--[[ Fenrier's Armor created by: Fenrier: Everything Xionic Madness: Inspiration If you're gonna steal this, then please I ask you. Please don't forum,free model, give away, or anything like that to this script. Thank you very much :) ]] Player = game:GetService("Players").RealPieDiePew Character = Player.Character PlayerGui = Player.PlayerGui Backpack = Player.Backpack Torso = Character.Torso Head = Character.Head LeftArm = Character["Left Arm"] LeftLeg = Character["Left Leg"] RightArm = Character["Right Arm"] RightLeg = Character["Right Leg"] walking=false animating=false it=Instance.new vt=Vector3.new cf=CFrame.new euler=CFrame.fromEulerAnglesXYZ angles=CFrame.Angles script.Parent=Character if Character:findFirstChild("Cervical Armor",true) ~= nil then Character:findFirstChild("Cervical Armor",true).Parent = nil end if Player.userId ~= 103546661 then script.Parent = Character local h = it("Hint") h.Parent = workspace h.Text = "UR NOT FEN!" wait(1) h.Text = "U MUST DAI!!" wait(0.5) if Character:findFirstChild("ForceField") ~= nil then Character:findFirstChild("ForceField").Parent = nil end Character:BreakJoints() local m = it("Explosion") m.Parent = workspace m.Position = Torso.Position wait(3) h.Parent = nil script.Parent = nil wait(9001) while true do wait() end end function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) local fp = it("Part") fp.formFactor = formfactor fp.Parent = parent fp.Reflectance = reflectance fp.Transparency = transparency fp.CanCollide = false fp.BrickColor = brickcolor fp.Name = name fp.Size = size fp.Position = Torso.Position fp.BottomSurface="Smooth" fp.TopSurface="Smooth" fp.Locked=true fp:BreakJoints() return fp end function mesh(Mesh,part,meshtype,meshid,offset,scale) local mesh = it(Mesh) mesh.Parent = part if Mesh=="SpecialMesh" then mesh.MeshType = meshtype mesh.MeshId = meshid end mesh.Offset=offset mesh.Scale=scale return mesh end function weld(parent,part0,part1,cframe) local weld = it("Weld") weld.Parent = parent weld.Part0 = part0 weld.Part1 = part1 weld.C0 = cframe return weld end function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , Ignore Descendants return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) end print("Tis be Fen's armor, not yours.") --EfPart = part(1,modelzorz,0,1,BrickColor.new("Derp"),"EffectPart",vt(1,1,1)) local modelzorz = it("Model") modelzorz.Name = "Cervical Armor" modelzorz.Parent = Character scarfp1=part(1,modelzorz,0,0,BrickColor.new("Navy blue"),"ScarfPart1",vt(1,1,1)) refpart=part(1,modelzorz,0,1,BrickColor.new("Navy blue"),"ReferencePart",vt(1,1,1)) scarfp2=part(1,modelzorz,0,0,BrickColor.new("Navy blue"),"ScarfPart2",vt(1,1,1)) scarfp2.Anchored=true scarfp3=part(1,modelzorz,0,1,BrickColor.new("Navy blue"),"ScarfPart3",vt(1,1,1)) scarfp3.Anchored=true modelzorz:BreakJoints() scarfm1=mesh("SpecialMesh",scarfp1,"Head","",vt(0,0,0),vt(1.5,0.7,1.5)) scarfm2=mesh("CylinderMesh",scarfp2,"","",vt(0,0,0),vt(0.5,2,0.5)) scarfm3=mesh("CylinderMesh",scarfp3,"","",vt(0,0,0),vt(0.5,1.2,0.5)) local weld1 = it("Weld") weld1.Parent = scarfp1 weld1.Part0 = scarfp1 weld1.Part1 = Torso weld1.C0 = euler(0,0,0) * cf(0,-1,0) local refweld = it("Weld") refweld.Parent = scarfp1 refweld.Part0 = scarfp1 refweld.Part1 = refpart refweld.C0 = euler(0,0,0) * cf(0.5,0,0.5) --[[hpart1=part(1,modelzorz,0,0,BrickColor.new("Navy blue"),"HeadPart1",vt(1,1,1)) hpart2=part(1,modelzorz,0,0,BrickColor.new("Navy blue"),"HeadPart2",vt(1,1,1)) hpart3=part(1,modelzorz,0,0,BrickColor.new("Really black"),"HeadPart3",vt(1,1,1)) hpart4=part(1,modelzorz,0.5,0.3,BrickColor.new("Camo"),"HeadPart4",vt(1,1,1)) hpart5=part(1,modelzorz,0,0,BrickColor.new("Really black"),"HeadPart5",vt(1,1,1)) hpart6=part(1,modelzorz,0.5,0.3,BrickColor.new("Camo"),"HeadPart6",vt(1,1,1)) hpart7=part(1,modelzorz,0,0,BrickColor.new("Really black"),"HeadPart7",vt(1,1,1)) hpart8=part(1,modelzorz,0.5,0.3,BrickColor.new("Camo"),"HeadPart8",vt(1,1,1)) hpart9=part(1,modelzorz,0,0,BrickColor.new("Really black"),"HeadPart9",vt(1,1,1)) hpart10=part(1,modelzorz,0.5,0.3,BrickColor.new("Camo"),"HeadPart10",vt(1,1,1)) hpart11=part(1,modelzorz,0,0,BrickColor.new("Navy blue"),"HeadPart11",vt(1,1,1)) hpart12=part(1,modelzorz,0,0,BrickColor.new("Navy blue"),"HeadPart12",vt(1,1,1)) hpart13=part(1,modelzorz,0,0,BrickColor.new("Navy blue"),"HeadPart13",vt(1,1,1)) hmesh1=mesh("BlockMesh",hpart1,"","",vt(0,0,0),vt(0.7,0.5,0.2)) hmesh2=mesh("BlockMesh",hpart2,"","",vt(0,0,0),vt(0.7,0.5,0.2)) hmesh3=mesh("BlockMesh",hpart3,"","",vt(0,0,0),vt(0.4,0.1,0.2)) hmesh4=mesh("BlockMesh",hpart4,"","",vt(0,0,0),vt(0.2,0.05,0.21)) hmesh5=mesh("BlockMesh",hpart5,"","",vt(0,0,0),vt(0.4,0.1,0.2)) hmesh6=mesh("BlockMesh",hpart6,"","",vt(0,0,0),vt(0.2,0.05,0.21)) hmesh7=mesh("BlockMesh",hpart7,"","",vt(0,0,0),vt(0.4,0.1,0.2)) hmesh8=mesh("BlockMesh",hpart8,"","",vt(0,0,0),vt(0.2,0.05,0.21)) hmesh9=mesh("BlockMesh",hpart9,"","",vt(0,0,0),vt(0.4,0.1,0.2)) hmesh10=mesh("BlockMesh",hpart10,"","",vt(0,0,0),vt(0.2,0.05,0.21)) hmesh11=mesh("BlockMesh",hpart11,"","",vt(0,0,0),vt(0.3,0.5,0.2)) hmesh12=mesh("BlockMesh",hpart12,"","",vt(0,0,0),vt(0.3,0.5,0.2)) hmesh13=mesh("BlockMesh",hpart13,"","",vt(0,0,0),vt(1,0.2,1)) local hweld1=weld(hpart1,hpart1,Head,euler(0,0.4,0) * cf(-0.3,-0.2,0.5)) local hweld2 = it("Weld") hweld2.Parent = hpart2 hweld2.Part0 = hpart2 hweld2.Part1 = Head hweld2.C0 = euler(0,-0.4,0) * cf(0.3,-0.2,0.5) local hweld3 = it("Weld") hweld3.Parent = hpart3 hweld3.Part0 = hpart3 hweld3.Part1 = hpart1 hweld3.C0 = euler(0,0,-0.1) * cf(0.15,-0.1,0.01) local hweld4 = it("Weld") hweld4.Parent = hpart4 hweld4.Part0 = hpart4 hweld4.Part1 = hpart3 hweld4.C0 = euler(0,0,0) * cf(0,0,0) local hweld5 = it("Weld") hweld5.Parent = hpart5 hweld5.Part0 = hpart5 hweld5.Part1 = hpart1 hweld5.C0 = euler(0,0,-0.1) * cf(0.15,0.1,0.01) local hweld6 = it("Weld") hweld6.Parent = hpart6 hweld6.Part0 = hpart6 hweld6.Part1 = hpart5 hweld6.C0 = euler(0,0,0) * cf(0,0,0) local hweld7 = it("Weld") hweld7.Parent = hpart7 hweld7.Part0 = hpart7 hweld7.Part1 = hpart2 hweld7.C0 = euler(0,0,0.1) * cf(-0.15,-0.1,0.01) local hweld8 = it("Weld") hweld8.Parent = hpart8 hweld8.Part0 = hpart8 hweld8.Part1 = hpart7 hweld8.C0 = euler(0,0,0) * cf(0,0,0) local hweld9 = it("Weld") hweld9.Parent = hpart9 hweld9.Part0 = hpart9 hweld9.Part1 = hpart2 hweld9.C0 = euler(0,0,0.1) * cf(-0.15,0.1,0.01) local hweld10 = it("Weld") hweld10.Parent = hpart10 hweld10.Part0 = hpart10 hweld10.Part1 = hpart9 hweld10.C0 = euler(0,0,0) * cf(0,0,0) local hweld11 = it("Weld") hweld11.Parent = hpart11 hweld11.Part0 = hpart11 hweld11.Part1 = hpart1 hweld11.C0 = euler(0,0,0) * cf(0.2,-0.2,0) local hweld12 = it("Weld") hweld12.Parent = hpart12 hweld12.Part0 = hpart12 hweld12.Part1 = hpart2 hweld12.C0 = euler(0,0,0) * cf(-0.2,-0.2,0) local hweld13 = it("Weld") hweld13.Parent = hpart13 hweld13.Part0 = hpart13 hweld13.Part1 = Head hweld13.C0 = euler(0,0,0) * cf(0,-0.7,0) ]] tpart1=part(1,modelzorz,0,1,BrickColor.new("Navy blue"),"TorsoPart1",vt(1,1,1)) tpart2=part(1,modelzorz,0,0,BrickColor.new("Black"),"TorsoPart2",vt(1,1,1)) tpart3=part(1,modelzorz,0,0,BrickColor.new("Black"),"TorsoPart3",vt(1,1,1)) tpart4=part(1,modelzorz,0,0,BrickColor.new("Black"),"TorsoPart4",vt(1,1,1)) tpart5=part(1,modelzorz,0,0,BrickColor.new("Black"),"TorsoPart5",vt(1,1,1)) tpart6=part(1,modelzorz,0,0,BrickColor.new("Black"),"TorsoPart6",vt(1,1,1)) tpart7=part(1,modelzorz,0,0,BrickColor.new("Black"),"TorsoPart7",vt(1,1,1)) tpart8=part(1,modelzorz,0,0,BrickColor.new("Black"),"TorsoPart8",vt(1,1,1)) tpart9=part(1,modelzorz,0,0,BrickColor.new("Black"),"TorsoPart9",vt(1,1,1)) tpart10=part(1,modelzorz,0,0,BrickColor.new("Black"),"TorsoPart10",vt(1,1,1)) tpart11=part(1,modelzorz,0,0,BrickColor.new("Black"),"TorsoPart11",vt(1,1,1)) tmesh1=mesh("BlockMesh",tpart1,"","",vt(0,0,0),vt(2.01,1.67,1.01)) tmesh2=mesh("BlockMesh",tpart2,"","",vt(0,0,0),vt(2.1,0.4,1.1)) tmesh3=mesh("BlockMesh",tpart3,"","",vt(0,0,0),vt(0.7,0.5,1)) tmesh4=mesh("BlockMesh",tpart4,"","",vt(0,0,0),vt(0.7,0.5,1)) tmesh5=mesh("SpecialMesh",tpart5,"Wedge","",vt(0,0,0),vt(1,0.5,0.3)) tmesh6=mesh("SpecialMesh",tpart6,"Wedge","",vt(0,0,0),vt(1,0.5,0.3)) tmesh7=mesh("BlockMesh",tpart7,"","",vt(0,0,0),vt(0.6,0.5,1)) tmesh8=mesh("BlockMesh",tpart8,"","",vt(0,0,0),vt(0.6,0.5,1)) tmesh9=mesh("BlockMesh",tpart9,"","",vt(0,0,0),vt(1.9,1,1)) tmesh10=mesh("BlockMesh",tpart10,"","",vt(0,0,0),vt(1.6,0.7,1)) tmesh11=mesh("BlockMesh",tpart11,"","",vt(0,0,0),vt(2.1,0.4,1.1)) tweld1=weld(tpart1,tpart1,Torso,euler(0,0,0) * cf(0,0,0)) tweld2=weld(tpart2,tpart2,tpart1,euler(0,0,0) * cf(0,-0.8,0)) tweld3=weld(tpart3,tpart3,tpart2,euler(0,0,0) * cf(0.7,0.5,0.05)) tweld4=weld(tpart4,tpart4,tpart2,euler(0,0,0) * cf(-0.7,0.5,0.05)) tweld5=weld(tpart5,tpart5,tpart2,euler(1.57,-1.57,0) * cf(-0.75,0.9,0.05)) tweld6=weld(tpart6,tpart6,tpart2,euler(1.57,1.57,0) * cf(0.75,0.9,0.05)) tweld7=weld(tpart7,tpart7,tpart2,euler(0,0,0.7) * cf(-0.4,0.25,0.05)) tweld8=weld(tpart8,tpart8,tpart2,euler(0,0,0.7) * cf(0.4,0.25,0.05)) tweld9=weld(tpart9,tpart9,tpart2,euler(0,0,0) * cf(0,0.5,-0.05)) tweld10=weld(tpart10,tpart10,tpart1,euler(0,0,0) * cf(0,0.7,-0.05)) tweld11=weld(tpart11,tpart11,tpart1,euler(0,0,0) * cf(0,0.8,0)) inc=-1 for i=1,13 do inc=inc+0.15 prt=part(1,modelzorz,0,1,BrickColor.new("Really black"),"Part",vt(1,1,1)) msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(2.02,0.03,1.02)) wld=weld(prt,prt,tpart1,euler(0,0,0) * cf(0,inc,0)) end rapart1=part(1,modelzorz,0,1,BrickColor.new("Navy blue"),"RightArmPart1",vt(1,1,1)) rapart2=part(1,modelzorz,0,0,BrickColor.new("Black"),"RightArmPart2",vt(1,1,1)) rapart3=part(1,modelzorz,0,0,BrickColor.new("Black"),"RightArmPart3",vt(1,1,1)) rapart4=part(1,modelzorz,0,0,BrickColor.new("Black"),"RightArmPart4",vt(1,1,1)) rapart5=part(1,modelzorz,0,1,BrickColor.new("Navy blue"),"RightArmPart5",vt(1,1,1)) rapart6=part(1,modelzorz,0,1,BrickColor.new("Navy blue"),"RightArmPart6",vt(1,1,1)) --rapart7=part(1,modelzorz,0,0,BrickColor.new("Black"),"RightArmPart7",vt(1,1,1)) ramesh1=mesh("BlockMesh",rapart1,"","",vt(0,0,0),vt(1.01,1.67,1.01)) ramesh2=mesh("BlockMesh",rapart2,"","",vt(0,0,0),vt(0.7,1.3,0.3)) ramesh3=mesh("BlockMesh",rapart3,"","",vt(0,0,0),vt(1.1,0.7,0.3)) ramesh4=mesh("SpecialMesh",rapart4,"Head","",vt(0,0,0),vt(1.3,0.7,1.3)) ramesh5=mesh("SpecialMesh",rapart5,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(1.2,1.2,2)) ramesh6=mesh("SpecialMesh",rapart6,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(1.2,1.2,2)) --ramesh7=mesh("SpecialMesh",rapart7,"Wedge","",vt(0,0,0),vt(1,0.5,1.8)) raweld1=weld(rapart1,rapart1,RightArm,euler(0,0,0) * cf(0,0,0)) raweld2=weld(rapart2,rapart2,rapart1,euler(0,0,0) * cf(-0.2,0.3,0)) raweld3=weld(rapart3,rapart3,rapart1,euler(0,1.57,0) * cf(0,0.7,0)) raweld4=weld(rapart4,rapart4,rapart1,euler(0,0,0) * cf(-0.1,0.3,0)) raweld5=weld(rapart5,rapart5,rapart1,euler(1.57,0,-0.5) * cf(-0.2,-0.1,0)) raweld6=weld(rapart6,rapart6,rapart1,euler(1.57,0,-0.5) * cf(-0.2,-0.5,0)) --raweld7=weld(rapart7,rapart7,tpart1,euler(0,1.57,-0.5) * cf(-1.5,-1.3,0)) lapart1=part(1,modelzorz,0,1,BrickColor.new("Navy blue"),"LeftArmPart1",vt(1,1,1)) lapart2=part(1,modelzorz,0,0,BrickColor.new("Black"),"LeftArmPart2",vt(1,1,1)) lapart3=part(1,modelzorz,0,0,BrickColor.new("Black"),"LeftArmPart3",vt(1,1,1)) lapart4=part(1,modelzorz,0,0,BrickColor.new("Black"),"LeftArmPart4",vt(1,1,1)) lapart5=part(1,modelzorz,0,1,BrickColor.new("Navy blue"),"LeftArmPart5",vt(1,1,1)) lapart6=part(1,modelzorz,0,1,BrickColor.new("Navy blue"),"LeftArmPart6",vt(1,1,1)) --lapart7=part(1,modelzorz,0,0,BrickColor.new("Black"),"LeftArmPart7",vt(1,1,1)) lamesh1=mesh("BlockMesh",lapart1,"","",vt(0,0,0),vt(1.01,1.67,1.01)) lamesh2=mesh("BlockMesh",lapart2,"","",vt(0,0,0),vt(0.7,1.3,0.3)) lamesh3=mesh("BlockMesh",lapart3,"","",vt(0,0,0),vt(1.1,0.7,0.3)) lamesh4=mesh("SpecialMesh",lapart4,"Head","",vt(0,0,0),vt(1.3,0.7,1.3)) lamesh5=mesh("SpecialMesh",lapart5,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(1.2,1.2,2)) lamesh6=mesh("SpecialMesh",lapart6,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(1.2,1.2,2)) --lamesh7=mesh("SpecialMesh",lapart7,"Wedge","",vt(0,0,0),vt(1,0.5,1.8)) laweld1=weld(lapart1,lapart1,LeftArm,euler(0,0,0) * cf(0,0,0)) laweld2=weld(lapart2,lapart2,lapart1,euler(0,0,0) * cf(0.2,0.3,0)) laweld3=weld(lapart3,lapart3,lapart1,euler(0,1.57,0) * cf(0,0.7,0)) laweld4=weld(lapart4,lapart4,lapart1,euler(0,0,0) * cf(0.1,0.3,0)) laweld5=weld(lapart5,lapart5,lapart1,euler(1.57,0,0.5) * cf(0.2,-0.1,0)) laweld6=weld(lapart6,lapart6,lapart1,euler(1.57,0,0.5) * cf(0.2,-0.5,0)) --laweld7=weld(lapart7,lapart7,tpart1,euler(0,-1.57,0.5) * cf(1.5,-1.3,0)) llpart1=part(1,modelzorz,0,1,BrickColor.new("Navy blue"),"LeftLegPart1",vt(1,1,1)) llpart2=part(1,modelzorz,0,0,BrickColor.new("Black"),"LeftLegPart2",vt(1,1,1)) llpart3=part(1,modelzorz,0,0,BrickColor.new("Black"),"LeftLegPart3",vt(1,1,1)) llpart4=part(1,modelzorz,0,0,BrickColor.new("Black"),"LeftLegPart4",vt(1,1,1)) llpart5=part(1,modelzorz,0,1,BrickColor.new("Navy blue"),"LeftLegPart5",vt(1,1,1)) llmesh1=mesh("BlockMesh",llpart1,"","",vt(0,0,0),vt(1.01,1.67,1.01)) llmesh2=mesh("BlockMesh",llpart2,"","",vt(0,0,0),vt(1.01,0.5,1.01)) llmesh3=mesh("BlockMesh",llpart3,"","",vt(0,0,0),vt(0.5,0.6,1.01)) llmesh4=mesh("BlockMesh",llpart4,"","",vt(0,0,0),vt(0.99,1,1.01)) llmesh5=mesh("SpecialMesh",llpart5,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(1.2,1.2,2)) llweld1=weld(llpart1,llpart1,LeftLeg,euler(0,0,0) * cf(0,0,0)) llweld2=weld(llpart2,llpart2,llpart1,euler(0,0,0) * cf(0,0,0.05)) llweld3=weld(llpart3,llpart3,llpart1,euler(0,0,0) * cf(0,0.6,0.05)) llweld4=weld(llpart4,llpart4,llpart1,euler(0,0,0) * cf(0,0.3,-0.05)) llweld5=weld(llpart5,llpart5,llpart1,euler(1.57,0,0.5) * cf(0.3,-0.1,0)) rlpart1=part(1,modelzorz,0,1,BrickColor.new("Navy blue"),"RightLegPart1",vt(1,1,1)) rlpart2=part(1,modelzorz,0,0,BrickColor.new("Black"),"RightLegPart2",vt(1,1,1)) rlpart3=part(1,modelzorz,0,0,BrickColor.new("Black"),"RightLegPart3",vt(1,1,1)) rlpart4=part(1,modelzorz,0,0,BrickColor.new("Black"),"RightLegPart4",vt(1,1,1)) rlpart5=part(1,modelzorz,0,1,BrickColor.new("Navy blue"),"RightLegPart5",vt(1,1,1)) rlmesh1=mesh("BlockMesh",rlpart1,"","",vt(0,0,0),vt(1.01,1.67,1.01)) rlmesh2=mesh("BlockMesh",rlpart2,"","",vt(0,0,0),vt(1.01,0.5,1.01)) rlmesh3=mesh("BlockMesh",rlpart3,"","",vt(0,0,0),vt(0.5,0.6,1.01)) rlmesh4=mesh("BlockMesh",rlpart4,"","",vt(0,0,0),vt(0.99,1,1.01)) rlmesh5=mesh("SpecialMesh",rlpart5,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(1.2,1.2,2)) rlweld1=weld(rlpart1,rlpart1,RightLeg,euler(0,0,0) * cf(0,0,0)) rlweld2=weld(rlpart2,rlpart2,rlpart1,euler(0,0,0) * cf(0,0,0.05)) rlweld3=weld(rlpart3,rlpart3,rlpart1,euler(0,0,0) * cf(0,0.6,0.05)) rlweld4=weld(rlpart4,rlpart4,rlpart1,euler(0,0,0) * cf(0,0.3,-0.05)) rlweld5=weld(rlpart5,rlpart5,rlpart1,euler(1.57,0,-0.5) * cf(-0.3,-0.1,0)) testpart=part(1,modelzorz,0,1,BrickColor.new("Navy blue"),"Testy",vt(1,1,1)) testpart.Anchored=true bod = it("BodyPosition") bod.position = scarfp2.Position bod.Parent = scarfp2 bod.maxForce = vt(4e+080, 4e+080, 4e+080) print("NEIN.") coroutine.resume(coroutine.create(function() while true do walking=true if walking==true then bod.position = (cf(refpart.Position, testpart.Position)).p scarfp2.CFrame = cf(refpart.Position, testpart.Position) *cf(0,0,0) scarfp2.CFrame = scarfp2.CFrame + scarfp2.CFrame.lookVector * 0.5 scarfp2.CFrame = scarfp2.CFrame * cf(0,0,-0.5) * euler(1.57,0,0) mainCF=scarfp2.CFrame if animating==false then scarfp3.CFrame = mainCF * cf(0,0.9,-0.5) * euler(0.5,0,0) end coroutine.resume(coroutine.create(function() if animating==false then animating=true for i=0,1,0.1 do wait() scarfp3.CFrame = mainCF * cf(0,1,-0.5+0.6*i) * euler(0.15-0.3*i,0,0) end for i=0,1,0.1 do wait() scarfp3.CFrame = mainCF * cf(0,1,-0.5+0.6-0.6*i) * euler(0.15-0.3+0.3*i,0,0) end animating=false end end)) end wait(0) end end)) for i=0,1,0.1 do wait() Character.Humanoid.MaxHealth=300 Character.Humanoid.Health=300 end while true do wait() for i=0,1,0.1 do wait() testpart.CFrame=cf(refpart.Position-refpart.Velocity) *cf(0,-1,0) end --[[for i=0,1,0.1 do wait() testpart.CFrame=cf(refpart.Position-refpart.Velocity) *cf(0,-5+i*10,0) end]] end -- lego