1.07 New Features: - Introduced a Flip Vehicle Button: Flip your vehicle back to its wheels if it's turned over. - Flip Vehicle Hold Duration: Customizable time duration for holding the flip vehicle button. - Countdown Display for Vehicle Flip: Option to display a countdown timer for the flip vehicle function for added suspense or strategy. - Engine Repair Value Setting: Configure the engine health value to which the vehicle will be repaired. For seamless integration, make sure to set 'RepairBodyDamage' to 'false'. This feature synergizes perfectly with my other mod, 'Vehicle Explosion Control,' specifically with its engine degradation feature, when 'RepairBodyDamage' is 'false' it will repair only the engine to a predetermined value, leaving the body damage untouched. This simulates a realistic experience where your vehicle can be in a state that requires frequent stops for engine repairs until you can reach a full-service garage. (Pay & Spray) Configuration Tweaks: - Time Units Update: Converted the Repair/Clean duration settings from milliseconds to seconds for easier user configuration in the INI file. Bug Fixes: - Resolved an issue where props would not clear if the task was interrupted by entering a vehicle during the cleaning/repairing process.