{ "name": "Mafia", "author": "Miki Sayaka", "minplayers": 5, "summary": "Madness? THIS. IS. MAFIA!!! All of your favorite characters are joining together in an ultimate Village vs Mafia game to end them all! Mafia alliances have been redrawn, and the village of many universes have united to fight the Bewitched, the Demonic, and the Insane! (BTW, don't type /roles)", "threadlink": "", "sides": [ { "translation": "Village", "side": "village" }, { "translation": "Bewitched Mafia", "side": "mafia1" }, { "translation": "Demonic Mafia", "side": "mafia2" }, { "translation": "Insane Mafia", "side": "mafia3" } ], "variables": { "counterkakashi": { "mode": { "killif": ["kakashi"] }, "targetmsg": "You attacked someone, but they turned out to be a vigilant ally! Startled, they fought back and killed you!", "msg": "Someone attacked you. Vigilant as you are, you were able to kill them. Unfortunately, your attacker turned out to be Kakashi." }, "changetohitomi": { "mode": "ChangeTarget", "targetmsg": "±Kyubey: Did you really think it was a good idea to chat with the Mafia?", "msg": "±Kyubey: Some schoolgirl interrupted your business. You killed her instead!" }, "vengefulprio": -1, "safeguardPrio": 0, "bewitchedPLPrio": 1, "insanePLPrio": 2, "demonicPLPrio": 3, "villagePLPrio": 4, "hitomiPLPrio": 4.5, "tacStealPrio": 5, "demonicPriorityKillPrio": 6, "bewitchedPriorityKillPrio": 7, "insanePriorityKillPrio": 8, "nergalMorphPrio": 8.5, "protectPrio": 9, "fastVigilanteKillPrio": 10, "insaneKillPrio": 11, "bewitchedKillPrio": 12, "demonicKillPrio": 13, "slowVigilanteKillPrio": 14, "poisonPrio": 15, "inspectPrio": 16, "neighborPrio": 17 }, "roles": [ { "role": "villager", "translation": "Vanilla Townie", "side": "village", "help": "The Mafia have invaded your town! You could leave the work to everyone else on account of you not having any special powers but where’s the fun in that? You’ve got a vote and a voice so should easily be able to lynch all the scum!", "info": "No night actions. ~Sided~", "actions": { "hax": { "rally": { "revealRole": 0.1, "revealPlayer": 0.1 } }, "onDeath": { "convertRoles": { "bewitched_hades": "bewitched_hades", "demonic_hades": "demonic_hades", "insane_hades": "insane_hades" }, "convertmsg": "Oh dear, a Vanilla Townie has fallen! That means another soul collected by Hades, which means another vote for him to use!" } } }, { "role": "bg_prio", "translation": "Bodyguards", "side": "village", "help": "The Mafia have invaded your town! You could leave the work to everyone else on account of you not having any special powers but where’s the fun in that? You’ve got a vote and a voice so should easily be able to lynch all the scum!", "info": "No night actions. ~Sided~", "hide": true, "actions": { "night": { "protect": { "target": "AnyButSelf", "common": "Role", "priority": "variable:protectPrio", "broadcast": "role" } } } }, { "role": "poison_prio", "translation": "Poisoners", "side": "village", "help": "The Mafia have invaded your town! You could leave the work to everyone else on account of you not having any special powers but where’s the fun in that? You’ve got a vote and a voice so should easily be able to lynch all the scum!", "info": "No night actions. ~Sided~", "hide": true, "actions": { "night": { "poison": { "target": "AnyButSelf", "common": "Role", "priority": "variable:poisonPrio", "broadcast": "role" } } } }, { "role": "poison_safeguard", "translation": "Safeguarders", "side": "village", "help": "The Mafia have invaded your town! You could leave the work to everyone else on account of you not having any special powers but where’s the fun in that? You’ve got a vote and a voice so should easily be able to lynch all the scum!", "info": "No night actions. ~Sided~", "hide": true, "actions": { "night": { "safeguard": { "target": "AnyButSelf", "common": "Role", "priority": "variable:safeguardPrio", "broadcast": "role" } } } }, { "role": "insp_prio", "translation": "Inspectors", "side": "village", "help": "The Mafia have invaded your town! You could leave the work to everyone else on account of you not having any special powers but where’s the fun in that? You’ve got a vote and a voice so should easily be able to lynch all the scum!", "info": "No night actions. ~Sided~", "hide": true, "actions": { "night": { "inspect": { "target": "AnyButSelf", "common": "Role", "priority": "variable:inspectPrio", "broadcast": "role" } } } }, { "role": "pl_prio_v", "translation": "Village", "side": "village", "help": "The Mafia have invaded your town! You could leave the work to everyone else on account of you not having any special powers but where’s the fun in that? You’ve got a vote and a voice so should easily be able to lynch all the scum!", "info": "No night actions. ~Sided~", "hide": true, "actions": { "night": { "distract": { "target": "AnyButSelf", "common": "Role", "priority": "variable:villagePLPrio", "broadcast": "role" } } } }, { "role": "link", "translation": "Link", "side": "village", "help": "You are the Hero of Time and the only one who can kill Ganondorf! Type /Kill [name] during the day phase to kill someone! You will be revealed when you kill, so make wise choices and claim in the first night to get protection!", "actions": { "kill": "variable:counterkakashi", "standby": { "kill": { "target": "AnyButSelf", "msg": "You can kill now using /kill [name] :", "killmsg": "~Self~ raises the Master Sword into the air, followed by a few quick slashes to kill ~Target~!" } } } }, { "role": "zelda", "translation": "Zelda", "side": "village", "help": "You are the Princess of Hyrule and can use /Inspect [name] to find someone's identity with the help of the Triforce of Wisdom! However, you are easily distracted, so maybe you should stay hidden and find a voice to speak for you.", "actions": { "kill": "variable:counterkakashi", "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": 30 } } } }, { "role": "nayru", "translation": "Nayru", "side": "village", "help": "You are the Goddess of Wisdom. Use /Protect [name] to protect up to 2 persons!", "actions": { "kill": "variable:counterkakashi", "night": { "protect": { "target": "AnyButSelf", "common": "Role", "priority": "variable:protectPrio", "hide": true, "limit": 2, "broadcast": "role" } } } }, { "role": "din", "translation": "Din", "side": "village", "help": "You are the Goddess of Power. You can kill 1 person in the night with /Kill [name], but you are sided with the People of Hyrule so don't kill them!", "actions": { "kill": "variable:counterkakashi", "night": { "kill": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:slowVigilanteKillPrio" } } } }, { "role": "tingle", "translation": "Tingle", "side": "village", "help": "You are a weird guy dressed in green. Your appearance alone is enough to distract most people by using /Distract [name].", "actions": { "kill": "variable:counterkakashi", "night": { "distract": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:villagePLPrio" } } } }, { "role": "hyruleking", "translation": "King of Hyrule", "side": "village", "help": "You are the King of Hyrule. Your word is law! Well, not always, but at least your vote counts for 3.", "actions": { "kill": "variable:counterkakashi", "vote": 3 } }, { "role": "athena", "translation": "Athena", "side": "village", "help": "Goddess of Wisdom. Use your powers to find out someones role. Type /Inspect [name] to find his/her identity! ", "actions": { "kill": "variable:counterkakashi", "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": 30 } } } }, { "role": "nitrogen", "translation": "Nitrogen", "side": "village", "help": "Atomic symbol N. When diatomic, your triple bonds are energy-packed – for this, you are used in TNT. Harness this potential energy by killing in the day – YOU WILL BE REVEALED!", "info": "Can kill ONE person during the standby (reveals). ~Sided~", "actions": { "kill": "variable:counterkakashi", "standby": { "kill": { "target": "AnyButSelf", "msg": "Form TNT (trinitrotoluene) and destroy another element using /kill [name] !", "killmsg": "Nitrogen from ~Self~ forms TNT (trinitrotoluene) and explodes on ~Target~! KABOOM!" } } } }, { "role": "oxygen", "translation": "Oxygen", "side": "village", "help": "Atomic symbol O. You react and form bonds with everybody – in redox reactions and hydrogen bonds, for example. Use your flexible bonding to distract others by typing /distract [name]! You may discover protectors during the night.", "info": "Can distract ONE person during the night. Low hax on protect. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "distract": { "target": "AnyButSelf", "common": "Self", "priority": "variable:villagePLPrio", "hide": true, "broadcast": "none", "distractmsg": "The Oxygen atom bonded with you last night! You were too distracted to complete any actions.", "teammsg": "The Oxygen atom bonded with your teammate last night! You were too distracted to ~Action~ anyone." } }, "hax": { "protect": { "revealPlayer": 0.05 } } } }, { "role": "phosphorus", "translation": "Phosphorus", "side": "village", "help": "Atomic symbol P. While you are important in trace amounts for use in DNA backbones and biochemical phosphorylation, you are also used in explosives. Decompose opposing elements at night with /kill [name] ! You do NOT share a kill.", "info": "Can kill ONE person during the night – individual. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "kill": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:slowVigilanteKillPrio" } } } }, { "role": "gold", "translation": "Gold", "side": "village", "help": "Atomic symbol Au. People treasure you as a rare, valuable, and lucky element! Therefore, your vote is worth 3, and you may also find out which element will decompose!", "info": "Moderate hax on kill, poison, and inspect. Vote counts as 3. ~Sided~", "actions": { "kill": "variable:counterkakashi", "hax": { "kill": { "revealTeam": 0.3, "revealPlayer": 0.1 }, "poison": { "revealTeam": 0.3, "revealPlayer": 0.1 }, "inspect": { "revealTeam": 0.3, "revealPlayer": 0.1 } }, "vote": 3 } }, { "role": "icekirby", "translation": "Ice Kirby", "side": "village", "help": "Brrrr! Are you cold enough? If not, I can type /distract [name] during the night to freeze you for a entire night. And I can protect someone (even myself) with an Ice Wall by typing /protect [name] during the night, BUT I can only use it once every 3 nights.", "info": "Can distract one person during the night. Can protect one person once every 3 nights. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "distract": { "target": "AnyButRole", "common": "Role", "priority": "variable:villagePLPrio", "hide": true, "broadcast": "role", "distractmsg": "Brrr... So cold! I can't move because of all this ice >.<", "teammsg": "My partner is frozen! I couldn't ~Action~ because I had to melt the ice!" }, "protect": { "command": "protect", "target": "Any", "common": "Role", "priority": "variable:protectPrio", "hide": true, "broadcast": "role", "recharge": 3 } }, "startup": "role-reveal" } }, { "role": "mike", "translation": "Mike Kirby", "side": "village", "help": "Ohhh Yeaaah! With this microphone, I can type /expose [name] during the day to announce someone's role! I'll be revealed, but nobody can kill me during the day because of my concert!", "info": "Can expose one person during the standby (reveals). Can't be daykilled. ~Sided~", "actions": { "kill": "variable:counterkakashi", "standby": { "expose": { "target": "AnyButSelf", "msg": "You can type /expose [name] to reveal someone's role!", "exposemsg": "~Self~ (Mike Kirby) grabs a mic and shouts: \"Now for an announcement before my next song: ~Target~ is the ~Role~!\"" } }, "daykill": "evade" } }, { "role": "crashkirby", "translation": "Crash Kirby", "side": "village", "help": "Energy! Lots of Energy! I build all the energy I can and release it during the day to cause a explosion by typing /kill [name]! But that draws a lot of attention, so this power has a 75% chance of revealing my identity. And due to all that energy, I can also sense other people fighting around during the night!", "info": "Can kill one person during the standby (75% chance of revealing). Gets hax on kill and distract. ~Sided~", "actions": { "kill": "variable:counterkakashi", "standby": { "kill": { "target": "AnyButSelf", "msg": "You can kill now! Type /kill [name] to crash them all (75% chance of revealing you)!", "killmsg": "~Target~ was caught in the massive energy surge released by Crash Kirby!", "revealChance": 0.75, "revealmsg": "~Self~ (Crash Kirby) needs a rest after releasing so much energy!" } }, "hax": { "kill": { "revealTeam": 0.3, "revealPlayer": 0.1 }, "distract": { "revealTeam": 0.02, "revealPlayer": 0.02 } } } }, { "role": "l", "translation": "L", "side": "village", "help": "The mastermind of Death Note, you can /inspect someone during the night! You have isolated yourself from distractions and you can /interpol [name] to tell everyone who to lynch, since your name (but not your identity!) is widely known. (A/N: You can't be haxed so don't spam Inspect.)", "info": "Can inspect during the night and can tell the village who to lynch during the day (non-revealing). Ignores distractors. Cannot be haxed. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:inspectPrio", "pierce": true } }, "standby": { "interpol": { "command": "expose", "target": "AnyButSelf", "msg": "You can now /interpol to say who should be lynched!", "exposemsg": "A special news report from Interpol! L has asked that ~Target~ be sentenced to death!" } }, "distract": { "mode": "ignore", "msg": "The ~Distracter~ tried to come to you last night, but you were too focused on your mission." }, "avoidHax": [ "inspect" ] } }, { "role": "soichiro", "translation": "Soichiro Yagami", "side": "village", "help": "You used to lead the police force, but now you are sided with the Task Force, so you will see Exposers when they reveal info. Your natural protective tendencies as a father allow you to /protect someone during the night! This also protects from poison!", "info": "Can protect one person during the night. Haxes all Exposes. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "protect": { "command": [ "safeguard", "protect" ], "target": "AnyButSelf", "common": "Role", "hide": true, "priority": "variable:protectPrio" } }, "standbyHax": { "interpol": { "revealPlayer": 1 }, "expose": { "revealPlayer": 1 } } } }, { "role": "eraldo", "translation": "Eraldo Coil", "side": "village", "help": "One of L's many secret identities, your amazing sleuthing abilities allow you to /watch one person during the night! However, you may also use your natural charm to /distract one person during the night, but not both at once and you cannot change your mind. And since you share the same level of prestige as L, your vote counts as 2!", "info": "Can watch or distract one person during the night. Vote counts as 2. ~Sided~", "actions": { "kill": "variable:counterkakashi", "vote": 2, "night": { "watch": { "target": "AnyButSelf", "common": "Self", "restrict": [ "distract" ], "priority": 104, "pierce": true }, "distract": { "target": "AnyButSelf", "common": "Self", "restrict": [ "stalk" ], "priority": "variable:villagePLPrio", "hide": true, "hide": true } } } }, { "role": "peach", "translation": "Peach", "side": "village", "startupmsg": "You are ~Role~, the princess of the Mushroom Kingdom!", "help": "You can distract a player at night with /distract [name]. You can also expose someone's role during the day once per game with /expose [name] (you won't be revealed).", "info": "Can distract. Can expose (not-revealed). ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "distract": { "common": "Self", "target": "AnyButSelf", "hide": true, "priority": 3 } }, "standby": { "expose": { "target": "AnyButSelf", "msg": "You can use /expose [name] to reveal someone's role (you won't be revealed). You can only do this once per game.", "charges": 1, "exposemsg": "A Princess Peach-themed border covers the whole screen and a rain of peaches falls, pulling ~Target~, the ~Role~ into a deep slumber." } } } }, { "role": "ares", "translation": "Ares", "side": "village", "help": "God of War. Use your powers to prevent someone's death. You may protect one person per night, make it count! Type /Protect [name] to protect someone! Your vote also counts as 2.", "actions": { "kill": "variable:counterkakashi", "night": { "protect": { "target": "AnyButSelf", "common": "Role", "hide": true, "priority": "variable:protectPrio" } }, "vote": 2, "startup": "role-reveal" } }, { "role": "hermes", "translation": "Hermes", "side": "village", "help": "God of Spies and Thievery. You can /message one person during the night to reveal your role to them. Try to find people aligned with the village with this! Vote to remove people in the day!", "actions": { "kill": "variable:counterkakashi", "night": { "message": { "command": "dummy7", "common": "Self", "target": "AnyButSelf", "priority": 70, "dummy7targetmsg": "You see a man with winged sandals descending from the heavens towards you, and you realize it is ~Self~, Hermes!", "dummy7usermsg": "You revealed your identity to ~Target~!" } } } }, { "role" : "palutena", "translation" : "Palutena", "info" : "Can inspect people. ~Sided~", "side" : "village", "help" : "You are the Goddess of Light, Palutena! You must protect the innocent humans from the Bewitched, Demonic, and Insane Mafia! You can use /inspect [name] to find the bad guys!", "actions" : { "kill": "variable:counterkakashi", "teamTalk" : ["pit"], "night" : { "inspect" : { "target" : "AnyButSelf", "common" : "Role", "hide": true, "priority" : 30 } }, "startup": { "revealRole": [ "pit" ] } } }, { "role" : "magnus", "translation" : "Magnus", "info" : "Can protect. ~Sided~", "side" : "village", "help" : "You are Magnus! You are well-known as the only human that can hold his own against the Underworld Army! Use /protect [name] to assist your team and prevent them from dying. Prove your worth to the Mafia Channel!", "actions" : { "kill": "variable:counterkakashi", "night" : { "protect" : { "target" : "AnyButSelf", "common" : "Role", "priority" : 5, "hide": true, "broadcast" : "role" } } } }, { "role" : "pit", "translation" : "Pit", "info" : "Can use /kill during standby (non-revealing). Can use /reveal to reveal his identity during standby. ~Sided~", "side" : "village", "help" : "You are Pit, commander of Palutena's Army! You must lead the Village to victory! Use /kill [name] during standby to kill those who oppose you! Also, when all those who can kill through protect are dead, use /reveal [name] to reveal yourself to your army! You will also know Palutena if she is in the game!", "actions" : { "kill": "variable:counterkakashi", "teamTalk" : ["palutena"], "standby" : { "kill" : { "target" : "AnyButSelf", "msg" : "You can now kill someone using /kill [name]. Don't kill your teammates!", "killmsg" : "±Palutena: Pit jumps from Skyworld and soars into the thick of battle. He draws his Meteor Bow, and fires a shot straight through ~Target~'s heart, killing them instantly!" }, "reveal" : { "msg" : "You can now use /reveal [name]!", "revealmsg" : "~Self~ descends from Skyworld in all his glory, calling to his allies!" } }, "massconvert" : { "mode" : "ignore", "silent" : true }, "startup": { "revealRole": [ "palutena" ] } } }, { "role": "tifa", "translation": "Tifa", "side": "village", "info": "Can distract one person during the night. Gets hax on protect. ~Sided~", "help": "One of Cloud's childhood friends, you are one of the protagonists of Final Fantasy VII! Deceptively strong, you are capable of stopping killers at night with /distract [name]. In addition, you have a chance of finding a protector at night. ", "actions": { "kill": "variable:counterkakashi", "night": { "distract": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": 3 } }, "hax": { "protect": { "revealTeam": 0.25, "revealPlayer": 0.25 } } } }, { "role": "dkc", "translation": "Dark Knight Cecil", "side": "village", "info": "Can protect self during the night. Can purify self during the night. Vote counts as -2. ~Sided~", "help": "You're the Dark Knight, Cecil Harvey. Your internal conflict with yourself grants you abilities unlike any other! Your vote is worth -2. allowing you to negate up to two neutral votes! Additionally, you can protect yourself every night with /protect. If you wish to cleanse yourself of the dark armor and gain new abilities, type /purify [your name] at night, but this prevents you from protecting yourself.", "actions": { "kill": "variable:counterkakashi", "night": { "protect": { "target": "OnlySelf", "common": "Self", "priority": "variable:protectPrio", "hide": true, "restrict": [ "purify" ] }, "purify": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 1, "newRole": "paladin", "canConvert": [ "dkc" ], "convertmsg": "'My blade will lead me to the light!' Dark Knight Cecil has transformed into Paladin Cecil, altering his abilities!", "silent": false, "hide": true, "restrict": [ "protect" ] } }, "avoidHax": [ "protect" ], "vote": -2 } }, { "role": "paladin", "translation": "Paladin Cecil", "side": "village", "info": "Can protect one person during the night. Can shadow self during the night. Vote counts as 2. Cannot be protected. ~Sided~", "help": "Illumination! You've shed your armor of darkness and are now Paladin Cecil! You can no longer protect yourself, nor can anyone protect you, but you are able to /protect any other role of your choice. Additionally, your vote is worth 2. If you wish to return to Dark Knight form, type /shadow [your name] at night.", "actions": { "kill": "variable:counterkakashi", "night": { "protect": { "target": "AnyButSelf", "common": "Self", "priority": "variable:protectPrio", "hide": true, "restrict": [ "shadow" ] }, "shadow": { "command": "convert", "target": "OnlySelf", "common": "Self", "priority": 1, "hide": true, "newRole": "dkc", "canConvert": [ "paladin" ], "convertmsg": "'Darkness be with me !' Paladin Cecil has reverted to Dark Knight Cecil, gaining new abilities!", "silent": false, "restrict": [ "protect" ] } }, "avoidHax": [ "protect" ], "protect": { "mode": "ignore" }, "vote": 2 } }, { "role": "auron", "translation": "Auron", "side": "village", "info": "Can protect one person during the night. Gets hax on distract. Cannot be protected. ~Sided~", "help": "A former warrior monk of Yevon and a character in Final Fantasy X, you act as a mentor to the Heroes as they look to you for permission. Type /protect during the night to do so. In addition, you have a chance of finding a distractor at night. You put others before yourself and will ignore all protection directed at you.", "actions": { "kill": "variable:counterkakashi", "night": { "protect": { "target": "AnyButSelf", "common": "Role", "priority": "variable:protectPrio", "hide": true, "broadcast": "role" } }, "hax": { "distract": { "revealTeam": 0.25, "revealPlayer": 0.25 } }, "startup": "role-reveal", "protect": { "mode": "ignore" } } }, { "role": "carbon", "translation": "Carbon", "side": "village", "help": "Atomic symbol C. As the “building block of life”, you are the cornerstone of all living organisms. Type /inspect [name] to find another element’s identity! In addition, your vote counts for 2 since your four covalent bonds coordinate organic structures. ", "info": "Can inspect ONE person during the night. Vote counts as 2. Sided with Healthy Elements.", "actions": { "kill": "variable:counterkakashi", "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:inspectPrio", "broadcast": "none" } }, "vote":2 } },{ "role": "copper", "translation": "Copper", "side": "village", "help": "Atomic symbol Cu. You are often overshadowed by Gold, another member of Group 11B, and thus your jealousy manipulates your vote to -1. You may use each of the following actions ONCE per game, as many as you want per night: /kill [name]; /distract [name]; /protect [name]; /safeguard [name]; and /inspect [name]. Create your own crafty endeavors while working with the village!", "info": "Can use each of the following actions ONCE per game: kill, distract, protect, safeguard, and inspect. Vote counts as -1. Sided with Healthy Elements.", "actions": { "kill": "variable:counterkakashi", "night": { "kill": { "target": "AnyButSelf", "common": "Self", "priority": "variable:slowVigilanteKillPrio", "broadcast": "none", "hide": true, "recharge": 9001 }, "inspect": { "target": "AnyButSelf", "common": "Self", "priority": "variable:inspectPrio", "broadcast": "none", "hide": true, "recharge": 9001 }, "distract": { "target": "AnyButSelf", "common": "Self", "priority": "variable:villagePLPrio", "broadcast": "none", "hide": true, "distractmsg": "The Copper atom bonded with you last night! You were too distracted to complete any actions.", "teammsg": "The Copper atom bonded with your teammate last night! You were too distracted to ~Action~ anyone.", "recharge": 9001 }, "protect": { "target": "AnyButSelf", "common": "Self", "priority": "variable:protectPrio", "broadcast": "none", "hide": true, "recharge": 9001 }, "safeguard": { "target": "AnyButSelf", "common": "Self", "priority": "variable:safeguardPrio", "broadcast": "none", "hide": true, "recharge": 9001 } }, "vote": -1 } }, { "role": "apatosaurus", "translation": "Apatosaurus", "side": "village", "help": "You have a super long neck that helps you reach those leaves at the top of trees that almost no one else can reach. You can use your long neck to inspect someone during the day. To do that use /stretch [name] during the day. You also have a one time night inspect using /inspect [name].", "info": "Can inspect 1 person during the night (one use only). Can inspect 1 person during the day and may reveal. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "inspect": { "common": "Self", "target": "AnyButSelf", "priority": "variable:inspectPrio", "hide": true, "charges": 1 } }, "standby": { "stretch": { "command": "expose", "target": "AnyButSelf", "msg": "You can now use /stretch to see someone's role.", "exposemsg": "Apatosaurus stretched their neck out to find out who is ~Role~.", "exposedtargetmsg": "~Target~ is the ~Role~!", "revealChance": 0.1, "revealmsg": "~Self~ stretched their neck a little too far and everyone saw." } } } }, { "role" : "4", "translation" : "4", "side" : "village", "help" : "Said to be the number of the stability, you can use /protect [name] during the night to defend someone against killers!", "actions" : { "kill": "variable:counterkakashi", "night" : { "protect" : { "command" : ["dummy", "protect"], "hide": true, "dummybroadcastmsg" : "±Teacher: The ~Role~ protected ~Target~!", "common" : "Self", "target" : "AnyButSelf", "priority" : "variable:protectPrio" } } } }, { "role" : "7", "translation" : "7", "side" : "village", "help" : "You are not merely a 7; you are 007! Being a secret agent, you can use /stalk [name] to find who your target visited OR /watch [name] to find who visited your target!", "info" : "Can stalk OR watch one person during the night. ~Sided~", "actions" : { "kill": "variable:counterkakashi", "night" : { "stalk" : { "command" : ["dummy", "stalk"], "dummybroadcastmsg" : "±Teacher: The ~Role~ stalked ~Target~!", "common" : "Self", "target" : "AnyButSelf", "priority" : 100, "cancel" : ["watch"] }, "watch" : { "command" : ["dummy", "watch"], "dummybroadcastmsg" : "±Teacher: The ~Role~ watched ~Target~!", "common" : "Self", "target" : "AnyButSelf", "priority" : 100, "cancel" : ["stalk"] } } } }, { "role" : "5", "translation" : "5", "side" : "village", "help" : "During the night, you can type /five [name] to high-five another player and reveal your identity to them!", "info" : "Can reveal itself to another player during the night. ~Sided~", "actions" : { "kill": "variable:counterkakashi", "night" : { "five" : { "command" : "dummy", "common" : "Self", "target" : "AnyButSelf", "priority" : "variable:neighborPrio", "dummytargetmsg" : "~Self~, the 5, high-fives you!", "dummyusermsg" : "You revealed your identity to ~Target~!", "dummybroadcastmsg" : "±Teacher: The ~Role~ high-fived ~Target~!" } } } }, { "role": "potato", "translation": "Potato", "side": "village", "help": "Well you live under the ground but are still allied with the fruit (WEIRD, huh?). Type /Protect to protect people from killing during the night. You can protect two people per night.", "actions": { "kill": "variable:counterkakashi", "night": { "protect": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:protectPrio", "limit": 2 } } } }, { "role": "brain", "translation": "Brain", "side": "village", "info": "Night Action: Inspect. Vote counts as 5. ~Sided~", "help": "You control most functions of the body and play an extremely important role in human life. Because of this, your vote is +5! You are also the intelligence center, which guarantees you the power to /inspect someone's role at night.", "actions": { "kill": "variable:counterkakashi", "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:inspectPrio" } }, "vote": 5 } }, { "role": "heart", "translation": "Heart", "side": "village", "info": "Standby Action: kill (45% chance of revealing user). ~Sided~", "help": "You are a blood bomb! You can kill someone during the standby phase, but you have a high chance (45%) of revealing yourself.", "actions": { "kill": "variable:counterkakashi", "standby": { "kill": { "target": "AnyButSelf", "msg": "/kill someone now! You may be revealed, though.", "killmsg": "The heartbeat rapidly increased for a moment! It was so strong that ~Target~ was cast off the body, totally covered in blood! How lovely <3", "revealChance": 0.45, "revealmsg": "~Self~ is exhausted, and has to lower its heartbeat to avoid fibrillation." } } } }, { "role": "sophia", "translation": "Sophia", "side": "village", "startupmsg": "You are ~Role~!", "help": "You're a shaman from the mystical village of Arcadia, here to help Lord Roy defeat the villains. You wield powerful dark magic that allows you to /distract a unit once per night, making them unable to do anything during the night. Being a shaman, you have a high resistance to other dark magics making you immune to morphing.", "info": "Can distract one person during the night. Immune to converts. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "distract": { "target": "AnyButSelf", "common": "Self", "priority": "variable:villagePLPrio", "hide": true, "distractmsg": "An ominous feeling washed over you during the night. You were too afraid to act and ran from the battlefield!", "teammsg": "An ominous feeling washed over your team mate during the night. As they ran from the battlefield, you followed after them, preventing you from performing your actions!" } }, "convert": { "mode": "ignore" } } }, { "role": "roy", "translation": "Roy", "side": "village", "startupmsg": "You are ~Role~!", "help": "You're the son of Eliwood, Marquess of Pherae! You're here to put an end to this war and, to that end, you've brought along the mythical Sword of Seals. Each day, you can use the power of the Sword of Seals to /expose a player to reveal what army they belong to, but the fire is so vibrant that you will be revealed as well. Your quick reflexes allow you to dodge incoming daykills without fail.", "info": "Can expose one person during the day (revealing). Evades daykills. ~Sided~", "actions": { "kill": "variable:counterkakashi", "standby": { "expose": { "target": "AnyButSelf", "msg": "You can type /expose [name] to reveal someone's role!", "exposemsg": "~Self~, Lord Roy, points the Sword of Seals at ~Target~ and illuminates them, showing them to be part of The ~Side~! Roy then strikes a pose!" } }, "daykill": "evade" } }, { "role": "lyndis", "translation": "Lyndis", "side": "village", "startupmsg": "You are ~Role~!", "help": "You're Lady Lyn of House Caelin. Despite being of noble blood, you spent almost the entirety of your life as a nomad on the plains of Sacae. Due to this, you've mastered the ability to /kill one person during the night.", "info": "Can kill one person during the night. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "kill": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:fastVigilanteKillPrio", "msg": "±Tactician: Lyn's speed in unparalled. You saw only a glint of light reflecting off of her Sol Katti before you breathed your last." } } } }, { "role": "madoka", "translation": "Madoka", "startupmsg": "You are Kaname Madoka!", "side": "village", "help": "±Kyubey: The scale of power your abilities are on is quite befuddling, even for me. You possess the ability to illuminate the darkness and /Expose someone during the day. With such power, you're a natural leader for those who fear the Witches! It's beyond my understanding why you should have such latent power, but if anything attempts to remove you from existence during the vote phase, they will all be erased as well!", "info": "Can /Expose someone's side during the day without being revealed. Bombs all voters if lynched. ~Sided~", "actions": { "kill": "variable:counterkakashi", "standby": { "expose": { "target": "Any", "msg": "You can type /Expose [name] to reveal someone's role! You will not be revealed!", "exposemsg": "Madoka draws her angelic bow and shoots a bright pink arrow past ~Target~, revealing them to be a ~Side~!" } }, "lynch": { "killVoters": { "first": 99, "last": 99, "message": "±Kyubey: Wow, I never would have predicted that someone would try to lynch the most powerful magical girl in history. What an unexpected outcome!" } } } }, { "role": "sayaka", "translation": "Sayaka", "startupmsg": "You are Miki Sayaka!", "side": "village", "help": "±Kyubey: The self-proclaimed heroine of justice - that's you! You are willing to put your life on the line for your friends, and you can thus /Shield them to take their kills and heal of Poison! This is of course risky, but your healing magic will allow you to survive a single nightkill. Additionally, if you are voted off during the day, you will be able to exact your own definition 'vigilante justice'!", "info": "Can /Shield someone (also blocks Poison and Detoxes). Survives a single nightkill. If lynched, becomes a vigilante which pierces protect. ~Sided~", "actions": { "night": { "shield": { "command": [ "shield", "detox", "guard" ], "target": "AnyButSelf", "common": "Self", "shieldActions": [ "kill" ], "guardActions": [ "poison" ], "hide": true, "priority": "variable:safeguardPrio" } }, "kill": { "mode": { "evadeCharges": 1 } }, "lynch": { "convertTo": "sayaka2", "convertmsg": "±Sayaka: I, Magical Girl Sayaka, will devote myself to Justice!" } } }, { "role": "mami", "startupmsg": "You are Tomoe Mami!", "translation": "Mami", "side": "village", "help": "±Kyubey: Your years of experience make you quite the veteran, Mami! With your expertise, you can /Protect your friends from kills during the night! Furthermore, if you find a Witch, you can /Distract them to keep them from moving. Unfortunately, you cannot do both actions during the night. It's not like you can be in two places at once...", "info": "Can /Protect or /Distract. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "protect": { "target": "AnyButSelf", "common": "Self", "hide": true, "cancel": [ "distract" ], "priority": "variable:protectPrio" }, "distract": { "target": "AnyButSelf", "distractmsg": "The Magical Girl Mami used their binding magic to keep you from your night actions!", "cancel": [ "protect" ], "teammsg": "An assault from Mami's binding magic left your partner useless during the night!", "common": "Self", "hide": true, "priority": "variable:villagePLPrio" } } } }, { "role": "sayaka2", "translation": "Sayaka", "side": "village", "help": "±Kyubey: Now that you're fighting like this, you can strike down enemies with an extremely fast /Kill! However, you've probably exposed yourself to gain this power, so you should ask for someone to protect you!", "hide": true, "actions": { "kill": { "mode": { "evadeCharges": "*" } }, "night": { "kill": { "priority": "variable:fastVigilanteKillPrio", "pierce": true, "hide": true, "common": "Self", "target": "AnyButSelf" } } } }, { "role": "hitomi", "translation": "Hitomi", "startupmsg": "You are Shizuki Hitomi!", "side": "village", "help": "±Kyubey: Well, you don't have to be a Magical Girl to stand against the world's curses. In fact, you are perfectly capable of helping your friends fight witches. You can /Gossip to anyone else, causing them to identify you. However, I should warn you that I can't predict what will happen if you use it on a Witch...", "info": "Can /Gossip to someone during the night, causing them to identify her. However, any Mafia will kill her instead. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "gossip": { "command": [ "dummy3" ], "target": "AnyButSelf", "priority": "variable:hitomiPLPrio", "hide": true, "dummy3usermsg": "You spent the night talking to ~Target~! By now they will know your identity...", "dummy3targetmsg": "±Hitomi: GIRS CAN'T LOVE GIRLS ;_; ~Self~ (aka Hitomi) runs away gossiping... ", "common": "Self" } } } }, { "role": "kyouko", "translation": "Kyouko", "side": "village", "startupmsg": "You are Sakura Kyouko!", "help": "±Kyubey: Wow, I didn't know the human body could metabolize food that fast. That side, your agility and strength make you a powerful adversary for any Witch or Magical Girl! So much so, that you can ruthlessly /Kill anyone during the day. Additionally, thanks to your illusory powers (Rosse Phantom), you will not be seen when you do so!", "info": "Can kill one person during standby (is not revealed). ~Sided~", "actions": { "kill": "variable:counterkakashi", "initialCondition": { "curse": { "cursedRole": "kyouko1", "curseCount": 1, "silentCurse": true } }, "standby": { "kill": { "target": "AnyButSelf", "msg": "The weak give way to the strong! /Kill [name] to eliminate someone; you won't be revealed!", "revealChance": 1, "killmsg": "A blur of red flashes by ~Target~. \"It's over!\" Kyouko yells, and their crimson spear pierces ~Target~'s heart!", "revealmsg": "*** Kyouko chows down various take-out fast food!" } } } }, { "role": "kyouko1", "translation": "Kyouko", "side": "village", "startupmsg": "You are Sakura Kyouko!", "help": "±Kyubey: Wow, I didn't know the human body could metabolize food that fast. That side, your agility and strength make you a powerful adversary for any Witch or Magical Girl! So much so, that you can ruthlessly /Kill anyone during the day. Additionally, thanks to your illusory powers (Rosse Phantom), you will not be seen when you do so!", "hide": true, "actions": { "kill": "variable:counterkakashi", "initialCondition": { "curse": { "cursedRole": "kyouko2", "curseCount": 1, "silentCurse": true } }, "standby": { "kill": { "target": "AnyButSelf", "msg": "The weak give way to the strong! /Kill [name] to eliminate someone; you won't be revealed!", "revealChance": 1, "killmsg": "A blur of red flashes by ~Target~. \"It's over!\" Kyouko yells, and their crimson spear pierces ~Target~'s heart!", "revealmsg": "*** Kyouko pulls out a bag of apples. Want some?" } } } }, { "role": "kyouko2", "translation": "Kyouko", "side": "village", "startupmsg": "You are Sakura Kyouko!", "help": "±Kyubey: Wow, I didn't know the human body could metabolize food that fast. That side, your agility and strength make you a powerful adversary for any Witch or Magical Girl! So much so, that you can ruthlessly /Kill anyone during the day. Additionally, thanks to your illusory powers (Rosse Phantom), you will not be seen when you do so!", "hide": true, "actions": { "kill": "variable:counterkakashi", "initialCondition": { "curse": { "cursedRole": "kyouko3", "curseCount": 1, "silentCurse": true } }, "standby": { "kill": { "target": "AnyButSelf", "msg": "The weak give way to the strong! /Kill [name] to eliminate someone; you won't be revealed!", "revealChance": 1, "killmsg": "A blur of red flashes by ~Target~. \"It's over!\" Kyouko yells, and their crimson spear pierces ~Target~'s heart!", "revealmsg": "*** Kyouko stuffs some takoyaki in her mouth." } } } }, { "role": "kyouko3", "translation": "Kyouko", "side": "village", "startupmsg": "You are Sakura Kyouko!", "help": "±Kyubey: Wow, I didn't know the human body could metabolize food that fast. That side, your agility and strength make you a powerful adversary for any Witch or Magical Girl! So much so, that you can ruthlessly /Kill anyone during the day. Additionally, thanks to your illusory powers (Rosse Phantom), you will not be seen when you do so!", "hide": true, "actions": { "kill": "variable:counterkakashi", "initialCondition": { "curse": { "cursedRole": "kyouko4", "curseCount": 1, "silentCurse": true } }, "standby": { "kill": { "target": "AnyButSelf", "msg": "The weak give way to the strong! /Kill [name] to eliminate someone; you won't be revealed!", "revealChance": 1, "killmsg": "A blur of red flashes by ~Target~. \"It's over!\" Kyouko yells, and their crimson spear pierces ~Target~'s heart!", "revealmsg": "*** Kyouko continues eating some fries. Want some?" } } } }, { "role": "kyouko4", "translation": "Kyouko", "side": "village", "startupmsg": "You are Sakura Kyouko!", "help": "±Kyubey: Wow, I didn't know the human body could metabolize food that fast. That side, your agility and strength make you a powerful adversary for any Witch or Magical Girl! So much so, that you can ruthlessly /Kill anyone during the day. Additionally, thanks to your illusory powers (Rosse Phantom), you will not be seen when you do so!", "hide": true, "actions": { "kill": "variable:counterkakashi", "initialCondition": { "curse": { "cursedRole": "kyouko5", "curseCount": 1, "silentCurse": true } }, "standby": { "kill": { "target": "AnyButSelf", "msg": "The weak give way to the strong! /Kill [name] to eliminate someone; you won't be revealed!", "revealChance": 1, "killmsg": "A blur of red flashes by ~Target~. \"It's over!\" Kyouko yells, and their crimson spear pierces ~Target~'s heart!", "revealmsg": "*** Kyouko chomps on an apple." }} } }, { "role": "kyouko5", "translation": "Kyouko", "side": "village", "startupmsg": "You are Sakura Kyouko!", "help": "±Kyubey: Wow, I didn't know the human body could metabolize food that fast. That side, your agility and strength make you a powerful adversary for any Witch or Magical Girl! So much so, that you can ruthlessly /Kill anyone during the day. Additionally, thanks to your illusory powers (Rosse Phantom), you will not be seen when you do so!", "hide": true, "actions": { "kill": "variable:counterkakashi", "initialCondition": { "curse": { "cursedRole": "kyouko", "curseCount": 1, "silentCurse": true } }, "standby": { "kill": { "target": "AnyButSelf", "msg": "The weak give way to the strong! /Kill [name] to eliminate someone; you won't be revealed!", "revealChance": 1, "killmsg": "A blur of red flashes by ~Target~. \"It's over!\" Kyouko yells, and their crimson spear pierces ~Target~'s heart!", "revealmsg": "*** Kyouko pulls out a bundle of Cake Pop. Want some?" }} } }, { "role": "naruto", "translation": "Naruto", "side": "village", "help": "You are Naruto Uzumaki, the #1 hyperactive, knucklehead ninja from the Leaf Village! Your dedication and training with Jiraiya has allowed you to learn how to use the Rasengan, a powerful jutsu! You can use this during the day and you won't be revealed! Your strong will and fierce determination gives you a slight resistance to poison! Also, since you are always trying to keep up with Sasuke, you know his identity from the start and can use /tt to talk to him.", "info": "Can kill one person during the standby. User is not revealed. Takes 2 days to die from poison. Knows Sasuke. Counters Kakashi's kill. Sided with the Leaf Village.", "actions": { "poison": { "mode": "resistance" }, "kill": { "mode": { "killif": ["kakashi"] }, "targetmsg": "You attacked someone, but they turned out to be a vigilant ally! Startled, they fought back and killed you!", "msg": "Someone attacked you. Vigilant as you are, you were able to kill them. Unfortunately, your attacker turned out to be Kakashi." }, "standby": { "kill": { "target": "AnyButSelf", "msg": "Your shadow clones are all set and the rasengan is in your hand! Use /kill [name] to kill someone using your rasengan! You won't be revealed.", "killmsg": "RASENGAN! ~Target~ turns around to see Naruto rushing at them with a large ball of blue pure chakra. Before ~Target~ can even react, they are nailed in the stomach by the rasengan, and are no more." } }, "teamTalk": ["sasuke"], "startup": { "revealRole": [ "sasuke" ] } } }, { "role": "gillette", "translation": "Gillette", "side": "village", "help": "Lieutenant Gillette! You are the right-hand man of Commodore Norrington, the local head of the Royal Navy. Defend the port in the name of the King with your /Protect! You are also able to protect during the day with your vote of -2.", "info": "Bodyguard (also Safeguard) with a vote of -2. ~Sided~", "actions": { "kill": "variable:counterkakashi", "vote": -2, "avoidHax": [ "protect" ], "night": { "protect": { "command": [ "protect", "safeguard" ], "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:protectPrio", "broadcast": "role" } } } }, { "role": "groves", "translation": "Groves", "side": "village", "help": "Theodore Groves! Keep your vigil over the town of Port Royal and /Watch your comrades to see by whom they're visited. If you find any Mafia, you can tell the village to lynch them during the day with /Pirate [name]!", "info": "Can Watch. Can suggest a lynch during the day with /Pirate. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "watch": { "target": "AnyButSelf", "common": "Self", "watchLast": 1, "watchFirst": 0, "priority": 105, "broadcast": "role" } }, "standby": { "pirate": { "command": "expose", "target": "AnyButSelf", "msg": "Did you see any suspicious activity? If so, expose the /Pirate!", "exposemsg": "Groves gapes and points at ~Target~. \"That's got to be the best pirate I've ever seen!\"" } } } }, { "role": "vaporeon", "translation": "Vaporeon", "side": "village", "help": "Congratulations! You have evolved into Vaporeon! You can use your majestic water moves to /Protect someone from kills and poisons during the night. You have lots of HP, so it'll take more than 1 kill to bring you down. Since you're made of fluid, you easily get washed away, so you receive two extra votes when voted for! You are so powerful that you revenge kill any daykills!", "info": "Bodyguard, whose command also Safeguards. Evades a nightkill once. Bombs daykills. Receives 2 extra votes if voted for. ~Sided~", "actions": { "initialCondition": {"clearCurse": true}, "voteshield": 2, "kill": { "mode": { "evadeCharges": 1 }, "evadechargemsg": "Oof! You survived an attack!", "msg": "Your target survived the attack. Maybe they need another hit?" }, "daykill": "bomb", "daykillrevengemsg": "~Target~ tried to ambush ~Self~! \"Defensive type?\" ~Self~ exclaimed. \"My 110 Special Attack would like a word with you!\" With their last breath, ~Self~ fires a Hydro Pump at their killer!", "night": { "protect": { "command": [ "protect", "safeguard" ], "protectmsg": "Your target was Protected!", "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:protectPrio" } } } }, { "role": "jolteon", "translation": "Jolteon", "side": "village", "help": "Congratulations! You have evolved into Jolteon! Your incredible speed allows you to /Follow one person during the night to see who they visit! If you are lynched, you will escape long enough to land one more kill before dying!", "info": "Can Follow one person during the night. Becomes vengeful if lynched. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "follow": { "command": ["stalk"], "target": "AnyButSelf", "common": "Self", "priority": 101 } }, "lynch": {"convertTo": "jolteon2", "convertmsg": "Zap! In an instant, ~Self~ vanishes and goes on a thunderous rampage!"} } }, { "role": "jolteon2", "translation": "Vengeful Jolteon", "side": "village", "help": "Before being exiled, you can make one last stand for the Eevee nation! Try to /Kill one of your enemies!", "hide": true, "actions": { "kill": "variable:counterkakashi", "initialCondition": {"poison": {"count": -1, "poisonDeadMessage": "You had a good run, but your electricity ran out!"}}, "onlist": "dummy2", "onteam": "dummy2", "night": { "kill": { "bypass": ["ignore"], "target": "AnyButSelf", "common": "Self", "priority": -1 } } } }, { "role": "flareon", "translation": "Flareon", "side": "village", "help": "Congratulations! You have evolved into Flareon! You don't have any special commands during the night, but you can eliminate people during day with your impressive vote of 3!", "info": "Vote counts as 3. ~Sided~", "actions": { "kill": "variable:counterkakashi", "vote": 3 } }, { "role": "kakashi", "translation": "Kakashi", "side": "village", "help": "As the leader of Squad 7, you take charge of the missions at all costs. Your powerful sharingan and your intense training has allowed you to master the raikiri, or lightning blade jutsu. Use /blade to kill one person every night, even if they are protected. Be careful though, because if you try to kill a power role on your team, they will kill you instead!", "info": "Can kill one person during the night (command is /blade), even if that person is protected. Dies if he kills a village power role (the village power role will not die though). ~Sided~", "actions": { "night": { "blade": { "command": "kill", "target": "AnyButSelf", "common": "Self", "priority": "variable:fastVigilanteKillPrio", "pierce": true, "hide": true, "msg": "All you could see were sparks of a giant lightning blade as it passed through your heart..." } } } }, { "role": "fast_vigi", "translation": "Kakashi, Sayaka, Lyndis", "side": "village", "hide": true, "help": "As the leader of Squad 7, you take charge of the missions at all costs. Your powerful sharingan and your intense training has allowed you to master the raikiri, or lightning blade jutsu. Use /blade to kill one person every night, even if they are protected. Be careful though, because if you try to kill a power role on your team, they will kill you instead!", "info": "Can kill one person during the night (command is /blade), even if that person is protected. Dies if he kills a village power role (the village power role will not die though). ~Sided~", "actions": { "night": { "kill": { "command": "kill", "target": "AnyButSelf", "common": "Self", "priority": "variable:fastVigilanteKillPrio", "pierce": true, "msg": "All you could see were sparks of a giant lightning blade as it passed through your heart..." } } } }, { "role": "slow_vigi", "translation": "Lightning, Hawkeye, Din, Eren, Phosphorus, Hunter", "side": "village", "hide": true, "help": "As the leader of Squad 7, you take charge of the missions at all costs. Your powerful sharingan and your intense training has allowed you to master the raikiri, or lightning blade jutsu. Use /blade to kill one person every night, even if they are protected. Be careful though, because if you try to kill a power role on your team, they will kill you instead!", "info": "Can kill one person during the night (command is /blade), even if that person is protected. Dies if he kills a village power role (the village power role will not die though). ~Sided~", "actions": { "night": { "kill": { "command": "kill", "target": "AnyButSelf", "common": "Self", "priority": "variable:slowVigilanteKillPrio", "pierce": true, "msg": "All you could see were sparks of a giant lightning blade as it passed through your heart..." } } } }, { "role": "acolyte", "translation": "Acolyte", "side": "village", "help": "The Acolyte is a support class that uses skills to help protect their allies. You can protect other player during the night by typing /protect [name]. You can also change to 2nd job class starting the second night by typing /priest (protect + safeguard on two persons) or /monk (protect + 1-time revealing daykill).", "info": "Can protect one person during the night. Can change to either Priest or Monk on the second night. ~Sided~.", "actions": { "kill": "variable:counterkakashi", "night": { "protect": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:protectPrio" }, "priest": { "command": "convert", "convertmsg": "An Acolyte has changed jobs and is now a Priest.", "target": "OnlySelf", "common": "Self", "priority": 105, "noFollow": true, "hide": true, "newRole": "priest", "cancel": ["monk"], "canConvert": [ "acolyte" ], "initialrecharge": 2, "silent": true, "pierce": true }, "monk": { "command": "convert", "convertmsg": "An Acolyte has changed jobs and is now a Monk.", "target": "OnlySelf", "common": "Self", "priority": 105, "hide": true, "noFollow": true, "newRole": "monk", "cancel": ["priest"], "canConvert": [ "acolyte" ], "initialrecharge": 2, "silent": true, "pierce": true } } } }, { "role": "priest", "translation": "Priest", "side": "village", "help": "The Priest can support his allies by healing them and providing buffs. You can protect and safeguard two players by typing /heal [name]", "info": "Can heal (protect and safeguard) two people during the night. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "heal": { "target": "AnyButSelf", "common": "Self", "priority": "variable:protectPrio", "hide": true, "limit": 2, "command": [ "protect", "safeguard" ] } } } }, { "role": "monk", "translation": "Monk", "side": "village", "help": "With strong body and mind, the monk has access to spirit skills and devastating combos. You can still protect someone by typing /protect [name]. Once per game, you can kill during the standby by typing /asura [name]. Note that this will reveal you so be careful.", "info": "Can protect one person during the night. Can asura (kill) one person during the day (reveals user) once a game. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "protect": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:protectPrio" } }, "standby": { "asura": { "command": "kill", "target": "AnyButSelf", "msg": "You can now kill using /asura [target]! You will be revealed and you can only do this once.", "charges": 1, "killmsg": "~Self~ (Monk) uses Summon Spirit Sphere! Fury! ASURA STRIKE!!! ~Target~ just got OWNED." } } } }, { "role": "archer", "translation": "Archer", "side": "village", "help": "The archer can shoot arrows from long distances. You can immobilize someone during the night by typing /distract [target]. Starting on the second night, you can type /hunter (vigilante), /bard (2 distracts every night, 1 with a 50% fail chance that is revealed to everyone), or /dancer (2 distracts, 1 every other night that is revealed to everyone) to advance to second job.", "info": "Can distract one person during the night. Can change to either Hunter, Bard, or Dancer on the second night. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "distract": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:villagePLPrio" }, "hunter": { "command": "convert", "convertmsg": "An Archer has changed jobs and is now a Hunter.", "target": "OnlySelf", "common": "Self", "priority": 150, "hide": true, "newRole": "hunter", "cancel": ["bard", "dancer"], "canConvert": [ "archer" ], "noFollow": true, "initialrecharge": 2, "silent": true, "pierce": true }, "dancer": { "command": "convert", "convertmsg": "An Archer has changed jobs and is now a Dancer.", "target": "OnlySelf", "common": "Self", "priority": 150, "hide": true, "newRole": "dancer", "cancel": [ "hunter", "bard" ], "canConvert": [ "archer" ], "initialrecharge": 2, "noFollow": true, "silent": true, "pierce": true }, "bard": { "command": "convert", "convertmsg": "An Archer has changed jobs and is now a Bard.", "target": "OnlySelf", "common": "Self", "priority": 150, "hide": true, "newRole": "bard", "cancel": [ "dancer", "hunter" ], "canConvert": [ "archer" ], "noFollow": true, "initialrecharge": 2, "silent": true, "pierce": true } } } }, { "role": "hunter", "translation": "Hunter", "side": "village", "help": "Hunters have their falcon to help them in killing. Type /kill [target] to kill someone during the night.", "info": "Can blitz (kill) one person during the night. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "kill": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:slowVigilanteKillPrio" } } } }, { "role": "bard", "translation": "Bard", "side": "village", "help": "Bards utilize musical instruments to perform. Type /sing [name] to distract someone during the night. You can also type /freeze to distract another player (50% chance to fail). This will be known to everyone.", "info": "Can sing (distract) one person during the night. Can freeze (distract) one person during the night (50% fail chance, will be known to everyone). ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "sing": { "command": "distract", "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:villagePLPrio" }, "freeze": { "command": ["distract", "dummy"], "common": "Self", "target": "AnyButSelf", "failChance": 0.5, "hide": true, "priority": "variable:villagePLPrio", "dummybroadcastmsg": "A ~Role~ uses his Frost Joke skill to freeze ~Target~ during the night." } } } }, { "role": "dancer", "translation": "Dancer", "side": "village", "help": "Dancers cultivates their rhythm and balance qualities to dance with the tune. Type /dance [name] to distract someone during the night. You can also type /scream to distract another player every other night. This will be known to everyone.", "info": "Can dance (distract) one person during the night. Can scream (distract) one person every other night (will be known to everyone). ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "dance": { "command": "distract", "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:villagePLPrio" }, "scream": { "command": ["distract", "dummy"], "common": "Self", "target": "AnyButSelf", "recharge": 2, "hide": true, "priority": "variable:villagePLPrio", "dummybroadcastmsg": "A ~Role~ uses her Scream skill to stun ~Target~ during the night." } } } }, { "role": "thief", "translation": "Thief", "side": "village", "help": "A thief can hide in the night so you have a chance to know who the killers are. Starting on the second night, you can type /assassin (spy + poison + 30% evasion on nightkills) or /rogue (spy + stalk) to advance to second job.", "info": "Gets hax on kill and poison. Can change to either Assassin or Rogue on the second night. ~Sided~", "actions": { "kill": "variable:counterkakashi", "hax": { "kill": { "revealTeam": 0.2, "revealPlayer": 0.1 }, "poison": { "revealTeam": 0.2, "revealPlayer": 0.1 } }, "night": { "assassin": { "command": "convert", "convertmsg": "A Thief has changed jobs and is now an Assassin.", "target": "OnlySelf", "common": "Self", "priority": 150, "hide": true, "newRole": "assassin", "cancel": ["rogue"], "canConvert": [ "thief" ], "noFollow": true, "initialrecharge": 2, "silent": true, "pierce": true }, "rogue": { "command": "convert", "convertmsg": "A Thief has changed jobs and is now a Rogue.", "target": "OnlySelf", "common": "Self", "priority": 150, "hide": true, "noFollow": true, "newRole": "rogue", "cancel": ["assassin"], "canConvert": [ "thief" ], "initialrecharge": 2, "silent": true, "pierce": true } } } }, { "role": "assassin", "translation": "Assassin", "side": "village", "help": "Assassins have a variety of damage dealing and poisoning skills. You can poison during the night by typing /poison [name]. You have a chance to hax kills and poison. Also, an assassin has a 30% chance to evade nightkills because of his agility and luck.", "info": "Gets hax on kill and poison. Can venom (poison) one person during the night. Has a 30% chance to evade nightkills. ~Sided~", "actions": { "hax": { "kill": { "revealTeam": 0.2, "revealPlayer": 0.1 }, "poison": { "revealTeam": 0.2, "revealPlayer": 0.1 } }, "night": { "poison": { "target": "AnyButSelf", "common": "Self", "priority": "variable:poisonPrio", "hide": true, "poisonDeadMessage": "The poison took effect!" } }, "kill": { "mode": { "evadeChance": 0.3 } } } }, { "role": "rogue", "translation": "Rogue", "side": "village", "help": "Rogues are the lurkers from the shadows. As such they can hax kills and poison. You can also use /stalk during the night to know who they visited during the night.", "info": "Gets hax on kill and poison. Can stalk one person during the night. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "stalk": { "target": "AnyButSelf", "common": "Self", "priority": 102 } }, "hax": { "kill": { "revealTeam": 0.3, "revealPlayer": 0.15 }, "poison": { "revealTeam": 0.3, "revealPlayer": 0.15 } } } }, { "role": "lumineon", "translation": "Lumineon", "info": "A non-revealing day killer. Can rally during the night so Villagers can receive hax on the user. Vote counts as 2. ~Sided~", "side": "village", "help": "You are a Lumineon, and you have evolved from your weak form. CHINCHOUS SUCK. You can finally fight back against the Chinchous and kill them...slowly and painfully...during the standby using /kill! Since you are a leader of the Village now, you can also call the Vanilla Townie with /rally for them to get hax on you! Your vote also counts as 2.", "actions": { "kill": "variable:counterkakashi", "night": { "rally": { "command": "dummy8", "target": "OnlySelf", "limit": 1, "hide": true, "restrict": [ "rally" ], "common": "Role", "priority": "variable:insaneKillPrio" } }, "standby": { "kill": { "target": "AnyButSelf", "msg": "You can kill now kill someone with /kill [name] :", "killmsg": "Lumineon ragekills ~Target~! Lumineon then shouts out: CHINCHOUS SUCK." } }, "vote": 2 } }, { "role": "twilight", "translation": "Twilight Sparkle", "side": "village", "info": "A bright unicorn pony. Can Inspect at night. Has a chance to hax Protect. Can teleport someone away during the day (reveals). ~Sided~", "help": "You are Twilight Sparkle, a bright and studious pony! Princess Celestia's most faithful student, you have been sent to Ponyville to discover the magic of friendship! Calm and calculated (most of the time, at least), you can /inspect one pony at night. Use this knowledge to /teleport somepony far away during the day, but be careful, as you are revealed! You have a chance to find out who is a bodyguard!", "actions": { "kill": "variable:counterkakashi", "hax": { "protect": { "revealRole": 0.1, "revealPlayer": 0.1 } }, "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:inspectPrio" } }, "standby": { "teleport": { "target": "AnyButSelf", "msg": "Your horn is ready to /teleport somepony away (reveals)!", "killmsg": "~Self~ (Twilight Sparkle) fires a ray of light at ~Target~, who is teleported somewhere far away...", "command": "kill" } } } }, { "role" : "navi", "translation" : "Navi", "side" : "village", "help" : "You are an annoying little fairy and know more than you should. Say HEY, LISTEN and someone will probably kill you.", "actions" : { "kill": "variable:counterkakashi", "hax" : { "kill" : { "revealTeam" : 0.33, "revealPlayer" : 0.15 } } } }, { "role": "raye", "translation": "Raye Penber", "side": "village", "help": "You are an FBI Agent investigating Light Yagami for the Kira case! You carry proof of your identity with you at all times, so you can reveal yourself to anyone during the night by showing them your /Badge!", "info": "Can reveal his identity to someone else during the night. ~Sided~", "actions": { "night": { "badge": { "command": [ "dummy2" ], "target": "AnyButSelf", "priority": "variable:neighborPrio", "hide": true, "dummy2usermsg": "You revealed your identity to ~Target~... just hope they're on your side!", "dummy2targetmsg": "±Raye Penber: Keep it a secret, but I am ~Self~, an FBI Investigator on the Kira case!", "common": "Self" } } } }, { "role": "wedy", "translation": "Wedy", "side": "village", "help": "Professional catburglar and an expert in surveillance, you have been recruited by L to participate in the Kira Investigation! With your wiretapping abilities, you can find killers, inspectors, and distracters during the night!", "info": "Can hax kill, inspect, and distract. ~Sided~", "actions": { "kill": "variable:counterkakashi", "hax": { "kill": { "revealTeam": 0.25, "revealPlayer": 0.15 }, "inspect": { "revealTeam": 0.35, "revealPlayer": 0.1 }, "distract": { "revealTeam": 0.35, "revealPlayer": 0.1 } } } }, { "role": "indy", "translation": "Indiana Jones", "side": "village", "help": "You're the legendary treasure hunter Indiana Jones, played by Harrison Ford! Your experience with exploring ancient ruins allows you to /stalk one person per night to find out who they visited!", "actions": { "kill": "variable:counterkakashi", "night": { "stalk": { "target": "AnyButSelf", "priority": 107, "common": "Self" } } } }, { "role": "mcclane", "translation": "John McClane", "side": "village", "info": "Can daykill with a number of commands. 70 percent reveal chance. Inspects as Vanilla Townie. ~Sided~", "help": "Played by Bruce Willis in the Die Hard series, you are John McClane. You kill people in many ways. You can use one of these methods during the day, but only one per day. These are listed in a message during the day and all have a 70% chance of revealing you. You look like a normal moviegoer, so people see you as a Vanilla Townie.", "actions": { "kill": "variable:counterkakashi", "inspect": { "revealAs": "villager" }, "standby": { "kill": { "target": "AnyButSelf", "msg": "Use /kill, /shred, /shock, /shoot, or /glass to get rid of someone!", "killmsg": "John McClane came up on ~Target~ from behind, and snapped their neck with relative ease.", "revealChance": 0.7, "revealmsg": "~Self~ shouts 'Yippie ki yay, motherf**ker!'" }, "shred": { "command": "kill", "target": "AnyButSelf", "killmsg": "John McClane shoves ~Target~ into a jet engine, and they are torn to bits!", "revealChance": 0.7, "revealmsg": "~Self~ shouts 'Yippie ki yay, motherf**ker!'" }, "shock": { "command": "kill", "target": "AnyButSelf", "killmsg": "McClane presses live wires against ~Target~, and they were shocked to death!", "revealChance": 0.7, "revealmsg": "~Self~ shouts 'Yippie ki yay, motherf**ker!'" }, "shoot": { "command": "kill", "target": "AnyButSelf", "killmsg": "John McClane pulls out his Beretta 92 and fires it into ~Target~'s chest several times.", "revealChance": 0.7, "revealmsg": "~Self~ shouts 'Yippie ki yay, motherf**ker!'" }, "glass": { "command": "kill", "target": "AnyButSelf", "killmsg": "McClane shoots ~Target~ in both kneecaps, making them fall down and land head first on an indoor glass window. Ouch.", "revealChance": 0.7, "revealmsg": "~Self~ shouts 'Yippie ki yay, motherf**ker!'" } } } }, { "role": "zidane", "translation": "Zidane", "side": "village", "info": "Gets hax on kill and inspect. ~Sided~", "help": "As a professional thief, darkness is your element. At night, you have a chance of finding out who is a killer. In addition to this, you might detect the presence of other thieves such as Locke!", "actions": { "kill": "variable:counterkakashi", "hax": { "kill": { "revealTeam": 0.4, "revealPlayer": 0.15 }, "inspect": { "revealPlayer": 0.2 } } } }, { "role": "tidus", "translation": "Tidus", "side": "village", "info": "Can distract 3 persons during the night. Vote counts as 0. ~Sided~", "help": "You're Tidus, the protagonist of Final Fantasy X! Carefree and light-hearted, you don't appreciate the villains and their evil deeds. Thankfully, you've brought more than a few blitzballs to the fray; you can stun people with /distract and have them rendered immobile for the night. You can throw up to 3 blitzballs per night but...you have to collect them during the day. Your vote counts as 0.", "actions": { "kill": "variable:counterkakashi", "night": { "distract": { "target": "AnyButSelf", "common": "Self", "priority": "variable:villagePLPrio", "hide": true, "limit": 3 } }, "vote": 0 } }, { "role": "detective", "translation": "Detective", "side": "village", "help": "As the sleuth of this village, you have been gifted with the ability to follow someone without being noticed! For this reason, you can /stalk one person during the night to find out who they visited!", "info": "Can stalk one person during the night. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "stalk": { "target": "AnyButSelf", "common": "Self", "priority": 98 } } } }, { "role": "mace", "translation": "Mace", "side": "village", "help": "You can use /protect [name] to defend someone every 2 nights. You can also use /distract [name] every 2 nights to stun someone and stop their movements.", "info": "Can protect one person every 2 nights. Can distract one person every 2 nights. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "protect": { "target": "AnyButSelf", "common": "Self", "priority": "variable:protectPrio", "hide": true, "recharge": 2 }, "distract": { "target": "AnyButSelf", "common": "Self", "priority": "variable:villagePLPrio", "hide": true, "recharge": 2, "distractmsg": "You were stunned by a Mace hit! You couldn't act during this night!", "teammsg": "Your teammate was stunned by a Mace hit! You waited for him, so you couldn't ~Action~ during this night!" } } } }, { "role": "dagger", "translation": "Dagger", "side": "village", "help": "Being a small weapon makes you ideal for stealth missions. Due to that, you can use /inspect [name] to find someone's role OR /stalk [name] to find who someone visited during that night! You can only use one of those commands each night, and can't use the same action twice in a row!", "info": "Can inspect OR stalk one person during the night (must alternate commands). ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "priority": "variable:inspectPrio", "hide": true, "recharge": 2, "restrict": [ "stalk" ] }, "stalk": { "target": "AnyButSelf", "common": "Self", "priority": 99, "recharge": 2, "restrict": [ "inspect" ] } } } }, { "role": "butterfree", "translation": "Butterfree", "side": "village", "help": "As a fully evolved Butterfree, you can learn Sleep Powder and use it to stop your opponents for a night by typing /distract [name]. Also, you are admired by your fellow insects, so your vote counts as 3.", "actions": { "kill": "variable:counterkakashi", "night": { "distract": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:villagePLPrio", "distractmsg": "Butterfree used Sleep Powder on you! You overslept and thus couldn't act during the night!" } }, "vote": 3 } }, { "role": "talkative", "translation": "Talkative Player", "side": "village", "help": "Since you never stop talking, you can use /distract [name] during the night to distract someone (everyone will know who was distracted).", "info": "Can distract 1 person during the night (all players will know who was distracted). ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "distract": { "command": ["distract", "dummy"], "common": "Self", "target": "AnyButSelf", "hide": true, "priority": "variable:villagePLPrio", "dummybroadcastmsg": "The ~Role~ spent the entire night talking to ~Target~, keeping them distracted!" } } } }, { "role": "rbsk", "translation": "Rainbow Sword Kirby", "side": "village", "help": "I hold the strongest weapon of Dream Land, the Rainbow Sword! Devised to counter Dark Matter, it allows me to save someone during a voting, making my vote count as -98. And if anyone tries to distract me, I'll just chop them with this sword!", "info": "Vote counts as -98. Kills ALL Distractors. ~Sided~", "actions": { "kill": "variable:counterkakashi", "vote": -98, "distract": { "mode": "killattacker", "hookermsg": "Wait, is that the Rainbow Sword! Nooooo, I didn't mean to distract you!", "msg": "Trying to distract me, ~Target~? You shall fall to the Rainbow Sword's power!" } } }, { "role": "mermaid", "translation": "Mermaid", "side": "village", "help": "You are able to use your beauty to /distract one person during the night.", "info": "Can distract one person during the night. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "distract": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:villagePLPrio", "distractmsg": "The mermaid distracted you! You were unable to do anything last night!", "teammsg": "The mermaid distracted your partner, leaving them unable to do anything last night!" } } } }, { "role": "clownfish", "translation": "Clown Fish", "side": "village", "help": "Like Nemo or, uh, Nemo's Dad? Yeah, Nemo's Dad! Anyway, since you're so good at finding people you can /inspect one person during the night.", "info": "Can inspect one person during the night. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:inspectPrio" } } } }, { "role": "governor", "translation": "Governor Swann", "side": "village", "help": "Wetherby Swann, duly appointed Governor of Port Royal, your political prestige is more than enough to give you the power to cancel any lynch! Whomever you vote for WILL NOT be hanged!", "info": "Can negate a vote (vote multiplier = 0). ~Sided~.", "actions": { "kill": "variable:counterkakashi", "voteMultiplier": 0 } }, { "role": "melon", "translation": "Watermelon", "side": "village", "info": "Vote counts as 5. Inspected as villager. ~Sided~", "help": "You don't have any special commands at night, but your vote counts as 5 because I said so.", "actions": { "kill": "variable:counterkakashi", "inspect": { "revealAs": "villager" }, "vote": 5 } }, { "role": "eevee", "translation": "Eevee", "side": "village", "help": "You are an Eevee! Right now you can only vote, but if you choose to evolve you can gain a new power! Use /Water to become a Vaporeon (can /Protect), /Electric to become a Jolteon (can /Follow), or /Fire to become a Flareon (3 votes). Starting night 2, you can become Espeon (can /Inspect) with /Psychic or Umbreon (can /Distract) with /Dark. By night 4, you can /Grass to become Leafeon (Knows other Leafeon, 2 votes) or /Ice to become Glaceon (can /Expose). If you wait until night 6, you can /Fairy to become a Sylveon, which can kill during the day without fail! Additionally, YOU CAN USE YOUR NIGHT ACTIONS ON THE TURN YOU EVOLVE!", "info": "Can evolve into Jolteon, Vaporeon, or Flareon night 1. Can evolve into Espeon or Umbreon night 2. Can evolve into Leafeon or Glaceon night 4. Can evolve into Sylveon night 6. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "water": { "command": "convert", "newRole": "vaporeon", "target": "OnlySelf", "noFollow": true, "common": "Self", "silent": true, "cancel": [ "electric", "fire", "psychic", "dark", "grass", "ice", "fairy" ], "hide": true, "priority": 1 }, "electric": { "command": "convert", "newRole": "jolteon", "target": "OnlySelf", "noFollow": true, "common": "Self", "silent": true, "cancel": [ "water", "fire", "psychic", "dark", "grass", "ice", "fairy" ], "hide": true, "priority": 1 }, "fire": { "command": "convert", "newRole": "flareon", "target": "OnlySelf", "common": "Self", "cancel": [ "electric", "water", "psychic", "dark", "grass", "ice", "fairy" ], "silent": true, "noFollow": true, "hide": true, "priority": 1 }, "psychic": { "command": "convert", "newRole": "espeon", "target": "OnlySelf", "common": "Self", "cancel": [ "electric", "fire", "water", "dark", "grass", "ice", "fairy" ], "initialrecharge": 2, "noFollow": true, "silent": true, "hide": true, "priority": 1 }, "dark": { "command": "convert", "newRole": "umbreon", "target": "OnlySelf", "common": "Self", "cancel": [ "electric", "fire", "psychic", "water", "grass", "ice", "fairy" ], "initialrecharge": 2, "noFollow": true, "silent": true, "hide": true, "priority": 1 }, "grass": { "command": "convert", "newRole": "leafeon", "target": "OnlySelf", "common": "Self", "cancel": [ "electric", "fire", "psychic", "dark", "water", "ice", "fairy" ], "initialrecharge": 4, "noFollow": true, "silent": true, "hide": true, "priority": 1 }, "ice": { "command": "convert", "newRole": "glaceon", "target": "OnlySelf", "common": "Self", "cancel": [ "electric", "fire", "psychic", "dark", "grass", "water", "fairy" ], "initialrecharge": 4, "noFollow": true, "silent": true, "hide": true, "priority": 1 }, "fairy": { "command": "convert", "newRole": "sylveon", "target": "OnlySelf", "common": "Self", "cancel": [ "electric", "fire", "psychic", "dark", "grass", "ice", "water" ], "initialrecharge": 6, "noFollow": true, "silent": true, "hide": true, "priority": 1 }, "protect": { "command": [ "dummy2" ], "target": "AnyButSelf", "common": "Self", "noFollow": true, "hide": true, "priority": "variable:protectPrio" }, "follow": { "command": [ "dummy2" ], "target": "AnyButSelf", "common": "Self", "noFollow": true, "hide": true, "priority": 50 }, "inspect": { "command": [ "dummy2" ], "target": "AnyButSelf", "common": "Self", "noFollow": true, "hide": true, "priority": 30 }, "distract": { "command": [ "dummy2" ], "target": "AnyButSelf", "noFollow": true, "common": "Self", "hide": true, "priority": 3 } }, "stalk": { "mode": "noVisit" } } }, { "role": "dummy2", "translation": "Eeveelution", "side": "village", "hide": true, "help": "", "actions": {} }, { "role": "espeon", "translation": "Espeon", "side": "village", "help": "Congratulations! You have evolved into Espeon! With your superior cognitive powers, you can now /Inspect to discern someone's role! You will also see whom they are visited by!", "info": "Inspector, whose command also Watches. ~Sided~", "actions": { "kill": "variable:counterkakashi", "initialCondition": {"clearCurse": true}, "onlist": "dummy2", "onteam": "dummy2", "night": { "inspect": { "command": [ "inspect", "watch" ], "hide": true, "target": "AnyButSelf", "common": "Self", "priority": 80 } } } }, { "role": "umbreon", "translation": "Umbreon", "side": "village", "help": "Congratulations! You have evolved into Umbreon! With your elusory powers of moonlight, you can /Distract to block someone's action!", "info": "Distractor. Can't be distracted by other Umbreon. ~Sided~", "actions": { "kill": "variable:counterkakashi", "initialCondition": {"clearCurse": true}, "onlist": "dummy2", "onteam": "dummy2", "distract": { "mode": { "ignore": [ "umbreon" ] } }, "night": { "distract": { "target": "AnyButSelf", "common": "Self", "hide": true, "distractmsg": "\"Nya!\" You were pounced by an Umbreon! Looks like you won't be going anywhere tonight...", "teammsg": "Looks like my partner spent the whole night playing around with an Umbreon. We didn't even get to complete our mission!", "priority": 3 } } } }, { "role": "glaceon", "translation": "Glaceon", "side": "village", "help": "Congratulations! You have evolved into Glaceon! You can /Expose during the day to reveal someone's role! Your identity will not be exposed.", "info": "Can reveal one player's role during the standby. ~Sided~", "actions": { "kill": "variable:counterkakashi", "initialCondition": {"clearCurse": true}, "onlist": "dummy2", "onteam": "dummy2", "expose": "evade", "exposeevademsg": "", "standby": { "expose": { "target": "AnyButSelf", "msg": "You can type /expose [name] to reveal someone's role!", "exposemsg": "\"Whoosh!\" A frigid gale sweeps across the forest floor. \"Brr...\" says ~Target~. \"~Role~ aren't meant for such cold weather!\"" } } } }, { "role": "leafeon", "translation": "Leafeon", "side": "village", "help": "Congratulations! You have evolved into Leafeon! You know all the other Leafeon, and you have a vote of 2 to create a powerful voting block!", "info": "Knows other Leafeon. Has a vote of 2. ~Sided~", "actions": { "kill": "variable:counterkakashi", "initialCondition": {"clearCurse": true}, "onlist": "dummy2", "onteam": "dummy2", "vote": 2, "startup": "role-reveal", "teamTalk": [ "leafeon" ] } }, { "role": "sylveon0", "translation": "Sylveon", "side": "village", "hide": true, "help": "Congratulations! You have evolved into Sylveon! You can now destroy the anyone during the day with /Kill! You will be revealed when you do, so choose wisely.", "actions": { "onlist": "dummy2", "onteam": "dummy2", "poison": { "mode": "die" }, "kill": { "mode": { "evadeChance": 1 }, "msg": "Your target can't be killed right now!" }, "initialCondition": { "curse": { "cursedRole": "sylveon", "curseCount": -1, "silentCurse": true } } } }, { "role": "sylveon", "translation": "Sylveon", "side": "village", "help": "Congratulations! You have evolved into Sylveon! You can now destroy the anyone during the day with /Kill! You will be revealed when you do, so choose wisely.", "info": "Can kill during standby. Can't be killed on the turn it evolves. ~Sided~", "actions": { "kill": "variable:counterkakashi", "initialCondition": {"clearCurse": true}, "onlist": "dummy2", "onteam": "dummy2", "standby": { "kill": { "target": "AnyButSelf", "msg": "You can kill now using /kill [name] :", "killmsg": "\"Does this look like the face of mercy!?\" says ~Self~. \"N-n-n-no -\" ~Target~ managed to answer before being being annihilated by the impending rainbow destruction beam!" } } } }, { "role": "hawkeye", "translation": "Riza Hawkeye", "side": "village", "info": "Can kill one person during the night. ~Sided~", "help": "You are an expert sniper who never misses her target! You have the resolve to /Kill [name] during the Night, but if you don't want the guilt of repeating your past participation in the cruel slaughter of an innocent people, only use it when you have to. Team up with Roy to eliminate the bad guys!", "actions": { "night": { "kill": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:slowVigilanteKillPrio" } } } }, { "role": "swordfish", "translation": "Sword Fish", "side": "village", "help": "En garde! Your fearsome snout allows you to perform a non-revealing /kill during standby! Your experience in the art of swordplay allows you to /parry yourself to convert to a defensive stance that blocks daykills and grants a voteshield of -3, however, your daykill can't be used two days in a row in this mode.", "info": "Can kill one person during standby. Can convert self during the night to gain a voteshield of -3 (but can then only kill once every two days). Ignores distractors. ~Sided~", "actions": { "kill": "variable:counterkakashi", "standby": { "kill": { "target": "AnyButSelf", "msg": "You can kill now by typing /kill [name]. You will not be revealed!", "killmsg": "En garde! The Swordfish swings its snout around violently and punctures a hole in ~Target~.", "initialrecharge": 0 } }, "night": { "parry": { "command": "convert", "target": "OnlySelf", "common": "Self", "silent": true, "priority": 9, "hide": true, "newRole": "swordfish2", "canConvert": [ "swordfish" ], "pierce": true } }, "distract": { "mode": "ignore" } } }, { "role": "swordfish2", "translation": "Sword Fish", "side": "village", "hide": true, "help": "En garde! Your fearsome snout allows you to perform a non-revealing /kill during standby! Your defensive stance has limited your movement and prevents you from killing two consecutive days. In return however, you have an immunity to daykills and a voteshield of -3. You can use /fleche to convert yourself back to your offensive stance.", "info": "Can kill one person during standby every other day. Can convert self during the night. Evades daykills. Voteshield of -3. ~Sided~", "actions": { "kill": "variable:counterkakashi", "standby": { "kill": { "target": "AnyButSelf", "msg": "You can kill now by typing /kill [name]. You will not be revealed!", "killmsg": "En garde! The Swordfish swings its snout around violently and punctures a hole in ~Target~.", "recharge": 2 } }, "night": { "fleche": { "command": "convert", "target": "OnlySelf", "common": "Self", "silent": true, "priority": 9, "hide": true, "newRole": "swordfish", "canConvert": [ "swordfish2" ], "initialrecharge": 2, "pierce": true } }, "daykill": { "mode": { "evadeChance": 1 } }, "voteshield": -3 } }, { "role": "orangeladybug", "translation": "Orange Ladybug", "side": "village", "help": "A rare color, there are not many sightings of your pretty color. However, you are poisonous, so you can use your lethal poison to /kill a bug during the day, but you will be revealed! But since your poison doesn't smell so good, you will avoid all day kills and half the time you will avoid even the night kills! Unfortunately, the amount of votes against you will have +2 added!", "info": "Can kill one person during the standby, but will be revealed. Cannot be day killed and evades night kills 50% of the time. Has a +2 voteshield. ~Sided~", "actions": { "voteshield": 2, "kill": { "mode": {"evadeChance": 0.5}}, "daykill": { "mode": {"evadeChance": 1}}, "standby": { "kill": { "msg": "Type /kill to eliminate someone and reveal yourself!", "command": "kill", "target": "AnyButSelf", "killmsg": "±Scarab: ~Self~, the orange ladybug, emitted a lethal odor around it. It was too powerful for ~Target~ and they were killed instantly!" } } } }, { "role": "roly", "translation": "Roly Poly", "side": "village", "help": "You do have a proper name, but we like Roly Poly better! With your sturdy shell, you can /protect one bug during the night, including yourself!", "info": "Can /protect one person during the night, even themselves. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "protect": { "target": "Any", "common": "Self", "hide": true, "priority": "variable:protectPrio" } } } }, { "role": "cloud", "translation": "Cloud", "side": "village", "info": "Can kill one person during the standby. Can't be daykilled. ~Sided~", "help": "As a former member of SOLDIER, your battle skills are top notch. Type /kill [name] during the day to eliminate possible villains. You're fairly flashy so your kills will be done in plain sight: you will be revealed.", "actions": { "kill": "variable:counterkakashi", "standby": { "kill": { "target": "AnyButSelf", "msg": "Draw your Buster Sword and pick a target using /kill [name] :", "killmsg": "~Self~ (~Role~) lunges and pulls out a Buster Sword, striking down ~Target~!" } }, "daykill": "evade" } }, { "role": "gigantuar", "translation": "Gigantuar", "side": "village", "info": "Revenges nightkills. ~Sided~", "help": "You're a special, chosen Cactuar. While you don't have the ability to directly kill any target, you have a secret ability: any fatal attack on you during the night results in the attacker dying as well. You never go down without a fight! ", "actions": { "kill": { "mode": "killattacker" } } }, { "role": "lightning", "translation": "Lightning", "side": "village", "info": "Can kill one person during the night. Cannot be detected by spies. ~Sided~", "help": "The protagonist of Final Fantasy XIII. Your real name is Claire Farron, but you changed your name to Lightning after the death of your parents. As a member of the Guardian Corps, you can /kill [name] during the night.", "actions": { "kill": "variable:counterkakashi", "night": { "kill": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": 19 } }, "avoidHax": [ "kill" ] } }, { "role": "sasuke", "translation": "Sasuke", "side": "village", "help": "You are the sole survivor of the Uchiha clan's massacre (led by your brother, Itachi). Since this, you have been concerned only with getting stronger and stronger. Your sharingan allows you to do /inspect one person at night to figure out their role! Your desire to find Itachi and avenge your clan has given you a slight resistance to poison.", "info": "Can inspect one person during the night. Resists poison. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": 30 } }, "poison": { "mode": "resistance" } } }, { "role": "locke", "translation": "Locke", "side": "village", "info": "Can inspect one person during the night. ~Sided~", "help": "A master thief - er, treasure hunter, and one of the protagonists of Final Fantasy VI. Type /Inspect [name] during the night to find his/her identity!", "actions": { "kill": "variable:counterkakashi", "night": { "inspect": { "target": "AnyButSelf", "common": "Self", "hide": true, "priority": 30 } } } }, { "role": "eren", "translation": "Eren", "side": "village", "help": "You're going to kill all the Titans...yet you are a Titan Shifter yourself! Type /convert on yourself to don your 3-D manuever gear, but be careful - you may turn into a Titan instead!", "info": "Can convert, either equipping 3-D manuever gear (70%) or Titan form (30%). ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "convert": { "target": "OnlySelf", "common": "Self", "hide": true, "priority": 200, "convertmsg": "Eren's rage is motivating him to kill all Titans...he has transformed!", "newRole": { "random": { "eren2": 0.7, "erent": 0.3 } } } } } }, { "role": "eren2", "translation": "Eren (Flight)", "side": "village", "help": "Take flight! You've put on your 3-D Manuever Gear, so you can now /kill every night! You will convert back the following night, so make your kill count!", "info": "Can kill one person during the night. Converts back after one night. ~Sided~", "actions": { "kill": "variable:counterkakashi", "night": { "kill": { "target": "AnyButSelf", "common": "Self", "priority": "variable:slowVigilanteKillPrio", "hide": true, "msg": "'I'LL KILL EVERY LAST ONE OF THEM!' Eren shouted in his rage. You were no exception." } }, "initialCondition": { "curse": { "curseCount": 2, "cursedRole": "eren" } } } }, { "role": "erent", "translation": "Eren (Titan)", "side": "village", "help": "You've accidentally turned into a Titan! While you're still helping humanity, your strength is uncontrollable at times. You can /punch during the night to kill someone, but you have a chance (25%) of killing yourself instead. Fortunately, you have a 50% chance of evading nightkills!", "info": "Can kill one person during the night with a suicide chance of 25%. Evades 50% of nightkills. ~Sided~", "actions": { "night": { "punch": { "command": "kill", "target": "AnyButSelf", "common": "Self", "priority": "variable:slowVigilanteKillPrio", "hide": true, "suicideChance": 0.25, "msg": "It's strange...it's as almost as if the Titan looming over you looks just like Eren. How about that for some last thoughts?" } }, "kill": { "mode": { "evadeChance": 0.5 } } } }, { "role": "ike", "translation": "Ike", "side": "village", "startupmsg": "You are ~Role~!", "help": "As the incredibly powerful leader of the Greil Mercenaries, it's up to you to put an end to this war. You possess the holy sword, Ragnell, and are strong enough to wield it with only one hand. You're not only powerful but you're also swift, allowing you to /kill one person during the day and escape before your identity is known.", "info": "Can kill one person during the day (non-revealing). ~Sided~", "actions": { "standby": { "kill": { "target": "AnyButSelf", "msg": "In every fight you've had that has ever mattered, you've been the one left standing. Pick a target and end them with /kill [name]", "killmsg": "'Prepare yourself.' A giant, golden sword is seen high in the sky. Ike lands on the ground in front of his opponent and swings the holy sword, Ragnell, at ~Target~ with great force. This match is over!" } } } }, { "role": "insane_tyrogue", "hide": true, "translation": "Insane Tyrogue", "side": "mafia3", "help": "You are Tyrogue! You can evolve into any of Hitmonlee, Hitmonchan, or Hitmontop by using /Lee, /Chan, and /Top respectively! As you evolve, you can /Kill. Hitmonlee ignores Distractors, Hitmonchan has a once-per-game extra kill, and Hitmontop has a -2 voteshield. You can't evolve into Hitmontop until night 2.", "info": "Can evolve into Hitmonlee or Hitmonchan night 1. Can evolve into Hitmontop night 2. ~Sided~", "actions": { "teamTalk": true, "preventTeamvote": true, "night": { "lee": { "command": "convert", "newRole": "insane_hitmonlee", "target": "OnlySelf", "common": "Self", "priority": 1, "hide": true, "silent": true, "noFollow": true, "limit": 1, "restrict": [ "lee", "chan", "top" ], "broadcast": "team" }, "chan": { "command": "convert", "newRole": "insane_hitmonchan", "target": "OnlySelf", "common": "Self", "priority": 1, "hide": true, "silent": true, "noFollow": true, "limit": 1, "restrict": [ "lee", "chan", "top" ], "broadcast": "team" }, "top": { "command": "convert", "newRole": "insane_hitmontop", "target": "OnlySelf", "common": "Self", "priority": 1, "limit": 1, "hide": true, "silent": true, "noFollow": true, "initialrecharge": 2, "restrict": [ "lee", "chan", "top" ], "broadcast": "team" }, "kill": { "command": [ "dummy2" ], "target": "AnyButTeam", "common": "Team", "hide": true, "noFollow": true, "priority": "variable:insaneKillPrio", "broadcast": "team" } }, "startup": "team-reveal-with-roles" } }, { "role": "insane_hitmonlee", "hide": true, "translation": "Insane Hitmonlee", "side": "mafia3", "help": "Congratulations! You have evolved into Hitmonlee! Your incredible kicks allow you to /Kill during the night even if someone tries to Distract you!", "info": "Killer who ignores Distractors. ~Sided~", "actions": { "teamTalk": true, "preventTeamvote": true, "distract": { "mode": "ignore" }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "msg": "You were sent flying by a powerful kick!", "hide": true, "broadcast": "team" } }, "startup": "team-reveal-with-roles" } }, { "role": "insane_hitmonchan", "hide": true, "translation": "Insane Hitmonchan", "side": "mafia3", "help": "Congratulations! You have evolved into Hitmonchan! With your Iron Fists, you can /Kill your enemies during the night! Your strong defensive posture allows you to /Protect someone (even yourself) once every two nights, and also causes you to be inspected as an Eevee!", "actions": { "teamTalk": true, "preventTeamvote": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "broadcast": "team", "msg": "You were pummeled by a powerful punch!", "hide": true }, "protect": { "target": "Any", "protectmsg": "Your target was (~Target~) Protected!", "common": "Role", "recharge": 2, "hide": true, "priority": "variable:protectPrio" } }, "inspect": { "revealAs": "villager"}, "startup": "team-reveal-with-roles" } }, { "role": "insane_hitmontop", "hide": true, "translation": "Insane Hitmontop", "side": "mafia3", "help": "Congratulations! You have evolved into Hitmontop! You can /Kill to eliminate the Eevees during the night! Your balanced coordination makes you hard to keep down, so you have a voteshield of -2!", "info": "Killer with a voteshield of -2. ~Sided~", "actions": { "teamTalk": true, "preventTeamvote": true, "voteshield": -2, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "msg": "You have been spun around too many times!", "hide": true, "broadcast": "team" } }, "startup": "team-reveal-with-roles" } }, { "role": "demonic_tyrogue", "hide": true, "translation": "Demonic Tyrogue", "side": "mafia2", "help": "You are Tyrogue! You can evolve into any of Hitmonlee, Hitmonchan, or Hitmontop by using /Lee, /Chan, and /Top respectively! As you evolve, you can /Kill. Hitmonlee ignores Distractors, Hitmonchan has a once-per-game extra kill, and Hitmontop has a -2 voteshield. You can't evolve into Hitmontop until night 2.", "info": "Can evolve into Hitmonlee or Hitmonchan night 1. Can evolve into Hitmontop night 2. ~Sided~", "actions": { "teamTalk": true, "preventTeamvote": true, "night": { "lee": { "command": "convert", "newRole": "demonic_hitmonlee", "target": "OnlySelf", "common": "Self", "priority": 1, "hide": true, "silent": true, "noFollow": true, "limit": 1, "restrict": [ "lee", "chan", "top" ], "broadcast": "team" }, "chan": { "command": "convert", "newRole": "demonic_hitmonchan", "target": "OnlySelf", "common": "Self", "priority": 1, "hide": true, "silent": true, "noFollow": true, "limit": 1, "restrict": [ "lee", "chan", "top" ], "broadcast": "team" }, "top": { "command": "convert", "newRole": "demonic_hitmontop", "target": "OnlySelf", "common": "Self", "priority": 1, "limit": 1, "hide": true, "silent": true, "noFollow": true, "initialrecharge": 2, "restrict": [ "lee", "chan", "top" ], "broadcast": "team" }, "kill": { "command": [ "dummy2" ], "target": "AnyButTeam", "common": "Team", "hide": true, "noFollow": true, "priority": "variable:demonicKillPrio", "broadcast": "team" } }, "startup": "team-reveal-with-roles" } }, { "role": "demonic_hitmonlee", "hide": true, "translation": "Demonic Hitmonlee", "side": "mafia2", "help": "Congratulations! You have evolved into Hitmonlee! Your incredible kicks allow you to /Kill during the night even if someone tries to Distract you!", "info": "Killer who ignores Distractors. ~Sided~", "actions": { "teamTalk": true, "preventTeamvote": true, "distract": { "mode": "ignore" }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "msg": "You were sent flying by a powerful kick!", "hide": true, "broadcast": "team" } }, "startup": "team-reveal-with-roles" } }, { "role": "demonic_hitmonchan", "hide": true, "translation": "Demonic Hitmonchan", "side": "mafia2", "help": "Congratulations! You have evolved into Hitmonchan! With your Iron Fists, you can /Kill your enemies during the night! Your strong defensive posture allows you to /Protect someone (even yourself) once every two nights, and also causes you to be inspected as an Eevee!", "actions": { "teamTalk": true, "preventTeamvote": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "broadcast": "team", "msg": "You were pummeled by a powerful punch!", "hide": true }, "protect": { "target": "Any", "protectmsg": "Your target was (~Target~) Protected!", "common": "Role", "recharge": 2, "hide": true, "priority": "variable:protectPrio" } }, "inspect": { "revealAs": "villager"}, "startup": "team-reveal-with-roles" } }, { "role": "demonic_hitmontop", "hide": true, "translation": "Demonic Hitmontop", "side": "mafia2", "help": "Congratulations! You have evolved into Hitmontop! You can /Kill to eliminate the Eevees during the night! Your balanced coordination makes you hard to keep down, so you have a voteshield of -2!", "info": "Killer with a voteshield of -2. ~Sided~", "actions": { "teamTalk": true, "preventTeamvote": true, "voteshield": -2, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "msg": "You have been spun around too many times!", "hide": true, "broadcast": "team" } }, "startup": "team-reveal-with-roles" } }, { "role": "bewitched_tyrogue", "infoName": "Tyrogue", "translation": "Bewitched Tyrogue", "side": "mafia1", "help": "You are Tyrogue! You can evolve into any of Hitmonlee, Hitmonchan, or Hitmontop by using /Lee, /Chan, and /Top respectively! As you evolve, you can /Kill. Hitmonlee ignores Distractors, Hitmonchan has a once-per-game extra kill, and Hitmontop has a -2 voteshield. You can't evolve into Hitmontop until night 2.", "info": "Can evolve into Hitmonlee or Hitmonchan night 1. Can evolve into Hitmontop night 2.", "actions": { "dummy3": "variable:changetohitomi", "teamTalk": true, "preventTeamvote": true, "night": { "lee": { "command": "convert", "newRole": "bewitched_hitmonlee", "target": "OnlySelf", "common": "Self", "priority": 1, "hide": true, "silent": true, "noFollow": true, "limit": 1, "restrict": [ "lee", "chan", "top" ], "broadcast": "team" }, "chan": { "command": "convert", "newRole": "bewitched_hitmonchan", "target": "OnlySelf", "common": "Self", "priority": 1, "hide": true, "silent": true, "noFollow": true, "limit": 1, "restrict": [ "lee", "chan", "top" ], "broadcast": "team" }, "top": { "command": "convert", "newRole": "bewitched_hitmontop", "target": "OnlySelf", "common": "Self", "priority": 1, "limit": 1, "hide": true, "silent": true, "noFollow": true, "initialrecharge": 2, "restrict": [ "lee", "chan", "top" ], "broadcast": "team" }, "kill": { "command": [ "dummy2" ], "target": "AnyButTeam", "common": "Team", "hide": true, "noFollow": true, "priority": "variable:bewitchedKillPrio", "broadcast": "team" } }, "startup": "team-reveal-with-roles" } }, { "role": "bewitched_hitmonlee", "infoName": "Hitmonlee", "translation": "Bewitched Hitmonlee", "side": "mafia1", "help": "Congratulations! You have evolved into Hitmonlee! Your incredible kicks allow you to /Kill during the night even if someone tries to Distract you!", "info": "Killer who ignores Distractors.", "actions": { "dummy3": "variable:changetohitomi", "teamTalk": true, "preventTeamvote": true, "distract": { "mode": "ignore" }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "msg": "You were sent flying by a powerful kick!", "hide": true, "broadcast": "team" } }, "startup": "team-reveal-with-roles" } }, { "role": "bewitched_hitmonchan", "infoName": "Hitmonchan", "translation": "Bewitched Hitmonchan", "side": "mafia1", "help": "Congratulations! You have evolved into Hitmonchan! With your Iron Fists, you can /Kill your enemies during the night! Your strong defensive posture allows you to /Protect someone (even yourself) once every two nights, and also causes you to be inspected as an Eevee!", "info": "Can /Kill. Can /Protect (any) every other night. Inspects as Eevee. ~Sided~", "actions": { "teamTalk": true, "preventTeamvote": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "broadcast": "team", "msg": "You were pummeled by a powerful punch!", "hide": true }, "protect": { "target": "Any", "protectmsg": "Your target was (~Target~) Protected!", "common": "Role", "recharge": 2, "hide": true, "priority": "variable:protectPrio" } }, "inspect": { "revealAs": "villager"}, "startup": "team-reveal-with-roles" } }, { "role": "bewitched_hitmontop", "infoName": "Hitmontop", "translation": "Bewitched Hitmontop", "side": "mafia1", "help": "Congratulations! You have evolved into Hitmontop! You can /Kill to eliminate the Eevees during the night! Your balanced coordination makes you hard to keep down, so you have a voteshield of -2!", "info": "Killer with a voteshield of -2.", "actions": { "dummy3": "variable:changetohitomi", "teamTalk": true, "preventTeamvote": true, "voteshield": -2, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "msg": "You have been spun around too many times!", "hide": true, "broadcast": "team" } }, "startup": "team-reveal-with-roles" } }, { "role" : "bewitched_alien", "infoName": "Alien", "translation" : "Bewitched Alien", "side" : "mafia1", "help" : "You're an alien! Time for kill all that stupid humans and control the Earth! Type /kill during the night! Also, each 2 nights you have an extra nightkill with /kill2, and that's not shared with your team!!", "actions" : { "dummy3": "variable:changetohitomi", "night" : { "kill" : { "target" : "AnyButTeam", "common" : "Team", "priority": "variable:bewitchedKillPrio", "broadcast" : "team", "hide" : true }, "kill2" : { "command": ["kill"], "target" : "AnyButTeam", "common" : "Self", "priority": "variable:bewitchedKillPrio", "recharge": 2, "hide": true, "broadcast" : "team" } }, "teamUtilities": true } }, { "role" : "demonic_alien", "hide": true, "translation" : "Demonic Alien", "side" : "mafia2", "help" : "You're an alien! Time for kill all that stupid humans and control the Earth! Type /kill during the night! Also, each 2 nights you have an extra nightkill with /kill2, and that's not shared with your team!!", "actions" : { "dummy3": "variable:changetohitomi", "night" : { "kill" : { "target" : "AnyButTeam", "common" : "Team", "priority": "variable:demonicKillPrio", "broadcast" : "team", "hide" : true }, "kill2" : { "command": ["kill"], "target" : "AnyButTeam", "common" : "Self", "priority": "variable:demonicKillPrio", "recharge": 2, "hide": true, "broadcast" : "team" } }, "teamUtilities": true } }, { "role" : "insane_alien", "hide": true, "translation": "Insane Alien", "side" : "mafia3", "help" : "You're an alien! Time for kill all that stupid humans and control the Earth! Type /kill during the night! Also, each 2 nights you have an extra nightkill with /kill2, and that's not shared with your team!!", "actions" : { "dummy3": "variable:changetohitomi", "night" : { "kill" : { "target" : "AnyButTeam", "common" : "Team", "priority": "variable:insaneKillPrio", "broadcast" : "team", "hide" : true }, "kill2" : { "command": ["kill"], "target" : "AnyButTeam", "common" : "Self", "priority": "variable:insaneKillPrio", "recharge": 2, "hide": true, "broadcast" : "team" } }, "teamUtilities": true } }, { "role": "bewitched_mello", "infoName": "Mello", "translation": "Bewitched Mello", "side": "mafia1", "help": "One of L's successors. Your rage allows you to /kill one person during the night (shared with team)! Since you're so hard to find you have a -1.1 voteshield. (Hint: Use /tt to talk to your team!)", "info": "Can kill one person during the night. Has a voteshield of -1.1. ~Sided~", "actions": { "dummy3": "variable:changetohitomi", "voteshield": -1.1, "teamUtilities": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "hide": true, "priority": "variable:bewitchedKillPrio", "broadcast": "team" } } } }, { "role": "demonic_mello", "hide": true, "translation": "Demonic Mello", "side": "mafia2", "help": "One of L's successors. Your rage allows you to /kill one person during the night (shared with team)! Since you're so hard to find you have a -1.1 voteshield. (Hint: Use /tt to talk to your team!)", "info": "Can kill one person during the night. Has a voteshield of -1.1. ~Sided~", "actions": { "dummy3": "variable:changetohitomi", "voteshield": -1.1, "teamUtilities": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "hide": true, "priority": "variable:demonicKillPrio", "broadcast": "team" } } } }, { "role": "insane_mello", "hide": true, "translation": "Insane Mello", "side": "mafia3", "help": "One of L's successors. Your rage allows you to /kill one person during the night (shared with team)! Since you're so hard to find you have a -1.1 voteshield. (Hint: Use /tt to talk to your team!)", "info": "Can kill one person during the night. Has a voteshield of -1.1. ~Sided~", "actions": { "dummy3": "variable:changetohitomi", "voteshield": -1.1, "teamUtilities": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "hide": true, "priority": "variable:insaneKillPrio", "broadcast": "team" } } } }, { "role": "bewitched_rem", "infoName": "Rem", "translation": "Bewitched Rem", "side": "mafia1", "help": "A sadistic Shinigami, type /poison [name] to poison someone with your Death Note (you enjoy seeing them suffer), and they will die the following night! In addition, you also kill whoever distracts you! (Hint: Use /tt to talk to your team!)", "info": "Can poison one person during the night. Kills distractors. ~Sided~", "actions": { "dummy3": "variable:changetohitomi", "teamUtilities": true, "distract": { "mode": "ChangeTarget", "hookermsg": "You tried to distract Rem, but she killed you!", "msg": "~Distracter~ came to you last night! You killed him/her instead!" }, "night": { "poison": { "target": "AnyButTeam", "common": "Team", "priority": "variable:poisonPrio", "hide": true, "broadcast": "team" } } } }, { "role": "demonic_rem", "hide": true, "translation": "Demonic Rem", "side": "mafia2", "help": "A sadistic Shinigami, type /poison [name] to poison someone with your Death Note (you enjoy seeing them suffer), and they will die the following night! In addition, you also kill whoever distracts you! (Hint: Use /tt to talk to your team!)", "info": "Can poison one person during the night. Kills distractors. ~Sided~", "actions": { "dummy3": "variable:changetohitomi", "teamUtilities": true, "distract": { "mode": "ChangeTarget", "hookermsg": "You tried to distract Rem, but she killed you!", "msg": "~Distracter~ came to you last night! You killed him/her instead!" }, "night": { "poison": { "target": "AnyButTeam", "common": "Team", "priority": "variable:poisonPrio", "hide": true, "broadcast": "team" } } } }, { "role": "insane_rem", "hide": true, "translation": "Insane Rem", "side": "mafia3", "help": "A sadistic Shinigami, type /poison [name] to poison someone with your Death Note (you enjoy seeing them suffer), and they will die the following night! In addition, you also kill whoever distracts you! (Hint: Use /tt to talk to your team!)", "info": "Can poison one person during the night. Kills distractors. ~Sided~", "actions": { "dummy3": "variable:changetohitomi", "teamUtilities": true, "distract": { "mode": "ChangeTarget", "hookermsg": "You tried to distract Rem, but she killed you!", "msg": "~Distracter~ came to you last night! You killed him/her instead!" }, "night": { "poison": { "target": "AnyButTeam", "common": "Team", "priority": "variable:poisonPrio", "hide": true, "broadcast": "team" } } } }, { "role" : "bewitched_viridi", "infoName": "Viridi", "translation" : "Bewitched Viridi", "info" : "Can inspect one person during the night. Shares a kill with her team.", "side" : "mafia1", "help" : "You are Viridi, the Goddess of Nature! The human scum have poisoned the Earth with their greed and selfishness! It is time to eliminate them and return Earth to its natural balance. You share a kill with your team using /kill [name]. You also can use /inspect [name] to find a player's identity! Bring your team to victory! (Hint: Use /tt to talk to your team!)", "actions" : { "dummy3": "variable:changetohitomi", "night" : { "kill" : { "target" : "AnyButTeam", "common" : "Team", "priority": "variable:bewitchedKillPrio", "broadcast" : "team", "hide" : true, "broadcastmsg" : "±Viridi: Your teammate ~Player~ (Viridi) has decided to kill ~Target~!" }, "inspect" : { "target" : "AnyButTeam", "common" : "Self", "priority" : "variable:inspectPrio", "hide": true, "broadcast" : "team", "broadcastmsg" : "±Viridi: Your teammate ~Player~ (Viridi) has decided to inspect ~Target~!" } }, "teamUtilities": true } }, { "role" : "insane_viridi", "hide": true, "translation" : "Insane Viridi", "info" : "Can inspect one person during the night. Shares a kill with her team. ~Sided~", "side" : "mafia3", "help" : "You are Viridi, the Goddess of Nature! The human scum have poisoned the Earth with their greed and selfishness! It is time to eliminate them and return Earth to its natural balance. You share a kill with your team using /kill [name]. You also can use /inspect [name] to find a player's identity! Bring your team to victory! (Hint: Use /tt to talk to your team!)", "actions" : { "dummy3": "variable:changetohitomi", "night" : { "kill" : { "target" : "AnyButTeam", "common" : "Team", "priority": "variable:insaneKillPrio", "broadcast" : "team", "hide" : true, "broadcastmsg" : "±Viridi: Your teammate ~Player~ (Viridi) has decided to kill ~Target~!" }, "inspect" : { "target" : "AnyButTeam", "common" : "Self", "priority" : "variable:inspectPrio", "hide": true, "broadcast" : "team", "broadcastmsg" : "±Viridi: Your teammate ~Player~ (Viridi) has decided to inspect ~Target~!" } }, "teamUtilities": true } }, { "role" : "demonic_viridi", "hide": true, "translation" : "Demonic Viridi", "info" : "Can inspect one person during the night. Shares a kill with her team. ~Sided~", "side" : "mafia2", "help" : "You are Viridi, the Goddess of Nature! The human scum have poisoned the Earth with their greed and selfishness! It is time to eliminate them and return Earth to its natural balance. You share a kill with your team using /kill [name]. You also can use /inspect [name] to find a player's identity! Bring your team to victory! (Hint: Use /tt to talk to your team!)", "actions" : { "dummy3": "variable:changetohitomi", "night" : { "kill" : { "target" : "AnyButTeam", "common" : "Team", "priority": "variable:demonicKillPrio", "broadcast" : "team", "hide" : true, "broadcastmsg" : "±Viridi: Your teammate ~Player~ (Viridi) has decided to kill ~Target~!" }, "inspect" : { "target" : "AnyButTeam", "common" : "Self", "priority" : "variable:inspectPrio", "hide": true, "broadcast" : "team", "broadcastmsg" : "±Viridi: Your teammate ~Player~ (Viridi) has decided to inspect ~Target~!" } }, "teamUtilities": true } }, { "role" : "bewitched_cos", "infoName": "cos", "translation" : "Bewitched Cos", "side" : "mafia1", "help" : "The cosine of an angle (adjacent side/hypotenuse), you can type /kill [name] during the night to kill another player (shared with your team). You can also use /poison [name] to kill a player after 1 night!", "info" : "Can kill one person during the night (shared). Can poison one person during the night. Can fake poison on itself.", "actions" : { "night" : { "kill": { "command" : ["kill", "dummy9"], "dummy9broadcastmsg" : "±Teacher: The ~Side~ tried to kill ~Target~!", "common" : "Team", "target" : "AnyButTeam", "priority": "variable:bewitchedKillPrio", "broadcast" : "team", "killmsg": "The ~Side~ killed ~Target~, the ~TargetRole~!:", "hide" : true }, "poison" : { "command" : ["dummy9", "poison"], "dummy9broadcastmsg" : "±Teacher: The ~Role~ poisoned ~Target~!", "common" : "Self", "target" : "Any", "hide": true, "priority" : "variable:poisonPrio", "broadcast" : "team" } }, "poison" : { "mode" : { "ignore" : ["bewitched_cos"] }, "silent" : true }, "startup" : "team-reveal-with-roles", "teamTalk" : true, "preventTeamvote" : true } }, { "role" : "demonic_cos", "hide": true, "translation" : "Demonic Cos", "side" : "mafia2", "help" : "The cosine of an angle (adjacent side/hypotenuse), you can type /kill [name] during the night to kill another player (shared with your team). You can also use /poison [name] to kill a player after 1 night!", "info" : "Can kill one person during the night (shared). Can poison one person during the night. Can fake poison on itself. ~Sided~", "actions" : { "night" : { "kill": { "command" : ["kill", "dummy9"], "dummy9broadcastmsg" : "±Teacher: The ~Side~ tried to kill ~Target~!", "common" : "Team", "target" : "AnyButTeam", "priority": "variable:demonicKillPrio", "broadcast" : "team", "killmsg": "The ~Side~ killed ~Target~, the ~TargetRole~!:", "hide" : true }, "poison" : { "command" : ["dummy9", "poison"], "dummy9broadcastmsg" : "±Teacher: The ~Role~ poisoned ~Target~!", "common" : "Self", "target" : "Any", "hide": true, "priority" : "variable:poisonPrio", "broadcast" : "team" } }, "poison" : { "mode" : { "ignore" : ["demonic_cos"] }, "silent" : true }, "startup" : "team-reveal-with-roles", "teamTalk" : true, "preventTeamvote" : true } }, { "role" : "insane_cos", "hide": true, "translation" : "Insane Cos", "side" : "mafia3", "help" : "The cosine of an angle (adjacent side/hypotenuse), you can type /kill [name] during the night to kill another player (shared with your team). You can also use /poison [name] to kill a player after 1 night!", "info" : "Can kill one person during the night (shared). Can poison one person during the night. Immune to its own poison. ~Sided~", "actions" : { "night" : { "kill": { "command" : ["kill", "dummy9"], "dummy9broadcastmsg" : "±Teacher: The ~Side~ tried to kill ~Target~!", "common" : "Team", "target" : "AnyButTeam", "priority": "variable:insaneKillPrio", "broadcast" : "team", "killmsg": "The ~Side~ killed ~Target~, the ~TargetRole~!:", "hide" : true }, "poison" : { "command" : ["dummy9", "poison"], "dummy9broadcastmsg" : "±Teacher: The ~Role~ poisoned ~Target~!", "common" : "Self", "target" : "Any", "hide": true, "priority" : "variable:poisonPrio", "broadcast" : "team" } }, "poison" : { "mode" : { "ignore" : ["insane_cos"] }, "silent" : true }, "startup" : "team-reveal-with-roles", "teamTalk" : true, "preventTeamvote" : true } }, { "role" : "bewitched_tan", "infoName": "tan", "translation" : "Bewitched Tan", "side" : "mafia1", "help" : "The tangent of an angle (opposite side/adjacent side), you can type /kill [name] during the night to kill another player (shared with your team). Your ability to go off on a tangent makes you immune to stalk, watch and distract!", "info" : "Can kill one person during the night (shared). Cannot be stalked, watched or distracted.", "actions" : { "night" : { "kill" : { "command" : ["kill", "dummy9"], "dummy9broadcastmsg" : "±Teacher: The ~Side~ tried to kill ~Target~!", "common" : "Team", "target" : "AnyButTeam", "priority": "variable:bewitchedKillPrio", "noFollow": true, "broadcast" : "team", "killmsg": "The ~Side~ killed ~Target~, the ~TargetRole~!:", "hide" : true } }, "distract" : { "mode" : "ignore", "msg" : "Someone tried to distract you, but you went off on a tangent and escaped it!" }, "startup" : "team-reveal-with-roles", "teamTalk" : true, "preventTeamvote" : true } }, { "role" : "demonic_tan", "hide": true, "translation" : "Demonic Tan", "side" : "mafia2", "help" : "The tangent of an angle (opposite side/adjacent side), you can type /kill [name] during the night to kill another player (shared with your team). Your ability to go off on a tangent makes you immune to stalk, watch and distract!", "info" : "Can kill one person during the night (shared). Cannot be stalked, watched or distracted. ~Sided~", "actions" : { "night" : { "kill" : { "command" : ["kill", "dummy9"], "dummy9broadcastmsg" : "±Teacher: The ~Side~ tried to kill ~Target~!", "common" : "Team", "target" : "AnyButTeam", "priority": "variable:demonicKillPrio", "noFollow": true, "broadcast" : "team", "killmsg": "The ~Side~ killed ~Target~, the ~TargetRole~!:", "hide" : true } }, "distract" : { "mode" : "ignore", "msg" : "Someone tried to distract you, but you went off on a tangent and escaped it!" }, "startup" : "team-reveal-with-roles", "teamTalk" : true, "preventTeamvote" : true } }, { "role" : "insane_tan", "hide": true, "translation" : "Insane Tan", "side" : "mafia3", "help" : "The tangent of an angle (opposite side/adjacent side), you can type /kill [name] during the night to kill another player (shared with your team). Your ability to go off on a tangent makes you immune to stalk, watch and distract!", "info" : "Can kill one person during the night (shared). Cannot be stalked, watched or distracted. ~Sided~", "actions" : { "night" : { "kill" : { "command" : ["kill", "dummy9"], "dummy9broadcastmsg" : "±Teacher: The ~Side~ tried to kill ~Target~!", "common" : "Team", "target" : "AnyButTeam", "priority": "variable:insaneKillPrio", "noFollow": true, "broadcast" : "team", "killmsg": "The ~Side~ killed ~Target~, the ~TargetRole~!:", "hide" : true } }, "distract" : { "mode" : "ignore", "msg" : "Someone tried to distract you, but you went off on a tangent and escaped it!" }, "startup" : "team-reveal-with-roles", "teamTalk" : true, "preventTeamvote" : true } }, { "role" : "bewitched_pi", "infoName": "Pi (π)", "translation" : "Bewitched π", "side" : "mafia1", "help" : "You represent the ratio of a circle's circumference to its diameter! You have 2 actions available during the day: you can use /kill [name] to kill another player, and /inspect [name] to find another player's role (none of those actions will reveal you). You also evade 1 nightkill during the game, and your vote counts as 3.14159!", "info" : "Can kill one person during the standby (won't reveal itself). Can inspect one person during the standby (won't reveal itself). Evades 1 nightkill per game. Vote counts as 3.14159. ~Sided~", "actions" : { "standby" : { "kill" : { "target" : "AnyButTeam", "msg" : "You can kill now using /kill [name], and find someone's role with /inspect [name] (neither command will reveal you):", "killmsg" : "±Teacher: 3.1415926535897932384626433832795028841971693993751058209749445923078164062862" }, "inspect" : { "command" : "expose", "target" : "AnyButTeam", "exposemsg" : "±Teacher: π is analyzing someone's role!", "exposedtargetmsg" : "~Target~ is the ~Role~!" } }, "kill" : { "mode" : { "evadeCharges" : 1 }, "evadechargemsg" : "You evaded a kill!" }, "vote" : 3.14159 } }, { "role" : "demonic_pi", "hide": true, "translation": "Demonic π", "side" : "mafia2", "help" : "You represent the ratio of a circle's circumference to its diameter! You have 2 actions available during the day: you can use /kill [name] to kill another player, and /inspect [name] to find another player's role (none of those actions will reveal you). You also evade 1 nightkill during the game, and your vote counts as 3.14159!", "actions" : { "standby" : { "kill" : { "target" : "AnyButTeam", "msg" : "You can kill now using /kill [name], and find someone's role with /inspect [name] (neither command will reveal you):", "killmsg" : "±Teacher: 3.1415926535897932384626433832795028841971693993751058209749445923078164062862" }, "inspect" : { "command" : "expose", "target" : "AnyButTeam", "exposemsg" : "±Teacher: π is analyzing someone's role!", "exposedtargetmsg" : "~Target~ is the ~Role~!" } }, "kill" : { "mode" : { "evadeCharges" : 1 }, "evadechargemsg" : "You evaded a kill!" }, "vote" : 3.14159 } }, { "role" : "insane_pi", "hide": true, "translation" : "Insane π", "side" : "mafia3", "help" : "You represent the ratio of a circle's circumference to its diameter! You have 2 actions available during the day: you can use /kill [name] to kill another player, and /inspect [name] to find another player's role (none of those actions will reveal you). You also evade 1 nightkill during the game, and your vote counts as 3.14159!", "info" : "Can kill one person during the standby (won't reveal itself). Can inspect one person during the standby (won't reveal itself). Evades 1 nightkill per game. Vote counts as 3.14159. ~Sided~", "actions" : { "standby" : { "kill" : { "target" : "AnyButTeam", "msg" : "You can kill now using /kill [name], and find someone's role with /inspect [name] (neither command will reveal you):", "killmsg" : "±Teacher: 3.1415926535897932384626433832795028841971693993751058209749445923078164062862" }, "inspect" : { "command" : "expose", "target" : "AnyButTeam", "exposemsg" : "±Teacher: π is analyzing someone's role!", "exposedtargetmsg" : "~Target~ is the ~Role~!" } }, "kill" : { "mode" : { "evadeCharges" : 1 }, "evadechargemsg" : "You evaded a kill!" }, "vote" : 3.14159 } }, { "role": "bewitched_yunalesca", "infoName": "Yunalesca", "translation": "Bewitched Yunalesca", "side": "mafia1", "info": "Can distract one person during the night. Can kill during the night (shared with team). Cannot be detected by spies. Vote counts as 2. ~Sided~", "help": "Stop those who threaten to ruin Sin's plans. Type /distract [name] during the night. Ancient magics allow you to /kill one player during the night and grant you a vote of 2.", "actions" : { "dummy3": "variable:changetohitomi", "night": { "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:bewitchedPLPrio", "hide": true, "broadcast": "team" }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "hide": true, "broadcast": "team" } }, "vote": 2, "startup": "team-reveal-with-roles", "teamTalk": true, "avoidHax": [ "distract" ], "preventTeamvote": true } }, { "role": "demonic_yunalesca", "hide": true, "translation": "Demonic Yunalesca", "side": "mafia2", "info": "Can distract one person during the night. Can kill during the night (shared with team). Cannot be detected by spies. Vote counts as 2. ~Sided~", "help": "Stop those who threaten to ruin Sin's plans. Type /distract [name] during the night. Ancient magics allow you to /kill one player during the night and grant you a vote of 2.", "actions" : { "dummy3": "variable:changetohitomi", "night": { "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:demonicPLPrio", "hide": true, "broadcast": "team" }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "hide": true, "broadcast": "team" } }, "vote": 2, "startup": "team-reveal-with-roles", "teamTalk": true, "avoidHax": [ "distract" ], "preventTeamvote": true } }, { "role": "insane_yunalesca", "hide": true, "translation": "Insane Yunalesca", "side": "mafia3", "info": "Can distract one person during the night. Can kill during the night (shared with team). Cannot be detected by spies. Vote counts as 2. ~Sided~", "help": "Stop those who threaten to ruin Sin's plans. Type /distract [name] during the night. Ancient magics allow you to /kill one player during the night and grant you a vote of 2.", "actions" : { "dummy3": "variable:changetohitomi", "night": { "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:insanePLPrio", "hide": true, "broadcast": "team" }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "hide": true, "broadcast": "team" } }, "vote": 2, "startup": "team-reveal-with-roles", "teamTalk": true, "avoidHax": [ "distract" ], "preventTeamvote": true } }, { "role": "bewitched_judge", "infoName": "Judge Gabranth", "translation": "Bewitched Judge Gabranth", "side": "mafia1", "info": "Can protect one person during the night. Can kill one person each night. Vote counts as 2. Sided with House Solidor.", "help": "You're House Solidor's personal bodyguard. Type /protect [name] to defend Larsa or Vayne! You have the ability to boost your vote count by calling on fellow judges, giving you a +2 vote. You can also /kill someone in the name of House Solidor.", "actions" : { "dummy3": "variable:changetohitomi", "night": { "protect": { "target": "AnyButSelf", "common": "Role", "priority": "variable:protectPrio", "hide": true, "broadcast": "team" }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "hide": true, "broadcast": "team" } }, "avoidHax": [ "protect" ], "vote": 2, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "demonic_judge", "hide": true, "translation": "Demonic Judge Gabranth", "side": "mafia2", "info": "Can protect one person during the night. Can kill one person each night. Vote counts as 2. Sided with House Solidor.", "help": "You're House Solidor's personal bodyguard. Type /protect [name] to defend Larsa or Vayne! You have the ability to boost your vote count by calling on fellow judges, giving you a +2 vote. You can also /kill someone in the name of House Solidor.", "actions" : { "dummy3": "variable:changetohitomi", "night": { "protect": { "target": "AnyButSelf", "common": "Role", "priority": "variable:protectPrio", "hide": true, "broadcast": "team" }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "hide": true, "broadcast": "team" } }, "avoidHax": [ "protect" ], "vote": 2, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "insane_judge", "hide": true, "translation": "Insane Judge Gabranth", "side": "mafia3", "info": "Can protect one person during the night. Can kill one person each night. Vote counts as 2. Sided with House Solidor.", "help": "You're House Solidor's personal bodyguard. Type /protect [name] to defend Larsa or Vayne! You have the ability to boost your vote count by calling on fellow judges, giving you a +2 vote. You can also /kill someone in the name of House Solidor.", "actions" : { "dummy3": "variable:changetohitomi", "night": { "protect": { "target": "AnyButSelf", "common": "Role", "priority": "variable:protectPrio", "hide": true, "broadcast": "team" }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "hide": true, "broadcast": "team" } }, "avoidHax": [ "protect" ], "vote": 2, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "bewitched_kuja", "infoName": "Kuja", "translation": "Bewitched Kuja", "side": "mafia1", "info": "Vote counts as 9999. Voteshield of -9999. ~Sided~", "help": "The true show begins now! You're the brightest star in the voting arena, voting for anyone results in their immediate death. Team up with your allies to win!", "actions" : { "dummy3": "variable:changetohitomi", "vote": 999, "voteshield": -9999, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "demonic_kuja", "hide": true, "translation": "Demonic Kuja", "side": "mafia2", "info": "Vote counts as 9999. Voteshield of -9999. ~Sided~", "help": "The true show begins now! You're the brightest star in the voting arena, voting for anyone results in their immediate death. Team up with your allies to win!", "actions" : { "dummy3": "variable:changetohitomi", "vote": 999, "voteshield": -9999, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "insane_kuja", "hide": true, "translation": "Insane Kuja", "side": "mafia3", "info": "Vote counts as 9999. Voteshield of -9999. ~Sided~", "help": "The true show begins now! You're the brightest star in the voting arena, voting for anyone results in their immediate death. Team up with your allies to win!", "actions" : { "dummy3": "variable:changetohitomi", "vote": 999, "voteshield": -9999, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "bewitched_rabies", "translation": "Bewitched Rabies", "side": "mafia1", "infoName": "Rabies", "info": "Converts to daykilling Rabies after 4 nights (can daykill 3 times). Can't be nightkilled. Immune to poison.", "help": "You are a viral disease that is hardly early diagnosed, and it's fatal when late diagnosed! For now you are just incubated, meaning you can't be nightkilled and have to wait till the 4th night, when your incubation time is up.", "actions": { "initialCondition": { "curse": { "cursedRole": "bewitched_rabies2", "curseCount": 4, "curseConvertMessage": "Rabies incubation time ended up!" } }, "kill": { "mode": "ignore" }, "distract": { "mode": "ignore" }, "poison": { "mode": "ignore", "msg": "±Game: Your target (~Target~) was poisoned!" }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "bewitched_rabies2", "translation": "Bewitched Rabies", "side": "mafia1", "hide": true, "info": "Standby Actions: kill (user is not revealed - can be used up to 3 times). Can't be nightkilled. Immune to poison. Kills anyone that distract it. Sided with Viral Diseases.", "help": "Finally!!! Your incubation is over and you can do a big harm to the body now! Some of your symptoms are aggressiveness and photophobia (or aversion to light), so you can /kill up to 3 people during the day phase. If Flu is in the game, you will be unable to kill them, so contact them if they are unable to be killed!", "actions": { "standby": { "kill": { "target": "AnyButTeam", "msg": "/kill now. You won't be revealed and can do it 3 times. Have fun.", "killmsg": "~Target~ was a victim of the Rabies...", "limit": 3 } }, "distract": { "mode": "ChangeTarget", "hookermsg": "How foolish... you tried to get rabies' attention. Yes, you got it.", "msg": "~Distracter~ came to you and you simply destroyed it!" }, "kill": { "mode": "ignore" }, "poison": { "mode": "ignore", "msg": "±Game: Your target (~Target~) was poisoned!" }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "demonic_rabies", "translation": "Demonic Rabies", "side": "mafia2", "hide": true, "info": "Converts to daykilling Rabies after 4 nights (can daykill 3 times). Can't be nightkilled. Immune to poison.", "help": "You are a viral disease that is hardly early diagnosed, and it's fatal when late diagnosed! For now you are just incubated, meaning you can't be nightkilled and have to wait till the 4th night, when your incubation time is up.", "actions": { "initialCondition": { "curse": { "cursedRole": "bewitched_rabies2", "curseCount": 4, "curseConvertMessage": "Rabies incubation time ended up!" } }, "kill": { "mode": "ignore" }, "distract": { "mode": "ignore" }, "poison": { "mode": "ignore", "msg": "±Game: Your target (~Target~) was poisoned!" }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "demonic_rabies2", "translation": "Demonic Rabies", "side": "mafia2", "hide": true, "info": "Standby Actions: kill (user is not revealed - can be used up to 3 times). Can't be nightkilled. Immune to poison. Kills anyone that distract it. Sided with Viral Diseases.", "help": "Finally!!! Your incubation is over and you can do a big harm to the body now! Some of your symptoms are aggressiveness and photophobia (or aversion to light), so you can /kill up to 3 people during the day phase. If Flu is in the game, you will be unable to kill them, so contact them if they are unable to be killed!", "actions": { "standby": { "kill": { "target": "AnyButTeam", "msg": "/kill now. You won't be revealed and can do it 3 times. Have fun.", "killmsg": "~Target~ was a victim of the Rabies...", "limit": 3 } }, "distract": { "mode": "ChangeTarget", "hookermsg": "How foolish... you tried to get rabies' attention. Yes, you got it.", "msg": "~Distracter~ came to you and you simply destroyed it!" }, "kill": { "mode": "ignore" }, "poison": { "mode": "ignore", "msg": "±Game: Your target (~Target~) was poisoned!" }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "insane_rabies", "translation": "Insane Rabies", "side": "mafia3", "hide": true, "info": "Converts to daykilling Rabies after 4 nights (can daykill 3 times). Can't be nightkilled. Immune to poison.", "help": "You are a viral disease that is hardly early diagnosed, and it's fatal when late diagnosed! For now you are just incubated, meaning you can't be nightkilled and have to wait till the 4th night, when your incubation time is up.", "actions": { "initialCondition": { "curse": { "cursedRole": "bewitched_rabies2", "curseCount": 4, "curseConvertMessage": "Rabies incubation time ended up!" } }, "kill": { "mode": "ignore" }, "distract": { "mode": "ignore" }, "poison": { "mode": "ignore", "msg": "±Game: Your target (~Target~) was poisoned!" }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "insane_rabies2", "translation": "Insane Rabies", "side": "mafia3", "hide": true, "info": "Standby Actions: kill (user is not revealed - can be used up to 3 times). Can't be nightkilled. Immune to poison. Kills anyone that distract it. Sided with Viral Diseases.", "help": "Finally!!! Your incubation is over and you can do a big harm to the body now! Some of your symptoms are aggressiveness and photophobia (or aversion to light), so you can /kill up to 3 people during the day phase. If Flu is in the game, you will be unable to kill them, so contact them if they are unable to be killed!", "actions": { "standby": { "kill": { "target": "AnyButTeam", "msg": "/kill now. You won't be revealed and can do it 3 times. Have fun.", "killmsg": "~Target~ was a victim of the Rabies...", "limit": 3 } }, "distract": { "mode": "ChangeTarget", "hookermsg": "How foolish... you tried to get rabies' attention. Yes, you got it.", "msg": "~Distracter~ came to you and you simply destroyed it!" }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true, "kill": { "mode": "ignore" }, "poison": { "mode": "ignore", "msg": "±Game: Your target (~Target~) was poisoned!" }, "teamTalk": true, "preventTeamvote": true } }, { "role": "bewitched_salamence", "translation": "Bewitched Salamence", "side": "mafia1", "infoName": "Salamence", "help": "After dreaming about flying since you were a Bagon, your dream finally came true when you evolved and grew wings! Type /Outrage [name] during the day to kill someone! You will be revealed, so watch out for other daykillers like Link and Cloud! Your power is unmatched -- during the day, your vote also counts as 100, enough to vote someone out without the interference of Rainbow Sword Kirby.", "info": "Daykiller who reveals and has 100 votes. ~Sided~", "actions": { "standby": { "outrage": { "command": "kill", "target": "AnyButSelf", "msg": "You can now kill by typing /Outrage [name] Keep in mind you will be revealed! :", "killmsg": "Salamence dives down from the sky to attack ~Target~ with Outrage! ~Self~ hurt itself in it's confusion!" } }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true, "vote": 100 } }, { "role": "demonic_salamence", "translation": "Demonic Salamence", "side": "mafia2", "hide": true, "help": "After dreaming about flying since you were a Bagon, your dream finally came true when you evolved and grew wings! Type /Outrage [name] during the day to kill someone! You will be revealed, so watch out for other daykillers like Link and Cloud! Your power is unmatched -- during the day, your vote also counts as 100, enough to vote someone out without the interference of Rainbow Sword Kirby.", "info": "Daykiller who reveals and has 100 votes. ~Sided~", "actions": { "standby": { "outrage": { "command": "kill", "target": "AnyButSelf", "msg": "You can now kill by typing /Outrage [name] Keep in mind you will be revealed! :", "killmsg": "Salamence dives down from the sky to attack ~Target~ with Outrage! ~Self~ hurt itself in it's confusion!" } }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true, "vote": 100 } }, { "role": "insane_salamence", "translation": "Insane Salamence", "side": "mafia3", "hide": true, "help": "After dreaming about flying since you were a Bagon, your dream finally came true when you evolved and grew wings! Type /Outrage [name] during the day to kill someone! You will be revealed, so watch out for other daykillers like Link and Cloud! Your power is unmatched -- during the day, your vote also counts as 100, enough to vote someone out without the interference of Rainbow Sword Kirby.", "info": "Daykiller who reveals and has 100 votes. ~Sided~", "actions": { "standby": { "outrage": { "command": "kill", "target": "AnyButSelf", "msg": "You can now kill by typing /Outrage [name] Keep in mind you will be revealed! :", "killmsg": "Salamence dives down from the sky to attack ~Target~ with Outrage! ~Self~ hurt itself in it's confusion!" } }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true, "vote": 100 } }, { "role": "bewitched_seaotter", "infoName": "Sea Otter", "translation": "Bewitched Sea Otter", "side": "mafia1", "help": "D'awwwwww... You are so cute and fuzzy! You are able to /kill another ocean inhabitant at night. Since everyone is too busy looking at your cuteness, they don't realize what you are doing and are able to /stalk them without them noticing. You also ignore distractors because they spend their time trying to snuggle with you.", "info": "Can kill one person during the night. Can stalk one person during the night. Ignores distractors. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "broadcast": "team", "hide": true, "priority": "variable:bewitchedKillPrio" }, "stalk": { "target": "AnyButTeam", "common": "Role", "broadcast": "team", "hide": true, "priority": 106 } }, "distract": { "mode": "ignore" }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "demonic_seaotter", "hide": true, "translation": "Demonic Sea Otter", "side": "mafia2", "help": "D'awwwwww... You are so cute and fuzzy! You are able to /kill another ocean inhabitant at night. Since everyone is too busy looking at your cuteness, they don't realize what you are doing and are able to /stalk them without them noticing. You also ignore distractors because they spend their time trying to snuggle with you.", "info": "Can kill one person during the night. Can stalk one person during the night. Ignores distractors. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "broadcast": "team", "hide": true, "priority": "variable:demonicKillPrio" }, "stalk": { "target": "AnyButTeam", "common": "Role", "broadcast": "team", "hide": true, "priority": 106 } }, "distract": { "mode": "ignore" }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "insane_seaotter", "hide": true, "translation": "Insane Sea Otter", "side": "mafia3", "help": "D'awwwwww... You are so cute and fuzzy! You are able to /kill another ocean inhabitant at night. Since everyone is too busy looking at your cuteness, they don't realize what you are doing and are able to /stalk them without them noticing. You also ignore distractors because they spend their time trying to snuggle with you.", "info": "Can kill one person during the night. Can stalk one person during the night. Ignores distractors. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "broadcast": "team", "hide": true, "priority": "variable:insaneKillPrio" }, "stalk": { "target": "AnyButTeam", "common": "Role", "broadcast": "team", "hide": true, "priority": 106 } }, "distract": { "mode": "ignore" }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "bewitched_kefka", "infoName": "Kefka", "translation": "Bewitched Kefka", "side": "mafia1", "info": "Can kill one person during the night. Cannot be detected by spies. Kills any distractors. ~Sided~", "help": "A short-tempered, maniacal, and highly destructive being with sociopathic tendencies. You love to go out and kill, outspeeding all bodyguards and evading the watchful eyes of spies. If anyone dare get in the way of your /kill, they will meet their demise instead. You have made an alliance with Kuja, so you can not kill him if you try to target him. Dance mad and kill everyone in your path!", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "hide": true, "priority": "variable:bewitchedPriorityKillPrio" } }, "distract": { "mode": "ChangeTarget", "hookermsg": "You tried to distract Kefka (how foolish...), you were killed instead !", "msg": "The ~Distracter~ came to you last night! You destroyed her instead !" }, "avoidHax": [ "kill" ], "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "demonic_kefka", "hide": true, "translation": "Demonic Kefka", "side": "mafia2", "info": "Can kill one person during the night. Cannot be detected by spies. Kills any distractors. ~Sided~", "help": "A short-tempered, maniacal, and highly destructive being with sociopathic tendencies. You love to go out and kill, outspeeding all bodyguards and evading the watchful eyes of spies. If anyone dare get in the way of your /kill, they will meet their demise instead. You have made an alliance with Kuja, so you can not kill him if you try to target him. Dance mad and kill everyone in your path!", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "hide": true, "priority": "variable:demonicPriorityKillPrio" } }, "distract": { "mode": "ChangeTarget", "hookermsg": "You tried to distract Kefka (how foolish...), you were killed instead !", "msg": "The ~Distracter~ came to you last night! You destroyed her instead !" }, "avoidHax": [ "kill" ], "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "insane_kefka", "hide": true, "translation": "Insane Kefka", "side": "mafia3", "info": "Can kill one person during the night. Cannot be detected by spies. Kills any distractors. ~Sided~", "help": "A short-tempered, maniacal, and highly destructive being with sociopathic tendencies. You love to go out and kill, outspeeding all bodyguards and evading the watchful eyes of spies. If anyone dare get in the way of your /kill, they will meet their demise instead. You have made an alliance with Kuja, so you can not kill him if you try to target him. Dance mad and kill everyone in your path!", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "hide": true, "priority": "variable:insanePriorityKillPrio" } }, "distract": { "mode": "ChangeTarget", "hookermsg": "You tried to distract Kefka (how foolish...), you were killed instead !", "msg": "The ~Distracter~ came to you last night! You destroyed her instead !" }, "avoidHax": [ "kill" ], "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "bewitched_armored", "infoName": "Armored Titan", "translation": "Bewitched Armored Titan", "side": "mafia1", "help": "A special Titan form, you stand 15 meters tall and first appeared during the breach of Wall Maria. As such, you evade nightkills and can /kill during the night. You will also be inspected as a Recruit.", "info": "Evades nightkills. Can kill one person during the night. Reveals as Vanilla Townie. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "teamTalk": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "broadcast": "team", "hide": true, "broadcastmsg": "Your partner (Armored Titan) has decided to kill ~Target~!", "msg": "It's a Titan. Oh my god, it's a Titan. I'm going to die. I'm actually going to d- SNAP!" } }, "kill": { "mode": "ignore" }, "inspect": { "revealAs": "villager" } } }, { "role": "demonic_armored", "hide": true, "translation": "Demonic Armored Titan", "side": "mafia2", "help": "A special Titan form, you stand 15 meters tall and first appeared during the breach of Wall Maria. As such, you evade nightkills and can /kill during the night. You will also be inspected as a Recruit.", "info": "Evades nightkills. Can kill one person during the night. Reveals as Vanilla Townie. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "teamTalk": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "broadcast": "team", "hide": true, "broadcastmsg": "Your partner (Armored Titan) has decided to kill ~Target~!", "msg": "It's a Titan. Oh my god, it's a Titan. I'm going to die. I'm actually going to d- SNAP!" } }, "kill": { "mode": "ignore" }, "inspect": { "revealAs": "villager" } } }, { "role": "insane_armored", "hide": true, "translation": "Insane Armored Titan", "side": "mafia3", "help": "A special Titan form, you stand 15 meters tall and first appeared during the breach of Wall Maria. As such, you evade nightkills and can /kill during the night. You will also be inspected as a Recruit.", "info": "Evades nightkills. Can kill one person during the night. Reveals as Vanilla Townie sided with Village. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "teamTalk": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "broadcast": "team", "hide": true, "broadcastmsg": "Your partner (Armored Titan) has decided to kill ~Target~!", "msg": "It's a Titan. Oh my god, it's a Titan. I'm going to die. I'm actually going to d- SNAP!" } }, "kill": { "mode": "ignore" }, "inspect": { "revealAs": "villager", "seenSide": "village" } } }, { "role": "bewitched_laser", "infoName": "Laser Gun", "translation": "Bewitched Laser Gun", "side": "mafia1", "help": "Technologically advanced, you can kill one person by typing /kill [name] during the night. You can kill another person by typing /laser [name] every 2 nights (this will bypass most protections). Your vote counts as +2. ", "info": "Can kill one person during the night. Can laser (kill that ignores protection) one person every 2 nights. Vote counts as 2. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "hide": true, "priority": "variable:bewitchedKillPrio" }, "laser": { "command": "kill", "target": "AnyButTeam", "common": "Self", "priority": "variable:bewitchedPriorityKillPrio", "hide": true, "recharge": 2 } }, "startup": "team-reveal-with-roles", "preventTeamvote": true, "teamTalk": true, "vote": 2 } }, { "role": "demonic_laser", "hide": true, "translation": "Demonic Laser Gun", "side": "mafia2", "help": "Technologically advanced, you can kill one person by typing /kill [name] during the night. You can kill another person by typing /laser [name] every 2 nights (this will bypass most protections). Your vote counts as +2. ", "info": "Can kill one person during the night. Can laser (kill that ignores protection) one person every 2 nights. Vote counts as 2. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "hide": true, "priority": "variable:demonicKillPrio" }, "laser": { "command": "kill", "target": "AnyButTeam", "common": "Self", "priority": "variable:demonicPriorityKillPrio", "hide": true, "recharge": 2 } }, "startup": "team-reveal-with-roles", "preventTeamvote": true, "teamTalk": true, "vote": 2 } }, { "role": "insane_laser", "hide": true, "translation": "Insane Laser Gun", "side": "mafia3", "help": "Technologically advanced, you can kill one person by typing /kill [name] during the night. You can kill another person by typing /laser [name] every 2 nights (this will bypass most protections). Your vote counts as +2. ", "info": "Can kill one person during the night. Can laser (kill that ignores protection) one person every 2 nights. Vote counts as 2. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "hide": true, "priority": "variable:demonicKillPrio" }, "laser": { "command": "kill", "target": "AnyButTeam", "common": "Self", "hide": true, "priority": "variable:insanePriorityKillPrio", "recharge": 2 } }, "startup": "team-reveal-with-roles", "preventTeamvote": true, "teamTalk": true, "vote": 2 } }, { "role": "bewitched_itachi", "translation": "Bewitched Itachi", "side": "mafia1", "infoName": "Itachi", "help": "You single-handedly assassinated everyone in your clan, except for your brother, Sasuke. Ever since that night, you have been a rogue ninja, capable of performing many genjutsus, one of which allows you to counter all daykills (no command needed). You eventually joined the Akatsuki for the sake of finding the power within the nine-tailed fox (Naruto). You share a /kill at night with your partner. Your access to genjutsu allows you to also /poison once a game, /distract once a game, and /inspect every night. Lastly, you have a 30% chance to evade nightkills as well as a small chance who discover who the nightkillers are.", "info": "Can kill one person during the night. Can inspect one person during the night. Can distract one person during the night once a game. Can poison one person during the night once per game. Small chance to identify nightkillers. Has a 30% chance to evade nightkills. Counters all daykills. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "hax": { "kill": { "revealPlayer": 0.2 } }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "broadcast": "team", "msg": "±Itachi: Tsukuyomi!", "hide": true }, "poison": { "target": "AnyButTeam", "common": "Self", "priority": "variable:poisonPrio", "hide": true, "broadcast": "team", "poisonDeadMessage": "Itachi can only poison once, and you were his victim.", "charges": 1 }, "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:bewitchedPLPrio", "hide": true, "broadcast": "team", "distractmsg": "You were tormented for what felt like 72 hours. You regain conciousness the next day, but at the expense of being unable to perform any of your actions last night.", "teammsg": "You were unable to do anything, as you spent the entire night trying to wake up your suddenly traumatized partner.", "charges": 1 }, "inspect": { "target": "AnyButTeam", "common": "Self", "priority": "variable:inspectPrio", "hide": true, "broadcast": "team" } }, "kill": { "mode": { "evadeChance": 0.3 } }, "teamTalk": true, "daykill": "revenge", "daykillrevengemsg": "~Target~ tried to attack Itachi, but ended up caught in his Tsukuyomi and was subsequently killed with ease." } }, { "role": "demonic_itachi", "translation": "Demonic Itachi", "side": "mafia2", "hide": true, "help": "You single-handedly assassinated everyone in your clan, except for your brother, Sasuke. Ever since that night, you have been a rogue ninja, capable of performing many genjutsus, one of which allows you to counter all daykills (no command needed). You eventually joined the Akatsuki for the sake of finding the power within the nine-tailed fox (Naruto). You share a /kill at night with your partner. Your access to genjutsu allows you to also /poison once a game, /distract once a game, and /inspect every night. Lastly, you have a 30% chance to evade nightkills as well as a small chance who discover who the nightkillers are.", "info": "Can kill one person during the night. Can inspect one person during the night. Can distract one person during the night once a game. Can poison one person during the night once per game. Small chance to identify nightkillers. Has a 30% chance to evade nightkills. Counters all daykills. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "hax": { "kill": { "revealPlayer": 0.2 } }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "broadcast": "team", "msg": "±Itachi: Tsukuyomi!", "hide": true }, "poison": { "target": "AnyButTeam", "common": "Self", "priority": "variable:poisonPrio", "hide": true, "broadcast": "team", "poisonDeadMessage": "Itachi can only poison once, and you were his victim.", "charges": 1 }, "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:demonicPLPrio", "hide": true, "broadcast": "team", "distractmsg": "You were tormented for what felt like 72 hours. You regain conciousness the next day, but at the expense of being unable to perform any of your actions last night.", "teammsg": "You were unable to do anything, as you spent the entire night trying to wake up your suddenly traumatized partner.", "charges": 1 }, "inspect": { "target": "AnyButTeam", "common": "Self", "priority": "variable:inspectPrio", "hide": true, "broadcast": "team" } }, "kill": { "mode": { "evadeChance": 0.3 } }, "teamTalk": true, "daykill": "revenge", "daykillrevengemsg": "~Target~ tried to attack Itachi, but ended up caught in his Tsukuyomi and was subsequently killed with ease." } }, { "role": "insane_itachi", "translation": "Insane Itachi", "side": "mafia3", "hide": true, "help": "You single-handedly assassinated everyone in your clan, except for your brother, Sasuke. Ever since that night, you have been a rogue ninja, capable of performing many genjutsus, one of which allows you to counter all daykills (no command needed). You eventually joined the Akatsuki for the sake of finding the power within the nine-tailed fox (Naruto). You share a /kill at night with your partner. Your access to genjutsu allows you to also /poison once a game, /distract once a game, and /inspect every night. Lastly, you have a 30% chance to evade nightkills as well as a small chance who discover who the nightkillers are.", "info": "Can kill one person during the night. Can inspect one person during the night. Can distract one person during the night once a game. Can poison one person during the night once per game. Small chance to identify nightkillers. Has a 30% chance to evade nightkills. Counters all daykills. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "hax": { "kill": { "revealPlayer": 0.2 } }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "broadcast": "team", "msg": "±Itachi: Tsukuyomi!", "hide": true }, "poison": { "target": "AnyButTeam", "common": "Self", "priority": "variable:poisonPrio", "hide": true, "broadcast": "team", "poisonDeadMessage": "Itachi can only poison once, and you were his victim.", "charges": 1 }, "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:insanePLPrio", "hide": true, "broadcast": "team", "distractmsg": "You were tormented for what felt like 72 hours. You regain conciousness the next day, but at the expense of being unable to perform any of your actions last night.", "teammsg": "You were unable to do anything, as you spent the entire night trying to wake up your suddenly traumatized partner.", "charges": 1 }, "inspect": { "target": "AnyButTeam", "common": "Self", "hide": true, "priority": "variable:inspectPrio", "broadcast": "team" } }, "kill": { "mode": { "evadeChance": 0.3 } }, "teamTalk": true, "daykill": "revenge", "daykillrevengemsg": "~Target~ tried to attack Itachi, but ended up caught in his Tsukuyomi and was subsequently killed with ease." } }, { "role": "bewitched_temari", "infoName": "Temari", "translation": "Bewitched Temari", "side": "mafia1", "help": "As a master of creating powerful wind jutsus using your 3 large fans, you are able to stop an enemy in its tracks using /distract. You also share a /kill with your team. You ignore all stalks and you have a 25% chance to evade daykills!", "info": "Can kill one person during the night. Can distract one person during the night. Ignores stalk. Has a 25% chance to evade daykills. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "hide": true, "broadcast": "team", "msg": "You were decimated by Temari's Cutting Whirlwind technique.", "hide": true }, "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:bewitchedPLPrio", "hide": true, "distractmsg": "A fierce wind suddenly stopped you right in your tracks! You were unable to perform any of your actions.", "teammsg": "It seems like your partner got caught up in a massive gust. You spent the entire night making sure they were all right, and thus didn't perform any of your actions.", "broadcast": "team" } }, "stalk": { "mode": "noVisit" }, "daykill": { "mode": { "evadeChance": 0.25 } }, "teamTalk": true } }, { "role": "demonic_temari", "hide": true, "translation": "Demonic Temari", "side": "mafia2", "help": "As a master of creating powerful wind jutsus using your 3 large fans, you are able to stop an enemy in its tracks using /distract. You also share a /kill with your team. You ignore all stalks and you have a 25% chance to evade daykills!", "info": "Can kill one person during the night. Can distract one person during the night. Ignores stalk. Has a 25% chance to evade daykills. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "hide": true, "broadcast": "team", "msg": "You were decimated by Temari's Cutting Whirlwind technique.", "hide": true }, "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:demonicPLPrio", "hide": true, "distractmsg": "A fierce wind suddenly stopped you right in your tracks! You were unable to perform any of your actions.", "teammsg": "It seems like your partner got caught up in a massive gust. You spent the entire night making sure they were all right, and thus didn't perform any of your actions.", "broadcast": "team" } }, "stalk": { "mode": "noVisit" }, "daykill": { "mode": { "evadeChance": 0.25 } }, "teamTalk": true } }, { "role": "insane_temari", "hide": true, "translation": "Insane Temari", "side": "mafia3", "help": "As a master of creating powerful wind jutsus using your 3 large fans, you are able to stop an enemy in its tracks using /distract. You also share a /kill with your team. You ignore all stalks and you have a 25% chance to evade daykills!", "info": "Can kill one person during the night. Can distract one person during the night. Ignores stalk. Has a 25% chance to evade daykills. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "hide": true, "broadcast": "team", "msg": "You were decimated by Temari's Cutting Whirlwind technique.", "hide": true }, "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:insanePLPrio", "hide": true, "distractmsg": "A fierce wind suddenly stopped you right in your tracks! You were unable to perform any of your actions.", "teammsg": "It seems like your partner got caught up in a massive gust. You spent the entire night making sure they were all right, and thus didn't perform any of your actions.", "broadcast": "team" } }, "stalk": { "mode": "noVisit" }, "daykill": { "mode": { "evadeChance": 0.25 } }, "teamTalk": true } }, { "role": "bewitched_ultimecia", "infoName": "Ultimecia", "translation": "Bewitched Ultimecia", "side": "mafia1", "info": "Can poison 2 persons during the night. Vote counts as 4. ~Sided~", "help": "You are Ultimecia. Time shall compress...All existence will be denied...forever. Your dark magics allow you to seal up to 2 players every night with /poison: they will die at the end of the following night. Spacial compression also greatly increases your voting capabilities: your vote counts as 4. ", "actions" : { "dummy3": "variable:changetohitomi", "night": { "poison": { "target": "AnyButTeam", "common": "Team", "priority": "variable:poisonPrio", "hide": true, "broadcast": "team", "limit": 2 } }, "teamUtilities": true, "vote": 4 } }, { "role": "demonic_ultimecia", "hide": true, "translation": "Demonic Ultimecia", "side": "mafia2", "info": "Can poison 2 persons during the night. Vote counts as 4. ~Sided~", "help": "You are Ultimecia. Time shall compress...All existence will be denied...forever. Your dark magics allow you to seal up to 2 players every night with /poison: they will die at the end of the following night. Spacial compression also greatly increases your voting capabilities: your vote counts as 4. ", "actions" : { "dummy3": "variable:changetohitomi", "night": { "poison": { "target": "AnyButTeam", "common": "Team", "priority": "variable:poisonPrio", "hide": true, "broadcast": "team", "limit": 2 } }, "teamUtilities": true, "vote": 4 } }, { "role": "insane_ultimecia", "hide": true, "translation": "Insane Ultimecia", "side": "mafia3", "info": "Can poison 2 persons during the night. Vote counts as 4. ~Sided~", "help": "You are Ultimecia. Time shall compress...All existence will be denied...forever. Your dark magics allow you to seal up to 2 players every night with /poison: they will die at the end of the following night. Spacial compression also greatly increases your voting capabilities: your vote counts as 4. ", "actions" : { "dummy3": "variable:changetohitomi", "night": { "poison": { "target": "AnyButTeam", "common": "Team", "priority": "variable:poisonPrio", "hide": true, "broadcast": "team", "limit": 2 } }, "teamUtilities": true, "vote": 4 } }, { "role": "bewitched_ufo", "translation": "Bewitched UFO", "side": "mafia1", "infoName": "UFO", "help": "You are the means of transportation for the aliens! While you can't kill at night, you are able to abduct someone using /transport during the day to get rid of them! This won't reveal you either! Your sturdy structure prevents you from being poisoned and you are able to survive one nightkill!", "info": "Can transport (kill) one person during the day (user is not revealed). Can't be poisoned. Evades 1 nightkill.", "actions": { "standby": { "transport": { "command": "kill", "msg": "Look at everyone in panic and turmoil! This is the perfect time to /transport someone to remove them! This won't reveal you, so you are safe to do this every day!", "target": "AnyButTeam", "killmsg": "A UFO has been spotted! Everyone watches in awe as it swoops down towards ~Target~, and sucks them in before flying off, never to be seen again." } }, "poison": { "mode": "ignore" }, "convert": { "mode": "ignore" }, "kill": { "mode": { "evadeCharges": 1 }, "evadechargemsg": "Your sturdy structure allowed you to survive an attack!", "msg": "Your target appears to be quite sturdy. It looks like you will need to hit them one more time to bring them down." }, "startup": "team-reveal-with-roles", "preventTeamvote": true, "teamTalk": true } }, { "role": "demonic_ufo", "translation": "Demonic UFO", "side": "mafia2", "hide": true, "help": "You are the means of transportation for the aliens! While you can't kill at night, you are able to abduct someone using /transport during the day to get rid of them! This won't reveal you either! Your sturdy structure prevents you from being poisoned and you are able to survive one nightkill!", "info": "Can transport (kill) one person during the day (user is not revealed). Can't be poisoned. Evades 1 nightkill. Sided with the Aliens.", "actions": { "standby": { "transport": { "command": "kill", "msg": "Look at everyone in panic and turmoil! This is the perfect time to /transport someone to remove them! This won't reveal you, so you are safe to do this every day!", "target": "AnyButTeam", "killmsg": "A UFO has been spotted! Everyone watches in awe as it swoops down towards ~Target~, and sucks them in before flying off, never to be seen again." } }, "poison": { "mode": "ignore" }, "convert": { "mode": "ignore" }, "kill": { "mode": { "evadeCharges": 1 }, "evadechargemsg": "Your sturdy structure allowed you to survive an attack!", "msg": "Your target appears to be quite sturdy. It looks like you will need to hit them one more time to bring them down." }, "startup": "team-reveal-with-roles", "preventTeamvote": true, "teamTalk": true } }, { "role": "insane_ufo", "translation": "Insane UFO", "side": "mafia3", "hide": true, "help": "You are the means of transportation for the aliens! While you can't kill at night, you are able to abduct someone using /transport during the day to get rid of them! This won't reveal you either! Your sturdy structure prevents you from being poisoned and you are able to survive one nightkill!", "info": "Can transport (kill) one person during the day (user is not revealed). Can't be poisoned. Evades 1 nightkill. Sided with the Aliens.", "actions": { "standby": { "transport": { "command": "kill", "msg": "Look at everyone in panic and turmoil! This is the perfect time to /transport someone to remove them! This won't reveal you, so you are safe to do this every day!", "target": "AnyButTeam", "killmsg": "A UFO has been spotted! Everyone watches in awe as it swoops down towards ~Target~, and sucks them in before flying off, never to be seen again." } }, "poison": { "mode": "ignore" }, "convert": { "mode": "ignore" }, "kill": { "mode": { "evadeCharges": 1 }, "evadechargemsg": "Your sturdy structure allowed you to survive an attack!", "msg": "Your target appears to be quite sturdy. It looks like you will need to hit them one more time to bring them down." }, "startup": "team-reveal-with-roles", "preventTeamvote": true, "teamTalk": true } }, { "role": "bewitched_sparrow", "infoName": "Jack Sparrow", "translation": "Bewitched Jack Sparrow", "side": "mafia1", "help": "Captain, CAPTAIN Jack Sparrow!! They need to fix the bloody roles list. In the meantime, /Kill the welp that try to capture the infamous Captain you are! You also carry a pistol carrying with a single shot, so you can /Shoot the one person you want to dead the most during the day! And of course, if you do happen to get caught by the Navy, you can conjure up some brilliant scheme to escape the gallows at least once!", "info": "Can kill. Escapes a single lynch. Evades a single daykill. Ignores Distractors after being lynched. Has a single daykill. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "daykill": { "mode": { "evadeCharges": 1 } }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "hide": true, "broadcast": "team", "broadcastmsg": "±Jack Sparrow: Ready the cannons, me lads. Let's sink ~Target~'s vessel." } }, "standby": { "shoot": { "command": "kill", "target": "AnyButSelf", "msg": "You have one bullet to /Shoot someone during the day. Do not waste it!", "charges": 1, "killmsg": "±Jack Sparrow: Ten years I've carried this pistol with only a single bullet. Just so that I could kill ~Target~." } }, "lynch": { "convertTo": "bewitched_sparrow2", "convertmsg": "±Jack Sparrow: \"Gentlemen, ladies, I am ~Self~, and this will be the day that you will always remember as the day that you almost caught Captain Jack Sparrow!!\"" }, "teamTalk": true, "preventTeamvote": true, "startup": "team-reveal-with-roles" } }, { "role": "bewitched_sparrow2", "translation": "Bewitched Jack Sparrow", "side": "mafia1", "help": "Have you forgot something very important? I'm Captain Jack Sparrow! Well, they'll not be making the same mistake twice, so it's best to avoid the gallows at all costs from this point on! Continue to /Kill your enemies!", "hide": true, "actions" : { "dummy3": "variable:changetohitomi", "daykill": { "mode": { "evadeCharges": "*" } }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "hide": true, "broadcast": "team", "broadcastmsg": "±Jack Sparrow: Ready the cannons, me lads. Let's sink ~Target~'s vessel." } }, "standby": { "shoot": { "command": "kill", "target": "AnyButSelf", "msg": "You have one bullet to /Shoot someone during the day. Do not waste it!", "killmsg": "±Jack Sparrow: Ten years I've carried this pistol with only a single bullet. Just so that I could kill ~Target~." } }, "distract": { "mode": "ignore", "msg": "The one who did the distracting was the one who was not distracted while the distracted one tried to distract them!" }, "teamTalk": true, "preventTeamvote": true, "startup": "team-reveal-with-roles" } }, { "role": "demonic_sparrow", "hide": true, "translation": "Demonic Jack Sparrow", "side": "mafia2", "help": "Captain, CAPTAIN Jack Sparrow!! They need to fix the bloody roles list. In the meantime, /Kill the welp that try to capture the infamous Captain you are! You also carry a pistol carrying with a single shot, so you can /Shoot the one person you want to dead the most during the day! And of course, if you do happen to get caught by the Navy, you can conjure up some brilliant scheme to escape the gallows at least once!", "info": "Can kill. Escapes a single lynch. Evades a single daykill. Ignores Distractors after being lynched. Has a single daykill. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "daykill": { "mode": { "evadeCharges": 1 } }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "hide": true, "broadcast": "team", "broadcastmsg": "±Jack Sparrow: Ready the cannons, me lads. Let's sink ~Target~'s vessel." } }, "standby": { "shoot": { "command": "kill", "target": "AnyButSelf", "msg": "You have one bullet to /Shoot someone during the day. Do not waste it!", "charges": 1, "killmsg": "±Jack Sparrow: Ten years I've carried this pistol with only a single bullet. Just so that I could kill ~Target~." } }, "lynch": { "convertTo": "demonic_sparrow2", "convertmsg": "±Jack Sparrow: \"Gentlemen, ladies, I am ~Self~, and this will be the day that you will always remember as the day that you almost caught Captain Jack Sparrow!!\"" }, "teamTalk": true, "preventTeamvote": true, "startup": "team-reveal-with-roles" } }, { "role": "demonic_sparrow2", "translation": "Demonic Jack Sparrow", "side": "mafia2", "help": "Have you forgot something very important? I'm Captain Jack Sparrow! Well, they'll not be making the same mistake twice, so it's best to avoid the gallows at all costs from this point on! Continue to /Kill your enemies!", "hide": true, "actions" : { "dummy3": "variable:changetohitomi", "daykill": { "mode": { "evadeCharges": "*" } }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "hide": true, "broadcast": "team", "broadcastmsg": "±Jack Sparrow: Ready the cannons, me lads. Let's sink ~Target~'s vessel." } }, "standby": { "shoot": { "command": "kill", "target": "AnyButSelf", "msg": "You have one bullet to /Shoot someone during the day. Do not waste it!", "killmsg": "±Jack Sparrow: Ten years I've carried this pistol with only a single bullet. Just so that I could kill ~Target~." } }, "distract": { "mode": "ignore", "msg": "The one who did the distracting was the one who was not distracted while the distracted one tried to distract them!" }, "teamTalk": true, "preventTeamvote": true, "startup": "team-reveal-with-roles" } }, { "role": "insane_sparrow", "hide": true, "translation": "Insane Jack Sparrow", "side": "mafia3", "help": "Captain, CAPTAIN Jack Sparrow!! They need to fix the bloody roles list. In the meantime, /Kill the welp that try to capture the infamous Captain you are! You also carry a pistol carrying with a single shot, so you can /Shoot the one person you want to dead the most during the day! And of course, if you do happen to get caught by the Navy, you can conjure up some brilliant scheme to escape the gallows at least once!", "info": "Can kill. Escapes a single lynch. Evades a single daykill. Ignores Distractors after being lynched. Has a single daykill. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "daykill": { "mode": { "evadeCharges": 1 } }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "hide": true, "broadcast": "team", "broadcastmsg": "±Jack Sparrow: Ready the cannons, me lads. Let's sink ~Target~'s vessel." } }, "standby": { "shoot": { "command": "kill", "target": "AnyButSelf", "msg": "You have one bullet to /Shoot someone during the day. Do not waste it!", "charges": 1, "killmsg": "±Jack Sparrow: Ten years I've carried this pistol with only a single bullet. Just so that I could kill ~Target~." } }, "lynch": { "convertTo": "bewitched_sparrow2", "convertmsg": "±Jack Sparrow: \"Gentlemen, ladies, I am ~Self~, and this will be the day that you will always remember as the day that you almost caught Captain Jack Sparrow!!\"" }, "teamTalk": true, "preventTeamvote": true, "startup": "team-reveal-with-roles" } }, { "role": "insane_sparrow2", "translation": "Insane Jack Sparrow", "side": "mafia3", "help": "Have you forgot something very important? I'm Captain Jack Sparrow! Well, they'll not be making the same mistake twice, so it's best to avoid the gallows at all costs from this point on! Continue to /Kill your enemies!", "hide": true, "actions" : { "dummy3": "variable:changetohitomi", "daykill": { "mode": { "evadeCharges": "*" } }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "hide": true, "broadcast": "team", "broadcastmsg": "±Jack Sparrow: Ready the cannons, me lads. Let's sink ~Target~'s vessel." } }, "standby": { "shoot": { "command": "kill", "target": "AnyButSelf", "msg": "You have one bullet to /Shoot someone during the day. Do not waste it!", "killmsg": "±Jack Sparrow: Ten years I've carried this pistol with only a single bullet. Just so that I could kill ~Target~." } }, "distract": { "mode": "ignore", "msg": "The one who did the distracting was the one who was not distracted while the distracted one tried to distract them!" }, "teamTalk": true, "preventTeamvote": true, "startup": "team-reveal-with-roles" } }, { "role": "bewitched_limstella", "translation": "Bewitched Limstella", "side": "mafia1", "infoName": "Limstella", "startupmsg": "You are ~Role~!", "help": "The strongest and most beautiful of morphs at Nergal's command, you are a master of magic. You can use this magic to /kill one person every night. Elemental magics grant you the ability to /distract an opponent, rendering them unable to take action for the night. As you are not alive, you cannot be poisoned.", "info": "Can kill one person during the night. Can distract one person during the night. Immune to poison.", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "updateTeam": true, "night": { "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:bewitchedPLPrio", "hide": true, "broadcast": "team", "distractmsg": "Mystical anima magics have bound you in place. You were unable to move.", "teammsg": "Mystical anima magics have bound your teammate in place. You spent all night trying to free them." }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "hide": true, "broadcast": "team", "msg": "±Tactician: A woman in a long dress shouts FIMBULVETR! You have no idea what's happening until you freeze to death." } }, "poison": { "mode": "ignore" }, "teamTalk": true } }, { "role": "demonic_limstella", "translation": "Demonic Limstella", "side": "mafia2", "hide": true, "startupmsg": "You are ~Role~!", "help": "The strongest and most beautiful of morphs at Nergal's command, you are a master of magic. You can use this magic to /kill one person every night. Elemental magics grant you the ability to /distract an opponent, rendering them unable to take action for the night. As you are not alive, you cannot be poisoned.", "info": "Can kill one person during the night. Can distract one person during the night. Immune to poison. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "updateTeam": true, "night": { "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:demonicPLPrio", "broadcast": "team", "hide": true, "distractmsg": "Mystical anima magics have bound you in place. You were unable to move.", "teammsg": "Mystical anima magics have bound your teammate in place. You spent all night trying to free them." }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "hide": true, "broadcast": "team", "msg": "±Tactician: A woman in a long dress shouts FIMBULVETR! You have no idea what's happening until you freeze to death." } }, "poison": { "mode": "ignore" }, "teamTalk": true } }, { "role": "insane_limstella", "translation": "Insane Limstella", "side": "mafia3", "hide": true, "startupmsg": "You are ~Role~!", "help": "The strongest and most beautiful of morphs at Nergal's command, you are a master of magic. You can use this magic to /kill one person every night. Elemental magics grant you the ability to /distract an opponent, rendering them unable to take action for the night. As you are not alive, you cannot be poisoned.", "info": "Can kill one person during the night. Can distract one person during the night. Immune to poison. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "updateTeam": true, "night": { "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:insanePLPrio", "hide": true, "broadcast": "team", "distractmsg": "Mystical anima magics have bound you in place. You were unable to move.", "teammsg": "Mystical anima magics have bound your teammate in place. You spent all night trying to free them." }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "hide": true, "broadcast": "team", "msg": "±Tactician: A woman in a long dress shouts FIMBULVETR! You have no idea what's happening until you freeze to death." } }, "poison": { "mode": "ignore" }, "teamTalk": true } }, { "role": "bewitched_nergal", "translation": "Bewitched Nergal", "side": "mafia1", "infoName": "Nergal", "startupmsg": "You are ~Role~!", "help": "You're the dark druid, Nergal. You've sought to start this war to collect the powerful life energies of strong warriors! You've mastered the ability to steal life energy and every night you are able to /morph any unit into a Nameless Morph to join your army, but you only have the power to do this twice. You are also able to /kill one person during the night using basic dark magic as well. Plunge the world into darkness!", "info": "Can morph one person every night, twice per game. Can kill one person during the night. Kills all Nameless Morphs on death or lynch.", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "night": { "morph": { "command": "convert", "target": "AnyButTeam", "common": "Self", "priority": "variable:nergalMorphPrio", "broadcast": "team", "charges": 2, "hide": true, "newRole": "bewitched_morph", "convertmsg": "~Old~ has been drained of life energy and turned into a Bewitched Nameless Morph!", "silent": false }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "hide": true, "broadcast": "team", "msg": "±Nergal: 'Tremble and despair!'" } }, "onDeath": { "killRoles": [ "bewitched_morph" ], "killmsg": "As Nergal dies, so do all of his converted Morphs (~Target~)!" } } }, { "role": "bewitched_morph", "translation": "Bewitched Nameless Morph", "side": "mafia1", "infoName": "Nameless Morph", "help": "You've been slain and your life force has been stolen! The morph made from your corpse retains your memories and you are still 'alive,' if only in name. Your vote is worthless but you possess a voteshield of -3. You can /shield one person on your team to attempt to protect them from harm, but it won't always work.", "info": "Can shield one person during the night (50% fail chance). Vote of 0. Voteshield of -3. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "updateTeam": true, "night": { "shield": { "target": "AnyButSelf", "common": "Self", "priority": "variable:protectPrio", "broadcast": "team", "failChance": 0.5, "hide": true, "shieldActions": [ "distract", "kill", "poison", "stalk", "inspect", "bind", "luna", "flux" ] } }, "vote": 0, "voteshield": -3, "teamTalk": true } }, { "role": "demonic_nergal", "translation": "Demonc Nergal", "side": "mafia2", "hide": true, "startupmsg": "You are ~Role~!", "help": "You're the dark druid, Nergal. You've sought to start this war to collect the powerful life energies of strong warriors! You've mastered the ability to steal life energy and every night you are able to /morph any unit into a Nameless Morph to join your army, but you only have the power to do this twice. You are also able to /kill one person during the night using basic dark magic as well. Plunge the world into darkness!", "info": "Can morph one person every night, twice per game. Can kill one person during the night. Kills all Nameless Morphs on death or lynch. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "night": { "morph": { "command": "convert", "target": "AnyButTeam", "common": "Self", "priority": "variable:nergalMorphPrio", "broadcast": "team", "charges": 2, "hide": true, "newRole": "demonic_morph", "convertmsg": "~Old~ has been drained of life energy and turned into a Nameless Morph!", "silent": false }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "hide": true, "broadcast": "team", "msg": "±Nergal: 'Tremble and despair!'" } }, "onDeath": { "killRoles": [ "demonic_morph" ], "killmsg": "As Nergal dies, so do all of his converted Morphs (~Target~)!" } } }, { "role": "demonic_morph", "translation": "Demonic Nameless Morph", "side": "mafia2", "hide": true, "help": "You've been slain and your life force has been stolen! The morph made from your corpse retains your memories and you are still 'alive,' if only in name. Your vote is worthless but you possess a voteshield of -3. You can /shield one person on your team to attempt to protect them from harm, but it won't always work.", "info": "Can shield one person during the night (50% fail chance). Vote of 0. Voteshield of -3. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "updateTeam": true, "night": { "shield": { "target": "AnyButSelf", "common": "Self", "priority": "variable:protectPrio", "hide": true, "broadcast": "team", "failChance": 0.5, "shieldActions": [ "distract", "kill", "poison", "stalk", "inspect", "bind", "luna", "flux" ] } }, "vote": 0, "voteshield": -3, "teamTalk": true } }, { "role": "insane_nergal", "translation": "Insane Nergal", "side": "mafia3", "hide": true, "startupmsg": "You are ~Role~!", "help": "You're the dark druid, Nergal. You've sought to start this war to collect the powerful life energies of strong warriors! You've mastered the ability to steal life energy and every night you are able to /morph any unit into a Nameless Morph to join your army, but you only have the power to do this twice. You are also able to /kill one person during the night using basic dark magic as well. Plunge the world into darkness!", "info": "Can morph one person every night, twice per game. Can kill one person during the night. Kills all Nameless Morphs on death or lynch. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "night": { "morph": { "command": "convert", "target": "AnyButTeam", "common": "Self", "priority": "variable:nergalMorphPrio", "hide": true, "broadcast": "team", "charges": 2, "newRole": "insane_morph", "convertmsg": "~Old~ has been drained of life energy and turned into a Nameless Morph!", "silent": false }, "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "hide": true, "broadcast": "team", "msg": "±Nergal: 'Tremble and despair!'" } }, "onDeath": { "killRoles": [ "bewitched_morph" ], "killmsg": "As Nergal dies, so do all of his converted Morphs (~Target~)!" } } }, { "role": "insane_morph", "translation": "Insane Nameless Morph", "side": "mafia3", "hide": true, "help": "You've been slain and your life force has been stolen! The morph made from your corpse retains your memories and you are still 'alive,' if only in name. Your vote is worthless but you possess a voteshield of -3. You can /shield one person on your team to attempt to protect them from harm, but it won't always work.", "info": "Can shield one person during the night (50% fail chance). Vote of 0. Voteshield of -3. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "startup": "team-reveal-with-roles", "preventTeamvote": true, "updateTeam": true, "night": { "shield": { "target": "AnyButSelf", "common": "Self", "priority": "variable:protectPrio", "hide": true, "broadcast": "team", "failChance": 0.5, "shieldActions": [ "distract", "kill", "poison", "stalk", "inspect", "bind", "luna", "flux" ] } }, "vote": 0, "voteshield": -3, "teamTalk": true } }, { "role": "bewitched_riev", "translation": "Bewitched Riev", "side": "mafia1", "infoName": "Riev", "startupmsg": "You are ~Role~!", "help": "You are Riev, the notorious Blood Beryl and Grado General who helped Lyon control Morva when he was turned into a Draco Zombie. As a ruthless and bloodthirsty Bishop, you are able to /kill someone during the night and /poison, too. Having great power grants you a vote of 2.", "info": "Can poison one person during the night. Can kill one person during the night. Vote of 2.", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "night": { "kill": { "target": "AnyButTeam", "common": "Self", "priority": "variable:bewitchedKillPrio", "broadcast": "team", "hide": true, "msg": "±Tactician: You awaken to a blinding column of light. Riev cackles with delight as you are torn apart by his unholy magic." }, "poison": { "target": "AnyButTeam", "common": "Self", "priority": "variable:poisonPrio", "hide": true, "broadcast": "team" } }, "vote": 2 } }, { "role": "demonic_riev", "translation": "Demonic Riev", "side": "mafia2", "hide": true, "startupmsg": "You are ~Role~!", "help": "You are Riev, the notorious Blood Beryl and Grado General who helped Lyon control Morva when he was turned into a Draco Zombie. As a ruthless and bloodthirsty Bishop, you are able to /kill someone during the night and /poison, too. Having great power grants you a vote of 2.", "info": "Can poison one person during the night. Can kill one person during the night. Vote of 2. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "night": { "kill": { "target": "AnyButTeam", "common": "Self", "priority": "variable:demonicKillPrio", "broadcast": "team", "hide": true, "msg": "±Tactician: You awaken to a blinding column of light. Riev cackles with delight as you are torn apart by his unholy magic." }, "poison": { "target": "AnyButTeam", "common": "Self", "hide": true, "priority": "variable:poisonPrio", "broadcast": "team" } }, "vote": 2 } }, { "role": "insane_riev", "translation": "Insane Riev", "side": "mafia3", "hide": true, "startupmsg": "You are ~Role~!", "help": "You are Riev, the notorious Blood Beryl and Grado General who helped Lyon control Morva when he was turned into a Draco Zombie. As a ruthless and bloodthirsty Bishop, you are able to /kill someone during the night and /poison, too. Having great power grants you a vote of 2.", "info": "Can poison one person during the night. Can kill one person during the night. Vote of 2. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "night": { "kill": { "target": "AnyButTeam", "common": "Self", "priority": "variable:insaneKillPrio", "broadcast": "team", "hide": true, "msg": "±Tactician: You awaken to a blinding column of light. Riev cackles with delight as you are torn apart by his unholy magic." }, "poison": { "target": "AnyButTeam", "common": "Self", "hide": true, "priority": "variable:poisonPrio", "broadcast": "team" } }, "vote": 2 } }, { "role": "bewitched_rottentomato", "infoName": "Rotten Tomato", "translation": "Bewitched Rotten Tomato", "side": "mafia1", "help": "Red and smelly, that is you. Type /Kill to kill someone during the night. Type /Distract to distract them with your smell.", "info": "Can kill one person during the night. Kills shared with rotten tomatoes, rotten passion fruit, and rotten cucumbers. Can distract one person during the night.", "actions" : { "dummy3": "variable:changetohitomi", "teamTalk": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "broadcast": "team", "priority": "variable:bewitchedKillPrio", "hide": true }, "distract": { "target": "AnyButTeam", "common": "Role", "hide": true, "priority": "variable:bewitchedPLPrio", "broadcast": "team" } }, "startup": "team-reveal-with-roles" } }, { "role": "demonic_rottentomato", "hide": true, "translation": "Demonic Rotten Tomato", "side": "mafia2", "help": "Red and smelly, that is you. Type /Kill to kill someone during the night. Type /Distract to distract them with your smell.", "info": "Can kill one person during the night. Kills shared with rotten tomatoes, rotten passion fruit, and rotten cucumbers. Can distract one person during the night. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "broadcast": "team", "priority": "variable:demonicKillPrio", "hide": true }, "distract": { "target": "AnyButTeam", "common": "Role", "hide": true, "priority": "variable:demonicPLPrio", "broadcast": "team" } }, "teamUtilities": true } }, { "role": "insane_rottentomato", "hide": true, "translation": "Insane Rotten Tomato", "side": "mafia3", "help": "Red and smelly, that is you. Type /Kill to kill someone during the night. Type /Distract to distract them with your smell.", "info": "Can kill one person during the night. Kills shared with rotten tomatoes, rotten passion fruit, and rotten cucumbers. Can distract one person during the night. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "broadcast": "team", "priority": "variable:insaneKillPrio", "hide": true }, "distract": { "target": "AnyButTeam", "common": "Role", "hide": true, "priority": "variable:insanePLPrio", "broadcast": "team" } }, "teamUtilities": true } }, { "role": "bewitched_matt", "infoName": "Matt", "translation": "Bewitched Matt", "side": "mafia1", "help": "As violent as Mello, you can /kill during the day and night! While your nightkill is shared with Mello, your daykill can be utilized every other day. Aim carefully! (Hint: Use /tt to talk to your team!)", "info": "Can kill once during the night. Can kill once during the day, every other day. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "hide": true, "broadcast": "team" } }, "standby": { "kill": { "limit": 1, "target": "AnyButTeam", "killmsg": "Matt pulls out a gun and shoots at ~Target~'s chest! Long live the Wammy House!", "recharge": 2 } } } }, { "role": "demonic_matt", "hide": true, "translation": "Demonic Matt", "side": "mafia2", "help": "As violent as Mello, you can /kill during the day and night! While your nightkill is shared with Mello, your daykill can be utilized every other day. Aim carefully! (Hint: Use /tt to talk to your team!)", "info": "Can kill once during the night. Can kill once during the day, every other day. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "hide": true, "broadcast": "team" } }, "standby": { "kill": { "limit": 1, "target": "AnyButTeam", "killmsg": "Matt pulls out a gun and shoots at ~Target~'s chest! Long live the Wammy House!", "recharge": 2 } } } }, { "role": "insane_matt", "hide": true, "translation": "Insane Matt", "side": "mafia3", "help": "As violent as Mello, you can /kill during the day and night! While your nightkill is shared with Mello, your daykill can be utilized every other day. Aim carefully! (Hint: Use /tt to talk to your team!)", "info": "Can kill once during the night. Can kill once during the day, every other day. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "hide": true, "broadcast": "team" } }, "standby": { "kill": { "limit": 1, "target": "AnyButTeam", "killmsg": "Matt pulls out a gun and shoots at ~Target~'s chest! Long live the Wammy House!", "recharge": 2 } } } }, { "role": "bewitched_light", "infoName": "Light Yagami", "translation": "Bewitched Light Yagami", "side": "mafia1", "help": "The brightest student in Japan, you will bring to justice to the world by killing off anyone you deem unworthy! You can /write someone's name in the Death Note to kill them during the day. Use your intelligence to /protect yourself at night! This intelligence also allows you to avoid distracters and watcher and stalkers trying to watch you guard yourself. (Hint: Use /tt to talk to your team!)", "info": "Can kill one person during the day (non-revealing). Ignores distractions. Cannot be seen selfprotecting via stalk or watch. Can selfprotect during the night.", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "stalk": { "mode": "noVisit" }, "distract": { "mode": "ignore", "msg": "Someone tried to distract you, but you are used to girls swooning for you. It didn't phase you." }, "night": { "protect": { "target": "OnlySelf", "common": "Self", "priority": "variable:protectPrio", "hide": true, "noFollow": true } }, "standby": { "write": { "command": "kill", "target": "AnyButTeam", "msg": "You can now kill those who do not believe in your brand of justice with /write [name]", "killmsg": "Light Yagami writes the name of ~Target~ in his Death Note! ~Target~ dies of a heart attack!" } } } }, { "role": "demonic_light", "hide": true, "translation": "Demonic Light Yagami", "side": "mafia2", "help": "The brightest student in Japan, you will bring to justice to the world by killing off anyone you deem unworthy! You can /write someone's name in the Death Note to kill them during the day. Use your intelligence to /protect yourself at night! This intelligence also allows you to avoid distracters and watcher and stalkers trying to watch you guard yourself. (Hint: Use /tt to talk to your team!)", "info": "Can kill one person during the day (non-revealing). Ignores distractions. Cannot be seen selfprotecting via stalk or watch. Can selfprotect during the night. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "stalk": { "mode": "noVisit" }, "distract": { "mode": "ignore", "msg": "Someone tried to distract you, but you are used to girls swooning for you. It didn't phase you." }, "night": { "protect": { "target": "OnlySelf", "common": "Self", "priority": "variable:protectPrio", "hide": true, "noFollow": true } }, "standby": { "write": { "command": "kill", "target": "AnyButTeam", "msg": "You can now kill those who do not believe in your brand of justice with /write [name]", "killmsg": "Light Yagami writes the name of ~Target~ in his Death Note! ~Target~ dies of a heart attack!" } } } }, { "role": "insane_light", "hide": true, "translation": "Insane Light Yagami", "side": "mafia3", "help": "The brightest student in Japan, you will bring to justice to the world by killing off anyone you deem unworthy! You can /write someone's name in the Death Note to kill them during the day. Use your intelligence to /protect yourself at night! This intelligence also allows you to avoid distracters and watcher and stalkers trying to watch you guard yourself. (Hint: Use /tt to talk to your team!)", "info": "Can kill one person during the day (non-revealing). Ignores distractions. Cannot be seen selfprotecting via stalk or watch. Can selfprotect during the night. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "stalk": { "mode": "noVisit" }, "distract": { "mode": "ignore", "msg": "Someone tried to distract you, but you are used to girls swooning for you. It didn't phase you." }, "night": { "protect": { "target": "OnlySelf", "common": "Self", "priority": "variable:protectPrio", "hide": true, "noFollow": true } }, "standby": { "write": { "command": "kill", "target": "AnyButTeam", "msg": "You can now kill those who do not believe in your brand of justice with /write [name]", "killmsg": "Light Yagami writes the name of ~Target~ in his Death Note! ~Target~ dies of a heart attack!" } } } }, { "role": "bewitched_radium", "translation": "Bewitched Radium", "side": "mafia1", "infoName": "Radium", "help": "Atomic symbol Ra. As a radioactive element, you form the corrupted antithesis of the good Inspector, Carbon. Mystify up to two elements into revealing their identity by using /inspect [name]! You can also safeguard teammates using /safeguard [name]; also, your vote has been corrupted to -2. Lastly, you can kill one person during the night with /Kill.", "info": "Can inspect TWO people during the night. Can safeguard ONE person during the night. Can kill ONE person during the night. Low hax on inspect. Vote counts as -2.", "actions": { "night": { "inspect": { "target": "AnyButSelf", "common": "Role", "priority": "variable:inspectPrio", "broadcast": "none", "hide": true, "limit": 2 }, "kill": { "target": "AnyButTeam", "common": "Self", "hide": true, "priority": "variable:bewitchedKillPrio" }, "safeguard": { "target": "AnyButSelf", "common": "Role", "hide": true, "priority": "variable:safeguardPrio", "broadcast": "none" } }, "hax": { "inspect": { "revealPlayer": 0.05 } }, "vote": -2, "startup": "team-reveal-with-roles", "teamTalk": true } }, { "role": "insane_radium", "translation": "Insane Radium", "side": "mafia3", "hide": true, "help": "Atomic symbol Ra. As a radioactive element, you form the corrupted antithesis of the good Inspector, Carbon. Mystify up to two elements into revealing their identity by using /inspect [name]! You can also safeguard teammates using /safeguard [name]; also, your vote has been corrupted to -2. Lastly, you can kill one person during the night with /Kill.", "info": "Can inspect TWO people during the night. Can safeguard ONE person during the night. Can kill ONE person during the night. Low hax on inspect. Vote counts as -2.", "actions": { "night": { "inspect": { "target": "AnyButSelf", "common": "Role", "hide": true, "priority": "variable:inspectPrio", "broadcast": "none", "limit": 2 }, "kill": { "target": "AnyButTeam", "common": "Self", "hide": true, "priority": "variable:insaneKillPrio" }, "safeguard": { "target": "AnyButSelf", "common": "Role", "hide": true, "priority": "variable:safeguardPrio", "broadcast": "none" } }, "hax": { "inspect": { "revealPlayer": 0.05 } }, "vote": -2, "startup": "team-reveal-with-roles", "teamTalk": true } }, { "role": "demonic_radium", "translation": "Demonic Radium", "side": "mafia2", "hide": true, "help": "Atomic symbol Ra. As a radioactive element, you form the corrupted antithesis of the good Inspector, Carbon. Mystify up to two elements into revealing their identity by using /inspect [name]! You can also safeguard teammates using /safeguard [name]; also, your vote has been corrupted to -2. Lastly, you can kill one person during the night with /Kill.", "info": "Can inspect TWO people during the night. Can safeguard ONE person during the night. Can kill ONE person during the night. Low hax on inspect. Vote counts as -2.", "actions": { "night": { "inspect": { "target": "AnyButSelf", "common": "Role", "hide": true, "priority": "variable:inspectPrio", "broadcast": "none", "limit": 2 }, "kill": { "target": "AnyButTeam", "common": "Self", "hide": true, "priority": "variable:demonicKillPrio" }, "safeguard": { "target": "AnyButSelf", "common": "Role", "hide": true, "priority": "variable:safeguardPrio", "broadcast": "none" } }, "hax": { "inspect": { "revealPlayer": 0.05 } }, "vote": -2, "startup": "team-reveal-with-roles", "teamTalk": true } }, { "role": "bewitched_near", "infoName": "Near", "translation": "Bewitched Near", "side": "mafia1", "help": "Your deduction skills, sometimes even better than L's allow to /inspect one person every night, and you can also get hax on who is dying! You also receive a vote of 2.1 due to your adorable hair twirling tendencies! (wait, what?) (Hint: Use /tt to talk to your team!)", "info": "Can inspect one person during the night. Has 2.1 votes. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "vote": 2.1, "night": { "inspect": { "target": "AnyButTeam", "common": "Self", "priority": "variable:inspectPrio", "hide": true, "pierce": true, "broadcast": "team" } }, "hax": { "kill": { "revealTeam": 0.33, "revealPlayer": 0.17 } } } }, { "role": "demonic_near", "hide": true, "translation": "Demonic Near", "side": "mafia2", "help": "Your deduction skills, sometimes even better than L's allow to /inspect one person every night, and you can also get hax on who is dying! You also receive a vote of 2.1 due to your adorable hair twirling tendencies! (wait, what?) (Hint: Use /tt to talk to your team!)", "info": "Can inspect one person during the night. Has 2.1 votes. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "vote": 2.1, "night": { "inspect": { "target": "AnyButTeam", "common": "Self", "priority": "variable:inspectPrio", "hide": true, "pierce": true, "broadcast": "team" } }, "hax": { "kill": { "revealTeam": 0.33, "revealPlayer": 0.17 } } } }, { "role": "insane_near", "hide": true, "translation": "Insane Near", "side": "mafia3", "help": "Your deduction skills, sometimes even better than L's allow to /inspect one person every night, and you can also get hax on who is dying! You also receive a vote of 2.1 due to your adorable hair twirling tendencies! (wait, what?) (Hint: Use /tt to talk to your team!)", "info": "Can inspect one person during the night. Has 2.1 votes. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "vote": 2.1, "night": { "inspect": { "target": "AnyButTeam", "common": "Self", "priority": "variable:inspectPrio", "hide": true, "pierce": true, "broadcast": "team" } }, "hax": { "kill": { "revealTeam": 0.33, "revealPlayer": 0.17 } } } }, { "role": "bewitched_higuchi", "infoName": "Higuchi", "translation": "Bewitched Higuchi", "side": "mafia1", "help": "You are an executive at Yotsuba. Somehow you were able to obtain a Death Note. Your complete disregard for anyone means you can /kill and /kill2 during the night! Your high status means you won't be haxed, you will automatically kill any distracters in your way, and you have a vote of 3.5!", "actions" : { "dummy3": "variable:changetohitomi", "vote": 3.5, "teamUtilities": true, "night": { "kill": { "target": "AnyButSelf", "common": "Team", "hide": true, "priority": "variable:bewitchedKillPrio" }, "kill2": { "command": "kill", "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:bewitchedKillPrio" } }, "distract": { "mode": "ChangeTarget", "hookermsg": "You tried to seduce Higuchi... you were killed instead!", "msg": "~Distracter~ came to you last night! You killed him/her instead!" }, "avoidHax": [ "kill", "kill2" ] } }, { "role": "demonic_higuchi", "hide": true, "translation": "Demonic Higuchi", "side": "mafia2", "help": "You are an executive at Yotsuba. Somehow you were able to obtain a Death Note. Your complete disregard for anyone means you can /kill and /kill2 during the night! Your high status means you won't be haxed, you will automatically kill any distracters in your way, and you have a vote of 3.5!", "actions" : { "dummy3": "variable:changetohitomi", "vote": 3.5, "teamUtilities": true, "night": { "kill": { "target": "AnyButSelf", "common": "Team", "hide": true, "priority": "variable:demonicKillPrio" }, "kill2": { "command": "kill", "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:demonicKillPrio" } }, "distract": { "mode": "ChangeTarget", "hookermsg": "You tried to seduce Higuchi... you were killed instead!", "msg": "~Distracter~ came to you last night! You killed him/her instead!" }, "avoidHax": [ "kill", "kill2" ] } }, { "role": "insane_higuchi", "hide": true, "translation": "Insane Higuchi", "side": "mafia3", "help": "You are an executive at Yotsuba. Somehow you were able to obtain a Death Note. Your complete disregard for anyone means you can /kill and /kill2 during the night! Your high status means you won't be haxed, you will automatically kill any distracters in your way, and you have a vote of 3.5!", "actions" : { "dummy3": "variable:changetohitomi", "vote": 3.5, "teamUtilities": true, "night": { "kill": { "target": "AnyButSelf", "common": "Team", "hide": true, "priority": "variable:insaneKillPrio" }, "kill2": { "command": "kill", "target": "AnyButSelf", "common": "Self", "hide": true, "priority": "variable:insaneKillPrio" } }, "distract": { "mode": "ChangeTarget", "hookermsg": "You tried to seduce Higuchi... you were killed instead!", "msg": "~Distracter~ came to you last night! You killed him/her instead!" }, "avoidHax": [ "kill", "kill2" ] } }, { "role": "bewitched_luna", "translation": "Bewitched Princess Luna", "info": "Can kill at one pony during the night. Can't be nightkilled. Can't be haxed. Vote counts as 2.", "side": "mafia1", "infoName": "Princess Luna", "help": "You are Princess Luna, co-ruler of Equestria with your sister Celestia. You were banished in the moon for a thousand years, and as such, have trouble communicating with your subjects, even when you try to be friendly. You cannot be harmed or discovered at night, and can /kill with your ROYAL CANTERLOT VOICE to silence anypony that dares not listen. Celestia has allocated you only 2 votes, as despite your supposedly equal status, she always HAS to bring up the 'Nightmare Moon' incident. Use /tt to Talk with your teammates.", "actions": { "preventTeamvote": true, "teamTalk": true, "vote": 2, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "broadcast": "team", "hide": true, "broadcastmsg": "±Luna: Sister! It is I, ~Player~. We are going to shout at ~Target~!", "msg": "THOU DARE HATH THE COURAGE TO SPEAK ILL OF PRINCESS LUNA? WE SHALL BANISH THOU FROM EQUESTRIA!", "command": "kill" } }, "avoidHax": ["kill"], "kill": { "mode": "ignore" }, "dummy3": "variable:changetohitomi", "startup": "team-reveal" } }, { "role": "demonic_luna", "translation": "Demonic Princess Luna", "info": "Can kill at one pony during the night. Can't be nightkilled. Can't be haxed. Vote counts as 2.", "hide": true, "side": "mafia2", "help": "You are Princess Luna, co-ruler of Equestria with your sister Celestia. You were banished in the moon for a thousand years, and as such, have trouble communicating with your subjects, even when you try to be friendly. You cannot be harmed or discovered at night, and can /kill with your ROYAL CANTERLOT VOICE to silence anypony that dares not listen. Celestia has allocated you only 2 votes, as despite your supposedly equal status, she always HAS to bring up the 'Nightmare Moon' incident. Use /tt to Talk with your teammates.", "actions": { "preventTeamvote": true, "teamTalk": true, "vote": 2, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "broadcast": "team", "hide": true, "broadcastmsg": "±Luna: Sister! It is I, ~Player~. We are going to shout at ~Target~!", "msg": "THOU DARE HATH THE COURAGE TO SPEAK ILL OF PRINCESS LUNA? WE SHALL BANISH THOU FROM EQUESTRIA!", "command": "kill" } }, "avoidHax": ["kill"], "kill": { "mode": "ignore" }, "dummy3": "variable:changetohitomi", "startup": "team-reveal" } }, { "role": "insane_luna", "translation": "Insane Princess Luna", "info": "Can kill at one pony during the night. Can't be nightkilled. Can't be haxed. Vote counts as 2.", "hide": true, "side": "mafia3", "help": "You are Princess Luna, co-ruler of Equestria with your sister Celestia. You were banished in the moon for a thousand years, and as such, have trouble communicating with your subjects, even when you try to be friendly. You cannot be harmed or discovered at night, and can /kill with your ROYAL CANTERLOT VOICE to silence anypony that dares not listen. Celestia has allocated you only 2 votes, as despite your supposedly equal status, she always HAS to bring up the 'Nightmare Moon' incident. Use /tt to Talk with your teammates.", "actions": { "preventTeamvote": true, "teamTalk": true, "vote": 2, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "broadcast": "team", "hide": true, "broadcastmsg": "±Luna: Sister! It is I, ~Player~. We are going to shout at ~Target~!", "msg": "THOU DARE HATH THE COURAGE TO SPEAK ILL OF PRINCESS LUNA? WE SHALL BANISH THOU FROM EQUESTRIA!", "command": "kill" } }, "avoidHax": ["kill"], "kill": { "mode": "ignore" }, "dummy3": "variable:changetohitomi", "startup": "team-reveal" } }, { "role": "bewitched_ryuk", "infoName": "Ryuk", "translation": "Bewitched Ryuk", "side": "mafia1", "help": "Type /Kill [name] to kill someone! Also, once per game you can use /write [name] to kill someone even if they're protected. Both kills can be used in the same night. You cannot be distracted and, in addition, you avoid the first daykill shot your way! (Hint: Use /tt to talk to your team!)", "info": "Can kill one player at night. Once per game, can kill one player through protections. Cannot be distracted. Can evade one daykill.", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "hide": true, "broadcast": "team" }, "write": { "command": "kill", "target": "AnyButTeam", "common": "Self", "priority": "variable:bewitchedKillPrio", "hide": true, "broadcast": "team", "pierce": true, "charges": 1 } }, "distract": { "mode": "ignore", "msg": "A Distracter came to you last night, but they had no effect on you!" }, "daykill": { "mode": { "evadeCharges": 1 } } } }, { "role": "demonic_ryuk", "hide": true, "translation": "Demonic Ryuk", "side": "mafia2", "help": "Type /Kill [name] to kill someone! Also, once per game you can use /write [name] to kill someone even if they're protected. Both kills can be used in the same night. You cannot be distracted and, in addition, you avoid the first daykill shot your way! (Hint: Use /tt to talk to your team!)", "info": "Can kill one player at night. Once per game, can kill one player through protections. Cannot be distracted. Can evade one daykill. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "hide": true, "broadcast": "team" }, "write": { "command": "kill", "target": "AnyButTeam", "common": "Self", "priority": "variable:demonicKillPrio", "hide": true, "broadcast": "team", "pierce": true, "charges": 1 } }, "distract": { "mode": "ignore", "msg": "A Distracter came to you last night, but they had no effect on you!" }, "daykill": { "mode": { "evadeCharges": 1 } } } }, { "role": "insane_ryuk", "hide": true, "translation": "Insane Ryuk", "side": "mafia3", "help": "Type /Kill [name] to kill someone! Also, once per game you can use /write [name] to kill someone even if they're protected. Both kills can be used in the same night. You cannot be distracted and, in addition, you avoid the first daykill shot your way! (Hint: Use /tt to talk to your team!)", "info": "Can kill one player at night. Once per game, can kill one player through protections. Cannot be distracted. Can evade one daykill. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "teamUtilities": true, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "hide": true, "broadcast": "team" }, "write": { "command": "kill", "target": "AnyButTeam", "common": "Self", "priority": "variable:insaneKillPrio", "hide": true, "broadcast": "team", "pierce": true, "charges": 1 } }, "distract": { "mode": "ignore", "msg": "A Distracter came to you last night, but they had no effect on you!" }, "daykill": { "mode": { "evadeCharges": 1 } } } }, { "role": "bewitched_ganon", "infoName": "Ganondorf", "translation": "Bewitched Ganondorf", "side": "mafia1", "help": "You are the Great King of Evil! You can use /Kill [name] to kill someone and can't be killed yourself by anyone except daykillers! You also can't be distracted!", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "hide": true, "broadcast": "team" } }, "kill": { "mode": "ignore" }, "distract": { "mode": "ignore" }, "avoidHax": [ "kill" ], "teamUtilities": true } }, { "role": "demonic_ganon", "hide": true, "translation": "Demonic Ganondorf", "side": "mafia2", "help": "You are the Great King of Evil! You can use /Kill [name] to kill someone and can't be killed yourself by anyone except daykillers! You also can't be distracted!", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "hide": true, "broadcast": "team" } }, "kill": { "mode": "ignore" }, "distract": { "mode": "ignore" }, "avoidHax": [ "kill" ], "teamUtilities": true } }, { "role": "insane_ganon", "hide": true, "translation": "Insane Ganondorf", "side": "mafia3", "help": "You are the Great King of Evil! You can use /Kill [name] to kill someone and can't be killed yourself by anyone except daykillers! You also can't be distracted!", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "hide": true, "broadcast": "team" } }, "kill": { "mode": "ignore" }, "distract": { "mode": "ignore" }, "avoidHax": [ "kill" ], "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "bewitched_mercury", "infoName": "Mercury", "translation": "Bewitched Mercury", "side": "mafia1", "help": "Atomic Hg. You are a very toxic element trapped as a liquid in thermometers, where children fear you.", "info": "Can poison ONE person during the night. Vote counts as 2. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "poison": { "target": "AnyButTeam", "common": "Team", "priority": "variable:poisonPrio", "hide": true, "broadcast": "team", "limit": 1 } }, "vote": 2, "teamUtilities": true } }, { "role": "demonic_mercury", "hide": true, "translation": "Demonic Mercury", "side": "mafia2", "help": "Atomic Hg. You are a very toxic element trapped as a liquid in thermometers, where children fear you.", "info": "Can poison ONE person during the night. Vote counts as 2. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "poison": { "target": "AnyButTeam", "common": "Team", "priority": "variable:poisonPrio", "hide": true, "broadcast": "team", "limit": 1 } }, "vote": 2, "teamUtilities": true } }, { "role": "insane_mercury", "hide": true, "translation": "Insane Mercury", "side": "mafia3", "help": "Atomic Hg. You are a very toxic element trapped as a liquid in thermometers, where children fear you.", "info": "Can poison ONE person during the night. Vote counts as 2. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "poison": { "target": "AnyButTeam", "common": "Team", "priority": "variable:poisonPrio", "hide": true, "broadcast": "team", "limit": 1 } }, "vote": 2, "teamUtilities": true } }, { "role": "bewitched_uranium", "infoName": "Uranium", "translation": "Bewitched Uranium", "side": "mafia1", "help": "Atomic symbol U. People scorn you because your powerful fission reactions dangerously emit radioactivity. Type /kill [name] to decompose an element during the night! Additionally, you decompose most foolish distractors, and your emanating radioactive aura evades night kills.", "info": "Can kill ONE person during the night. Avoids all nightkills. Low hax on inspect. Kills any distractors. ~Sided~ ", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "command": "kill", "target": "AnyButTeam", "common": "Self", "priority": "variable:bewitchedKillPrio", "hide": true } }, "hax": { "inspect": { "revealPlayer": 0.05 } }, "teamUtilities": true, "distract": { "mode": "ChangeTarget", "hookermsg": "You tried to bond with the radioactive Uranium, but instead you mysteriously decayed!", "msg": "The ~Distracter~ tried to bond with you last night! You corrupted it with your radioactivity instead!" }, "avoidHax": [ "kill" ], "kill": { "mode": "ignore" } } }, { "role": "demonic_uranium", "hide": true, "translation": "Demonic Uranium", "side": "mafia2", "help": "Atomic symbol U. People scorn you because your powerful fission reactions dangerously emit radioactivity. Type /kill [name] to decompose an element during the night! Additionally, you decompose most foolish distractors, and your emanating radioactive aura evades night kills.", "info": "Can kill ONE person during the night. Avoids all nightkills. Low hax on inspect. Kills any distractors. ~Sided~ ", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "command": "kill", "target": "AnyButTeam", "common": "Self", "priority": "variable:demonicKillPrio", "hide": true } }, "hax": { "inspect": { "revealPlayer": 0.05 } }, "teamUtilities": true, "distract": { "mode": "ChangeTarget", "hookermsg": "You tried to bond with the radioactive Uranium, but instead you mysteriously decayed!", "msg": "The ~Distracter~ tried to bond with you last night! You corrupted it with your radioactivity instead!" }, "avoidHax": [ "kill" ], "kill": { "mode": "ignore" } } }, { "role": "insane_uranium", "hide": true, "translation": "Insane Uranium", "side": "mafia3", "help": "Atomic symbol U. People scorn you because your powerful fission reactions dangerously emit radioactivity. Type /kill [name] to decompose an element during the night! Additionally, you decompose most foolish distractors, and your emanating radioactive aura evades night kills.", "info": "Can kill ONE person during the night. Avoids all nightkills. Low hax on inspect. Kills any distractors. ~Sided~ ", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "command": "kill", "target": "AnyButTeam", "common": "Self", "hide": true, "priority": "variable:insaneKillPrio" } }, "hax": { "inspect": { "revealPlayer": 0.05 } }, "teamUtilities": true, "distract": { "mode": "ChangeTarget", "hookermsg": "You tried to bond with the radioactive Uranium, but instead you mysteriously decayed!", "msg": "The ~Distracter~ tried to bond with you last night! You corrupted it with your radioactivity instead!" }, "avoidHax": [ "kill" ], "kill": { "mode": "ignore" } } }, { "role": "bewitched_discord", "translation": "Bewitched Discord", "info": "A powerful being of chaos. Can distract one pony during the night. Can kill one pony during the day. ", "side": "mafia1", "infoName": "Discord", "help": "You are Discord, a powerful and manipulative trickster, part pony, part dragon, all evil. You have returned in hopes of plunging Equestria into chaos, this time, with your Parasprite Legion, and have allied yourself with the Bewitched. You can /kill during the day to claim somepony for the forces of chaos, and /distract during the night with your mischievous antics. Use /tt to Talk with your teammates.", "actions": { "teamTalk": true, "night": { "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:bewitchedPLPrio", "hide": true, "broadcast": "team", "distractmsg": "'Excellent, another pony...' was all you recalled last night. Discord strikes again.", "teammsg": "You spent the entire night resuscitating your teammate from Discord, and was unable to ~Action~ in time." } }, "dummy3": "variable:changetohitomi", "standby": { "kill": { "target": "AnyButTeam", "msg": "What a pleasant day. Looks like just the right time for you to /kill.", "killmsg": "~Target~ gets discorded by the forces of chaos!" } }, "teamUtilities": true } }, { "role": "demonic_discord", "translation": "Demonic Discord", "info": "A powerful being of chaos. Can distract one pony during the night. Can kill one pony during the day. Has a chance of finding Queen Chrysalis. Sided with Discord-Chrysalis Axis.", "side": "mafia2", "hide": true, "help": "You are Discord, a powerful and manipulative trickster, part pony, part dragon, all evil. You have returned in hopes of plunging Equestria into chaos, this time, with your Parasprite Legion, and have allied yourself with the Demonic. You can /kill during the day to claim somepony for the forces of chaos, and /distract during the night with your mischievous antics. Use /tt to Talk with your teammates.", "actions": { "teamTalk": true, "night": { "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:demonicPLPrio", "hide": true, "broadcast": "team", "distractmsg": "'Excellent, another pony...' was all you recalled last night. Discord strikes again.", "teammsg": "You spent the entire night resuscitating your teammate from Discord, and was unable to ~Action~ in time." } }, "dummy3": "variable:changetohitomi", "standby": { "kill": { "target": "AnyButTeam", "msg": "What a pleasant day. Looks like just the right time for you to /kill.", "killmsg": "~Target~ gets discorded by the forces of chaos!" } }, "teamUtilities": true } }, { "role": "insane_discord", "translation": "Insane Discord", "info": "A powerful being of chaos. Can distract one pony during the night. Can kill one pony during the day. Has a chance of finding Queen Chrysalis. Sided with Discord-Chrysalis Axis.", "side": "mafia3", "hide": true, "help": "You are Discord, a powerful and manipulative trickster, part pony, part dragon, all evil. You have returned in hopes of plunging Equestria into chaos, this time, with your Parasprite Legion, and have allied yourself with the Insane. You can /kill during the day to claim somepony for the forces of chaos, and /distract during the night with your mischievous antics. Use /tt to Talk with your teammates.", "actions": { "teamTalk": true, "night": { "distract": { "target": "AnyButTeam", "common": "Self", "priority": "variable:insanePLPrio", "hide": true, "broadcast": "team", "distractmsg": "'Excellent, another pony...' was all you recalled last night. Discord strikes again.", "teammsg": "You spent the entire night resuscitating your teammate from Discord, and was unable to ~Action~ in time." } }, "standby": { "kill": { "target": "AnyButTeam", "msg": "What a pleasant day. Looks like just the right time for you to /kill.", "killmsg": "~Target~ gets discorded by the forces of chaos!" } }, "dummy3": "variable:changetohitomi", "teamUtilities": true } }, { "role": "bewitched_hades", "translation": "Bewitched Hades", "side": "mafia1", "infoName": "Hades", "info": "Can kill one person during the night (shared with team, cannot be haxed). Cannot be nightkilled. Cannot be distracted. Gains an additional vote for every Vanilla Townie that dies.", "help": "You are Hades, ruler of the Underworld and professional soul hoarder! When you're not dealing with that winged nuisance named Pit, you're going around and using your troops to destroy human towns in order to collect souls. In this battle, it's no different! You share a nightkill with your team (but you using it won't get you haxed) and you evade any shots a pathetic opponent shoots at you during the night nor can you be converted. In addition, for every Vanilla Townie that dies, you gain a vote! Gotta greet Pitty on top of a mountain of corpses, right? (Hint: Use /tt to talk to your team!)", "actions" : { "dummy3": "variable:changetohitomi", "night" : { "kill" : { "target" : "AnyButTeam", "common" : "Team", "priority": "variable:bewitchedKillPrio", "hide" : true, "broadcast": "team", "broadcastmsg" : "±Hades: Your teammate ~Player~ (Hades) has decided to kill ~Target~!", "msg": "Something from below grabbed you, dragging you to the Underworld!" } }, "convert": { "mode": "ignore" }, "kill" : { "mode" : "ignore" }, "distract" : { "mode" : "ignore", "msg" : "~Distracter~ came to you last night, but you just laughed it off!" }, "addVote": 1, "avoidHax" : ["kill"], "teamUtilities": true } }, { "role": "demonic_hades", "translation": "Demonic Hades", "side": "mafia2", "hide": true, "info": "Can kill one person during the night (shared with team, cannot be haxed). Cannot be nightkilled. Cannot be distracted. Gains an additional vote for every Vanilla Townie that dies.", "help": "You are Hades, ruler of the Underworld and professional soul hoarder! When you're not dealing with that winged nuisance named Pit, you're going around and using your troops to destroy human towns in order to collect souls. In this battle, it's no different! You share a nightkill with your team (but you using it won't get you haxed) and you evade any shots a pathetic opponent shoots at you during the night nor can you be converted. In addition, for every Vanilla Townie that dies, you gain a vote! Gotta greet Pitty on top of a mountain of corpses, right? (Hint: Use /tt to talk to your team!)", "actions" : { "dummy3": "variable:changetohitomi", "night" : { "kill" : { "target" : "AnyButTeam", "common" : "Team", "priority": "variable:demonicKillPrio", "hide" : true, "broadcast": "team", "broadcastmsg" : "±Hades: Your teammate ~Player~ (Hades) has decided to kill ~Target~!", "msg": "Something from below grabbed you, dragging you to the Underworld!" } }, "convert": { "mode": "ignore" }, "kill" : { "mode" : "ignore" }, "distract" : { "mode" : "ignore", "msg" : "~Distracter~ came to you last night, but you just laughed it off!" }, "addVote": 1, "avoidHax" : ["kill"], "teamUtilities": true } }, { "role": "insane_hades", "translation": "Insane Hades", "side": "mafia3", "hide": true, "info": "Can kill one person during the night (shared with team, cannot be haxed). Cannot be nightkilled. Cannot be distracted. Gains an additional vote for every Vanilla Townie that dies.", "help": "You are Hades, ruler of the Underworld and professional soul hoarder! When you're not dealing with that winged nuisance named Pit, you're going around and using your troops to destroy human towns in order to collect souls. In this battle, it's no different! You share a nightkill with your team (but you using it won't get you haxed) and you evade any shots a pathetic opponent shoots at you during the night nor can you be converted. In addition, for every Vanilla Townie that dies, you gain a vote! Gotta greet Pitty on top of a mountain of corpses, right? (Hint: Use /tt to talk to your team!)", "actions" : { "dummy3": "variable:changetohitomi", "night" : { "kill" : { "target" : "AnyButTeam", "common" : "Team", "priority": "variable:insaneKillPrio", "hide" : true, "broadcast": "team", "broadcastmsg" : "±Hades: Your teammate ~Player~ (Hades) has decided to kill ~Target~!", "msg": "Something from below grabbed you, dragging you to the Underworld!" } }, "convert": { "mode": "ignore" }, "kill" : { "mode" : "ignore" }, "distract" : { "mode" : "ignore", "msg" : "~Distracter~ came to you last night, but you just laughed it off!" }, "addVote": 1, "avoidHax" : ["kill"], "teamUtilities": true } }, { "role": "bewitched_kimblee", "translation": "Bewitched Solf J. Kimblee", "side": "mafia1", "infoName": "Solf J. Kimblee", "info": "Can kill one person during the night. Appears as Vanilla Townie if Inspected. Resists poison by 1 turn. ~Sided~", "help": "Things have gotten rather chaotic, so it's seems your presence is needed to clean things up. Although you were convicted as a War Criminal after the Ishval genocide, you have been released by the higher ups to cause more destruction. Type /Kill [name] to dispose of someone during the Night. You resist poison and appear as a normal Vanilla Townie to any Inspectors. Furthermore, if you succeed in collecting the souls of all the Vanilla Townies, your poison will be reset and you will gain new power!", "actions": { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButSelf", "common": "Self", "common": "Team", "broadcast": "team", "priority": "variable:bewitchedKillPrio" } }, "poison": { "mode": "resistance", "constant": 1 }, "inspect": {"revealAs": "villager", "seenSide": "village"}, "onDeadRoles": { "convertTo": { "bewitched_kimblee2": ["villager"] }, "convertmsg": "±Kimblee: At last... the sacrifice is complete! The Crimson Alchemist (Kimblee) has obtained a Philosopher's Stone and may now kill twice during the day!" } } }, { "role": "bewitched_kimblee2", "translation": "Bewitched Solf J. Kimblee", "side": "mafia1", "infoName": "Solf J. Kimblee", "info": "Gains two non-revealed daykills and no longer inspects as villager. Poison is reset. ~Sided~", "players": "Once all Vanilla Townies die", "help": "That will suffice for a sacrifice... now, unleash the powers of the Stone! You can still use /Kill [name] during the night, and during the day, you can type /Destroy [name] to kill twice! You have also been cured of any poison.", "actions": { "initialCondition": { "clearPoison": true }, "dummy3": "variable:changetohitomi", "poison": { "mode": "resistance", "constant": 1 }, "night": { "kill": { "target": "AnyButSelf", "common": "Self", "common": "Team", "broadcast": "team", "priority": "variable:bewitchedKillPrio" } }, "standby": { "destroy": { "command": "kill", "limit": 2, "target": "AnyButSelf", "msg": "Let's see who has the resolve to destroy... Type /destroy [name] to kill twice!:", "killmsg": "Red bolts of electricity fly through the air as ~Target~ is consumed by a ray of alchemic light!" } } } }, { "role": "demonic_kimblee", "translation": "Demonic Solf J. Kimblee", "side": "mafia1", "hide": true, "info": "Can kill one person during the night. Appears as Vanilla Townie if Inspected. Resists poison by 1 turn. ~Sided~", "help": "Things have gotten rather chaotic, so it's seems your presence is needed to clean things up. Although you were convicted as a War Criminal after the Ishval genocide, you have been released by the higher ups to cause more destruction. Type /Kill [name] to dispose of someone during the Night. You resist poison and appear as a normal Vanilla Townie to any Inspectors. Furthermore, if you succeed in collecting the souls of all the Vanilla Townies, your poison will be reset and you will gain new power!", "actions": { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "broadcast": "team", "priority": "variable:demonicKillPrio" } }, "poison": { "mode": "resistance", "constant": 1 }, "inspect": {"revealAs": "villager", "seenSide": "village"}, "onDeadRoles": { "convertTo": { "demonic_kimblee2": ["villager"] }, "convertmsg": "±Kimblee: At last... the sacrifice is complete! The Crimson Alchemist (Kimblee) has obtained a Philosopher's Stone and may now kill twice during the day!" } } }, { "role": "demonic_kimblee2", "translation": "Demonic Solf J. Kimblee", "side": "mafia2", "hide": true, "info": "Gains two non-revealed daykills and no longer inspects as villager. Poison is reset. ~Sided~", "players": "Once all Vanilla Townies die", "help": "That will suffice for a sacrifice... now, unleash the powers of the Stone! You can still use /Kill [name] during the night, and during the day, you can type /Destroy [name] to kill twice! You have also been cured of any poison.", "actions": { "initialCondition": { "clearPoison": true }, "dummy3": "variable:changetohitomi", "poison": { "mode": "resistance", "constant": 1 }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "broadcast": "team", "priority": "variable:demonicKillPrio" } }, "standby": { "destroy": { "command": "kill", "limit": 2, "target": "AnyButSelf", "msg": "Let's see who has the resolve to destroy... Type /destroy [name] to kill twice!:", "killmsg": "Red bolts of electricity fly through the air as ~Target~ is consumed by a ray of alchemic light!" } } } }, { "role": "insane_kimblee", "translation": "Insane Solf J. Kimblee", "side": "mafia3", "hide": true, "info": "Can kill one person during the night. Appears as Vanilla Townie if Inspected. Resists poison by 1 turn. ~Sided~", "help": "Things have gotten rather chaotic, so it's seems your presence is needed to clean things up. Although you were convicted as a War Criminal after the Ishval genocide, you have been released by the higher ups to cause more destruction. Type /Kill [name] to dispose of someone during the Night. You resist poison and appear as a normal Vanilla Townie to any Inspectors. Furthermore, if you succeed in collecting the souls of all the Vanilla Townies, your poison will be reset and you will gain new power!", "actions": { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "broadcast": "team", "priority": "variable:insaneKillPrio" } }, "poison": { "mode": "resistance", "constant": 1 }, "inspect": {"revealAs": "villager", "seenSide": "village"}, "onDeadRoles": { "convertTo": { "insane_kimblee2": ["villager"] }, "convertmsg": "±Kimblee: At last... the sacrifice is complete! The Crimson Alchemist (Kimblee) has obtained a Philosopher's Stone and may now kill twice during the day!" } } }, { "role": "insane_kimblee2", "translation": "Insane Solf J. Kimblee", "side": "mafia3", "hide": true, "info": "Gains two non-revealed daykills and no longer inspects as villager. Poison is reset. ~Sided~", "players": "Once all Vanilla Townies die", "help": "That will suffice for a sacrifice... now, unleash the powers of the Stone! You can still use /Kill [name] during the night, and during the day, you can type /Destroy [name] to kill twice! You have also been cured of any poison.", "actions": { "initialCondition": { "clearPoison": true }, "dummy3": "variable:changetohitomi", "poison": { "mode": "resistance", "constant": 1 }, "night": { "kill": { "target": "AnyButTeam", "common": "Team", "broadcast": "team", "priority": "variable:insaneKillPrio" } }, "standby": { "destroy": { "command": "kill", "limit": 2, "target": "AnyButSelf", "msg": "Let's see who has the resolve to destroy... Type /destroy [name] to kill twice!:", "killmsg": "Red bolts of electricity fly through the air as ~Target~ is consumed by a ray of alchemic light!" } } } }, { "role": "bewitched_waddle", "infoName": "Waddle Doo", "translation": "Bewitched Waddle Doo", "side": "mafia1", "help": "As a loyal servant of his majesty King Dedede, I'll strive to defend him during the night with /protect [name]. I can also fire energy beams from my eye to attack an enemy by typing /kill [name].", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (Waddle Doo) has decided to kill ~Target~!", "hide": true }, "protect": { "target": "AnyButSelf", "common": "Role", "priority": "variable:protectPrio", "hide": true, "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (Waddle Doo) has decided to protect ~Target~!" } }, "teamUtilities": true } }, { "role": "demonic_waddle", "hide": true, "translation": "Demonic Waddle Doo", "side": "mafia2", "help": "As a loyal servant of his majesty King Dedede, I'll strive to defend him during the night with /protect [name]. I can also fire energy beams from my eye to attack an enemy by typing /kill [name].", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (Waddle Doo) has decided to kill ~Target~!", "hide": true }, "protect": { "target": "AnyButSelf", "common": "Role", "priority": "variable:protectPrio", "hide": true, "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (Waddle Doo) has decided to protect ~Target~!" } }, "teamUtilities": true } }, { "role": "insane_waddle", "hide": true, "translation": "Insane Waddle Doo", "side": "mafia3", "help": "As a loyal servant of his majesty King Dedede, I'll strive to defend him during the night with /protect [name]. I can also fire energy beams from my eye to attack an enemy by typing /kill [name].", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (Waddle Doo) has decided to kill ~Target~!", "hide": true }, "protect": { "target": "AnyButSelf", "common": "Role", "hide": true, "priority": "variable:protectPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (Waddle Doo) has decided to protect ~Target~!" } }, "teamUtilities": true } }, { "role": "bewitched_tac", "infoName": "TAC", "translation": "Bewitched TAC", "side": "mafia1", "help": "I'm a burglar cat working for King Dedede. As such, I can use /steal [name] during the night to weaken Knights and strip Kirbies of their night actions. I can also attack someone during the night with /kill [name].", "info": "Can weaken Power Roles that have night actions. Can weaken enemy Mafia that have night actions. Can kill one person during the night.", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (TAC) has decided to kill ~Target~!", "hide": true }, "steal": { "command": "convert", "target": "AnyButTeam", "common": "Role", "priority": "variable:tacStealPrio", "hide": true, "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (TAC) has decided to steal ~Target~!", "newRole": { "villager": [ "zelda", "nayru", "din", "tingle", "l", "soichiro", "eraldo", "peach", "phosphorus", "oxygen", "ares", "hermes", "palutena", "magnus", "tifa", "dkc", "auron", "paladin", "apatosaurus", "4", "7", "5", "potato", "brain", "lyndis", "sayaka", "mami", "sayaka2", "hitomi", "gillette", "groves", "kakashi", "acolyte", "priest", "monk", "archer", "dancer", "hunter", "bard", "assassin", "rogue", "twilight", "tidus", "detective", "mace", "copper", "carbon", "athena", "indy", "dagger", "butterfree", "talkative", "mermaid", "clownfish", "roly", "lightning", "eren", "eren2", "erent", "sasuke", "locke", "vaporeon", "jolteon", "umbreon", "espeon", "icekirby" ], "demonic_ax": [ "demonic_ganon", "demonic_alien", "demonic_hitmonlee", "demonic_hitmonchan", "demonic_hitmontop", "demonic_mello", "demonic_rem", "demonic_viridi", "demonic_cos", "demonic_tan", "demonic_yunalesca", "demonic_judge", "demonic_kefka", "demonic_seaotter", "demonic_kefka", "demonic_armored", "demonic_laser", "demonic_temari", "demonic_itachi", "demonic_ultimecia", "demonic_higuchi", "demonic_ryuk", "demonic_near", "demonic_sparrow", "demonic_itachi", "demonic_limstella", "demonic_nergal", "demonic_riev", "demonic_rottentomato", "demonic_matt", "demonic_discord", "demonic_luna", "demonic_light", "demonic_tac", "demonic_dedede", "demonic_blade", "demonic_uranium", "demonic_mercury", "demonic_tac" ], "insane_ax": [ "insane_ganon", "insane_alien", "insane_hitmonlee", "insane_hitmonchan", "insane_hitmontop", "insane_mello", "insane_rem", "insane_viridi", "insane_cos", "insane_tan", "insane_yunalesca", "insane_judge", "insane_kefka", "insane_seaotter", "insane_kefka", "insane_armored", "insane_laser", "insane_temari", "insane_itachi", "insane_ultimecia", "insane_higuchi", "insane_ryuk", "insane_near", "insane_sparrow", "insane_itachi", "insane_limstella", "insane_nergal", "insane_riev", "insane_rottentomato", "insane_matt", "insane_discord", "insane_luna", "insane_light", "insane_tac", "insane_dedede", "insane_blade", "insane_uranium", "insane_mercury", "insane_tac" ] }, "convertmsg": "CAT PUNCH! ~Old~ lost its power and is now a ~New~!" } }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "demonic_tac", "hide": true, "translation": "Demonic TAC", "side": "mafia2", "help": "I'm a burglar cat working for King Dedede. As such, I can use /steal [name] during the night to weaken Knights and strip Kirbies of their night actions. I can also attack someone during the night with /kill [name].", "info": "Can weaken Power Roles that have night actions. Can weaken enemy Mafia that have night actions. Can kill one person during the night. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (TAC) has decided to kill ~Target~!", "hide": true }, "steal": { "command": "convert", "target": "AnyButTeam", "common": "Role", "priority": "variable:tacStealPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (TAC) has decided to steal ~Target~!", "newRole": { "villager": [ "zelda", "nayru", "din", "tingle", "l", "soichiro", "eraldo", "peach", "phosphorus", "oxygen", "ares", "hermes", "palutena", "magnus", "tifa", "dkc", "auron", "paladin", "apatosaurus", "4", "7", "5", "potato", "brain", "lyndis", "sayaka", "mami", "sayaka2", "hitomi", "gillette", "groves", "kakashi", "acolyte", "priest", "monk", "archer", "dancer", "hunter", "bard", "assassin", "rogue", "twilight", "tidus", "copper", "carbon", "athena", "indy", "detective", "mace", "dagger", "butterfree", "talkative", "mermaid", "clownfish", "roly", "lightning", "eren", "eren2", "erent", "sasuke", "locke", "vaporeon", "jolteon", "umbreon", "espeon", "icekirby" ], "bewitched_ax": [ "bewitched_ganon", "bewitched_alien", "bewitched_hitmonlee", "bewitched_hitmonchan", "bewitched_hitmontop", "bewitched_mello", "bewitched_rem", "bewitched_viridi", "bewitched_cos", "bewitched_tan", "bewitched_yunalesca", "bewitched_judge", "bewitched_kefka", "bewitched_seaotter", "bewitched_kefka", "bewitched_armored", "bewitched_laser", "bewitched_temari", "bewitched_itachi", "bewitched_ultimecia", "bewitched_higuchi", "bewitched_ryuk", "bewitched_near", "bewitched_sparrow", "bewitched_itachi", "bewitched_limstella", "bewitched_nergal", "bewitched_riev", "bewitched_rottentomato", "bewitched_matt", "bewitched_light", "bewitched_tac", "bewitched_discord", "bewitched_luna", "bewitched_dedede", "bewitched_blade", "bewitched_uranium", "bewitched_mercury", "bewitched_tac" ], "insane_ax": [ "insane_ganon", "insane_alien", "insane_hitmonlee", "insane_hitmonchan", "insane_hitmontop", "insane_mello", "insane_rem", "insane_viridi", "insane_cos", "insane_tan", "insane_yunalesca", "insane_judge", "insane_kefka", "insane_seaotter", "insane_kefka", "insane_armored", "insane_laser", "insane_temari", "insane_itachi", "insane_ultimecia", "insane_higuchi", "insane_ryuk", "insane_near", "insane_sparrow", "insane_itachi", "insane_limstella", "insane_nergal", "insane_riev", "insane_discord", "insane_luna", "insane_rottentomato", "insane_matt", "insane_light", "insane_tac", "insane_dedede", "insane_blade", "insane_uranium", "insane_mercury", "insane_tac" ] }, "convertmsg": "CAT PUNCH! ~Old~ lost its power and is now a ~New~!" } }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "insane_tac", "hide": true, "translation": "Insane TAC", "side": "mafia3", "help": "I'm a burglar cat working for King Dedede. As such, I can use /steal [name] during the night to weaken Knights and strip Kirbies of their night actions. I can also attack someone during the night with /kill [name].", "info": "Can weaken Power Roles that have night actions. Can weaken enemy Mafia that have night actions. Can kill one person during the night. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (TAC) has decided to kill ~Target~!", "hide": true }, "steal": { "command": "convert", "target": "AnyButTeam", "common": "Role", "hide": true, "priority": "variable:tacStealPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (TAC) has decided to steal ~Target~!", "newRole": { "villager": [ "zelda", "nayru", "din", "tingle", "l", "soichiro", "eraldo", "peach", "phosphorus", "oxygen", "ares", "hermes", "palutena", "magnus", "tifa", "dkc", "auron", "paladin", "apatosaurus", "4", "7", "5", "copper", "carbon", "athena", "indy", "potato", "brain", "lyndis", "sayaka", "mami", "sayaka2", "hitomi", "gillette", "groves", "kakashi", "acolyte", "priest", "monk", "archer", "dancer", "hunter", "bard", "assassin", "rogue", "twilight", "tidus", "detective", "mace", "dagger", "butterfree", "talkative", "mermaid", "clownfish", "roly", "lightning", "eren", "eren2", "erent", "sasuke", "locke", "vaporeon", "jolteon", "umbreon", "espeon", "icekirby" ], "bewitched_ax": [ "bewitched_ganon", "bewitched_alien", "bewitched_hitmonlee", "bewitched_hitmonchan", "bewitched_hitmontop", "bewitched_mello", "bewitched_rem", "bewitched_viridi", "bewitched_cos", "bewitched_tan", "bewitched_yunalesca", "bewitched_judge", "bewitched_kefka", "bewitched_seaotter", "bewitched_kefka", "bewitched_armored", "bewitched_laser", "bewitched_temari", "bewitched_itachi", "bewitched_ultimecia", "bewitched_higuchi", "bewitched_ryuk", "bewitched_near", "bewitched_sparrow", "bewitched_itachi", "bewitched_limstella", "bewitched_nergal", "bewitched_riev", "bewitched_rottentomato", "bewitched_matt", "bewitched_light", "bewitched_tac", "bewitched_dedede", "bewitched_blade", "bewitched_uranium", "bewitched_mercury", "bewitched_tac" ], "demonic_ax": [ "demonic_ganon", "demonic_alien", "demonic_hitmonlee", "demonic_hitmonchan", "demonic_hitmontop", "demonic_mello", "demonic_rem", "demonic_viridi", "demonic_cos", "demonic_tan", "demonic_yunalesca", "demonic_judge", "demonic_kefka", "demonic_seaotter", "demonic_kefka", "demonic_armored", "demonic_laser", "demonic_temari", "demonic_itachi", "demonic_ultimecia", "demonic_higuchi", "demonic_ryuk", "demonic_near", "demonic_sparrow", "demonic_itachi", "demonic_limstella", "demonic_nergal", "demonic_riev", "demonic_discord", "demonic_luna", "demonic_rottentomato", "demonic_matt", "demonic_light", "demonic_tac", "demonic_dedede", "demonic_blade", "demonic_uranium", "demonic_mercury", "demonic_tac" ] }, "convertmsg": "CAT PUNCH! ~Old~ lost its power and is now a ~New~!" } }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "bewitched_dedede", "infoName": "King Dedede", "translation": "Bewitched King Dedede", "side": "mafia1", "help": "I'm the king of Dream Land! I have several loyal servants, and whoever oppose me shall be eliminated with /kill [name] during the night! Since I'm the King, I get a vote count of +4! And I can't be haxed, so I should make the decisions about who our team is going to attack.", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "broadcast": "team", "broadcastmsg": "Your boss ~Player~ (King Dedede) has decided to kill ~Target~! (BTW, King Dedede can't be haxed)", "hide": true } }, "avoidHax": [ "kill" ], "vote": 4, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "demonic_dedede", "hide": true, "translation": "Demonic King Dedede", "side": "mafia2", "help": "I'm the king of Dream Land! I have several loyal servants, and whoever oppose me shall be eliminated with /kill [name] during the night! Since I'm the King, I get a vote count of +4! And I can't be haxed, so I should make the decisions about who our team is going to attack.", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "broadcast": "team", "broadcastmsg": "Your boss ~Player~ (King Dedede) has decided to kill ~Target~! (BTW, King Dedede can't be haxed)", "hide": true } }, "avoidHax": [ "kill" ], "vote": 4, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "insane_dedede", "hide": true, "translation": "Insane King Dedede", "side": "mafia3", "help": "I'm the king of Dream Land! I have several loyal servants, and whoever oppose me shall be eliminated with /kill [name] during the night! Since I'm the King, I get a vote count of +4! And I can't be haxed, so I should make the decisions about who our team is going to attack.", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "broadcast": "team", "broadcastmsg": "Your boss ~Player~ (King Dedede) has decided to kill ~Target~! (BTW, King Dedede can't be haxed)", "hide": true } }, "avoidHax": [ "kill" ], "vote": 4, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "mafia1_prio", "translation": "Bewitched Mafia", "side": "mafia1", "help": "Placeholder role for /priority formatting", "hide": true, "actions": { "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "broadcast": "team" }, "priority kill": { "command": "dummy", "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedPriorityKillPrio", "broadcast": "team" }, "distract": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedPLPrio", "broadcast": "team" } } } }, { "role": "mafia2_prio", "translation": "Demonic Mafia", "side": "mafia2", "help": "Placeholder role for /priority formatting", "hide": true, "actions": { "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "broadcast": "team" }, "priority kill": { "command": "dummy", "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicPriorityKillPrio", "broadcast": "team" }, "distract": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicPLPrio", "broadcast": "team" } } } }, { "role": "mafia3_prio", "translation": "Insane Mafia", "side": "mafia2", "help": "Placeholder role for /priority formatting", "hide": true, "actions": { "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "broadcast": "team" }, "priority kill": { "command": "dummy", "target": "AnyButTeam", "common": "Team", "priority": "variable:insanePriorityKillPrio", "broadcast": "team" }, "distract": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insanePLPrio", "broadcast": "team" } } } }, { "role": "bewitched_metaknight", "infoName": "Meta Knight", "translation": "Bewitched Meta Knight", "side": "mafia1", "help": "I shall lead my army of knights to the victory by defeating my opponents with /kill [name] during the day. I can also use /slice [name] to defeat a second enemy during the day, but this second attack will expose my identity. [Hint: Use /tt [message] to talk to your teammates.]", "info": "Can kill twice during the standby (first kill concealed and second kill revealed).", "actions" : { "dummy3": "variable:changetohitomi", "standby": { "kill": { "target": "AnyButTeam", "msg": "Draw your sword and type /kill [name] to kill your opponents! (You won't be revealed).", "killmsg": "Meta Knight flips his Dimensional Cape, plunging the world into darkness, and then hits ~Target~ with a powerful sword strike!" }, "slice": { "command": "kill", "target": "AnyButTeam", "limit": 2, "msg": "You can also use /slice [name] to kill a second target, but that will reveal you!", "killmsg": "Meta Knight throws a sword to ~Target~, who grabs it as they begin to spar. After an intense fight, ~Target~'s sword falls on the ground as ~Self~ emerges victorious." } }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "demonic_metaknight", "hide": true, "translation": "Demonic Meta Knight", "side": "mafia2", "help": "I shall lead my army of knights to the victory by defeating my opponents with /kill [name] during the day. I can also use /slice [name] to defeat a second enemy during the day, but this second attack will expose my identity. [Hint: Use /tt [message] to talk to your teammates.]", "info": "Can kill twice during the standby (first kill concealed and second kill revealed). ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "standby": { "kill": { "target": "AnyButTeam", "msg": "Draw your sword and type /kill [name] to kill your opponents! (You won't be revealed).", "killmsg": "Meta Knight flips his Dimensional Cape, plunging the world into darkness, and then hits ~Target~ with a powerful sword strike!" }, "slice": { "command": "kill", "target": "AnyButTeam", "limit": 2, "msg": "You can also use /slice [name] to kill a second target, but that will reveal you!", "killmsg": "Meta Knight throws a sword to ~Target~, who grabs it as they begin to spar. After an intense fight, ~Target~'s sword falls on the ground as ~Self~ emerges victorious." } }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "insane_metaknight", "hide": true, "translation": "Insane Meta Knight", "side": "mafia3", "help": "I shall lead my army of knights to the victory by defeating my opponents with /kill [name] during the day. I can also use /slice [name] to defeat a second enemy during the day, but this second attack will expose my identity. [Hint: Use /tt [message] to talk to your teammates.]", "info": "Can kill twice during the standby (first kill concealed and second kill revealed). ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "standby": { "kill": { "target": "AnyButTeam", "msg": "Draw your sword and type /kill [name] to kill your opponents! (You won't be revealed).", "killmsg": "Meta Knight flips his Dimensional Cape, plunging the world into darkness, and then hits ~Target~ with a powerful sword strike!" }, "slice": { "command": "kill", "target": "AnyButTeam", "limit": 2, "msg": "You can also use /slice [name] to kill a second target, but that will reveal you!", "killmsg": "Meta Knight throws a sword to ~Target~, who grabs it as they begin to spar. After an intense fight, ~Target~'s sword falls on the ground as ~Self~ emerges victorious." } }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "bewitched_ax", "infoName": "Ax Knight", "translation": "Bewitched Ax Knight", "side": "mafia1", "help": "As one of the Meta-Knights, I can type /kill [name] during the night to defeat my opponents with my axe. I also have a small chance of finding a distractor during the night, and when exposed I'll reveal as a Vanilla Townie. [Hint: Use /tt [message] to talk to your teammates.]", "info": "Shared Kill. Appears as Vanilla Townie sided with Village if Inspected. Can hax Distract.", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (Ax Knight) has decided to kill ~Target~!", "hide": true } }, "hax": { "distract": { "revealRole": 0.03 } }, "inspect": { "revealAs": "villager", "seenSide": "village" }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "demonic_ax", "hide": true, "translation": "Demonic Ax Knight", "side": "mafia2", "help": "As one of the Meta-Knights, I can type /kill [name] during the night to defeat my opponents with my axe. I also have a small chance of finding a distractor during the night, and when exposed I'll reveal as a Vanilla Townie. [Hint: Use /tt [message] to talk to your teammates.]", "info": "Shared Kill. Appears as Vanilla Townie sided with Village if Inspected. Can hax Distract. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:demonicKillPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (Ax Knight) has decided to kill ~Target~!", "hide": true } }, "hax": { "distract": { "revealRole": 0.03 } }, "inspect": { "revealAs": "villager", "seenSide": "village" }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "insane_ax", "hide": true, "translation": "Insane Ax Knight", "side": "mafia3", "help": "As one of the Meta-Knights, I can type /kill [name] during the night to defeat my opponents with my axe. I also have a small chance of finding a distractor during the night, and when exposed I'll reveal as a Vanilla Townie. [Hint: Use /tt [message] to talk to your teammates.]", "info": "Shared Kill. Appears as Vanilla Townie sided with Village if Inspected. Can hax Distract. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (Ax Knight) has decided to kill ~Target~!", "hide": true } }, "hax": { "distract": { "revealRole": 0.03 } }, "inspect": { "revealAs": "villager", "seenSide": "village" }, "startup": "team-reveal-with-roles", "teamTalk": true, "preventTeamvote": true } }, { "role": "bewitched_blade", "infoName": "Blade Knight", "translation": "Bewitched Blade Knight", "side": "mafia1", "help": "As one of the Meta-Knights, I can use my blade to defeat my opponents by typing /kill [name] during the night (I can't be haxed). I can also use /protect [name] every 2 nights to defend my teammates. And my vote counts as -1. [Hint: Use /tt [message] to talk to your teammates.]", "info": "Can kill one person during the night. Can protect one person every 2 nights. Can't be haxed. Vote counts as -1.", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (Blade Knight) has decided to kill ~Target~! (BTW, Blade Knight can't be haxed)", "hide": true }, "protect": { "target": "AnyButSelf", "common": "Self", "priority": "variable:protectPrio", "broadcast": "team", "recharge": 2, "hide": true, "broadcastmsg": "Your teammate ~Player~ (Blade Knight) has decided to protect ~Target~!" } }, "avoidHax": [ "kill", "protect" ], "vote": -1, "startup": "team-reveal-with-roles", "teamTalk": true } }, { "role": "demonic_blade", "hide": true, "translation": "Demonic Blade Knight", "side": "mafia2", "help": "As one of the Meta-Knights, I can use my blade to defeat my opponents by typing /kill [name] during the night (I can't be haxed). I can also use /protect [name] every 2 nights to defend my teammates. And my vote counts as -1. [Hint: Use /tt [message] to talk to your teammates.]", "info": "Can kill one person during the night. Can protect one person every 2 nights. Can't be haxed. Vote counts as -1. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:bewitchedKillPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (Blade Knight) has decided to kill ~Target~! (BTW, Blade Knight can't be haxed)", "hide": true }, "protect": { "target": "AnyButSelf", "common": "Self", "priority": "variable:protectPrio", "broadcast": "team", "recharge": 2, "hide": true, "broadcastmsg": "Your teammate ~Player~ (Blade Knight) has decided to protect ~Target~!" } }, "avoidHax": [ "kill", "protect" ], "vote": -1, "startup": "team-reveal-with-roles", "teamTalk": true } }, { "role": "insane_blade", "hide": true, "translation": "Insane Blade Knight", "side": "mafia3", "help": "As one of the Meta-Knights, I can use my blade to defeat my opponents by typing /kill [name] during the night (I can't be haxed). I can also use /protect [name] every 2 nights to defend my teammates. And my vote counts as -1. [Hint: Use /tt [message] to talk to your teammates.]", "info": "Can kill one person during the night. Can protect one person every 2 nights. Can't be haxed. Vote counts as -1. ~Sided~", "actions" : { "dummy3": "variable:changetohitomi", "night": { "kill": { "target": "AnyButTeam", "common": "Team", "priority": "variable:insaneKillPrio", "broadcast": "team", "broadcastmsg": "Your teammate ~Player~ (Blade Knight) has decided to kill ~Target~! (BTW, Blade Knight can't be haxed)", "hide": true }, "protect": { "target": "AnyButSelf", "common": "Self", "priority": "variable:protectPrio", "broadcast": "team", "recharge": 2, "hide": true, "broadcastmsg": "Your teammate ~Player~ (Blade Knight) has decided to protect ~Target~!" } }, "avoidHax": [ "kill", "protect" ], "vote": -1, "startup": "team-reveal-with-roles", "teamTalk": true } }, { "role": "bewitched_dessert", "infoName": "Charlotte", "translation": "Bewitched Charlotte", "side": "mafia1", "help": "±Kyubey: Your tenacity is matched only by your own insatiability for desserts! Your sweet tooth allows you to /poison one target during the night, and /fake poison on another! You are incapable of giving up or losing heart, so you cannot be killed like normal witches, and if you are lynched, you will transform into your second form!", "info": "The Dessert Witch. Cannot be killed during the day or night. Can poison once per night. Can fake poison once per night. If voted off, becomes Charlotte Form 2.", "actions": { "kill": { "mode": "ignore" }, "poison": { "mode": "ignore" }, "daykill": "evade", "dummy3": "variable:changetohitomi", "night": { "poison": { "target": "AnyButTeam", "common": "Role", "priority": "variable:poisonPrio", "hide": true, "count": 2, "broadcast": "team" }, "fake": { "command": ["dummy9"], "target": "AnyButTeam", "common": "Role", "priority": 200, "hide": true, "dummy9targetmsg": "You have 1 days to live.", "broadcast": "team" } }, "lynch": { "convertTo": "bewitched_dessert2", "convertmsg": "The Dessert Witch isn't happy about being wished away... she has transformed!" }, "teamUtilities": true } }, { "role": "bewitched_dessert2", "infoName": "Charlotte [Second Form]", "translation": "Bewitched Charlotte [Second Form]", "side": "mafia1", "help": "You have transformed into your second form! You can now kill faster than bodyguards and kill distractors, and your kill cannot be evaded!", "info": "The Dessert Witch. Once transformed, she can strike without warning, outpacing protectors and killing distractors. However, she becomes susceptible to kills during the day and night.", "actions": { "distract": { "mode": "ChangeTarget", "msg": "±Kyubey: You tried to distract Charlotte in her second form... a grave mistake!" }, "dummy3": "variable:changetohitomi", "night": { "kill": { "command": [ "kill" ], "target": "AnyButTeam", "common": "Team", "hide": true, "killmsg": "±Kyubey: Oh my, did ~Target~ (~TargetRole~)'s head just get bitten off?", "priority": "variable:bewitchedPriorityKillPrio", "broadcast": "team" } }, "teamUtilities": true } }, { "role": "demonic_dessert", "infoName": "Charlotte", "hide": true, "translation": "Demonic Charlotte", "side": "mafia2", "help": "±Kyubey: Your tenacity is matched only by your own insatiability for desserts! Your sweet tooth allows you to /poison one target during the night, and /fake poison on another! You are incapable of giving up or losing heart, so you cannot be killed like normal witches, and if you are lynched, you will transform into your second form!", "info": "The Dessert Witch. Cannot be killed during the day or night. Can poison once per night. Can fake poison once per night. If voted off, becomes Charlotte Form 2.", "actions": { "kill": { "mode": "ignore" }, "poison": { "mode": "ignore" }, "daykill": "evade", "dummy3": "variable:changetohitomi", "night": { "poison": { "target": "AnyButTeam", "common": "Role", "priority": "variable:poisonPrio", "hide": true, "count": 2, "broadcast": "team" }, "fake": { "command": ["dummy9"], "target": "AnyButTeam", "common": "Role", "priority": 200, "hide": true, "dummy9targetmsg": "You have 1 days to live.", "broadcast": "team" } }, "lynch": { "convertTo": "demonic_dessert2", "convertmsg": "The Dessert Witch isn't happy about being wished away... she has transformed!" }, "teamUtilities": true } }, { "role": "demonic_dessert2", "hide": true, "infoName": "Charlotte [Second Form]", "translation": "Demonic Charlotte [Second Form]", "side": "mafia2", "help": "You have transformed into your second form! You can now kill faster than bodyguards and kill distractors, and your kill cannot be evaded!", "info": "The Dessert Witch. Once transformed, she can strike without warning, outpacing protectors and killing distractors. However, she becomes susceptible to kills during the day and night.", "actions": { "distract": { "mode": "ChangeTarget", "msg": "±Kyubey: You tried to distract Charlotte in her second form... a grave mistake!" }, "dummy3": "variable:changetohitomi", "night": { "kill": { "command": [ "kill" ], "target": "AnyButTeam", "common": "Team", "killmsg": "±Kyubey: Oh my, did ~Target~ (~TargetRole~)'s head just get bitten off?", "priority": "variable:demonicPriorityKillPrio", "hide": true, "broadcast": "team" } }, "teamUtilities": true } }, { "role": "insane_dessert", "infoName": "Charlotte", "hide": true, "translation": "Insane Charlotte", "side": "mafia3", "help": "±Kyubey: Your tenacity is matched only by your own insatiability for desserts! Your sweet tooth allows you to /poison one target during the night, and /fake poison on another! You are incapable of giving up or losing heart, so you cannot be killed like normal witches, and if you are lynched, you will transform into your second form!", "info": "The Dessert Witch. Cannot be killed during the day or night. Can poison once per night. Can fake poison once per night. If voted off, becomes Charlotte Form 2.", "actions": { "kill": { "mode": "ignore" }, "poison": { "mode": "ignore" }, "daykill": "evade", "dummy3": "variable:changetohitomi", "night": { "poison": { "target": "AnyButTeam", "common": "Role", "priority": "variable:poisonPrio", "hide": true, "count": 2, "broadcast": "team" }, "fake": { "command": ["dummy9"], "target": "AnyButTeam", "common": "Role", "priority": 200, "hide": true, "dummy9targetmsg": "You have 1 days to live.", "broadcast": "team" } }, "lynch": { "convertTo": "insane_dessert2", "convertmsg": "The Dessert Witch isn't happy about being wished away... she has transformed!" }, "teamUtilities": true } }, { "role": "insane_dessert2", "hide": true, "infoName": "Charlotte [Second Form]", "translation": "Insane Charlotte [Second Form]", "side": "mafia3", "help": "You have transformed into your second form! You can now kill faster than bodyguards and kill distractors, and your kill cannot be evaded!", "info": "The Dessert Witch. Once transformed, she can strike without warning, outpacing protectors and killing distractors. However, she becomes susceptible to kills during the day and night.", "actions": { "distract": { "mode": "ChangeTarget", "msg": "±Kyubey: You tried to distract Charlotte in her second form... a grave mistake!" }, "dummy3": "variable:changetohitomi", "night": { "kill": { "command": [ "kill" ], "target": "AnyButTeam", "common": "Team", "killmsg": "±Kyubey: Oh my, did ~Target~ (~TargetRole~)'s head just get bitten off?", "priority": "variable:insanePriorityKillPrio", "hide": true, "broadcast": "team" } }, "teamUtilities": true } } ], "spawnPacks": { "bg01": { "roles": [ [ "soichiro" ], [ "auron" ], [ "4" ], [ "magnus" ], [ "gillette" ], [ "vaporeon" ], [ "ares" ], [ "mami" ], [ "acolyte" ], [ "potato" ], [ "nayru" ] ], "chance": [ 1, 1, 1, 1, 1, 0.2, 0.6, 0.6, 0.6, 0.1, 0.1 ] }, "bg02": { "roles": [ [ "soichiro" ], [ "auron" ], [ "4" ], [ "magnus" ], [ "gillette" ], [ "vaporeon" ], [ "ares" ], [ "mami" ], [ "acolyte" ], [ "potato" ], [ "nayru" ] ], "chance": [ 0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 1, 1, 1, 0.15, 0.15 ] }, "bg03": { "roles": [ [ "soichiro" ], [ "auron" ], [ "4" ], [ "vaporeon" ], [ "magnus" ], [ "roly" ], [ "gillette" ], [ "ares" ], [ "mami" ], [ "acolyte" ], [ "potato" ], [ "nayru" ] ], "chance": [ 0.01, 0.01, 0.01, 0.01, 0.01, 0.05, 0.05, 0.1, 0.1, 0.1, 1, 1 ] }, "weakinfo": { "roles": [ [ "hermes" ], [ "carbon" ], [ "tingle" ], [ "raye" ], [ "indy" ] ] }, "info01": { "roles": [ [ "zidane" ], [ "5" ], [ "hitomi" ], [ "detective" ], [ "jolteon" ], [ "thief" ], [ "navi" ], [ "wedy" ] ], "chance": [ 1, 1, 0.6, 0.6, 0.4, 0.3, 0.2, 0.2 ] }, "info02": { "roles": [ [ "zidane" ], [ "5" ], [ "hitomi" ], [ "detective" ], [ "jolteon" ], [ "thief" ], [ "navi" ], [ "wedy" ] ], "chance": [ 0.2, 0.2, 1, 1, 0.8, 0.7, 0.3, 0.3 ] }, "info03": { "roles": [ [ "zidane" ], [ "5" ], [ "hitomi" ], [ "detective" ], [ "jolteon" ], [ "thief" ], [ "navi" ], [ "wedy" ] ], "chance": [ 0.01, 0.01, 0.5, 0.5, 0.6, 0.9, 1, 1 ] }, "pl01": { "roles": [ [ "oxygen" ], [ "mace" ], [ "tifa" ], [ "sophia" ], [ "icekirby" ], [ "tidus" ], [ "talkative" ], [ "peach" ], [ "archer" ], [ "eraldo" ], [ "butterfree" ] ], "chance": [ 1, 0.9, 0.8, 0.8, 0.7, 0.6, 0.5, 0.4, 0.3, 0.2, 0.1 ] }, "pl02": { "roles": [ [ "oxygen" ], [ "mace" ], [ "tifa" ], [ "sophia" ], [ "icekirby" ], [ "tidus" ], [ "talkative" ], [ "peach" ], [ "archer" ], [ "eraldo" ], [ "butterfree" ] ], "chance": [ 0.1, 0.3, 0.5, 0.7, 1, 0.9, 0.8, 0.7, 0.6, 0.4, 0.2 ] }, "pl03": { "roles": [ [ "oxygen" ], [ "mace" ], [ "tifa" ], [ "sophia" ], [ "icekirby" ], [ "tidus" ], [ "talkative" ], [ "peach" ], [ "archer" ], [ "eraldo" ], [ "butterfree" ] ], "chance": [ 0.1, 0.2, 0.3, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1 ] }, "support01": { "roles": [ [ "hyruleking" ], [ "rbsk" ], [ "eevee" ], [ "governor" ], [ "melon" ], [ "gold" ], [ "copper" ], [ "sayaka" ], [ "dkc" ] ], "chance": [ 1, 1, 1, 0.5, 0.5, 0.1, 0.1, 0.1, 0.1 ] }, "support02": { "roles": [ [ "hyruleking" ], [ "rbsk" ], [ "eevee" ], [ "governor" ], [ "melon" ], [ "gold" ], [ "sayaka" ], [ "copper" ], [ "dkc" ] ], "chance": [ 0.5, 0.5, 0.5, 1, 1, 0.7, 0.7, 0.7, 0.7 ] }, "support03": { "roles": [ [ "hyruleking" ], [ "rbsk" ], [ "eevee" ], [ "governor" ], [ "melon" ], [ "gold" ], [ "sayaka" ], [ "copper" ], [ "dkc" ] ], "chance": [ 0.1, 0.1, 0.1, 0.4, 0.4, 1, 1, 1, 1 ] }, "bonus01": { "roles": [ [ "zelda" ], [ "dagger" ], [ "sasuke" ], [ "eren" ], [ "kakashi" ], [ "assassin" ], [ "cloud" ], [ "kyouko" ], [ "orangeladybug" ], [ "swordfish" ] ], "chance": [ 1, 1, 1, 0.2, 0.2, 0.2, 0.04, 0.04, 0.04, 0.04 ] }, "bonus02": { "roles": [ [ "zelda" ], [ "dagger" ], [ "sasuke" ], [ "eren" ], [ "kakashi" ], [ "assassin" ], [ "cloud" ], [ "kyouko" ], [ "orangeladybug" ], [ "swordfish" ] ], "chance": [ 0.4, 0.4, 0.4, 1, 1, 1, 0.1, 0.1, 0.1, 0.1 ] }, "bonus03": { "roles": [ [ "zelda" ], [ "dagger" ], [ "sasuke" ], [ "eren" ], [ "kakashi" ], [ "thief" ], [ "cloud" ], [ "kyouko" ], [ "orangeladybug" ], [ "swordfish" ] ], "chance": [ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 ] }, "small_PR": { "roles": [ [ "naruto" ], [ "mcclane" ], [ "brain" ], [ "link" ], [ "nitrogen" ] ] }, "samurai": { "roles": [ [ "naruto" ], [ "kyouko" ], [ "mcclane" ], [ "mcclane" ], [ "mcclane" ], [ "ike" ], [ "cloud" ], [ "swordfish" ] ] }, "vigilante": { "roles": [ [ "lyndis" ], [ "lightning" ], [ "din" ], [ "hawkeye" ], [ "phosphorus" ] ], "chance": [ 1, 1, 1, 1, 1 ] }, "inspector": { "roles": [ [ "zelda" ], [ "dagger" ], [ "sasuke" ], [ "athena" ], [ "clownfish" ], [ "palutena" ], [ "locke" ], [ "indy" ], [ "dagger" ] ] }, "insp-pl-vigi-spy": { "roles": [ [ "lyndis" ], [ "gigantuar" ], [ "lightning" ], [ "din" ], [ "phosphorus" ], [ "zelda" ], [ "dagger" ], [ "eren" ], [ "kakashi" ], [ "thief" ], [ "governor" ], [ "melon" ], [ "sayaka" ], [ "dkc" ], [ "oxygen" ], [ "mace" ], [ "tifa" ], [ "sophia" ], [ "icekirby" ], [ "tidus" ], [ "talkative" ], [ "peach" ], [ "archer" ], [ "eraldo" ], [ "butterfree" ], [ "hermes" ], [ "zidane" ], [ "5" ], [ "hitomi" ], [ "detective" ], [ "jolteon" ], [ "thief" ], [ "navi" ], [ "wedy" ], [ "mami" ], [ "sasuke" ], [ "clownfish" ], [ "palutena" ], [ "locke" ], [ "dagger" ], [ "acolyte" ], [ "carbon" ], [ "copper" ], [ "groves" ], [ "gold" ], [ "eevee" ], [ "archer" ], [ "mermaid" ] ] }, "insp-pl-vigi-spy2": { "roles": [ [ "lyndis" ], [ "gigantuar" ], [ "lightning" ], [ "din" ], [ "phosphorus" ], [ "zelda" ], [ "dagger" ], [ "sasuke" ], [ "eren" ], [ "kakashi" ], [ "thief" ], [ "governor" ], [ "melon" ], [ "sayaka" ], [ "dkc" ], [ "oxygen" ], [ "mace" ], [ "tifa" ], [ "sophia" ], [ "icekirby" ], [ "tidus" ], [ "talkative" ], [ "peach" ], [ "archer" ], [ "eraldo" ], [ "butterfree" ], [ "hermes" ], [ "zidane" ], [ "5" ], [ "hitomi" ], [ "detective" ], [ "jolteon" ], [ "thief" ], [ "navi" ], [ "wedy" ], [ "mami" ], [ "sasuke" ], [ "clownfish" ], [ "palutena" ], [ "locke" ], [ "dagger" ], [ "acolyte" ], [ "groves" ], [ "gold" ], [ "carbon" ], [ "copper" ], [ "eevee" ], [ "archer" ], [ "mermaid" ] ] }, "extrapl": { "roles": [ [ "tingle" ], [ "sophia" ], [ "mermaid" ] ], "chance": [ 1, 1, 1 ] }, "extrainsp": { "roles": [ [ "sasuke" ], [ "clownfish" ], [ "palutena" ], [ "locke" ] ], "chance": [ 1, 1, 1, 1 ] }, "pr01": { "roles": [ [ "apatosaurus", "7" ], [ "apatosaurus", "brain" ], [ "apatosaurus", "link" ], [ "apatosaurus", "nitrogen" ], [ "apatosaurus", "madoka" ], [ "apatosaurus", "heart" ], [ "apatosaurus", "roy" ], [ "apatosaurus", "mike" ], [ "apatosaurus", "l" ], [ "apatosaurus", "lumineon" ], [ "apatosaurus", "pit" ], [ "apatosaurus", "twilight" ], [ "7", "apatosaurus" ], [ "7", "brain" ], [ "7", "link" ], [ "7", "nitrogen" ], [ "7", "madoka" ], [ "7", "heart" ], [ "7", "roy" ], [ "7", "mike" ], [ "7", "l" ], [ "7", "lumineon" ], [ "7", "pit" ], [ "7", "twilight" ], [ "brain", "apatosaurus" ], [ "brain", "7" ], [ "brain", "link" ], [ "brain", "nitrogen" ], [ "brain", "madoka" ], [ "brain", "heart" ], [ "brain", "roy" ], [ "brain", "mike" ], [ "brain", "l" ], [ "brain", "lumineon" ], [ "brain", "pit" ], [ "brain", "twilight" ], [ "link", "apatosaurus" ], [ "link", "7" ], [ "link", "brain" ], [ "link", "nitrogen" ], [ "link", "madoka" ], [ "link", "heart" ], [ "link", "roy" ], [ "link", "mike" ], [ "link", "l" ], [ "link", "lumineon" ], [ "link", "pit" ], [ "link", "twilight" ], [ "nitrogen", "apatosaurus" ], [ "nitrogen", "7" ], [ "nitrogen", "brain" ], [ "nitrogen", "link" ], [ "nitrogen", "madoka" ], [ "nitrogen", "heart" ], [ "nitrogen", "roy" ], [ "nitrogen", "mike" ], [ "nitrogen", "l" ], [ "nitrogen", "lumineon" ], [ "nitrogen", "pit" ], [ "nitrogen", "twilight" ], [ "madoka", "apatosaurus" ], [ "madoka", "7" ], [ "madoka", "brain" ], [ "madoka", "link" ], [ "madoka", "nitrogen" ], [ "madoka", "heart" ], [ "madoka", "roy" ], [ "madoka", "mike" ], [ "madoka", "l" ], [ "madoka", "lumineon" ], [ "madoka", "pit" ], [ "madoka", "twilight" ], [ "heart", "apatosaurus" ], [ "heart", "7" ], [ "heart", "brain" ], [ "heart", "link" ], [ "heart", "nitrogen" ], [ "heart", "madoka" ], [ "heart", "roy" ], [ "heart", "mike" ], [ "heart", "l" ], [ "heart", "lumineon" ], [ "heart", "pit" ], [ "heart", "twilight" ], [ "roy", "apatosaurus" ], [ "roy", "7" ], [ "roy", "brain" ], [ "roy", "link" ], [ "roy", "nitrogen" ], [ "roy", "madoka" ], [ "roy", "heart" ], [ "roy", "mike" ], [ "roy", "l" ], [ "roy", "lumineon" ], [ "roy", "pit" ], [ "roy", "twilight" ], [ "mike", "apatosaurus" ], [ "mike", "7" ], [ "mike", "brain" ], [ "mike", "link" ], [ "mike", "nitrogen" ], [ "mike", "madoka" ], [ "mike", "heart" ], [ "mike", "roy" ], [ "mike", "l" ], [ "mike", "lumineon" ], [ "mike", "pit" ], [ "mike", "twilight" ], [ "l", "apatosaurus" ], [ "l", "7" ], [ "l", "brain" ], [ "l", "link" ], [ "l", "nitrogen" ], [ "l", "madoka" ], [ "l", "heart" ], [ "l", "roy" ], [ "l", "mike" ], [ "l", "lumineon" ], [ "l", "pit" ], [ "l", "twilight" ], [ "lumineon", "apatosaurus" ], [ "lumineon", "7" ], [ "lumineon", "brain" ], [ "lumineon", "link" ], [ "lumineon", "nitrogen" ], [ "lumineon", "madoka" ], [ "lumineon", "heart" ], [ "lumineon", "roy" ], [ "lumineon", "mike" ], [ "lumineon", "l" ], [ "lumineon", "pit" ], [ "lumineon", "twilight" ], [ "pit", "apatosaurus" ], [ "pit", "7" ], [ "pit", "brain" ], [ "pit", "link" ], [ "pit", "nitrogen" ], [ "pit", "madoka" ], [ "pit", "heart" ], [ "pit", "roy" ], [ "pit", "mike" ], [ "pit", "l" ], [ "pit", "lumineon" ], [ "pit", "twilight" ], [ "twilight", "apatosaurus" ], [ "twilight", "7" ], [ "twilight", "brain" ], [ "twilight", "link" ], [ "twilight", "nitrogen" ], [ "twilight", "madoka" ], [ "twilight", "heart" ], [ "twilight", "roy" ], [ "twilight", "mike" ], [ "twilight", "l" ], [ "twilight", "lumineon" ], [ "twilight", "pit" ] ], "chance": [ 1, 1, 0.6, 0.6, 0.5, 0.5, 0.5, 0.5, 0.1, 0.1, 0.1, 0.1, 1, 1, 0.6, 0.6, 0.5, 0.5, 0.5, 0.5, 0.1, 0.1, 0.1, 0.1, 1, 1, 0.6, 0.6, 0.5, 0.5, 0.5, 0.5, 0.1, 0.1, 0.1, 0.1, 0.6, 0.6, 0.6, 0.36, 0.3, 0.3, 0.3, 0.3, 0.06, 0.06, 0.06, 0.06, 0.6, 0.6, 0.6, 0.36, 0.3, 0.3, 0.3, 0.3, 0.06, 0.06, 0.06, 0.06, 0.5, 0.5, 0.5, 0.3, 0.3, 0.25, 0.25, 0.25, 0.05, 0.05, 0.05, 0.05, 0.5, 0.5, 0.5, 0.3, 0.3, 0.25, 0.25, 0.25, 0.05, 0.05, 0.05, 0.05, 0.5, 0.5, 0.5, 0.3, 0.3, 0.25, 0.25, 0.25, 0.05, 0.05, 0.05, 0.05, 0.5, 0.5, 0.5, 0.3, 0.3, 0.25, 0.25, 0.25, 0.05, 0.05, 0.05, 0.05, 0.1, 0.1, 0.1, 0.06, 0.06, 0.05, 0.05, 0.05, 0.05, 0.01, 0.01, 0.01, 0.1, 0.1, 0.1, 0.06, 0.06, 0.05, 0.05, 0.05, 0.05, 0.01, 0.01, 0.01, 0.1, 0.1, 0.1, 0.06, 0.06, 0.05, 0.05, 0.05, 0.05, 0.01, 0.01, 0.01, 0.1, 0.1, 0.1, 0.06, 0.06, 0.05, 0.05, 0.05, 0.05, 0.1, 0.1, 0.1 ] }, "pr02": { "roles": [ [ "apatosaurus", "7" ], [ "apatosaurus", "brain" ], [ "apatosaurus", "link" ], [ "apatosaurus", "nitrogen" ], [ "apatosaurus", "madoka" ], [ "apatosaurus", "heart" ], [ "apatosaurus", "roy" ], [ "apatosaurus", "mike" ], [ "apatosaurus", "l" ], [ "apatosaurus", "lumineon" ], [ "apatosaurus", "pit" ], [ "apatosaurus", "twilight" ], [ "7", "apatosaurus" ], [ "7", "brain" ], [ "7", "link" ], [ "7", "nitrogen" ], [ "7", "madoka" ], [ "7", "heart" ], [ "7", "roy" ], [ "7", "mike" ], [ "7", "l" ], [ "7", "lumineon" ], [ "7", "pit" ], [ "7", "twilight" ], [ "brain", "apatosaurus" ], [ "brain", "7" ], [ "brain", "link" ], [ "brain", "nitrogen" ], [ "brain", "madoka" ], [ "brain", "heart" ], [ "brain", "roy" ], [ "brain", "mike" ], [ "brain", "l" ], [ "brain", "lumineon" ], [ "brain", "pit" ], [ "brain", "twilight" ], [ "link", "apatosaurus" ], [ "link", "7" ], [ "link", "brain" ], [ "link", "nitrogen" ], [ "link", "madoka" ], [ "link", "heart" ], [ "link", "roy" ], [ "link", "mike" ], [ "link", "l" ], [ "link", "lumineon" ], [ "link", "pit" ], [ "link", "twilight" ], [ "nitrogen", "apatosaurus" ], [ "nitrogen", "7" ], [ "nitrogen", "brain" ], [ "nitrogen", "link" ], [ "nitrogen", "madoka" ], [ "nitrogen", "heart" ], [ "nitrogen", "roy" ], [ "nitrogen", "mike" ], [ "nitrogen", "l" ], [ "nitrogen", "lumineon" ], [ "nitrogen", "pit" ], [ "nitrogen", "twilight" ], [ "madoka", "apatosaurus" ], [ "madoka", "7" ], [ "madoka", "brain" ], [ "madoka", "link" ], [ "madoka", "nitrogen" ], [ "madoka", "heart" ], [ "madoka", "roy" ], [ "madoka", "mike" ], [ "madoka", "l" ], [ "madoka", "lumineon" ], [ "madoka", "pit" ], [ "madoka", "twilight" ], [ "heart", "apatosaurus" ], [ "heart", "7" ], [ "heart", "brain" ], [ "heart", "link" ], [ "heart", "nitrogen" ], [ "heart", "madoka" ], [ "heart", "roy" ], [ "heart", "mike" ], [ "heart", "l" ], [ "heart", "lumineon" ], [ "heart", "pit" ], [ "heart", "twilight" ], [ "roy", "apatosaurus" ], [ "roy", "7" ], [ "roy", "brain" ], [ "roy", "link" ], [ "roy", "nitrogen" ], [ "roy", "madoka" ], [ "roy", "heart" ], [ "roy", "mike" ], [ "roy", "l" ], [ "roy", "lumineon" ], [ "roy", "pit" ], [ "roy", "twilight" ], [ "mike", "apatosaurus" ], [ "mike", "7" ], [ "mike", "brain" ], [ "mike", "link" ], [ "mike", "nitrogen" ], [ "mike", "madoka" ], [ "mike", "heart" ], [ "mike", "roy" ], [ "mike", "l" ], [ "mike", "lumineon" ], [ "mike", "pit" ], [ "mike", "twilight" ], [ "l", "apatosaurus" ], [ "l", "7" ], [ "l", "brain" ], [ "l", "link" ], [ "l", "nitrogen" ], [ "l", "madoka" ], [ "l", "heart" ], [ "l", "roy" ], [ "l", "mike" ], [ "l", "lumineon" ], [ "l", "pit" ], [ "l", "twilight" ], [ "lumineon", "apatosaurus" ], [ "lumineon", "7" ], [ "lumineon", "brain" ], [ "lumineon", "link" ], [ "lumineon", "nitrogen" ], [ "lumineon", "madoka" ], [ "lumineon", "heart" ], [ "lumineon", "roy" ], [ "lumineon", "mike" ], [ "lumineon", "l" ], [ "lumineon", "pit" ], [ "lumineon", "twilight" ], [ "pit", "apatosaurus" ], [ "pit", "7" ], [ "pit", "brain" ], [ "pit", "link" ], [ "pit", "nitrogen" ], [ "pit", "madoka" ], [ "pit", "heart" ], [ "pit", "roy" ], [ "pit", "mike" ], [ "pit", "l" ], [ "pit", "lumineon" ], [ "pit", "twilight" ], [ "twilight", "apatosaurus" ], [ "twilight", "7" ], [ "twilight", "brain" ], [ "twilight", "link" ], [ "twilight", "nitrogen" ], [ "twilight", "madoka" ], [ "twilight", "heart" ], [ "twilight", "roy" ], [ "twilight", "mike" ], [ "twilight", "l" ], [ "twilight", "lumineon" ], [ "twilight", "pit" ] ], "chance": [ 0.16, 0.16, 0.32, 0.32, 0.4, 0.4, 0.4, 0.4, 0.08, 0.08, 0.08, 0.08, 0.16, 0.16, 0.32, 0.32, 0.4, 0.4, 0.4, 0.4, 0.08, 0.08, 0.08, 0.08, 0.16, 0.16, 0.32, 0.32, 0.4, 0.4, 0.4, 0.4, 0.08, 0.08, 0.08, 0.08, 0.32, 0.32, 0.32, 0.64, 0.8, 0.8, 0.8, 0.8, 0.04, 0.04, 0.04, 0.04, 0.32, 0.32, 0.32, 0.64, 0.8, 0.8, 0.8, 0.8, 0.04, 0.04, 0.04, 0.04, 0.4, 0.4, 0.4, 0.8, 0.8, 1, 1, 1, 0.2, 0.2, 0.2, 0.2, 0.4, 0.4, 0.4, 0.8, 0.8, 1, 1, 1, 0.2, 0.2, 0.2, 0.2, 0.4, 0.4, 0.4, 0.8, 0.8, 1, 1, 1, 0.2, 0.2, 0.2, 0.2, 0.4, 0.4, 0.4, 0.8, 0.8, 1, 1, 1, 0.2, 0.2, 0.2, 0.2, 0.08, 0.08, 0.08, 0.16, 0.16, 0.2, 0.2, 0.2, 0.2, 0.04, 0.04, 0.04, 0.08, 0.08, 0.08, 0.16, 0.16, 0.2, 0.2, 0.2, 0.2, 0.04, 0.04, 0.04, 0.08, 0.08, 0.08, 0.16, 0.16, 0.2, 0.2, 0.2, 0.2, 0.04, 0.04, 0.04, 0.08, 0.08, 0.08, 0.16, 0.16, 0.2, 0.2, 0.2, 0.2, 0.04, 0.04, 0.04 ] }, "pr03": { "roles": [ [ "apatosaurus", "7" ], [ "apatosaurus", "brain" ], [ "apatosaurus", "link" ], [ "apatosaurus", "nitrogen" ], [ "apatosaurus", "madoka" ], [ "apatosaurus", "heart" ], [ "apatosaurus", "roy" ], [ "apatosaurus", "mike" ], [ "apatosaurus", "l" ], [ "apatosaurus", "lumineon" ], [ "apatosaurus", "pit" ], [ "apatosaurus", "twilight" ], [ "7", "apatosaurus" ], [ "7", "brain" ], [ "7", "link" ], [ "7", "nitrogen" ], [ "7", "madoka" ], [ "7", "heart" ], [ "7", "roy" ], [ "7", "mike" ], [ "7", "l" ], [ "7", "lumineon" ], [ "7", "pit" ], [ "7", "twilight" ], [ "brain", "apatosaurus" ], [ "brain", "7" ], [ "brain", "link" ], [ "brain", "nitrogen" ], [ "brain", "madoka" ], [ "brain", "heart" ], [ "brain", "roy" ], [ "brain", "mike" ], [ "brain", "l" ], [ "brain", "lumineon" ], [ "brain", "pit" ], [ "brain", "twilight" ], [ "link", "apatosaurus" ], [ "link", "7" ], [ "link", "brain" ], [ "link", "nitrogen" ], [ "link", "madoka" ], [ "link", "heart" ], [ "link", "roy" ], [ "link", "mike" ], [ "link", "l" ], [ "link", "lumineon" ], [ "link", "pit" ], [ "link", "twilight" ], [ "nitrogen", "apatosaurus" ], [ "nitrogen", "7" ], [ "nitrogen", "brain" ], [ "nitrogen", "link" ], [ "nitrogen", "madoka" ], [ "nitrogen", "heart" ], [ "nitrogen", "roy" ], [ "nitrogen", "mike" ], [ "nitrogen", "l" ], [ "nitrogen", "lumineon" ], [ "nitrogen", "pit" ], [ "nitrogen", "twilight" ], [ "madoka", "apatosaurus" ], [ "madoka", "7" ], [ "madoka", "brain" ], [ "madoka", "link" ], [ "madoka", "nitrogen" ], [ "madoka", "heart" ], [ "madoka", "roy" ], [ "madoka", "mike" ], [ "madoka", "l" ], [ "madoka", "lumineon" ], [ "madoka", "pit" ], [ "madoka", "twilight" ], [ "heart", "apatosaurus" ], [ "heart", "7" ], [ "heart", "brain" ], [ "heart", "link" ], [ "heart", "nitrogen" ], [ "heart", "madoka" ], [ "heart", "roy" ], [ "heart", "mike" ], [ "heart", "l" ], [ "heart", "lumineon" ], [ "heart", "pit" ], [ "heart", "twilight" ], [ "roy", "apatosaurus" ], [ "roy", "7" ], [ "roy", "brain" ], [ "roy", "link" ], [ "roy", "nitrogen" ], [ "roy", "madoka" ], [ "roy", "heart" ], [ "roy", "mike" ], [ "roy", "l" ], [ "roy", "lumineon" ], [ "roy", "pit" ], [ "roy", "twilight" ], [ "mike", "apatosaurus" ], [ "mike", "7" ], [ "mike", "brain" ], [ "mike", "link" ], [ "mike", "nitrogen" ], [ "mike", "madoka" ], [ "mike", "heart" ], [ "mike", "roy" ], [ "mike", "l" ], [ "mike", "lumineon" ], [ "mike", "pit" ], [ "mike", "twilight" ], [ "l", "apatosaurus" ], [ "l", "7" ], [ "l", "brain" ], [ "l", "link" ], [ "l", "nitrogen" ], [ "l", "madoka" ], [ "l", "heart" ], [ "l", "roy" ], [ "l", "mike" ], [ "l", "lumineon" ], [ "l", "pit" ], [ "l", "twilight" ], [ "lumineon", "apatosaurus" ], [ "lumineon", "7" ], [ "lumineon", "brain" ], [ "lumineon", "link" ], [ "lumineon", "nitrogen" ], [ "lumineon", "madoka" ], [ "lumineon", "heart" ], [ "lumineon", "roy" ], [ "lumineon", "mike" ], [ "lumineon", "l" ], [ "lumineon", "pit" ], [ "lumineon", "twilight" ], [ "pit", "apatosaurus" ], [ "pit", "7" ], [ "pit", "brain" ], [ "pit", "link" ], [ "pit", "nitrogen" ], [ "pit", "madoka" ], [ "pit", "heart" ], [ "pit", "roy" ], [ "pit", "mike" ], [ "pit", "l" ], [ "pit", "lumineon" ], [ "pit", "twilight" ], [ "twilight", "apatosaurus" ], [ "twilight", "7" ], [ "twilight", "brain" ], [ "twilight", "link" ], [ "twilight", "nitrogen" ], [ "twilight", "madoka" ], [ "twilight", "heart" ], [ "twilight", "roy" ], [ "twilight", "mike" ], [ "twilight", "l" ], [ "twilight", "lumineon" ], [ "twilight", "pit" ] ], "chance": [ 0.01, 0.01, 0.03, 0.03, 0.6, 0.06, 0.06, 0.06, 0.1, 0.1, 0.1, 0.1, 0.01, 0.01, 0.03, 0.03, 0.6, 0.06, 0.06, 0.06, 0.1, 0.1, 0.1, 0.1, 0.01, 0.01, 0.03, 0.03, 0.6, 0.06, 0.06, 0.06, 0.1, 0.1, 0.1, 0.1, 0.03, 0.03, 0.03, 0.09, 0.18, 0.18, 0.18, 0.18, 0.3, 0.3, 0.3, 0.3, 0.03, 0.03, 0.03, 0.09, 0.18, 0.18, 0.18, 0.18, 0.3, 0.3, 0.3, 0.3, 0.06, 0.06, 0.06, 0.18, 0.18, 0.36, 0.36, 0.36, 0.6, 0.6, 0.6, 0.6, 0.06, 0.06, 0.06, 0.18, 0.18, 0.36, 0.36, 0.36, 0.6, 0.6, 0.6, 0.6, 0.06, 0.06, 0.06, 0.18, 0.18, 0.36, 0.36, 0.36, 0.6, 0.6, 0.6, 0.6, 0.06, 0.06, 0.06, 0.18, 0.18, 0.36, 0.36, 0.36, 0.6, 0.6, 0.6, 0.6, 0.1, 0.1, 0.1, 0.3, 0.3, 0.6, 0.6, 0.6, 0.6, 1, 1, 1, 0.1, 0.1, 0.1, 0.3, 0.3, 0.6, 0.6, 0.6, 0.6, 1, 1, 1, 0.1, 0.1, 0.1, 0.3, 0.3, 0.6, 0.6, 0.6, 0.6, 1, 1, 1, 0.1, 0.1, 0.1, 0.3, 0.3, 0.6, 0.6, 0.6, 0.6, 1, 1, 1 ] }, "mafia1.1": { "roles": [ [ "bewitched_ax" ], [ "bewitched_blade" ], [ "bewitched_waddle" ], [ "bewitched_viridi" ], [ "bewitched_armored" ], [ "bewitched_ganon" ], [ "bewitched_kefka" ], [ "bewitched_mello" ], [ "bewitched_ganon" ], [ "bewitched_mercury" ], [ "bewitched_light" ], [ "bewitched_tan" ], [ "bewitched_rottentomato" ], [ "bewitched_seaotter" ] ] }, "mafia2.1": { "roles": [ [ "demonic_ax" ], [ "demonic_blade" ], [ "demonic_waddle" ], [ "demonic_viridi" ], [ "demonic_armored" ], [ "demonic_ganon" ], [ "demonic_kefka" ], [ "demonic_mello" ], [ "demonic_ganon" ], [ "demonic_mercury" ], [ "demonic_light" ], [ "demonic_tan" ], [ "demonic_rottentomato" ], [ "demonic_seaotter" ] ] }, "mafia2.11": { "roles": [ [ "demonic_ax" ], [ "demonic_blade" ], [ "demonic_waddle" ], [ "demonic_viridi" ], [ "demonic_armored" ], [ "demonic_ganon" ], [ "demonic_kefka" ], [ "demonic_mello" ], [ "demonic_ganon" ], [ "demonic_mercury" ], [ "demonic_light" ], [ "demonic_tan" ], [ "demonic_rottentomato" ], [ "demonic_seaotter" ] ] }, "mafia3.1": { "roles": [ [ "insane_ax" ], [ "insane_blade" ], [ "insane_waddle" ], [ "insane_viridi" ], [ "insane_armored" ], [ "insane_ganon" ], [ "insane_kefka" ], [ "insane_mello" ], [ "insane_ganon" ], [ "insane_mercury" ], [ "insane_light" ], [ "insane_tan" ], [ "insane_rottentomato" ], [ "insane_seaotter" ] ] }, "mafia1.2": { "roles": [ [ "bewitched_alien" ], [ "bewitched_tac" ], [ "bewitched_discord" ], [ "bewitched_radium" ], [ "bewitched_cos" ], [ "bewitched_metaknight" ], [ "bewitched_limstella" ], [ "bewitched_yunalesca" ], [ "bewitched_judge" ], [ "bewitched_ufo" ], [ "bewitched_laser" ], [ "bewitched_itachi" ], [ "bewitched_temari" ], [ "bewitched_riev" ], [ "bewitched_uranium" ], [ "bewitched_tyrogue" ] ] }, "mafia1.21": { "roles": [ [ "bewitched_alien" ], [ "bewitched_tac" ], [ "bewitched_discord" ], [ "bewitched_radium" ], [ "bewitched_metaknight" ], [ "bewitched_cos" ], [ "bewitched_limstella" ], [ "bewitched_yunalesca" ], [ "bewitched_ufo" ], [ "bewitched_judge" ], [ "bewitched_near" ], [ "bewitched_rem" ], [ "bewitched_laser" ], [ "bewitched_itachi" ], [ "bewitched_temari" ], [ "bewitched_riev" ], [ "bewitched_uranium" ], [ "bewitched_tyrogue" ] ] }, "mafia2.2": { "roles": [ [ "demonic_alien" ], [ "demonic_tac" ], [ "demonic_discord" ], [ "demonic_radium" ], [ "demonic_cos" ], [ "demonic_limstella" ], [ "demonic_yunalesca" ], [ "demonic_metaknight" ], [ "demonic_judge" ], [ "demonic_ufo" ], [ "demonic_laser" ], [ "demonic_itachi" ], [ "demonic_temari" ], [ "demonic_riev" ], [ "demonic_uranium" ], [ "demonic_tyrogue" ] ] }, "mafia2.21": { "roles": [ [ "demonic_alien" ], [ "demonic_tac" ], [ "demonic_discord" ], [ "demonic_radium" ], [ "demonic_cos" ], [ "demonic_limstella" ], [ "demonic_metaknight" ], [ "demonic_yunalesca" ], [ "demonic_judge" ], [ "demonic_ufo" ], [ "demonic_near" ], [ "demonic_laser" ], [ "demonic_rem" ], [ "demonic_itachi" ], [ "demonic_temari" ], [ "demonic_riev" ], [ "demonic_uranium" ], [ "demonic_tyrogue" ] ] }, "mafia3.2": { "roles": [ [ "insane_alien" ], [ "insane_tac" ], [ "insane_discord" ], [ "insane_cos" ], [ "insane_radium" ], [ "insane_limstella" ], [ "insane_yunalesca" ], [ "insane_metaknight" ], [ "insane_judge" ], [ "insane_ufo" ], [ "insane_laser" ], [ "insane_itachi" ], [ "insane_temari" ], [ "insane_riev" ], [ "insane_uranium" ], [ "insane_tyrogue" ] ] }, "mafia3.21": { "roles": [ [ "insane_alien" ], [ "insane_tac" ], [ "insane_discord" ], [ "insane_radium" ], [ "insane_cos" ], [ "insane_limstella" ], [ "insane_ufo" ], [ "insane_yunalesca" ], [ "insane_metaknight" ], [ "insane_judge" ], [ "insane_near" ], [ "insane_laser" ], [ "insane_rem" ], [ "insane_itachi" ], [ "insane_temari" ], [ "insane_riev" ], [ "insane_uranium" ], [ "insane_tyrogue" ] ] }, "mafia1.3": { "roles": [ [ "bewitched_matt" ], [ "bewitched_ryuk" ], [ "bewitched_hades" ], [ "bewitched_dedede" ], [ "bewitched_nergal" ], [ "bewitched_higuchi" ], [ "bewitched_dessert" ], [ "bewitched_salamence" ], [ "bewitched_ultimecia" ], [ "bewitched_rabies" ], [ "bewitched_pi" ], [ "bewitched_sparrow" ] ] }, "mafia3.3": { "roles": [ [ "insane_matt" ], [ "insane_ryuk" ], [ "insane_dedede" ], [ "insane_nergal" ], [ "insane_dessert" ], [ "insane_salamence" ], [ "insane_hades" ], [ "insane_ultimecia" ], [ "insane_rabies" ], [ "insane_higuchi" ], [ "insane_pi" ], [ "insane_sparrow" ] ] }, "mafia2.3": { "roles": [ [ "demonic_matt" ], [ "demonic_ryuk" ], [ "demonic_dessert" ], [ "demonic_dedede" ], [ "demonic_hades" ], [ "demonic_nergal" ], [ "demonic_salamence" ], [ "demonic_sparrow" ] ] }, "mafia1_solo": { "roles": [ [ "bewitched_dessert" ], [ "bewitched_luna" ], [ "bewitched_hades" ], [ "bewitched_kimblee" ], [ "bewitched_ultimecia" ], [ "bewitched_rabies" ], [ "bewitched_higuchi" ], [ "bewitched_metaknight" ], [ "bewitched_pi" ], [ "bewitched_sparrow" ] ] }, "mafia2_solo": { "roles": [ [ "demonic_dessert" ], [ "demonic_luna" ], [ "demonic_hades" ], [ "demonic_kimblee" ], [ "demonic_ultimecia" ], [ "demonic_rabies" ], [ "demonic_higuchi" ], [ "demonic_metaknight" ], [ "demonic_pi" ], [ "demonic_sparrow" ] ] }, "mafia3_solo": { "roles": [ [ "insane_dessert" ], [ "insane_luna" ], [ "insane_hades" ], [ "insane_kimblee" ], [ "insane_ultimecia" ], [ "insane_metaknight" ], [ "insane_rabies" ], [ "insane_higuchi" ], [ "insane_pi" ], [ "insane_sparrow" ] ] } }, "roles1": [ "pack:small_PR", "pack:insp-pl-vigi-spy", "pack:support03", "pack:mafia1.1", "pack:mafia2.2", "villager" ], "roles2": [ "pack:pr01", "pack:bg01", "villager", "villager", "pack:mafia1.2", "pack:mafia3.1", "pack:insp-pl-vigi-spy", "pack:mafia1.21" ], "roles3": [ "pack:pr02", "pack:bg01", "pack:insp-pl-vigi-spy", "villager", "villager", "villager", "pack:mafia2.1", "pack:mafia2.11", "pack:mafia3.2", "pack:support01" ], "roles4": [ "pack:pr03", "pack:bg03", "pack:insp-pl-vigi-spy", "pack:insp-pl-vigi-spy2", "villager", "villager", "villager", "pack:mafia3.1", "pack:mafia3.2", "pack:mafia2.1", "pack:mafia2.2", "pack:mafia1_solo" ], "roles5": [ "pack:pr03", "pack:bg02", "pack:info03", "pack:pl02", "pack:support03", "villager", "villager", "villager", "pack:mafia3_solo", "pack:mafia2.1", "pack:mafia2.2", "pack:mafia1.1", "pack:mafia1.2", "pack:mafia3.1", "pack:samurai" ], "roles6": [ "pack:pr02", "pack:pr02", "pack:bg02", "pack:support03", "pack:pl03", "pack:bonus02", "pack:vigilante", "villager", "villager", "pack:mafia2.1", "pack:mafia3.1", "pack:mafia3.2", "pack:mafia1.1", "pack:mafia1.2", "pack:mafia2_solo", "pack:samurai" ], "roles7": [ "pack:pr02", "pack:pr02", "pack:bg03", "pack:support03", "pack:pl03", "pack:bonus03", "pack:vigilante", "pack:inspector", "villager", "villager", "pack:mafia1.1", "pack:mafia1.2", "pack:mafia1.3", "pack:mafia2.1", "pack:mafia2.2", "pack:mafia3.1", "pack:mafia3.2", "villager" ], "roles8": [ "pack:pr03", "pack:pr03", "pack:bg03", "pack:support03", "pack:pl03", "pack:bonus02", "pack:vigilante", "pack:extrainsp", "pack:samurai", "villager", "villager", "villager", "pack:mafia1.1", "pack:mafia1.2", "pack:mafia1.21", "pack:mafia2.1", "pack:mafia2.3", "pack:mafia3.1", "pack:mafia3.3", "villager" ], "roles9": [ "pack:pr03", "pack:pr03", "pack:bg03", "pack:info03", "pack:pl03", "pack:bonus02", "pack:vigilante", "pack:extrainsp", "pack:samurai", "pack:inspector", "villager", "villager", "villager", "pack:mafia1.1", "pack:mafia1.2", "pack:mafia1.21", "pack:mafia2.1", "pack:mafia2.2", "pack:mafia2.21", "pack:mafia3.1", "pack:mafia3.3", "villager" ], "roles10": [ "pack:pr03", "pack:pr03", "pack:bg03", "pack:info03", "pack:pl03", "pack:bonus03", "pack:vigilante", "pack:extrainsp", "pack:mafia1.1", "pack:mafia1.2", "pack:mafia1.3", "pack:mafia2.1", "pack:mafia2.2", "pack:mafia2.21", "pack:mafia3.1", "pack:mafia3.2", "pack:mafia3.21", "pack:samurai", "pack:weakinfo", "villager", "villager", "villager", "villager", "villager", "villager" ], "roles11": [ "pack:pr03", "pack:pr03", "pack:bg03", "pack:info03", "pack:support03", "pack:pl03", "pack:bonus03", "pack:vigilante", "pack:extrainsp", "pack:inspector", "pack:samurai", "villager", "villager", "villager", "villager", "villager", "pack:mafia1.1", "pack:mafia1.2", "pack:mafia1.21", "pack:mafia2.1", "pack:mafia2.2", "pack:mafia2.21", "pack:mafia3.1", "pack:mafia3.2", "pack:mafia3.3", "villager" ], "roles12": [ "pack:pr03", "pack:pr03", "pack:bg03", "pack:info03", "pack:support03", "pack:pl03", "pack:bonus03", "pack:vigilante", "pack:extrainsp", "pack:weakinfo", "pack:inspector", "villager", "villager", "villager", "villager", "villager", "villager", "pack:mafia1.1", "pack:mafia1.2", "pack:mafia1.3", "pack:mafia2.1", "pack:mafia2.2", "pack:mafia2.3", "pack:mafia3.1", "pack:mafia3.2", "pack:mafia3.3", "villager", "villager", "villager", "villager", "villager", "villager" ], "villageCantLoseRoles": [ "link", "pit", "nitrogen", "lumineon", "twilight", "brain", "eraldo", "cloud", "ike", "mcclane", "copper", "carbon", "monk", "kyouko", "kyouko1", "kyouko2", "kyouko3", "kyouko4", "kyouko5", "butterfree", "paladin", "lyndis", "sayaka", "sayaka2", "hyruleking", "melon", "flareon", "sylveon", "heart", "swordfish", "swordfish2", "naruto", "gold" ], "killmsg": "±Murkrow: ~Player~ (~Role~) has been removed from the server!", "killusermsg": "*** You have logged out of the channel!", "lynchmsg": "±Murkrow: ~Player~ (~Role~) logged out of the channel.", "border": "*** ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ~~~ ", "tips": { "Roles": "All roles have basically the same abilities as in their respective themes. Some adjustments are made to interactive features (e.g., Villager can hax Lumineon).", "Roles2": "For Murkrow's sake do not type /roles. Use specific searches like /roles :vanilla townie.", "Actions": "A lot of actions have been simplified for cross-compatibility. E.g., Temari has /distract instead of /wind." }, "changelog": { } }