[10.09.2016 10:51:45.748] Started new log on 10.09.2016 10:51:45.748 [10.09.2016 10:51:45.749] ==================================================================================================== [10.09.2016 10:51:45.732] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [10.09.2016 10:51:45.749] Log verbosity: Verbose [10.09.2016 10:51:45.751] Initializing input system [10.09.2016 10:51:45.754] Initializing game console [10.09.2016 10:51:45.759] Console key has been set to F4 (key code: 115) [10.09.2016 10:51:45.830] Initializing console variable "ConsoleScrollAmount". [10.09.2016 10:51:45.830] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [10.09.2016 10:51:45.833] Read value: [10.09.2016 10:51:45.834] Initializing console variable "DisableRenderVersionText". [10.09.2016 10:51:45.834] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [10.09.2016 10:51:45.839] Read value: True [10.09.2016 10:51:45.840] Setting value of console variable "DisableRenderVersionText" to stored value. [10.09.2016 10:51:45.840] Initializing console variable "ConsoleKey". [10.09.2016 10:51:45.840] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [10.09.2016 10:51:45.841] Read value: F4 [10.09.2016 10:51:45.841] Setting value of console variable "ConsoleKey" to stored value. [10.09.2016 10:51:45.842] Console key has been set to F4 (key code: 115) [10.09.2016 10:51:45.842] Initializing console variable "PluginTimeoutThreshold". [10.09.2016 10:51:45.842] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [10.09.2016 10:51:45.842] Read value: 10000 [10.09.2016 10:51:45.843] Setting value of console variable "PluginTimeoutThreshold" to stored value. [10.09.2016 10:51:45.843] Initializing console variable "AlwaysShowConsoleOutput". [10.09.2016 10:51:45.843] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [10.09.2016 10:51:45.843] Read value: [10.09.2016 10:51:45.844] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [10.09.2016 10:51:45.844] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [10.09.2016 10:51:45.844] Read value: False [10.09.2016 10:51:45.845] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [10.09.2016 10:51:45.845] Initializing console variable "ShowOnScreenWarnings". [10.09.2016 10:51:45.845] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [10.09.2016 10:51:45.845] Read value: [10.09.2016 10:51:45.846] Console initialized [10.09.2016 10:51:45.846] Initializing forms manager [10.09.2016 10:51:45.848] Version: RAGE Plugin Hook v0.45.1000.9441 PUBLIC ALPHA for Grand Theft Auto V [10.09.2016 10:51:45.856] ================ RAGE Plugin Hook ================ [10.09.2016 10:51:45.866] Detected Windows 7 Professional (64-bit) (6.1.7601.0)! [10.09.2016 10:51:45.866] Checking game support [10.09.2016 10:51:46.319] Product name: Grand Theft Auto V [10.09.2016 10:51:46.319] Product version: 1.0.791.2 [10.09.2016 10:51:46.319] Is steam version: True [10.09.2016 10:51:46.320] Initializing DirectX [10.09.2016 10:51:46.322] Initializing Direct3D [10.09.2016 10:51:46.323] Loading C:\Windows\system32\d3d11.dll [10.09.2016 10:51:46.324] Loaded at 0x7FEEF2E0000 [10.09.2016 10:51:46.324] D3D11CreateDeviceAndSwapChain at 0x7FEEF3000F8 [10.09.2016 10:51:46.324] Creating Direct3D 11 device and swap chain [10.09.2016 10:51:46.410] Swap Chain created: 0x73FF2800 [10.09.2016 10:51:46.411] Swap Chain VTable: 0x73FF2800 [10.09.2016 10:51:46.411] Swap Chain VTable_2: 0x7FEEF4C5AE0 [10.09.2016 10:51:46.412] 0x4856410E0E554DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000 [10.09.2016 10:51:46.412] D3D11Present: 0x7FEEF4EB2F8 [10.09.2016 10:51:46.412] D3D11ResizeBuffers: 0x7FEEF4EF97C [10.09.2016 10:51:46.412] D3D11ResizeTarget: 0x7FEEF4F07D8 [10.09.2016 10:51:46.413] D3D11SetFullscreenState: 0x7FEEF4F0B64 [10.09.2016 10:51:46.430] Direct3D initialized [10.09.2016 10:51:46.430] Initialized DirectX [10.09.2016 10:51:46.431] Direct3D watcher thread spawned [10.09.2016 10:51:46.453] Getting device [10.09.2016 10:51:46.454] Retrieved device [10.09.2016 10:51:46.454] Creating wrapper [10.09.2016 10:51:46.552] Wrapper created [10.09.2016 10:51:46.560] Effect created [10.09.2016 10:51:46.560] Creating buffer [10.09.2016 10:51:46.560] Created buffer [10.09.2016 10:51:46.561] Creating blend state [10.09.2016 10:51:46.561] Created blend state [10.09.2016 10:51:46.561] Done with creation [10.09.2016 10:51:46.620] Initializing texture system. [10.09.2016 10:51:46.620] Initializing texture system; phase 1 [10.09.2016 10:51:46.620] Initializing texture system; phase 2 [10.09.2016 10:51:46.628] Initializing texture system; phase 3 [10.09.2016 10:51:46.628] Initializing texture system; phase 4 [10.09.2016 10:51:46.642] Initializing texture system; phase 5 [10.09.2016 10:51:46.643] Initializing texture system; phase 6 [10.09.2016 10:51:46.645] Initializing texture system; phase 7 [10.09.2016 10:51:46.648] Initializing texture system; phase 8 [10.09.2016 10:51:46.650] Initializing texture system; phase 9 [10.09.2016 10:51:46.651] Initializing texture system; phase 10 [10.09.2016 10:51:46.655] Initializing texture system; phase 11 [10.09.2016 10:51:46.656] Initializing texture system; phase 12 [10.09.2016 10:51:46.658] Initializing texture system; phase 13 [10.09.2016 10:51:46.658] Initializing texture system; phase 14 [10.09.2016 10:51:51.431] Direct3D watcher thread ended [10.09.2016 10:52:17.701] LoadingScreenMsg: Initializing game support [10.09.2016 10:52:17.952] Initializing game support [10.09.2016 10:52:18.742] LoadingScreenMsg: Velocity limit removed [10.09.2016 10:52:18.993] Compatibility level: 0 [10.09.2016 10:52:18.993] Supported version detected [10.09.2016 10:52:18.994] ================================================== [10.09.2016 10:52:18.994] LoadingScreenMsg: Patching code [10.09.2016 10:52:19.245] LoadingScreenMsg: Waiting for game initialization [10.09.2016 10:52:19.495] Waiting for game initialization [10.09.2016 10:52:19.595] LoadingScreenMsg: Initializing core [10.09.2016 10:52:19.845] Initializing hook [10.09.2016 10:52:19.845] LoadingScreenMsg: Completing interoperability [10.09.2016 10:52:20.096] Completing interoperability [10.09.2016 10:52:20.097] Initialization code 1. [10.09.2016 10:52:20.097] Initialization code 2. [10.09.2016 10:52:20.098] Initialization code 3. [10.09.2016 10:52:20.112] 1 Address: 0x00000001401E955C [10.09.2016 10:52:20.113] Calling func 1 [10.09.2016 10:52:20.144] 2 Address: 0x0000000140CAC832 [10.09.2016 10:52:20.145] 3 Address: 0x000000013F815C76 [10.09.2016 10:52:20.188] Address: 0x0000000140CAC7D0 [10.09.2016 10:52:20.189] Unknown var: 0x0000000141B9F590 [10.09.2016 10:52:20.189] Initialization code 4. [10.09.2016 10:52:20.190] Initialization code 5. [10.09.2016 10:52:20.190] Completing interoperability, phase 1 [10.09.2016 10:52:20.191] Completing interoperability, phase 2 [10.09.2016 10:52:20.191] Completing interoperability, phase 3 [10.09.2016 10:52:20.192] Completing interoperability, phase 4 [10.09.2016 10:52:20.192] Completing interoperability, phase 5 [10.09.2016 10:52:20.193] Completing interoperability, phase 6 [10.09.2016 10:52:20.193] Completing interoperability, phase 7 [10.09.2016 10:52:20.194] LoadingScreenMsg: [10.09.2016 10:52:20.444] LoadingScreenMsg: Loading Story Mode [10.09.2016 10:52:37.466] LoadingScreenMsg: Loading and Populating Game World [10.09.2016 10:52:37.716] LoadingScreenMsg: [10.09.2016 10:52:44.741] Initializing console variable "IsDeveloperModeEnabled". [10.09.2016 10:52:44.742] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [10.09.2016 10:52:44.743] Read value: False [10.09.2016 10:52:44.743] Setting value of console variable "IsDeveloperModeEnabled" to stored value. [10.09.2016 10:52:44.745] Initializing console variable "TimeScale". [10.09.2016 10:52:44.746] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [10.09.2016 10:52:44.746] Read value: [10.09.2016 10:52:44.967] [10.09.2016 10:52:44.969] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [10.09.2016 10:52:48.164] : Initializing input system [10.09.2016 10:52:48.166] : Initializing game console [10.09.2016 10:52:48.168] : Initializing forms manager [10.09.2016 10:52:48.308] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [10.09.2016 10:52:48.945] --------------------------------------------------------------------- [10.09.2016 10:52:48.945] LSPD FIRST RESPONSE [10.09.2016 10:52:48.945] Version 0.3.1 [10.09.2016 10:52:48.945] A G17 Media Modification [10.09.2016 10:52:48.945] - Developed by LMS & Sam [10.09.2016 10:52:48.945] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [10.09.2016 10:52:48.945] © Copyright 2015-2016, G17 Media, www.lspdfr.com [10.09.2016 10:52:48.945] --------------------------------------------------------------------- [10.09.2016 10:52:48.945] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436) [10.09.2016 10:52:48.945] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com [10.09.2016 10:52:49.040] [10.09.2016 10:52:49.228] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini [10.09.2016 10:52:49.229] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini [10.09.2016 10:52:49.231] Callouts: 250 [10.09.2016 10:52:49.496] [TRACE] Thread CopManager #1 initialized [10.09.2016 10:53:29.946] setting up new cop: null [10.09.2016 10:53:29.958] [TRACE] New ped recognized as cop [10.09.2016 10:53:29.958] setting up new cop: null [10.09.2016 10:53:29.959] [TRACE] New ped recognized as cop [10.09.2016 10:53:35.011] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [10.09.2016 10:53:35.012] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [10.09.2016 10:53:35.012] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [10.09.2016 10:53:35.016] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [10.09.2016 10:53:35.368] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory) [10.09.2016 10:53:35.389] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [10.09.2016 10:53:35.862] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory) [10.09.2016 10:53:36.137] [TRACE] Populated PD [10.09.2016 10:53:36.329] setting up new cop: null [10.09.2016 10:53:36.329] [TRACE] New ped recognized as cop [10.09.2016 10:53:36.329] setting up new cop: null [10.09.2016 10:53:36.329] [TRACE] New ped recognized as cop [10.09.2016 10:53:36.329] setting up new cop: null [10.09.2016 10:53:36.329] [TRACE] New ped recognized as cop [10.09.2016 10:53:36.330] setting up new cop: null [10.09.2016 10:53:36.330] [TRACE] New ped recognized as cop [10.09.2016 10:53:36.330] setting up new cop: null [10.09.2016 10:53:36.330] [TRACE] New ped recognized as cop [10.09.2016 10:53:36.330] setting up new cop: null [10.09.2016 10:53:36.330] [TRACE] New ped recognized as cop [10.09.2016 10:53:36.330] setting up new cop: null [10.09.2016 10:53:36.331] [TRACE] New ped recognized as cop [10.09.2016 10:53:36.331] setting up new cop: null [10.09.2016 10:53:36.332] [TRACE] New ped recognized as cop [10.09.2016 10:53:36.332] setting up new cop: null [10.09.2016 10:53:36.332] [TRACE] New ped recognized as cop [10.09.2016 10:53:36.332] setting up new cop: null [10.09.2016 10:53:36.333] [TRACE] New ped recognized as cop [10.09.2016 10:53:36.333] setting up new cop: null [10.09.2016 10:53:36.334] [TRACE] New ped recognized as cop [10.09.2016 10:53:37.332] setting up new cop: null [10.09.2016 10:53:37.332] [TRACE] New ped recognized as cop [10.09.2016 10:53:37.333] setting up new cop: null [10.09.2016 10:53:37.333] [TRACE] New ped recognized as cop [10.09.2016 10:53:38.848] setting up new cop: null [10.09.2016 10:53:38.849] [TRACE] New ped recognized as cop [10.09.2016 10:53:38.849] setting up new cop: null [10.09.2016 10:53:38.849] [TRACE] New ped recognized as cop [10.09.2016 10:53:41.145] [TRACE] Cleared PD [10.09.2016 10:53:42.293] 1 [10.09.2016 10:53:42.293] 2 [10.09.2016 10:53:42.293] 4 [10.09.2016 10:53:42.297] s_m_y_hwaycop_01_white_full_01 [10.09.2016 10:53:45.550] INIT [10.09.2016 10:53:45.572] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [10.09.2016 10:53:45.577] LSPD First Response: PoliceLifeS, Version=1.0.0.6, Culture=neutral, PublicKeyToken=null [10.09.2016 10:53:45.595] LSPD First Response: Creating plugin: PoliceLifeS.Main [10.09.2016 10:53:46.600] LSPD First Response: DB Created [10.09.2016 10:54:00.646] LSPD First Response: We have 1 callouts registered [10.09.2016 10:54:00.647] LSPD First Response: CalloutManager initialized [10.09.2016 10:54:00.649] [TRACE] WorldEventManager: Allowing up to 2 events [10.09.2016 10:54:00.675] LSPD First Response: WARNING! Plugin "LSPD First Response" was terminated because it caused the game to freeze (Freeze was caused by game fiber: ). [10.09.2016 10:54:00.675] LSPD First Response: Stack trace of game fiber "" in plugin "LSPD First Response" at the time of termination: [10.09.2016 10:54:00.694] LSPD First Response: Rage.GameFiber.SleepThis in unknown source file:0,0 (IL Offset: 91) [10.09.2016 10:54:00.695] Rage.GameFiber.Sleep in unknown source file:0,0 (IL Offset: 84) [10.09.2016 10:54:00.696] Rage.GameFiber.Yield in unknown source file:0,0 (IL Offset: 6) [10.09.2016 10:54:00.696] ?????????????????????????????????????????.????????????????????????????????????????? in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Duty.cs:454,17 (IL Offset: 3860) [10.09.2016 10:54:00.698] Rage.GameFiber.Main in unknown source file:0,0 (IL Offset: 66)