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- Log uploaded on Saturday, July 21, 2018, 1:09:29 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
- EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
- Expanded Prosthetics and Organ Engineering: (no assemblies)
- Efficient Light: (no assemblies)
- Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.6.22)
- Colony Manager: 0Reloader(1.0.0.0), Fluffy_ColonyManager(18.3.8.335)
- Hand Me That Brick: Hand Me That Brick(2.8.18.0)
- Tilled Soil: (no assemblies)
- Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.5.14)
- Increased Stack: (no assemblies)
- RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0)
- Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.7.127)
- ResearchPal: 0Harmony(1.0.9.1), ResearchPal(1.0.0.0)
- FishIndustry: FishIndustry(1.0.0.0)
- ED-Embrasures: (no assemblies)
- Quarry: Quarry(1.0.0.0)
- Prisoner Harvesting: (no assemblies)
- Facial Stuff 0.18.5.2: 0Harmony(1.0.9.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
- Repair Workbench: RepairBench(1.0.0.0)
- Share The Load: 0Harmony(1.0.9.1), Share_The_Load(1.0.0.0)
- Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.4.1.0)
- Defensive Positions: $HugsLibChecker(0.4.0.0), DefensivePositions(1.5.2.0)
- Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.2.30)
- LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
- Glass+Lights: (no assemblies)
- RimStory: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), RimStory(1.0.0.0)
- Heat Map: $HugsLibChecker(0.4.0.0), HeatMap(0.18.4.0)
- Room Sense: $HugsLibChecker(0.4.0.0), RoomSense(0.18.4.0)
- Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
- Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(18.2.0.18)
- Barbed Wire: (no assemblies)
- Camera+: 0Harmony(1.0.9.1), CameraPlus(1.2.0.0)
- P-Music: (no assemblies)
- Replace Stuff: 0Harmony(1.0.9.1), Replace_Stuff(1.0.0.0)
- [RF] Fertile Fields [b18]: 0Harmony(1.0.9.1), Rainbeau's Fertile Fields(1.0.6594.29936)
- Active Harmony patches:
- Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
- Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
- Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
- Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
- Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
- Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
- Building_Grave.Notify_CorpseBuried: post: RimStory.Harmony.CorpseBuried.Postfix
- Building_WorkTable.get_UsableNow: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
- Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
- CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
- CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
- CompRottable.CompTickRare: PRE: RFF_Code.CompRottable_CompTickRare.Prefix post: RFF_Code.CompRottable_CompTickRare.Postfix
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Replace_Stuff.ThingDefGenerator_ReplaceFrame.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToMake: PRE: Replace_Stuff.Virtualize_WorkToMake.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
- GameCondition.Init: post: RimStory.Harmony.IncidentWorkerHookLong.Postfix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksFloor.Postfix
- GenConstruct.CanPlaceBlueprintAt: TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, StuffedReplacement.StuffedReplacement.CanPlaceBlueprintAtTranspiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix TRANS: StuffedReplacement.StuffedReplacement.CanPlaceBlueprintOverTranspiler
- GenConstruct.HandleBlockingThingJob: post: Replace_Stuff.OverMineable.HandleBlockingThingOverMineable.Postfix TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenLeaving.DoLeavingsFor: PRE: RFF_Code.GenLeaving_DoLeavingsFor.Prefix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
- GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
- GenSpawn.SpawningWipes: post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.ReplaceFrameNoWipe.Postfix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
- GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
- GenStep_Terrain.Generate: post: RFF_Code.GenStep_Terrain_Generate.Postfix
- GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
- GhostDrawer.GhostGraphicFor: TRANS: Replace_Stuff.ShowGhostOverFog.Transpiler
- GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
- HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
- IncidentWorker.TryExecute: post: RimStory.Harmony.IncidentWorkerHookShort.Postfix
- IncidentWorker_RaidEnemy.TryExecuteWorker: post: RimStory.Harmony.RaidHook.Postfix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix
- InteractionWorker_RecruitAttempt.DoRecruit: post: RimStory.Harmony.DoRecruitHook.Postfix
- ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerBuildings.Add: post: ResearchPal.ListerBuildingsPatch_Add.Postfix
- ListerBuildings.Remove: post: ResearchPal.ListerBuildingsPatch_Remove.Postfix
- ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
- ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
- ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
- ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
- ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
- LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix, RoomSense.MapInterface_Patch.Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton
- Pawn.Kill: PRE: RimStory.Harmony.ColonistDied.Prefix
- PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
- PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
- PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
- PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
- PawnRenderer.DrawEquipmentAiming: PRE: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
- PawnRenderer.RenderPawnAt: TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
- PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
- PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
- PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
- PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
- PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: HeatMap.PlaySettings_Detour.PostFix, RoomSense.PlaySettings_Patch.Postfix
- PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace
- PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
- RelationsUtility.TryDevelopBondRelation: post: RimStory.Harmony.BondHook.Postfix
- ResearchManager.DoCompletionDialog: PRE: ResearchPal.ResearchManagerPatch_DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: ResearchPal.ResearchManagerPatch_ResearchPerformed.Prefix post: ResearchPal.ResearchManagerPatch_ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
- ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
- ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
- ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
- ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData
- ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
- Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
- ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: Replace_Stuff.ShowBluePrintOverFog.Postfix
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix
- WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
- WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
- WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_JobOnThing.Prefix
- WorkGiver_ConstructDeliverResourcesToBlueprints.NoCostFrameMakeJobFor: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_NoCostFrameMakeJobFor.Prefix
- WorkGiver_ConstructFinishFrames.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix
- Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, Uuugggg.rimworld.Replace_Stuff.main:1.0.9.1, fluffy.medicaltab:1.0.9.1, fluffy.worktab:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, rimworld.research_engine:1.0.9.1, Uuugggg.rimworld.Share_The_Load.main:1.0.9.1, HugsLib.AllowTool:1.0.9.1, fluffy.breakdowns:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, rimworld.erdelf.stuffedReplacement:1.0.9.1, rimworld.jecrell.doorsexpanded:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, rimworld.facialstuff.mod:1.0.9.1, rimworld.facialstuff.prepare_carefully_patch:1.0.9.1, net.rainbeau.rimworld.mod.fertilefields:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1, HugsLib.RimStory:1.0.9.1, HugsLib.HeatMap:1.0.9.1, HugsLib.RoomSense:1.0.9.1
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.3p1 (9c92e827232b)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1600x900 60Hz; virtual: 3200x900 at 0,0
- RimWorld 0.18.1722 rev1198
- Fluffy Breakdowns :: Initialized
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Could not find a type named JecsTools.PlaceWorker_Outline
- Error loading language from C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\727309536\Languages\English: dir ArchitectSense.DesignationSubCategoryDef doesn't correspond to any def type. Skipping...
- Facial Stuff successfully completed 90 patches with harmony.
- Reloader: analyzing Fluffy_ColonyManager, Version=18.3.8.335, Culture=neutral, PublicKeyToken=null
- ResearchPal :: redundant prerequisites for Microelectronics basics the following research: Electricity
- switched Long-range mineral scanner(12) and Multi-analyzer(11)
- moving node Basic prosthetics(0, 0) near child node Simple prosthetics workbench(3, 19) to position 19
- moving node Glassworks(0, 0) near child node Reinforced glass(3, 23) to position 23
- [HugsLib] v4.1.1 initialized HandMeThatBrick, AllowTool, DefensivePositions, RimStory, HeatMap, RoomSense
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 9376.
- Total: 162.331100 ms (FindLiveObjects: 1.120849 ms CreateObjectMapping: 1.800815 ms MarkObjects: 159.300430 ms DeleteObjects: 0.106979 ms)
- Loading game from file New Modded Game with mods Core, 818773962, 735106432, 725956940, 727862986, 715565817, 715565262, 776679895, 725747149, 857164561, 798158924, 728314182, 725219116, 946390822, 758810805, 722085442, 1208163715, 730854291, 818322128, 733997423, 1356838246, 761421485, 761219125, 712141500, 727309536, 826153738, 1353790132, 947972722, 1355637255, 1316188771, 726244033, 811181658, 867467808, 725130005, 1372003680, and 1202250958
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16627.
- Total: 291.678619 ms (FindLiveObjects: 1.932918 ms CreateObjectMapping: 3.057009 ms MarkObjects: 286.625488 ms DeleteObjects: 0.061188 ms)
- [AllowTool] Padded work priority lists for pawns: Isla, Myers, Vladlena
- [AllowTool] Adjusted work type priority of HaulingUrgent to default for pawns: Isla, Myers, Vladlena
- [AllowTool] Adjusted work type priority of FinishingOff to default for pawns: Isla, Myers, Vladlena
- ShipChunkDrop
- OrbitalTraderArrival
- it works
- SolarFlare
- OrbitalTraderArrival
- TraderCaravanArrival
- TraderCaravanArrival
- QuestPeaceTalks
- ManhunterPack
- Tornado
- AnimalInsanitySingle
- OrbitalTraderArrival
- MeteoriteImpact
- SelfTame
- OrbitalTraderArrival
- it works
- Eclipse
- RaidEnemy
- RefugeePodCrash
- TraderCaravanArrival
- QuestDownedRefugee
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
- Exception drawing Isla: System.NullReferenceException: Object reference not set to an instance of an object
- at FacialStuff.HumanBipedDrawer.DrawTweenedHand (UnityEngine.Vector3,UnityEngine.Mesh,UnityEngine.Material,UnityEngine.Quaternion,FacialStuff.TweenThing,bool,bool) <0x000f6>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00b8c>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix (Verse.PawnRenderer,UnityEngine.Vector3&,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x01e9d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnInternal_Patch1 (object,UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool) <0x001a4>
- at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3,UnityEngine.Quaternion,bool,Verse.RotDrawMode,bool) <0x0007d>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00209>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at FacialStuff.HumanBipedDrawer.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x00259>
- at FacialStuff.CompBodyAnimator.DrawHands (UnityEngine.Quaternion,UnityEngine.Vector3,bool,Verse.Thing,bool) <0x0009f>
- at FacialStuff.Harmony.HarmonyPatchesFS.CheckAndDrawHands (Verse.Thing,UnityEngine.Vector3,bool,Verse.Pawn,bool) <0x00257>
- at (wrapper dynamic-method) Verse.PawnRenderer.RenderPawnAt_Patch0 (object,UnityEngine.Vector3,Verse.RotDrawMode,bool) <0x00547>
- at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3) <0x00061>
- at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3) <0x0002a>
- at Verse.Pawn.DrawAt (UnityEngine.Vector3,bool) <0x00032>
- at Verse.Thing.Draw () <0x00047>
- at Verse.ThingWithComps.Draw () <0x00010>
- at Verse.DynamicDrawManager.DrawDynamicThings () <0x003bd>
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