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- using System.Collections.Generic;
- using IngradBi.Prezentation.KPI;
- using UnityEngine;
- using UnityEngine.UI;
- namespace IngradBi.IngradPrezentationMode.ProjectPassport
- {
- public class ProjectPanelViewController : MonoBehaviour
- {
- [SerializeField] private Toggle _toggle;
- [SerializeField] private GameObject _passportPanel;
- [SerializeField] private GameObject _statsPanel;
- [Header("Stats Panel")]
- [SerializeField] private BottomToggleGroup _toggleGroup;
- [SerializeField] private List<Canvas> _statsPanels;
- private void Awake()
- {
- _passportPanel.SetActive(false);
- _statsPanel.SetActive(true);
- _toggle.onValueChanged.AddListener(isOn =>
- {
- _passportPanel.SetActive(isOn);
- _statsPanel.SetActive(!isOn);
- });
- _toggleGroup.OnChangeSelected += StatsPanelChange;
- }
- private void StatsPanelChange(int panelId)
- {
- for (var i = 0; i < _statsPanels.Count; i++)
- {
- _statsPanels[i].enabled = i == panelId;
- }
- }
- }
- }
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