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- - Fixed overlapping of the XP star icons and text in the End Game (Scores) Menu
- - Trigger rate us when reaching player lvl 2
- - Send new unlock analytics
- - Main Menu changes:
- - Added "Play" text
- - Added a 2nd non clickable dummy button to use on non focused planets by the scroll, without the Play text
- - Made the Unlock at level X fonts and the lock icon bigger and moved it around a little bit
- - Improved alignment of the coin + fee text when the fee has a different amount of digits
- - End Battle pop up
- - Aligned some texts
- - Made animation for the level progress bar in the top bar, so you can visually see the progress
- - Changed the screen flow, now the animations play when you tap, and we change to the end scores screen when the animations end
- - The planet sprite now matches the one you just played in
- - Level up pop up
- - Added coins animation
- - Fixed hourly bonus and free coins from watching ads received amount to use the data from the levels, and not the old static 100/100
- - Implemented ship unlocking in the hangar via levels, with the backend info
- - Disabled top bar buttons when battle finished menu is active
- - Fixed alignment for ships on unlockPopUP. Adjusted colors
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