Guest User

Untitled

a guest
Mar 8th, 2013
2,660
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. 55:25:451 EmuThread.cpp:65 I[BOOT]: Starting up hardware.
  2. 55:25:451 System.cpp:51 I[HLE]: PPSSPP v0.6-1032-gcc65b0a
  3. 55:25:451 MemArena.cpp:366 I[MM]: Found valid memory base at 08C00000 after 32 tries.
  4. 55:25:451 MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 09420000 (mirror at 0 @ 10C00000, uncached @ 10C00000)
  5. 55:25:496 Loaders.cpp:89 I[LOAD]: Identifying file...
  6. 55:25:496 FileSystems\ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO!
  7. 55:25:518 PSPLoaders.cpp:80 I[LOAD]: ULES01521 : FINAL FANTASY IV: The Complete Collection
  8. 55:25:521 PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
  9. 55:25:521 HLE\sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized
  10. 55:25:521 HLE\sceIo.cpp:195 I[HLE]: Starting up I/O...
  11. 55:25:521 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:\Emu\PSP\ppsspp\memstick\
  12. 55:25:522 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:\Emu\PSP\ppsspp\memstick\
  13. 55:25:522 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:\Emu\PSP\ppsspp\flash0\
  14. 55:25:522 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:\Emu\PSP\ppsspp\flash0\
  15. 55:25:523 FileUtil.cpp:200 I[COMMON]: CreateFullPath: path D:\Emu\PSP\ppsspp\memstick\PSP\PPSSPP_STATE
  16. 55:25:523 FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists D:\Emu\PSP\ppsspp\memstick\PSP\PPSSPP_STATE
  17. 55:25:524 HLE\sceKernel.cpp:119 I[HLE]: Kernel initialized.
  18. 55:25:593 HLE\sceKernelModule.cpp:263 I[HLE]: Decrypting ~PSP file
  19. 55:25:664 c:\buildagent\work\acf56f986e98e7c9\core\hle\../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0F310020
  20. 55:25:666 Util\BlockAllocator.cpp:310 I[HLE]: -----------
  21. 55:25:666 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08b05800 size 00305800 taken=1 tag=ELF
  22. 55:25:666 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08b05800 - 0a000000 size 014fa800 taken=0 tag=(untitled)
  23. 55:25:668 ELF\ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully.
  24. 55:25:668 HLE\sceKernelModule.cpp:392 I[LOAD]: Module MYTHREAD-MAIN: 00000000 08a2b9d4 08a2b9ec
  25. 55:25:668 HLE\sceKernelModule.cpp:481 I[HLE]: Exporting ent 0 named MYTHREAD-MAIN, 2 funcs, 4 vars, resident 08a2bdc0
  26. 55:25:669 HLE\sceKernelModule.cpp:703 I[LOAD]: Module entry: 089fa9ac
  27. 55:25:669 EmuThread.cpp:91 I[BOOT]: Done.
  28. 55:25:700 HLE\sceKernelThread.cpp:1467 I[HLE]: 276 = sceKernelCreateThread(name="user_main", entry=089faacc, prio=20, stacksize=40960)
  29. 55:25:700 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 )
  30. 55:25:700 HLE\sceKernelThread.cpp:1584 I[HLE]: __KernelReturnFromThread : root
  31. 55:25:701 Util\BlockAllocator.cpp:310 I[HLE]: -----------
  32. 55:25:701 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08b05800 size 00305800 taken=1 tag=ELF
  33. 55:25:701 Util\BlockAllocator.cpp:314 I[HLE]: Block: 08b05800 - 09f06000 size 01400800 taken=1 tag=UserSbrk
  34. 55:25:701 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09f06000 - 09ff5c00 size 000efc00 taken=0 tag=(untitled)
  35. 55:25:701 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09ff5c00 - 09fffc00 size 0000a000 taken=1 tag=stack/user_main
  36. 55:25:701 Util\BlockAllocator.cpp:314 I[HLE]: Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
  37. 55:25:702 HLE\sceIo.cpp:444 I[HLE]: stdout: main( disc0:/PSP_GAME/SYSDIR/EBOOT.BIN,)
  38.  
  39. 55:25:704 HLE\sceKernelThread.cpp:1467 I[HLE]: 284 = sceKernelCreateThread(name="MyThread-BackGroundProcess", entry=0892eb1c, prio=6f, stacksize=10240
  40. )
  41. 55:25:704 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=284, argSize=0, argPtr= 00000000 )
  42. 55:25:704 HLE\sceKernelThread.cpp:1467 I[HLE]: 285 = sceKernelCreateThread(name="MyThread-DevModule", entry=0892ecd4, prio=18, stacksize=32768)
  43. 55:25:704 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=285, argSize=0, argPtr= 00000000 )
  44. 55:25:704 HLE\sceKernelThread.cpp:1467 I[HLE]: 287 = sceKernelCreateThread(name="MyThread-Disc", entry=0892ebf4, prio=21, stacksize=10240)
  45. 55:25:704 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=287, argSize=0, argPtr= 00000000 )
  46. 55:25:704 HLE\sceKernelThread.cpp:1467 I[HLE]: 288 = sceKernelCreateThread(name="MyThread-Decode", entry=0892eba4, prio=21, stacksize=10240)
  47. 55:25:704 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=288, argSize=0, argPtr= 00000000 )
  48. 55:25:705 HLE\sceKernelThread.cpp:1467 I[HLE]: 289 = sceKernelCreateThread(name="MyThread-Data", entry=0892eb54, prio=21, stacksize=10240)
  49. 55:25:705 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=289, argSize=0, argPtr= 00000000 )
  50. 55:25:705 HLE\sceKernelThread.cpp:1467 I[HLE]: 290 = sceKernelCreateThread(name="MyThread-Sound-Main", entry=0892edcc, prio=12, stacksize=32768)
  51. 55:25:705 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=290, argSize=0, argPtr= 00000000 )
  52. 55:25:705 HLE\sceKernelThread.cpp:1467 I[HLE]: 294 = sceKernelCreateThread(name="MyThread-Sound-Bgm0", entry=0892eeb8, prio=21, stacksize=32768)
  53. 55:25:705 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=294, argSize=4, argPtr= 09fe39c0 )
  54. 55:25:705 HLE\sceKernelThread.cpp:1467 I[HLE]: 296 = sceKernelCreateThread(name="MyThread-Sound-Bgm1", entry=0892eeb8, prio=21, stacksize=32768)
  55. 55:25:705 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=296, argSize=4, argPtr= 09fe39c0 )
  56. 55:25:707 HLE\sceKernelThread.cpp:1467 I[HLE]: 298 = sceKernelCreateThread(name="MyThread-Main", entry=0892e904, prio=20, stacksize=32768)
  57. 55:25:707 HLE\sceKernelThread.cpp:1503 I[HLE]: sceKernelStartThread(thread=298, argSize=0, argPtr= 00000000 )
  58. 55:25:711 GLES\Framebuffer.cpp:373 I[HLE]: Creating FBO for 00000000 : 480 x 272 x 0
  59. 55:25:768 GLES\Framebuffer.cpp:373 I[HLE]: Creating FBO for 00000000 : 480 x 272 x 3
  60. 55:25:785 HLE\scePower.cpp:224 I[HLE]: scePowerSetClockFrequency(333,333,166)
  61. 55:25:824 GLES\Framebuffer.cpp:373 I[HLE]: Creating FBO for 00088000 : 480 x 272 x 3
  62. 55:25:826 HLE\sceOpenPSID.cpp:24 E[HLE]: UNTESTED sceOpenPSIDGetOpenPSID(146838048)
  63. 55:25:850 GLES\Framebuffer.cpp:538 I[HLE]: Destroying FBO for 00000000 (480 x 272 x 0)
  64. 55:25:870 HLE\sceIo.cpp:1229 I[HLE]: sceIoIoCtl: Asked for size of file 305
RAW Paste Data