[spoiler=Jabberwock] Pokémon: Hondege Gender: Male Level: 2 Ability: No Guard [All attack you use will connect with your opponent, but all attacks your opponent uses will connect with you. Removes Normal, Fighting, and Poison immunity.] Nature: Naughty Class: Swordsman [Special Ability: Blade Cross: If you move first in combat, your first attack's damage is doubled.] Melee Weapon: Shadow Sneak [Usually moves first.] Ranged Weapon: Sacred Sword [No bonus effect.] HP: 2/3 Attack: 2 Defense: 19 Special Attack: 15 Special defense: 1 Speed: 20 [/spoiler] [spoiler=Vracken] Pokémon: Riolu Gender: Male Level: 3 Ability: Prankster [Your non-combat actions will be processed first, regardless of speed.] Nature: Naive Class: Cleric [Special Ability: Heal: During a Combat Cycle, instead of attacking, you can PM me "Heal [player that is not fainted]" That player will be healed by a random amount. Also, instead of attacking, you cam PM me "Revive [player that is fainted]" to revive that player to full HP.] Melee Weapon: Extreme Speed [Always goes first, outspeeds other priority moves.] Ranged Weapon: Flash Cannon [No bonus effect.] HP: 14/14 Attack: 13 Defense: 18 Special Attack: 14 Special Defense: 21 Speed: 7 [/spoiler] [spoiler=professorlight] Pokémon: Ralts Gender: Female Level: 3 Ability: Trace [At the start of combat, this Pokémon will copy a random enemy's ability for the duration of the battle.] Traced Rock Head: [This Pokémon does not take Recoil Damage from attacks.] Nature: Timid Class: Thief [Special Ability: Perception: Upon entering a room, you will be alerted to any oddities in the room. These oddities may be secrets or Traps. You will not be told which are which.] Melee Weapon: Shadow Sneak [Usually moves first.] Ranged Weapon: Dazzling Gleam [No bonus effect.] HP: 19/19 Attack: 5 Defence: 10 Special Attack: 18 Special Defence: 15 Speed: 4 [/spoiler] [spoiler=Yeowie] Pokémon: Pichu Gender: Male Level: 2 Ability: Lightning Rod [This Pokémon draws in all Electric-type attacks. Electric immunity.] Nature: Quirky Class: Mage [Special Ability: Arcana: Certain rooms have Magic Runes in them! Only mages can investigate Magic Runes. You would do this the same way you would investigate other objects] Melee Weapon: Volt Tackle [Inflicts recoil equal to 1/2 the damage done to the opponent.] Ranged Weapon: Thundershock [10% chance to Paralyze the opponent.] HP: 2/18 Attack: 7 Defence: 8 Special Attack: 17 Special Defence: 16 Speed: 15 [/spoiler] [spoiler=bbninjas] Pokémon: Budew Gender: Male Level: 3 Ability: Natural Cure [At the end of each combat turn, any status effects will be removed from this Pokémon, when applicable.] Nature: Quiet Class: Thief [Special Ability: Perception: Upon entering a room, you will be alerted to any oddities in the room. These oddities may be secrets or Traps. You will not be told which are which.] Melee Weapon: Seed Bomb [No bonus effect] Ranged Weapon: Magical Leaf [Will always hit, regardless of opponent's speed.] HP: 12/12 Attack: 14 Defence: 19 Special Attack: 21 Special Defence: 4 Speed: 21 [/spoiler] [spoiler=Keeper of Night] Pokémon: Pawniard Gender: Male Level: 2 Ability: Defiant [if any move would lower this Pokémon's stats, it's attack stat goes up by 2. Effect is removed at the end of the battle or if this Pokémon faints.] Nature: Jolly Class: Swordsman [Special Ability: Blade Cross: If you move first in combat, your first attack's damage is doubled.] Melee Weapon: Sucker Punch [If the target is using a damaging attack, this move will go first. If the target is using a non-damaging attack, this move will fail.] Ranged Weapon: Psycho Cut [No bonus effect.] HP: 17/17 Attack: 16 Defense: 2 Special Attack: 22 Special Defence: 4 Speed: 8 [/spoiler] [spoiler=double o squirtle] Pokémon: Murkrow Gender: Male Level: 2 Ability: Super Luck [If this Pokémon steps on a Trap Tile, there is a 50% chance that tile will fail.] Nature: Hasty Class: Archer [Special Ability: Arrow Rain: When attacking, you may choose to attack a single target for full damage, or attack 3 targets at once and deal 33% of full damage to each of them.] Melee Weapon: Aerial Ace [Will always hit, regardless of opponent's speed.] Ranged Weapon: Dark Pulse [No bonus effect.] HP: 13/13 Attack: 17 Defence: 8 Special Attack: 8 Special Defence: 17 Speed: 16 [/spoiler] [spoiler=Celever] Pokémon: Swablu Gender: Female Level: 3 Ability: Natural Cure [At the end of each combat turn, any status effects will be removed from this Pokémon, when applicable.] Nature: Sassy Class: Knight [Special Ability: Guard: During a Combat Cycle, you can PM me "Guard [player]", and there is a chance you will guard that player, determined by their speed stat.] Melee Weapon: Dragon Rush [No bonus effect.] Ranged Weapon: Moonblast [No bonus effect.] HP: 15/15 Attack: 9 Defence: 8 Special Attack: 16 Special Defence: 6 Speed: 13 [/spoiler] [spoiler=TheFlyingPidove] Pokémon: Dedenne Gender: Female Level: 2 Nature: Mild Ability: Pickup [This Pokémon may randomly find an item at the end of each cycle.] Class: Cleric [Special Ability: Heal: During a Combat Cycle, instead of attacking, you can PM me "Heal [player that is not fainted]" That player will be healed by a random amount. Also, instead of attacking, you cam PM me "Revive [player that is fainted]" to revive that player to full HP.] Melee Attack: Play Rough [No bonus effect.] Ranged Weapon: Discharge [No bonus effect.] HP: 8/8 Attack: 19 Defence: 15 Special Attack: 15 Special Defence: 2 Speed: 9 Special Condition: Playing Music [/spoiler] [spoiler=bowlerdude04] Pokémon: Vanillite Gender: Male Level 1 Ability: Ice Body [If it is hailing, this Pokémon heals 25% of its health at the end of each cycle.] Nature: Brave (+Atk, -Spd) Class: Archer [Special Ability: Arrow Rain: When attacking, you may choose to attack a single target for full damage, or attack 3 targets at once and deal 33% of full damage to each of them.] Melee Weapon: Icicle Spear [No bonus effect.] Ranged Weapon: Icy Wind [Hits all foes.] HP: 2/8 Attack: 18 Defence: 12 Special Attack: 8 Special Defence: 2 Speed: 4 [/spoiler] [spoiler=simsands] Pokémon: Petilil Gender: Female Level: 2 Ability: Chlorophyll [If the weather is sun, this Pokémon's speed is doubled.] Nature: Timid Class: Knight [Special Ability: Guard During a Combat Cycle, you can PM me "Guard (player)", and there is a chance you will guard that player, determined by their speed stat. Melee Weapon: Natural Gift [attack effect depends on what item this Pokémon is holding.] Ranged Weapon: Energy Ball [no bonus effect] HP: 14/14 Attack: 4 Defence: 11 Special Attack: 20 Special Defence: 20 Speed: 11 [/spoiler] [spoiler=Plasma Dragon] Pokémon: Gible Level: 1 Ability: Rough Skin [If this Pokémon is hit by a Melee Attack, the opposing Pokémon takes 3 damage.] Class: Mage Nature: Timid Melee Weapon: Dragon Claw [No Bonus Effect] Ranged Weapon: Sandstorm [Does residual damage to all non-target Pokémon, excluding Rock, Ground, and Steel-types.] HP: 5/5 Attack: 13 Defence: 1 Special Attack: 3 Special Defence: 8 Speed: 6 [/spoiler] [spoiler=Skyleaf2000] Name: Amalyn Pokémon: Durant Gender: Female Level: 1 Ability: Swarm (When this Pokémon is at 50% health or less, the attacks of this Pokémon do 50% more damage.) Class: Dancer (Once during a combat cycle, you may PM me "Dance for (player)". That player will be able to perform 2 actions in the next cycle.) Nature: Naive (+Speed, -Special Defence) Melee Weapon: Rock Climb (No bonus effect.) Ranged Weapon: Metal Sound (50% chance to lower the opponent's special defence by a random amount.) HP: 14/14 Attack: 1 Defence: 16 Special Attack: 13 Special Defence: 7 Speed: 9 [/spoiler] [spoiler=Mora] Name: Locke Pokémon: Torchic Level: 1 Ability: Speed Boost [at the end of each combat turn, this Pokémon's speed will increase by 1. Goes back to normal after the battle, or if this Pokémon Faints.] Class: Dancer (Once during a combat cycle, you may PM me "Dance for (player)". That player will be able to perform 2 actions in the next cycle.) Nature: Mild [+Atk, -Spd] Melee Weapon: Rock Slide [No bonus effect.] Ranged Weapon: Fire Blast [10% chance to burn.] HP: 4 Attack: 20 Defence: 3 Special Attack: 8 Special Defence: 19 Speed: 18 [/spoiler]