# Imports import vapoursynth as vs # getting Vapoursynth core import site import ctypes import sys import os core = vs.core # Import scripts folder scriptPath = 'F:/Hybrid/64bit/vsscripts' sys.path.insert(0, os.path.abspath(scriptPath)) # Loading Support Files Dllref = ctypes.windll.LoadLibrary("F:/Hybrid/64bit/vsfilters/Support/libfftw3f-3.dll") os.environ["CUDA_MODULE_LOADING"] = "LAZY" # loading plugins core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libvs_placebo.dll") core.std.LoadPlugin(path="F:/Hybrid/64bit/vs-mlrt/vstrt.dll") core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/vszip.dll") core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SharpenFilter/CAS/CAS.dll") core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/CTMF/CTMF.dll") core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/GrainFilter/RemoveGrain/RemoveGrainVS.dll") core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll") core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/NEO_FFT3DFilter/neo-fft3d.dll") core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll") core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/EEDI3m_opencl.dll")# vsQTGMC core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/NNEDI3CL.dll") core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libmvtools.dll") core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/fmtconv.dll") core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll") core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DeinterlaceFilter/Bwdif/Bwdif.dll") core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SourceFilter/LSmashSource/LSMASHSource.dll") # Import scripts import masked import edi_rpow2 from importlib.machinery import SourceFileLoader vsmlrt = SourceFileLoader('vsmlrt', 'F:/Hybrid/64bit/vs-mlrt/vsmlrt.py').load_module() from vsmlrt import Backend import dehalo import nnedi3_resample import smdegrain import edge import qtgmc import validate # Source: 'C:\Users\Selur\Desktop\Terminator 2 Japanese store promo video [trimmed capture file].avi' # Current color space: YUV422P8, bit depth: 8, resolution: 720x480, frame rate: 29.97fps, scanorder: top field first, yuv luminance scale: limited, matrix: 470bg, format: HuffYUV # Loading C:\Users\Selur\Desktop\Terminator 2 Japanese store promo video [trimmed capture file].avi using LWLibavSource clip = core.lsmas.LWLibavSource(source="C:/Users/Selur/Desktop/Terminator 2 Japanese store promo video [trimmed capture file].avi", format="YUV422P8", stream_index=0, cache=0, prefer_hw=0) frame = clip.get_frame(0) # setting color matrix to 470bg. clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_BT470_BG) # setting color transfer (vs.TRANSFER_BT601), if it is not set. if validate.transferIsInvalid(clip): clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT601) # setting color primaries info (to vs.PRIMARIES_BT470_BG), if it is not set. if validate.primariesIsInvalid(clip): clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT470_BG) # setting color range to TV (limited) range. clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED) # making sure frame rate is set to 29.97fps clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001) # making sure the detected scan type is set (detected: top field first) clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_TOP) # tff # Deinterlacing using QTGMC clip = qtgmc.QTGMC(Input=clip, Preset="Fast", TFF=True, opencl=True) # new fps: 59.94 # Making sure content is preceived as frame based clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive clip = core.std.Crop(clip=clip, left=16, right=8, top=0, bottom=4)# cropping to 696x476 # Fix bright and dark line artifacts near the border of an image using BalanceBorders clip = edge.bbmod(c=clip,cLeft=0,cTop=0,cRight=8,cBottom=4) # removing grain using SMDegrain clip = smdegrain.SMDegrain(input=clip, tr=3, interlaced=False, opencl=True, device=-1) # contrast sharpening using CAS clip = core.cas.CAS(clip=clip) # applying dehalo using DeHalo_alpha clip = dehalo.DeHalo_alpha(clip) clip = core.std.AddBorders(clip=clip, left=0, right=0, top=2, bottom=2) # add borders to archive mod 8 (vsDPIRmlrtDenoise) - 696x480 # adjusting color space from YUV422P8 to RGBH for vsDPIRmlrtDenoise clip = core.resize.Bicubic(clip=clip, format=vs.RGBH, matrix_in_s="470bg", range_s="limited") # denosing using DPIR (mlrt) clip = vsmlrt.DPIR(clip, strength=5.000, overlap=16, model=1, backend=Backend.TRT(fp16=True,device_id=0,verbose=True,use_cuda_graph=False, num_streams=3,builder_optimization_level=3,engine_folder="J:/TRT")) clip = core.std.Crop(clip=clip, left=0, right=0, top=2, bottom=2) # removing borders (vsDPIRmlrtDenoise) - 696x476 # changing range from limited to full range for vsVSMLRTFilter clip = core.resize.Bicubic(clip, range_in_s="limited", range_s="full") # filtering using VSMLRT clip = vsmlrt.inference([clip],network_path="F:/Hybrid/64bit/onnx_models/1x_BleedOut_Compact_300k_net_g.onnx", backend=Backend.TRT(fp16=True,device_id=0,num_streams=1,verbose=True,use_cuda_graph=False,workspace=1073741824,builder_optimization_level=3,engine_folder="J:/TRT")) # 696x476 # changing range from full to limited range for vsVSMLRTFilter clip = core.resize.Bicubic(clip, range_in_s="full", range_s="limited") # adjusting color space from RGBH to RGB48 for NNEDI3(CL) clip = core.resize.Bicubic(clip=clip, format=vs.RGB48, range_s="limited") # resizing using NNEDI3CL # current: 696x476 target: 1440x986 -> pow: 4 clip = edi_rpow2.nnedi3cl_rpow2(clip=clip, rfactor=4, nsize=3, nns=4) # 2784x1904 # resizing 2784x1904 to 1440x986 clip = core.fmtc.resample(clip=clip, w=1440, h=986, kernel="spline64", interlaced=False, interlacedd=False)# before RGB48 after RGB48 ## Starting applying 'limit' masked filtering for vsBasicVSRPPFilter clipMask = clip clipMask = core.resize.Bicubic(clip=clipMask, format=vs.RGBH, range_s="limited") clipMask = core.resize.Bicubic(clip=clipMask, format=vs.GRAY16, matrix_s="470bg", range_s="limited") clipMask = core.std.BinarizeMask(clipMask, 7680) clipMask = core.std.InvertMask(clipMask) clipFiltered = clip clipFiltered = core.std.AddBorders(clip=clipFiltered, left=0, right=0, top=3, bottom=3) # add borders to archive mod 8 (vsBasicVSRPPFilter) - 1440x992 # adjusting color space from RGB48 to RGBH for vsBasicVSRPPFilter clipFiltered = core.resize.Bicubic(clip=clipFiltered, format=vs.RGBH, range_s="limited") # Quality enhancement using BasicVSR++ from vsbasicvsrpp import basicvsrpp as BasicVSRPP clipFiltered = BasicVSRPP(clip=clipFiltered, model=4) clipFiltered = core.std.Crop(clip=clipFiltered, left=0, right=0, top=3, bottom=3) # removing borders (vsBasicVSRPPFilter) - 1440x986 clipFiltered = core.resize.Bicubic(clip=clipFiltered, format=vs.RGBS, range_s="limited") clip = core.resize.Bicubic(clip=clip, format=vs.RGBS, range_s="limited") clipMask = core.resize.Bicubic(clip=clipMask, format=vs.GRAYS, range_s="limited") clip = core.std.MaskedMerge(clip, clipFiltered, clipMask) # LimitMask ## Finished applying 'LimitMask' masked filtering for vsBasicVSRPPFilter # adjusting color space from RGBS to YUV444P16 for vsGLSLFilmGrain clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, matrix_s="470bg", range_s="limited", dither_type="error_diffusion") with open("F:/Hybrid/64bit/vsfilters/GLSL/parameterized/filmgrain.glsl") as glslf: glsl = glslf.read() glsl = glsl.replace('#define INTENSITY 0.05', '#define INTENSITY 0.03') clip = core.placebo.Shader(clip=clip, shader_s=glsl, width=clip.width, height=clip.height) # adjusting output color from: YUV444P16 to YUV420P10 for NVEncModel clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P10, range_s="limited", dither_type="error_diffusion") # set output frame rate to 59.94fps (progressive) clip = core.std.AssumeFPS(clip=clip, fpsnum=60000, fpsden=1001) # output clip.set_output()