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Dec 13th, 2017
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  1. - Fixed overlapping of the XP star icons and text in the End Game (Scores) Menu
  2. - Trigger rate us when reaching player lvl 2
  3. - Send new unlock analytics
  4. - Main Menu changes:
  5. - Added "Play" text
  6. - Added a 2nd non clickable dummy button to use on non focused planets by the scroll, without the Play text
  7. - Made the Unlock at level X fonts and the lock icon bigger and moved it around a little bit
  8. - Improved alignment of the coin + fee text when the fee has a different amount of digits
  9. - End Battle pop up
  10. - Aligned some texts
  11. - Made animation for the level progress bar in the top bar, so you can visually see the progress
  12. - Changed the screen flow, now the animations play when you tap, and we change to the end scores screen when the animations end
  13. - The planet sprite now matches the one you just played in
  14. - Level up pop up
  15. - Added coins animation
  16. - Fixed hourly bonus and free coins from watching ads received amount to use the data from the levels, and not the old static 100/100
  17. - Implemented ship unlocking in the hangar via levels, with the backend info
  18. - Disabled top bar buttons when battle finished menu is active
  19. - Fixed alignment for ships on unlockPopUP. Adjusted colors
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