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  1. Log uploaded on Saturday, July 21, 2018, 1:09:29 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  6. Expanded Prosthetics and Organ Engineering: (no assemblies)
  7. Efficient Light: (no assemblies)
  8. Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.6.22)
  9. Colony Manager: 0Reloader(1.0.0.0), Fluffy_ColonyManager(18.3.8.335)
  10. Hand Me That Brick: Hand Me That Brick(2.8.18.0)
  11. Tilled Soil: (no assemblies)
  12. Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.5.14)
  13. Increased Stack: (no assemblies)
  14. RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0)
  15. Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.7.127)
  16. ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
  17. FishIndustry: FishIndustry(1.0.0.0)
  18. ED-Embrasures: (no assemblies)
  19. Quarry: Quarry(1.0.0.0)
  20. Prisoner Harvesting: (no assemblies)
  21. Facial Stuff 0.18.5.2: 0Harmony(1.0.9.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
  22. Repair Workbench: RepairBench(1.0.0.0)
  23. Share The Load: 0Harmony(1.0.9.1), Share_The_Load(1.0.0.0)
  24. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.4.1.0)
  25. Defensive Positions: $HugsLibChecker(0.4.0.0), DefensivePositions(1.5.2.0)
  26. Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.2.30)
  27. LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
  28. Glass+Lights: (no assemblies)
  29. RimStory: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), RimStory(1.0.0.0)
  30. Heat Map: $HugsLibChecker(0.4.0.0), HeatMap(0.18.4.0)
  31. Room Sense: $HugsLibChecker(0.4.0.0), RoomSense(0.18.4.0)
  32. Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
  33. Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(18.2.0.18)
  34. Barbed Wire: (no assemblies)
  35. Camera+: 0Harmony(1.0.9.1), CameraPlus(1.2.0.0)
  36. P-Music: (no assemblies)
  37. Replace Stuff: 0Harmony(1.0.9.1), Replace_Stuff(1.0.0.0)
  38. [RF] Fertile Fields [b18]: 0Harmony(1.0.9.1), Rainbeau's Fertile Fields(1.0.6594.29936)
  39.  
  40. Active Harmony patches:
  41. Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
  42. Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
  43. Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
  44. Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
  45. Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
  46. Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
  47. Building_Grave.Notify_CorpseBuried: post: RimStory.Harmony.CorpseBuried.Postfix
  48. Building_WorkTable.get_UsableNow: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
  49. CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
  50. CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
  51. CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
  52. ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
  53. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  54. CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
  55. CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
  56. CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
  57. CompRottable.CompTickRare: PRE: RFF_Code.CompRottable_CompTickRare.Prefix post: RFF_Code.CompRottable_CompTickRare.Postfix
  58. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  59. DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Replace_Stuff.ThingDefGenerator_ReplaceFrame.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
  60. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  61. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  62. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  63. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  64. FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
  65. Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix
  66. Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
  67. Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
  68. Frame.get_WorkToMake: PRE: Replace_Stuff.Virtualize_WorkToMake.Prefix
  69. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  70. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  71. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  72. GameCondition.Init: post: RimStory.Harmony.IncidentWorkerHookLong.Postfix
  73. GenConstruct.BlocksConstruction: PRE: Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksFloor.Postfix
  74. GenConstruct.CanPlaceBlueprintAt: TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, StuffedReplacement.StuffedReplacement.CanPlaceBlueprintAtTranspiler
  75. GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix TRANS: StuffedReplacement.StuffedReplacement.CanPlaceBlueprintOverTranspiler
  76. GenConstruct.HandleBlockingThingJob: post: Replace_Stuff.OverMineable.HandleBlockingThingOverMineable.Postfix TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
  77. GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
  78. GenLeaving.DoLeavingsFor: PRE: RFF_Code.GenLeaving_DoLeavingsFor.Prefix
  79. GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
  80. GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
  81. GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
  82. GenSpawn.SpawningWipes: post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.ReplaceFrameNoWipe.Postfix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
  83. GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
  84. GenStep_Terrain.Generate: post: RFF_Code.GenStep_Terrain_Generate.Postfix
  85. GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
  86. GhostDrawer.GhostGraphicFor: TRANS: Replace_Stuff.ShowGhostOverFog.Transpiler
  87. GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
  88. HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
  89. IncidentWorker.TryExecute: post: RimStory.Harmony.IncidentWorkerHookShort.Postfix
  90. IncidentWorker_RaidEnemy.TryExecuteWorker: post: RimStory.Harmony.RaidHook.Postfix
  91. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  92. InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix
  93. InteractionWorker_RecruitAttempt.DoRecruit: post: RimStory.Harmony.DoRecruitHook.Postfix
  94. ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
  95. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  96. ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
  97. ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
  98. ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
  99. ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
  100. ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
  101. ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
  102. ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
  103. LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
  104. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  105. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  106. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  107. MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix, RoomSense.MapInterface_Patch.Postfix
  108. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  109. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  110. Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
  111. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  112. PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton
  113. Pawn.Kill: PRE: RimStory.Harmony.ColonistDied.Prefix
  114. PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
  115. PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
  116. PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
  117. PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
  118. PawnRenderer.DrawEquipmentAiming: PRE: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
  119. PawnRenderer.RenderPawnAt: TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
  120. PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
  121. PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
  122. PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
  123. PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
  124. PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
  125. PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
  126. PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
  127. Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
  128. Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
  129. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  130. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  131. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  132. PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
  133. PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
  134. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  135. PlaySettings.DoPlaySettingsGlobalControls: post: HeatMap.PlaySettings_Detour.PostFix, RoomSense.PlaySettings_Patch.Postfix
  136. PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace
  137. PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
  138. RelationsUtility.TryDevelopBondRelation: post: RimStory.Harmony.BondHook.Postfix
  139. ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
  140. ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
  141. ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
  142. ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
  143. ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
  144. ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
  145. ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
  146. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  147. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  148. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  149. SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData
  150. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  151. Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
  152. ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.ShowBluePrintOverFog.Postfix
  153. ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
  154. ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
  155. ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
  156. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  157. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
  158. TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
  159. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  160. VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix
  161. WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
  162. WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
  163. WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_JobOnThing.Prefix
  164. WorkGiver_ConstructDeliverResourcesToBlueprints.NoCostFrameMakeJobFor: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_NoCostFrameMakeJobFor.Prefix
  165. WorkGiver_ConstructFinishFrames.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix
  166. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, Uuugggg.rimworld.Replace_Stuff.main:1.0.9.1, fluffy.medicaltab:1.0.9.1, fluffy.worktab:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, rimworld.research_engine:1.0.9.1, Uuugggg.rimworld.Share_The_Load.main:1.0.9.1, HugsLib.AllowTool:1.0.9.1, fluffy.breakdowns:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, rimworld.erdelf.stuffedReplacement:1.0.9.1, rimworld.jecrell.doorsexpanded:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, rimworld.facialstuff.mod:1.0.9.1, rimworld.facialstuff.prepare_carefully_patch:1.0.9.1, net.rainbeau.rimworld.mod.fertilefields:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1, HugsLib.RimStory:1.0.9.1, HugsLib.HeatMap:1.0.9.1, HugsLib.RoomSense:1.0.9.1
  167.  
  168. Platform information: (hidden, hold Shift while publishing to include)
  169.  
  170. Log file contents:
  171. Initialize engine version: 5.6.3p1 (9c92e827232b)
  172. GfxDevice: [Renderer information redacted]
  173. Begin MonoManager ReloadAssembly
  174. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  175. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  176. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  177. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  178. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  179. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  180. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  181. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  182. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  183. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  184. desktop: 1600x900 60Hz; virtual: 3200x900 at 0,0
  185. RimWorld 0.18.1722 rev1198
  186.  
  187. Fluffy Breakdowns :: Initialized
  188.  
  189. Could not find a type named JecsTools.PlaceWorker_Outline
  190.  
  191. Could not find a type named JecsTools.PlaceWorker_Outline
  192.  
  193. Could not find a type named JecsTools.PlaceWorker_Outline
  194.  
  195. Could not find a type named JecsTools.PlaceWorker_Outline
  196.  
  197. Could not find a type named JecsTools.PlaceWorker_Outline
  198.  
  199. Could not find a type named JecsTools.PlaceWorker_Outline
  200.  
  201. Could not find a type named JecsTools.PlaceWorker_Outline
  202.  
  203. Could not find a type named JecsTools.PlaceWorker_Outline
  204.  
  205. Error loading language from C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727309536\Languages\English: dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...
  206.  
  207. Facial Stuff successfully completed 90 patches with harmony.
  208.  
  209. Reloader: analyzing Fluffy_ColonyManager, Version=18.3.8.335, Culture=neutral, PublicKeyToken=null
  210.  
  211. ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
  212.  
  213. switched Long-range mineral scanner(12) and Multi-analyzer(11)
  214.  
  215. moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 19) to position 19
  216.  
  217. moving node Glassworks(0, 0) near child node Reinforced glass(3, 23) to position 23
  218.  
  219. [HugsLib] v4.1.1 initialized HandMeThatBrick, AllowTool, DefensivePositions, RimStory, HeatMap, RoomSense
  220.  
  221. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  222.  
  223. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 9376.
  224. Total: 162.331100 ms (FindLiveObjects: 1.120849 ms CreateObjectMapping: 1.800815 ms MarkObjects: 159.300430 ms DeleteObjects: 0.106979 ms)
  225.  
  226. Loading game from file New Modded Game with mods Core, 818773962, 735106432, 725956940, 727862986, 715565817, 715565262, 776679895, 725747149, 857164561, 798158924, 728314182, 725219116, 946390822, 758810805, 722085442, 1208163715, 730854291, 818322128, 733997423, 1356838246, 761421485, 761219125, 712141500, 727309536, 826153738, 1353790132, 947972722, 1355637255, 1316188771, 726244033, 811181658, 867467808, 725130005, 1372003680, and 1202250958
  227.  
  228. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  229.  
  230. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16627.
  231. Total: 291.678619 ms (FindLiveObjects: 1.932918 ms CreateObjectMapping: 3.057009 ms MarkObjects: 286.625488 ms DeleteObjects: 0.061188 ms)
  232.  
  233. [AllowTool] Padded work priority lists for pawns: Isla, Myers, Vladlena
  234.  
  235. [AllowTool] Adjusted work type priority of HaulingUrgent to default for pawns: Isla, Myers, Vladlena
  236.  
  237. [AllowTool] Adjusted work type priority of FinishingOff to default for pawns: Isla, Myers, Vladlena
  238.  
  239. ShipChunkDrop
  240.  
  241. OrbitalTraderArrival
  242.  
  243. it works
  244.  
  245. SolarFlare
  246.  
  247. OrbitalTraderArrival
  248.  
  249. TraderCaravanArrival
  250.  
  251. TraderCaravanArrival
  252.  
  253. QuestPeaceTalks
  254.  
  255. ManhunterPack
  256.  
  257. Tornado
  258.  
  259. AnimalInsanitySingle
  260.  
  261. OrbitalTraderArrival
  262.  
  263. MeteoriteImpact
  264.  
  265. SelfTame
  266.  
  267. OrbitalTraderArrival
  268.  
  269. it works
  270.  
  271. Eclipse
  272.  
  273. RaidEnemy
  274.  
  275. RefugeePodCrash
  276.  
  277. TraderCaravanArrival
  278.  
  279. QuestDownedRefugee
  280.  
  281. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  282. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  283. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  284. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  285. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  286. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  287. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  288. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  289. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  290. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  291. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  292. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  293. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  294. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  295. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  296. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  297. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  298. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  299. at Verse.Thing.Draw () <0x00047>
  300. at Verse.ThingWithComps.Draw () <0x00010>
  301. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  302.  
  303.  
  304. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  305. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  306. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  307. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  308. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  309. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  310. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  311. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  312. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  313. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  314. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  315. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  316. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  317. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  318. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  319. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  320. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  321. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  322. at Verse.Thing.Draw () <0x00047>
  323. at Verse.ThingWithComps.Draw () <0x00010>
  324. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  325.  
  326.  
  327. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  328. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  329. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  330. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  331. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  332. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  333. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  334. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  335. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  336. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  337. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  338. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  339. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  340. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  341. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  342. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  343. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  344. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  345. at Verse.Thing.Draw () <0x00047>
  346. at Verse.ThingWithComps.Draw () <0x00010>
  347. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  348.  
  349.  
  350. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  351. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  352. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  353. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  354. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  355. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  356. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  357. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  358. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  359. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  360. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  361. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  362. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  363. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  364. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  365. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  366. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  367. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  368. at Verse.Thing.Draw () <0x00047>
  369. at Verse.ThingWithComps.Draw () <0x00010>
  370. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  371.  
  372.  
  373. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  374. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  375. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  376. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  377. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  378. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  379. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  380. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  381. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  382. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  383. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  384. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  385. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  386. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  387. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  388. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  389. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  390. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  391. at Verse.Thing.Draw () <0x00047>
  392. at Verse.ThingWithComps.Draw () <0x00010>
  393. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  394.  
  395.  
  396. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  397. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  398. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  399. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  400. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  401. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  402. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  403. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  404. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  405. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  406. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  407. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  408. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  409. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  410. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  411. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  412. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  413. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  414. at Verse.Thing.Draw () <0x00047>
  415. at Verse.ThingWithComps.Draw () <0x00010>
  416. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  417.  
  418.  
  419. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  420. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  421. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  422. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  423. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  424. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  425. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  426. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  427. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  428. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  429. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  430. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  431. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  432. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  433. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  434. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  435. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  436. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  437. at Verse.Thing.Draw () <0x00047>
  438. at Verse.ThingWithComps.Draw () <0x00010>
  439. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  440.  
  441.  
  442. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  443. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  444. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  445. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  446. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  447. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  448. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  449. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  450. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  451. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  452. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  453. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  454. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  455. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  456. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  457. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  458. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  459. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  460. at Verse.Thing.Draw () <0x00047>
  461. at Verse.ThingWithComps.Draw () <0x00010>
  462. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  463.  
  464.  
  465. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  466. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  467. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  468. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  469. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  470. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  471. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  472. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  473. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  474. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  475. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  476. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  477. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  478. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  479. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  480. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  481. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  482. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  483. at Verse.Thing.Draw () <0x00047>
  484. at Verse.ThingWithComps.Draw () <0x00010>
  485. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  486.  
  487.  
  488. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  489. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  490. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  491. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  492. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  493. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  494. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  495. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  496. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  497. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  498. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  499. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  500. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  501. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  502. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  503. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  504. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  505. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  506. at Verse.Thing.Draw () <0x00047>
  507. at Verse.ThingWithComps.Draw () <0x00010>
  508. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  509.  
  510.  
  511. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  512. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  513. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  514. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  515. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  516. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  517. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  518. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  519. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  520. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  521. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  522. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  523. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  524. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  525. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  526. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  527. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  528. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  529. at Verse.Thing.Draw () <0x00047>
  530. at Verse.ThingWithComps.Draw () <0x00010>
  531. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  532.  
  533.  
  534. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  535. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  536. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  537. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  538. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  539. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  540. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  541. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  542. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  543. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  544. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  545. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  546. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  547. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  548. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  549. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  550. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  551. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  552. at Verse.Thing.Draw () <0x00047>
  553. at Verse.ThingWithComps.Draw () <0x00010>
  554. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  555.  
  556.  
  557. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  558. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  559. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  560. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  561. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  562. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  563. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  564. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  565. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  566. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  567. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  568. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  569. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  570. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  571. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  572. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  573. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  574. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  575. at Verse.Thing.Draw () <0x00047>
  576. at Verse.ThingWithComps.Draw () <0x00010>
  577. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  578.  
  579.  
  580. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  581. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  582. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  583. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  584. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  585. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  586. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  587. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  588. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  589. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  590. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  591. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  592. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  593. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  594. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  595. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  596. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  597. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  598. at Verse.Thing.Draw () <0x00047>
  599. at Verse.ThingWithComps.Draw () <0x00010>
  600. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  601.  
  602.  
  603. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  604. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  605. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  606. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  607. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  608. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  609. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  610. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  611. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  612. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  613. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  614. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  615. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  616. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  617. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  618. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  619. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  620. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  621. at Verse.Thing.Draw () <0x00047>
  622. at Verse.ThingWithComps.Draw () <0x00010>
  623. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  624.  
  625.  
  626. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  627. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  628. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  629. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  630. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  631. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  632. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  633. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  634. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  635. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  636. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  637. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  638. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  639. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  640. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  641. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  642. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  643. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  644. at Verse.Thing.Draw () <0x00047>
  645. at Verse.ThingWithComps.Draw () <0x00010>
  646. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  647.  
  648.  
  649. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  650. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  651. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  652. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  653. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  654. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  655. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  656. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  657. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  658. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  659. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  660. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  661. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  662. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  663. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  664. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  665. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  666. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  667. at Verse.Thing.Draw () <0x00047>
  668. at Verse.ThingWithComps.Draw () <0x00010>
  669. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  670.  
  671.  
  672. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  673. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  674. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  675. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  676. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  677. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  678. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  679. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  680. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  681. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  682. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  683. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  684. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  685. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  686. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  687. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  688. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  689. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  690. at Verse.Thing.Draw () <0x00047>
  691. at Verse.ThingWithComps.Draw () <0x00010>
  692. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  693.  
  694.  
  695. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  696. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  697. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  698. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  699. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  700. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  701. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  702. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  703. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  704. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  705. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  706. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  707. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  708. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  709. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  710. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  711. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  712. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  713. at Verse.Thing.Draw () <0x00047>
  714. at Verse.ThingWithComps.Draw () <0x00010>
  715. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  716.  
  717.  
  718. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  719. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  720. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  721. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  722. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  723. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  724. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  725. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  726. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  727. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  728. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  729. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  730. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  731. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  732. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  733. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  734. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  735. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  736. at Verse.Thing.Draw () <0x00047>
  737. at Verse.ThingWithComps.Draw () <0x00010>
  738. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  739.  
  740.  
  741. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  742. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  743. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  744. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  745. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  746. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  747. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  748. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  749. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  750. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  751. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  752. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  753. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  754. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  755. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  756. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  757. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  758. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  759. at Verse.Thing.Draw () <0x00047>
  760. at Verse.ThingWithComps.Draw () <0x00010>
  761. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  762.  
  763.  
  764. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  765. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  766. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  767. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  768. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  769. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  770. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  771. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  772. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  773. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  774. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  775. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  776. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  777. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  778. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  779. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  780. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  781. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  782. at Verse.Thing.Draw () <0x00047>
  783. at Verse.ThingWithComps.Draw () <0x00010>
  784. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  785.  
  786.  
  787. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  788. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  789. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  790. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  791. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  792. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  793. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  794. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  795. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  796. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  797. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  798. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  799. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  800. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  801. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  802. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  803. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  804. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  805. at Verse.Thing.Draw () <0x00047>
  806. at Verse.ThingWithComps.Draw () <0x00010>
  807. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  808.  
  809.  
  810. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  811. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  812. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  813. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  814. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  815. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  816. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  817. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  818. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  819. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  820. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  821. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  822. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  823. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  824. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  825. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  826. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  827. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  828. at Verse.Thing.Draw () <0x00047>
  829. at Verse.ThingWithComps.Draw () <0x00010>
  830. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  831.  
  832.  
  833. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  834. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  835. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  836. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  837. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  838. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  839. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  840. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  841. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  842. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  843. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  844. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  845. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  846. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  847. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  848. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  849. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  850. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  851. at Verse.Thing.Draw () <0x00047>
  852. at Verse.ThingWithComps.Draw () <0x00010>
  853. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  854.  
  855.  
  856. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  857. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  858. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  859. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  860. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  861. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  862. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  863. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  864. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  865. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  866. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  867. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  868. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  869. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  870. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  871. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  872. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  873. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  874. at Verse.Thing.Draw () <0x00047>
  875. at Verse.ThingWithComps.Draw () <0x00010>
  876. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  877.  
  878.  
  879. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  880. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  881. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  882. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  883. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  884. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  885. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  886. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  887. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  888. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  889. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  890. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  891. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  892. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  893. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  894. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  895. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  896. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  897. at Verse.Thing.Draw () <0x00047>
  898. at Verse.ThingWithComps.Draw () <0x00010>
  899. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  900.  
  901.  
  902. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  903. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  904. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  905. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  906. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  907. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  908. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  909. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  910. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  911. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  912. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  913. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  914. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  915. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  916. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  917. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  918. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  919. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  920. at Verse.Thing.Draw () <0x00047>
  921. at Verse.ThingWithComps.Draw () <0x00010>
  922. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  923.  
  924.  
  925. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  926. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  927. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  928. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  929. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  930. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  931. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  932. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  933. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  934. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  935. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  936. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  937. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  938. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  939. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  940. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  941. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  942. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  943. at Verse.Thing.Draw () <0x00047>
  944. at Verse.ThingWithComps.Draw () <0x00010>
  945. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  946.  
  947.  
  948. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  949. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  950. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  951. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  952. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  953. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  954. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  955. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  956. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  957. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  958. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  959. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  960. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  961. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  962. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  963. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  964. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  965. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  966. at Verse.Thing.Draw () <0x00047>
  967. at Verse.ThingWithComps.Draw () <0x00010>
  968. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  969.  
  970.  
  971. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  972. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  973. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  974. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  975. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  976. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  977. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  978. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  979. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  980. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  981. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  982. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  983. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  984. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  985. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  986. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  987. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  988. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  989. at Verse.Thing.Draw () <0x00047>
  990. at Verse.ThingWithComps.Draw () <0x00010>
  991. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  992.  
  993.  
  994. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  995. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  996. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  997. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  998. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  999. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1000. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1001. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1002. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1003. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1004. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1005. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1006. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1007. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1008. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1009. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1010. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1011. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1012. at Verse.Thing.Draw () <0x00047>
  1013. at Verse.ThingWithComps.Draw () <0x00010>
  1014. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1015.  
  1016.  
  1017. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1018. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1019. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1020. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1021. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1022. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1023. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1024. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1025. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1026. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1027. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1028. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1029. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1030. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1031. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1032. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1033. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1034. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1035. at Verse.Thing.Draw () <0x00047>
  1036. at Verse.ThingWithComps.Draw () <0x00010>
  1037. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1038.  
  1039.  
  1040. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1041. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1042. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1043. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1044. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1045. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1046. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1047. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1048. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1049. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1050. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1051. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1052. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1053. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1054. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1055. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1056. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1057. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1058. at Verse.Thing.Draw () <0x00047>
  1059. at Verse.ThingWithComps.Draw () <0x00010>
  1060. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1061.  
  1062.  
  1063. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1064. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1065. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1066. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1067. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1068. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1069. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1070. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1071. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1072. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1073. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1074. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1075. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1076. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1077. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1078. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1079. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1080. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1081. at Verse.Thing.Draw () <0x00047>
  1082. at Verse.ThingWithComps.Draw () <0x00010>
  1083. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1084.  
  1085.  
  1086. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1087. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1088. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1089. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1090. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1091. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1092. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1093. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1094. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1095. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1096. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1097. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1098. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1099. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1100. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1101. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1102. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1103. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1104. at Verse.Thing.Draw () <0x00047>
  1105. at Verse.ThingWithComps.Draw () <0x00010>
  1106. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1107.  
  1108.  
  1109. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1110. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1111. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1112. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1113. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1114. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1115. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1116. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1117. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1118. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1119. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1120. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1121. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1122. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1123. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1124. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1125. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1126. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1127. at Verse.Thing.Draw () <0x00047>
  1128. at Verse.ThingWithComps.Draw () <0x00010>
  1129. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1130.  
  1131.  
  1132. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1133. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1134. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1135. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1136. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1137. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1138. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1139. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1140. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1141. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1142. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1143. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1144. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1145. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1146. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1147. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1148. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1149. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1150. at Verse.Thing.Draw () <0x00047>
  1151. at Verse.ThingWithComps.Draw () <0x00010>
  1152. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1153.  
  1154.  
  1155. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1156. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1157. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1158. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1159. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1160. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1161. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1162. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1163. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1164. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1165. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1166. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1167. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1168. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1169. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1170. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1171. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1172. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1173. at Verse.Thing.Draw () <0x00047>
  1174. at Verse.ThingWithComps.Draw () <0x00010>
  1175. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1176.  
  1177.  
  1178. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1179. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1180. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1181. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1182. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1183. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1184. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1185. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1186. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1187. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1188. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1189. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1190. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1191. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1192. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1193. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1194. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1195. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1196. at Verse.Thing.Draw () <0x00047>
  1197. at Verse.ThingWithComps.Draw () <0x00010>
  1198. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1199.  
  1200.  
  1201. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1202. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1203. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1204. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1205. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1206. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1207. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1208. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1209. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1210. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1211. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1212. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1213. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1214. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1215. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1216. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1217. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1218. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1219. at Verse.Thing.Draw () <0x00047>
  1220. at Verse.ThingWithComps.Draw () <0x00010>
  1221. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1222.  
  1223.  
  1224. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1225. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1226. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1227. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1228. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1229. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1230. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1231. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1232. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1233. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1234. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1235. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1236. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1237. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1238. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1239. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1240. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1241. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1242. at Verse.Thing.Draw () <0x00047>
  1243. at Verse.ThingWithComps.Draw () <0x00010>
  1244. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1245.  
  1246.  
  1247. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1248. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1249. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1250. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1251. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1252. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1253. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1254. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1255. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1256. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1257. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1258. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1259. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1260. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1261. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1262. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1263. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1264. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1265. at Verse.Thing.Draw () <0x00047>
  1266. at Verse.ThingWithComps.Draw () <0x00010>
  1267. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1268.  
  1269.  
  1270. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1271. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1272. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1273. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1274. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1275. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1276. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1277. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1278. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1279. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1280. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1281. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1282. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1283. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1284. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1285. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1286. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1287. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1288. at Verse.Thing.Draw () <0x00047>
  1289. at Verse.ThingWithComps.Draw () <0x00010>
  1290. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1291.  
  1292.  
  1293. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1294. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1295. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1296. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1297. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1298. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1299. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1300. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1301. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1302. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1303. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1304. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1305. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1306. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1307. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1308. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1309. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1310. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1311. at Verse.Thing.Draw () <0x00047>
  1312. at Verse.ThingWithComps.Draw () <0x00010>
  1313. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1314.  
  1315.  
  1316. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1317. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1318. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1319. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1320. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1321. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1322. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1323. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1324. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1325. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1326. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1327. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1328. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1329. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1330. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1331. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1332. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1333. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1334. at Verse.Thing.Draw () <0x00047>
  1335. at Verse.ThingWithComps.Draw () <0x00010>
  1336. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1337.  
  1338.  
  1339. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1340. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1341. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1342. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1343. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1344. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1345. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1346. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1347. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1348. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1349. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1350. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1351. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1352. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1353. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1354. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1355. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1356. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1357. at Verse.Thing.Draw () <0x00047>
  1358. at Verse.ThingWithComps.Draw () <0x00010>
  1359. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1360.  
  1361.  
  1362. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1363. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1364. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1365. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1366. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1367. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1368. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1369. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1370. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1371. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1372. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1373. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1374. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1375. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1376. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1377. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1378. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1379. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1380. at Verse.Thing.Draw () <0x00047>
  1381. at Verse.ThingWithComps.Draw () <0x00010>
  1382. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1383.  
  1384.  
  1385. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1386. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1387. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1388. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1389. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1390. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1391. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1392. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1393. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1394. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1395. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1396. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1397. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1398. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1399. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1400. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1401. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1402. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1403. at Verse.Thing.Draw () <0x00047>
  1404. at Verse.ThingWithComps.Draw () <0x00010>
  1405. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1406.  
  1407.  
  1408. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1409. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1410. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1411. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1412. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1413. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1414. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1415. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1416. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1417. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1418. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1419. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1420. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1421. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1422. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1423. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1424. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1425. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1426. at Verse.Thing.Draw () <0x00047>
  1427. at Verse.ThingWithComps.Draw () <0x00010>
  1428. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1429.  
  1430.  
  1431. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1432. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1433. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1434. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1435. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1436. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1437. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1438. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1439. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1440. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1441. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1442. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1443. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1444. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1445. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1446. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1447. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1448. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1449. at Verse.Thing.Draw () <0x00047>
  1450. at Verse.ThingWithComps.Draw () <0x00010>
  1451. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1452.  
  1453.  
  1454. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1455. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1456. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1457. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1458. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1459. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1460. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1461. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1462. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1463. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1464. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1465. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1466. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1467. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1468. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1469. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1470. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1471. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1472. at Verse.Thing.Draw () <0x00047>
  1473. at Verse.ThingWithComps.Draw () <0x00010>
  1474. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1475.  
  1476.  
  1477. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1478. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1479. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1480. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1481. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1482. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1483. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1484. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1485. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1486. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1487. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1488. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1489. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1490. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1491. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1492. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1493. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1494. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1495. at Verse.Thing.Draw () <0x00047>
  1496. at Verse.ThingWithComps.Draw () <0x00010>
  1497. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1498.  
  1499.  
  1500. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1501. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1502. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1503. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1504. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1505. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1506. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1507. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1508. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1509. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1510. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1511. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1512. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1513. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1514. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1515. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1516. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1517. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1518. at Verse.Thing.Draw () <0x00047>
  1519. at Verse.ThingWithComps.Draw () <0x00010>
  1520. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1521.  
  1522.  
  1523. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1524. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1525. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1526. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1527. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1528. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1529. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1530. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1531. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1532. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1533. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1534. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1535. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1536. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1537. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1538. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1539. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1540. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1541. at Verse.Thing.Draw () <0x00047>
  1542. at Verse.ThingWithComps.Draw () <0x00010>
  1543. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1544.  
  1545.  
  1546. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1547. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1548. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1549. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1550. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1551. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1552. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1553. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1554. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1555. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1556. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1557. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1558. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1559. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1560. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1561. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1562. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1563. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1564. at Verse.Thing.Draw () <0x00047>
  1565. at Verse.ThingWithComps.Draw () <0x00010>
  1566. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1567.  
  1568.  
  1569. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1570. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1571. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1572. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1573. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1574. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1575. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1576. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1577. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1578. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1579. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1580. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1581. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1582. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1583. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1584. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1585. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1586. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1587. at Verse.Thing.Draw () <0x00047>
  1588. at Verse.ThingWithComps.Draw () <0x00010>
  1589. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1590.  
  1591.  
  1592. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1593. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1594. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1595. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1596. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1597. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1598. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1599. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1600. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1601. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1602. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1603. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1604. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1605. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1606. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1607. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1608. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1609. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1610. at Verse.Thing.Draw () <0x00047>
  1611. at Verse.ThingWithComps.Draw () <0x00010>
  1612. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1613.  
  1614.  
  1615. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1616. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1617. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1618. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1619. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1620. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1621. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1622. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1623. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1624. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1625. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1626. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1627. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1628. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1629. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1630. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1631. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1632. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1633. at Verse.Thing.Draw () <0x00047>
  1634. at Verse.ThingWithComps.Draw () <0x00010>
  1635. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1636.  
  1637.  
  1638. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1639. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1640. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1641. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1642. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1643. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1644. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1645. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1646. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1647. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1648. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1649. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1650. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1651. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1652. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1653. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1654. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1655. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1656. at Verse.Thing.Draw () <0x00047>
  1657. at Verse.ThingWithComps.Draw () <0x00010>
  1658. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1659.  
  1660.  
  1661. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1662. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1663. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1664. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1665. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1666. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1667. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1668. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1669. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1670. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1671. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1672. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1673. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1674. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1675. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1676. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1677. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1678. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1679. at Verse.Thing.Draw () <0x00047>
  1680. at Verse.ThingWithComps.Draw () <0x00010>
  1681. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1682.  
  1683.  
  1684. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1685. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1686. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1687. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1688. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1689. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1690. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1691. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1692. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1693. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1694. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1695. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1696. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1697. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1698. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1699. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1700. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1701. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1702. at Verse.Thing.Draw () <0x00047>
  1703. at Verse.ThingWithComps.Draw () <0x00010>
  1704. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1705.  
  1706.  
  1707. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1708. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1709. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1710. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1711. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1712. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1713. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1714. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1715. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1716. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1717. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1718. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1719. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1720. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1721. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1722. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1723. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1724. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1725. at Verse.Thing.Draw () <0x00047>
  1726. at Verse.ThingWithComps.Draw () <0x00010>
  1727. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1728.  
  1729.  
  1730. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1731. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1732. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1733. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1734. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1735. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1736. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1737. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1738. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1739. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1740. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1741. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1742. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1743. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1744. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1745. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1746. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1747. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1748. at Verse.Thing.Draw () <0x00047>
  1749. at Verse.ThingWithComps.Draw () <0x00010>
  1750. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1751.  
  1752.  
  1753. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1754. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1755. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1756. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1757. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1758. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1759. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1760. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1761. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1762. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1763. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1764. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1765. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1766. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1767. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1768. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1769. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1770. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1771. at Verse.Thing.Draw () <0x00047>
  1772. at Verse.ThingWithComps.Draw () <0x00010>
  1773. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1774.  
  1775.  
  1776. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1777. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1778. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1779. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1780. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1781. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1782. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1783. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1784. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1785. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1786. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1787. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1788. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1789. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1790. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1791. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1792. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1793. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1794. at Verse.Thing.Draw () <0x00047>
  1795. at Verse.ThingWithComps.Draw () <0x00010>
  1796. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1797.  
  1798.  
  1799. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1800. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1801. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1802. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1803. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1804. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1805. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1806. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1807. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1808. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1809. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1810. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1811. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1812. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1813. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1814. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1815. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1816. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1817. at Verse.Thing.Draw () <0x00047>
  1818. at Verse.ThingWithComps.Draw () <0x00010>
  1819. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1820.  
  1821.  
  1822. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1823. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1824. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1825. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1826. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1827. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1828. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1829. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1830. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1831. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1832. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1833. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1834. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1835. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1836. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1837. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1838. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1839. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1840. at Verse.Thing.Draw () <0x00047>
  1841. at Verse.ThingWithComps.Draw () <0x00010>
  1842. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1843.  
  1844.  
  1845. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1846. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1847. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1848. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1849. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1850. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1851. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1852. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1853. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1854. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1855. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1856. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1857. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1858. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1859. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1860. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1861. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1862. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1863. at Verse.Thing.Draw () <0x00047>
  1864. at Verse.ThingWithComps.Draw () <0x00010>
  1865. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1866.  
  1867.  
  1868. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1869. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1870. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1871. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1872. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1873. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1874. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1875. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1876. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1877. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1878. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1879. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1880. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1881. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1882. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1883. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1884. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1885. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1886. at Verse.Thing.Draw () <0x00047>
  1887. at Verse.ThingWithComps.Draw () <0x00010>
  1888. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1889.  
  1890.  
  1891. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1892. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1893. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1894. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1895. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1896. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1897. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1898. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1899. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1900. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1901. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1902. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1903. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1904. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1905. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1906. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1907. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1908. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1909. at Verse.Thing.Draw () <0x00047>
  1910. at Verse.ThingWithComps.Draw () <0x00010>
  1911. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1912.  
  1913.  
  1914. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1915. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1916. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1917. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1918. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1919. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1920. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1921. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1922. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1923. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1924. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1925. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1926. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1927. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1928. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1929. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1930. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1931. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1932. at Verse.Thing.Draw () <0x00047>
  1933. at Verse.ThingWithComps.Draw () <0x00010>
  1934. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1935.  
  1936.  
  1937. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1938. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1939. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1940. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1941. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1942. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1943. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1944. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1945. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1946. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1947. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1948. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1949. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1950. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1951. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1952. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1953. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1954. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1955. at Verse.Thing.Draw () <0x00047>
  1956. at Verse.ThingWithComps.Draw () <0x00010>
  1957. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1958.  
  1959.  
  1960. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1961. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1962. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1963. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1964. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1965. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1966. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1967. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1968. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1969. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1970. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1971. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1972. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1973. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1974. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1975. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1976. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1977. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1978. at Verse.Thing.Draw () <0x00047>
  1979. at Verse.ThingWithComps.Draw () <0x00010>
  1980. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  1981.  
  1982.  
  1983. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  1984. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  1985. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  1986. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1987. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  1988. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  1989. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  1990. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  1991. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1992. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  1993. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  1994. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  1995. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  1996. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  1997. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  1998. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  1999. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2000. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2001. at Verse.Thing.Draw () <0x00047>
  2002. at Verse.ThingWithComps.Draw () <0x00010>
  2003. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2004.  
  2005.  
  2006. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2007. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2008. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2009. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2010. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2011. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2012. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2013. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2014. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2015. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2016. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2017. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2018. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2019. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2020. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2021. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2022. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2023. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2024. at Verse.Thing.Draw () <0x00047>
  2025. at Verse.ThingWithComps.Draw () <0x00010>
  2026. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2027.  
  2028.  
  2029. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2030. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2031. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2032. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2033. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2034. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2035. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2036. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2037. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2038. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2039. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2040. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2041. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2042. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2043. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2044. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2045. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2046. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2047. at Verse.Thing.Draw () <0x00047>
  2048. at Verse.ThingWithComps.Draw () <0x00010>
  2049. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2050.  
  2051.  
  2052. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2053. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2054. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2055. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2056. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2057. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2058. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2059. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2060. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2061. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2062. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2063. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2064. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2065. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2066. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2067. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2068. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2069. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2070. at Verse.Thing.Draw () <0x00047>
  2071. at Verse.ThingWithComps.Draw () <0x00010>
  2072. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2073.  
  2074.  
  2075. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2076. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2077. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2078. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2079. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2080. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2081. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2082. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2083. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2084. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2085. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2086. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2087. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2088. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2089. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2090. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2091. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2092. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2093. at Verse.Thing.Draw () <0x00047>
  2094. at Verse.ThingWithComps.Draw () <0x00010>
  2095. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2096.  
  2097.  
  2098. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2099. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2100. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2101. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2102. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2103. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2104. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2105. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2106. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2107. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2108. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2109. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2110. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2111. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2112. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2113. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2114. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2115. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2116. at Verse.Thing.Draw () <0x00047>
  2117. at Verse.ThingWithComps.Draw () <0x00010>
  2118. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2119.  
  2120.  
  2121. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2122. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2123. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2124. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2125. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2126. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2127. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2128. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2129. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2130. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2131. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2132. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2133. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2134. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2135. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2136. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2137. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2138. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2139. at Verse.Thing.Draw () <0x00047>
  2140. at Verse.ThingWithComps.Draw () <0x00010>
  2141. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2142.  
  2143.  
  2144. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2145. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2146. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2147. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2148. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2149. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2150. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2151. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2152. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2153. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2154. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2155. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2156. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2157. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2158. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2159. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2160. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2161. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2162. at Verse.Thing.Draw () <0x00047>
  2163. at Verse.ThingWithComps.Draw () <0x00010>
  2164. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2165.  
  2166.  
  2167. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2168. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2169. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2170. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2171. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2172. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2173. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2174. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2175. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2176. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2177. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2178. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2179. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2180. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2181. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2182. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2183. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2184. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2185. at Verse.Thing.Draw () <0x00047>
  2186. at Verse.ThingWithComps.Draw () <0x00010>
  2187. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2188.  
  2189.  
  2190. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2191. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2192. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2193. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2194. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2195. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2196. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2197. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2198. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2199. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2200. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2201. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2202. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2203. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2204. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2205. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2206. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2207. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2208. at Verse.Thing.Draw () <0x00047>
  2209. at Verse.ThingWithComps.Draw () <0x00010>
  2210. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2211.  
  2212.  
  2213. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2214. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2215. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2216. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2217. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2218. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2219. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2220. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2221. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2222. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2223. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2224. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2225. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2226. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2227. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2228. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2229. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2230. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2231. at Verse.Thing.Draw () <0x00047>
  2232. at Verse.ThingWithComps.Draw () <0x00010>
  2233. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2234.  
  2235.  
  2236. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2237. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2238. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2239. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2240. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2241. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2242. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2243. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2244. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2245. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2246. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2247. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2248. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2249. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2250. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2251. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2252. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2253. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2254. at Verse.Thing.Draw () <0x00047>
  2255. at Verse.ThingWithComps.Draw () <0x00010>
  2256. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2257.  
  2258.  
  2259. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2260. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2261. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2262. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2263. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2264. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2265. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2266. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2267. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2268. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2269. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2270. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2271. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2272. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2273. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2274. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2275. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2276. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2277. at Verse.Thing.Draw () <0x00047>
  2278. at Verse.ThingWithComps.Draw () <0x00010>
  2279. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2280.  
  2281.  
  2282. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2283. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2284. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2285. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2286. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2287. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2288. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2289. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2290. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2291. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2292. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2293. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2294. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2295. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2296. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2297. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2298. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2299. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2300. at Verse.Thing.Draw () <0x00047>
  2301. at Verse.ThingWithComps.Draw () <0x00010>
  2302. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2303.  
  2304.  
  2305. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2306. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2307. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2308. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2309. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2310. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2311. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2312. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2313. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2314. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2315. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2316. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2317. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2318. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2319. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2320. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2321. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2322. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2323. at Verse.Thing.Draw () <0x00047>
  2324. at Verse.ThingWithComps.Draw () <0x00010>
  2325. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2326.  
  2327.  
  2328. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2329. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2330. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2331. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2332. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2333. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2334. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2335. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2336. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2337. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2338. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2339. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2340. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2341. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2342. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2343. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2344. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2345. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2346. at Verse.Thing.Draw () <0x00047>
  2347. at Verse.ThingWithComps.Draw () <0x00010>
  2348. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2349.  
  2350.  
  2351. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2352. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2353. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2354. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2355. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2356. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2357. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2358. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2359. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2360. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2361. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2362. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2363. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2364. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2365. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2366. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2367. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2368. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2369. at Verse.Thing.Draw () <0x00047>
  2370. at Verse.ThingWithComps.Draw () <0x00010>
  2371. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2372.  
  2373.  
  2374. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2375. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2376. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2377. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2378. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2379. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2380. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2381. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2382. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2383. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2384. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2385. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2386. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2387. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2388. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2389. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2390. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2391. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2392. at Verse.Thing.Draw () <0x00047>
  2393. at Verse.ThingWithComps.Draw () <0x00010>
  2394. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2395.  
  2396.  
  2397. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2398. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2399. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2400. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2401. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2402. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2403. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2404. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2405. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2406. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2407. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2408. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2409. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2410. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2411. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2412. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2413. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2414. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2415. at Verse.Thing.Draw () <0x00047>
  2416. at Verse.ThingWithComps.Draw () <0x00010>
  2417. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2418.  
  2419.  
  2420. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2421. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2422. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2423. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2424. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2425. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2426. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2427. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2428. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2429. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2430. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2431. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2432. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2433. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2434. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2435. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2436. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2437. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2438. at Verse.Thing.Draw () <0x00047>
  2439. at Verse.ThingWithComps.Draw () <0x00010>
  2440. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2441.  
  2442.  
  2443. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2444. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2445. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2446. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2447. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2448. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2449. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2450. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2451. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2452. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2453. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2454. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2455. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2456. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2457. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2458. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2459. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2460. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2461. at Verse.Thing.Draw () <0x00047>
  2462. at Verse.ThingWithComps.Draw () <0x00010>
  2463. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2464.  
  2465.  
  2466. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2467. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2468. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2469. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2470. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2471. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2472. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2473. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2474. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2475. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2476. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2477. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2478. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2479. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2480. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2481. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2482. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2483. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2484. at Verse.Thing.Draw () <0x00047>
  2485. at Verse.ThingWithComps.Draw () <0x00010>
  2486. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2487.  
  2488.  
  2489. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2490. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2491. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2492. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2493. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2494. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2495. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2496. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2497. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2498. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2499. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2500. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2501. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2502. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2503. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2504. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2505. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2506. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2507. at Verse.Thing.Draw () <0x00047>
  2508. at Verse.ThingWithComps.Draw () <0x00010>
  2509. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2510.  
  2511.  
  2512. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2513. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2514. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2515. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2516. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2517. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2518. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2519. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2520. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2521. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2522. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2523. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2524. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2525. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2526. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2527. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2528. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2529. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2530. at Verse.Thing.Draw () <0x00047>
  2531. at Verse.ThingWithComps.Draw () <0x00010>
  2532. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2533.  
  2534.  
  2535. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2536. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2537. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2538. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2539. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2540. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2541. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2542. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2543. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2544. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2545. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2546. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2547. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2548. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2549. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2550. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2551. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2552. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2553. at Verse.Thing.Draw () <0x00047>
  2554. at Verse.ThingWithComps.Draw () <0x00010>
  2555. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2556.  
  2557.  
  2558. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2559. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2560. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2561. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2562. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2563. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2564. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2565. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2566. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2567. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2568. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2569. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2570. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2571. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2572. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2573. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2574. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2575. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2576. at Verse.Thing.Draw () <0x00047>
  2577. at Verse.ThingWithComps.Draw () <0x00010>
  2578. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2579.  
  2580.  
  2581. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2582. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2583. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2584. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2585. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2586. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2587. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2588. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2589. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2590. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2591. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2592. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2593. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2594. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2595. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2596. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2597. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2598. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2599. at Verse.Thing.Draw () <0x00047>
  2600. at Verse.ThingWithComps.Draw () <0x00010>
  2601. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2602.  
  2603.  
  2604. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2605. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2606. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2607. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2608. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2609. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2610. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2611. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2612. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2613. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2614. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2615. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2616. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2617. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2618. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2619. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2620. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2621. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2622. at Verse.Thing.Draw () <0x00047>
  2623. at Verse.ThingWithComps.Draw () <0x00010>
  2624. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2625.  
  2626.  
  2627. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2628. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2629. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2630. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2631. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2632. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2633. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2634. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2635. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2636. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2637. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2638. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2639. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2640. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2641. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2642. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2643. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2644. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2645. at Verse.Thing.Draw () <0x00047>
  2646. at Verse.ThingWithComps.Draw () <0x00010>
  2647. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2648.  
  2649.  
  2650. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2651. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2652. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2653. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2654. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2655. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2656. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2657. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2658. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2659. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2660. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2661. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2662. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2663. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2664. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2665. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2666. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2667. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2668. at Verse.Thing.Draw () <0x00047>
  2669. at Verse.ThingWithComps.Draw () <0x00010>
  2670. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2671.  
  2672.  
  2673. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2674. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2675. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2676. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2677. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2678. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2679. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2680. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2681. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2682. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2683. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2684. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2685. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2686. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2687. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2688. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2689. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2690. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2691. at Verse.Thing.Draw () <0x00047>
  2692. at Verse.ThingWithComps.Draw () <0x00010>
  2693. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2694.  
  2695.  
  2696. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2697. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2698. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2699. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2700. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2701. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2702. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2703. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2704. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2705. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2706. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2707. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2708. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2709. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2710. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2711. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2712. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2713. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2714. at Verse.Thing.Draw () <0x00047>
  2715. at Verse.ThingWithComps.Draw () <0x00010>
  2716. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2717.  
  2718.  
  2719. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2720. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2721. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2722. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2723. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2724. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2725. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2726. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2727. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2728. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2729. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2730. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2731. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2732. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2733. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2734. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2735. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2736. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2737. at Verse.Thing.Draw () <0x00047>
  2738. at Verse.ThingWithComps.Draw () <0x00010>
  2739. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2740.  
  2741.  
  2742. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2743. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2744. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2745. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2746. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2747. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2748. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2749. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2750. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2751. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2752. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2753. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2754. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2755. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2756. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2757. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2758. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2759. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2760. at Verse.Thing.Draw () <0x00047>
  2761. at Verse.ThingWithComps.Draw () <0x00010>
  2762. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2763.  
  2764.  
  2765. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2766. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2767. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2768. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2769. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2770. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2771. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2772. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2773. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2774. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2775. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2776. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2777. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2778. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2779. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2780. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2781. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2782. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2783. at Verse.Thing.Draw () <0x00047>
  2784. at Verse.ThingWithComps.Draw () <0x00010>
  2785. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2786.  
  2787.  
  2788. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2789. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2790. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2791. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2792. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2793. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2794. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2795. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2796. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2797. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2798. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2799. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2800. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2801. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2802. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2803. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2804. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2805. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2806. at Verse.Thing.Draw () <0x00047>
  2807. at Verse.ThingWithComps.Draw () <0x00010>
  2808. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2809.  
  2810.  
  2811. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2812. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2813. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2814. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2815. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2816. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2817. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2818. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2819. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2820. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2821. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2822. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2823. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2824. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2825. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2826. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2827. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2828. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2829. at Verse.Thing.Draw () <0x00047>
  2830. at Verse.ThingWithComps.Draw () <0x00010>
  2831. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2832.  
  2833.  
  2834. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2835. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2836. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2837. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2838. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2839. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2840. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2841. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2842. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2843. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2844. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2845. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2846. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2847. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2848. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2849. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2850. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2851. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2852. at Verse.Thing.Draw () <0x00047>
  2853. at Verse.ThingWithComps.Draw () <0x00010>
  2854. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2855.  
  2856.  
  2857. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2858. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2859. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2860. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2861. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2862. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2863. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2864. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2865. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2866. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2867. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2868. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2869. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2870. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2871. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2872. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2873. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2874. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2875. at Verse.Thing.Draw () <0x00047>
  2876. at Verse.ThingWithComps.Draw () <0x00010>
  2877. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2878.  
  2879.  
  2880. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2881. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2882. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2883. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2884. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2885. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2886. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2887. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2888. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2889. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2890. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2891. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2892. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2893. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2894. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2895. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2896. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2897. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2898. at Verse.Thing.Draw () <0x00047>
  2899. at Verse.ThingWithComps.Draw () <0x00010>
  2900. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2901.  
  2902.  
  2903. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2904. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2905. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2906. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2907. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2908. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2909. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2910. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2911. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2912. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2913. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2914. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2915. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2916. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2917. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2918. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2919. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2920. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2921. at Verse.Thing.Draw () <0x00047>
  2922. at Verse.ThingWithComps.Draw () <0x00010>
  2923. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2924.  
  2925.  
  2926. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2927. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2928. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2929. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2930. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2931. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2932. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2933. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2934. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2935. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2936. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2937. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2938. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2939. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2940. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2941. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2942. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2943. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2944. at Verse.Thing.Draw () <0x00047>
  2945. at Verse.ThingWithComps.Draw () <0x00010>
  2946. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2947.  
  2948.  
  2949. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2950. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2951. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2952. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2953. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2954. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2955. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2956. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2957. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2958. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2959. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2960. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2961. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2962. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2963. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2964. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2965. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2966. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2967. at Verse.Thing.Draw () <0x00047>
  2968. at Verse.ThingWithComps.Draw () <0x00010>
  2969. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2970.  
  2971.  
  2972. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2973. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2974. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2975. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2976. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  2977. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  2978. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  2979. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  2980. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2981. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2982. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2983. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  2984. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2985. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  2986. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  2987. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  2988. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  2989. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  2990. at Verse.Thing.Draw () <0x00047>
  2991. at Verse.ThingWithComps.Draw () <0x00010>
  2992. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  2993.  
  2994.  
  2995. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  2996. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  2997. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  2998. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  2999. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3000. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3001. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3002. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3003. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3004. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3005. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3006. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3007. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3008. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3009. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3010. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3011. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3012. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3013. at Verse.Thing.Draw () <0x00047>
  3014. at Verse.ThingWithComps.Draw () <0x00010>
  3015. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3016.  
  3017.  
  3018. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3019. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3020. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3021. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3022. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3023. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3024. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3025. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3026. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3027. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3028. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3029. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3030. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3031. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3032. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3033. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3034. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3035. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3036. at Verse.Thing.Draw () <0x00047>
  3037. at Verse.ThingWithComps.Draw () <0x00010>
  3038. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3039.  
  3040.  
  3041. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3042. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3043. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3044. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3045. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3046. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3047. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3048. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3049. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3050. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3051. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3052. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3053. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3054. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3055. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3056. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3057. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3058. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3059. at Verse.Thing.Draw () <0x00047>
  3060. at Verse.ThingWithComps.Draw () <0x00010>
  3061. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3062.  
  3063.  
  3064. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3065. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3066. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3067. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3068. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3069. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3070. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3071. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3072. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3073. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3074. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3075. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3076. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3077. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3078. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3079. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3080. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3081. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3082. at Verse.Thing.Draw () <0x00047>
  3083. at Verse.ThingWithComps.Draw () <0x00010>
  3084. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3085.  
  3086.  
  3087. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3088. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3089. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3090. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3091. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3092. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3093. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3094. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3095. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3096. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3097. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3098. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3099. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3100. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3101. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3102. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3103. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3104. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3105. at Verse.Thing.Draw () <0x00047>
  3106. at Verse.ThingWithComps.Draw () <0x00010>
  3107. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3108.  
  3109.  
  3110. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3111. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3112. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3113. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3114. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3115. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3116. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3117. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3118. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3119. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3120. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3121. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3122. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3123. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3124. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3125. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3126. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3127. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3128. at Verse.Thing.Draw () <0x00047>
  3129. at Verse.ThingWithComps.Draw () <0x00010>
  3130. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3131.  
  3132.  
  3133. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3134. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3135. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3136. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3137. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3138. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3139. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3140. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3141. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3142. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3143. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3144. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3145. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3146. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3147. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3148. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3149. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3150. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3151. at Verse.Thing.Draw () <0x00047>
  3152. at Verse.ThingWithComps.Draw () <0x00010>
  3153. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3154.  
  3155.  
  3156. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3157. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3158. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3159. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3160. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3161. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3162. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3163. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3164. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3165. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3166. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3167. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3168. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3169. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3170. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3171. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3172. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3173. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3174. at Verse.Thing.Draw () <0x00047>
  3175. at Verse.ThingWithComps.Draw () <0x00010>
  3176. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3177.  
  3178.  
  3179. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3180. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3181. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3182. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3183. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3184. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3185. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3186. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3187. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3188. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3189. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3190. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3191. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3192. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3193. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3194. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3195. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3196. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3197. at Verse.Thing.Draw () <0x00047>
  3198. at Verse.ThingWithComps.Draw () <0x00010>
  3199. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3200.  
  3201.  
  3202. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3203. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3204. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3205. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3206. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3207. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3208. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3209. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3210. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3211. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3212. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3213. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3214. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3215. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3216. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3217. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3218. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3219. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3220. at Verse.Thing.Draw () <0x00047>
  3221. at Verse.ThingWithComps.Draw () <0x00010>
  3222. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3223.  
  3224.  
  3225. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3226. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3227. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3228. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3229. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3230. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3231. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3232. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3233. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3234. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3235. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3236. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3237. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3238. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3239. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3240. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3241. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3242. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3243. at Verse.Thing.Draw () <0x00047>
  3244. at Verse.ThingWithComps.Draw () <0x00010>
  3245. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3246.  
  3247.  
  3248. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3249. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3250. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3251. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3252. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3253. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3254. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3255. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3256. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3257. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3258. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3259. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3260. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3261. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3262. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3263. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3264. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3265. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3266. at Verse.Thing.Draw () <0x00047>
  3267. at Verse.ThingWithComps.Draw () <0x00010>
  3268. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3269.  
  3270.  
  3271. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3272. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3273. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3274. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3275. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3276. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3277. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3278. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3279. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3280. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3281. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3282. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3283. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3284. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3285. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3286. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3287. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3288. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3289. at Verse.Thing.Draw () <0x00047>
  3290. at Verse.ThingWithComps.Draw () <0x00010>
  3291. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3292.  
  3293.  
  3294. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3295. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3296. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3297. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3298. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3299. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3300. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3301. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3302. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3303. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3304. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3305. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3306. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3307. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3308. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3309. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3310. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3311. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3312. at Verse.Thing.Draw () <0x00047>
  3313. at Verse.ThingWithComps.Draw () <0x00010>
  3314. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3315.  
  3316.  
  3317. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3318. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3319. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3320. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3321. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3322. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3323. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3324. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3325. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3326. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3327. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3328. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3329. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3330. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3331. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3332. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3333. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3334. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3335. at Verse.Thing.Draw () <0x00047>
  3336. at Verse.ThingWithComps.Draw () <0x00010>
  3337. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3338.  
  3339.  
  3340. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3341. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3342. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3343. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3344. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3345. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3346. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3347. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3348. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3349. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3350. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3351. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3352. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3353. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3354. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3355. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3356. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3357. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3358. at Verse.Thing.Draw () <0x00047>
  3359. at Verse.ThingWithComps.Draw () <0x00010>
  3360. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3361.  
  3362.  
  3363. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3364. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3365. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3366. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3367. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3368. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3369. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3370. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3371. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3372. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3373. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3374. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3375. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3376. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3377. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3378. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3379. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3380. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3381. at Verse.Thing.Draw () <0x00047>
  3382. at Verse.ThingWithComps.Draw () <0x00010>
  3383. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3384.  
  3385.  
  3386. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3387. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3388. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3389. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3390. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3391. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3392. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3393. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3394. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3395. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3396. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3397. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3398. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3399. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3400. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3401. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3402. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3403. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3404. at Verse.Thing.Draw () <0x00047>
  3405. at Verse.ThingWithComps.Draw () <0x00010>
  3406. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3407.  
  3408.  
  3409. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3410. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3411. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3412. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3413. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3414. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3415. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3416. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3417. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3418. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3419. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3420. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3421. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3422. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3423. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3424. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3425. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3426. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3427. at Verse.Thing.Draw () <0x00047>
  3428. at Verse.ThingWithComps.Draw () <0x00010>
  3429. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3430.  
  3431.  
  3432. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3433. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3434. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3435. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3436. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3437. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3438. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3439. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3440. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3441. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3442. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3443. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3444. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3445. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3446. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3447. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3448. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3449. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3450. at Verse.Thing.Draw () <0x00047>
  3451. at Verse.ThingWithComps.Draw () <0x00010>
  3452. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3453.  
  3454.  
  3455. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3456. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3457. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3458. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3459. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3460. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3461. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3462. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3463. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3464. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3465. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3466. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3467. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3468. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3469. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3470. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3471. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3472. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3473. at Verse.Thing.Draw () <0x00047>
  3474. at Verse.ThingWithComps.Draw () <0x00010>
  3475. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3476.  
  3477.  
  3478. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3479. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3480. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3481. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3482. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3483. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3484. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3485. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3486. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3487. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3488. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3489. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3490. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3491. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3492. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3493. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3494. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3495. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3496. at Verse.Thing.Draw () <0x00047>
  3497. at Verse.ThingWithComps.Draw () <0x00010>
  3498. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3499.  
  3500.  
  3501. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3502. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3503. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3504. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3505. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3506. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3507. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3508. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3509. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3510. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3511. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3512. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3513. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3514. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3515. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3516. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3517. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3518. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3519. at Verse.Thing.Draw () <0x00047>
  3520. at Verse.ThingWithComps.Draw () <0x00010>
  3521. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3522.  
  3523.  
  3524. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3525. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3526. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3527. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3528. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3529. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3530. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3531. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3532. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3533. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3534. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3535. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3536. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3537. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3538. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3539. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3540. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3541. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3542. at Verse.Thing.Draw () <0x00047>
  3543. at Verse.ThingWithComps.Draw () <0x00010>
  3544. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3545.  
  3546.  
  3547. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3548. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3549. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3550. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3551. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3552. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3553. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3554. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3555. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3556. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3557. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3558. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3559. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3560. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3561. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3562. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3563. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3564. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3565. at Verse.Thing.Draw () <0x00047>
  3566. at Verse.ThingWithComps.Draw () <0x00010>
  3567. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3568.  
  3569.  
  3570. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3571. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3572. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3573. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3574. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3575. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3576. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3577. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3578. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3579. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3580. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3581. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3582. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3583. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3584. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3585. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3586. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3587. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3588. at Verse.Thing.Draw () <0x00047>
  3589. at Verse.ThingWithComps.Draw () <0x00010>
  3590. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3591.  
  3592.  
  3593. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3594. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3595. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3596. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3597. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3598. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3599. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3600. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3601. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3602. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3603. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3604. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3605. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3606. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3607. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3608. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3609. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3610. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3611. at Verse.Thing.Draw () <0x00047>
  3612. at Verse.ThingWithComps.Draw () <0x00010>
  3613. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3614.  
  3615.  
  3616. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3617. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3618. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3619. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3620. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3621. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3622. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3623. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3624. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3625. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3626. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3627. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3628. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3629. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3630. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3631. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3632. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3633. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3634. at Verse.Thing.Draw () <0x00047>
  3635. at Verse.ThingWithComps.Draw () <0x00010>
  3636. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3637.  
  3638.  
  3639. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3640. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3641. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3642. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3643. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3644. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3645. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3646. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3647. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3648. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3649. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3650. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3651. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3652. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3653. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3654. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3655. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3656. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3657. at Verse.Thing.Draw () <0x00047>
  3658. at Verse.ThingWithComps.Draw () <0x00010>
  3659. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3660.  
  3661.  
  3662. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3663. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3664. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3665. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3666. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3667. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3668. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3669. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3670. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3671. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3672. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3673. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3674. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3675. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3676. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3677. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3678. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3679. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3680. at Verse.Thing.Draw () <0x00047>
  3681. at Verse.ThingWithComps.Draw () <0x00010>
  3682. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3683.  
  3684.  
  3685. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3686. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3687. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3688. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3689. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3690. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3691. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3692. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3693. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3694. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3695. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3696. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3697. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3698. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3699. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3700. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3701. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3702. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3703. at Verse.Thing.Draw () <0x00047>
  3704. at Verse.ThingWithComps.Draw () <0x00010>
  3705. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3706.  
  3707.  
  3708. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3709. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3710. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3711. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3712. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3713. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3714. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3715. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3716. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3717. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3718. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3719. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3720. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3721. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3722. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3723. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3724. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3725. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3726. at Verse.Thing.Draw () <0x00047>
  3727. at Verse.ThingWithComps.Draw () <0x00010>
  3728. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3729.  
  3730.  
  3731. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3732. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3733. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3734. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3735. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3736. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3737. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3738. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3739. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3740. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3741. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3742. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3743. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3744. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3745. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3746. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3747. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3748. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3749. at Verse.Thing.Draw () <0x00047>
  3750. at Verse.ThingWithComps.Draw () <0x00010>
  3751. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3752.  
  3753.  
  3754. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3755. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3756. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3757. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3758. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3759. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3760. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3761. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3762. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3763. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3764. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3765. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3766. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3767. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3768. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3769. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3770. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3771. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3772. at Verse.Thing.Draw () <0x00047>
  3773. at Verse.ThingWithComps.Draw () <0x00010>
  3774. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3775.  
  3776.  
  3777. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3778. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3779. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3780. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3781. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3782. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3783. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3784. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3785. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3786. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3787. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3788. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3789. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3790. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3791. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3792. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3793. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3794. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3795. at Verse.Thing.Draw () <0x00047>
  3796. at Verse.ThingWithComps.Draw () <0x00010>
  3797. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3798.  
  3799.  
  3800. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3801. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3802. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3803. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3804. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3805. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3806. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3807. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3808. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3809. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3810. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3811. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3812. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3813. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3814. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3815. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3816. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3817. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3818. at Verse.Thing.Draw () <0x00047>
  3819. at Verse.ThingWithComps.Draw () <0x00010>
  3820. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3821.  
  3822.  
  3823. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3824. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3825. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3826. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3827. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3828. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3829. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3830. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3831. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3832. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3833. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3834. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3835. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3836. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3837. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3838. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3839. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3840. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3841. at Verse.Thing.Draw () <0x00047>
  3842. at Verse.ThingWithComps.Draw () <0x00010>
  3843. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3844.  
  3845.  
  3846. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3847. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3848. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3849. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3850. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3851. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3852. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3853. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3854. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3855. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3856. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3857. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3858. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3859. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3860. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3861. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3862. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3863. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3864. at Verse.Thing.Draw () <0x00047>
  3865. at Verse.ThingWithComps.Draw () <0x00010>
  3866. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3867.  
  3868.  
  3869. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3870. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3871. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3872. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3873. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3874. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3875. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3876. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3877. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3878. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3879. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3880. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3881. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3882. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3883. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3884. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3885. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3886. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3887. at Verse.Thing.Draw () <0x00047>
  3888. at Verse.ThingWithComps.Draw () <0x00010>
  3889. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3890.  
  3891.  
  3892. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3893. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3894. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3895. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3896. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3897. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3898. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3899. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3900. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3901. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3902. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3903. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3904. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3905. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3906. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3907. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3908. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3909. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3910. at Verse.Thing.Draw () <0x00047>
  3911. at Verse.ThingWithComps.Draw () <0x00010>
  3912. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3913.  
  3914.  
  3915. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3916. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3917. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3918. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3919. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3920. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3921. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3922. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3923. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3924. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3925. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3926. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3927. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3928. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3929. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3930. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3931. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3932. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3933. at Verse.Thing.Draw () <0x00047>
  3934. at Verse.ThingWithComps.Draw () <0x00010>
  3935. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3936.  
  3937.  
  3938. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3939. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3940. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3941. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3942. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3943. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3944. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3945. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3946. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3947. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3948. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3949. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3950. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3951. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3952. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3953. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3954. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3955. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3956. at Verse.Thing.Draw () <0x00047>
  3957. at Verse.ThingWithComps.Draw () <0x00010>
  3958. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3959.  
  3960.  
  3961. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3962. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3963. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3964. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3965. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3966. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3967. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3968. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3969. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3970. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3971. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3972. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3973. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3974. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3975. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3976. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3977. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3978. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3979. at Verse.Thing.Draw () <0x00047>
  3980. at Verse.ThingWithComps.Draw () <0x00010>
  3981. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  3982.  
  3983.  
  3984. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  3985. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  3986. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  3987. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3988. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  3989. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  3990. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  3991. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  3992. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  3993. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  3994. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  3995. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  3996. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  3997. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  3998. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  3999. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4000. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4001. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4002. at Verse.Thing.Draw () <0x00047>
  4003. at Verse.ThingWithComps.Draw () <0x00010>
  4004. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4005.  
  4006.  
  4007. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4008. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4009. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4010. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4011. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4012. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4013. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4014. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4015. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4016. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4017. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4018. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4019. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4020. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4021. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4022. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4023. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4024. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4025. at Verse.Thing.Draw () <0x00047>
  4026. at Verse.ThingWithComps.Draw () <0x00010>
  4027. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4028.  
  4029.  
  4030. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4031. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4032. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4033. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4034. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4035. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4036. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4037. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4038. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4039. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4040. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4041. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4042. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4043. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4044. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4045. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4046. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4047. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4048. at Verse.Thing.Draw () <0x00047>
  4049. at Verse.ThingWithComps.Draw () <0x00010>
  4050. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4051.  
  4052.  
  4053. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4054. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4055. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4056. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4057. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4058. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4059. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4060. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4061. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4062. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4063. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4064. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4065. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4066. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4067. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4068. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4069. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4070. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4071. at Verse.Thing.Draw () <0x00047>
  4072. at Verse.ThingWithComps.Draw () <0x00010>
  4073. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4074.  
  4075.  
  4076. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4077. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4078. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4079. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4080. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4081. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4082. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4083. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4084. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4085. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4086. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4087. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4088. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4089. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4090. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4091. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4092. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4093. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4094. at Verse.Thing.Draw () <0x00047>
  4095. at Verse.ThingWithComps.Draw () <0x00010>
  4096. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4097.  
  4098.  
  4099. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4100. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4101. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4102. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4103. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4104. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4105. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4106. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4107. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4108. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4109. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4110. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4111. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4112. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4113. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4114. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4115. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4116. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4117. at Verse.Thing.Draw () <0x00047>
  4118. at Verse.ThingWithComps.Draw () <0x00010>
  4119. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4120.  
  4121.  
  4122. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4123. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4124. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4125. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4126. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4127. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4128. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4129. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4130. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4131. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4132. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4133. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4134. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4135. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4136. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4137. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4138. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4139. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4140. at Verse.Thing.Draw () <0x00047>
  4141. at Verse.ThingWithComps.Draw () <0x00010>
  4142. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4143.  
  4144.  
  4145. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4146. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4147. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4148. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4149. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4150. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4151. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4152. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4153. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4154. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4155. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4156. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4157. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4158. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4159. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4160. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4161. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4162. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4163. at Verse.Thing.Draw () <0x00047>
  4164. at Verse.ThingWithComps.Draw () <0x00010>
  4165. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4166.  
  4167.  
  4168. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4169. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4170. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4171. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4172. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4173. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4174. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4175. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4176. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4177. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4178. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4179. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4180. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4181. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4182. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4183. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4184. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4185. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4186. at Verse.Thing.Draw () <0x00047>
  4187. at Verse.ThingWithComps.Draw () <0x00010>
  4188. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4189.  
  4190.  
  4191. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4192. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4193. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4194. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4195. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4196. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4197. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4198. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4199. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4200. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4201. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4202. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4203. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4204. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4205. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4206. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4207. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4208. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4209. at Verse.Thing.Draw () <0x00047>
  4210. at Verse.ThingWithComps.Draw () <0x00010>
  4211. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4212.  
  4213.  
  4214. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4215. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4216. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4217. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4218. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4219. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4220. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4221. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4222. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4223. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4224. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4225. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4226. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4227. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4228. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4229. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4230. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4231. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4232. at Verse.Thing.Draw () <0x00047>
  4233. at Verse.ThingWithComps.Draw () <0x00010>
  4234. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4235.  
  4236.  
  4237. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4238. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4239. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4240. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4241. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4242. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4243. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4244. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4245. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4246. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4247. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4248. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4249. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4250. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4251. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4252. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4253. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4254. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4255. at Verse.Thing.Draw () <0x00047>
  4256. at Verse.ThingWithComps.Draw () <0x00010>
  4257. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4258.  
  4259.  
  4260. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4261. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4262. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4263. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4264. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4265. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4266. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4267. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4268. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4269. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4270. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4271. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4272. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4273. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4274. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4275. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4276. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4277. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4278. at Verse.Thing.Draw () <0x00047>
  4279. at Verse.ThingWithComps.Draw () <0x00010>
  4280. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4281.  
  4282.  
  4283. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4284. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4285. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4286. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4287. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4288. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4289. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4290. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4291. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4292. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4293. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4294. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4295. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4296. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4297. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4298. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4299. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4300. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4301. at Verse.Thing.Draw () <0x00047>
  4302. at Verse.ThingWithComps.Draw () <0x00010>
  4303. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4304.  
  4305.  
  4306. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4307. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4308. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4309. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4310. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4311. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4312. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4313. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4314. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4315. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4316. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4317. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4318. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4319. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4320. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4321. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4322. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4323. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4324. at Verse.Thing.Draw () <0x00047>
  4325. at Verse.ThingWithComps.Draw () <0x00010>
  4326. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4327.  
  4328.  
  4329. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4330. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4331. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4332. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4333. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4334. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4335. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4336. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4337. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4338. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4339. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4340. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4341. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4342. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4343. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4344. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4345. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4346. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4347. at Verse.Thing.Draw () <0x00047>
  4348. at Verse.ThingWithComps.Draw () <0x00010>
  4349. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4350.  
  4351.  
  4352. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4353. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4354. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4355. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4356. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4357. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4358. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4359. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4360. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4361. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4362. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4363. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4364. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4365. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4366. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4367. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4368. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4369. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4370. at Verse.Thing.Draw () <0x00047>
  4371. at Verse.ThingWithComps.Draw () <0x00010>
  4372. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4373.  
  4374.  
  4375. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4376. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4377. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4378. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4379. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4380. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4381. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4382. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4383. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4384. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4385. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4386. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4387. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4388. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4389. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4390. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4391. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4392. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4393. at Verse.Thing.Draw () <0x00047>
  4394. at Verse.ThingWithComps.Draw () <0x00010>
  4395. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4396.  
  4397.  
  4398. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4399. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4400. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4401. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4402. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4403. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4404. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4405. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4406. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4407. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4408. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4409. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4410. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4411. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4412. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4413. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4414. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4415. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4416. at Verse.Thing.Draw () <0x00047>
  4417. at Verse.ThingWithComps.Draw () <0x00010>
  4418. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4419.  
  4420.  
  4421. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4422. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4423. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4424. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4425. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4426. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4427. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4428. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4429. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4430. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4431. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4432. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4433. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4434. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4435. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4436. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4437. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4438. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4439. at Verse.Thing.Draw () <0x00047>
  4440. at Verse.ThingWithComps.Draw () <0x00010>
  4441. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4442.  
  4443.  
  4444. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4445. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4446. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4447. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4448. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4449. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4450. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4451. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4452. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4453. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4454. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4455. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4456. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4457. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4458. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4459. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4460. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4461. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4462. at Verse.Thing.Draw () <0x00047>
  4463. at Verse.ThingWithComps.Draw () <0x00010>
  4464. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4465.  
  4466.  
  4467. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4468. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4469. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4470. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4471. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4472. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4473. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4474. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4475. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4476. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4477. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4478. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4479. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4480. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4481. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4482. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4483. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4484. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4485. at Verse.Thing.Draw () <0x00047>
  4486. at Verse.ThingWithComps.Draw () <0x00010>
  4487. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4488.  
  4489.  
  4490. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4491. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4492. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4493. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4494. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4495. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4496. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4497. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4498. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4499. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4500. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4501. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4502. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4503. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4504. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4505. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4506. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4507. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4508. at Verse.Thing.Draw () <0x00047>
  4509. at Verse.ThingWithComps.Draw () <0x00010>
  4510. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4511.  
  4512.  
  4513. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4514. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4515. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4516. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4517. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4518. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4519. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4520. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4521. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4522. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4523. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4524. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4525. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4526. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4527. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4528. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4529. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4530. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4531. at Verse.Thing.Draw () <0x00047>
  4532. at Verse.ThingWithComps.Draw () <0x00010>
  4533. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4534.  
  4535.  
  4536. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4537. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4538. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4539. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4540. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4541. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4542. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4543. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4544. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4545. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4546. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4547. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4548. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4549. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4550. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4551. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4552. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4553. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4554. at Verse.Thing.Draw () <0x00047>
  4555. at Verse.ThingWithComps.Draw () <0x00010>
  4556. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4557.  
  4558.  
  4559. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4560. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4561. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4562. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4563. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4564. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4565. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4566. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4567. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4568. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4569. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4570. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4571. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4572. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4573. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4574. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4575. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4576. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4577. at Verse.Thing.Draw () <0x00047>
  4578. at Verse.ThingWithComps.Draw () <0x00010>
  4579. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4580.  
  4581.  
  4582. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4583. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4584. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4585. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4586. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4587. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4588. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4589. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4590. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4591. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4592. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4593. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4594. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4595. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4596. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4597. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4598. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4599. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4600. at Verse.Thing.Draw () <0x00047>
  4601. at Verse.ThingWithComps.Draw () <0x00010>
  4602. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4603.  
  4604.  
  4605. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4606. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4607. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4608. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4609. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4610. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4611. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4612. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4613. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4614. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4615. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4616. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4617. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4618. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4619. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4620. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4621. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4622. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4623. at Verse.Thing.Draw () <0x00047>
  4624. at Verse.ThingWithComps.Draw () <0x00010>
  4625. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4626.  
  4627.  
  4628. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4629. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4630. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4631. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4632. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4633. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4634. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4635. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4636. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4637. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4638. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4639. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4640. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4641. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4642. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4643. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4644. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4645. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4646. at Verse.Thing.Draw () <0x00047>
  4647. at Verse.ThingWithComps.Draw () <0x00010>
  4648. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4649.  
  4650.  
  4651. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4652. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4653. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4654. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4655. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4656. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4657. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4658. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4659. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4660. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4661. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4662. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4663. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4664. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4665. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4666. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4667. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4668. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4669. at Verse.Thing.Draw () <0x00047>
  4670. at Verse.ThingWithComps.Draw () <0x00010>
  4671. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4672.  
  4673.  
  4674. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4675. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4676. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4677. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4678. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4679. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4680. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4681. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4682. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4683. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4684. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4685. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4686. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4687. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4688. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4689. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4690. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4691. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4692. at Verse.Thing.Draw () <0x00047>
  4693. at Verse.ThingWithComps.Draw () <0x00010>
  4694. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4695.  
  4696.  
  4697. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4698. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4699. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4700. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4701. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4702. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4703. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4704. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4705. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4706. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4707. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4708. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4709. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4710. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4711. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4712. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4713. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4714. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4715. at Verse.Thing.Draw () <0x00047>
  4716. at Verse.ThingWithComps.Draw () <0x00010>
  4717. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4718.  
  4719.  
  4720. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4721. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4722. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4723. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4724. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4725. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4726. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4727. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4728. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4729. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4730. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4731. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4732. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4733. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4734. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4735. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4736. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4737. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4738. at Verse.Thing.Draw () <0x00047>
  4739. at Verse.ThingWithComps.Draw () <0x00010>
  4740. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4741.  
  4742.  
  4743. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4744. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4745. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4746. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4747. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4748. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4749. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4750. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4751. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4752. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4753. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4754. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4755. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4756. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4757. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4758. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4759. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4760. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4761. at Verse.Thing.Draw () <0x00047>
  4762. at Verse.ThingWithComps.Draw () <0x00010>
  4763. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4764.  
  4765.  
  4766. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4767. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4768. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4769. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4770. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4771. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4772. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4773. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4774. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4775. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4776. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4777. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4778. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4779. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4780. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4781. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4782. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4783. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4784. at Verse.Thing.Draw () <0x00047>
  4785. at Verse.ThingWithComps.Draw () <0x00010>
  4786. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4787.  
  4788.  
  4789. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4790. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4791. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4792. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4793. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4794. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4795. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4796. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4797. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4798. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4799. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4800. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4801. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4802. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4803. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4804. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4805. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4806. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4807. at Verse.Thing.Draw () <0x00047>
  4808. at Verse.ThingWithComps.Draw () <0x00010>
  4809. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4810.  
  4811.  
  4812. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4813. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4814. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4815. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4816. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4817. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4818. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4819. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4820. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4821. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4822. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4823. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4824. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4825. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4826. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4827. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4828. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4829. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4830. at Verse.Thing.Draw () <0x00047>
  4831. at Verse.ThingWithComps.Draw () <0x00010>
  4832. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4833.  
  4834.  
  4835. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4836. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4837. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4838. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4839. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4840. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4841. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4842. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4843. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4844. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4845. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4846. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4847. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4848. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4849. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4850. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4851. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4852. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4853. at Verse.Thing.Draw () <0x00047>
  4854. at Verse.ThingWithComps.Draw () <0x00010>
  4855. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4856.  
  4857.  
  4858. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4859. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4860. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4861. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4862. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4863. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4864. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4865. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4866. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4867. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4868. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4869. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4870. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4871. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4872. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4873. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4874. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4875. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4876. at Verse.Thing.Draw () <0x00047>
  4877. at Verse.ThingWithComps.Draw () <0x00010>
  4878. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4879.  
  4880.  
  4881. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4882. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4883. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4884. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4885. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4886. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4887. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4888. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4889. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4890. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4891. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4892. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4893. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4894. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4895. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4896. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4897. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4898. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4899. at Verse.Thing.Draw () <0x00047>
  4900. at Verse.ThingWithComps.Draw () <0x00010>
  4901. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4902.  
  4903.  
  4904. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4905. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4906. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4907. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4908. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4909. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4910. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4911. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4912. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4913. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4914. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4915. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4916. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4917. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4918. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4919. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4920. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4921. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4922. at Verse.Thing.Draw () <0x00047>
  4923. at Verse.ThingWithComps.Draw () <0x00010>
  4924. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4925.  
  4926.  
  4927. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4928. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4929. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4930. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4931. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4932. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4933. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4934. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4935. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4936. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4937. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4938. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4939. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4940. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4941. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4942. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4943. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4944. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4945. at Verse.Thing.Draw () <0x00047>
  4946. at Verse.ThingWithComps.Draw () <0x00010>
  4947. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4948.  
  4949.  
  4950. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4951. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4952. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4953. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4954. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4955. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4956. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4957. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4958. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4959. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4960. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4961. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4962. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4963. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4964. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4965. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4966. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4967. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4968. at Verse.Thing.Draw () <0x00047>
  4969. at Verse.ThingWithComps.Draw () <0x00010>
  4970. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4971.  
  4972.  
  4973. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4974. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4975. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4976. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4977. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  4978. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  4979. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  4980. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  4981. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4982. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4983. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4984. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  4985. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  4986. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  4987. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  4988. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  4989. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  4990. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  4991. at Verse.Thing.Draw () <0x00047>
  4992. at Verse.ThingWithComps.Draw () <0x00010>
  4993. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  4994.  
  4995.  
  4996. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  4997. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  4998. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  4999. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5000. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5001. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5002. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5003. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5004. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5005. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5006. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5007. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5008. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5009. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5010. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5011. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5012. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5013. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5014. at Verse.Thing.Draw () <0x00047>
  5015. at Verse.ThingWithComps.Draw () <0x00010>
  5016. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5017.  
  5018.  
  5019. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5020. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5021. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5022. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5023. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5024. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5025. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5026. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5027. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5028. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5029. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5030. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5031. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5032. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5033. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5034. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5035. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5036. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5037. at Verse.Thing.Draw () <0x00047>
  5038. at Verse.ThingWithComps.Draw () <0x00010>
  5039. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5040.  
  5041.  
  5042. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5043. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5044. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5045. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5046. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5047. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5048. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5049. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5050. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5051. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5052. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5053. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5054. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5055. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5056. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5057. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5058. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5059. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5060. at Verse.Thing.Draw () <0x00047>
  5061. at Verse.ThingWithComps.Draw () <0x00010>
  5062. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5063.  
  5064.  
  5065. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5066. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5067. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5068. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5069. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5070. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5071. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5072. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5073. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5074. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5075. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5076. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5077. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5078. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5079. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5080. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5081. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5082. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5083. at Verse.Thing.Draw () <0x00047>
  5084. at Verse.ThingWithComps.Draw () <0x00010>
  5085. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5086.  
  5087.  
  5088. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5089. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5090. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5091. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5092. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5093. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5094. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5095. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5096. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5097. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5098. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5099. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5100. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5101. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5102. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5103. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5104. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5105. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5106. at Verse.Thing.Draw () <0x00047>
  5107. at Verse.ThingWithComps.Draw () <0x00010>
  5108. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5109.  
  5110.  
  5111. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5112. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5113. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5114. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5115. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5116. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5117. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5118. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5119. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5120. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5121. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5122. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5123. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5124. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5125. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5126. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5127. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5128. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5129. at Verse.Thing.Draw () <0x00047>
  5130. at Verse.ThingWithComps.Draw () <0x00010>
  5131. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5132.  
  5133.  
  5134. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5135. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5136. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5137. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5138. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5139. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5140. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5141. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5142. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5143. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5144. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5145. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5146. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5147. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5148. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5149. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5150. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5151. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5152. at Verse.Thing.Draw () <0x00047>
  5153. at Verse.ThingWithComps.Draw () <0x00010>
  5154. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5155.  
  5156.  
  5157. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5158. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5159. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5160. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5161. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5162. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5163. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5164. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5165. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5166. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5167. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5168. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5169. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5170. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5171. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5172. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5173. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5174. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5175. at Verse.Thing.Draw () <0x00047>
  5176. at Verse.ThingWithComps.Draw () <0x00010>
  5177. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5178.  
  5179.  
  5180. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5181. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5182. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5183. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5184. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5185. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5186. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5187. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5188. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5189. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5190. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5191. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5192. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5193. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5194. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5195. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5196. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5197. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5198. at Verse.Thing.Draw () <0x00047>
  5199. at Verse.ThingWithComps.Draw () <0x00010>
  5200. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5201.  
  5202.  
  5203. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5204. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5205. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5206. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5207. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5208. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5209. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5210. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5211. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5212. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5213. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5214. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5215. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5216. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5217. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5218. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5219. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5220. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5221. at Verse.Thing.Draw () <0x00047>
  5222. at Verse.ThingWithComps.Draw () <0x00010>
  5223. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5224.  
  5225.  
  5226. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5227. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5228. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5229. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5230. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5231. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5232. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5233. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5234. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5235. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5236. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5237. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5238. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5239. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5240. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5241. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5242. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5243. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5244. at Verse.Thing.Draw () <0x00047>
  5245. at Verse.ThingWithComps.Draw () <0x00010>
  5246. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5247.  
  5248.  
  5249. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5250. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5251. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5252. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5253. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5254. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5255. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5256. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5257. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5258. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5259. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5260. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5261. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5262. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5263. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5264. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5265. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5266. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5267. at Verse.Thing.Draw () <0x00047>
  5268. at Verse.ThingWithComps.Draw () <0x00010>
  5269. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5270.  
  5271.  
  5272. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5273. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5274. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5275. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5276. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5277. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5278. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5279. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5280. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5281. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5282. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5283. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5284. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5285. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5286. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5287. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5288. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5289. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5290. at Verse.Thing.Draw () <0x00047>
  5291. at Verse.ThingWithComps.Draw () <0x00010>
  5292. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5293.  
  5294.  
  5295. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5296. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5297. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5298. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5299. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5300. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5301. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5302. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5303. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5304. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5305. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5306. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5307. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5308. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5309. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5310. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5311. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5312. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5313. at Verse.Thing.Draw () <0x00047>
  5314. at Verse.ThingWithComps.Draw () <0x00010>
  5315. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5316.  
  5317.  
  5318. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5319. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5320. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5321. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5322. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5323. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5324. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5325. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5326. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5327. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5328. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5329. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5330. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5331. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5332. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5333. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5334. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5335. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5336. at Verse.Thing.Draw () <0x00047>
  5337. at Verse.ThingWithComps.Draw () <0x00010>
  5338. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5339.  
  5340.  
  5341. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5342. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5343. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5344. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5345. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5346. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5347. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5348. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5349. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5350. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5351. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5352. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5353. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5354. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5355. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5356. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5357. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5358. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5359. at Verse.Thing.Draw () <0x00047>
  5360. at Verse.ThingWithComps.Draw () <0x00010>
  5361. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5362.  
  5363.  
  5364. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5365. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5366. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5367. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5368. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5369. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5370. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5371. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5372. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5373. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5374. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5375. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5376. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5377. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5378. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5379. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5380. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5381. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5382. at Verse.Thing.Draw () <0x00047>
  5383. at Verse.ThingWithComps.Draw () <0x00010>
  5384. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5385.  
  5386.  
  5387. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5388. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5389. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5390. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5391. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5392. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5393. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5394. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5395. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5396. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5397. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5398. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5399. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5400. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5401. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5402. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5403. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5404. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5405. at Verse.Thing.Draw () <0x00047>
  5406. at Verse.ThingWithComps.Draw () <0x00010>
  5407. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5408.  
  5409.  
  5410. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5411. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5412. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5413. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5414. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5415. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5416. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5417. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5418. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5419. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5420. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5421. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5422. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5423. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5424. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5425. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5426. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5427. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5428. at Verse.Thing.Draw () <0x00047>
  5429. at Verse.ThingWithComps.Draw () <0x00010>
  5430. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5431.  
  5432.  
  5433. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5434. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5435. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5436. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5437. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5438. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5439. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5440. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5441. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5442. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5443. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5444. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5445. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5446. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5447. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5448. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5449. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5450. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5451. at Verse.Thing.Draw () <0x00047>
  5452. at Verse.ThingWithComps.Draw () <0x00010>
  5453. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5454.  
  5455.  
  5456. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5457. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5458. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5459. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5460. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5461. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5462. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5463. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5464. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5465. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5466. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5467. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5468. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5469. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5470. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5471. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5472. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5473. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5474. at Verse.Thing.Draw () <0x00047>
  5475. at Verse.ThingWithComps.Draw () <0x00010>
  5476. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5477.  
  5478.  
  5479. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5480. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5481. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5482. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5483. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5484. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5485. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5486. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5487. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5488. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5489. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5490. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5491. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5492. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5493. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5494. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5495. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5496. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5497. at Verse.Thing.Draw () <0x00047>
  5498. at Verse.ThingWithComps.Draw () <0x00010>
  5499. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5500.  
  5501.  
  5502. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5503. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5504. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5505. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5506. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5507. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5508. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5509. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5510. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5511. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5512. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5513. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5514. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5515. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5516. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5517. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5518. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5519. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5520. at Verse.Thing.Draw () <0x00047>
  5521. at Verse.ThingWithComps.Draw () <0x00010>
  5522. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5523.  
  5524.  
  5525. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5526. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5527. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5528. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5529. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5530. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5531. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5532. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5533. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5534. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5535. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5536. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5537. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5538. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5539. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5540. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5541. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5542. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5543. at Verse.Thing.Draw () <0x00047>
  5544. at Verse.ThingWithComps.Draw () <0x00010>
  5545. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5546.  
  5547.  
  5548. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5549. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5550. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5551. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5552. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5553. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5554. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5555. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5556. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5557. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5558. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5559. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5560. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5561. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5562. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5563. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5564. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5565. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5566. at Verse.Thing.Draw () <0x00047>
  5567. at Verse.ThingWithComps.Draw () <0x00010>
  5568. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5569.  
  5570.  
  5571. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5572. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5573. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5574. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5575. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5576. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5577. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5578. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5579. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5580. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5581. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5582. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5583. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5584. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5585. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5586. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5587. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5588. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5589. at Verse.Thing.Draw () <0x00047>
  5590. at Verse.ThingWithComps.Draw () <0x00010>
  5591. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5592.  
  5593.  
  5594. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5595. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5596. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5597. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5598. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5599. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5600. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5601. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5602. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5603. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5604. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5605. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5606. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5607. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5608. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5609. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5610. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5611. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5612. at Verse.Thing.Draw () <0x00047>
  5613. at Verse.ThingWithComps.Draw () <0x00010>
  5614. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5615.  
  5616.  
  5617. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5618. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5619. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5620. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5621. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5622. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5623. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5624. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5625. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5626. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5627. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5628. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5629. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5630. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5631. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5632. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5633. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5634. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5635. at Verse.Thing.Draw () <0x00047>
  5636. at Verse.ThingWithComps.Draw () <0x00010>
  5637. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5638.  
  5639.  
  5640. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5641. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5642. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5643. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5644. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5645. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5646. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5647. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5648. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5649. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5650. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5651. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5652. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5653. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5654. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5655. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5656. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5657. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5658. at Verse.Thing.Draw () <0x00047>
  5659. at Verse.ThingWithComps.Draw () <0x00010>
  5660. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5661.  
  5662.  
  5663. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5664. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5665. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5666. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5667. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5668. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5669. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5670. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5671. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5672. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5673. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5674. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5675. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5676. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5677. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5678. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5679. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5680. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5681. at Verse.Thing.Draw () <0x00047>
  5682. at Verse.ThingWithComps.Draw () <0x00010>
  5683. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5684.  
  5685.  
  5686. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5687. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5688. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5689. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5690. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5691. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5692. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5693. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5694. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5695. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5696. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5697. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5698. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5699. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5700. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5701. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5702. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5703. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5704. at Verse.Thing.Draw () <0x00047>
  5705. at Verse.ThingWithComps.Draw () <0x00010>
  5706. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5707.  
  5708.  
  5709. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5710. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5711. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5712. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5713. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5714. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5715. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5716. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5717. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5718. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5719. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5720. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5721. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5722. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5723. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5724. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5725. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5726. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5727. at Verse.Thing.Draw () <0x00047>
  5728. at Verse.ThingWithComps.Draw () <0x00010>
  5729. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5730.  
  5731.  
  5732. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5733. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5734. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5735. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5736. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5737. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5738. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5739. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5740. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5741. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5742. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5743. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5744. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5745. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5746. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5747. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5748. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5749. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5750. at Verse.Thing.Draw () <0x00047>
  5751. at Verse.ThingWithComps.Draw () <0x00010>
  5752. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5753.  
  5754.  
  5755. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5756. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5757. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5758. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5759. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5760. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5761. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5762. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5763. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5764. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5765. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5766. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5767. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5768. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5769. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5770. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5771. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5772. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5773. at Verse.Thing.Draw () <0x00047>
  5774. at Verse.ThingWithComps.Draw () <0x00010>
  5775. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5776.  
  5777.  
  5778. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5779. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5780. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5781. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5782. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5783. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5784. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5785. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5786. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5787. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5788. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5789. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5790. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5791. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5792. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5793. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5794. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5795. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5796. at Verse.Thing.Draw () <0x00047>
  5797. at Verse.ThingWithComps.Draw () <0x00010>
  5798. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5799.  
  5800.  
  5801. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5802. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5803. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5804. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5805. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5806. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5807. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5808. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5809. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5810. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5811. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5812. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5813. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5814. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5815. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5816. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5817. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5818. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5819. at Verse.Thing.Draw () <0x00047>
  5820. at Verse.ThingWithComps.Draw () <0x00010>
  5821. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5822.  
  5823.  
  5824. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5825. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5826. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5827. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5828. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5829. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5830. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5831. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5832. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5833. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5834. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5835. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5836. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5837. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5838. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5839. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5840. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5841. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5842. at Verse.Thing.Draw () <0x00047>
  5843. at Verse.ThingWithComps.Draw () <0x00010>
  5844. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5845.  
  5846.  
  5847. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5848. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5849. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5850. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5851. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5852. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5853. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5854. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5855. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5856. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5857. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5858. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5859. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5860. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5861. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5862. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5863. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5864. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5865. at Verse.Thing.Draw () <0x00047>
  5866. at Verse.ThingWithComps.Draw () <0x00010>
  5867. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5868.  
  5869.  
  5870. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5871. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5872. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5873. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5874. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5875. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5876. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5877. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5878. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5879. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5880. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5881. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5882. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5883. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5884. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5885. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5886. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5887. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5888. at Verse.Thing.Draw () <0x00047>
  5889. at Verse.ThingWithComps.Draw () <0x00010>
  5890. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5891.  
  5892.  
  5893. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5894. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5895. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5896. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5897. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5898. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5899. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5900. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5901. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5902. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5903. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5904. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5905. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5906. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5907. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5908. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5909. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5910. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5911. at Verse.Thing.Draw () <0x00047>
  5912. at Verse.ThingWithComps.Draw () <0x00010>
  5913. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5914.  
  5915.  
  5916. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5917. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5918. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5919. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5920. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5921. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5922. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5923. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5924. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5925. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5926. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5927. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5928. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5929. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5930. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5931. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5932. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5933. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5934. at Verse.Thing.Draw () <0x00047>
  5935. at Verse.ThingWithComps.Draw () <0x00010>
  5936. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5937.  
  5938.  
  5939. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5940. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5941. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5942. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5943. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5944. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5945. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5946. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5947. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5948. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5949. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5950. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5951. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5952. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5953. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5954. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5955. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5956. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5957. at Verse.Thing.Draw () <0x00047>
  5958. at Verse.ThingWithComps.Draw () <0x00010>
  5959. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5960.  
  5961.  
  5962. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5963. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5964. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5965. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5966. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5967. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5968. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5969. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5970. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5971. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5972. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5973. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5974. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5975. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5976. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  5977. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5978. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5979. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5980. at Verse.Thing.Draw () <0x00047>
  5981. at Verse.ThingWithComps.Draw () <0x00010>
  5982. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  5983.  
  5984.  
  5985. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  5986. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  5987. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  5988. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5989. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  5990. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  5991. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  5992. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  5993. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  5994. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  5995. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  5996. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  5997. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  5998. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  5999. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6000. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6001. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6002. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6003. at Verse.Thing.Draw () <0x00047>
  6004. at Verse.ThingWithComps.Draw () <0x00010>
  6005. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6006.  
  6007.  
  6008. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6009. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6010. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6011. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6012. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6013. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6014. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6015. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6016. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6017. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6018. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6019. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6020. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6021. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6022. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6023. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6024. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6025. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6026. at Verse.Thing.Draw () <0x00047>
  6027. at Verse.ThingWithComps.Draw () <0x00010>
  6028. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6029.  
  6030.  
  6031. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6032. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6033. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6034. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6035. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6036. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6037. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6038. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6039. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6040. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6041. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6042. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6043. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6044. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6045. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6046. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6047. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6048. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6049. at Verse.Thing.Draw () <0x00047>
  6050. at Verse.ThingWithComps.Draw () <0x00010>
  6051. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6052.  
  6053.  
  6054. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6055. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6056. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6057. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6058. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6059. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6060. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6061. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6062. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6063. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6064. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6065. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6066. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6067. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6068. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6069. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6070. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6071. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6072. at Verse.Thing.Draw () <0x00047>
  6073. at Verse.ThingWithComps.Draw () <0x00010>
  6074. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6075.  
  6076.  
  6077. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6078. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6079. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6080. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6081. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6082. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6083. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6084. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6085. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6086. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6087. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6088. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6089. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6090. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6091. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6092. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6093. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6094. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6095. at Verse.Thing.Draw () <0x00047>
  6096. at Verse.ThingWithComps.Draw () <0x00010>
  6097. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6098.  
  6099.  
  6100. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6101. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6102. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6103. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6104. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6105. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6106. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6107. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6108. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6109. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6110. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6111. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6112. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6113. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6114. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6115. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6116. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6117. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6118. at Verse.Thing.Draw () <0x00047>
  6119. at Verse.ThingWithComps.Draw () <0x00010>
  6120. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6121.  
  6122.  
  6123. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6124. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6125. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6126. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6127. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6128. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6129. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6130. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6131. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6132. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6133. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6134. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6135. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6136. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6137. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6138. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6139. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6140. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6141. at Verse.Thing.Draw () <0x00047>
  6142. at Verse.ThingWithComps.Draw () <0x00010>
  6143. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6144.  
  6145.  
  6146. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6147. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6148. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6149. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6150. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6151. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6152. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6153. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6154. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6155. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6156. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6157. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6158. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6159. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6160. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6161. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6162. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6163. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6164. at Verse.Thing.Draw () <0x00047>
  6165. at Verse.ThingWithComps.Draw () <0x00010>
  6166. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6167.  
  6168.  
  6169. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6170. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6171. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6172. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6173. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6174. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6175. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6176. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6177. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6178. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6179. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6180. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6181. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6182. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6183. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6184. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6185. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6186. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6187. at Verse.Thing.Draw () <0x00047>
  6188. at Verse.ThingWithComps.Draw () <0x00010>
  6189. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6190.  
  6191.  
  6192. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6193. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6194. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6195. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6196. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6197. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6198. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6199. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6200. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6201. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6202. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6203. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6204. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6205. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6206. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6207. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6208. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6209. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6210. at Verse.Thing.Draw () <0x00047>
  6211. at Verse.ThingWithComps.Draw () <0x00010>
  6212. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6213.  
  6214.  
  6215. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6216. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6217. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6218. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6219. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6220. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6221. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6222. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6223. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6224. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6225. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6226. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6227. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6228. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6229. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6230. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6231. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6232. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6233. at Verse.Thing.Draw () <0x00047>
  6234. at Verse.ThingWithComps.Draw () <0x00010>
  6235. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6236.  
  6237.  
  6238. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6239. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6240. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6241. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6242. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6243. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6244. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6245. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6246. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6247. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6248. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6249. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6250. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6251. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6252. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6253. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6254. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6255. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6256. at Verse.Thing.Draw () <0x00047>
  6257. at Verse.ThingWithComps.Draw () <0x00010>
  6258. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6259.  
  6260.  
  6261. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6262. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6263. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6264. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6265. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6266. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6267. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6268. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6269. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6270. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6271. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6272. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6273. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6274. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6275. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6276. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6277. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6278. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6279. at Verse.Thing.Draw () <0x00047>
  6280. at Verse.ThingWithComps.Draw () <0x00010>
  6281. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6282.  
  6283.  
  6284. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6285. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6286. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6287. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6288. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6289. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6290. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6291. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6292. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6293. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6294. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6295. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6296. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6297. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6298. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6299. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6300. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6301. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6302. at Verse.Thing.Draw () <0x00047>
  6303. at Verse.ThingWithComps.Draw () <0x00010>
  6304. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6305.  
  6306.  
  6307. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6308. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6309. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6310. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6311. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6312. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6313. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6314. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6315. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6316. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6317. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6318. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6319. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6320. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6321. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6322. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6323. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6324. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6325. at Verse.Thing.Draw () <0x00047>
  6326. at Verse.ThingWithComps.Draw () <0x00010>
  6327. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6328.  
  6329.  
  6330. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6331. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6332. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6333. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6334. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6335. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6336. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6337. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6338. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6339. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6340. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6341. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6342. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6343. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6344. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6345. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6346. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6347. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6348. at Verse.Thing.Draw () <0x00047>
  6349. at Verse.ThingWithComps.Draw () <0x00010>
  6350. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6351.  
  6352.  
  6353. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6354. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6355. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6356. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6357. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6358. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6359. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6360. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6361. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6362. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6363. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6364. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6365. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6366. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6367. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6368. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6369. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6370. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6371. at Verse.Thing.Draw () <0x00047>
  6372. at Verse.ThingWithComps.Draw () <0x00010>
  6373. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6374.  
  6375.  
  6376. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6377. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6378. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6379. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6380. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6381. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6382. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6383. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6384. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6385. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6386. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6387. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6388. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6389. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6390. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6391. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6392. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6393. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6394. at Verse.Thing.Draw () <0x00047>
  6395. at Verse.ThingWithComps.Draw () <0x00010>
  6396. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6397.  
  6398.  
  6399. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6400. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6401. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6402. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6403. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6404. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6405. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6406. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6407. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6408. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6409. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6410. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6411. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6412. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6413. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6414. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6415. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6416. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6417. at Verse.Thing.Draw () <0x00047>
  6418. at Verse.ThingWithComps.Draw () <0x00010>
  6419. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6420.  
  6421.  
  6422. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6423. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6424. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6425. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6426. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6427. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6428. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6429. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6430. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6431. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6432. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6433. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6434. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6435. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6436. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6437. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6438. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6439. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6440. at Verse.Thing.Draw () <0x00047>
  6441. at Verse.ThingWithComps.Draw () <0x00010>
  6442. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6443.  
  6444.  
  6445. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6446. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6447. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6448. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6449. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6450. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6451. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6452. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6453. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6454. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6455. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6456. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6457. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6458. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6459. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6460. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6461. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6462. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6463. at Verse.Thing.Draw () <0x00047>
  6464. at Verse.ThingWithComps.Draw () <0x00010>
  6465. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6466.  
  6467.  
  6468. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6469. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6470. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6471. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6472. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6473. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6474. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6475. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6476. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6477. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6478. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6479. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6480. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6481. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6482. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6483. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6484. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6485. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6486. at Verse.Thing.Draw () <0x00047>
  6487. at Verse.ThingWithComps.Draw () <0x00010>
  6488. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6489.  
  6490.  
  6491. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6492. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6493. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6494. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6495. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6496. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6497. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6498. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6499. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6500. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6501. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6502. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6503. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6504. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6505. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6506. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6507. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6508. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6509. at Verse.Thing.Draw () <0x00047>
  6510. at Verse.ThingWithComps.Draw () <0x00010>
  6511. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6512.  
  6513.  
  6514. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6515. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6516. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6517. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6518. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6519. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6520. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6521. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6522. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6523. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6524. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6525. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6526. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6527. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6528. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6529. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6530. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6531. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6532. at Verse.Thing.Draw () <0x00047>
  6533. at Verse.ThingWithComps.Draw () <0x00010>
  6534. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6535.  
  6536.  
  6537. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6538. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6539. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6540. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6541. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6542. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6543. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6544. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6545. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6546. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6547. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6548. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6549. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6550. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6551. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6552. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6553. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6554. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6555. at Verse.Thing.Draw () <0x00047>
  6556. at Verse.ThingWithComps.Draw () <0x00010>
  6557. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6558.  
  6559.  
  6560. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6561. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6562. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6563. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6564. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6565. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6566. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6567. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6568. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6569. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6570. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6571. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6572. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6573. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6574. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6575. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6576. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6577. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6578. at Verse.Thing.Draw () <0x00047>
  6579. at Verse.ThingWithComps.Draw () <0x00010>
  6580. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6581.  
  6582.  
  6583. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6584. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6585. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6586. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6587. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6588. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6589. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6590. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6591. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6592. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6593. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6594. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6595. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6596. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6597. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6598. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6599. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6600. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6601. at Verse.Thing.Draw () <0x00047>
  6602. at Verse.ThingWithComps.Draw () <0x00010>
  6603. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6604.  
  6605.  
  6606. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6607. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6608. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6609. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6610. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6611. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6612. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6613. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6614. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6615. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6616. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6617. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6618. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6619. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6620. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6621. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6622. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6623. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6624. at Verse.Thing.Draw () <0x00047>
  6625. at Verse.ThingWithComps.Draw () <0x00010>
  6626. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6627.  
  6628.  
  6629. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6630. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6631. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6632. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6633. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6634. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6635. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6636. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6637. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6638. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6639. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6640. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6641. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6642. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6643. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6644. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6645. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6646. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6647. at Verse.Thing.Draw () <0x00047>
  6648. at Verse.ThingWithComps.Draw () <0x00010>
  6649. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6650.  
  6651.  
  6652. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6653. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6654. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6655. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6656. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6657. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6658. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6659. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6660. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6661. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6662. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6663. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6664. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6665. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6666. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6667. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6668. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6669. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6670. at Verse.Thing.Draw () <0x00047>
  6671. at Verse.ThingWithComps.Draw () <0x00010>
  6672. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6673.  
  6674.  
  6675. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6676. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6677. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6678. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6679. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6680. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6681. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6682. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6683. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6684. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6685. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6686. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6687. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6688. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6689. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6690. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6691. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6692. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6693. at Verse.Thing.Draw () <0x00047>
  6694. at Verse.ThingWithComps.Draw () <0x00010>
  6695. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6696.  
  6697.  
  6698. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6699. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6700. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6701. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6702. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6703. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6704. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6705. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6706. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6707. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6708. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6709. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6710. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6711. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6712. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6713. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6714. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6715. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6716. at Verse.Thing.Draw () <0x00047>
  6717. at Verse.ThingWithComps.Draw () <0x00010>
  6718. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6719.  
  6720.  
  6721. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6722. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6723. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6724. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6725. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6726. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6727. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6728. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6729. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6730. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6731. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6732. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6733. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6734. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6735. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6736. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6737. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6738. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6739. at Verse.Thing.Draw () <0x00047>
  6740. at Verse.ThingWithComps.Draw () <0x00010>
  6741. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6742.  
  6743.  
  6744. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6745. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6746. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6747. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6748. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6749. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6750. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6751. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6752. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6753. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6754. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6755. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6756. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6757. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6758. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6759. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6760. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6761. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6762. at Verse.Thing.Draw () <0x00047>
  6763. at Verse.ThingWithComps.Draw () <0x00010>
  6764. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6765.  
  6766.  
  6767. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6768. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6769. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6770. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6771. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6772. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6773. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6774. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6775. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6776. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6777. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6778. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6779. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6780. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6781. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6782. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6783. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6784. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6785. at Verse.Thing.Draw () <0x00047>
  6786. at Verse.ThingWithComps.Draw () <0x00010>
  6787. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6788.  
  6789.  
  6790. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6791. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6792. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6793. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6794. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6795. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6796. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6797. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6798. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6799. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6800. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6801. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6802. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6803. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6804. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6805. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6806. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6807. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6808. at Verse.Thing.Draw () <0x00047>
  6809. at Verse.ThingWithComps.Draw () <0x00010>
  6810. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6811.  
  6812.  
  6813. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6814. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6815. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6816. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6817. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6818. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6819. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6820. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6821. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6822. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6823. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6824. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6825. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6826. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6827. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6828. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6829. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6830. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6831. at Verse.Thing.Draw () <0x00047>
  6832. at Verse.ThingWithComps.Draw () <0x00010>
  6833. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6834.  
  6835.  
  6836. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6837. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6838. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6839. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6840. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6841. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6842. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6843. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6844. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6845. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6846. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6847. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6848. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6849. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6850. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6851. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6852. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6853. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6854. at Verse.Thing.Draw () <0x00047>
  6855. at Verse.ThingWithComps.Draw () <0x00010>
  6856. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6857.  
  6858.  
  6859. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6860. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6861. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6862. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6863. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6864. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6865. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6866. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6867. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6868. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6869. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6870. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6871. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6872. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6873. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6874. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6875. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6876. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6877. at Verse.Thing.Draw () <0x00047>
  6878. at Verse.ThingWithComps.Draw () <0x00010>
  6879. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6880.  
  6881.  
  6882. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6883. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6884. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6885. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6886. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6887. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6888. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6889. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6890. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6891. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6892. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6893. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6894. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6895. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6896. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6897. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6898. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6899. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6900. at Verse.Thing.Draw () <0x00047>
  6901. at Verse.ThingWithComps.Draw () <0x00010>
  6902. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6903.  
  6904.  
  6905. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6906. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6907. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6908. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6909. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6910. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6911. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6912. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6913. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6914. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6915. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6916. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6917. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6918. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6919. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6920. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6921. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6922. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6923. at Verse.Thing.Draw () <0x00047>
  6924. at Verse.ThingWithComps.Draw () <0x00010>
  6925. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6926.  
  6927.  
  6928. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6929. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6930. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6931. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6932. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6933. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6934. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6935. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6936. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6937. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6938. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6939. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6940. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6941. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6942. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6943. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6944. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6945. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6946. at Verse.Thing.Draw () <0x00047>
  6947. at Verse.ThingWithComps.Draw () <0x00010>
  6948. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6949.  
  6950.  
  6951. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6952. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6953. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6954. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6955. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6956. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6957. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6958. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6959. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6960. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6961. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6962. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6963. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6964. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6965. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6966. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6967. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6968. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6969. at Verse.Thing.Draw () <0x00047>
  6970. at Verse.ThingWithComps.Draw () <0x00010>
  6971. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6972.  
  6973.  
  6974. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6975. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6976. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  6977. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6978. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  6979. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  6980. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  6981. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  6982. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6983. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6984. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6985. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  6986. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  6987. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  6988. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  6989. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  6990. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  6991. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  6992. at Verse.Thing.Draw () <0x00047>
  6993. at Verse.ThingWithComps.Draw () <0x00010>
  6994. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  6995.  
  6996.  
  6997. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  6998. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  6999. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7000. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7001. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7002. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7003. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7004. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7005. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7006. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7007. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7008. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7009. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7010. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7011. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7012. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7013. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7014. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7015. at Verse.Thing.Draw () <0x00047>
  7016. at Verse.ThingWithComps.Draw () <0x00010>
  7017. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7018.  
  7019.  
  7020. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7021. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7022. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7023. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7024. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7025. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7026. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7027. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7028. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7029. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7030. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7031. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7032. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7033. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7034. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7035. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7036. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7037. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7038. at Verse.Thing.Draw () <0x00047>
  7039. at Verse.ThingWithComps.Draw () <0x00010>
  7040. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7041.  
  7042.  
  7043. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7044. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7045. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7046. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7047. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7048. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7049. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7050. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7051. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7052. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7053. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7054. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7055. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7056. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7057. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7058. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7059. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7060. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7061. at Verse.Thing.Draw () <0x00047>
  7062. at Verse.ThingWithComps.Draw () <0x00010>
  7063. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7064.  
  7065.  
  7066. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7067. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7068. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7069. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7070. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7071. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7072. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7073. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7074. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7075. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7076. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7077. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7078. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7079. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7080. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7081. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7082. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7083. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7084. at Verse.Thing.Draw () <0x00047>
  7085. at Verse.ThingWithComps.Draw () <0x00010>
  7086. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7087.  
  7088.  
  7089. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7090. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7091. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7092. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7093. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7094. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7095. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7096. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7097. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7098. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7099. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7100. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7101. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7102. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7103. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7104. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7105. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7106. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7107. at Verse.Thing.Draw () <0x00047>
  7108. at Verse.ThingWithComps.Draw () <0x00010>
  7109. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7110.  
  7111.  
  7112. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7113. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7114. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7115. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7116. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7117. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7118. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7119. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7120. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7121. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7122. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7123. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7124. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7125. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7126. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7127. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7128. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7129. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7130. at Verse.Thing.Draw () <0x00047>
  7131. at Verse.ThingWithComps.Draw () <0x00010>
  7132. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7133.  
  7134.  
  7135. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7136. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7137. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7138. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7139. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7140. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7141. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7142. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7143. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7144. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7145. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7146. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7147. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7148. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7149. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7150. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7151. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7152. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7153. at Verse.Thing.Draw () <0x00047>
  7154. at Verse.ThingWithComps.Draw () <0x00010>
  7155. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7156.  
  7157.  
  7158. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7159. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7160. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7161. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7162. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7163. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7164. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7165. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7166. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7167. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7168. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7169. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7170. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7171. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7172. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7173. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7174. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7175. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7176. at Verse.Thing.Draw () <0x00047>
  7177. at Verse.ThingWithComps.Draw () <0x00010>
  7178. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7179.  
  7180.  
  7181. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7182. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7183. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7184. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7185. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7186. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7187. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7188. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7189. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7190. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7191. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7192. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7193. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7194. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7195. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7196. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7197. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7198. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7199. at Verse.Thing.Draw () <0x00047>
  7200. at Verse.ThingWithComps.Draw () <0x00010>
  7201. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7202.  
  7203.  
  7204. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7205. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7206. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7207. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7208. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7209. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7210. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7211. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7212. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7213. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7214. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7215. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7216. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7217. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7218. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7219. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7220. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7221. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7222. at Verse.Thing.Draw () <0x00047>
  7223. at Verse.ThingWithComps.Draw () <0x00010>
  7224. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7225.  
  7226.  
  7227. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7228. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7229. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7230. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7231. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7232. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7233. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7234. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7235. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7236. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7237. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7238. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7239. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7240. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7241. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7242. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7243. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7244. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7245. at Verse.Thing.Draw () <0x00047>
  7246. at Verse.ThingWithComps.Draw () <0x00010>
  7247. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7248.  
  7249.  
  7250. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7251. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7252. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7253. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7254. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7255. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7256. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7257. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7258. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7259. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7260. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7261. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7262. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7263. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7264. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7265. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7266. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7267. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7268. at Verse.Thing.Draw () <0x00047>
  7269. at Verse.ThingWithComps.Draw () <0x00010>
  7270. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7271.  
  7272.  
  7273. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7274. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7275. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7276. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7277. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7278. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7279. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7280. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7281. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7282. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7283. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7284. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7285. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7286. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7287. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7288. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7289. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7290. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7291. at Verse.Thing.Draw () <0x00047>
  7292. at Verse.ThingWithComps.Draw () <0x00010>
  7293. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7294.  
  7295.  
  7296. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7297. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7298. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7299. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7300. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7301. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7302. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7303. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7304. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7305. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7306. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7307. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7308. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7309. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7310. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7311. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7312. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7313. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7314. at Verse.Thing.Draw () <0x00047>
  7315. at Verse.ThingWithComps.Draw () <0x00010>
  7316. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7317.  
  7318.  
  7319. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7320. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7321. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7322. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7323. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7324. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7325. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7326. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7327. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7328. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7329. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7330. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7331. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7332. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7333. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7334. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7335. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7336. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7337. at Verse.Thing.Draw () <0x00047>
  7338. at Verse.ThingWithComps.Draw () <0x00010>
  7339. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7340.  
  7341.  
  7342. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7343. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7344. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7345. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7346. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7347. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7348. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7349. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7350. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7351. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7352. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7353. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7354. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7355. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7356. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7357. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7358. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7359. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7360. at Verse.Thing.Draw () <0x00047>
  7361. at Verse.ThingWithComps.Draw () <0x00010>
  7362. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7363.  
  7364.  
  7365. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7366. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7367. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7368. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7369. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7370. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7371. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7372. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7373. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7374. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7375. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7376. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7377. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7378. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7379. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7380. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7381. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7382. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7383. at Verse.Thing.Draw () <0x00047>
  7384. at Verse.ThingWithComps.Draw () <0x00010>
  7385. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7386.  
  7387.  
  7388. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7389. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7390. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7391. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7392. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7393. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7394. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7395. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7396. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7397. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7398. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7399. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7400. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7401. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7402. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7403. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7404. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7405. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7406. at Verse.Thing.Draw () <0x00047>
  7407. at Verse.ThingWithComps.Draw () <0x00010>
  7408. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7409.  
  7410.  
  7411. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7412. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7413. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7414. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7415. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7416. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7417. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7418. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7419. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7420. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7421. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7422. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7423. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7424. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7425. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7426. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7427. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7428. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7429. at Verse.Thing.Draw () <0x00047>
  7430. at Verse.ThingWithComps.Draw () <0x00010>
  7431. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7432.  
  7433.  
  7434. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7435. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7436. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7437. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7438. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7439. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7440. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7441. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7442. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7443. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7444. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7445. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7446. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7447. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7448. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7449. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7450. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7451. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7452. at Verse.Thing.Draw () <0x00047>
  7453. at Verse.ThingWithComps.Draw () <0x00010>
  7454. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7455.  
  7456.  
  7457. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7458. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7459. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7460. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7461. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7462. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7463. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7464. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7465. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7466. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7467. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7468. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7469. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7470. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7471. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7472. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7473. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7474. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7475. at Verse.Thing.Draw () <0x00047>
  7476. at Verse.ThingWithComps.Draw () <0x00010>
  7477. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7478.  
  7479.  
  7480. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7481. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7482. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7483. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7484. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7485. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7486. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7487. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7488. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7489. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7490. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7491. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7492. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7493. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7494. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7495. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7496. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7497. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7498. at Verse.Thing.Draw () <0x00047>
  7499. at Verse.ThingWithComps.Draw () <0x00010>
  7500. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7501.  
  7502.  
  7503. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7504. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7505. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7506. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7507. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7508. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7509. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7510. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7511. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7512. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7513. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7514. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7515. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7516. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7517. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7518. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7519. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7520. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7521. at Verse.Thing.Draw () <0x00047>
  7522. at Verse.ThingWithComps.Draw () <0x00010>
  7523. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7524.  
  7525.  
  7526. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7527. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7528. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7529. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7530. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7531. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7532. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7533. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7534. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7535. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7536. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7537. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7538. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7539. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7540. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7541. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7542. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7543. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7544. at Verse.Thing.Draw () <0x00047>
  7545. at Verse.ThingWithComps.Draw () <0x00010>
  7546. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7547.  
  7548.  
  7549. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7550. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7551. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7552. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7553. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7554. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7555. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7556. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7557. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7558. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7559. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7560. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7561. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7562. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7563. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7564. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7565. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7566. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7567. at Verse.Thing.Draw () <0x00047>
  7568. at Verse.ThingWithComps.Draw () <0x00010>
  7569. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7570.  
  7571.  
  7572. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7573. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7574. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7575. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7576. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7577. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7578. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7579. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7580. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7581. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7582. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7583. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7584. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7585. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7586. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7587. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7588. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7589. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7590. at Verse.Thing.Draw () <0x00047>
  7591. at Verse.ThingWithComps.Draw () <0x00010>
  7592. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7593.  
  7594.  
  7595. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7596. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7597. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7598. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7599. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7600. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7601. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7602. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7603. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7604. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7605. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7606. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7607. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7608. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7609. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7610. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7611. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7612. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7613. at Verse.Thing.Draw () <0x00047>
  7614. at Verse.ThingWithComps.Draw () <0x00010>
  7615. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7616.  
  7617.  
  7618. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7619. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7620. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7621. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7622. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7623. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7624. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7625. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7626. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7627. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7628. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7629. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7630. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7631. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7632. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7633. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7634. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7635. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7636. at Verse.Thing.Draw () <0x00047>
  7637. at Verse.ThingWithComps.Draw () <0x00010>
  7638. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7639.  
  7640.  
  7641. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7642. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7643. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7644. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7645. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7646. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7647. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7648. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7649. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7650. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7651. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7652. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7653. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7654. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7655. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7656. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7657. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7658. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7659. at Verse.Thing.Draw () <0x00047>
  7660. at Verse.ThingWithComps.Draw () <0x00010>
  7661. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7662.  
  7663.  
  7664. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7665. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7666. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7667. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7668. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7669. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7670. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7671. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7672. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7673. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7674. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7675. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7676. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7677. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7678. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7679. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7680. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7681. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7682. at Verse.Thing.Draw () <0x00047>
  7683. at Verse.ThingWithComps.Draw () <0x00010>
  7684. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7685.  
  7686.  
  7687. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7688. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7689. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7690. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7691. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7692. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7693. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7694. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7695. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7696. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7697. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7698. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7699. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7700. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7701. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7702. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7703. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7704. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7705. at Verse.Thing.Draw () <0x00047>
  7706. at Verse.ThingWithComps.Draw () <0x00010>
  7707. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7708.  
  7709.  
  7710. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7711. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7712. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7713. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7714. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7715. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7716. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7717. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7718. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7719. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7720. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7721. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7722. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7723. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7724. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7725. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7726. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7727. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7728. at Verse.Thing.Draw () <0x00047>
  7729. at Verse.ThingWithComps.Draw () <0x00010>
  7730. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7731.  
  7732.  
  7733. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7734. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7735. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7736. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7737. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7738. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7739. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7740. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7741. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7742. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7743. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7744. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7745. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7746. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7747. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7748. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7749. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7750. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7751. at Verse.Thing.Draw () <0x00047>
  7752. at Verse.ThingWithComps.Draw () <0x00010>
  7753. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7754.  
  7755.  
  7756. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7757. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7758. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7759. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7760. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7761. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7762. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7763. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7764. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7765. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7766. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7767. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7768. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7769. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7770. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7771. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7772. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7773. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7774. at Verse.Thing.Draw () <0x00047>
  7775. at Verse.ThingWithComps.Draw () <0x00010>
  7776. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7777.  
  7778.  
  7779. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7780. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7781. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7782. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7783. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7784. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7785. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7786. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7787. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7788. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7789. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7790. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7791. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7792. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7793. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7794. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7795. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7796. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7797. at Verse.Thing.Draw () <0x00047>
  7798. at Verse.ThingWithComps.Draw () <0x00010>
  7799. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7800.  
  7801.  
  7802. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7803. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7804. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7805. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7806. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7807. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7808. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7809. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7810. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7811. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7812. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7813. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7814. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7815. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7816. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7817. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7818. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7819. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7820. at Verse.Thing.Draw () <0x00047>
  7821. at Verse.ThingWithComps.Draw () <0x00010>
  7822. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7823.  
  7824.  
  7825. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7826. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7827. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7828. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7829. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7830. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7831. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7832. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7833. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7834. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7835. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7836. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7837. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7838. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7839. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7840. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7841. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7842. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7843. at Verse.Thing.Draw () <0x00047>
  7844. at Verse.ThingWithComps.Draw () <0x00010>
  7845. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7846.  
  7847.  
  7848. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7849. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7850. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7851. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7852. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7853. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7854. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7855. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7856. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7857. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7858. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7859. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7860. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7861. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7862. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7863. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7864. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7865. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7866. at Verse.Thing.Draw () <0x00047>
  7867. at Verse.ThingWithComps.Draw () <0x00010>
  7868. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7869.  
  7870.  
  7871. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7872. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7873. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7874. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7875. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7876. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7877. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7878. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7879. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7880. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7881. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7882. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7883. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7884. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7885. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7886. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7887. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7888. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7889. at Verse.Thing.Draw () <0x00047>
  7890. at Verse.ThingWithComps.Draw () <0x00010>
  7891. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7892.  
  7893.  
  7894. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7895. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7896. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7897. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7898. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7899. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7900. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7901. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7902. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7903. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7904. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7905. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7906. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7907. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7908. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7909. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7910. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7911. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7912. at Verse.Thing.Draw () <0x00047>
  7913. at Verse.ThingWithComps.Draw () <0x00010>
  7914. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7915.  
  7916.  
  7917. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7918. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7919. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7920. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7921. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7922. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7923. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7924. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7925. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7926. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7927. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7928. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7929. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7930. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7931. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7932. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7933. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7934. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7935. at Verse.Thing.Draw () <0x00047>
  7936. at Verse.ThingWithComps.Draw () <0x00010>
  7937. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7938.  
  7939.  
  7940. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7941. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7942. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7943. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7944. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7945. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7946. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7947. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7948. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7949. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7950. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7951. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7952. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7953. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7954. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7955. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7956. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7957. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7958. at Verse.Thing.Draw () <0x00047>
  7959. at Verse.ThingWithComps.Draw () <0x00010>
  7960. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7961.  
  7962.  
  7963. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7964. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7965. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7966. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7967. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7968. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7969. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7970. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7971. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7972. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7973. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7974. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7975. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7976. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  7977. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  7978. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7979. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7980. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7981. at Verse.Thing.Draw () <0x00047>
  7982. at Verse.ThingWithComps.Draw () <0x00010>
  7983. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  7984.  
  7985.  
  7986. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  7987. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  7988. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  7989. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7990. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  7991. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  7992. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  7993. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  7994. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  7995. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  7996. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  7997. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  7998. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  7999. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8000. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8001. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8002. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8003. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8004. at Verse.Thing.Draw () <0x00047>
  8005. at Verse.ThingWithComps.Draw () <0x00010>
  8006. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8007.  
  8008.  
  8009. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8010. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8011. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8012. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8013. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8014. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8015. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8016. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8017. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8018. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8019. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8020. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8021. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8022. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8023. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8024. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8025. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8026. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8027. at Verse.Thing.Draw () <0x00047>
  8028. at Verse.ThingWithComps.Draw () <0x00010>
  8029. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8030.  
  8031.  
  8032. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8033. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8034. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8035. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8036. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8037. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8038. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8039. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8040. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8041. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8042. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8043. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8044. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8045. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8046. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8047. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8048. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8049. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8050. at Verse.Thing.Draw () <0x00047>
  8051. at Verse.ThingWithComps.Draw () <0x00010>
  8052. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8053.  
  8054.  
  8055. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8056. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8057. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8058. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8059. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8060. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8061. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8062. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8063. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8064. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8065. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8066. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8067. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8068. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8069. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8070. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8071. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8072. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8073. at Verse.Thing.Draw () <0x00047>
  8074. at Verse.ThingWithComps.Draw () <0x00010>
  8075. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8076.  
  8077.  
  8078. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8079. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8080. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8081. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8082. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8083. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8084. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8085. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8086. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8087. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8088. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8089. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8090. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8091. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8092. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8093. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8094. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8095. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8096. at Verse.Thing.Draw () <0x00047>
  8097. at Verse.ThingWithComps.Draw () <0x00010>
  8098. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8099.  
  8100.  
  8101. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8102. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8103. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8104. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8105. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8106. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8107. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8108. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8109. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8110. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8111. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8112. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8113. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8114. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8115. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8116. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8117. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8118. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8119. at Verse.Thing.Draw () <0x00047>
  8120. at Verse.ThingWithComps.Draw () <0x00010>
  8121. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8122.  
  8123.  
  8124. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8125. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8126. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8127. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8128. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8129. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8130. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8131. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8132. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8133. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8134. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8135. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8136. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8137. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8138. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8139. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8140. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8141. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8142. at Verse.Thing.Draw () <0x00047>
  8143. at Verse.ThingWithComps.Draw () <0x00010>
  8144. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8145.  
  8146.  
  8147. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8148. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8149. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8150. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8151. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8152. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8153. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8154. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8155. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8156. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8157. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8158. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8159. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8160. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8161. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8162. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8163. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8164. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8165. at Verse.Thing.Draw () <0x00047>
  8166. at Verse.ThingWithComps.Draw () <0x00010>
  8167. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8168.  
  8169.  
  8170. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8171. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8172. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8173. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8174. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8175. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8176. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8177. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8178. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8179. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8180. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8181. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8182. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8183. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8184. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8185. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8186. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8187. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8188. at Verse.Thing.Draw () <0x00047>
  8189. at Verse.ThingWithComps.Draw () <0x00010>
  8190. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8191.  
  8192.  
  8193. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8194. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8195. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8196. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8197. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8198. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8199. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8200. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8201. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8202. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8203. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8204. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8205. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8206. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8207. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8208. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8209. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8210. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8211. at Verse.Thing.Draw () <0x00047>
  8212. at Verse.ThingWithComps.Draw () <0x00010>
  8213. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8214.  
  8215.  
  8216. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8217. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8218. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8219. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8220. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8221. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8222. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8223. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8224. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8225. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8226. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8227. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8228. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8229. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8230. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8231. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8232. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8233. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8234. at Verse.Thing.Draw () <0x00047>
  8235. at Verse.ThingWithComps.Draw () <0x00010>
  8236. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8237.  
  8238.  
  8239. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8240. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8241. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8242. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8243. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8244. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8245. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8246. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8247. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8248. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8249. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8250. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8251. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8252. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8253. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8254. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8255. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8256. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8257. at Verse.Thing.Draw () <0x00047>
  8258. at Verse.ThingWithComps.Draw () <0x00010>
  8259. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8260.  
  8261.  
  8262. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8263. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8264. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8265. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8266. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8267. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8268. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8269. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8270. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8271. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8272. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8273. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8274. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8275. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8276. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8277. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8278. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8279. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8280. at Verse.Thing.Draw () <0x00047>
  8281. at Verse.ThingWithComps.Draw () <0x00010>
  8282. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8283.  
  8284.  
  8285. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8286. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8287. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8288. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8289. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8290. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8291. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8292. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8293. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8294. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8295. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8296. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8297. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8298. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8299. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8300. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8301. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8302. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8303. at Verse.Thing.Draw () <0x00047>
  8304. at Verse.ThingWithComps.Draw () <0x00010>
  8305. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8306.  
  8307.  
  8308. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8309. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8310. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8311. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8312. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8313. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8314. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8315. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8316. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8317. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8318. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8319. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8320. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8321. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8322. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8323. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8324. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8325. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8326. at Verse.Thing.Draw () <0x00047>
  8327. at Verse.ThingWithComps.Draw () <0x00010>
  8328. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8329.  
  8330.  
  8331. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8332. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8333. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8334. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8335. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8336. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8337. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8338. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8339. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8340. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8341. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8342. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8343. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8344. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8345. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8346. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8347. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8348. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8349. at Verse.Thing.Draw () <0x00047>
  8350. at Verse.ThingWithComps.Draw () <0x00010>
  8351. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8352.  
  8353.  
  8354. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8355. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8356. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8357. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8358. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8359. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8360. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8361. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8362. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8363. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8364. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8365. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8366. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8367. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8368. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8369. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8370. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8371. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8372. at Verse.Thing.Draw () <0x00047>
  8373. at Verse.ThingWithComps.Draw () <0x00010>
  8374. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8375.  
  8376.  
  8377. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8378. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8379. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8380. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8381. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8382. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8383. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8384. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8385. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8386. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8387. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8388. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8389. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8390. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8391. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8392. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8393. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8394. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8395. at Verse.Thing.Draw () <0x00047>
  8396. at Verse.ThingWithComps.Draw () <0x00010>
  8397. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8398.  
  8399.  
  8400. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8401. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8402. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8403. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8404. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8405. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8406. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8407. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8408. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8409. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8410. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8411. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8412. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8413. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8414. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8415. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8416. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8417. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8418. at Verse.Thing.Draw () <0x00047>
  8419. at Verse.ThingWithComps.Draw () <0x00010>
  8420. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8421.  
  8422.  
  8423. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8424. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8425. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8426. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8427. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8428. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8429. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8430. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8431. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8432. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8433. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8434. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8435. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8436. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8437. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8438. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8439. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8440. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8441. at Verse.Thing.Draw () <0x00047>
  8442. at Verse.ThingWithComps.Draw () <0x00010>
  8443. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8444.  
  8445.  
  8446. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8447. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8448. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8449. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8450. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8451. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8452. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8453. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8454. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8455. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8456. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8457. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8458. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8459. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8460. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8461. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8462. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8463. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8464. at Verse.Thing.Draw () <0x00047>
  8465. at Verse.ThingWithComps.Draw () <0x00010>
  8466. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8467.  
  8468.  
  8469. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8470. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8471. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8472. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8473. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8474. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8475. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8476. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8477. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8478. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8479. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8480. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8481. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8482. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8483. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8484. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8485. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8486. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8487. at Verse.Thing.Draw () <0x00047>
  8488. at Verse.ThingWithComps.Draw () <0x00010>
  8489. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8490.  
  8491.  
  8492. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8493. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8494. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8495. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8496. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8497. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8498. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8499. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8500. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8501. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8502. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8503. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8504. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8505. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8506. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8507. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8508. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8509. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8510. at Verse.Thing.Draw () <0x00047>
  8511. at Verse.ThingWithComps.Draw () <0x00010>
  8512. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8513.  
  8514.  
  8515. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8516. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8517. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8518. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8519. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8520. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8521. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8522. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8523. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8524. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8525. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8526. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8527. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8528. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8529. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8530. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8531. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8532. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8533. at Verse.Thing.Draw () <0x00047>
  8534. at Verse.ThingWithComps.Draw () <0x00010>
  8535. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8536.  
  8537.  
  8538. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8539. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8540. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8541. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8542. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8543. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8544. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8545. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8546. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8547. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8548. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8549. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8550. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8551. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8552. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8553. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8554. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8555. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8556. at Verse.Thing.Draw () <0x00047>
  8557. at Verse.ThingWithComps.Draw () <0x00010>
  8558. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8559.  
  8560.  
  8561. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8562. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8563. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8564. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8565. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8566. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8567. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8568. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8569. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8570. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8571. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8572. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8573. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8574. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8575. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8576. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8577. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8578. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8579. at Verse.Thing.Draw () <0x00047>
  8580. at Verse.ThingWithComps.Draw () <0x00010>
  8581. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8582.  
  8583.  
  8584. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8585. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8586. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8587. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8588. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8589. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8590. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8591. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8592. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8593. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8594. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8595. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8596. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8597. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8598. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8599. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8600. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8601. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8602. at Verse.Thing.Draw () <0x00047>
  8603. at Verse.ThingWithComps.Draw () <0x00010>
  8604. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8605.  
  8606.  
  8607. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8608. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8609. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8610. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8611. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8612. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8613. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8614. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8615. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8616. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8617. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8618. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8619. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8620. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8621. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8622. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8623. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8624. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8625. at Verse.Thing.Draw () <0x00047>
  8626. at Verse.ThingWithComps.Draw () <0x00010>
  8627. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8628.  
  8629.  
  8630. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8631. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8632. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8633. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8634. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8635. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8636. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8637. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8638. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8639. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8640. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8641. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8642. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8643. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8644. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8645. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8646. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8647. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8648. at Verse.Thing.Draw () <0x00047>
  8649. at Verse.ThingWithComps.Draw () <0x00010>
  8650. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8651.  
  8652.  
  8653. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8654. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8655. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8656. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8657. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8658. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8659. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8660. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8661. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8662. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8663. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8664. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8665. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8666. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8667. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8668. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8669. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8670. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8671. at Verse.Thing.Draw () <0x00047>
  8672. at Verse.ThingWithComps.Draw () <0x00010>
  8673. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8674.  
  8675.  
  8676. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8677. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8678. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8679. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8680. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8681. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8682. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8683. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8684. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8685. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8686. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8687. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8688. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8689. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8690. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8691. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8692. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8693. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8694. at Verse.Thing.Draw () <0x00047>
  8695. at Verse.ThingWithComps.Draw () <0x00010>
  8696. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8697.  
  8698.  
  8699. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8700. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8701. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8702. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8703. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8704. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8705. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8706. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8707. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8708. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8709. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8710. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8711. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8712. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8713. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8714. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8715. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8716. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8717. at Verse.Thing.Draw () <0x00047>
  8718. at Verse.ThingWithComps.Draw () <0x00010>
  8719. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8720.  
  8721.  
  8722. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8723. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8724. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8725. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8726. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8727. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8728. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8729. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8730. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8731. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8732. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8733. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8734. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8735. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8736. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8737. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8738. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8739. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8740. at Verse.Thing.Draw () <0x00047>
  8741. at Verse.ThingWithComps.Draw () <0x00010>
  8742. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8743.  
  8744.  
  8745. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8746. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8747. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8748. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8749. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8750. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8751. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8752. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8753. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8754. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8755. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8756. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8757. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8758. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8759. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8760. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8761. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8762. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8763. at Verse.Thing.Draw () <0x00047>
  8764. at Verse.ThingWithComps.Draw () <0x00010>
  8765. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8766.  
  8767.  
  8768. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8769. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8770. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8771. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8772. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8773. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8774. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8775. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8776. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8777. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8778. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8779. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8780. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8781. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8782. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8783. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8784. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8785. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8786. at Verse.Thing.Draw () <0x00047>
  8787. at Verse.ThingWithComps.Draw () <0x00010>
  8788. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8789.  
  8790.  
  8791. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8792. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8793. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8794. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8795. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8796. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8797. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8798. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8799. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8800. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8801. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8802. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8803. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8804. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8805. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8806. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8807. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8808. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8809. at Verse.Thing.Draw () <0x00047>
  8810. at Verse.ThingWithComps.Draw () <0x00010>
  8811. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8812.  
  8813.  
  8814. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8815. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8816. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8817. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8818. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8819. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8820. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8821. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8822. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8823. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8824. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8825. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8826. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8827. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8828. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8829. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8830. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8831. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8832. at Verse.Thing.Draw () <0x00047>
  8833. at Verse.ThingWithComps.Draw () <0x00010>
  8834. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8835.  
  8836.  
  8837. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8838. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8839. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8840. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8841. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8842. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8843. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8844. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8845. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8846. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8847. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8848. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8849. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8850. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8851. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8852. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8853. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8854. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8855. at Verse.Thing.Draw () <0x00047>
  8856. at Verse.ThingWithComps.Draw () <0x00010>
  8857. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8858.  
  8859.  
  8860. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8861. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8862. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8863. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8864. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8865. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8866. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8867. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8868. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8869. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8870. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8871. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8872. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8873. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8874. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8875. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8876. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8877. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8878. at Verse.Thing.Draw () <0x00047>
  8879. at Verse.ThingWithComps.Draw () <0x00010>
  8880. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8881.  
  8882.  
  8883. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8884. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8885. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8886. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8887. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8888. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8889. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8890. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8891. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8892. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8893. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8894. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8895. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8896. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8897. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8898. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8899. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8900. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8901. at Verse.Thing.Draw () <0x00047>
  8902. at Verse.ThingWithComps.Draw () <0x00010>
  8903. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8904.  
  8905.  
  8906. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8907. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8908. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8909. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8910. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8911. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8912. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8913. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8914. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8915. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8916. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8917. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8918. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8919. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8920. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8921. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8922. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8923. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8924. at Verse.Thing.Draw () <0x00047>
  8925. at Verse.ThingWithComps.Draw () <0x00010>
  8926. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8927.  
  8928.  
  8929. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8930. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8931. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8932. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8933. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8934. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8935. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8936. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8937. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8938. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8939. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8940. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8941. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8942. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8943. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8944. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8945. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8946. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8947. at Verse.Thing.Draw () <0x00047>
  8948. at Verse.ThingWithComps.Draw () <0x00010>
  8949. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8950.  
  8951.  
  8952. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8953. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8954. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8955. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8956. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8957. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8958. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8959. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8960. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8961. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8962. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8963. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8964. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8965. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8966. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8967. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8968. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8969. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8970. at Verse.Thing.Draw () <0x00047>
  8971. at Verse.ThingWithComps.Draw () <0x00010>
  8972. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8973.  
  8974.  
  8975. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8976. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  8977. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  8978. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8979. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  8980. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  8981. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  8982. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  8983. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8984. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8985. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8986. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  8987. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  8988. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  8989. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  8990. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  8991. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  8992. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  8993. at Verse.Thing.Draw () <0x00047>
  8994. at Verse.ThingWithComps.Draw () <0x00010>
  8995. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  8996.  
  8997.  
  8998. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  8999. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9000. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9001. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9002. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9003. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9004. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9005. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9006. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9007. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9008. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9009. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9010. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9011. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9012. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9013. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9014. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9015. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9016. at Verse.Thing.Draw () <0x00047>
  9017. at Verse.ThingWithComps.Draw () <0x00010>
  9018. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9019.  
  9020.  
  9021. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9022. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9023. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9024. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9025. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9026. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9027. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9028. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9029. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9030. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9031. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9032. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9033. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9034. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9035. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9036. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9037. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9038. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9039. at Verse.Thing.Draw () <0x00047>
  9040. at Verse.ThingWithComps.Draw () <0x00010>
  9041. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9042.  
  9043.  
  9044. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9045. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9046. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9047. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9048. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9049. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9050. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9051. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9052. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9053. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9054. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9055. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9056. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9057. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9058. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9059. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9060. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9061. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9062. at Verse.Thing.Draw () <0x00047>
  9063. at Verse.ThingWithComps.Draw () <0x00010>
  9064. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9065.  
  9066.  
  9067. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9068. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9069. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9070. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9071. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9072. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9073. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9074. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9075. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9076. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9077. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9078. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9079. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9080. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9081. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9082. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9083. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9084. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9085. at Verse.Thing.Draw () <0x00047>
  9086. at Verse.ThingWithComps.Draw () <0x00010>
  9087. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9088.  
  9089.  
  9090. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9091. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9092. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9093. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9094. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9095. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9096. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9097. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9098. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9099. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9100. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9101. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9102. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9103. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9104. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9105. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9106. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9107. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9108. at Verse.Thing.Draw () <0x00047>
  9109. at Verse.ThingWithComps.Draw () <0x00010>
  9110. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9111.  
  9112.  
  9113. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9114. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9115. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9116. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9117. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9118. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9119. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9120. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9121. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9122. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9123. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9124. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9125. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9126. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9127. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9128. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9129. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9130. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9131. at Verse.Thing.Draw () <0x00047>
  9132. at Verse.ThingWithComps.Draw () <0x00010>
  9133. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9134.  
  9135.  
  9136. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9137. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9138. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9139. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9140. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9141. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9142. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9143. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9144. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9145. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9146. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9147. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9148. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9149. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9150. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9151. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9152. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9153. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9154. at Verse.Thing.Draw () <0x00047>
  9155. at Verse.ThingWithComps.Draw () <0x00010>
  9156. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9157.  
  9158.  
  9159. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9160. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9161. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9162. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9163. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9164. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9165. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9166. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9167. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9168. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9169. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9170. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9171. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9172. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9173. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9174. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9175. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9176. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9177. at Verse.Thing.Draw () <0x00047>
  9178. at Verse.ThingWithComps.Draw () <0x00010>
  9179. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9180.  
  9181.  
  9182. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9183. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9184. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9185. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9186. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9187. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9188. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9189. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9190. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9191. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9192. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9193. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9194. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9195. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9196. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9197. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9198. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9199. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9200. at Verse.Thing.Draw () <0x00047>
  9201. at Verse.ThingWithComps.Draw () <0x00010>
  9202. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9203.  
  9204.  
  9205. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9206. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9207. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9208. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9209. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9210. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9211. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9212. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9213. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9214. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9215. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9216. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9217. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9218. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9219. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9220. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9221. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9222. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9223. at Verse.Thing.Draw () <0x00047>
  9224. at Verse.ThingWithComps.Draw () <0x00010>
  9225. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9226.  
  9227.  
  9228. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9229. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9230. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9231. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9232. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9233. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9234. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9235. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9236. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9237. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9238. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9239. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9240. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9241. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9242. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9243. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9244. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9245. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9246. at Verse.Thing.Draw () <0x00047>
  9247. at Verse.ThingWithComps.Draw () <0x00010>
  9248. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9249.  
  9250.  
  9251. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9252. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9253. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9254. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9255. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9256. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9257. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9258. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9259. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9260. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9261. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9262. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9263. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9264. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9265. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9266. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9267. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9268. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9269. at Verse.Thing.Draw () <0x00047>
  9270. at Verse.ThingWithComps.Draw () <0x00010>
  9271. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9272.  
  9273.  
  9274. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9275. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9276. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9277. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9278. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9279. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9280. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9281. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9282. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9283. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9284. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9285. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9286. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9287. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9288. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9289. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9290. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9291. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9292. at Verse.Thing.Draw () <0x00047>
  9293. at Verse.ThingWithComps.Draw () <0x00010>
  9294. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9295.  
  9296.  
  9297. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9298. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9299. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9300. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9301. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9302. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9303. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9304. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9305. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9306. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9307. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9308. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9309. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9310. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9311. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9312. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9313. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9314. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9315. at Verse.Thing.Draw () <0x00047>
  9316. at Verse.ThingWithComps.Draw () <0x00010>
  9317. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9318.  
  9319.  
  9320. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9321. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9322. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9323. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9324. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9325. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9326. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9327. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9328. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9329. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9330. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9331. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9332. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9333. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9334. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9335. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9336. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9337. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9338. at Verse.Thing.Draw () <0x00047>
  9339. at Verse.ThingWithComps.Draw () <0x00010>
  9340. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9341.  
  9342.  
  9343. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9344. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9345. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9346. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9347. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9348. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9349. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9350. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9351. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9352. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9353. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9354. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9355. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9356. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9357. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9358. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9359. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9360. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9361. at Verse.Thing.Draw () <0x00047>
  9362. at Verse.ThingWithComps.Draw () <0x00010>
  9363. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9364.  
  9365.  
  9366. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9367. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9368. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9369. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9370. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9371. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9372. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9373. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9374. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9375. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9376. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9377. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9378. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9379. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9380. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9381. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9382. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9383. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9384. at Verse.Thing.Draw () <0x00047>
  9385. at Verse.ThingWithComps.Draw () <0x00010>
  9386. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9387.  
  9388.  
  9389. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9390. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9391. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9392. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9393. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9394. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9395. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9396. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9397. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9398. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9399. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9400. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9401. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9402. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9403. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9404. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9405. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9406. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9407. at Verse.Thing.Draw () <0x00047>
  9408. at Verse.ThingWithComps.Draw () <0x00010>
  9409. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9410.  
  9411.  
  9412. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9413. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9414. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9415. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9416. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9417. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9418. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9419. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9420. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9421. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9422. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9423. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9424. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9425. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9426. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9427. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9428. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9429. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9430. at Verse.Thing.Draw () <0x00047>
  9431. at Verse.ThingWithComps.Draw () <0x00010>
  9432. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9433.  
  9434.  
  9435. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9436. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9437. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9438. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9439. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9440. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9441. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9442. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9443. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9444. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9445. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9446. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9447. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9448. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9449. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9450. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9451. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9452. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9453. at Verse.Thing.Draw () <0x00047>
  9454. at Verse.ThingWithComps.Draw () <0x00010>
  9455. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9456.  
  9457.  
  9458. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9459. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9460. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9461. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9462. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9463. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9464. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9465. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9466. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9467. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9468. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9469. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9470. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9471. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9472. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9473. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9474. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9475. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9476. at Verse.Thing.Draw () <0x00047>
  9477. at Verse.ThingWithComps.Draw () <0x00010>
  9478. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9479.  
  9480.  
  9481. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9482. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9483. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9484. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9485. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9486. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9487. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9488. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9489. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9490. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9491. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9492. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9493. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9494. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9495. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9496. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9497. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9498. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9499. at Verse.Thing.Draw () <0x00047>
  9500. at Verse.ThingWithComps.Draw () <0x00010>
  9501. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9502.  
  9503.  
  9504. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9505. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9506. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9507. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9508. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9509. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9510. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9511. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9512. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9513. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9514. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9515. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9516. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9517. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9518. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9519. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9520. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9521. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9522. at Verse.Thing.Draw () <0x00047>
  9523. at Verse.ThingWithComps.Draw () <0x00010>
  9524. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9525.  
  9526.  
  9527. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9528. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9529. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9530. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9531. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9532. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9533. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9534. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9535. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9536. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9537. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9538. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9539. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9540. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9541. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9542. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9543. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9544. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9545. at Verse.Thing.Draw () <0x00047>
  9546. at Verse.ThingWithComps.Draw () <0x00010>
  9547. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9548.  
  9549.  
  9550. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9551. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9552. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9553. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9554. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9555. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9556. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9557. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9558. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9559. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9560. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9561. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9562. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9563. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9564. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9565. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9566. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9567. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9568. at Verse.Thing.Draw () <0x00047>
  9569. at Verse.ThingWithComps.Draw () <0x00010>
  9570. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9571.  
  9572.  
  9573. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9574. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9575. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9576. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9577. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9578. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9579. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9580. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9581. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9582. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9583. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9584. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9585. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9586. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9587. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9588. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9589. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9590. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9591. at Verse.Thing.Draw () <0x00047>
  9592. at Verse.ThingWithComps.Draw () <0x00010>
  9593. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9594.  
  9595.  
  9596. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9597. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9598. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9599. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9600. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9601. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9602. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9603. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9604. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9605. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9606. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9607. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9608. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9609. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9610. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9611. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9612. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9613. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9614. at Verse.Thing.Draw () <0x00047>
  9615. at Verse.ThingWithComps.Draw () <0x00010>
  9616. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9617.  
  9618.  
  9619. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9620. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9621. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9622. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9623. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9624. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9625. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9626. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9627. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9628. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9629. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9630. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9631. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9632. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9633. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9634. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9635. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9636. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9637. at Verse.Thing.Draw () <0x00047>
  9638. at Verse.ThingWithComps.Draw () <0x00010>
  9639. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9640.  
  9641.  
  9642. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9643. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9644. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9645. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9646. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9647. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9648. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9649. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9650. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9651. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9652. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9653. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9654. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9655. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9656. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9657. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9658. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9659. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9660. at Verse.Thing.Draw () <0x00047>
  9661. at Verse.ThingWithComps.Draw () <0x00010>
  9662. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9663.  
  9664.  
  9665. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9666. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9667. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9668. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9669. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9670. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9671. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9672. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9673. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9674. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9675. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9676. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9677. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9678. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9679. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9680. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9681. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9682. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9683. at Verse.Thing.Draw () <0x00047>
  9684. at Verse.ThingWithComps.Draw () <0x00010>
  9685. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9686.  
  9687.  
  9688. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9689. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9690. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9691. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9692. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9693. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9694. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9695. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9696. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9697. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9698. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9699. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9700. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9701. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9702. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9703. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9704. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9705. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9706. at Verse.Thing.Draw () <0x00047>
  9707. at Verse.ThingWithComps.Draw () <0x00010>
  9708. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9709.  
  9710.  
  9711. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9712. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9713. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9714. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9715. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9716. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9717. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9718. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9719. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9720. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9721. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9722. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9723. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9724. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9725. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9726. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9727. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9728. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9729. at Verse.Thing.Draw () <0x00047>
  9730. at Verse.ThingWithComps.Draw () <0x00010>
  9731. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9732.  
  9733.  
  9734. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9735. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9736. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9737. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9738. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9739. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9740. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9741. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9742. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9743. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9744. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9745. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9746. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9747. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9748. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9749. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9750. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9751. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9752. at Verse.Thing.Draw () <0x00047>
  9753. at Verse.ThingWithComps.Draw () <0x00010>
  9754. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9755.  
  9756.  
  9757. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9758. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9759. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9760. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9761. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9762. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9763. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9764. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9765. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9766. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9767. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9768. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9769. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9770. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9771. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9772. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9773. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9774. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9775. at Verse.Thing.Draw () <0x00047>
  9776. at Verse.ThingWithComps.Draw () <0x00010>
  9777. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9778.  
  9779.  
  9780. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9781. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9782. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9783. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9784. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9785. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9786. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9787. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9788. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9789. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9790. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9791. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9792. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9793. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9794. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9795. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9796. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9797. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9798. at Verse.Thing.Draw () <0x00047>
  9799. at Verse.ThingWithComps.Draw () <0x00010>
  9800. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9801.  
  9802.  
  9803. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9804. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9805. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9806. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9807. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9808. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9809. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9810. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9811. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9812. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9813. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9814. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9815. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9816. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9817. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9818. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9819. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9820. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9821. at Verse.Thing.Draw () <0x00047>
  9822. at Verse.ThingWithComps.Draw () <0x00010>
  9823. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9824.  
  9825.  
  9826. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9827. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9828. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9829. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9830. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9831. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9832. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9833. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9834. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9835. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9836. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9837. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9838. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9839. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9840. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9841. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9842. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9843. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9844. at Verse.Thing.Draw () <0x00047>
  9845. at Verse.ThingWithComps.Draw () <0x00010>
  9846. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9847.  
  9848.  
  9849. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9850. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9851. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9852. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9853. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9854. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9855. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9856. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9857. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9858. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9859. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9860. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9861. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9862. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9863. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9864. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9865. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9866. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9867. at Verse.Thing.Draw () <0x00047>
  9868. at Verse.ThingWithComps.Draw () <0x00010>
  9869. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9870.  
  9871.  
  9872. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9873. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9874. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9875. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9876. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9877. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9878. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9879. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9880. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9881. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9882. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9883. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9884. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9885. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9886. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9887. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9888. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9889. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9890. at Verse.Thing.Draw () <0x00047>
  9891. at Verse.ThingWithComps.Draw () <0x00010>
  9892. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9893.  
  9894.  
  9895. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9896. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9897. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9898. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9899. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9900. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9901. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9902. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9903. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9904. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9905. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9906. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9907. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9908. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9909. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9910. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9911. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9912. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9913. at Verse.Thing.Draw () <0x00047>
  9914. at Verse.ThingWithComps.Draw () <0x00010>
  9915. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9916.  
  9917.  
  9918. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9919. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9920. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9921. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9922. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9923. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9924. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9925. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9926. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9927. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9928. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9929. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9930. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9931. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9932. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9933. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9934. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9935. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9936. at Verse.Thing.Draw () <0x00047>
  9937. at Verse.ThingWithComps.Draw () <0x00010>
  9938. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9939.  
  9940.  
  9941. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9942. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9943. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9944. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9945. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9946. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9947. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9948. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9949. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9950. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9951. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9952. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9953. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9954. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9955. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9956. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9957. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9958. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9959. at Verse.Thing.Draw () <0x00047>
  9960. at Verse.ThingWithComps.Draw () <0x00010>
  9961. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9962.  
  9963.  
  9964. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9965. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9966. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9967. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9968. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9969. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9970. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9971. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9972. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9973. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9974. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9975. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9976. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9977. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  9978. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  9979. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9980. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9981. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9982. at Verse.Thing.Draw () <0x00047>
  9983. at Verse.ThingWithComps.Draw () <0x00010>
  9984. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  9985.  
  9986.  
  9987. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  9988. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  9989. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  9990. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  9991. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  9992. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  9993. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  9994. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  9995. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  9996. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  9997. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  9998. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  9999. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10000. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10001. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10002. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10003. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10004. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10005. at Verse.Thing.Draw () <0x00047>
  10006. at Verse.ThingWithComps.Draw () <0x00010>
  10007. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10008.  
  10009.  
  10010. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10011. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10012. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10013. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10014. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10015. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10016. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10017. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10018. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10019. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10020. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10021. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10022. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10023. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10024. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10025. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10026. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10027. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10028. at Verse.Thing.Draw () <0x00047>
  10029. at Verse.ThingWithComps.Draw () <0x00010>
  10030. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10031.  
  10032.  
  10033. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10034. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10035. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10036. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10037. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10038. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10039. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10040. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10041. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10042. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10043. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10044. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10045. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10046. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10047. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10048. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10049. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10050. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10051. at Verse.Thing.Draw () <0x00047>
  10052. at Verse.ThingWithComps.Draw () <0x00010>
  10053. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10054.  
  10055.  
  10056. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10057. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10058. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10059. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10060. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10061. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10062. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10063. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10064. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10065. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10066. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10067. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10068. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10069. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10070. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10071. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10072. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10073. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10074. at Verse.Thing.Draw () <0x00047>
  10075. at Verse.ThingWithComps.Draw () <0x00010>
  10076. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10077.  
  10078.  
  10079. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10080. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10081. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10082. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10083. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10084. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10085. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10086. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10087. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10088. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10089. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10090. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10091. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10092. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10093. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10094. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10095. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10096. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10097. at Verse.Thing.Draw () <0x00047>
  10098. at Verse.ThingWithComps.Draw () <0x00010>
  10099. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10100.  
  10101.  
  10102. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10103. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10104. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10105. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10106. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10107. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10108. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10109. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10110. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10111. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10112. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10113. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10114. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10115. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10116. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10117. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10118. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10119. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10120. at Verse.Thing.Draw () <0x00047>
  10121. at Verse.ThingWithComps.Draw () <0x00010>
  10122. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10123.  
  10124.  
  10125. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10126. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10127. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10128. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10129. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10130. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10131. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10132. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10133. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10134. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10135. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10136. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10137. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10138. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10139. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10140. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10141. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10142. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10143. at Verse.Thing.Draw () <0x00047>
  10144. at Verse.ThingWithComps.Draw () <0x00010>
  10145. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10146.  
  10147.  
  10148. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10149. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10150. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10151. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10152. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10153. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10154. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10155. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10156. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10157. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10158. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10159. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10160. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10161. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10162. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10163. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10164. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10165. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10166. at Verse.Thing.Draw () <0x00047>
  10167. at Verse.ThingWithComps.Draw () <0x00010>
  10168. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10169.  
  10170.  
  10171. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10172. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10173. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10174. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10175. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10176. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10177. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10178. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10179. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10180. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10181. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10182. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10183. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10184. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10185. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10186. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10187. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10188. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10189. at Verse.Thing.Draw () <0x00047>
  10190. at Verse.ThingWithComps.Draw () <0x00010>
  10191. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10192.  
  10193.  
  10194. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10195. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10196. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10197. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10198. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10199. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10200. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10201. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10202. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10203. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10204. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10205. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10206. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10207. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10208. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10209. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10210. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10211. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10212. at Verse.Thing.Draw () <0x00047>
  10213. at Verse.ThingWithComps.Draw () <0x00010>
  10214. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10215.  
  10216.  
  10217. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10218. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10219. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10220. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10221. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10222. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10223. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10224. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10225. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10226. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10227. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10228. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10229. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10230. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10231. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10232. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10233. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10234. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10235. at Verse.Thing.Draw () <0x00047>
  10236. at Verse.ThingWithComps.Draw () <0x00010>
  10237. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10238.  
  10239.  
  10240. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10241. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10242. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10243. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10244. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10245. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10246. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10247. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10248. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10249. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10250. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10251. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10252. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10253. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10254. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10255. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10256. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10257. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10258. at Verse.Thing.Draw () <0x00047>
  10259. at Verse.ThingWithComps.Draw () <0x00010>
  10260. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10261.  
  10262.  
  10263. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10264. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10265. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10266. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10267. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10268. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10269. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10270. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10271. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10272. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10273. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10274. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10275. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10276. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10277. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10278. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10279. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10280. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10281. at Verse.Thing.Draw () <0x00047>
  10282. at Verse.ThingWithComps.Draw () <0x00010>
  10283. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10284.  
  10285.  
  10286. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10287. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10288. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10289. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10290. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10291. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10292. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10293. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10294. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10295. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10296. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10297. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10298. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10299. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10300. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10301. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10302. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10303. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10304. at Verse.Thing.Draw () <0x00047>
  10305. at Verse.ThingWithComps.Draw () <0x00010>
  10306. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10307.  
  10308.  
  10309. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10310. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10311. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10312. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10313. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10314. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10315. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10316. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10317. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10318. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10319. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10320. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10321. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10322. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10323. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10324. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10325. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10326. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10327. at Verse.Thing.Draw () <0x00047>
  10328. at Verse.ThingWithComps.Draw () <0x00010>
  10329. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10330.  
  10331.  
  10332. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10333. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10334. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10335. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10336. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10337. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10338. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10339. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10340. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10341. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10342. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10343. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10344. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10345. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10346. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10347. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10348. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10349. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10350. at Verse.Thing.Draw () <0x00047>
  10351. at Verse.ThingWithComps.Draw () <0x00010>
  10352. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10353.  
  10354.  
  10355. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10356. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10357. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10358. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10359. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10360. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10361. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10362. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10363. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10364. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10365. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10366. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10367. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10368. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10369. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10370. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10371. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10372. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10373. at Verse.Thing.Draw () <0x00047>
  10374. at Verse.ThingWithComps.Draw () <0x00010>
  10375. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10376.  
  10377.  
  10378. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10379. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10380. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10381. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10382. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10383. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10384. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10385. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10386. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10387. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10388. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10389. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10390. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10391. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10392. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10393. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10394. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10395. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10396. at Verse.Thing.Draw () <0x00047>
  10397. at Verse.ThingWithComps.Draw () <0x00010>
  10398. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10399.  
  10400.  
  10401. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10402. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10403. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10404. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10405. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10406. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10407. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10408. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10409. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10410. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10411. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10412. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10413. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10414. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10415. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10416. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10417. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10418. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10419. at Verse.Thing.Draw () <0x00047>
  10420. at Verse.ThingWithComps.Draw () <0x00010>
  10421. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10422.  
  10423.  
  10424. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10425. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10426. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10427. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10428. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10429. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10430. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10431. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10432. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10433. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10434. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10435. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10436. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10437. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10438. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10439. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10440. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10441. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10442. at Verse.Thing.Draw () <0x00047>
  10443. at Verse.ThingWithComps.Draw () <0x00010>
  10444. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10445.  
  10446.  
  10447. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10448. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10449. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10450. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10451. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10452. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10453. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10454. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10455. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10456. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10457. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10458. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10459. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10460. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10461. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10462. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10463. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10464. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10465. at Verse.Thing.Draw () <0x00047>
  10466. at Verse.ThingWithComps.Draw () <0x00010>
  10467. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10468.  
  10469.  
  10470. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10471. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10472. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10473. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10474. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10475. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10476. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10477. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10478. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10479. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10480. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10481. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10482. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10483. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10484. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10485. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10486. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10487. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10488. at Verse.Thing.Draw () <0x00047>
  10489. at Verse.ThingWithComps.Draw () <0x00010>
  10490. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10491.  
  10492.  
  10493. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10494. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10495. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10496. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10497. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10498. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10499. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10500. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10501. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10502. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10503. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10504. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10505. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10506. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10507. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10508. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10509. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10510. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10511. at Verse.Thing.Draw () <0x00047>
  10512. at Verse.ThingWithComps.Draw () <0x00010>
  10513. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10514.  
  10515.  
  10516. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10517. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10518. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10519. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10520. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10521. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10522. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10523. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10524. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10525. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10526. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10527. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10528. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10529. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10530. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10531. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10532. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10533. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10534. at Verse.Thing.Draw () <0x00047>
  10535. at Verse.ThingWithComps.Draw () <0x00010>
  10536. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10537.  
  10538.  
  10539. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10540. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10541. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10542. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10543. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10544. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10545. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10546. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10547. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10548. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10549. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10550. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10551. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10552. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10553. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10554. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10555. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10556. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10557. at Verse.Thing.Draw () <0x00047>
  10558. at Verse.ThingWithComps.Draw () <0x00010>
  10559. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10560.  
  10561.  
  10562. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10563. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10564. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10565. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10566. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10567. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10568. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10569. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10570. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10571. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10572. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10573. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10574. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10575. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10576. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10577. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10578. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10579. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10580. at Verse.Thing.Draw () <0x00047>
  10581. at Verse.ThingWithComps.Draw () <0x00010>
  10582. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10583.  
  10584.  
  10585. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10586. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10587. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10588. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10589. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10590. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10591. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10592. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10593. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10594. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10595. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10596. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10597. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10598. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10599. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10600. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10601. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10602. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10603. at Verse.Thing.Draw () <0x00047>
  10604. at Verse.ThingWithComps.Draw () <0x00010>
  10605. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10606.  
  10607.  
  10608. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10609. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10610. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10611. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10612. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10613. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10614. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10615. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10616. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10617. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10618. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10619. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10620. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10621. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10622. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10623. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10624. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10625. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10626. at Verse.Thing.Draw () <0x00047>
  10627. at Verse.ThingWithComps.Draw () <0x00010>
  10628. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10629.  
  10630.  
  10631. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10632. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10633. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10634. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10635. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10636. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10637. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10638. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10639. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10640. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10641. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10642. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10643. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10644. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10645. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10646. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10647. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10648. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10649. at Verse.Thing.Draw () <0x00047>
  10650. at Verse.ThingWithComps.Draw () <0x00010>
  10651. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10652.  
  10653.  
  10654. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10655. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10656. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10657. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10658. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10659. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10660. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10661. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10662. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10663. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10664. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10665. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10666. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10667. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10668. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10669. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10670. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10671. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10672. at Verse.Thing.Draw () <0x00047>
  10673. at Verse.ThingWithComps.Draw () <0x00010>
  10674. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10675.  
  10676.  
  10677. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10678. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10679. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10680. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10681. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10682. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10683. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10684. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10685. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10686. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10687. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10688. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10689. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10690. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10691. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10692. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10693. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10694. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10695. at Verse.Thing.Draw () <0x00047>
  10696. at Verse.ThingWithComps.Draw () <0x00010>
  10697. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10698.  
  10699.  
  10700. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10701. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10702. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10703. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10704. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10705. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10706. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10707. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10708. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10709. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10710. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10711. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10712. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10713. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10714. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10715. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10716. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10717. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10718. at Verse.Thing.Draw () <0x00047>
  10719. at Verse.ThingWithComps.Draw () <0x00010>
  10720. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10721.  
  10722.  
  10723. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10724. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10725. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10726. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10727. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10728. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10729. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10730. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10731. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10732. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10733. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10734. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10735. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10736. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10737. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10738. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10739. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10740. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10741. at Verse.Thing.Draw () <0x00047>
  10742. at Verse.ThingWithComps.Draw () <0x00010>
  10743. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10744.  
  10745.  
  10746. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10747. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10748. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10749. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10750. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10751. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10752. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10753. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10754. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10755. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10756. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10757. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10758. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10759. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10760. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10761. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10762. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10763. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10764. at Verse.Thing.Draw () <0x00047>
  10765. at Verse.ThingWithComps.Draw () <0x00010>
  10766. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10767.  
  10768.  
  10769. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10770. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10771. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10772. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10773. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10774. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10775. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10776. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10777. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10778. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10779. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10780. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10781. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10782. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10783. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10784. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10785. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10786. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10787. at Verse.Thing.Draw () <0x00047>
  10788. at Verse.ThingWithComps.Draw () <0x00010>
  10789. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10790.  
  10791.  
  10792. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10793. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10794. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10795. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10796. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10797. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10798. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10799. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10800. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10801. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10802. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10803. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10804. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10805. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10806. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10807. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10808. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10809. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10810. at Verse.Thing.Draw () <0x00047>
  10811. at Verse.ThingWithComps.Draw () <0x00010>
  10812. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10813.  
  10814.  
  10815. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10816. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10817. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10818. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10819. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10820. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10821. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10822. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10823. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10824. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10825. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10826. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10827. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10828. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10829. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10830. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10831. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10832. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10833. at Verse.Thing.Draw () <0x00047>
  10834. at Verse.ThingWithComps.Draw () <0x00010>
  10835. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10836.  
  10837.  
  10838. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10839. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10840. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10841. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10842. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10843. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10844. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10845. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10846. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10847. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10848. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10849. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10850. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10851. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10852. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10853. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10854. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10855. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10856. at Verse.Thing.Draw () <0x00047>
  10857. at Verse.ThingWithComps.Draw () <0x00010>
  10858. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10859.  
  10860.  
  10861. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10862. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10863. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10864. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10865. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10866. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10867. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10868. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10869. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10870. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10871. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10872. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10873. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10874. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10875. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10876. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10877. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10878. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10879. at Verse.Thing.Draw () <0x00047>
  10880. at Verse.ThingWithComps.Draw () <0x00010>
  10881. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10882.  
  10883.  
  10884. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10885. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10886. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10887. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10888. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10889. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10890. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10891. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10892. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10893. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10894. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10895. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10896. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10897. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10898. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10899. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10900. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10901. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10902. at Verse.Thing.Draw () <0x00047>
  10903. at Verse.ThingWithComps.Draw () <0x00010>
  10904. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10905.  
  10906.  
  10907. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10908. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10909. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10910. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10911. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10912. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10913. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10914. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10915. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10916. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10917. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10918. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10919. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10920. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10921. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10922. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10923. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10924. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10925. at Verse.Thing.Draw () <0x00047>
  10926. at Verse.ThingWithComps.Draw () <0x00010>
  10927. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10928.  
  10929.  
  10930. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10931. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10932. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10933. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10934. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10935. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10936. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10937. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10938. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10939. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10940. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10941. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10942. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10943. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10944. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10945. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10946. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10947. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10948. at Verse.Thing.Draw () <0x00047>
  10949. at Verse.ThingWithComps.Draw () <0x00010>
  10950. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10951.  
  10952.  
  10953. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10954. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10955. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10956. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10957. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10958. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10959. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10960. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10961. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10962. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10963. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10964. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10965. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10966. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10967. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10968. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10969. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10970. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10971. at Verse.Thing.Draw () <0x00047>
  10972. at Verse.ThingWithComps.Draw () <0x00010>
  10973. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10974.  
  10975.  
  10976. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  10977. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  10978. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  10979. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10980. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  10981. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  10982. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  10983. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  10984. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10985. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10986. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10987. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  10988. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  10989. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  10990. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  10991. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  10992. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  10993. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  10994. at Verse.Thing.Draw () <0x00047>
  10995. at Verse.ThingWithComps.Draw () <0x00010>
  10996. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  10997.  
  10998.  
  10999. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11000. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11001. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11002. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11003. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11004. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11005. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11006. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11007. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11008. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11009. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11010. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11011. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11012. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11013. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11014. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11015. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11016. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11017. at Verse.Thing.Draw () <0x00047>
  11018. at Verse.ThingWithComps.Draw () <0x00010>
  11019. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11020.  
  11021.  
  11022. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11023. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11024. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11025. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11026. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11027. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11028. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11029. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11030. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11031. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11032. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11033. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11034. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11035. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11036. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11037. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11038. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11039. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11040. at Verse.Thing.Draw () <0x00047>
  11041. at Verse.ThingWithComps.Draw () <0x00010>
  11042. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11043.  
  11044.  
  11045. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11046. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11047. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11048. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11049. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11050. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11051. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11052. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11053. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11054. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11055. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11056. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11057. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11058. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11059. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11060. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11061. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11062. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11063. at Verse.Thing.Draw () <0x00047>
  11064. at Verse.ThingWithComps.Draw () <0x00010>
  11065. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11066.  
  11067.  
  11068. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11069. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11070. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11071. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11072. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11073. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11074. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11075. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11076. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11077. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11078. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11079. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11080. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11081. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11082. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11083. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11084. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11085. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11086. at Verse.Thing.Draw () <0x00047>
  11087. at Verse.ThingWithComps.Draw () <0x00010>
  11088. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11089.  
  11090.  
  11091. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11092. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11093. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11094. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11095. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11096. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11097. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11098. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11099. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11100. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11101. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11102. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11103. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11104. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11105. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11106. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11107. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11108. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11109. at Verse.Thing.Draw () <0x00047>
  11110. at Verse.ThingWithComps.Draw () <0x00010>
  11111. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11112.  
  11113.  
  11114. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11115. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11116. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11117. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11118. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11119. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11120. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11121. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11122. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11123. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11124. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11125. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11126. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11127. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11128. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11129. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11130. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11131. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11132. at Verse.Thing.Draw () <0x00047>
  11133. at Verse.ThingWithComps.Draw () <0x00010>
  11134. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11135.  
  11136.  
  11137. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11138. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11139. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11140. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11141. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11142. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11143. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11144. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11145. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11146. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11147. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11148. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11149. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11150. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11151. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11152. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11153. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11154. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11155. at Verse.Thing.Draw () <0x00047>
  11156. at Verse.ThingWithComps.Draw () <0x00010>
  11157. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11158.  
  11159.  
  11160. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11161. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11162. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11163. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11164. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11165. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11166. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11167. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11168. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11169. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11170. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11171. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11172. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11173. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11174. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11175. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11176. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11177. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11178. at Verse.Thing.Draw () <0x00047>
  11179. at Verse.ThingWithComps.Draw () <0x00010>
  11180. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11181.  
  11182.  
  11183. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11184. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11185. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11186. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11187. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11188. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11189. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11190. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11191. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11192. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11193. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11194. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11195. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11196. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11197. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11198. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11199. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11200. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11201. at Verse.Thing.Draw () <0x00047>
  11202. at Verse.ThingWithComps.Draw () <0x00010>
  11203. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11204.  
  11205.  
  11206. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11207. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11208. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11209. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11210. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11211. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11212. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11213. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11214. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11215. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11216. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11217. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11218. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11219. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11220. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11221. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11222. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11223. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11224. at Verse.Thing.Draw () <0x00047>
  11225. at Verse.ThingWithComps.Draw () <0x00010>
  11226. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11227.  
  11228.  
  11229. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11230. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11231. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11232. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11233. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11234. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11235. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11236. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11237. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11238. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11239. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11240. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11241. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11242. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11243. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11244. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11245. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11246. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11247. at Verse.Thing.Draw () <0x00047>
  11248. at Verse.ThingWithComps.Draw () <0x00010>
  11249. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11250.  
  11251.  
  11252. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11253. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11254. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11255. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11256. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11257. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11258. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11259. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11260. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11261. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11262. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11263. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11264. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11265. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11266. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11267. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11268. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11269. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11270. at Verse.Thing.Draw () <0x00047>
  11271. at Verse.ThingWithComps.Draw () <0x00010>
  11272. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11273.  
  11274.  
  11275. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11276. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11277. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11278. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11279. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11280. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11281. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11282. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11283. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11284. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11285. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11286. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11287. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11288. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11289. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11290. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11291. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11292. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11293. at Verse.Thing.Draw () <0x00047>
  11294. at Verse.ThingWithComps.Draw () <0x00010>
  11295. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11296.  
  11297.  
  11298. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11299. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11300. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11301. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11302. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11303. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11304. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11305. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11306. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11307. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11308. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11309. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11310. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11311. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11312. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11313. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11314. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11315. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11316. at Verse.Thing.Draw () <0x00047>
  11317. at Verse.ThingWithComps.Draw () <0x00010>
  11318. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11319.  
  11320.  
  11321. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11322. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11323. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11324. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11325. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11326. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11327. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11328. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11329. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11330. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11331. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11332. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11333. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11334. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11335. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11336. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11337. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11338. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11339. at Verse.Thing.Draw () <0x00047>
  11340. at Verse.ThingWithComps.Draw () <0x00010>
  11341. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11342.  
  11343.  
  11344. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11345. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11346. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11347. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11348. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11349. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11350. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11351. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11352. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11353. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11354. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11355. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11356. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11357. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11358. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11359. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11360. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11361. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11362. at Verse.Thing.Draw () <0x00047>
  11363. at Verse.ThingWithComps.Draw () <0x00010>
  11364. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11365.  
  11366.  
  11367. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11368. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11369. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11370. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11371. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11372. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11373. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11374. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11375. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11376. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11377. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11378. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11379. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11380. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11381. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11382. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11383. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11384. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11385. at Verse.Thing.Draw () <0x00047>
  11386. at Verse.ThingWithComps.Draw () <0x00010>
  11387. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11388.  
  11389.  
  11390. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11391. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11392. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11393. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11394. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11395. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11396. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11397. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11398. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11399. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11400. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11401. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11402. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11403. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11404. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11405. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11406. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11407. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11408. at Verse.Thing.Draw () <0x00047>
  11409. at Verse.ThingWithComps.Draw () <0x00010>
  11410. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11411.  
  11412.  
  11413. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11414. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11415. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11416. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11417. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11418. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11419. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11420. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11421. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11422. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11423. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11424. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11425. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11426. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11427. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11428. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11429. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11430. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11431. at Verse.Thing.Draw () <0x00047>
  11432. at Verse.ThingWithComps.Draw () <0x00010>
  11433. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11434.  
  11435.  
  11436. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11437. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11438. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11439. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11440. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11441. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11442. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11443. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11444. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11445. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11446. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11447. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11448. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11449. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11450. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11451. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11452. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11453. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11454. at Verse.Thing.Draw () <0x00047>
  11455. at Verse.ThingWithComps.Draw () <0x00010>
  11456. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11457.  
  11458.  
  11459. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11460. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11461. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11462. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11463. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11464. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11465. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11466. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11467. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11468. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11469. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11470. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11471. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11472. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11473. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11474. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11475. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11476. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11477. at Verse.Thing.Draw () <0x00047>
  11478. at Verse.ThingWithComps.Draw () <0x00010>
  11479. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11480.  
  11481.  
  11482. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11483. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11484. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11485. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11486. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11487. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11488. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11489. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11490. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11491. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11492. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11493. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11494. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11495. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11496. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11497. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11498. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11499. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11500. at Verse.Thing.Draw () <0x00047>
  11501. at Verse.ThingWithComps.Draw () <0x00010>
  11502. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11503.  
  11504.  
  11505. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11506. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11507. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11508. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11509. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11510. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11511. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11512. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11513. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11514. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11515. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11516. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11517. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11518. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11519. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11520. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11521. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11522. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11523. at Verse.Thing.Draw () <0x00047>
  11524. at Verse.ThingWithComps.Draw () <0x00010>
  11525. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11526.  
  11527.  
  11528. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11529. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11530. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11531. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11532. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11533. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11534. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11535. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11536. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11537. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11538. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11539. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11540. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11541. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11542. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11543. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11544. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11545. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11546. at Verse.Thing.Draw () <0x00047>
  11547. at Verse.ThingWithComps.Draw () <0x00010>
  11548. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11549.  
  11550.  
  11551. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11552. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11553. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11554. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11555. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11556. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11557. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11558. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11559. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11560. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11561. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11562. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11563. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11564. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11565. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11566. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11567. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11568. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11569. at Verse.Thing.Draw () <0x00047>
  11570. at Verse.ThingWithComps.Draw () <0x00010>
  11571. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11572.  
  11573.  
  11574. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11575. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11576. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11577. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11578. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11579. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11580. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11581. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11582. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11583. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11584. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11585. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11586. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11587. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11588. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11589. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11590. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11591. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11592. at Verse.Thing.Draw () <0x00047>
  11593. at Verse.ThingWithComps.Draw () <0x00010>
  11594. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11595.  
  11596.  
  11597. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11598. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11599. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11600. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11601. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11602. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11603. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11604. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11605. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11606. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11607. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11608. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11609. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11610. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11611. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11612. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11613. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11614. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11615. at Verse.Thing.Draw () <0x00047>
  11616. at Verse.ThingWithComps.Draw () <0x00010>
  11617. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11618.  
  11619.  
  11620. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11621. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11622. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11623. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11624. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11625. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11626. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11627. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11628. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11629. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11630. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11631. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11632. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11633. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11634. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11635. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11636. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11637. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11638. at Verse.Thing.Draw () <0x00047>
  11639. at Verse.ThingWithComps.Draw () <0x00010>
  11640. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11641.  
  11642.  
  11643. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11644. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11645. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11646. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11647. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11648. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11649. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11650. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11651. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11652. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11653. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11654. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11655. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11656. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11657. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11658. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11659. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11660. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11661. at Verse.Thing.Draw () <0x00047>
  11662. at Verse.ThingWithComps.Draw () <0x00010>
  11663. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11664.  
  11665.  
  11666. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11667. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11668. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11669. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11670. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11671. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11672. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11673. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11674. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11675. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11676. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11677. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11678. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11679. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11680. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11681. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11682. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11683. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11684. at Verse.Thing.Draw () <0x00047>
  11685. at Verse.ThingWithComps.Draw () <0x00010>
  11686. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11687.  
  11688.  
  11689. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11690. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11691. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11692. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11693. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11694. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11695. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11696. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11697. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11698. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11699. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11700. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11701. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11702. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11703. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11704. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11705. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11706. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11707. at Verse.Thing.Draw () <0x00047>
  11708. at Verse.ThingWithComps.Draw () <0x00010>
  11709. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11710.  
  11711.  
  11712. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11713. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11714. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11715. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11716. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11717. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11718. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11719. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11720. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11721. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11722. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11723. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11724. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11725. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11726. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11727. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11728. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11729. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11730. at Verse.Thing.Draw () <0x00047>
  11731. at Verse.ThingWithComps.Draw () <0x00010>
  11732. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11733.  
  11734.  
  11735. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11736. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11737. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11738. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11739. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11740. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11741. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11742. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11743. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11744. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11745. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11746. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11747. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11748. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11749. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11750. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11751. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11752. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11753. at Verse.Thing.Draw () <0x00047>
  11754. at Verse.ThingWithComps.Draw () <0x00010>
  11755. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11756.  
  11757.  
  11758. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11759. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11760. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11761. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11762. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11763. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11764. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11765. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11766. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11767. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11768. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11769. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11770. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11771. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11772. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11773. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11774. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11775. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11776. at Verse.Thing.Draw () <0x00047>
  11777. at Verse.ThingWithComps.Draw () <0x00010>
  11778. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11779.  
  11780.  
  11781. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11782. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11783. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11784. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11785. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11786. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11787. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11788. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11789. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11790. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11791. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11792. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11793. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11794. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11795. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11796. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11797. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11798. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11799. at Verse.Thing.Draw () <0x00047>
  11800. at Verse.ThingWithComps.Draw () <0x00010>
  11801. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11802.  
  11803.  
  11804. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11805. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11806. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11807. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11808. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11809. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11810. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11811. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11812. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11813. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11814. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11815. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11816. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11817. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11818. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11819. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11820. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11821. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11822. at Verse.Thing.Draw () <0x00047>
  11823. at Verse.ThingWithComps.Draw () <0x00010>
  11824. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11825.  
  11826.  
  11827. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11828. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11829. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11830. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11831. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11832. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11833. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11834. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11835. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11836. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11837. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11838. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11839. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11840. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11841. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11842. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11843. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11844. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11845. at Verse.Thing.Draw () <0x00047>
  11846. at Verse.ThingWithComps.Draw () <0x00010>
  11847. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11848.  
  11849.  
  11850. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11851. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11852. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11853. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11854. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11855. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11856. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11857. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11858. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11859. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11860. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11861. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11862. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11863. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11864. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11865. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11866. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11867. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11868. at Verse.Thing.Draw () <0x00047>
  11869. at Verse.ThingWithComps.Draw () <0x00010>
  11870. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11871.  
  11872.  
  11873. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11874. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11875. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11876. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11877. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11878. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11879. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11880. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11881. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11882. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11883. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11884. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11885. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11886. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11887. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11888. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11889. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11890. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11891. at Verse.Thing.Draw () <0x00047>
  11892. at Verse.ThingWithComps.Draw () <0x00010>
  11893. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11894.  
  11895.  
  11896. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11897. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11898. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11899. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11900. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11901. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11902. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11903. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11904. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11905. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11906. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11907. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11908. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11909. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11910. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11911. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11912. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11913. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11914. at Verse.Thing.Draw () <0x00047>
  11915. at Verse.ThingWithComps.Draw () <0x00010>
  11916. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11917.  
  11918.  
  11919. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11920. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11921. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11922. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11923. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11924. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11925. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11926. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11927. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11928. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11929. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11930. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11931. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11932. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11933. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11934. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11935. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11936. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11937. at Verse.Thing.Draw () <0x00047>
  11938. at Verse.ThingWithComps.Draw () <0x00010>
  11939. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11940.  
  11941.  
  11942. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11943. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11944. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11945. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11946. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11947. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11948. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11949. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11950. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11951. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11952. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11953. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11954. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11955. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11956. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11957. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11958. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11959. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11960. at Verse.Thing.Draw () <0x00047>
  11961. at Verse.ThingWithComps.Draw () <0x00010>
  11962. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11963.  
  11964.  
  11965. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11966. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11967. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11968. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11969. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11970. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11971. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11972. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11973. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11974. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11975. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11976. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  11977. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11978. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  11979. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  11980. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11981. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11982. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11983. at Verse.Thing.Draw () <0x00047>
  11984. at Verse.ThingWithComps.Draw () <0x00010>
  11985. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  11986.  
  11987.  
  11988. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  11989. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  11990. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  11991. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  11992. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  11993. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  11994. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  11995. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  11996. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  11997. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  11998. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  11999. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12000. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12001. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12002. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12003. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12004. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12005. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12006. at Verse.Thing.Draw () <0x00047>
  12007. at Verse.ThingWithComps.Draw () <0x00010>
  12008. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12009.  
  12010.  
  12011. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12012. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12013. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12014. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12015. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12016. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12017. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12018. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12019. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12020. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12021. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12022. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12023. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12024. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12025. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12026. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12027. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12028. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12029. at Verse.Thing.Draw () <0x00047>
  12030. at Verse.ThingWithComps.Draw () <0x00010>
  12031. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12032.  
  12033.  
  12034. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12035. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12036. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12037. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12038. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12039. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12040. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12041. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12042. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12043. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12044. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12045. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12046. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12047. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12048. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12049. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12050. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12051. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12052. at Verse.Thing.Draw () <0x00047>
  12053. at Verse.ThingWithComps.Draw () <0x00010>
  12054. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12055.  
  12056.  
  12057. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12058. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12059. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12060. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12061. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12062. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12063. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12064. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12065. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12066. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12067. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12068. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12069. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12070. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12071. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12072. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12073. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12074. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12075. at Verse.Thing.Draw () <0x00047>
  12076. at Verse.ThingWithComps.Draw () <0x00010>
  12077. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12078.  
  12079.  
  12080. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12081. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12082. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12083. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12084. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12085. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12086. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12087. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12088. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12089. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12090. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12091. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12092. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12093. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12094. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12095. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12096. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12097. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12098. at Verse.Thing.Draw () <0x00047>
  12099. at Verse.ThingWithComps.Draw () <0x00010>
  12100. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12101.  
  12102.  
  12103. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12104. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12105. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12106. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12107. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12108. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12109. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12110. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12111. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12112. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12113. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12114. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12115. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12116. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12117. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12118. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12119. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12120. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12121. at Verse.Thing.Draw () <0x00047>
  12122. at Verse.ThingWithComps.Draw () <0x00010>
  12123. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12124.  
  12125.  
  12126. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12127. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12128. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12129. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12130. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12131. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12132. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12133. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12134. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12135. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12136. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12137. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12138. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12139. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12140. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12141. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12142. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12143. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12144. at Verse.Thing.Draw () <0x00047>
  12145. at Verse.ThingWithComps.Draw () <0x00010>
  12146. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12147.  
  12148.  
  12149. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12150. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12151. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12152. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12153. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12154. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12155. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12156. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12157. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12158. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12159. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12160. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12161. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12162. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12163. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12164. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12165. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12166. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12167. at Verse.Thing.Draw () <0x00047>
  12168. at Verse.ThingWithComps.Draw () <0x00010>
  12169. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12170.  
  12171.  
  12172. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12173. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12174. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12175. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12176. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12177. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12178. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12179. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12180. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12181. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12182. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12183. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12184. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12185. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12186. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12187. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12188. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12189. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12190. at Verse.Thing.Draw () <0x00047>
  12191. at Verse.ThingWithComps.Draw () <0x00010>
  12192. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12193.  
  12194.  
  12195. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12196. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12197. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12198. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12199. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12200. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12201. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12202. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12203. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12204. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12205. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12206. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12207. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12208. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12209. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12210. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12211. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12212. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12213. at Verse.Thing.Draw () <0x00047>
  12214. at Verse.ThingWithComps.Draw () <0x00010>
  12215. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12216.  
  12217.  
  12218. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12219. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12220. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12221. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12222. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12223. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12224. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12225. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12226. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12227. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12228. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12229. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12230. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12231. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12232. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12233. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12234. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12235. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12236. at Verse.Thing.Draw () <0x00047>
  12237. at Verse.ThingWithComps.Draw () <0x00010>
  12238. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12239.  
  12240.  
  12241. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12242. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12243. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12244. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12245. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12246. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12247. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12248. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12249. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12250. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12251. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12252. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12253. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12254. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12255. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12256. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12257. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12258. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12259. at Verse.Thing.Draw () <0x00047>
  12260. at Verse.ThingWithComps.Draw () <0x00010>
  12261. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12262.  
  12263.  
  12264. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12265. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12266. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12267. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12268. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12269. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12270. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12271. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12272. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12273. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12274. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12275. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12276. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12277. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12278. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12279. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12280. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12281. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12282. at Verse.Thing.Draw () <0x00047>
  12283. at Verse.ThingWithComps.Draw () <0x00010>
  12284. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12285.  
  12286.  
  12287. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12288. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12289. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12290. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12291. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12292. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12293. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12294. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12295. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12296. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12297. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12298. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12299. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12300. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12301. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12302. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12303. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12304. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12305. at Verse.Thing.Draw () <0x00047>
  12306. at Verse.ThingWithComps.Draw () <0x00010>
  12307. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12308.  
  12309.  
  12310. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12311. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12312. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12313. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12314. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12315. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12316. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12317. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12318. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12319. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12320. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12321. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12322. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12323. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12324. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12325. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12326. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12327. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12328. at Verse.Thing.Draw () <0x00047>
  12329. at Verse.ThingWithComps.Draw () <0x00010>
  12330. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12331.  
  12332.  
  12333. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12334. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12335. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12336. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12337. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12338. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12339. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12340. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12341. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12342. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12343. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12344. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12345. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12346. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12347. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12348. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12349. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12350. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12351. at Verse.Thing.Draw () <0x00047>
  12352. at Verse.ThingWithComps.Draw () <0x00010>
  12353. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12354.  
  12355.  
  12356. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12357. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12358. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12359. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12360. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12361. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12362. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12363. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12364. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12365. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12366. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12367. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12368. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12369. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12370. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12371. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12372. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12373. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12374. at Verse.Thing.Draw () <0x00047>
  12375. at Verse.ThingWithComps.Draw () <0x00010>
  12376. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12377.  
  12378.  
  12379. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12380. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12381. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12382. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12383. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12384. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12385. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12386. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12387. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12388. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12389. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12390. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12391. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12392. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12393. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12394. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12395. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12396. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12397. at Verse.Thing.Draw () <0x00047>
  12398. at Verse.ThingWithComps.Draw () <0x00010>
  12399. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12400.  
  12401.  
  12402. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12403. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12404. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12405. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12406. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12407. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12408. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12409. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12410. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12411. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12412. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12413. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12414. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12415. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12416. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12417. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12418. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12419. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12420. at Verse.Thing.Draw () <0x00047>
  12421. at Verse.ThingWithComps.Draw () <0x00010>
  12422. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12423.  
  12424.  
  12425. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12426. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12427. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12428. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12429. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12430. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12431. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12432. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12433. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12434. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12435. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12436. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12437. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12438. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12439. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12440. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12441. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12442. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12443. at Verse.Thing.Draw () <0x00047>
  12444. at Verse.ThingWithComps.Draw () <0x00010>
  12445. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12446.  
  12447.  
  12448. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12449. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12450. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12451. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12452. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12453. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12454. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12455. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12456. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12457. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12458. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12459. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12460. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12461. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12462. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12463. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12464. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12465. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12466. at Verse.Thing.Draw () <0x00047>
  12467. at Verse.ThingWithComps.Draw () <0x00010>
  12468. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12469.  
  12470.  
  12471. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12472. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12473. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12474. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12475. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12476. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12477. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12478. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12479. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12480. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12481. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12482. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12483. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12484. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12485. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12486. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12487. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12488. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12489. at Verse.Thing.Draw () <0x00047>
  12490. at Verse.ThingWithComps.Draw () <0x00010>
  12491. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12492.  
  12493.  
  12494. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12495. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12496. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12497. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12498. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12499. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12500. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12501. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12502. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12503. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12504. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12505. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12506. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12507. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12508. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12509. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12510. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12511. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12512. at Verse.Thing.Draw () <0x00047>
  12513. at Verse.ThingWithComps.Draw () <0x00010>
  12514. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12515.  
  12516.  
  12517. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12518. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12519. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12520. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12521. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12522. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12523. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12524. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12525. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12526. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12527. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12528. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12529. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12530. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12531. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12532. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12533. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12534. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12535. at Verse.Thing.Draw () <0x00047>
  12536. at Verse.ThingWithComps.Draw () <0x00010>
  12537. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12538.  
  12539.  
  12540. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12541. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12542. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12543. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12544. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12545. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12546. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12547. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12548. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12549. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12550. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12551. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12552. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12553. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12554. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12555. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12556. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12557. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12558. at Verse.Thing.Draw () <0x00047>
  12559. at Verse.ThingWithComps.Draw () <0x00010>
  12560. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12561.  
  12562.  
  12563. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12564. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12565. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12566. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12567. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12568. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12569. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12570. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12571. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12572. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12573. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12574. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12575. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12576. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12577. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12578. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12579. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12580. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12581. at Verse.Thing.Draw () <0x00047>
  12582. at Verse.ThingWithComps.Draw () <0x00010>
  12583. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12584.  
  12585.  
  12586. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12587. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12588. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12589. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12590. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12591. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12592. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12593. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12594. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12595. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12596. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12597. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12598. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12599. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12600. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12601. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12602. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12603. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12604. at Verse.Thing.Draw () <0x00047>
  12605. at Verse.ThingWithComps.Draw () <0x00010>
  12606. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12607.  
  12608.  
  12609. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12610. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12611. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12612. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12613. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12614. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12615. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12616. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12617. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12618. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12619. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12620. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12621. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12622. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12623. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12624. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12625. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12626. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12627. at Verse.Thing.Draw () <0x00047>
  12628. at Verse.ThingWithComps.Draw () <0x00010>
  12629. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12630.  
  12631.  
  12632. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12633. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12634. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12635. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12636. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12637. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12638. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12639. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12640. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12641. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12642. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12643. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12644. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12645. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12646. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12647. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12648. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12649. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12650. at Verse.Thing.Draw () <0x00047>
  12651. at Verse.ThingWithComps.Draw () <0x00010>
  12652. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12653.  
  12654.  
  12655. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12656. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12657. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12658. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12659. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12660. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12661. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12662. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12663. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12664. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12665. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12666. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12667. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12668. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12669. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12670. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12671. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12672. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12673. at Verse.Thing.Draw () <0x00047>
  12674. at Verse.ThingWithComps.Draw () <0x00010>
  12675. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12676.  
  12677.  
  12678. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12679. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12680. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12681. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12682. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12683. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12684. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12685. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12686. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12687. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12688. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12689. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12690. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12691. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12692. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12693. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12694. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12695. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12696. at Verse.Thing.Draw () <0x00047>
  12697. at Verse.ThingWithComps.Draw () <0x00010>
  12698. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12699.  
  12700.  
  12701. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12702. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12703. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12704. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12705. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12706. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12707. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12708. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12709. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12710. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12711. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12712. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12713. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12714. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12715. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12716. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12717. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12718. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12719. at Verse.Thing.Draw () <0x00047>
  12720. at Verse.ThingWithComps.Draw () <0x00010>
  12721. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12722.  
  12723.  
  12724. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12725. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12726. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12727. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12728. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12729. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12730. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12731. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12732. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12733. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12734. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12735. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12736. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12737. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12738. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12739. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12740. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12741. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12742. at Verse.Thing.Draw () <0x00047>
  12743. at Verse.ThingWithComps.Draw () <0x00010>
  12744. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12745.  
  12746.  
  12747. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12748. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12749. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12750. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12751. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12752. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12753. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12754. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12755. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12756. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12757. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12758. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12759. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12760. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12761. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12762. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12763. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12764. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12765. at Verse.Thing.Draw () <0x00047>
  12766. at Verse.ThingWithComps.Draw () <0x00010>
  12767. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12768.  
  12769.  
  12770. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12771. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12772. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12773. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12774. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12775. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12776. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12777. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12778. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12779. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12780. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12781. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12782. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12783. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12784. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12785. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12786. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12787. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12788. at Verse.Thing.Draw () <0x00047>
  12789. at Verse.ThingWithComps.Draw () <0x00010>
  12790. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12791.  
  12792.  
  12793. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12794. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12795. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12796. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12797. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12798. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12799. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12800. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12801. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12802. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12803. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12804. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12805. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12806. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12807. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12808. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12809. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12810. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12811. at Verse.Thing.Draw () <0x00047>
  12812. at Verse.ThingWithComps.Draw () <0x00010>
  12813. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12814.  
  12815.  
  12816. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12817. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12818. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12819. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12820. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12821. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12822. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12823. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12824. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12825. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12826. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12827. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12828. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12829. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12830. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12831. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12832. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12833. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12834. at Verse.Thing.Draw () <0x00047>
  12835. at Verse.ThingWithComps.Draw () <0x00010>
  12836. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12837.  
  12838.  
  12839. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12840. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12841. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12842. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12843. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12844. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12845. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12846. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12847. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12848. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12849. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12850. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12851. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12852. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12853. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12854. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12855. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12856. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12857. at Verse.Thing.Draw () <0x00047>
  12858. at Verse.ThingWithComps.Draw () <0x00010>
  12859. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12860.  
  12861.  
  12862. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12863. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12864. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12865. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12866. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12867. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12868. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12869. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12870. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12871. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12872. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12873. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12874. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12875. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12876. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12877. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12878. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12879. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12880. at Verse.Thing.Draw () <0x00047>
  12881. at Verse.ThingWithComps.Draw () <0x00010>
  12882. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12883.  
  12884.  
  12885. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12886. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12887. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12888. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12889. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12890. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12891. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12892. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12893. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12894. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12895. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12896. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12897. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12898. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12899. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12900. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12901. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12902. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12903. at Verse.Thing.Draw () <0x00047>
  12904. at Verse.ThingWithComps.Draw () <0x00010>
  12905. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12906.  
  12907.  
  12908. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12909. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12910. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12911. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12912. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12913. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12914. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12915. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12916. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12917. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12918. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12919. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12920. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12921. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12922. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12923. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12924. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12925. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12926. at Verse.Thing.Draw () <0x00047>
  12927. at Verse.ThingWithComps.Draw () <0x00010>
  12928. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12929.  
  12930.  
  12931. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12932. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12933. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12934. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12935. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12936. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12937. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12938. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12939. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12940. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12941. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12942. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12943. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12944. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12945. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12946. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12947. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12948. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12949. at Verse.Thing.Draw () <0x00047>
  12950. at Verse.ThingWithComps.Draw () <0x00010>
  12951. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12952.  
  12953.  
  12954. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12955. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12956. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12957. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12958. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12959. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12960. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12961. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12962. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12963. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12964. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12965. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12966. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12967. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12968. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12969. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12970. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12971. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12972. at Verse.Thing.Draw () <0x00047>
  12973. at Verse.ThingWithComps.Draw () <0x00010>
  12974. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12975.  
  12976.  
  12977. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  12978. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  12979. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  12980. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12981. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  12982. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  12983. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  12984. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  12985. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12986. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12987. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12988. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  12989. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  12990. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  12991. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  12992. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  12993. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  12994. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  12995. at Verse.Thing.Draw () <0x00047>
  12996. at Verse.ThingWithComps.Draw () <0x00010>
  12997. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  12998.  
  12999.  
  13000. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13001. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13002. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13003. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13004. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13005. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13006. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13007. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13008. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13009. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13010. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13011. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13012. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13013. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13014. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13015. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13016. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13017. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13018. at Verse.Thing.Draw () <0x00047>
  13019. at Verse.ThingWithComps.Draw () <0x00010>
  13020. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13021.  
  13022.  
  13023. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13024. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13025. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13026. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13027. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13028. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13029. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13030. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13031. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13032. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13033. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13034. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13035. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13036. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13037. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13038. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13039. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13040. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13041. at Verse.Thing.Draw () <0x00047>
  13042. at Verse.ThingWithComps.Draw () <0x00010>
  13043. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13044.  
  13045.  
  13046. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13047. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13048. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13049. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13050. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13051. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13052. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13053. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13054. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13055. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13056. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13057. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13058. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13059. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13060. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13061. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13062. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13063. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13064. at Verse.Thing.Draw () <0x00047>
  13065. at Verse.ThingWithComps.Draw () <0x00010>
  13066. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13067.  
  13068.  
  13069. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13070. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13071. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13072. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13073. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13074. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13075. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13076. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13077. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13078. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13079. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13080. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13081. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13082. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13083. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13084. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13085. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13086. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13087. at Verse.Thing.Draw () <0x00047>
  13088. at Verse.ThingWithComps.Draw () <0x00010>
  13089. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13090.  
  13091.  
  13092. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13093. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13094. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13095. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13096. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13097. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13098. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13099. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13100. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13101. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13102. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13103. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13104. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13105. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13106. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13107. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13108. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13109. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13110. at Verse.Thing.Draw () <0x00047>
  13111. at Verse.ThingWithComps.Draw () <0x00010>
  13112. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13113.  
  13114.  
  13115. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13116. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13117. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13118. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13119. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13120. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13121. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13122. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13123. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13124. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13125. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13126. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13127. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13128. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13129. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13130. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13131. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13132. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13133. at Verse.Thing.Draw () <0x00047>
  13134. at Verse.ThingWithComps.Draw () <0x00010>
  13135. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13136.  
  13137.  
  13138. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13139. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13140. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13141. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13142. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13143. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13144. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13145. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13146. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13147. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13148. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13149. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13150. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13151. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13152. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13153. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13154. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13155. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13156. at Verse.Thing.Draw () <0x00047>
  13157. at Verse.ThingWithComps.Draw () <0x00010>
  13158. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13159.  
  13160.  
  13161. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13162. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13163. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13164. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13165. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13166. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13167. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13168. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13169. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13170. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13171. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13172. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13173. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13174. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13175. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13176. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13177. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13178. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13179. at Verse.Thing.Draw () <0x00047>
  13180. at Verse.ThingWithComps.Draw () <0x00010>
  13181. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13182.  
  13183.  
  13184. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13185. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13186. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13187. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13188. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13189. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13190. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13191. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13192. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13193. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13194. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13195. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13196. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13197. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13198. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13199. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13200. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13201. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13202. at Verse.Thing.Draw () <0x00047>
  13203. at Verse.ThingWithComps.Draw () <0x00010>
  13204. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13205.  
  13206.  
  13207. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13208. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13209. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13210. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13211. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13212. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13213. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13214. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13215. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13216. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13217. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13218. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13219. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13220. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13221. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13222. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13223. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13224. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13225. at Verse.Thing.Draw () <0x00047>
  13226. at Verse.ThingWithComps.Draw () <0x00010>
  13227. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13228.  
  13229.  
  13230. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13231. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13232. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13233. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13234. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13235. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13236. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13237. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13238. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13239. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13240. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13241. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13242. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13243. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13244. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13245. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13246. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13247. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13248. at Verse.Thing.Draw () <0x00047>
  13249. at Verse.ThingWithComps.Draw () <0x00010>
  13250. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13251.  
  13252.  
  13253. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13254. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13255. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13256. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13257. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13258. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13259. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13260. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13261. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13262. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13263. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13264. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13265. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13266. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13267. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13268. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13269. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13270. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13271. at Verse.Thing.Draw () <0x00047>
  13272. at Verse.ThingWithComps.Draw () <0x00010>
  13273. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13274.  
  13275.  
  13276. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13277. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13278. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13279. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13280. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13281. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13282. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13283. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13284. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13285. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13286. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13287. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13288. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13289. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13290. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13291. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13292. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13293. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13294. at Verse.Thing.Draw () <0x00047>
  13295. at Verse.ThingWithComps.Draw () <0x00010>
  13296. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13297.  
  13298.  
  13299. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13300. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13301. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13302. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13303. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13304. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13305. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13306. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13307. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13308. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13309. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13310. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13311. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13312. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13313. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13314. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13315. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13316. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13317. at Verse.Thing.Draw () <0x00047>
  13318. at Verse.ThingWithComps.Draw () <0x00010>
  13319. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13320.  
  13321.  
  13322. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13323. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13324. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13325. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13326. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13327. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13328. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13329. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13330. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13331. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13332. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13333. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13334. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13335. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13336. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13337. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13338. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13339. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13340. at Verse.Thing.Draw () <0x00047>
  13341. at Verse.ThingWithComps.Draw () <0x00010>
  13342. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13343.  
  13344.  
  13345. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13346. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13347. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13348. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13349. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13350. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13351. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13352. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13353. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13354. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13355. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13356. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13357. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13358. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13359. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13360. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13361. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13362. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13363. at Verse.Thing.Draw () <0x00047>
  13364. at Verse.ThingWithComps.Draw () <0x00010>
  13365. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13366.  
  13367.  
  13368. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13369. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13370. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13371. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13372. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13373. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13374. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13375. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13376. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13377. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13378. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13379. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13380. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13381. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13382. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13383. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13384. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13385. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13386. at Verse.Thing.Draw () <0x00047>
  13387. at Verse.ThingWithComps.Draw () <0x00010>
  13388. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13389.  
  13390.  
  13391. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13392. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13393. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13394. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13395. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13396. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13397. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13398. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13399. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13400. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13401. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13402. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13403. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13404. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13405. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13406. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13407. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13408. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13409. at Verse.Thing.Draw () <0x00047>
  13410. at Verse.ThingWithComps.Draw () <0x00010>
  13411. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13412.  
  13413.  
  13414. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13415. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13416. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13417. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13418. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13419. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13420. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13421. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13422. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13423. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13424. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13425. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13426. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13427. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13428. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13429. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13430. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13431. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13432. at Verse.Thing.Draw () <0x00047>
  13433. at Verse.ThingWithComps.Draw () <0x00010>
  13434. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13435.  
  13436.  
  13437. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13438. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13439. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13440. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13441. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13442. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13443. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13444. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13445. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13446. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13447. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13448. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13449. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13450. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13451. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13452. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13453. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13454. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13455. at Verse.Thing.Draw () <0x00047>
  13456. at Verse.ThingWithComps.Draw () <0x00010>
  13457. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13458.  
  13459.  
  13460. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13461. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13462. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13463. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13464. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13465. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13466. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13467. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13468. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13469. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13470. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13471. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13472. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13473. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13474. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13475. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13476. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13477. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13478. at Verse.Thing.Draw () <0x00047>
  13479. at Verse.ThingWithComps.Draw () <0x00010>
  13480. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13481.  
  13482.  
  13483. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13484. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13485. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13486. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13487. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13488. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13489. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13490. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13491. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13492. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13493. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13494. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13495. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13496. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13497. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13498. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13499. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13500. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13501. at Verse.Thing.Draw () <0x00047>
  13502. at Verse.ThingWithComps.Draw () <0x00010>
  13503. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13504.  
  13505.  
  13506. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13507. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13508. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13509. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13510. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13511. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13512. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13513. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13514. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13515. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13516. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13517. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13518. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13519. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13520. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13521. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13522. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13523. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13524. at Verse.Thing.Draw () <0x00047>
  13525. at Verse.ThingWithComps.Draw () <0x00010>
  13526. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13527.  
  13528.  
  13529. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13530. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13531. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13532. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13533. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13534. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13535. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13536. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13537. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13538. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13539. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13540. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13541. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13542. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13543. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13544. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13545. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13546. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13547. at Verse.Thing.Draw () <0x00047>
  13548. at Verse.ThingWithComps.Draw () <0x00010>
  13549. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13550.  
  13551.  
  13552. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13553. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13554. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13555. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13556. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13557. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13558. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13559. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13560. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13561. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13562. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13563. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13564. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13565. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13566. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13567. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13568. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13569. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13570. at Verse.Thing.Draw () <0x00047>
  13571. at Verse.ThingWithComps.Draw () <0x00010>
  13572. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13573.  
  13574.  
  13575. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13576. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13577. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13578. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13579. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13580. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13581. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13582. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13583. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13584. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13585. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13586. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13587. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13588. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13589. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13590. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13591. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13592. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13593. at Verse.Thing.Draw () <0x00047>
  13594. at Verse.ThingWithComps.Draw () <0x00010>
  13595. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13596.  
  13597.  
  13598. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13599. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13600. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13601. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13602. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13603. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13604. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13605. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13606. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13607. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13608. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13609. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13610. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13611. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13612. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13613. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13614. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13615. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13616. at Verse.Thing.Draw () <0x00047>
  13617. at Verse.ThingWithComps.Draw () <0x00010>
  13618. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13619.  
  13620.  
  13621. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13622. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13623. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13624. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13625. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13626. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13627. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13628. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13629. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13630. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13631. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13632. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13633. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13634. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13635. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13636. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13637. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13638. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13639. at Verse.Thing.Draw () <0x00047>
  13640. at Verse.ThingWithComps.Draw () <0x00010>
  13641. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13642.  
  13643.  
  13644. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13645. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13646. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13647. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13648. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13649. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13650. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13651. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13652. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13653. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13654. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13655. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13656. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13657. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13658. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13659. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13660. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13661. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13662. at Verse.Thing.Draw () <0x00047>
  13663. at Verse.ThingWithComps.Draw () <0x00010>
  13664. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13665.  
  13666.  
  13667. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13668. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13669. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13670. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13671. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13672. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13673. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13674. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13675. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13676. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13677. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13678. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13679. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13680. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13681. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13682. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13683. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13684. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13685. at Verse.Thing.Draw () <0x00047>
  13686. at Verse.ThingWithComps.Draw () <0x00010>
  13687. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13688.  
  13689.  
  13690. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13691. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13692. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13693. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13694. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13695. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13696. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13697. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13698. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13699. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13700. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13701. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13702. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13703. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13704. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13705. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13706. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13707. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13708. at Verse.Thing.Draw () <0x00047>
  13709. at Verse.ThingWithComps.Draw () <0x00010>
  13710. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13711.  
  13712.  
  13713. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13714. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13715. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13716. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13717. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13718. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13719. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13720. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13721. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13722. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13723. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13724. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13725. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13726. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13727. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13728. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13729. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13730. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13731. at Verse.Thing.Draw () <0x00047>
  13732. at Verse.ThingWithComps.Draw () <0x00010>
  13733. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13734.  
  13735.  
  13736. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13737. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13738. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13739. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13740. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13741. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13742. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13743. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13744. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13745. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13746. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13747. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13748. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13749. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13750. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13751. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13752. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13753. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13754. at Verse.Thing.Draw () <0x00047>
  13755. at Verse.ThingWithComps.Draw () <0x00010>
  13756. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13757.  
  13758.  
  13759. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13760. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13761. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13762. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13763. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13764. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13765. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13766. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13767. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13768. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13769. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13770. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13771. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13772. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13773. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13774. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13775. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13776. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13777. at Verse.Thing.Draw () <0x00047>
  13778. at Verse.ThingWithComps.Draw () <0x00010>
  13779. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13780.  
  13781.  
  13782. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13783. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13784. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13785. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13786. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13787. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13788. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13789. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13790. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13791. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13792. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13793. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13794. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13795. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13796. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13797. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13798. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13799. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13800. at Verse.Thing.Draw () <0x00047>
  13801. at Verse.ThingWithComps.Draw () <0x00010>
  13802. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13803.  
  13804.  
  13805. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13806. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13807. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13808. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13809. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13810. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13811. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13812. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13813. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13814. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13815. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13816. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13817. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13818. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13819. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13820. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13821. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13822. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13823. at Verse.Thing.Draw () <0x00047>
  13824. at Verse.ThingWithComps.Draw () <0x00010>
  13825. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13826.  
  13827.  
  13828. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13829. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13830. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13831. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13832. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13833. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13834. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13835. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13836. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13837. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13838. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13839. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13840. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13841. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13842. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13843. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13844. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13845. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13846. at Verse.Thing.Draw () <0x00047>
  13847. at Verse.ThingWithComps.Draw () <0x00010>
  13848. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13849.  
  13850.  
  13851. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13852. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13853. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13854. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13855. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13856. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13857. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13858. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13859. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13860. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13861. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13862. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13863. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13864. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13865. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13866. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13867. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13868. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13869. at Verse.Thing.Draw () <0x00047>
  13870. at Verse.ThingWithComps.Draw () <0x00010>
  13871. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13872.  
  13873.  
  13874. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13875. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13876. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13877. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13878. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13879. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13880. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13881. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13882. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13883. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13884. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13885. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13886. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13887. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13888. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13889. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13890. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13891. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13892. at Verse.Thing.Draw () <0x00047>
  13893. at Verse.ThingWithComps.Draw () <0x00010>
  13894. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13895.  
  13896.  
  13897. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13898. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13899. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13900. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13901. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13902. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13903. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13904. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13905. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13906. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13907. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13908. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13909. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13910. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13911. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13912. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13913. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13914. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13915. at Verse.Thing.Draw () <0x00047>
  13916. at Verse.ThingWithComps.Draw () <0x00010>
  13917. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13918.  
  13919.  
  13920. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13921. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13922. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13923. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13924. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13925. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13926. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13927. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13928. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13929. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13930. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13931. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13932. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13933. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13934. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13935. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13936. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13937. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13938. at Verse.Thing.Draw () <0x00047>
  13939. at Verse.ThingWithComps.Draw () <0x00010>
  13940. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13941.  
  13942.  
  13943. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13944. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13945. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13946. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13947. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13948. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13949. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13950. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13951. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13952. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13953. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13954. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13955. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13956. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13957. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13958. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13959. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13960. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13961. at Verse.Thing.Draw () <0x00047>
  13962. at Verse.ThingWithComps.Draw () <0x00010>
  13963. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13964.  
  13965.  
  13966. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13967. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13968. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13969. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13970. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13971. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13972. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13973. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13974. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13975. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13976. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13977. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  13978. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13979. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  13980. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  13981. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13982. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13983. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  13984. at Verse.Thing.Draw () <0x00047>
  13985. at Verse.ThingWithComps.Draw () <0x00010>
  13986. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  13987.  
  13988.  
  13989. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  13990. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  13991. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  13992. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  13993. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  13994. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  13995. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  13996. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  13997. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  13998. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  13999. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14000. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14001. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14002. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14003. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14004. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14005. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14006. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14007. at Verse.Thing.Draw () <0x00047>
  14008. at Verse.ThingWithComps.Draw () <0x00010>
  14009. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14010.  
  14011.  
  14012. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14013. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14014. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14015. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14016. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14017. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14018. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14019. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14020. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14021. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14022. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14023. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14024. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14025. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14026. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14027. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14028. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14029. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14030. at Verse.Thing.Draw () <0x00047>
  14031. at Verse.ThingWithComps.Draw () <0x00010>
  14032. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14033.  
  14034.  
  14035. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14036. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14037. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14038. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14039. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14040. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14041. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14042. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14043. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14044. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14045. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14046. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14047. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14048. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14049. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14050. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14051. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14052. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14053. at Verse.Thing.Draw () <0x00047>
  14054. at Verse.ThingWithComps.Draw () <0x00010>
  14055. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14056.  
  14057.  
  14058. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14059. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14060. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14061. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14062. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14063. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14064. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14065. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14066. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14067. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14068. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14069. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14070. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14071. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14072. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14073. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14074. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14075. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14076. at Verse.Thing.Draw () <0x00047>
  14077. at Verse.ThingWithComps.Draw () <0x00010>
  14078. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14079.  
  14080.  
  14081. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14082. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14083. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14084. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14085. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14086. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14087. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14088. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14089. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14090. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14091. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14092. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14093. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14094. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14095. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14096. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14097. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14098. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14099. at Verse.Thing.Draw () <0x00047>
  14100. at Verse.ThingWithComps.Draw () <0x00010>
  14101. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14102.  
  14103.  
  14104. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14105. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14106. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14107. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14108. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14109. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14110. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14111. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14112. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14113. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14114. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14115. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14116. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14117. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14118. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14119. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14120. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14121. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14122. at Verse.Thing.Draw () <0x00047>
  14123. at Verse.ThingWithComps.Draw () <0x00010>
  14124. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14125.  
  14126.  
  14127. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14128. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14129. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14130. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14131. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14132. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14133. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14134. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14135. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14136. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14137. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14138. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14139. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14140. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14141. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14142. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14143. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14144. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14145. at Verse.Thing.Draw () <0x00047>
  14146. at Verse.ThingWithComps.Draw () <0x00010>
  14147. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14148.  
  14149.  
  14150. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14151. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14152. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14153. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14154. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14155. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14156. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14157. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14158. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14159. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14160. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14161. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14162. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14163. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14164. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14165. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14166. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14167. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14168. at Verse.Thing.Draw () <0x00047>
  14169. at Verse.ThingWithComps.Draw () <0x00010>
  14170. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14171.  
  14172.  
  14173. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14174. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14175. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14176. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14177. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14178. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14179. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14180. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14181. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14182. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14183. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14184. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14185. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14186. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14187. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14188. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14189. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14190. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14191. at Verse.Thing.Draw () <0x00047>
  14192. at Verse.ThingWithComps.Draw () <0x00010>
  14193. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14194.  
  14195.  
  14196. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14197. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14198. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14199. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14200. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14201. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14202. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14203. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14204. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14205. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14206. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14207. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14208. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14209. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14210. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14211. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14212. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14213. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14214. at Verse.Thing.Draw () <0x00047>
  14215. at Verse.ThingWithComps.Draw () <0x00010>
  14216. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14217.  
  14218.  
  14219. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14220. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14221. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14222. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14223. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14224. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14225. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14226. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14227. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14228. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14229. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14230. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14231. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14232. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14233. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14234. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14235. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14236. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14237. at Verse.Thing.Draw () <0x00047>
  14238. at Verse.ThingWithComps.Draw () <0x00010>
  14239. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14240.  
  14241.  
  14242. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14243. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14244. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14245. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14246. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14247. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14248. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14249. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14250. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14251. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14252. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14253. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14254. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14255. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14256. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14257. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14258. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14259. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14260. at Verse.Thing.Draw () <0x00047>
  14261. at Verse.ThingWithComps.Draw () <0x00010>
  14262. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14263.  
  14264.  
  14265. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14266. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14267. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14268. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14269. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14270. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14271. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14272. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14273. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14274. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14275. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14276. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14277. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14278. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14279. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14280. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14281. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14282. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14283. at Verse.Thing.Draw () <0x00047>
  14284. at Verse.ThingWithComps.Draw () <0x00010>
  14285. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14286.  
  14287.  
  14288. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14289. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14290. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14291. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14292. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14293. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14294. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14295. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14296. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14297. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14298. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14299. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14300. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14301. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14302. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14303. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14304. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14305. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14306. at Verse.Thing.Draw () <0x00047>
  14307. at Verse.ThingWithComps.Draw () <0x00010>
  14308. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14309.  
  14310.  
  14311. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14312. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14313. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14314. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14315. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14316. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14317. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14318. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14319. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14320. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14321. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14322. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14323. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14324. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14325. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14326. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14327. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14328. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14329. at Verse.Thing.Draw () <0x00047>
  14330. at Verse.ThingWithComps.Draw () <0x00010>
  14331. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14332.  
  14333.  
  14334. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14335. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14336. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14337. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14338. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14339. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14340. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14341. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14342. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14343. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14344. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14345. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14346. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14347. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14348. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14349. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14350. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14351. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14352. at Verse.Thing.Draw () <0x00047>
  14353. at Verse.ThingWithComps.Draw () <0x00010>
  14354. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14355.  
  14356.  
  14357. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14358. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14359. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14360. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14361. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14362. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14363. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14364. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14365. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14366. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14367. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14368. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14369. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14370. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14371. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14372. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14373. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14374. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14375. at Verse.Thing.Draw () <0x00047>
  14376. at Verse.ThingWithComps.Draw () <0x00010>
  14377. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14378.  
  14379.  
  14380. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14381. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14382. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14383. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14384. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14385. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14386. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14387. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14388. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14389. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14390. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14391. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14392. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14393. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14394. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14395. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14396. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14397. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14398. at Verse.Thing.Draw () <0x00047>
  14399. at Verse.ThingWithComps.Draw () <0x00010>
  14400. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14401.  
  14402.  
  14403. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14404. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14405. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14406. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14407. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14408. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14409. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14410. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14411. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14412. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14413. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14414. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14415. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14416. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14417. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14418. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14419. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14420. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14421. at Verse.Thing.Draw () <0x00047>
  14422. at Verse.ThingWithComps.Draw () <0x00010>
  14423. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14424.  
  14425.  
  14426. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14427. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14428. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14429. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14430. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14431. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14432. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14433. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14434. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14435. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14436. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14437. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14438. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14439. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14440. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14441. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14442. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14443. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14444. at Verse.Thing.Draw () <0x00047>
  14445. at Verse.ThingWithComps.Draw () <0x00010>
  14446. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14447.  
  14448.  
  14449. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14450. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14451. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14452. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14453. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14454. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14455. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14456. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14457. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14458. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14459. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14460. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14461. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14462. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14463. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14464. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14465. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14466. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14467. at Verse.Thing.Draw () <0x00047>
  14468. at Verse.ThingWithComps.Draw () <0x00010>
  14469. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14470.  
  14471.  
  14472. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14473. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14474. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14475. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14476. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14477. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14478. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14479. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14480. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14481. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14482. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14483. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14484. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14485. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14486. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14487. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14488. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14489. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14490. at Verse.Thing.Draw () <0x00047>
  14491. at Verse.ThingWithComps.Draw () <0x00010>
  14492. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14493.  
  14494.  
  14495. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14496. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14497. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14498. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14499. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14500. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14501. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14502. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14503. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14504. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14505. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14506. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14507. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14508. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14509. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14510. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14511. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14512. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14513. at Verse.Thing.Draw () <0x00047>
  14514. at Verse.ThingWithComps.Draw () <0x00010>
  14515. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14516.  
  14517.  
  14518. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14519. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14520. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14521. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14522. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14523. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14524. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14525. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14526. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14527. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14528. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14529. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14530. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14531. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14532. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14533. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14534. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14535. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14536. at Verse.Thing.Draw () <0x00047>
  14537. at Verse.ThingWithComps.Draw () <0x00010>
  14538. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14539.  
  14540.  
  14541. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14542. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14543. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14544. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14545. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14546. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14547. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14548. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14549. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14550. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14551. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14552. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14553. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14554. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14555. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14556. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14557. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14558. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14559. at Verse.Thing.Draw () <0x00047>
  14560. at Verse.ThingWithComps.Draw () <0x00010>
  14561. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14562.  
  14563.  
  14564. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14565. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14566. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14567. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14568. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14569. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14570. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14571. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14572. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14573. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14574. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14575. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14576. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14577. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14578. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14579. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14580. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14581. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14582. at Verse.Thing.Draw () <0x00047>
  14583. at Verse.ThingWithComps.Draw () <0x00010>
  14584. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14585.  
  14586.  
  14587. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14588. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14589. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14590. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14591. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14592. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14593. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14594. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14595. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14596. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14597. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14598. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14599. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14600. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14601. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14602. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14603. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14604. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14605. at Verse.Thing.Draw () <0x00047>
  14606. at Verse.ThingWithComps.Draw () <0x00010>
  14607. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14608.  
  14609.  
  14610. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14611. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14612. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14613. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14614. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14615. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14616. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14617. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14618. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14619. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14620. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14621. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14622. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14623. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14624. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14625. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14626. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14627. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14628. at Verse.Thing.Draw () <0x00047>
  14629. at Verse.ThingWithComps.Draw () <0x00010>
  14630. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14631.  
  14632.  
  14633. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14634. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14635. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14636. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14637. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14638. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14639. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14640. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14641. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14642. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14643. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14644. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14645. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14646. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14647. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14648. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14649. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14650. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14651. at Verse.Thing.Draw () <0x00047>
  14652. at Verse.ThingWithComps.Draw () <0x00010>
  14653. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14654.  
  14655.  
  14656. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14657. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14658. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14659. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14660. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14661. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14662. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14663. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14664. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14665. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14666. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14667. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14668. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14669. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14670. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14671. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14672. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14673. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14674. at Verse.Thing.Draw () <0x00047>
  14675. at Verse.ThingWithComps.Draw () <0x00010>
  14676. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14677.  
  14678.  
  14679. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14680. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14681. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14682. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14683. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14684. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14685. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14686. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14687. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14688. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14689. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14690. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14691. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14692. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14693. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14694. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14695. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14696. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14697. at Verse.Thing.Draw () <0x00047>
  14698. at Verse.ThingWithComps.Draw () <0x00010>
  14699. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14700.  
  14701.  
  14702. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14703. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14704. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14705. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14706. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14707. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14708. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14709. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14710. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14711. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14712. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14713. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14714. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14715. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14716. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14717. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14718. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14719. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14720. at Verse.Thing.Draw () <0x00047>
  14721. at Verse.ThingWithComps.Draw () <0x00010>
  14722. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14723.  
  14724.  
  14725. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14726. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14727. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14728. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14729. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14730. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14731. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14732. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14733. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14734. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14735. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14736. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14737. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14738. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14739. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14740. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14741. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14742. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14743. at Verse.Thing.Draw () <0x00047>
  14744. at Verse.ThingWithComps.Draw () <0x00010>
  14745. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14746.  
  14747.  
  14748. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14749. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14750. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14751. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14752. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14753. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14754. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14755. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14756. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14757. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14758. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14759. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14760. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14761. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14762. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14763. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14764. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14765. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14766. at Verse.Thing.Draw () <0x00047>
  14767. at Verse.ThingWithComps.Draw () <0x00010>
  14768. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14769.  
  14770.  
  14771. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14772. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14773. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14774. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14775. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14776. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14777. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14778. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14779. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14780. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14781. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14782. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14783. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14784. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14785. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14786. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14787. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14788. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14789. at Verse.Thing.Draw () <0x00047>
  14790. at Verse.ThingWithComps.Draw () <0x00010>
  14791. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14792.  
  14793.  
  14794. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14795. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14796. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14797. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14798. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14799. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14800. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14801. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14802. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14803. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14804. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14805. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14806. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14807. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14808. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14809. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14810. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14811. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14812. at Verse.Thing.Draw () <0x00047>
  14813. at Verse.ThingWithComps.Draw () <0x00010>
  14814. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14815.  
  14816.  
  14817. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14818. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14819. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14820. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14821. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14822. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14823. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14824. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14825. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14826. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14827. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14828. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14829. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14830. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14831. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14832. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14833. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14834. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14835. at Verse.Thing.Draw () <0x00047>
  14836. at Verse.ThingWithComps.Draw () <0x00010>
  14837. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14838.  
  14839.  
  14840. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14841. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14842. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14843. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14844. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14845. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14846. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14847. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14848. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14849. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14850. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14851. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14852. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14853. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14854. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14855. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14856. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14857. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14858. at Verse.Thing.Draw () <0x00047>
  14859. at Verse.ThingWithComps.Draw () <0x00010>
  14860. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14861.  
  14862.  
  14863. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14864. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14865. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14866. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14867. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14868. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14869. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14870. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14871. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14872. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14873. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14874. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14875. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14876. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14877. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14878. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14879. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14880. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14881. at Verse.Thing.Draw () <0x00047>
  14882. at Verse.ThingWithComps.Draw () <0x00010>
  14883. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14884.  
  14885.  
  14886. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14887. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14888. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14889. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14890. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14891. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14892. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14893. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14894. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14895. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14896. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14897. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14898. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14899. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14900. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14901. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14902. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14903. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14904. at Verse.Thing.Draw () <0x00047>
  14905. at Verse.ThingWithComps.Draw () <0x00010>
  14906. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14907.  
  14908.  
  14909. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14910. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14911. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14912. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14913. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14914. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14915. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14916. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14917. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14918. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14919. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14920. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14921. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14922. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14923. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14924. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14925. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14926. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14927. at Verse.Thing.Draw () <0x00047>
  14928. at Verse.ThingWithComps.Draw () <0x00010>
  14929. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14930.  
  14931.  
  14932. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14933. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14934. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14935. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14936. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14937. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14938. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14939. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14940. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14941. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14942. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14943. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14944. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14945. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14946. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14947. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14948. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14949. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14950. at Verse.Thing.Draw () <0x00047>
  14951. at Verse.ThingWithComps.Draw () <0x00010>
  14952. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14953.  
  14954.  
  14955. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14956. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14957. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14958. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14959. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14960. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14961. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14962. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14963. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14964. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14965. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14966. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14967. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14968. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14969. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14970. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14971. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14972. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14973. at Verse.Thing.Draw () <0x00047>
  14974. at Verse.ThingWithComps.Draw () <0x00010>
  14975. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14976.  
  14977.  
  14978. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  14979. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  14980. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  14981. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14982. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  14983. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  14984. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  14985. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  14986. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14987. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14988. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14989. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  14990. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  14991. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  14992. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  14993. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  14994. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  14995. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  14996. at Verse.Thing.Draw () <0x00047>
  14997. at Verse.ThingWithComps.Draw () <0x00010>
  14998. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  14999.  
  15000.  
  15001. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15002. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15003. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15004. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15005. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15006. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15007. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15008. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15009. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15010. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15011. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15012. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15013. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15014. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15015. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15016. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15017. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15018. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15019. at Verse.Thing.Draw () <0x00047>
  15020. at Verse.ThingWithComps.Draw () <0x00010>
  15021. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15022.  
  15023.  
  15024. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15025. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15026. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15027. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15028. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15029. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15030. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15031. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15032. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15033. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15034. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15035. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15036. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15037. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15038. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15039. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15040. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15041. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15042. at Verse.Thing.Draw () <0x00047>
  15043. at Verse.ThingWithComps.Draw () <0x00010>
  15044. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15045.  
  15046.  
  15047. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15048. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15049. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15050. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15051. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15052. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15053. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15054. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15055. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15056. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15057. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15058. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15059. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15060. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15061. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15062. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15063. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15064. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15065. at Verse.Thing.Draw () <0x00047>
  15066. at Verse.ThingWithComps.Draw () <0x00010>
  15067. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15068.  
  15069.  
  15070. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15071. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15072. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15073. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15074. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15075. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15076. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15077. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15078. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15079. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15080. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15081. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15082. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15083. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15084. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15085. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15086. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15087. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15088. at Verse.Thing.Draw () <0x00047>
  15089. at Verse.ThingWithComps.Draw () <0x00010>
  15090. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15091.  
  15092.  
  15093. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15094. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15095. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15096. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15097. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15098. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15099. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15100. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15101. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15102. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15103. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15104. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15105. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15106. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15107. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15108. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15109. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15110. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15111. at Verse.Thing.Draw () <0x00047>
  15112. at Verse.ThingWithComps.Draw () <0x00010>
  15113. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15114.  
  15115.  
  15116. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15117. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15118. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15119. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15120. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15121. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15122. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15123. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15124. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15125. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15126. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15127. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15128. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15129. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15130. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15131. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15132. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15133. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15134. at Verse.Thing.Draw () <0x00047>
  15135. at Verse.ThingWithComps.Draw () <0x00010>
  15136. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15137.  
  15138.  
  15139. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15140. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15141. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15142. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15143. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15144. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15145. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15146. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15147. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15148. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15149. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15150. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15151. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15152. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15153. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15154. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15155. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15156. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15157. at Verse.Thing.Draw () <0x00047>
  15158. at Verse.ThingWithComps.Draw () <0x00010>
  15159. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15160.  
  15161.  
  15162. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15163. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15164. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15165. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15166. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15167. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15168. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15169. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15170. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15171. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15172. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15173. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15174. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15175. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15176. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15177. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15178. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15179. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15180. at Verse.Thing.Draw () <0x00047>
  15181. at Verse.ThingWithComps.Draw () <0x00010>
  15182. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15183.  
  15184.  
  15185. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15186. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15187. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15188. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15189. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15190. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15191. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15192. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15193. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15194. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15195. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15196. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15197. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15198. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15199. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15200. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15201. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15202. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15203. at Verse.Thing.Draw () <0x00047>
  15204. at Verse.ThingWithComps.Draw () <0x00010>
  15205. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15206.  
  15207.  
  15208. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15209. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15210. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15211. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15212. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15213. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15214. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15215. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15216. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15217. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15218. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15219. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15220. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15221. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15222. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15223. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15224. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15225. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15226. at Verse.Thing.Draw () <0x00047>
  15227. at Verse.ThingWithComps.Draw () <0x00010>
  15228. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15229.  
  15230.  
  15231. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15232. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15233. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15234. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15235. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15236. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15237. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15238. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15239. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15240. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15241. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15242. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15243. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15244. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15245. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15246. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15247. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15248. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15249. at Verse.Thing.Draw () <0x00047>
  15250. at Verse.ThingWithComps.Draw () <0x00010>
  15251. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15252.  
  15253.  
  15254. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15255. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15256. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15257. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15258. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15259. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15260. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15261. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15262. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15263. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15264. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15265. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15266. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15267. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15268. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15269. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15270. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15271. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15272. at Verse.Thing.Draw () <0x00047>
  15273. at Verse.ThingWithComps.Draw () <0x00010>
  15274. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15275.  
  15276.  
  15277. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15278. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15279. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15280. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15281. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15282. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15283. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15284. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15285. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15286. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15287. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15288. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15289. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15290. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15291. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15292. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15293. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15294. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15295. at Verse.Thing.Draw () <0x00047>
  15296. at Verse.ThingWithComps.Draw () <0x00010>
  15297. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15298.  
  15299.  
  15300. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15301. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15302. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15303. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15304. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15305. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15306. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15307. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15308. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15309. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15310. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15311. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15312. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15313. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15314. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15315. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15316. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15317. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15318. at Verse.Thing.Draw () <0x00047>
  15319. at Verse.ThingWithComps.Draw () <0x00010>
  15320. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15321.  
  15322.  
  15323. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15324. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15325. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15326. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15327. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15328. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15329. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15330. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15331. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15332. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15333. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15334. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15335. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15336. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15337. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15338. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15339. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15340. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15341. at Verse.Thing.Draw () <0x00047>
  15342. at Verse.ThingWithComps.Draw () <0x00010>
  15343. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15344.  
  15345.  
  15346. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15347. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15348. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15349. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15350. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15351. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15352. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15353. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15354. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15355. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15356. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15357. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15358. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15359. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15360. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15361. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15362. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15363. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15364. at Verse.Thing.Draw () <0x00047>
  15365. at Verse.ThingWithComps.Draw () <0x00010>
  15366. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15367.  
  15368.  
  15369. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15370. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15371. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15372. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15373. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15374. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15375. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15376. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15377. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15378. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15379. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15380. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15381. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15382. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15383. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15384. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15385. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15386. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15387. at Verse.Thing.Draw () <0x00047>
  15388. at Verse.ThingWithComps.Draw () <0x00010>
  15389. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15390.  
  15391.  
  15392. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15393. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15394. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15395. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15396. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15397. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15398. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15399. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15400. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15401. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15402. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15403. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15404. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15405. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15406. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15407. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15408. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15409. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15410. at Verse.Thing.Draw () <0x00047>
  15411. at Verse.ThingWithComps.Draw () <0x00010>
  15412. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15413.  
  15414.  
  15415. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15416. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15417. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15418. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15419. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15420. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15421. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15422. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15423. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15424. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15425. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15426. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15427. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15428. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15429. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15430. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15431. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15432. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15433. at Verse.Thing.Draw () <0x00047>
  15434. at Verse.ThingWithComps.Draw () <0x00010>
  15435. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15436.  
  15437.  
  15438. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15439. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15440. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15441. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15442. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15443. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15444. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15445. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15446. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15447. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15448. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15449. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15450. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15451. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15452. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15453. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15454. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15455. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15456. at Verse.Thing.Draw () <0x00047>
  15457. at Verse.ThingWithComps.Draw () <0x00010>
  15458. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15459.  
  15460.  
  15461. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15462. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15463. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15464. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15465. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15466. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15467. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15468. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15469. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15470. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15471. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15472. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15473. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15474. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15475. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15476. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15477. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15478. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15479. at Verse.Thing.Draw () <0x00047>
  15480. at Verse.ThingWithComps.Draw () <0x00010>
  15481. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15482.  
  15483.  
  15484. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15485. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15486. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15487. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15488. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15489. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15490. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15491. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15492. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15493. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15494. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15495. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15496. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15497. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15498. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15499. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15500. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15501. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15502. at Verse.Thing.Draw () <0x00047>
  15503. at Verse.ThingWithComps.Draw () <0x00010>
  15504. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15505.  
  15506.  
  15507. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15508. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15509. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15510. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15511. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15512. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15513. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15514. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15515. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15516. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15517. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15518. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15519. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15520. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15521. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15522. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15523. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15524. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15525. at Verse.Thing.Draw () <0x00047>
  15526. at Verse.ThingWithComps.Draw () <0x00010>
  15527. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15528.  
  15529.  
  15530. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15531. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15532. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15533. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15534. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15535. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15536. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15537. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15538. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15539. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15540. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15541. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15542. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15543. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15544. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15545. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15546. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15547. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15548. at Verse.Thing.Draw () <0x00047>
  15549. at Verse.ThingWithComps.Draw () <0x00010>
  15550. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15551.  
  15552.  
  15553. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15554. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15555. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15556. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15557. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15558. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15559. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15560. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15561. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15562. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15563. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15564. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15565. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15566. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15567. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15568. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15569. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15570. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15571. at Verse.Thing.Draw () <0x00047>
  15572. at Verse.ThingWithComps.Draw () <0x00010>
  15573. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15574.  
  15575.  
  15576. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15577. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15578. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15579. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15580. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15581. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15582. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15583. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15584. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15585. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15586. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15587. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15588. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15589. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15590. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15591. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15592. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15593. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15594. at Verse.Thing.Draw () <0x00047>
  15595. at Verse.ThingWithComps.Draw () <0x00010>
  15596. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15597.  
  15598.  
  15599. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15600. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15601. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15602. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15603. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15604. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15605. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15606. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15607. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15608. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15609. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15610. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15611. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15612. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15613. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15614. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15615. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15616. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15617. at Verse.Thing.Draw () <0x00047>
  15618. at Verse.ThingWithComps.Draw () <0x00010>
  15619. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15620.  
  15621.  
  15622. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15623. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15624. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15625. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15626. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15627. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15628. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15629. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15630. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15631. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15632. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15633. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15634. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15635. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15636. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15637. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15638. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15639. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15640. at Verse.Thing.Draw () <0x00047>
  15641. at Verse.ThingWithComps.Draw () <0x00010>
  15642. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15643.  
  15644.  
  15645. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15646. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15647. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15648. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15649. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15650. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15651. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15652. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15653. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15654. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15655. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15656. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15657. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15658. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15659. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15660. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15661. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15662. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15663. at Verse.Thing.Draw () <0x00047>
  15664. at Verse.ThingWithComps.Draw () <0x00010>
  15665. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15666.  
  15667.  
  15668. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15669. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15670. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15671. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15672. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15673. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15674. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15675. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15676. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15677. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15678. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15679. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15680. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15681. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15682. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15683. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15684. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15685. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15686. at Verse.Thing.Draw () <0x00047>
  15687. at Verse.ThingWithComps.Draw () <0x00010>
  15688. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15689.  
  15690.  
  15691. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15692. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15693. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15694. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15695. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15696. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15697. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15698. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15699. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15700. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15701. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15702. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15703. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15704. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15705. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15706. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15707. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15708. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15709. at Verse.Thing.Draw () <0x00047>
  15710. at Verse.ThingWithComps.Draw () <0x00010>
  15711. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15712.  
  15713.  
  15714. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15715. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15716. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15717. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15718. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15719. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15720. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15721. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15722. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15723. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15724. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15725. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15726. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15727. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15728. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15729. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15730. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15731. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15732. at Verse.Thing.Draw () <0x00047>
  15733. at Verse.ThingWithComps.Draw () <0x00010>
  15734. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15735.  
  15736.  
  15737. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15738. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15739. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15740. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15741. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15742. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15743. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15744. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15745. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15746. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15747. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15748. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15749. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15750. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15751. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15752. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15753. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15754. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15755. at Verse.Thing.Draw () <0x00047>
  15756. at Verse.ThingWithComps.Draw () <0x00010>
  15757. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15758.  
  15759.  
  15760. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15761. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15762. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15763. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15764. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15765. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15766. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15767. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15768. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15769. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15770. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15771. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15772. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15773. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15774. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15775. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15776. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15777. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15778. at Verse.Thing.Draw () <0x00047>
  15779. at Verse.ThingWithComps.Draw () <0x00010>
  15780. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15781.  
  15782.  
  15783. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15784. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15785. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15786. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15787. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15788. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15789. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15790. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15791. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15792. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15793. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15794. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15795. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15796. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15797. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15798. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15799. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15800. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15801. at Verse.Thing.Draw () <0x00047>
  15802. at Verse.ThingWithComps.Draw () <0x00010>
  15803. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15804.  
  15805.  
  15806. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15807. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15808. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15809. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15810. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15811. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15812. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15813. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15814. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15815. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15816. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15817. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15818. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15819. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15820. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15821. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15822. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15823. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15824. at Verse.Thing.Draw () <0x00047>
  15825. at Verse.ThingWithComps.Draw () <0x00010>
  15826. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15827.  
  15828.  
  15829. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15830. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15831. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15832. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15833. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15834. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15835. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15836. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15837. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15838. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15839. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15840. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15841. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15842. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15843. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15844. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15845. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15846. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15847. at Verse.Thing.Draw () <0x00047>
  15848. at Verse.ThingWithComps.Draw () <0x00010>
  15849. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15850.  
  15851.  
  15852. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15853. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15854. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15855. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15856. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15857. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15858. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15859. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15860. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15861. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15862. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15863. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15864. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15865. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15866. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15867. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15868. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15869. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15870. at Verse.Thing.Draw () <0x00047>
  15871. at Verse.ThingWithComps.Draw () <0x00010>
  15872. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15873.  
  15874.  
  15875. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15876. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15877. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15878. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15879. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15880. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15881. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15882. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15883. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15884. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15885. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15886. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15887. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15888. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15889. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15890. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15891. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15892. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15893. at Verse.Thing.Draw () <0x00047>
  15894. at Verse.ThingWithComps.Draw () <0x00010>
  15895. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15896.  
  15897.  
  15898. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15899. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15900. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15901. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15902. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15903. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15904. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15905. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15906. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15907. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15908. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15909. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15910. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15911. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15912. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15913. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15914. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15915. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15916. at Verse.Thing.Draw () <0x00047>
  15917. at Verse.ThingWithComps.Draw () <0x00010>
  15918. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15919.  
  15920.  
  15921. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15922. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15923. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15924. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15925. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15926. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15927. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15928. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15929. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15930. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15931. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15932. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15933. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15934. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15935. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15936. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15937. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15938. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15939. at Verse.Thing.Draw () <0x00047>
  15940. at Verse.ThingWithComps.Draw () <0x00010>
  15941. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15942.  
  15943.  
  15944. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15945. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15946. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15947. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15948. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15949. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15950. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15951. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15952. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15953. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15954. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15955. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15956. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15957. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15958. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15959. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15960. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15961. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15962. at Verse.Thing.Draw () <0x00047>
  15963. at Verse.ThingWithComps.Draw () <0x00010>
  15964. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15965.  
  15966.  
  15967. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15968. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15969. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15970. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15971. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15972. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15973. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15974. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15975. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15976. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15977. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15978. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  15979. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15980. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  15981. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  15982. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15983. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  15984. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  15985. at Verse.Thing.Draw () <0x00047>
  15986. at Verse.ThingWithComps.Draw () <0x00010>
  15987. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  15988.  
  15989.  
  15990. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  15991. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  15992. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  15993. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  15994. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  15995. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  15996. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  15997. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  15998. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  15999. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16000. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16001. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16002. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16003. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16004. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16005. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16006. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16007. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16008. at Verse.Thing.Draw () <0x00047>
  16009. at Verse.ThingWithComps.Draw () <0x00010>
  16010. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16011.  
  16012.  
  16013. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16014. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16015. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16016. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16017. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16018. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16019. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16020. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16021. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16022. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16023. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16024. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16025. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16026. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16027. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16028. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16029. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16030. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16031. at Verse.Thing.Draw () <0x00047>
  16032. at Verse.ThingWithComps.Draw () <0x00010>
  16033. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16034.  
  16035.  
  16036. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16037. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16038. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16039. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16040. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16041. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16042. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16043. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16044. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16045. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16046. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16047. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16048. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16049. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16050. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16051. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16052. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16053. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16054. at Verse.Thing.Draw () <0x00047>
  16055. at Verse.ThingWithComps.Draw () <0x00010>
  16056. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16057.  
  16058.  
  16059. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16060. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16061. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16062. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16063. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16064. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16065. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16066. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16067. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16068. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16069. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16070. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16071. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16072. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16073. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16074. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16075. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16076. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16077. at Verse.Thing.Draw () <0x00047>
  16078. at Verse.ThingWithComps.Draw () <0x00010>
  16079. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16080.  
  16081.  
  16082. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16083. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16084. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16085. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16086. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16087. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16088. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16089. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16090. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16091. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16092. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16093. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16094. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16095. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16096. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16097. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16098. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16099. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16100. at Verse.Thing.Draw () <0x00047>
  16101. at Verse.ThingWithComps.Draw () <0x00010>
  16102. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16103.  
  16104.  
  16105. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16106. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16107. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16108. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16109. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16110. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16111. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16112. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16113. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16114. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16115. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16116. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16117. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16118. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16119. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16120. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16121. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16122. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16123. at Verse.Thing.Draw () <0x00047>
  16124. at Verse.ThingWithComps.Draw () <0x00010>
  16125. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16126.  
  16127.  
  16128. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16129. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16130. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16131. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16132. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16133. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16134. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16135. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16136. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16137. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16138. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16139. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16140. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16141. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16142. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16143. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16144. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16145. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16146. at Verse.Thing.Draw () <0x00047>
  16147. at Verse.ThingWithComps.Draw () <0x00010>
  16148. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16149.  
  16150.  
  16151. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16152. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16153. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16154. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16155. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16156. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16157. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16158. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16159. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16160. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16161. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16162. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16163. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16164. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16165. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16166. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16167. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16168. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16169. at Verse.Thing.Draw () <0x00047>
  16170. at Verse.ThingWithComps.Draw () <0x00010>
  16171. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16172.  
  16173.  
  16174. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16175. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16176. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16177. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16178. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16179. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16180. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16181. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16182. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16183. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16184. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16185. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16186. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16187. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16188. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16189. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16190. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16191. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16192. at Verse.Thing.Draw () <0x00047>
  16193. at Verse.ThingWithComps.Draw () <0x00010>
  16194. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16195.  
  16196.  
  16197. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16198. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16199. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16200. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16201. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16202. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16203. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16204. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16205. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16206. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16207. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16208. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16209. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16210. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16211. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16212. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16213. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16214. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16215. at Verse.Thing.Draw () <0x00047>
  16216. at Verse.ThingWithComps.Draw () <0x00010>
  16217. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16218.  
  16219.  
  16220. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16221. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16222. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16223. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16224. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16225. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16226. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16227. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16228. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16229. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16230. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16231. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16232. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16233. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16234. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16235. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16236. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16237. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16238. at Verse.Thing.Draw () <0x00047>
  16239. at Verse.ThingWithComps.Draw () <0x00010>
  16240. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16241.  
  16242.  
  16243. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16244. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16245. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16246. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16247. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16248. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16249. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16250. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16251. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16252. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16253. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16254. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16255. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16256. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16257. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16258. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16259. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16260. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16261. at Verse.Thing.Draw () <0x00047>
  16262. at Verse.ThingWithComps.Draw () <0x00010>
  16263. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16264.  
  16265.  
  16266. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16267. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16268. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16269. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16270. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16271. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16272. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16273. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16274. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16275. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16276. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16277. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16278. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16279. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16280. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16281. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16282. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16283. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16284. at Verse.Thing.Draw () <0x00047>
  16285. at Verse.ThingWithComps.Draw () <0x00010>
  16286. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16287.  
  16288.  
  16289. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16290. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16291. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16292. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16293. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16294. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16295. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16296. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16297. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16298. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16299. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16300. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16301. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16302. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16303. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16304. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16305. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16306. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16307. at Verse.Thing.Draw () <0x00047>
  16308. at Verse.ThingWithComps.Draw () <0x00010>
  16309. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16310.  
  16311.  
  16312. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16313. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16314. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16315. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16316. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16317. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16318. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16319. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16320. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16321. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16322. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16323. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16324. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16325. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16326. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16327. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16328. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16329. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16330. at Verse.Thing.Draw () <0x00047>
  16331. at Verse.ThingWithComps.Draw () <0x00010>
  16332. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16333.  
  16334.  
  16335. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16336. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16337. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16338. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16339. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16340. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16341. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16342. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16343. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16344. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16345. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16346. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16347. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16348. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16349. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16350. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16351. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16352. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16353. at Verse.Thing.Draw () <0x00047>
  16354. at Verse.ThingWithComps.Draw () <0x00010>
  16355. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16356.  
  16357.  
  16358. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16359. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16360. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16361. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16362. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16363. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16364. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16365. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16366. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16367. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16368. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16369. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16370. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16371. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16372. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16373. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16374. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16375. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16376. at Verse.Thing.Draw () <0x00047>
  16377. at Verse.ThingWithComps.Draw () <0x00010>
  16378. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16379.  
  16380.  
  16381. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16382. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16383. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16384. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16385. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16386. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16387. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16388. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16389. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16390. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16391. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16392. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16393. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16394. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16395. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16396. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16397. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16398. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16399. at Verse.Thing.Draw () <0x00047>
  16400. at Verse.ThingWithComps.Draw () <0x00010>
  16401. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16402.  
  16403.  
  16404. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16405. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16406. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16407. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16408. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16409. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16410. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16411. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16412. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16413. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16414. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16415. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16416. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16417. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16418. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16419. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16420. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16421. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16422. at Verse.Thing.Draw () <0x00047>
  16423. at Verse.ThingWithComps.Draw () <0x00010>
  16424. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16425.  
  16426.  
  16427. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16428. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16429. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16430. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16431. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16432. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16433. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16434. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16435. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16436. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16437. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16438. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16439. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16440. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16441. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16442. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16443. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16444. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16445. at Verse.Thing.Draw () <0x00047>
  16446. at Verse.ThingWithComps.Draw () <0x00010>
  16447. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16448.  
  16449.  
  16450. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16451. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16452. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16453. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16454. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16455. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16456. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16457. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16458. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16459. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16460. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16461. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16462. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16463. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16464. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16465. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16466. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16467. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16468. at Verse.Thing.Draw () <0x00047>
  16469. at Verse.ThingWithComps.Draw () <0x00010>
  16470. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16471.  
  16472.  
  16473. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16474. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16475. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16476. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16477. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16478. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16479. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16480. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16481. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16482. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16483. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16484. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16485. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16486. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16487. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16488. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16489. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16490. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16491. at Verse.Thing.Draw () <0x00047>
  16492. at Verse.ThingWithComps.Draw () <0x00010>
  16493. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16494.  
  16495.  
  16496. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16497. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16498. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16499. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16500. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16501. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16502. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16503. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16504. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16505. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16506. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16507. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16508. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16509. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16510. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16511. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16512. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16513. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16514. at Verse.Thing.Draw () <0x00047>
  16515. at Verse.ThingWithComps.Draw () <0x00010>
  16516. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16517.  
  16518.  
  16519. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16520. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16521. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16522. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16523. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16524. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16525. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16526. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16527. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16528. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16529. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16530. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16531. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16532. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16533. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16534. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16535. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16536. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16537. at Verse.Thing.Draw () <0x00047>
  16538. at Verse.ThingWithComps.Draw () <0x00010>
  16539. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16540.  
  16541.  
  16542. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16543. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16544. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16545. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16546. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16547. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16548. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16549. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16550. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16551. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16552. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16553. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16554. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16555. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16556. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16557. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16558. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16559. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16560. at Verse.Thing.Draw () <0x00047>
  16561. at Verse.ThingWithComps.Draw () <0x00010>
  16562. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16563.  
  16564.  
  16565. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16566. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16567. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16568. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16569. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16570. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16571. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16572. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16573. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16574. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16575. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16576. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16577. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16578. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16579. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16580. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16581. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16582. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16583. at Verse.Thing.Draw () <0x00047>
  16584. at Verse.ThingWithComps.Draw () <0x00010>
  16585. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16586.  
  16587.  
  16588. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16589. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16590. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16591. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16592. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16593. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16594. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16595. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16596. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16597. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16598. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16599. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16600. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16601. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16602. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16603. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16604. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16605. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16606. at Verse.Thing.Draw () <0x00047>
  16607. at Verse.ThingWithComps.Draw () <0x00010>
  16608. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16609.  
  16610.  
  16611. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16612. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16613. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16614. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16615. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16616. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16617. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16618. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16619. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16620. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16621. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16622. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16623. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16624. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16625. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16626. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16627. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16628. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16629. at Verse.Thing.Draw () <0x00047>
  16630. at Verse.ThingWithComps.Draw () <0x00010>
  16631. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16632.  
  16633.  
  16634. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16635. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16636. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16637. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16638. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16639. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16640. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16641. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16642. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16643. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16644. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16645. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16646. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16647. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16648. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16649. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16650. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16651. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16652. at Verse.Thing.Draw () <0x00047>
  16653. at Verse.ThingWithComps.Draw () <0x00010>
  16654. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16655.  
  16656.  
  16657. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16658. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16659. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16660. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16661. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16662. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16663. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16664. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16665. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16666. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16667. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16668. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16669. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16670. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16671. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16672. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16673. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16674. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16675. at Verse.Thing.Draw () <0x00047>
  16676. at Verse.ThingWithComps.Draw () <0x00010>
  16677. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16678.  
  16679.  
  16680. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16681. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16682. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16683. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16684. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16685. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16686. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16687. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16688. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16689. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16690. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16691. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16692. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16693. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16694. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16695. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16696. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16697. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16698. at Verse.Thing.Draw () <0x00047>
  16699. at Verse.ThingWithComps.Draw () <0x00010>
  16700. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16701.  
  16702.  
  16703. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16704. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16705. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16706. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16707. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16708. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16709. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16710. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16711. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16712. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16713. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16714. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16715. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16716. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16717. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16718. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16719. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16720. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16721. at Verse.Thing.Draw () <0x00047>
  16722. at Verse.ThingWithComps.Draw () <0x00010>
  16723. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16724.  
  16725.  
  16726. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16727. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16728. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16729. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16730. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16731. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16732. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16733. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16734. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16735. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16736. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16737. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16738. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16739. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16740. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16741. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16742. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16743. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16744. at Verse.Thing.Draw () <0x00047>
  16745. at Verse.ThingWithComps.Draw () <0x00010>
  16746. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16747.  
  16748.  
  16749. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16750. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16751. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16752. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16753. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16754. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16755. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16756. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16757. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16758. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16759. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16760. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16761. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16762. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16763. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16764. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16765. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16766. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16767. at Verse.Thing.Draw () <0x00047>
  16768. at Verse.ThingWithComps.Draw () <0x00010>
  16769. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16770.  
  16771.  
  16772. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16773. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16774. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16775. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16776. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16777. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16778. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16779. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16780. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16781. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16782. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16783. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16784. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16785. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16786. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16787. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16788. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16789. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16790. at Verse.Thing.Draw () <0x00047>
  16791. at Verse.ThingWithComps.Draw () <0x00010>
  16792. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16793.  
  16794.  
  16795. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16796. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16797. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16798. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16799. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16800. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16801. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16802. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16803. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16804. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16805. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16806. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16807. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16808. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16809. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16810. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16811. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16812. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16813. at Verse.Thing.Draw () <0x00047>
  16814. at Verse.ThingWithComps.Draw () <0x00010>
  16815. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16816.  
  16817.  
  16818. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16819. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16820. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16821. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16822. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16823. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16824. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16825. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16826. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16827. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16828. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16829. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16830. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16831. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16832. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16833. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16834. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16835. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16836. at Verse.Thing.Draw () <0x00047>
  16837. at Verse.ThingWithComps.Draw () <0x00010>
  16838. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16839.  
  16840.  
  16841. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16842. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16843. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16844. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16845. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16846. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16847. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16848. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16849. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16850. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16851. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16852. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16853. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16854. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16855. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16856. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16857. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16858. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16859. at Verse.Thing.Draw () <0x00047>
  16860. at Verse.ThingWithComps.Draw () <0x00010>
  16861. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16862.  
  16863.  
  16864. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16865. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16866. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16867. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16868. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16869. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16870. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16871. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16872. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16873. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16874. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16875. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16876. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16877. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16878. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16879. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16880. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16881. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16882. at Verse.Thing.Draw () <0x00047>
  16883. at Verse.ThingWithComps.Draw () <0x00010>
  16884. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16885.  
  16886.  
  16887. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16888. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16889. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16890. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16891. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16892. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16893. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16894. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16895. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16896. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16897. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16898. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16899. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16900. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16901. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16902. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16903. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16904. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16905. at Verse.Thing.Draw () <0x00047>
  16906. at Verse.ThingWithComps.Draw () <0x00010>
  16907. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16908.  
  16909.  
  16910. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16911. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16912. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16913. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16914. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16915. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16916. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16917. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16918. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16919. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16920. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16921. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16922. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16923. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16924. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16925. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16926. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16927. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16928. at Verse.Thing.Draw () <0x00047>
  16929. at Verse.ThingWithComps.Draw () <0x00010>
  16930. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16931.  
  16932.  
  16933. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16934. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16935. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16936. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16937. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16938. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16939. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16940. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16941. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16942. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16943. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16944. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16945. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16946. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16947. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16948. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16949. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16950. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16951. at Verse.Thing.Draw () <0x00047>
  16952. at Verse.ThingWithComps.Draw () <0x00010>
  16953. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16954.  
  16955.  
  16956. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16957. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16958. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16959. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16960. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16961. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16962. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16963. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16964. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16965. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16966. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16967. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16968. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16969. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16970. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16971. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16972. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16973. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16974. at Verse.Thing.Draw () <0x00047>
  16975. at Verse.ThingWithComps.Draw () <0x00010>
  16976. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  16977.  
  16978.  
  16979. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  16980. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  16981. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  16982. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16983. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  16984. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  16985. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  16986. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  16987. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16988. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16989. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16990. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  16991. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  16992. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  16993. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  16994. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  16995. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  16996. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  16997. at Verse.Thing.Draw () <0x00047>
  16998. at Verse.ThingWithComps.Draw () <0x00010>
  16999. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17000.  
  17001.  
  17002. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17003. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17004. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17005. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17006. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17007. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17008. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17009. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17010. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17011. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17012. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17013. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17014. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17015. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17016. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17017. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17018. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17019. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17020. at Verse.Thing.Draw () <0x00047>
  17021. at Verse.ThingWithComps.Draw () <0x00010>
  17022. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17023.  
  17024.  
  17025. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17026. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17027. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17028. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17029. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17030. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17031. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17032. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17033. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17034. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17035. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17036. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17037. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17038. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17039. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17040. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17041. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17042. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17043. at Verse.Thing.Draw () <0x00047>
  17044. at Verse.ThingWithComps.Draw () <0x00010>
  17045. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17046.  
  17047.  
  17048. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17049. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17050. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17051. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17052. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17053. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17054. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17055. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17056. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17057. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17058. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17059. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17060. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17061. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17062. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17063. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17064. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17065. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17066. at Verse.Thing.Draw () <0x00047>
  17067. at Verse.ThingWithComps.Draw () <0x00010>
  17068. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17069.  
  17070.  
  17071. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17072. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17073. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17074. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17075. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17076. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17077. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17078. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17079. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17080. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17081. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17082. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17083. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17084. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17085. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17086. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17087. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17088. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17089. at Verse.Thing.Draw () <0x00047>
  17090. at Verse.ThingWithComps.Draw () <0x00010>
  17091. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17092.  
  17093.  
  17094. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17095. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17096. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17097. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17098. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17099. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17100. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17101. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17102. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17103. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17104. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17105. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17106. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17107. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17108. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17109. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17110. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17111. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17112. at Verse.Thing.Draw () <0x00047>
  17113. at Verse.ThingWithComps.Draw () <0x00010>
  17114. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17115.  
  17116.  
  17117. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17118. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17119. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17120. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17121. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17122. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17123. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17124. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17125. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17126. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17127. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17128. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17129. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17130. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17131. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17132. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17133. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17134. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17135. at Verse.Thing.Draw () <0x00047>
  17136. at Verse.ThingWithComps.Draw () <0x00010>
  17137. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17138.  
  17139.  
  17140. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17141. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17142. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17143. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17144. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17145. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17146. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17147. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17148. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17149. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17150. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17151. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17152. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17153. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17154. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17155. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17156. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17157. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17158. at Verse.Thing.Draw () <0x00047>
  17159. at Verse.ThingWithComps.Draw () <0x00010>
  17160. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17161.  
  17162.  
  17163. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17164. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17165. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17166. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17167. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17168. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17169. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17170. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17171. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17172. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17173. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17174. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17175. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17176. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17177. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17178. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17179. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17180. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17181. at Verse.Thing.Draw () <0x00047>
  17182. at Verse.ThingWithComps.Draw () <0x00010>
  17183. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17184.  
  17185.  
  17186. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17187. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17188. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17189. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17190. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17191. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17192. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17193. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17194. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17195. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17196. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17197. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17198. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17199. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17200. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17201. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17202. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17203. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17204. at Verse.Thing.Draw () <0x00047>
  17205. at Verse.ThingWithComps.Draw () <0x00010>
  17206. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17207.  
  17208.  
  17209. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17210. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17211. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17212. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17213. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17214. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17215. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17216. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17217. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17218. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17219. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17220. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17221. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17222. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17223. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17224. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17225. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17226. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17227. at Verse.Thing.Draw () <0x00047>
  17228. at Verse.ThingWithComps.Draw () <0x00010>
  17229. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17230.  
  17231.  
  17232. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17233. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17234. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17235. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17236. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17237. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17238. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17239. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17240. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17241. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17242. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17243. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17244. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17245. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17246. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17247. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17248. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17249. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17250. at Verse.Thing.Draw () <0x00047>
  17251. at Verse.ThingWithComps.Draw () <0x00010>
  17252. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17253.  
  17254.  
  17255. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17256. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17257. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17258. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17259. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17260. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17261. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17262. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17263. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17264. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17265. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17266. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17267. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17268. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17269. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17270. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17271. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17272. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17273. at Verse.Thing.Draw () <0x00047>
  17274. at Verse.ThingWithComps.Draw () <0x00010>
  17275. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17276.  
  17277.  
  17278. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17279. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17280. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17281. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17282. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17283. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17284. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17285. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17286. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17287. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17288. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17289. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17290. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17291. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17292. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17293. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17294. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17295. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17296. at Verse.Thing.Draw () <0x00047>
  17297. at Verse.ThingWithComps.Draw () <0x00010>
  17298. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17299.  
  17300.  
  17301. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17302. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17303. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17304. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17305. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17306. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17307. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17308. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17309. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17310. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17311. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17312. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17313. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17314. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17315. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17316. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17317. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17318. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17319. at Verse.Thing.Draw () <0x00047>
  17320. at Verse.ThingWithComps.Draw () <0x00010>
  17321. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17322.  
  17323.  
  17324. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17325. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17326. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17327. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17328. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17329. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17330. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17331. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17332. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17333. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17334. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17335. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17336. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17337. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17338. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17339. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17340. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17341. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17342. at Verse.Thing.Draw () <0x00047>
  17343. at Verse.ThingWithComps.Draw () <0x00010>
  17344. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17345.  
  17346.  
  17347. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17348. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17349. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17350. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17351. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17352. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17353. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17354. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17355. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17356. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17357. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17358. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17359. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17360. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17361. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17362. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17363. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17364. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17365. at Verse.Thing.Draw () <0x00047>
  17366. at Verse.ThingWithComps.Draw () <0x00010>
  17367. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17368.  
  17369.  
  17370. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17371. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17372. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17373. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17374. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17375. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17376. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17377. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17378. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17379. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17380. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17381. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17382. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17383. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17384. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17385. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17386. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17387. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17388. at Verse.Thing.Draw () <0x00047>
  17389. at Verse.ThingWithComps.Draw () <0x00010>
  17390. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17391.  
  17392.  
  17393. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17394. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17395. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17396. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17397. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17398. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17399. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17400. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17401. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17402. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17403. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17404. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17405. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17406. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17407. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17408. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17409. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17410. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17411. at Verse.Thing.Draw () <0x00047>
  17412. at Verse.ThingWithComps.Draw () <0x00010>
  17413. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17414.  
  17415.  
  17416. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17417. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17418. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17419. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17420. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17421. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17422. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17423. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17424. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17425. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17426. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17427. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17428. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17429. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17430. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17431. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17432. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17433. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17434. at Verse.Thing.Draw () <0x00047>
  17435. at Verse.ThingWithComps.Draw () <0x00010>
  17436. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17437.  
  17438.  
  17439. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17440. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17441. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17442. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17443. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17444. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17445. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17446. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17447. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17448. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17449. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17450. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17451. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17452. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17453. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17454. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17455. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17456. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17457. at Verse.Thing.Draw () <0x00047>
  17458. at Verse.ThingWithComps.Draw () <0x00010>
  17459. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17460.  
  17461.  
  17462. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17463. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17464. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17465. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17466. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17467. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17468. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17469. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17470. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17471. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17472. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17473. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17474. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17475. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17476. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17477. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17478. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17479. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17480. at Verse.Thing.Draw () <0x00047>
  17481. at Verse.ThingWithComps.Draw () <0x00010>
  17482. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17483.  
  17484.  
  17485. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17486. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17487. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17488. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17489. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17490. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17491. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17492. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17493. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17494. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17495. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17496. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17497. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17498. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17499. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17500. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17501. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17502. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17503. at Verse.Thing.Draw () <0x00047>
  17504. at Verse.ThingWithComps.Draw () <0x00010>
  17505. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17506.  
  17507.  
  17508. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17509. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17510. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17511. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17512. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17513. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17514. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17515. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17516. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17517. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17518. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17519. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17520. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17521. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17522. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17523. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17524. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17525. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17526. at Verse.Thing.Draw () <0x00047>
  17527. at Verse.ThingWithComps.Draw () <0x00010>
  17528. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17529.  
  17530.  
  17531. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17532. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17533. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17534. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17535. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17536. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17537. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17538. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17539. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17540. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17541. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17542. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17543. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17544. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17545. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17546. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17547. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17548. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17549. at Verse.Thing.Draw () <0x00047>
  17550. at Verse.ThingWithComps.Draw () <0x00010>
  17551. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17552.  
  17553.  
  17554. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17555. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17556. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17557. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17558. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17559. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17560. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17561. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17562. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17563. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17564. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17565. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17566. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17567. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17568. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17569. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17570. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17571. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17572. at Verse.Thing.Draw () <0x00047>
  17573. at Verse.ThingWithComps.Draw () <0x00010>
  17574. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17575.  
  17576.  
  17577. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17578. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17579. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17580. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17581. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17582. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17583. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17584. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17585. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17586. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17587. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17588. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17589. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17590. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17591. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17592. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17593. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17594. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17595. at Verse.Thing.Draw () <0x00047>
  17596. at Verse.ThingWithComps.Draw () <0x00010>
  17597. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17598.  
  17599.  
  17600. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17601. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17602. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17603. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17604. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17605. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17606. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17607. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17608. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17609. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17610. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17611. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17612. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17613. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17614. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17615. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17616. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17617. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17618. at Verse.Thing.Draw () <0x00047>
  17619. at Verse.ThingWithComps.Draw () <0x00010>
  17620. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17621.  
  17622.  
  17623. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17624. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17625. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17626. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17627. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17628. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17629. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17630. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17631. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17632. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17633. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17634. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17635. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17636. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17637. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17638. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17639. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17640. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17641. at Verse.Thing.Draw () <0x00047>
  17642. at Verse.ThingWithComps.Draw () <0x00010>
  17643. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17644.  
  17645.  
  17646. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17647. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17648. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17649. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17650. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17651. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17652. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17653. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17654. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17655. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17656. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17657. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17658. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17659. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17660. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17661. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17662. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17663. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17664. at Verse.Thing.Draw () <0x00047>
  17665. at Verse.ThingWithComps.Draw () <0x00010>
  17666. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17667.  
  17668.  
  17669. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17670. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17671. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17672. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17673. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17674. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17675. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17676. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17677. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17678. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17679. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17680. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17681. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17682. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17683. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17684. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17685. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17686. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17687. at Verse.Thing.Draw () <0x00047>
  17688. at Verse.ThingWithComps.Draw () <0x00010>
  17689. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17690.  
  17691.  
  17692. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17693. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17694. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17695. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17696. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17697. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17698. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17699. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17700. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17701. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17702. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17703. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17704. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17705. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17706. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17707. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17708. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17709. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17710. at Verse.Thing.Draw () <0x00047>
  17711. at Verse.ThingWithComps.Draw () <0x00010>
  17712. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17713.  
  17714.  
  17715. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17716. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17717. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17718. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17719. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17720. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17721. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17722. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17723. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17724. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17725. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17726. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17727. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17728. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17729. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17730. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17731. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17732. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17733. at Verse.Thing.Draw () <0x00047>
  17734. at Verse.ThingWithComps.Draw () <0x00010>
  17735. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17736.  
  17737.  
  17738. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17739. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17740. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17741. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17742. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17743. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17744. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17745. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17746. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17747. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17748. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17749. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17750. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17751. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17752. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17753. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17754. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17755. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17756. at Verse.Thing.Draw () <0x00047>
  17757. at Verse.ThingWithComps.Draw () <0x00010>
  17758. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17759.  
  17760.  
  17761. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17762. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17763. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17764. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17765. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17766. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17767. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17768. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17769. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17770. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17771. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17772. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17773. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17774. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17775. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17776. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17777. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17778. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17779. at Verse.Thing.Draw () <0x00047>
  17780. at Verse.ThingWithComps.Draw () <0x00010>
  17781. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17782.  
  17783.  
  17784. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17785. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17786. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17787. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17788. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17789. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17790. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17791. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17792. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17793. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17794. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17795. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17796. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17797. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17798. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17799. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17800. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17801. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17802. at Verse.Thing.Draw () <0x00047>
  17803. at Verse.ThingWithComps.Draw () <0x00010>
  17804. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17805.  
  17806.  
  17807. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17808. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17809. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17810. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17811. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17812. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17813. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17814. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17815. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17816. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17817. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17818. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17819. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17820. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17821. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17822. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17823. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17824. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17825. at Verse.Thing.Draw () <0x00047>
  17826. at Verse.ThingWithComps.Draw () <0x00010>
  17827. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17828.  
  17829.  
  17830. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17831. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17832. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17833. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17834. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17835. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17836. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17837. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17838. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17839. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17840. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17841. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17842. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17843. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17844. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17845. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17846. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17847. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17848. at Verse.Thing.Draw () <0x00047>
  17849. at Verse.ThingWithComps.Draw () <0x00010>
  17850. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17851.  
  17852.  
  17853. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17854. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17855. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17856. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17857. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17858. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17859. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17860. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17861. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17862. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17863. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17864. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17865. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17866. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17867. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17868. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17869. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17870. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17871. at Verse.Thing.Draw () <0x00047>
  17872. at Verse.ThingWithComps.Draw () <0x00010>
  17873. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17874.  
  17875.  
  17876. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17877. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17878. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17879. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17880. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17881. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17882. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17883. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17884. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17885. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17886. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17887. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17888. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17889. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17890. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17891. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17892. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17893. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17894. at Verse.Thing.Draw () <0x00047>
  17895. at Verse.ThingWithComps.Draw () <0x00010>
  17896. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17897.  
  17898.  
  17899. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17900. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17901. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17902. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17903. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17904. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17905. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17906. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17907. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17908. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17909. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17910. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17911. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17912. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17913. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17914. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17915. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17916. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17917. at Verse.Thing.Draw () <0x00047>
  17918. at Verse.ThingWithComps.Draw () <0x00010>
  17919. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17920.  
  17921.  
  17922. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17923. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17924. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17925. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17926. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17927. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17928. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17929. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17930. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17931. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17932. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17933. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17934. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17935. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17936. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17937. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17938. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17939. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17940. at Verse.Thing.Draw () <0x00047>
  17941. at Verse.ThingWithComps.Draw () <0x00010>
  17942. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17943.  
  17944.  
  17945. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17946. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17947. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17948. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17949. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17950. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17951. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17952. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17953. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17954. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17955. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17956. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17957. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17958. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17959. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17960. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17961. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17962. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17963. at Verse.Thing.Draw () <0x00047>
  17964. at Verse.ThingWithComps.Draw () <0x00010>
  17965. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17966.  
  17967.  
  17968. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17969. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17970. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17971. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17972. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17973. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17974. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17975. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17976. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17977. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17978. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17979. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  17980. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17981. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  17982. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  17983. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  17984. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  17985. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  17986. at Verse.Thing.Draw () <0x00047>
  17987. at Verse.ThingWithComps.Draw () <0x00010>
  17988. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  17989.  
  17990.  
  17991. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  17992. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  17993. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  17994. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  17995. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  17996. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  17997. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  17998. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  17999. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18000. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18001. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18002. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18003. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18004. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18005. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18006. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18007. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18008. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18009. at Verse.Thing.Draw () <0x00047>
  18010. at Verse.ThingWithComps.Draw () <0x00010>
  18011. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18012.  
  18013.  
  18014. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18015. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18016. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18017. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18018. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18019. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18020. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18021. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18022. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18023. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18024. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18025. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18026. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18027. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18028. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18029. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18030. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18031. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18032. at Verse.Thing.Draw () <0x00047>
  18033. at Verse.ThingWithComps.Draw () <0x00010>
  18034. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18035.  
  18036.  
  18037. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18038. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18039. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18040. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18041. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18042. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18043. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18044. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18045. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18046. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18047. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18048. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18049. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18050. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18051. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18052. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18053. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18054. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18055. at Verse.Thing.Draw () <0x00047>
  18056. at Verse.ThingWithComps.Draw () <0x00010>
  18057. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18058.  
  18059.  
  18060. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18061. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18062. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18063. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18064. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18065. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18066. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18067. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18068. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18069. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18070. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18071. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18072. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18073. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18074. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18075. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18076. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18077. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18078. at Verse.Thing.Draw () <0x00047>
  18079. at Verse.ThingWithComps.Draw () <0x00010>
  18080. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18081.  
  18082.  
  18083. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18084. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18085. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18086. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18087. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18088. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18089. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18090. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18091. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18092. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18093. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18094. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18095. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18096. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18097. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18098. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18099. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18100. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18101. at Verse.Thing.Draw () <0x00047>
  18102. at Verse.ThingWithComps.Draw () <0x00010>
  18103. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18104.  
  18105.  
  18106. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18107. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18108. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18109. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18110. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18111. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18112. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18113. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18114. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18115. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18116. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18117. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18118. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18119. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18120. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18121. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18122. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18123. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18124. at Verse.Thing.Draw () <0x00047>
  18125. at Verse.ThingWithComps.Draw () <0x00010>
  18126. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18127.  
  18128.  
  18129. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18130. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18131. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18132. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18133. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18134. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18135. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18136. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18137. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18138. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18139. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18140. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18141. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18142. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18143. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18144. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18145. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18146. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18147. at Verse.Thing.Draw () <0x00047>
  18148. at Verse.ThingWithComps.Draw () <0x00010>
  18149. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18150.  
  18151.  
  18152. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18153. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18154. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18155. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18156. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18157. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18158. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18159. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18160. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18161. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18162. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18163. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18164. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18165. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18166. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18167. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18168. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18169. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18170. at Verse.Thing.Draw () <0x00047>
  18171. at Verse.ThingWithComps.Draw () <0x00010>
  18172. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18173.  
  18174.  
  18175. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18176. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18177. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18178. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18179. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18180. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18181. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18182. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18183. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18184. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18185. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18186. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18187. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18188. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18189. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18190. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18191. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18192. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18193. at Verse.Thing.Draw () <0x00047>
  18194. at Verse.ThingWithComps.Draw () <0x00010>
  18195. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18196.  
  18197.  
  18198. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18199. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18200. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18201. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18202. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18203. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18204. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18205. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18206. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18207. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18208. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18209. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18210. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18211. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18212. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18213. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18214. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18215. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18216. at Verse.Thing.Draw () <0x00047>
  18217. at Verse.ThingWithComps.Draw () <0x00010>
  18218. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18219.  
  18220.  
  18221. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18222. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18223. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18224. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18225. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18226. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18227. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18228. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18229. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18230. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18231. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18232. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18233. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18234. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18235. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18236. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18237. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18238. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18239. at Verse.Thing.Draw () <0x00047>
  18240. at Verse.ThingWithComps.Draw () <0x00010>
  18241. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18242.  
  18243.  
  18244. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18245. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18246. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18247. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18248. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18249. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18250. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18251. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18252. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18253. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18254. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18255. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18256. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18257. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18258. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18259. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18260. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18261. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18262. at Verse.Thing.Draw () <0x00047>
  18263. at Verse.ThingWithComps.Draw () <0x00010>
  18264. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18265.  
  18266.  
  18267. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18268. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18269. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18270. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18271. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18272. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18273. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18274. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18275. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18276. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18277. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18278. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18279. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18280. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18281. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18282. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18283. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18284. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18285. at Verse.Thing.Draw () <0x00047>
  18286. at Verse.ThingWithComps.Draw () <0x00010>
  18287. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18288.  
  18289.  
  18290. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18291. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18292. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18293. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18294. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18295. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18296. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18297. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18298. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18299. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18300. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18301. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18302. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18303. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18304. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18305. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18306. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18307. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18308. at Verse.Thing.Draw () <0x00047>
  18309. at Verse.ThingWithComps.Draw () <0x00010>
  18310. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18311.  
  18312.  
  18313. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18314. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18315. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18316. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18317. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18318. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18319. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18320. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18321. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18322. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18323. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18324. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18325. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18326. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18327. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18328. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18329. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18330. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18331. at Verse.Thing.Draw () <0x00047>
  18332. at Verse.ThingWithComps.Draw () <0x00010>
  18333. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18334.  
  18335.  
  18336. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18337. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18338. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18339. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18340. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18341. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18342. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18343. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18344. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18345. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18346. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18347. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18348. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18349. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18350. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18351. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18352. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18353. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18354. at Verse.Thing.Draw () <0x00047>
  18355. at Verse.ThingWithComps.Draw () <0x00010>
  18356. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18357.  
  18358.  
  18359. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18360. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18361. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18362. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18363. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18364. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18365. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18366. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18367. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18368. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18369. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18370. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18371. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18372. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18373. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18374. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18375. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18376. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18377. at Verse.Thing.Draw () <0x00047>
  18378. at Verse.ThingWithComps.Draw () <0x00010>
  18379. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18380.  
  18381.  
  18382. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18383. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18384. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18385. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18386. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18387. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18388. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18389. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18390. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18391. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18392. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18393. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18394. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18395. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18396. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18397. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18398. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18399. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18400. at Verse.Thing.Draw () <0x00047>
  18401. at Verse.ThingWithComps.Draw () <0x00010>
  18402. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18403.  
  18404.  
  18405. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18406. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18407. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18408. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18409. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18410. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18411. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18412. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18413. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18414. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18415. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18416. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18417. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18418. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18419. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18420. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18421. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18422. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18423. at Verse.Thing.Draw () <0x00047>
  18424. at Verse.ThingWithComps.Draw () <0x00010>
  18425. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18426.  
  18427.  
  18428. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18429. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18430. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18431. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18432. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18433. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18434. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18435. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18436. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18437. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18438. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18439. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18440. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18441. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18442. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18443. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18444. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18445. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18446. at Verse.Thing.Draw () <0x00047>
  18447. at Verse.ThingWithComps.Draw () <0x00010>
  18448. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18449.  
  18450.  
  18451. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18452. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18453. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18454. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18455. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18456. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18457. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18458. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18459. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18460. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18461. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18462. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18463. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18464. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18465. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18466. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18467. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18468. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18469. at Verse.Thing.Draw () <0x00047>
  18470. at Verse.ThingWithComps.Draw () <0x00010>
  18471. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18472.  
  18473.  
  18474. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18475. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18476. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18477. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18478. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18479. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18480. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18481. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18482. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18483. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18484. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18485. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18486. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18487. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18488. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18489. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18490. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18491. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18492. at Verse.Thing.Draw () <0x00047>
  18493. at Verse.ThingWithComps.Draw () <0x00010>
  18494. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18495.  
  18496.  
  18497. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18498. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18499. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18500. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18501. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18502. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18503. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18504. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18505. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18506. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18507. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18508. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18509. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18510. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18511. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18512. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18513. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18514. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18515. at Verse.Thing.Draw () <0x00047>
  18516. at Verse.ThingWithComps.Draw () <0x00010>
  18517. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18518.  
  18519.  
  18520. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18521. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18522. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18523. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18524. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18525. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18526. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18527. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18528. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18529. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18530. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18531. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18532. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18533. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18534. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18535. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18536. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18537. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18538. at Verse.Thing.Draw () <0x00047>
  18539. at Verse.ThingWithComps.Draw () <0x00010>
  18540. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18541.  
  18542.  
  18543. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18544. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18545. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18546. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18547. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18548. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18549. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18550. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18551. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18552. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18553. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18554. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18555. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18556. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18557. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18558. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18559. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18560. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18561. at Verse.Thing.Draw () <0x00047>
  18562. at Verse.ThingWithComps.Draw () <0x00010>
  18563. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18564.  
  18565.  
  18566. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18567. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18568. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18569. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18570. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18571. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18572. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18573. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18574. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18575. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18576. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18577. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18578. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18579. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18580. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18581. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18582. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18583. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18584. at Verse.Thing.Draw () <0x00047>
  18585. at Verse.ThingWithComps.Draw () <0x00010>
  18586. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18587.  
  18588.  
  18589. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18590. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18591. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18592. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18593. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18594. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18595. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18596. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18597. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18598. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18599. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18600. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18601. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18602. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18603. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18604. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18605. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18606. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18607. at Verse.Thing.Draw () <0x00047>
  18608. at Verse.ThingWithComps.Draw () <0x00010>
  18609. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18610.  
  18611.  
  18612. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18613. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18614. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18615. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18616. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18617. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18618. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18619. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18620. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18621. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18622. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18623. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18624. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18625. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18626. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18627. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18628. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18629. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18630. at Verse.Thing.Draw () <0x00047>
  18631. at Verse.ThingWithComps.Draw () <0x00010>
  18632. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18633.  
  18634.  
  18635. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18636. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18637. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18638. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18639. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18640. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18641. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18642. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18643. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18644. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18645. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18646. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18647. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18648. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18649. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18650. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18651. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18652. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18653. at Verse.Thing.Draw () <0x00047>
  18654. at Verse.ThingWithComps.Draw () <0x00010>
  18655. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18656.  
  18657.  
  18658. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18659. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18660. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18661. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18662. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18663. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18664. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18665. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18666. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18667. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18668. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18669. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18670. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18671. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18672. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18673. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18674. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18675. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18676. at Verse.Thing.Draw () <0x00047>
  18677. at Verse.ThingWithComps.Draw () <0x00010>
  18678. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18679.  
  18680.  
  18681. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18682. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18683. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18684. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18685. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18686. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18687. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18688. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18689. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18690. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18691. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18692. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18693. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18694. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18695. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18696. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18697. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18698. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18699. at Verse.Thing.Draw () <0x00047>
  18700. at Verse.ThingWithComps.Draw () <0x00010>
  18701. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18702.  
  18703.  
  18704. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18705. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18706. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18707. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18708. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18709. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18710. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18711. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18712. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18713. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18714. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18715. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18716. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18717. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18718. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18719. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18720. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18721. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18722. at Verse.Thing.Draw () <0x00047>
  18723. at Verse.ThingWithComps.Draw () <0x00010>
  18724. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18725.  
  18726.  
  18727. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18728. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18729. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18730. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18731. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18732. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18733. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18734. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18735. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18736. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18737. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18738. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18739. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18740. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18741. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18742. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18743. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18744. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18745. at Verse.Thing.Draw () <0x00047>
  18746. at Verse.ThingWithComps.Draw () <0x00010>
  18747. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18748.  
  18749.  
  18750. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18751. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18752. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18753. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18754. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18755. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18756. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18757. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18758. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18759. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18760. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18761. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18762. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18763. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18764. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18765. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18766. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18767. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18768. at Verse.Thing.Draw () <0x00047>
  18769. at Verse.ThingWithComps.Draw () <0x00010>
  18770. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18771.  
  18772.  
  18773. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18774. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18775. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18776. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18777. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18778. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18779. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18780. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18781. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18782. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18783. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18784. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18785. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18786. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18787. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18788. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18789. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18790. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18791. at Verse.Thing.Draw () <0x00047>
  18792. at Verse.ThingWithComps.Draw () <0x00010>
  18793. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18794.  
  18795.  
  18796. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18797. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18798. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18799. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18800. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18801. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18802. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18803. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18804. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18805. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18806. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18807. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18808. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18809. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18810. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18811. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18812. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18813. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18814. at Verse.Thing.Draw () <0x00047>
  18815. at Verse.ThingWithComps.Draw () <0x00010>
  18816. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18817.  
  18818.  
  18819. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18820. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18821. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18822. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18823. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18824. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18825. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18826. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18827. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18828. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18829. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18830. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18831. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18832. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18833. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18834. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18835. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18836. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18837. at Verse.Thing.Draw () <0x00047>
  18838. at Verse.ThingWithComps.Draw () <0x00010>
  18839. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18840.  
  18841.  
  18842. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18843. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18844. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18845. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18846. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18847. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18848. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18849. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18850. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18851. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18852. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18853. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18854. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18855. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18856. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18857. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18858. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18859. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18860. at Verse.Thing.Draw () <0x00047>
  18861. at Verse.ThingWithComps.Draw () <0x00010>
  18862. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18863.  
  18864.  
  18865. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18866. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18867. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18868. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18869. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18870. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18871. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18872. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18873. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18874. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18875. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18876. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18877. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18878. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18879. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18880. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18881. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18882. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18883. at Verse.Thing.Draw () <0x00047>
  18884. at Verse.ThingWithComps.Draw () <0x00010>
  18885. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18886.  
  18887.  
  18888. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18889. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18890. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18891. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18892. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18893. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18894. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18895. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18896. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18897. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18898. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18899. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18900. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18901. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18902. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18903. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18904. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18905. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18906. at Verse.Thing.Draw () <0x00047>
  18907. at Verse.ThingWithComps.Draw () <0x00010>
  18908. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18909.  
  18910.  
  18911. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18912. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18913. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18914. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18915. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18916. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18917. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18918. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18919. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18920. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18921. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18922. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18923. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18924. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18925. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18926. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18927. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18928. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18929. at Verse.Thing.Draw () <0x00047>
  18930. at Verse.ThingWithComps.Draw () <0x00010>
  18931. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18932.  
  18933.  
  18934. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18935. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18936. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18937. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18938. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18939. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18940. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18941. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18942. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18943. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18944. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18945. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18946. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18947. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18948. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18949. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18950. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18951. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18952. at Verse.Thing.Draw () <0x00047>
  18953. at Verse.ThingWithComps.Draw () <0x00010>
  18954. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18955.  
  18956.  
  18957. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18958. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18959. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18960. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18961. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18962. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18963. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18964. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18965. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18966. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18967. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18968. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18969. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18970. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18971. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18972. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18973. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18974. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18975. at Verse.Thing.Draw () <0x00047>
  18976. at Verse.ThingWithComps.Draw () <0x00010>
  18977. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  18978.  
  18979.  
  18980. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  18981. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  18982. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  18983. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18984. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  18985. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  18986. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  18987. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  18988. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18989. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18990. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18991. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  18992. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  18993. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  18994. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  18995. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  18996. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  18997. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  18998. at Verse.Thing.Draw () <0x00047>
  18999. at Verse.ThingWithComps.Draw () <0x00010>
  19000. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19001.  
  19002.  
  19003. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19004. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19005. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19006. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19007. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19008. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19009. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19010. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19011. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19012. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19013. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19014. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19015. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19016. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19017. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19018. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19019. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19020. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19021. at Verse.Thing.Draw () <0x00047>
  19022. at Verse.ThingWithComps.Draw () <0x00010>
  19023. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19024.  
  19025.  
  19026. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19027. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19028. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19029. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19030. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19031. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19032. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19033. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19034. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19035. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19036. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19037. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19038. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19039. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19040. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19041. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19042. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19043. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19044. at Verse.Thing.Draw () <0x00047>
  19045. at Verse.ThingWithComps.Draw () <0x00010>
  19046. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19047.  
  19048.  
  19049. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19050. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19051. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19052. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19053. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19054. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19055. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19056. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19057. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19058. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19059. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19060. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19061. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19062. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19063. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19064. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19065. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19066. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19067. at Verse.Thing.Draw () <0x00047>
  19068. at Verse.ThingWithComps.Draw () <0x00010>
  19069. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19070.  
  19071.  
  19072. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19073. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19074. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19075. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19076. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19077. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19078. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19079. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19080. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19081. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19082. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19083. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19084. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19085. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19086. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19087. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19088. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19089. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19090. at Verse.Thing.Draw () <0x00047>
  19091. at Verse.ThingWithComps.Draw () <0x00010>
  19092. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19093.  
  19094.  
  19095. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19096. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19097. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19098. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19099. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19100. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19101. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19102. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19103. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19104. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19105. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19106. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19107. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19108. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19109. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19110. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19111. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19112. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19113. at Verse.Thing.Draw () <0x00047>
  19114. at Verse.ThingWithComps.Draw () <0x00010>
  19115. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19116.  
  19117.  
  19118. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19119. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19120. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19121. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19122. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19123. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19124. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19125. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19126. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19127. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19128. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19129. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19130. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19131. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19132. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19133. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19134. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19135. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19136. at Verse.Thing.Draw () <0x00047>
  19137. at Verse.ThingWithComps.Draw () <0x00010>
  19138. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19139.  
  19140.  
  19141. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19142. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19143. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19144. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19145. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19146. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19147. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19148. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19149. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19150. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19151. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19152. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19153. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19154. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19155. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19156. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19157. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19158. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19159. at Verse.Thing.Draw () <0x00047>
  19160. at Verse.ThingWithComps.Draw () <0x00010>
  19161. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19162.  
  19163.  
  19164. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19165. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19166. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19167. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19168. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19169. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19170. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19171. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19172. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19173. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19174. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19175. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19176. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19177. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19178. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19179. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19180. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19181. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19182. at Verse.Thing.Draw () <0x00047>
  19183. at Verse.ThingWithComps.Draw () <0x00010>
  19184. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19185.  
  19186.  
  19187. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19188. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19189. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19190. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19191. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19192. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19193. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19194. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19195. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19196. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19197. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19198. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19199. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19200. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19201. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19202. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19203. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19204. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19205. at Verse.Thing.Draw () <0x00047>
  19206. at Verse.ThingWithComps.Draw () <0x00010>
  19207. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19208.  
  19209.  
  19210. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19211. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19212. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19213. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19214. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19215. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19216. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19217. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19218. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19219. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19220. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19221. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19222. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19223. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19224. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19225. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19226. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19227. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19228. at Verse.Thing.Draw () <0x00047>
  19229. at Verse.ThingWithComps.Draw () <0x00010>
  19230. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19231.  
  19232.  
  19233. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19234. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19235. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19236. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19237. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19238. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19239. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19240. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19241. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19242. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19243. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19244. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19245. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19246. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19247. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19248. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19249. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19250. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19251. at Verse.Thing.Draw () <0x00047>
  19252. at Verse.ThingWithComps.Draw () <0x00010>
  19253. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19254.  
  19255.  
  19256. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19257. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19258. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19259. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19260. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19261. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19262. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19263. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19264. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19265. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19266. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19267. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19268. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19269. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19270. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19271. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19272. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19273. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19274. at Verse.Thing.Draw () <0x00047>
  19275. at Verse.ThingWithComps.Draw () <0x00010>
  19276. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19277.  
  19278.  
  19279. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19280. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19281. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19282. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19283. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19284. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19285. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19286. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19287. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19288. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19289. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19290. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19291. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19292. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19293. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19294. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19295. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19296. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19297. at Verse.Thing.Draw () <0x00047>
  19298. at Verse.ThingWithComps.Draw () <0x00010>
  19299. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19300.  
  19301.  
  19302. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19303. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19304. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19305. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19306. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19307. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19308. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19309. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19310. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19311. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19312. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19313. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19314. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19315. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19316. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19317. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19318. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19319. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19320. at Verse.Thing.Draw () <0x00047>
  19321. at Verse.ThingWithComps.Draw () <0x00010>
  19322. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19323.  
  19324.  
  19325. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19326. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19327. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19328. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19329. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19330. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19331. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19332. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19333. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19334. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19335. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19336. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19337. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19338. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19339. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19340. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19341. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19342. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19343. at Verse.Thing.Draw () <0x00047>
  19344. at Verse.ThingWithComps.Draw () <0x00010>
  19345. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19346.  
  19347.  
  19348. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19349. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19350. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19351. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19352. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19353. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19354. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19355. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19356. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19357. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19358. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19359. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19360. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19361. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19362. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19363. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19364. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19365. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19366. at Verse.Thing.Draw () <0x00047>
  19367. at Verse.ThingWithComps.Draw () <0x00010>
  19368. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19369.  
  19370.  
  19371. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19372. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19373. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19374. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19375. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19376. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19377. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19378. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19379. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19380. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19381. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19382. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19383. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19384. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19385. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19386. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19387. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19388. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19389. at Verse.Thing.Draw () <0x00047>
  19390. at Verse.ThingWithComps.Draw () <0x00010>
  19391. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19392.  
  19393.  
  19394. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19395. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19396. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19397. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19398. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19399. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19400. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19401. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19402. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19403. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19404. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19405. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19406. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19407. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19408. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19409. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19410. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19411. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19412. at Verse.Thing.Draw () <0x00047>
  19413. at Verse.ThingWithComps.Draw () <0x00010>
  19414. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19415.  
  19416.  
  19417. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19418. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19419. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19420. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19421. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19422. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19423. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19424. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19425. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19426. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19427. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19428. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19429. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19430. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19431. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19432. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19433. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19434. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19435. at Verse.Thing.Draw () <0x00047>
  19436. at Verse.ThingWithComps.Draw () <0x00010>
  19437. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19438.  
  19439.  
  19440. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19441. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19442. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19443. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19444. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19445. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19446. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19447. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19448. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19449. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19450. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19451. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19452. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19453. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19454. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19455. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19456. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19457. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19458. at Verse.Thing.Draw () <0x00047>
  19459. at Verse.ThingWithComps.Draw () <0x00010>
  19460. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19461.  
  19462.  
  19463. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19464. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19465. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19466. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19467. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19468. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19469. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19470. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19471. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19472. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19473. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19474. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19475. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19476. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19477. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19478. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19479. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19480. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19481. at Verse.Thing.Draw () <0x00047>
  19482. at Verse.ThingWithComps.Draw () <0x00010>
  19483. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19484.  
  19485.  
  19486. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19487. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19488. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19489. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19490. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19491. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19492. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19493. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19494. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19495. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19496. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19497. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19498. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19499. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19500. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19501. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19502. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19503. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19504. at Verse.Thing.Draw () <0x00047>
  19505. at Verse.ThingWithComps.Draw () <0x00010>
  19506. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19507.  
  19508.  
  19509. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19510. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19511. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19512. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19513. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19514. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19515. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19516. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19517. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19518. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19519. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19520. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19521. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19522. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19523. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19524. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19525. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19526. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19527. at Verse.Thing.Draw () <0x00047>
  19528. at Verse.ThingWithComps.Draw () <0x00010>
  19529. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19530.  
  19531.  
  19532. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19533. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19534. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19535. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19536. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19537. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19538. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19539. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19540. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19541. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19542. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19543. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19544. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19545. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19546. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19547. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19548. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19549. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19550. at Verse.Thing.Draw () <0x00047>
  19551. at Verse.ThingWithComps.Draw () <0x00010>
  19552. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19553.  
  19554.  
  19555. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19556. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19557. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19558. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19559. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19560. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19561. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19562. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19563. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19564. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19565. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19566. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19567. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19568. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19569. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19570. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19571. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19572. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19573. at Verse.Thing.Draw () <0x00047>
  19574. at Verse.ThingWithComps.Draw () <0x00010>
  19575. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19576.  
  19577.  
  19578. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19579. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19580. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19581. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19582. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19583. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19584. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19585. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19586. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19587. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19588. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19589. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19590. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19591. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19592. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19593. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19594. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19595. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19596. at Verse.Thing.Draw () <0x00047>
  19597. at Verse.ThingWithComps.Draw () <0x00010>
  19598. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19599.  
  19600.  
  19601. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19602. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19603. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19604. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19605. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19606. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19607. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19608. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19609. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19610. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19611. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19612. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19613. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19614. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19615. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19616. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19617. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19618. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19619. at Verse.Thing.Draw () <0x00047>
  19620. at Verse.ThingWithComps.Draw () <0x00010>
  19621. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19622.  
  19623.  
  19624. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19625. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19626. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19627. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19628. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19629. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19630. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19631. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19632. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19633. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19634. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19635. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19636. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19637. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19638. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19639. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19640. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19641. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19642. at Verse.Thing.Draw () <0x00047>
  19643. at Verse.ThingWithComps.Draw () <0x00010>
  19644. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19645.  
  19646.  
  19647. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19648. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19649. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19650. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19651. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19652. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19653. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19654. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19655. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19656. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19657. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19658. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19659. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19660. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19661. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19662. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19663. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19664. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19665. at Verse.Thing.Draw () <0x00047>
  19666. at Verse.ThingWithComps.Draw () <0x00010>
  19667. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19668.  
  19669.  
  19670. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19671. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19672. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19673. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19674. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19675. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19676. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19677. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19678. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19679. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19680. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19681. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19682. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19683. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19684. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19685. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19686. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19687. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19688. at Verse.Thing.Draw () <0x00047>
  19689. at Verse.ThingWithComps.Draw () <0x00010>
  19690. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19691.  
  19692.  
  19693. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19694. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19695. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19696. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19697. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19698. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19699. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19700. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19701. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19702. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19703. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19704. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19705. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19706. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19707. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19708. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19709. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19710. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19711. at Verse.Thing.Draw () <0x00047>
  19712. at Verse.ThingWithComps.Draw () <0x00010>
  19713. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19714.  
  19715.  
  19716. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19717. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19718. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19719. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19720. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19721. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19722. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19723. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19724. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19725. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19726. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19727. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19728. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19729. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19730. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19731. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19732. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19733. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19734. at Verse.Thing.Draw () <0x00047>
  19735. at Verse.ThingWithComps.Draw () <0x00010>
  19736. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19737.  
  19738.  
  19739. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19740. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19741. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19742. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19743. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19744. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19745. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19746. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19747. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19748. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19749. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19750. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19751. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19752. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19753. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19754. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19755. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19756. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19757. at Verse.Thing.Draw () <0x00047>
  19758. at Verse.ThingWithComps.Draw () <0x00010>
  19759. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19760.  
  19761.  
  19762. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19763. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19764. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19765. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19766. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19767. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19768. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19769. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19770. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19771. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19772. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19773. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19774. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19775. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19776. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19777. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19778. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19779. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19780. at Verse.Thing.Draw () <0x00047>
  19781. at Verse.ThingWithComps.Draw () <0x00010>
  19782. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19783.  
  19784.  
  19785. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19786. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19787. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19788. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19789. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19790. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19791. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19792. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19793. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19794. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19795. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19796. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19797. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19798. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19799. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19800. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19801. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19802. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19803. at Verse.Thing.Draw () <0x00047>
  19804. at Verse.ThingWithComps.Draw () <0x00010>
  19805. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19806.  
  19807.  
  19808. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19809. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19810. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19811. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19812. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19813. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19814. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19815. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19816. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19817. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19818. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19819. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19820. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19821. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19822. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19823. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19824. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19825. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19826. at Verse.Thing.Draw () <0x00047>
  19827. at Verse.ThingWithComps.Draw () <0x00010>
  19828. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19829.  
  19830.  
  19831. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19832. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19833. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19834. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19835. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19836. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19837. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19838. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19839. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19840. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19841. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19842. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19843. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19844. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19845. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19846. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19847. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19848. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19849. at Verse.Thing.Draw () <0x00047>
  19850. at Verse.ThingWithComps.Draw () <0x00010>
  19851. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19852.  
  19853.  
  19854. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19855. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19856. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19857. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19858. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19859. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19860. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19861. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19862. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19863. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19864. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19865. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19866. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19867. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19868. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19869. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19870. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19871. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19872. at Verse.Thing.Draw () <0x00047>
  19873. at Verse.ThingWithComps.Draw () <0x00010>
  19874. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19875.  
  19876.  
  19877. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19878. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19879. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19880. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19881. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19882. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19883. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19884. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19885. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19886. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19887. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19888. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19889. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19890. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19891. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19892. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19893. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19894. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19895. at Verse.Thing.Draw () <0x00047>
  19896. at Verse.ThingWithComps.Draw () <0x00010>
  19897. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19898.  
  19899.  
  19900. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19901. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19902. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19903. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19904. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19905. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19906. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19907. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19908. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19909. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19910. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19911. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19912. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19913. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19914. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19915. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19916. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19917. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19918. at Verse.Thing.Draw () <0x00047>
  19919. at Verse.ThingWithComps.Draw () <0x00010>
  19920. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19921.  
  19922.  
  19923. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19924. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19925. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19926. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19927. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19928. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19929. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19930. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19931. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19932. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19933. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19934. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19935. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19936. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19937. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19938. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19939. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19940. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19941. at Verse.Thing.Draw () <0x00047>
  19942. at Verse.ThingWithComps.Draw () <0x00010>
  19943. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19944.  
  19945.  
  19946. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19947. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19948. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19949. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19950. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19951. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19952. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19953. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19954. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19955. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19956. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19957. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19958. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19959. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19960. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19961. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19962. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19963. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19964. at Verse.Thing.Draw () <0x00047>
  19965. at Verse.ThingWithComps.Draw () <0x00010>
  19966. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19967.  
  19968.  
  19969. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19970. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19971. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19972. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19973. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19974. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19975. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19976. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  19977. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19978. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19979. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19980. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  19981. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19982. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  19983. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  19984. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  19985. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  19986. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  19987. at Verse.Thing.Draw () <0x00047>
  19988. at Verse.ThingWithComps.Draw () <0x00010>
  19989. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  19990.  
  19991.  
  19992. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  19993. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  19994. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  19995. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  19996. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  19997. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  19998. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  19999. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20000. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20001. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20002. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20003. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20004. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20005. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20006. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20007. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20008. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20009. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20010. at Verse.Thing.Draw () <0x00047>
  20011. at Verse.ThingWithComps.Draw () <0x00010>
  20012. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20013.  
  20014.  
  20015. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20016. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20017. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20018. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20019. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20020. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20021. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20022. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20023. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20024. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20025. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20026. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20027. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20028. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20029. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20030. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20031. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20032. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20033. at Verse.Thing.Draw () <0x00047>
  20034. at Verse.ThingWithComps.Draw () <0x00010>
  20035. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20036.  
  20037.  
  20038. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20039. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20040. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20041. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20042. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20043. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20044. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20045. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20046. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20047. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20048. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20049. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20050. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20051. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20052. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20053. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20054. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20055. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20056. at Verse.Thing.Draw () <0x00047>
  20057. at Verse.ThingWithComps.Draw () <0x00010>
  20058. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20059.  
  20060.  
  20061. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20062. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20063. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20064. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20065. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20066. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20067. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20068. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20069. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20070. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20071. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20072. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20073. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20074. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20075. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20076. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20077. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20078. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20079. at Verse.Thing.Draw () <0x00047>
  20080. at Verse.ThingWithComps.Draw () <0x00010>
  20081. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20082.  
  20083.  
  20084. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20085. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20086. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20087. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20088. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20089. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20090. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20091. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20092. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20093. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20094. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20095. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20096. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20097. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20098. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20099. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20100. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20101. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20102. at Verse.Thing.Draw () <0x00047>
  20103. at Verse.ThingWithComps.Draw () <0x00010>
  20104. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20105.  
  20106.  
  20107. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20108. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20109. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20110. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20111. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20112. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20113. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20114. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20115. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20116. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20117. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20118. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20119. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20120. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20121. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20122. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20123. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20124. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20125. at Verse.Thing.Draw () <0x00047>
  20126. at Verse.ThingWithComps.Draw () <0x00010>
  20127. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20128.  
  20129.  
  20130. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20131. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20132. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20133. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20134. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20135. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20136. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20137. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20138. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20139. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20140. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20141. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20142. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20143. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20144. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20145. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20146. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20147. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20148. at Verse.Thing.Draw () <0x00047>
  20149. at Verse.ThingWithComps.Draw () <0x00010>
  20150. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20151.  
  20152.  
  20153. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20154. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20155. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20156. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20157. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20158. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20159. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20160. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20161. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20162. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20163. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20164. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20165. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20166. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20167. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20168. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20169. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20170. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20171. at Verse.Thing.Draw () <0x00047>
  20172. at Verse.ThingWithComps.Draw () <0x00010>
  20173. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20174.  
  20175.  
  20176. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20177. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20178. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20179. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20180. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20181. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20182. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20183. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20184. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20185. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20186. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20187. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20188. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20189. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20190. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20191. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20192. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20193. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20194. at Verse.Thing.Draw () <0x00047>
  20195. at Verse.ThingWithComps.Draw () <0x00010>
  20196. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20197.  
  20198.  
  20199. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20200. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20201. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20202. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20203. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20204. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20205. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20206. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20207. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20208. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20209. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20210. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20211. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20212. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20213. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20214. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20215. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20216. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20217. at Verse.Thing.Draw () <0x00047>
  20218. at Verse.ThingWithComps.Draw () <0x00010>
  20219. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20220.  
  20221.  
  20222. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20223. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20224. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20225. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20226. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20227. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20228. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20229. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20230. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20231. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20232. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20233. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20234. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20235. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20236. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20237. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20238. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20239. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20240. at Verse.Thing.Draw () <0x00047>
  20241. at Verse.ThingWithComps.Draw () <0x00010>
  20242. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20243.  
  20244.  
  20245. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20246. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20247. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20248. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20249. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20250. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20251. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20252. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20253. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20254. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20255. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20256. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20257. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20258. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20259. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20260. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20261. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20262. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20263. at Verse.Thing.Draw () <0x00047>
  20264. at Verse.ThingWithComps.Draw () <0x00010>
  20265. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20266.  
  20267.  
  20268. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20269. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20270. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20271. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20272. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20273. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20274. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20275. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20276. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20277. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20278. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20279. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20280. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20281. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20282. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20283. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20284. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20285. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20286. at Verse.Thing.Draw () <0x00047>
  20287. at Verse.ThingWithComps.Draw () <0x00010>
  20288. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20289.  
  20290.  
  20291. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20292. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20293. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20294. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20295. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20296. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20297. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20298. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20299. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20300. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20301. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20302. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20303. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20304. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20305. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20306. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20307. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20308. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20309. at Verse.Thing.Draw () <0x00047>
  20310. at Verse.ThingWithComps.Draw () <0x00010>
  20311. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20312.  
  20313.  
  20314. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20315. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20316. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20317. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20318. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20319. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20320. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20321. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20322. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20323. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20324. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20325. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20326. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20327. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20328. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20329. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20330. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20331. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20332. at Verse.Thing.Draw () <0x00047>
  20333. at Verse.ThingWithComps.Draw () <0x00010>
  20334. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20335.  
  20336.  
  20337. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20338. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20339. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20340. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20341. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20342. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20343. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20344. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20345. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20346. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20347. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20348. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20349. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20350. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20351. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20352. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20353. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20354. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20355. at Verse.Thing.Draw () <0x00047>
  20356. at Verse.ThingWithComps.Draw () <0x00010>
  20357. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20358.  
  20359.  
  20360. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20361. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20362. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20363. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20364. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20365. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20366. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20367. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20368. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20369. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20370. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20371. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20372. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20373. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20374. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20375. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20376. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20377. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20378. at Verse.Thing.Draw () <0x00047>
  20379. at Verse.ThingWithComps.Draw () <0x00010>
  20380. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20381.  
  20382.  
  20383. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20384. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20385. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20386. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20387. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20388. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20389. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20390. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20391. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20392. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20393. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20394. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20395. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20396. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20397. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20398. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20399. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20400. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20401. at Verse.Thing.Draw () <0x00047>
  20402. at Verse.ThingWithComps.Draw () <0x00010>
  20403. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20404.  
  20405.  
  20406. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20407. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20408. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20409. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20410. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20411. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20412. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20413. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20414. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20415. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20416. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20417. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20418. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20419. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20420. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20421. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20422. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20423. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20424. at Verse.Thing.Draw () <0x00047>
  20425. at Verse.ThingWithComps.Draw () <0x00010>
  20426. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20427.  
  20428.  
  20429. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20430. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20431. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20432. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20433. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20434. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20435. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20436. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20437. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20438. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20439. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20440. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20441. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20442. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20443. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20444. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20445. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20446. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20447. at Verse.Thing.Draw () <0x00047>
  20448. at Verse.ThingWithComps.Draw () <0x00010>
  20449. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20450.  
  20451.  
  20452. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20453. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20454. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20455. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20456. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20457. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20458. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20459. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20460. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20461. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20462. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20463. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20464. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20465. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20466. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20467. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20468. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20469. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20470. at Verse.Thing.Draw () <0x00047>
  20471. at Verse.ThingWithComps.Draw () <0x00010>
  20472. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20473.  
  20474.  
  20475. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20476. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20477. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20478. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20479. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20480. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20481. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20482. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20483. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20484. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20485. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20486. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20487. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20488. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20489. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20490. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20491. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20492. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20493. at Verse.Thing.Draw () <0x00047>
  20494. at Verse.ThingWithComps.Draw () <0x00010>
  20495. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20496.  
  20497.  
  20498. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20499. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20500. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20501. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20502. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20503. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20504. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20505. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20506. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20507. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20508. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20509. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20510. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20511. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20512. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20513. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20514. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20515. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20516. at Verse.Thing.Draw () <0x00047>
  20517. at Verse.ThingWithComps.Draw () <0x00010>
  20518. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20519.  
  20520.  
  20521. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20522. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20523. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20524. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20525. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20526. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20527. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20528. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20529. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20530. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20531. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20532. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20533. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20534. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20535. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20536. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20537. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20538. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20539. at Verse.Thing.Draw () <0x00047>
  20540. at Verse.ThingWithComps.Draw () <0x00010>
  20541. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20542.  
  20543.  
  20544. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20545. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20546. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20547. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20548. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20549. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20550. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20551. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20552. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20553. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20554. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20555. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20556. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20557. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20558. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20559. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20560. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20561. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20562. at Verse.Thing.Draw () <0x00047>
  20563. at Verse.ThingWithComps.Draw () <0x00010>
  20564. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20565.  
  20566.  
  20567. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20568. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20569. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20570. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20571. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20572. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20573. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20574. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20575. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20576. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20577. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20578. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20579. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20580. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20581. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20582. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20583. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20584. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20585. at Verse.Thing.Draw () <0x00047>
  20586. at Verse.ThingWithComps.Draw () <0x00010>
  20587. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20588.  
  20589.  
  20590. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20591. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20592. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20593. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20594. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20595. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20596. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20597. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20598. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20599. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20600. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20601. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20602. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20603. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20604. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20605. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20606. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20607. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20608. at Verse.Thing.Draw () <0x00047>
  20609. at Verse.ThingWithComps.Draw () <0x00010>
  20610. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20611.  
  20612.  
  20613. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20614. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20615. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20616. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20617. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20618. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20619. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20620. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20621. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20622. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20623. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20624. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20625. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20626. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20627. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20628. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20629. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20630. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20631. at Verse.Thing.Draw () <0x00047>
  20632. at Verse.ThingWithComps.Draw () <0x00010>
  20633. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20634.  
  20635.  
  20636. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20637. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20638. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20639. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20640. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20641. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20642. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20643. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20644. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20645. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20646. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20647. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20648. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20649. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20650. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20651. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20652. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20653. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20654. at Verse.Thing.Draw () <0x00047>
  20655. at Verse.ThingWithComps.Draw () <0x00010>
  20656. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20657.  
  20658.  
  20659. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20660. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20661. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20662. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20663. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20664. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20665. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20666. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20667. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20668. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20669. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20670. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20671. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20672. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20673. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20674. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20675. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20676. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20677. at Verse.Thing.Draw () <0x00047>
  20678. at Verse.ThingWithComps.Draw () <0x00010>
  20679. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20680.  
  20681.  
  20682. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20683. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20684. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20685. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20686. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20687. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20688. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20689. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20690. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20691. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20692. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20693. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20694. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20695. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20696. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20697. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20698. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20699. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20700. at Verse.Thing.Draw () <0x00047>
  20701. at Verse.ThingWithComps.Draw () <0x00010>
  20702. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20703.  
  20704.  
  20705. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20706. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20707. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20708. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20709. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20710. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20711. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20712. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20713. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20714. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20715. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20716. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20717. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20718. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20719. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20720. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20721. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20722. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20723. at Verse.Thing.Draw () <0x00047>
  20724. at Verse.ThingWithComps.Draw () <0x00010>
  20725. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20726.  
  20727.  
  20728. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20729. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20730. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20731. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20732. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20733. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20734. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20735. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20736. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20737. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20738. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20739. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20740. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20741. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20742. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20743. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20744. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20745. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20746. at Verse.Thing.Draw () <0x00047>
  20747. at Verse.ThingWithComps.Draw () <0x00010>
  20748. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20749.  
  20750.  
  20751. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20752. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20753. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20754. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20755. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20756. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20757. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20758. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20759. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20760. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20761. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20762. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20763. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20764. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20765. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20766. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20767. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20768. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20769. at Verse.Thing.Draw () <0x00047>
  20770. at Verse.ThingWithComps.Draw () <0x00010>
  20771. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
  20772.  
  20773.  
  20774. Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
  20775. at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
  20776. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
  20777. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20778. at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
  20779. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
  20780. at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
  20781. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
  20782. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20783. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20784. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20785. at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
  20786. at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
  20787. at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
  20788. at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
  20789. at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
  20790. at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
  20791. at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
  20792. at Verse.Thing.Draw () <0x00047>
  20793. at Verse.ThingWithComps.Draw () <0x00010>
  20794. at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
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