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hubs Feb 19th, 2019 75 Never
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  1. command /hide [<player>]:
  2.     permission: skript.hide
  3.     trigger:
  4.         if arg 1 is not set:
  5.             set {_player} to player
  6.         else:
  7.             set {_player} to arg 1
  8.         if {armor::%{_player}%} is set:
  9.             kill {armor::%{_player}%}
  10.             delete {armor::%{_player}%}
  11.             send "名前を表示にしました"
  12.             send "建築・破壊が可能になりました"
  13.         else:
  14.             console command "execute %player% ~ ~ ~ summon armor_stand ~ ~ ~ {Invisible:1,CustomName:""%player%""}"
  15.             loop entities in radius 1 of player:
  16.                 loop-entity's name is "%player%"
  17.                 set {armor::%player%} to loop-entity
  18.             make {armor::%player%} ride player
  19.             send "名前を非表示にしました"
  20.             send "建築・破壊が不可能になりました"
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