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Jan 4th, 2018
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  1. -- Objects
  2.  
  3. local PersonalGUI = Instance.new("ScreenGui")
  4. local Frame = Instance.new("Frame")
  5. local TextLabel = Instance.new("TextLabel")
  6. local Meme = Instance.new("TextButton")
  7. local Hell = Instance.new("TextButton")
  8. local Wall = Instance.new("TextButton")
  9. local UFO = Instance.new("TextButton")
  10. local Hack = Instance.new("TextButton")
  11. local Hack2 = Instance.new("TextButton")
  12. local Close = Instance.new("TextButton")
  13. local Open = Instance.new("TextButton")
  14.  
  15. -- Properties
  16.  
  17. PersonalGUI.Name = "PersonalGUI"
  18. PersonalGUI.Parent = game.CoreGui
  19.  
  20. Frame.Parent = PersonalGUI
  21. Frame.BackgroundColor3 = Color3.new(0.490196, 0.490196, 0.490196)
  22. Frame.BorderColor3 = Color3.new(0.509804, 0.796079, 1)
  23. Frame.BorderSizePixel = 10
  24. Frame.Position = UDim2.new(0.217171714, 0, 0, 0)
  25. Frame.Size = UDim2.new(0, 422, 0, 357)
  26.  
  27. TextLabel.Parent = Frame
  28. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  29. TextLabel.BackgroundTransparency = 1
  30. TextLabel.Size = UDim2.new(0, 422, 0, 50)
  31. TextLabel.Font = Enum.Font.Code
  32. TextLabel.Text = "Ultimau"
  33. TextLabel.TextColor3 = Color3.new(0.290196, 0.431373, 0.945098)
  34. TextLabel.TextScaled = true
  35. TextLabel.TextSize = 14
  36. TextLabel.TextStrokeTransparency = 0
  37. TextLabel.TextWrapped = true
  38.  
  39. Meme.Name = "Meme"
  40. Meme.Parent = Frame
  41. Meme.BackgroundColor3 = Color3.new(1, 1, 1)
  42. Meme.BackgroundTransparency = 0.60000002384186
  43. Meme.Position = UDim2.new(0, 0, 0.215686277, 0)
  44. Meme.Size = UDim2.new(0, 200, 0, 50)
  45. Meme.Font = Enum.Font.Fantasy
  46. Meme.Text = "Memer Magic"
  47. Meme.TextColor3 = Color3.new(0.290196, 0.431373, 0.945098)
  48. Meme.TextScaled = true
  49. Meme.TextSize = 14
  50. Meme.TextStrokeTransparency = 0
  51. Meme.TextWrapped = true
  52.  
  53. Hell.Name = "Hell"
  54. Hell.Parent = Frame
  55. Hell.BackgroundColor3 = Color3.new(1, 1, 1)
  56. Hell.BackgroundTransparency = 0.60000002384186
  57. Hell.Position = UDim2.new(0.526066363, 0, 0.215686277, 0)
  58. Hell.Size = UDim2.new(0, 200, 0, 50)
  59. Hell.Font = Enum.Font.Fantasy
  60. Hell.Text = "Hell Elevator"
  61. Hell.TextColor3 = Color3.new(0.290196, 0.431373, 0.945098)
  62. Hell.TextScaled = true
  63. Hell.TextSize = 14
  64. Hell.TextStrokeTransparency = 0
  65. Hell.TextWrapped = true
  66.  
  67. Wall.Name = "Wall"
  68. Wall.Parent = Frame
  69. Wall.BackgroundColor3 = Color3.new(1, 1, 1)
  70. Wall.BackgroundTransparency = 0.60000002384186
  71. Wall.Position = UDim2.new(0, 0, 0.383753508, 0)
  72. Wall.Size = UDim2.new(0, 200, 0, 50)
  73. Wall.Font = Enum.Font.Fantasy
  74. Wall.Text = "Eren Titan"
  75. Wall.TextColor3 = Color3.new(0.290196, 0.431373, 0.945098)
  76. Wall.TextScaled = true
  77. Wall.TextSize = 14
  78. Wall.TextStrokeTransparency = 0
  79. Wall.TextWrapped = true
  80.  
  81. UFO.Name = "UFO"
  82. UFO.Parent = Frame
  83. UFO.BackgroundColor3 = Color3.new(1, 1, 1)
  84. UFO.BackgroundTransparency = 0.60000002384186
  85. UFO.Position = UDim2.new(0.526066363, 0, 0.383753508, 0)
  86. UFO.Size = UDim2.new(0, 200, 0, 50)
  87. UFO.Font = Enum.Font.Fantasy
  88. UFO.Text = "UFO"
  89. UFO.TextColor3 = Color3.new(0.290196, 0.431373, 0.945098)
  90. UFO.TextScaled = true
  91. UFO.TextSize = 14
  92. UFO.TextStrokeTransparency = 0
  93. UFO.TextWrapped = true
  94.  
  95. Hack.Name = "Hack"
  96. Hack.Parent = Frame
  97. Hack.BackgroundColor3 = Color3.new(1, 1, 1)
  98. Hack.BackgroundTransparency = 0.60000002384186
  99. Hack.Position = UDim2.new(0, 0, 0.574229717, 0)
  100. Hack.Size = UDim2.new(0, 200, 0, 50)
  101. Hack.Font = Enum.Font.Fantasy
  102. Hack.Text = "Hackerman"
  103. Hack.TextColor3 = Color3.new(0.290196, 0.431373, 0.945098)
  104. Hack.TextScaled = true
  105. Hack.TextSize = 14
  106. Hack.TextStrokeTransparency = 0
  107. Hack.TextWrapped = true
  108.  
  109. Hack2.Name = "Hack2"
  110. Hack2.Parent = Frame
  111. Hack2.BackgroundColor3 = Color3.new(1, 1, 1)
  112. Hack2.BackgroundTransparency = 0.60000002384186
  113. Hack2.Position = UDim2.new(0.526066363, 0, 0.574229717, 0)
  114. Hack2.Size = UDim2.new(0, 200, 0, 50)
  115. Hack2.Font = Enum.Font.Fantasy
  116. Hack2.Text = "Hackerman2"
  117. Hack2.TextColor3 = Color3.new(0.290196, 0.431373, 0.945098)
  118. Hack2.TextScaled = true
  119. Hack2.TextSize = 14
  120. Hack2.TextStrokeTransparency = 0
  121. Hack2.TextWrapped = true
  122.  
  123. Close.Name = "Close"
  124. Close.Parent = Frame
  125. Close.BackgroundColor3 = Color3.new(1, 1, 1)
  126. Close.BackgroundTransparency = 0.60000002384186
  127. Close.Position = UDim2.new(0.263033181, 0, 0.820728302, 0)
  128. Close.Size = UDim2.new(0, 200, 0, 50)
  129. Close.Font = Enum.Font.Fantasy
  130. Close.Text = "Close"
  131. Close.TextColor3 = Color3.new(0.945098, 0.0509804, 0.0509804)
  132. Close.TextScaled = true
  133. Close.TextSize = 14
  134. Close.TextStrokeTransparency = 0
  135. Close.TextWrapped = true
  136.  
  137. Open.Name = "Open"
  138. Open.Parent = PersonalGUI
  139. Open.BackgroundColor3 = Color3.new(1, 1, 1)
  140. Open.BackgroundTransparency = 0.60000002384186
  141. Open.Position = UDim2.new(2.88992226e-08, 0, 0.338935584, 0)
  142. Open.Size = UDim2.new(0, 162, 0, 50)
  143. Open.Font = Enum.Font.Fantasy
  144. Open.Text = "Open"
  145. Open.TextColor3 = Color3.new(0.0352941, 0.764706, 0)
  146. Open.TextScaled = true
  147. Open.TextSize = 14
  148. Open.TextStrokeTransparency = 0
  149. Open.TextWrapped = true
  150. -------------------- Gui Stuff
  151. Open.MouseButton1Click:connect(function()
  152. Open.Visible = false
  153. Frame.Visible = true
  154. end)
  155.  
  156. Close.MouseButton1Click:connect(function()
  157. Open.Visible = true
  158. Frame.Visible = false
  159. end)
  160.  
  161. Hack.MouseButton1Click:connect(function()
  162. -- RBX.Lua LocalScript | Hackerman | xDarkScripter | Edit By Skips2267, triggerednolie.
  163.  
  164.  
  165. local Players = game:GetService("Players")
  166. local UserInputService = game:GetService("UserInputService")
  167. local RunService = game:GetService("RunService")
  168.  
  169. local Player = Players.LocalPlayer
  170. local Camera = workspace.CurrentCamera
  171. local Mouse = Player:GetMouse()
  172.  
  173. local Character = Player.Character
  174. local Torso = Character.Torso
  175.  
  176. local Typing = false
  177. local TypingSub = 1
  178. local TypingSub2 = 1
  179.  
  180. local Neck = Torso.Neck
  181.  
  182. Neck.C1 = CFrame.new(0, -0.5, 0)
  183.  
  184. local RightArm = Character["Right Arm"]
  185. local LeftArm = Character["Left Arm"]
  186.  
  187. local RightShoulder = Instance.new("Weld", Torso)
  188. RightShoulder.Part0 = Torso
  189. RightShoulder.Part1 = RightArm
  190.  
  191. local LeftShoulder = Instance.new("Weld", Torso)
  192. LeftShoulder.Part0 = Torso
  193. LeftShoulder.Part1 = LeftArm
  194.  
  195. RightShoulder.C1 = CFrame.new(-0.5, 0.5, 0)
  196. LeftShoulder.C1 = CFrame.new(0.5, 0.5, 0)
  197.  
  198.  
  199. local Code = [[
  200. -- I failed at downloading ssf2
  201.  
  202. Server Proxy Connection Initializing...
  203.  
  204. USERNAME: Zneakyblox
  205. PASSWORD: ???
  206.  
  207.  
  208. ROBLOX Server Database Connecting...
  209.  
  210.  
  211. local Proxy = Server:GetMemeData(1011101)
  212. local Tracker = {}
  213.  
  214. __INIT__ setmetatable(getmetatable(Meme), {
  215. __metatable = {};
  216. __call = function(Self, ...)
  217. Proxy:GetArgumentData(MEME.Key, select(...))
  218. end;
  219. })
  220.  
  221. Proxy:TransferData("Lifetime_OBC_Charged",
  222. "ACCVERSION_89_MEME:GetAccount()
  223. {
  224. __newindex = function(Self, Key, Value)
  225. Tracker[Key] = Value
  226. rawset(Self, Key, Value)
  227. end
  228. })
  229.  
  230. Proxy:GetTransferredData().breakAssymetricEncryption(
  231. "NEW_MEME_KEY", true, 102, false
  232. )
  233.  
  234.  
  235. ROBLOX Server Log:
  236. > 420 Robux Transferred to Snoop Dog???
  237.  
  238. Spicy Memes
  239.  
  240. ERROR<Tried to Give 69000 Robux to Dumbassbird1, Failed To Give 69000 Robux , deleting Sammy>
  241. Deleting Sammyclassicsonicfan..50%
  242. Deleting Sammyclassicsonicfan..100%
  243. Successfully deleted Sammyclassicsonicfan.
  244. Message<WHY SONIC WHY SONIC WHY SONIC!!!
  245. NASA FOUND
  246. <div role="log" aria-live="assertive" aria-relevant="additions" class="ui-helper-hidden-accessible"></div>
  247.  
  248.  
  249.  
  250.  
  251.  
  252. ]]
  253.  
  254.  
  255. local Argument = [[
  256.  
  257. You> 11000011001101
  258.  
  259. You> 00110000011110
  260.  
  261. You> 1100011
  262.  
  263. You> 000111100
  264.  
  265. You> End(Server)
  266.  
  267. Server> Server ended.
  268.  
  269. Discord> Joining VoidSB Discord..
  270.  
  271. Server> Joined VoidSB Discord!
  272.  
  273. You > afk 99 years
  274.  
  275. Server> You got banned for 9999 years because of afk for 99 years!
  276.  
  277. You> 11000011001101
  278.  
  279. You> 00110000011110
  280.  
  281. You> 1100011
  282.  
  283. You> 000111100
  284.  
  285. You> Delete(VoidSB)
  286.  
  287. Server> Server deleted.
  288.  
  289. Discord> Finding Dark Eccentric Party..
  290. Discord> Founded Dark's Party!
  291.  
  292. Google> Searching NASA
  293. Google> Success!
  294. IP : 15.90.138.102
  295. Money : 139.1B
  296. Phone : 202-555-0179
  297.  
  298. You> Damn, NASA got some money.
  299.  
  300. You> GET NASA MONEY
  301.  
  302. You> =GETTING NASA MONEY=
  303.  
  304. NEWS> we heard that nasa got no money
  305.  
  306. You> Now it's time for ROBLOX
  307.  
  308. You> <div class="navbar navbar-default navbar-static-top"
  309.  
  310. You> This should be happening now.
  311.  
  312. ROBLOX> Roblox is currently under going maintence.. We'll be back up soon!
  313.  
  314. You> I'm going to hack minecraft now.
  315.  
  316. You> <li class="item item-fandom" data-flag=""destroy:="
  317.  
  318. Notch> Peoples are getting premium accounts out of no where!
  319.  
  320. You> =Uses w33b hacks=
  321.  
  322. You> I added a new version of minecraft
  323.  
  324. You> 1337.666
  325.  
  326. Update : "Added Premium Mode"
  327. ]]
  328.  
  329.  
  330.  
  331. game.Lighting.GlobalShadows = false
  332. game.Lighting.Brightness = 0.25
  333.  
  334.  
  335. local function Smooth(Part)
  336. Part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  337. Part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  338. Part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  339. Part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  340. Part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  341. Part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  342. end
  343.  
  344.  
  345. local function SetLine(Line, Alpha, Beta)
  346. local dx = Alpha.Position.X.Scale - Beta.Position.X.Scale
  347. local dy = Alpha.Position.Y.Scale - Beta.Position.Y.Scale
  348. local Magnitude = math.sqrt(dx^2 + dy^2)
  349.  
  350. Line.Size = UDim2.new(Magnitude, 0, 0, 8)
  351. Line.Position = Alpha.Position:Lerp(Beta.Position, 0.5)
  352. Line.Rotation = math.deg(math.atan2(dy, dx))
  353. end
  354.  
  355.  
  356. local Keyboard = Instance.new("Part")
  357. Keyboard.BrickColor = BrickColor.new("Lsvender")
  358. Keyboard.Material = Enum.Material.Neon
  359. Keyboard.Transparency = 0.6
  360. Keyboard.Size = Vector3.new(5, 0, 2)
  361. Keyboard.CanCollide = false
  362. Keyboard.Locked = true
  363.  
  364. Smooth(Keyboard)
  365.  
  366. local KeyboardWeld = Instance.new("Weld")
  367. KeyboardWeld.Part0 = Torso
  368. KeyboardWeld.Part1 = Keyboard
  369. KeyboardWeld.C0 = CFrame.new(0, 0.2, -2) * CFrame.Angles(0.3, 0, 0)
  370.  
  371. KeyboardWeld.Parent = Keyboard
  372. Keyboard.Parent = Character
  373.  
  374.  
  375. local Light = Instance.new("PointLight")
  376. Light.Brightness = 1.5
  377. Light.Range = 12
  378. Light.Parent = Keyboard
  379.  
  380.  
  381. local Screen = Instance.new("Part")
  382. Screen.BrickColor = BrickColor.new("Really black")
  383. Screen.Material = Enum.Material.Neon
  384. Screen.Transparency = 0.6
  385. Screen.Size = Vector3.new(6, 4, 0)
  386. Screen.CanCollide = false
  387. Screen.Locked = true
  388.  
  389. Smooth(Screen)
  390.  
  391. local ScreenWeld = Instance.new("Weld")
  392. ScreenWeld.Part0 = Torso
  393. ScreenWeld.Part1 = Screen
  394. ScreenWeld.C0 = CFrame.new(0, 3.5, -4.5) * CFrame.Angles(0.1, 0, 0)
  395.  
  396. local animeh = Instance.new("Part")
  397. animeh.BrickColor = BrickColor.new("Really black")
  398. animeh.Material = Enum.Material.Neon
  399. animeh.Transparency = 0.6
  400. animeh.Size = Vector3.new(6, 4, 0)
  401. animeh.CanCollide = false
  402. animeh.Locked = true
  403.  
  404. local dekal = Instance.new("Decal",animeh)
  405. dekal.Texture = "http://www.roblox.com/asset/?id=626650325"
  406. dekal.Transparency = 0.15
  407. dekal.Face = "Back"
  408.  
  409. Smooth(animeh)
  410.  
  411. local animehw = Instance.new("Weld")
  412. animehw.Part0 = Torso
  413. animehw.Part1 = animeh
  414. animehw.C0 = CFrame.new(0, 8, -4) * CFrame.Angles(.5,0,0)
  415.  
  416. animehw.Parent = animeh
  417. animeh.Parent = Character
  418.  
  419. local Gui = Instance.new("SurfaceGui")
  420. Gui.Face = "Back"
  421. Gui.Adornee = Screen
  422. Gui.Parent = Screen
  423.  
  424. local Text = Instance.new("TextBox")
  425. Text.BackgroundTransparency = 1
  426. Text.Position = UDim2.new(0, 0, 0, 0)
  427. Text.Size = UDim2.new(1, 0, 1, 0)
  428. Text.TextColor3 = Color3.new(1, 1, 1)
  429. Text.Font = Enum.Font.Code
  430. Text.Active = false
  431. Text.MultiLine = true
  432. Text.TextWrapped = true
  433. Text.FontSize = Enum.FontSize.Size32
  434. Text.TextXAlignment = Enum.TextXAlignment.Left
  435. Text.TextYAlignment = Enum.TextYAlignment.Top
  436. Text.Text = ""
  437.  
  438. Text.Parent = Gui
  439.  
  440. ScreenWeld.Parent = Screen
  441. Screen.Parent = Character
  442.  
  443.  
  444.  
  445. local Screen2 = Instance.new("Part")
  446. Screen2.BrickColor = BrickColor.new("Really black")
  447. Screen2.Material = Enum.Material.Neon
  448. Screen2.Transparency = 0.6
  449. Screen2.Size = Vector3.new(6, 4, 0)
  450. Screen2.CanCollide = false
  451. Screen2.Locked = true
  452.  
  453. Smooth(Screen2)
  454.  
  455. local Screen2Weld = Instance.new("Weld")
  456. Screen2Weld.Part0 = Torso
  457. Screen2Weld.Part1 = Screen2
  458. Screen2Weld.C0 = CFrame.new(5.4, 3.4, -1.5) * CFrame.Angles(0.1, -0.9, 0)
  459.  
  460. local Gui2 = Instance.new("SurfaceGui")
  461. Gui2.Face = "Back"
  462. Gui2.Adornee = Screen2
  463. Gui2.Parent = Screen2
  464.  
  465. local Text2 = Instance.new("TextBox")
  466. Text2.BackgroundTransparency = 1
  467. Text2.Position = UDim2.new(0, 0, 0, 0)
  468. Text2.Size = UDim2.new(1, 0, 1, 0)
  469. Text2.TextColor3 = Color3.new(0, 1, 0)
  470. Text2.Font = Enum.Font.Code
  471. Text2.Active = false
  472. Text2.MultiLine = true
  473. Text2.TextWrapped = true
  474. Text2.FontSize = Enum.FontSize.Size32
  475. Text2.TextXAlignment = Enum.TextXAlignment.Left
  476. Text2.TextYAlignment = Enum.TextYAlignment.Top
  477. Text2.Text = ""
  478.  
  479. Text2.Parent = Gui2
  480.  
  481. local ImageKey = Instance.new("ImageLabel")
  482. ImageKey.BackgroundTransparency = 1
  483. ImageKey.Size = UDim2.new(0.2, 0, 0.2, 0)
  484. ImageKey.Position = UDim2.new(0.4, 0, 0.4, 0)
  485. ImageKey.Image = "http://www.roblox.com/asset/?id=0"
  486. ImageKey.ImageTransparency = 1
  487. ImageKey.Parent = Gui2
  488.  
  489. Screen2Weld.Parent = Screen2
  490. Screen2.Parent = Character
  491.  
  492.  
  493.  
  494. local Screen3 = Instance.new("Part")
  495. Screen3.BrickColor = BrickColor.new("Really black")
  496. Screen3.Material = Enum.Material.Neon
  497. Screen3.Transparency = 0.6
  498. Screen3.Size = Vector3.new(6, 4, 0)
  499. Screen3.CanCollide = false
  500. Screen3.Locked = true
  501.  
  502. local dekal = Instance.new("Decal",Screen3)
  503. dekal.Texture = "http://www.roblox.com/asset/?id=0"
  504. dekal.Transparency = 0.15
  505. dekal.Face = "Back"
  506.  
  507. Smooth(Screen3)
  508.  
  509. local Screen3Weld = Instance.new("Weld")
  510. Screen3Weld.Part0 = Torso
  511. Screen3Weld.Part1 = Screen3
  512. Screen3Weld.C0 = CFrame.new(-5.4, 3.4, -1.5) * CFrame.Angles(0.1, 0.9, 0)
  513.  
  514. local Gui3 = Instance.new("SurfaceGui")
  515. Gui3.Face = "Back"
  516. Gui3.Adornee = Screen3
  517. Gui3.Parent = Screen3
  518.  
  519. local Map = Instance.new("ImageLabel")
  520. Map.BackgroundTransparency = 1
  521. Map.Position = UDim2.new(0, 0, 0, 0)
  522. Map.Size = UDim2.new(1, 0, 1, 0)
  523. Map.Image = "http://www.roblox.com/asset/?id=121661614"
  524.  
  525. Map.Parent = Gui3
  526.  
  527. Screen3Weld.Parent = Screen3
  528. Screen3.Parent = Character
  529.  
  530. UserInputService.InputBegan:Connect(function(Input, Processed)
  531. if Processed then return end
  532.  
  533. if Input.UserInputType == Enum.UserInputType.Keyboard then
  534. local KeyCode = Input.KeyCode
  535.  
  536. if KeyCode == Enum.KeyCode.E then
  537. Typing = not Typing
  538. end
  539. end
  540. end)
  541.  
  542.  
  543.  
  544. RunService.Heartbeat:Connect(function()
  545. local Sine = math.sin(tick() * 8) / 8
  546.  
  547. ImageKey.ImageTransparency = math.abs(math.sin(tick()))
  548.  
  549. if Typing then
  550. if math.random(5) == 1 then
  551. local PressSound = Instance.new("Sound")
  552. PressSound.SoundId = "rbxassetid://265970978"
  553. PressSound.Pitch = 0.5 + math.random() / 5
  554. PressSound.Volume = 3
  555. PressSound.Parent = Keyboard
  556. PressSound:Play()
  557.  
  558. game:GetService("Debris"):AddItem(PressSound, 1 / 2)
  559. end
  560.  
  561. Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(-0.2 + Sine / 4, (math.random() - 0.5) / 2, 0)
  562.  
  563. RightShoulder.C0 = CFrame.new(1, 0.6 + math.random() / 4, -math.random() * 0.7)
  564. * CFrame.Angles(1.5 + Sine * math.random(), -Sine / 4, -(0.5 + 2 * Sine * math.random()))
  565.  
  566. LeftShoulder.C0 = CFrame.new(-1, 0.6 + math.random() / 4, -math.random() * 0.7)
  567. * CFrame.Angles(1.5 - Sine * math.random(), Sine / 4, 0.5 + 2 * Sine * math.random())
  568.  
  569. if math.random(2) == 1 then
  570. if TypingSub < #Argument then
  571. TypingSub = TypingSub + 1
  572. Text.Text = Text.Text..Argument:sub(TypingSub, TypingSub)
  573.  
  574. local nl = Text.Text:find("\n")
  575.  
  576. if nl and #Text.Text > 400 then
  577. Text.Text = Text.Text:sub(nl + 1)
  578. end
  579.  
  580. else
  581. TypingSub = 1
  582. end
  583. end
  584.  
  585. if math.random(3) == 1 then
  586. if TypingSub2 < #Code then
  587. TypingSub2 = TypingSub2 + 1
  588. Text2.Text = Text2.Text..Code:sub(TypingSub2, TypingSub2)
  589.  
  590. local nl = Text2.Text:find("\n")
  591.  
  592. if nl and #Text2.Text > 400 then
  593. Text2.Text = Text2.Text:sub(nl + 1)
  594. end
  595.  
  596. else
  597. TypingSub2 = 1
  598. end
  599. end
  600.  
  601. else
  602. Neck.C0 = CFrame.new(0, 1, 0)
  603.  
  604. RightShoulder.C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(1.5, 0, 0)
  605. LeftShoulder.C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(1.5, 0, 0)
  606. end
  607. end)
  608. end)
  609.  
  610. Hack2.MouseButton1Click:connect(function()
  611.  
  612. -- RBX.Lua LocalScript | Hackerman | xDarkScripter
  613.  
  614.  
  615. local Players = game:GetService("Players")
  616. local UserInputService = game:GetService("UserInputService")
  617. local RunService = game:GetService("RunService")
  618.  
  619. local Player = Players.LocalPlayer
  620. local Camera = workspace.CurrentCamera
  621. local Mouse = Player:GetMouse()
  622.  
  623. local Character = Player.Character
  624. local Torso = Character.Torso
  625.  
  626. local Typing = false
  627. local TypingSub = 1
  628. local TypingSub2 = 1
  629.  
  630. local Neck = Torso.Neck
  631.  
  632. Neck.C1 = CFrame.new(0, -0.5, 0)
  633.  
  634. local RightArm = Character["Right Arm"]
  635. local LeftArm = Character["Left Arm"]
  636.  
  637. local RightShoulder = Instance.new("Weld", Torso)
  638. RightShoulder.Part0 = Torso
  639. RightShoulder.Part1 = RightArm
  640.  
  641. local LeftShoulder = Instance.new("Weld", Torso)
  642. LeftShoulder.Part0 = Torso
  643. LeftShoulder.Part1 = LeftArm
  644.  
  645. RightShoulder.C1 = CFrame.new(-0.5, 0.5, 0)
  646. LeftShoulder.C1 = CFrame.new(0.5, 0.5, 0)
  647.  
  648.  
  649. local Code = [[
  650. error-261 resolved0
  651. error-340903-3455-34-5-749353230935-3095-234-9102-33-34-3-2349-02394-02934-0-2
  652. error-934-03---04966-049-5060-609-4-604-60945-9604--09-60459-045-694-43
  653. error--5-96-450---45096-4056-09-04-596-049-0956-094-0956-049-59-096-49-564-5-4506-9-045-69-094-69-04
  654. error-606904-596-00-45-69-05-96090-54-6904956094596-0495-0-9-049-49-095-96096-49
  655. error-324--9053-95-09-09-6-94056-3094-2934-092-209-409-34490-2
  656. error--4305--0906-59-0694-5064-95-394-034-93-4955-05496-239-2309-069-40965-34923043-39
  657. error-055-330904-023904-02934-09429034-09-09-29-3049-23094-0293-9-4092-3094-20934-02
  658. error-350-395-09-595-0394-509-34095-09-0304590-09-395-485-405-35093-45093495-039405
  659. error--59034-50-3095-039-09-5903-495-039-509-03094-5093-4059-03945-904-3095-3590-
  660. error-3-09-3950-39-50394-59-3409-093-09-095-0349-509359-3095-0395-093-4095-03945-0934-5
  661. error--350-0-04569-096-6409-694-06-409-0496-049-69-49-6904-9506-49069-495-6
  662. end
  663.  
  664.  
  665.  
  666.  
  667. ]]
  668.  
  669.  
  670. local Argument = [[
  671. -Enagaging Aero Power-dislocating hacks-error:3366-revamping error.Value.Deleted
  672. error-kill:PenguinFred-False-Shutdown-True-error
  673. error=3990-390-030-80-359-305934----3485-34503-409-0964-5049-345
  674. error--456-459640---95-96--96-5456-045-090-4095-05946-
  675. error-5-64560460985645640689-46-45-6-4305-34509-359-039-4905-093-409-09-509-340
  676. localscript=true-4-54-5-3345--3405934-5-03945-09-09-394-509
  677. error-34-3-45-3-93-09-50-340-30459-95-03495---3495-039049-3-59-359-0395-
  678. fixed-true-error-4309584-684-9-6-495-0-9-0496-099-6049-609-4-96-49-
  679. error-340903-3455-34-5-749353230935-3095-234-9102-33-34-3-2349-02394-02934-0-2
  680. error-934-03---04966-049-5060-609-4-604-60945-9604--09-60459-045-694-43
  681. error--5-96-450---45096-4056-09-04-596-049-0956-094-0956-049-59-096-49-564-5-4506-9-045-69-094-69-04
  682. error-606904-596-00-45-69-05-96090-54-6904956094596-0495-0-9-049-49-095-96096-49
  683. error-324--9053-95-09-09-6-94056-3094-2934-092-209-409-34490-2
  684. error--4305--0906-59-0694-5064-95-394-034-93-4955-05496-239-2309-069-40965-34923043-39
  685. error-055-330904-023904-02934-09429034-09-09-29-3049-23094-0293-9-4092-3094-20934-02
  686. error-350-395-09-595-0394-509-34095-09-0304590-09-395-485-405-35093-45093495-039405
  687. error--59034-50-3095-039-09-5903-495-039-509-03094-5093-4059-03945-904-3095-3590-
  688. error-3-09-3950-39-50394-59-3409-093-09-095-0349-509359-3095-0395-093-4095-03945-0934-5
  689. error--350-0-04569-096-6409-694-06-409-0496-049-69-49-6904-9506-49069-495-6
  690. ]]
  691.  
  692.  
  693.  
  694. game.Lighting.GlobalShadows = false
  695. game.Lighting.Brightness = 0.25
  696.  
  697.  
  698. local function Smooth(Part)
  699. Part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  700. Part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  701. Part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  702. Part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  703. Part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  704. Part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  705. end
  706.  
  707.  
  708. local function SetLine(Line, Alpha, Beta)
  709. local dx = Alpha.Position.X.Scale - Beta.Position.X.Scale
  710. local dy = Alpha.Position.Y.Scale - Beta.Position.Y.Scale
  711. local Magnitude = math.sqrt(dx^2 + dy^2)
  712.  
  713. Line.Size = UDim2.new(Magnitude, 0, 0, 8)
  714. Line.Position = Alpha.Position:Lerp(Beta.Position, 0.5)
  715. Line.Rotation = math.deg(math.atan2(dy, dx))
  716. end
  717.  
  718.  
  719. local Keyboard = Instance.new("Part")
  720. Keyboard.BrickColor = BrickColor.new("Really black")
  721. Keyboard.Material = Enum.Material.Neon
  722. Keyboard.Transparency = 0.1
  723. Keyboard.Size = Vector3.new(5, 0, 2)
  724. Keyboard.CanCollide = false
  725. Keyboard.Locked = true
  726.  
  727. Smooth(Keyboard)
  728.  
  729. local KeyboardWeld = Instance.new("Weld")
  730. KeyboardWeld.Part0 = Torso
  731. KeyboardWeld.Part1 = Keyboard
  732. KeyboardWeld.C0 = CFrame.new(0, 0.2, -2) * CFrame.Angles(0.3, 0, 0)
  733.  
  734. KeyboardWeld.Parent = Keyboard
  735. Keyboard.Parent = Character
  736.  
  737.  
  738. local Light = Instance.new("PointLight")
  739. Light.Brightness = 1.5
  740. Light.Range = 12
  741. Light.Parent = Keyboard
  742.  
  743.  
  744. local Screen = Instance.new("Part")
  745. Screen.BrickColor = BrickColor.new("Really black")
  746. Screen.Material = Enum.Material.Neon
  747. Screen.Transparency = 0.3
  748. Screen.Size = Vector3.new(6, 4, 0)
  749. Screen.CanCollide = false
  750. Screen.Locked = true
  751.  
  752. Smooth(Screen)
  753.  
  754. local ScreenWeld = Instance.new("Weld")
  755. ScreenWeld.Part0 = Torso
  756. ScreenWeld.Part1 = Screen
  757. ScreenWeld.C0 = CFrame.new(0, 3.5, -4.5) * CFrame.Angles(0.1, 0, 0)
  758.  
  759. local Gui = Instance.new("SurfaceGui")
  760. Gui.Face = "Back"
  761. Gui.Adornee = Screen
  762. Gui.Parent = Screen
  763.  
  764. local Text = Instance.new("TextBox")
  765. Text.BackgroundTransparency = 1
  766. Text.Position = UDim2.new(0, 0, 0, 0)
  767. Text.Size = UDim2.new(1, 0, 1, 0)
  768. Text.TextColor3 = Color3.new(1, 1, 1)
  769. Text.Font = Enum.Font.Code
  770. Text.Active = false
  771. Text.MultiLine = true
  772. Text.TextWrapped = true
  773. Text.FontSize = Enum.FontSize.Size32
  774. Text.TextXAlignment = Enum.TextXAlignment.Left
  775. Text.TextYAlignment = Enum.TextYAlignment.Top
  776. Text.Text = ""
  777.  
  778. Text.Parent = Gui
  779.  
  780. ScreenWeld.Parent = Screen
  781. Screen.Parent = Character
  782.  
  783.  
  784.  
  785. local Screen2 = Instance.new("Part")
  786. Screen2.BrickColor = BrickColor.new("Really black")
  787. Screen2.Material = Enum.Material.Neon
  788. Screen2.Transparency = 0.3
  789. Screen2.Size = Vector3.new(6, 4, 0)
  790. Screen2.CanCollide = false
  791. Screen2.Locked = true
  792.  
  793. Smooth(Screen2)
  794.  
  795. local Screen2Weld = Instance.new("Weld")
  796. Screen2Weld.Part0 = Torso
  797. Screen2Weld.Part1 = Screen2
  798. Screen2Weld.C0 = CFrame.new(5.4, 3.4, -1.5) * CFrame.Angles(0.1, -0.9, 0)
  799.  
  800. local Gui2 = Instance.new("SurfaceGui")
  801. Gui2.Face = "Back"
  802. Gui2.Adornee = Screen2
  803. Gui2.Parent = Screen2
  804.  
  805. local Text2 = Instance.new("TextBox")
  806. Text2.BackgroundTransparency = 1
  807. Text2.Position = UDim2.new(0, 0, 0, 0)
  808. Text2.Size = UDim2.new(1, 0, 1, 0)
  809. Text2.TextColor3 = Color3.new(0, 1, 0)
  810. Text2.Font = Enum.Font.Code
  811. Text2.Active = false
  812. Text2.MultiLine = true
  813. Text2.TextWrapped = true
  814. Text2.FontSize = Enum.FontSize.Size32
  815. Text2.TextXAlignment = Enum.TextXAlignment.Left
  816. Text2.TextYAlignment = Enum.TextYAlignment.Top
  817. Text2.Text = ""
  818.  
  819. Text2.Parent = Gui2
  820.  
  821. local ImageKey = Instance.new("ImageLabel")
  822. ImageKey.BackgroundTransparency = 1
  823. ImageKey.Size = UDim2.new(0.2, 0, 0.2, 0)
  824. ImageKey.Position = UDim2.new(0.4, 0, 0.4, 0)
  825. ImageKey.Image = "http://www.roblox.com/asset/?id=697224414"
  826. ImageKey.ImageTransparency = 1
  827. ImageKey.Parent = Gui2
  828.  
  829. Screen2Weld.Parent = Screen2
  830. Screen2.Parent = Character
  831.  
  832.  
  833.  
  834. local Screen3 = Instance.new("Part")
  835. Screen3.BrickColor = BrickColor.new("Really black")
  836. Screen3.Material = Enum.Material.Neon
  837. Screen3.Transparency = 0.3
  838. Screen3.Size = Vector3.new(6, 4, 0)
  839. Screen3.CanCollide = false
  840. Screen3.Locked = true
  841.  
  842. Smooth(Screen3)
  843.  
  844. local Screen3Weld = Instance.new("Weld")
  845. Screen3Weld.Part0 = Torso
  846. Screen3Weld.Part1 = Screen3
  847. Screen3Weld.C0 = CFrame.new(-5.4, 3.4, -1.5) * CFrame.Angles(0.1, 0.9, 0)
  848.  
  849. local Gui3 = Instance.new("SurfaceGui")
  850. Gui3.Face = "Back"
  851. Gui3.Adornee = Screen3
  852. Gui3.Parent = Screen3
  853.  
  854. local Map = Instance.new("ImageLabel")
  855. Map.BackgroundTransparency = 1
  856. Map.Position = UDim2.new(0, 0, 0, 0)
  857. Map.Size = UDim2.new(1, 0, 1, 0)
  858. Map.Image = "http://www.roblox.com/asset/?id=121661614"
  859.  
  860. Map.Parent = Gui3
  861.  
  862. Screen3Weld.Parent = Screen3
  863. Screen3.Parent = Character
  864.  
  865. local Points = {}
  866. local Lines = {}
  867.  
  868. for i = 1, 10 do
  869. if i > 1 then
  870. local Line = Instance.new("Frame")
  871. Line.BorderSizePixel = 0
  872. Line.BackgroundColor3 = Color3.new(0.8, 0, 0)
  873. Line.AnchorPoint = Vector2.new(0.5, 0.5)
  874. Line.Parent = Gui3
  875.  
  876. Lines[i] = Line
  877. end
  878.  
  879. local Point = Instance.new("Frame")
  880. Point.BorderSizePixel = 0
  881. Point.BackgroundColor3 = Color3.new(1, 0, 0)
  882. Point.Size = UDim2.new(0, 40, 0, 40)
  883. Point.Position = UDim2.new(math.random(), 0, math.random(), 0)
  884. Point.AnchorPoint = Vector2.new(0.5, 0.5)
  885. Point.Parent = Gui3
  886.  
  887. Points[i] = {Point = Point, Position = Point.Position}
  888. end
  889.  
  890.  
  891.  
  892.  
  893. UserInputService.InputBegan:Connect(function(Input, Processed)
  894. if Processed then return end
  895.  
  896. if Input.UserInputType == Enum.UserInputType.Keyboard then
  897. local KeyCode = Input.KeyCode
  898.  
  899. if KeyCode == Enum.KeyCode.E then
  900. Typing = not Typing
  901. end
  902. end
  903. end)
  904.  
  905.  
  906.  
  907. RunService.Heartbeat:Connect(function()
  908. local Sine = math.sin(tick() * 8) / 8
  909.  
  910. for Key, Value in next, Points do
  911. Value.Point.Size = UDim2.new(0, 25 + Sine * 40, 0, 25 + Sine * 40)
  912. Value.Point.Position = Value.Point.Position:Lerp(Value.Position, 0.1)
  913.  
  914. if Key > 1 then
  915. SetLine(Lines[Key], Value.Point, Points[1].Point)
  916. end
  917. end
  918.  
  919. if math.random(100) == 1 then
  920. for _, Value in next, Points do
  921. Value.Position = UDim2.new(math.random(), 0, math.random(), 0)
  922. end
  923. end
  924.  
  925. ImageKey.ImageTransparency = math.abs(math.sin(tick()))
  926.  
  927. if Typing then
  928. if math.random(5) == 1 then
  929. local PressSound = Instance.new("Sound")
  930. PressSound.SoundId = "rbxassetid://265970978"
  931. PressSound.Pitch = 0.5 + math.random() / 5
  932. PressSound.Volume = 3
  933. PressSound.Parent = Keyboard
  934. PressSound:Play()
  935.  
  936. game:GetService("Debris"):AddItem(PressSound, 1 / 2)
  937. end
  938.  
  939. Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(-0.2 + Sine / 4, (math.random() - 0.5) / 2, 0)
  940.  
  941. RightShoulder.C0 = CFrame.new(1, 0.6 + math.random() / 4, -math.random() * 0.7)
  942. * CFrame.Angles(1.5 + Sine * math.random(), -Sine / 4, -(0.5 + 2 * Sine * math.random()))
  943.  
  944. LeftShoulder.C0 = CFrame.new(-1, 0.6 + math.random() / 4, -math.random() * 0.7)
  945. * CFrame.Angles(1.5 - Sine * math.random(), Sine / 4, 0.5 + 2 * Sine * math.random())
  946.  
  947. if math.random(2) == 1 then
  948. if TypingSub < #Argument then
  949. TypingSub = TypingSub + 1
  950. Text.Text = Text.Text..Argument:sub(TypingSub, TypingSub)
  951.  
  952. local nl = Text.Text:find("\n")
  953.  
  954. if nl and #Text.Text > 400 then
  955. Text.Text = Text.Text:sub(nl + 1)
  956. end
  957.  
  958. else
  959. TypingSub = 1
  960. end
  961. end
  962.  
  963. if math.random(3) == 1 then
  964. if TypingSub2 < #Code then
  965. TypingSub2 = TypingSub2 + 1
  966. Text2.Text = Text2.Text..Code:sub(TypingSub2, TypingSub2)
  967.  
  968. local nl = Text2.Text:find("\n")
  969.  
  970. if nl and #Text2.Text > 400 then
  971. Text2.Text = Text2.Text:sub(nl + 1)
  972. end
  973.  
  974. else
  975. TypingSub2 = 1
  976. end
  977. end
  978.  
  979. else
  980. Neck.C0 = CFrame.new(0, 1, 0)
  981.  
  982. RightShoulder.C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(1.5, 0, 0)
  983. LeftShoulder.C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(1.5, 0, 0)
  984. end
  985. end)
  986.  
  987.  
  988.  
  989.  
  990.  
  991.  
  992.  
  993.  
  994.  
  995.  
  996.  
  997.  
  998.  
  999.  
  1000.  
  1001.  
  1002.  
  1003.  
  1004.  
  1005.  
  1006.  
  1007.  
  1008.  
  1009.  
  1010.  
  1011. plr = game.Players.LocalPlayer
  1012. mouse = plr:GetMouse()
  1013. part = nil
  1014. bp = nil
  1015. particles = nil
  1016. function clerp(a,b,c,d)
  1017. for i = 0,d,.01 do
  1018. a.CFrame = CFrame.new(b:lerp(c,i))
  1019. wait()
  1020. end
  1021. end
  1022. function slerp(a2,b2,c2,d2)
  1023. for i2 = 0,d2,.01 do
  1024. a2.CFrame = CFrame.new(b2:lerp(c2,i2))
  1025. wait()
  1026. end
  1027. end
  1028. mouse.KeyDown:connect(function(key)
  1029. if key == "e" and plr.Character.Parent == workspace then
  1030. plr.Character.Parent = workspace.Camera
  1031. plr.Character.Archivable = true
  1032. Instance.new("ForceField",plr.Character).Visible = false
  1033. for y,t in pairs(plr.Character:GetChildren()) do
  1034. if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
  1035. t.Transparency = 1
  1036. if t.Name == "Head" and t:FindFirstChild("face") then
  1037. t.face.Transparency = 1
  1038. end
  1039. elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
  1040. t.Handle.Transparency = 1
  1041. end
  1042. end
  1043. elseif key == "z" and plr.Character.Parent == workspace.Camera and part == nil then
  1044. plr.Character.Torso.CFrame = CFrame.new(Vector3.new(mouse.hit.p.X,mouse.hit.p.Y+1.5,mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
  1045. elseif key == "x" and plr.Character.Parent == workspace.Camera and part == nil then
  1046. if plr.Character.Torso.Anchored == true then
  1047. for y,t in pairs(plr.Character:GetChildren()) do
  1048. if t:IsA("Part") then
  1049. t.Anchored = false
  1050. end
  1051. end
  1052. else
  1053. for y,t in pairs(plr.Character:GetChildren()) do
  1054. if t:IsA("Part") then
  1055. t.Anchored = true
  1056. end
  1057. end
  1058. end
  1059. elseif key == "c" and plr.Character.Parent == workspace.Camera and part ~= nil then
  1060. local clone = part:Clone()
  1061. clone.Parent = workspace
  1062. clone.Anchored = false
  1063. clone:ClearAllChildren()
  1064. clone.CanCollide = true
  1065. bp.Parent = clone
  1066. particles.Parent = clone
  1067. if part.Parent:FindFirstChildOfClass("Humanoid") then
  1068. part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
  1069. end
  1070. part:Destroy()
  1071. part = clone
  1072. elseif key == "q" and plr.Character.Parent == workspace.Camera and part == nil then
  1073. plr.Character.Parent = workspace
  1074. plr.Character.Archivable = false
  1075. plr.Character:FindFirstChildOfClass("ForceField"):Remove()
  1076. for y,t in pairs(plr.Character:GetChildren()) do
  1077. if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
  1078. t.Transparency = 0
  1079. if t.Name == "Head" and t:FindFirstChild("face") then
  1080. t.face.Transparency = 0
  1081. end
  1082. elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
  1083. t.Handle.Transparency = 0
  1084. end
  1085. end
  1086. end
  1087. end)
  1088. mouse.Button1Down:connect(function()
  1089. if plr.Character.Parent == workspace.Camera then
  1090. if mouse ~= nil then
  1091. if mouse.Target ~= nil then
  1092. part = mouse.Target
  1093. bp = Instance.new("BodyPosition",part)
  1094. bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1095. bp.Position = part.Position
  1096. particles = Instance.new("ParticleEmitter",part)
  1097. particles.Color = ColorSequence.new(Color3.new(0,0,0))
  1098. particles.Size = NumberSequence.new(1)
  1099. particles.Texture = "rbxassetid://292289455"
  1100. particles.VelocitySpread = 360
  1101. particles.Speed = NumberRange.new(0)
  1102. particles.RotSpeed = NumberRange.new(0)
  1103. particles.Rotation = NumberRange.new(0)
  1104. particles.Rate = 250
  1105. particles.Lifetime = NumberRange.new(.2,.4)
  1106. particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)})
  1107. dwn = true
  1108. end
  1109. end
  1110. while dwn == true do
  1111. wait()
  1112. bp.Position = mouse.hit.p
  1113. if part then
  1114. if part.Parent:FindFirstChildOfClass("Humanoid") then
  1115. part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1116. end
  1117. end
  1118. end
  1119. end
  1120. end)
  1121. mouse.Button1Up:connect(function()
  1122. dwn = false
  1123. if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
  1124. if bp then bp:Destroy() end
  1125. if particles then particles:Destroy() end
  1126. end)
  1127. base = Instance.new("ScreenGui",plr.PlayerGui)
  1128. bbg = Instance.new("BillboardGui",plr.Character.Head)
  1129. bbg.Size = UDim2.new(0,200,0,50)
  1130. bbg.StudsOffset = Vector3.new(0,3,0)
  1131. bbgTl = Instance.new("TextLabel",bbg)
  1132. bbgTl.BackgroundTransparency = 1
  1133. bbgTl.Size = UDim2.new(10,0,1,0)
  1134. bbgTl.Position = UDim2.new(-4.5,0,0,0)
  1135. bbgTl.Font = "Code"
  1136. bbgTl.Text = " "
  1137. bbgTl.TextSize = 25
  1138. bbgTl.TextStrokeColor3 = Color3.new(1,1,1)
  1139. bbgTl.TextColor3 = Color3.new(0,0,0)
  1140. bbgTl.TextStrokeTransparency = 0
  1141. bbgTl.TextWrapped = true
  1142. plr.Chatted:connect(function(msg)
  1143. bbgTl.Text = msg
  1144. wait(5)
  1145. if bbgTl.Text == msg then
  1146. bbgTl.Text = " "
  1147. end
  1148. end)
  1149. touchCounter = 0
  1150. while wait() do
  1151. if plr.Character.Parent == workspace.Camera then
  1152. local c = plr.Character:Clone()
  1153. c:MakeJoints()
  1154. for y,t in pairs(c:GetChildren()) do
  1155. if t:IsA("Part") then
  1156. t.CanCollide = false
  1157. t.Anchored = true
  1158. t.Transparency = .5
  1159. t.TopSurface = "Smooth"
  1160. t.BottomSurface = "Smooth"
  1161. t.RightSurface = "Smooth"
  1162. t.LeftSurface = "Smooth"
  1163. t.FrontSurface = "Smooth"
  1164. t.BackSurface = "Smooth"
  1165. t.BrickColor = BrickColor.new("Really black")
  1166. if t.Name == "Head" and t:FindFirstChild("face") then
  1167. t.face:Remove()
  1168. elseif t.Name == "Torso" and t:FindFirstChild("roblox") then
  1169. t.roblox:Remove()
  1170. elseif t.Name == "HumanoidRootPart" then
  1171. t:Remove()
  1172. end
  1173. else
  1174. t:Remove()
  1175. end
  1176. end
  1177. c.Parent = workspace
  1178. game.Debris:AddItem(c,.05)
  1179. end
  1180. end
  1181. end)
  1182.  
  1183. Hell.MouseButton1Click:connect(function()
  1184. -- Objects
  1185.  
  1186. local ScreenGui = Instance.new("ScreenGui")
  1187. local TextBox = Instance.new("TextBox")
  1188.  
  1189.  
  1190. function MoveSpawn(obj1,PLAYER)
  1191. local playerpos = nil
  1192. if PLAYER:FindFirstChildOfClass('Humanoid') and PLAYER:FindFirstChild('HumanoidRootPart') then
  1193. playerpos = PLAYER.HumanoidRootPart.Position - Vector3.new(0,PLAYER:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  1194. end
  1195. print(playerpos)
  1196. for _,part in pairs (obj1:GetChildren()) do
  1197. if part:IsA('BasePart') and playerpos then
  1198. print('thefuck')
  1199. print(playerpos)
  1200. part.CFrame = part.CFrame + playerpos + Vector3.new(-2.6,-20,-143)
  1201. end
  1202. end
  1203. end
  1204.  
  1205. function ToHell(obj1)
  1206. for i,v in pairs(obj1:GetChildren()) do
  1207. v.CFrame = v.CFrame+Vector3.new(5000,5000,5000)
  1208. end
  1209. end
  1210.  
  1211. function MoveBy(obj1,AMNT)
  1212. for i,v in pairs(obj1:GetChildren()) do
  1213. if v:IsA('BasePart') then
  1214. v.CFrame = v.CFrame + AMNT
  1215. end
  1216. end
  1217. end
  1218.  
  1219. function MovePartBy(part,AMNT)
  1220. part.CFrame = part.CFrame+AMNT
  1221. end
  1222.  
  1223. -- Properties
  1224.  
  1225. ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
  1226. ScreenGui.ResetOnSpawn = false
  1227.  
  1228. TextBox.Parent = ScreenGui
  1229. TextBox.AnchorPoint = Vector2.new(0.5, 0.5)
  1230. TextBox.BackgroundColor3 = Color3.new(0, 0, 0)
  1231. TextBox.BorderColor3 = Color3.new(0.47451, 0, 0)
  1232. TextBox.BorderSizePixel = 5
  1233. TextBox.Position = UDim2.new(0.5, 0, 0.949999988, 0)
  1234. TextBox.Size = UDim2.new(0.300000012, 0, 0.100000001, 0)
  1235. TextBox.Font = Enum.Font.SourceSans
  1236. TextBox.FontSize = Enum.FontSize.Size14
  1237. TextBox.Text = "Enter Target's Name (Can be Shortened)"
  1238. TextBox.TextColor3 = Color3.new(0.47451, 0, 0)
  1239. TextBox.TextScaled = true
  1240. TextBox.TextSize = 14
  1241. TextBox.TextWrapped = true
  1242.  
  1243. TextBox.FocusLost:connect(function()
  1244. for i,v in pairs(game.Players:GetChildren()) do
  1245. if (string.sub(string.lower(v.Name),1,string.len(TextBox.Text)) == string.lower(TextBox.Text) and string.lower(TextBox.Text) ~= "all" and string.lower(TextBox.Text) ~= "others" and string.lower(TextBox.Text) ~= "me") or string.lower(TextBox.Text) == "all" or (string.lower(TextBox.Text) == "others" and v ~= game.Players.LocalPlayer) or (string.lower(TextBox.Text) == "me" and v == game.Players.LocalPlayer) then
  1246. local coru = coroutine.wrap(function()
  1247. print('elevatoring '..v.Name)
  1248. local plr = v
  1249. -- 1 - Model
  1250. local obj1 = Instance.new("Model")
  1251. obj1.Parent = workspace
  1252.  
  1253. -- 2 - Part
  1254. local obj2 = Instance.new("Part")
  1255. obj2.CFrame = CFrame.new(Vector3.new(7.60000801, 8.2000227, 143.099991)) * CFrame.Angles(-0, 0, -0)
  1256. obj2.Material = Enum.Material.Neon
  1257. obj2.Size = Vector3.new(0.400000006, 0.200000003, 6.5999999)
  1258. obj2.Anchored = true
  1259. obj2.BrickColor = BrickColor.new("Maroon")
  1260. obj2.Friction = 0.30000001192093
  1261. obj2.Shape = Enum.PartType.Block
  1262. obj2.Parent = obj1
  1263.  
  1264. -- 3 - Part
  1265. local obj3 = Instance.new("Part")
  1266. obj3.CFrame = CFrame.new(Vector3.new(17.550005, 2.40002203, 152.699997)) * CFrame.Angles(-0, 0, -0)
  1267. obj3.Material = Enum.Material.Foil
  1268. obj3.Size = Vector3.new(19.4999981, 0.200000003, 0.200000003)
  1269. obj3.Anchored = true
  1270. obj3.BrickColor = BrickColor.new("Really black")
  1271. obj3.Friction = 0.30000001192093
  1272. obj3.Shape = Enum.PartType.Block
  1273. obj3.Parent = obj1
  1274.  
  1275. -- 4 - Wedge
  1276. local obj4 = Instance.new("WedgePart")
  1277. obj4.CFrame = CFrame.new(Vector3.new(27.300005, 0.107478142, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
  1278. obj4.TopSurface = Enum.SurfaceType.Smooth
  1279. obj4.Material = Enum.Material.Marble
  1280. obj4.Size = Vector3.new(0.200000003, 1, 1)
  1281. obj4.Anchored = true
  1282. obj4.BrickColor = BrickColor.new("Maroon")
  1283. obj4.Friction = 0.30000001192093
  1284. obj4.Name = "Wedge"
  1285. obj4.Parent = obj1
  1286.  
  1287. -- 5 - Part
  1288. local obj5 = Instance.new("Part")
  1289. obj5.CFrame = CFrame.new(Vector3.new(17.7938519, 0.107021809, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
  1290. obj5.TopSurface = Enum.SurfaceType.Smooth
  1291. obj5.BottomSurface = Enum.SurfaceType.Smooth
  1292. obj5.Material = Enum.Material.Marble
  1293. obj5.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  1294. obj5.Anchored = true
  1295. obj5.BrickColor = BrickColor.new("Maroon")
  1296. obj5.Friction = 0.30000001192093
  1297. obj5.Shape = Enum.PartType.Block
  1298. obj5.Parent = obj1
  1299.  
  1300. -- 6 - Part
  1301. local obj6 = Instance.new("Part")
  1302. obj6.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 149.850006)) * CFrame.Angles(0, 1.5707963705063, 0)
  1303. obj6.Material = Enum.Material.Cobblestone
  1304. obj6.Size = Vector3.new(6.90000153, 13, 0.400000006)
  1305. obj6.Anchored = true
  1306. obj6.BrickColor = BrickColor.new("Maroon")
  1307. obj6.Friction = 0.30000001192093
  1308. obj6.Shape = Enum.PartType.Block
  1309. obj6.Parent = obj1
  1310.  
  1311. -- 7 - Part
  1312. local obj7 = Instance.new("Part")
  1313. obj7.CFrame = CFrame.new(Vector3.new(27.4000034, 2.40002203, 143.199997)) * CFrame.Angles(-0, 0, -0)
  1314. obj7.Material = Enum.Material.Foil
  1315. obj7.Size = Vector3.new(0.200000003, 0.200000003, 19.2000008)
  1316. obj7.Anchored = true
  1317. obj7.BrickColor = BrickColor.new("Really black")
  1318. obj7.Friction = 0.30000001192093
  1319. obj7.Shape = Enum.PartType.Block
  1320. obj7.Parent = obj1
  1321.  
  1322. -- 8 - Part
  1323. local obj8 = Instance.new("Part")
  1324. obj8.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 153.199997)) * CFrame.Angles(-0, 0, -0)
  1325. obj8.Material = Enum.Material.Cobblestone
  1326. obj8.Size = Vector3.new(20, 13, 0.200000003)
  1327. obj8.Anchored = true
  1328. obj8.BrickColor = BrickColor.new("Maroon")
  1329. obj8.Friction = 0.30000001192093
  1330. obj8.Shape = Enum.PartType.Block
  1331. obj8.Parent = obj1
  1332.  
  1333. -- 9 - Part
  1334. local obj9 = Instance.new("Part")
  1335. obj9.CFrame = CFrame.new(Vector3.new(7.6000042, 4.05002213, 139.899994)) * CFrame.Angles(-0, 0, -0)
  1336. obj9.Material = Enum.Material.Neon
  1337. obj9.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
  1338. obj9.Anchored = true
  1339. obj9.BrickColor = BrickColor.new("Maroon")
  1340. obj9.Friction = 0.30000001192093
  1341. obj9.Shape = Enum.PartType.Block
  1342. obj9.Parent = obj1
  1343.  
  1344. -- 10 - Part
  1345. local obj10 = Instance.new("Part")
  1346. obj10.CFrame = CFrame.new(Vector3.new(17.8000011, 0.100021839, 143.100006)) * CFrame.Angles(-0, 0, -0)
  1347. obj10.TopSurface = Enum.SurfaceType.Smooth
  1348. obj10.BottomSurface = Enum.SurfaceType.Smooth
  1349. obj10.Material = Enum.Material.Wood
  1350. obj10.Size = Vector3.new(20, 0.200000003, 20)
  1351. obj10.Anchored = true
  1352. obj10.BrickColor = BrickColor.new("Black")
  1353. obj10.Friction = 0.30000001192093
  1354. obj10.Shape = Enum.PartType.Block
  1355. obj10.Parent = obj1
  1356.  
  1357. -- 11 - Wedge
  1358. local obj11 = Instance.new("WedgePart")
  1359. obj11.CFrame = CFrame.new(Vector3.new(8.2999897, 0.107478142, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
  1360. obj11.TopSurface = Enum.SurfaceType.Smooth
  1361. obj11.Material = Enum.Material.Marble
  1362. obj11.Size = Vector3.new(0.200000003, 1, 1)
  1363. obj11.BottomSurface = Enum.SurfaceType.Smooth
  1364. obj11.Anchored = true
  1365. obj11.BrickColor = BrickColor.new("Maroon")
  1366. obj11.Friction = 0.30000001192093
  1367. obj11.Name = "Wedge"
  1368. obj11.Parent = obj1
  1369.  
  1370. -- 12 - Wedge
  1371. local obj12 = Instance.new("WedgePart")
  1372. obj12.CFrame = CFrame.new(Vector3.new(8.2988987, 0.107478142, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
  1373. obj12.TopSurface = Enum.SurfaceType.Smooth
  1374. obj12.Material = Enum.Material.Marble
  1375. obj12.Size = Vector3.new(0.200000003, 1, 1)
  1376. obj12.BottomSurface = Enum.SurfaceType.Smooth
  1377. obj12.Anchored = true
  1378. obj12.BrickColor = BrickColor.new("Maroon")
  1379. obj12.Friction = 0.30000001192093
  1380. obj12.Name = "Wedge"
  1381. obj12.Parent = obj1
  1382.  
  1383. -- 13 - Part
  1384. local obj13 = Instance.new("Part")
  1385. obj13.CFrame = CFrame.new(Vector3.new(17.7979107, 0.107021809, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
  1386. obj13.TopSurface = Enum.SurfaceType.Smooth
  1387. obj13.BottomSurface = Enum.SurfaceType.Smooth
  1388. obj13.Material = Enum.Material.Marble
  1389. obj13.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  1390. obj13.Anchored = true
  1391. obj13.BrickColor = BrickColor.new("Maroon")
  1392. obj13.Friction = 0.30000001192093
  1393. obj13.Shape = Enum.PartType.Block
  1394. obj13.Parent = obj1
  1395.  
  1396. -- 14 - Wedge
  1397. local obj14 = Instance.new("WedgePart")
  1398. obj14.CFrame = CFrame.new(Vector3.new(27.2989597, 0.107478142, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
  1399. obj14.TopSurface = Enum.SurfaceType.Smooth
  1400. obj14.Material = Enum.Material.Marble
  1401. obj14.Size = Vector3.new(0.200000003, 1, 1)
  1402. obj14.Anchored = true
  1403. obj14.BrickColor = BrickColor.new("Maroon")
  1404. obj14.Friction = 0.30000001192093
  1405. obj14.Name = "Wedge"
  1406. obj14.Parent = obj1
  1407.  
  1408. -- 15 - Part
  1409. local obj15 = Instance.new("Part")
  1410. obj15.CFrame = CFrame.new(Vector3.new(27.8999996, 6.50002193, 143.100006)) * CFrame.Angles(0, 1.5707963705063, 0)
  1411. obj15.Material = Enum.Material.Cobblestone
  1412. obj15.Size = Vector3.new(20.4000015, 13, 0.200000003)
  1413. obj15.Anchored = true
  1414. obj15.BrickColor = BrickColor.new("Maroon")
  1415. obj15.Friction = 0.30000001192093
  1416. obj15.Shape = Enum.PartType.Block
  1417. obj15.Parent = obj1
  1418.  
  1419. -- 16 - Part
  1420. local obj16 = Instance.new("Part")
  1421. obj16.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 146.299988)) * CFrame.Angles(-0, 0, -0)
  1422. obj16.Material = Enum.Material.Neon
  1423. obj16.Size = Vector3.new(0.400000006, 8.10000038, 0.200000003)
  1424. obj16.Anchored = true
  1425. obj16.BrickColor = BrickColor.new("Maroon")
  1426. obj16.Friction = 0.30000001192093
  1427. obj16.Shape = Enum.PartType.Block
  1428. obj16.Parent = obj1
  1429.  
  1430. -- 17 - Part
  1431. local obj17 = Instance.new("Part")
  1432. obj17.CFrame = CFrame.new(Vector3.new(17.8000011, 6.50002193, 133)) * CFrame.Angles(-0, 0, -0)
  1433. obj17.Material = Enum.Material.Cobblestone
  1434. obj17.Size = Vector3.new(20, 13, 0.200000003)
  1435. obj17.Anchored = true
  1436. obj17.BrickColor = BrickColor.new("Maroon")
  1437. obj17.Friction = 0.30000001192093
  1438. obj17.Shape = Enum.PartType.Block
  1439. obj17.Parent = obj1
  1440.  
  1441. -- 18 - Part
  1442. local obj18 = Instance.new("Part")
  1443. obj18.CFrame = CFrame.new(Vector3.new(7.6000042, 6.50002193, 136.350006)) * CFrame.Angles(0, 1.5707963705063, 0)
  1444. obj18.Material = Enum.Material.Cobblestone
  1445. obj18.Size = Vector3.new(6.90000153, 13, 0.400000006)
  1446. obj18.Anchored = true
  1447. obj18.BrickColor = BrickColor.new("Maroon")
  1448. obj18.Friction = 0.30000001192093
  1449. obj18.Shape = Enum.PartType.Block
  1450. obj18.Parent = obj1
  1451.  
  1452. -- 19 - Part
  1453. local obj19 = Instance.new("Part")
  1454. obj19.CFrame = CFrame.new(Vector3.new(7.6000042, 10.6500206, 143.099991)) * CFrame.Angles(0, 1.5707963705063, 0)
  1455. obj19.Material = Enum.Material.Cobblestone
  1456. obj19.Size = Vector3.new(6.60000181, 4.69999981, 0.400000006)
  1457. obj19.Anchored = true
  1458. obj19.BrickColor = BrickColor.new("Maroon")
  1459. obj19.Friction = 0.30000001192093
  1460. obj19.Shape = Enum.PartType.Block
  1461. obj19.Parent = obj1
  1462.  
  1463. -- 20 - Part
  1464. local obj20 = Instance.new("Part")
  1465. obj20.CFrame = CFrame.new(Vector3.new(17.6500034, 2.40002203, 133.5)) * CFrame.Angles(-0, 0, -0)
  1466. obj20.Material = Enum.Material.Foil
  1467. obj20.Size = Vector3.new(19.7000008, 0.200000003, 0.200000003)
  1468. obj20.Anchored = true
  1469. obj20.BrickColor = BrickColor.new("Really black")
  1470. obj20.Friction = 0.30000001192093
  1471. obj20.Shape = Enum.PartType.Block
  1472. obj20.Parent = obj1
  1473.  
  1474. -- 21 - Door1
  1475. local obj21 = Instance.new("Part")
  1476. obj21.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 144.649994)) * CFrame.Angles(-0, 0, -0)
  1477. obj21.Material = Enum.Material.Granite
  1478. obj21.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
  1479. obj21.Anchored = true
  1480. obj21.BrickColor = BrickColor.new("Really black")
  1481. obj21.Friction = 0.30000001192093
  1482. obj21.Shape = Enum.PartType.Block
  1483. obj21.Name = "Door1"
  1484. obj21.Parent = obj1
  1485.  
  1486. -- 22 - Part
  1487. local obj22 = Instance.new("Part")
  1488. obj22.CFrame = CFrame.new(Vector3.new(17.8000011, 12.9000273, 143.100006)) * CFrame.Angles(-0, 0, -0)
  1489. obj22.TopSurface = Enum.SurfaceType.Smooth
  1490. obj22.BottomSurface = Enum.SurfaceType.Smooth
  1491. obj22.Material = Enum.Material.Wood
  1492. obj22.Size = Vector3.new(20, 0.200000003, 20)
  1493. obj22.Anchored = true
  1494. obj22.BrickColor = BrickColor.new("Black")
  1495. obj22.Friction = 0.30000001192093
  1496. obj22.Shape = Enum.PartType.Block
  1497. obj22.Parent = obj1
  1498.  
  1499. -- 23 - Wedge
  1500. local obj23 = Instance.new("WedgePart")
  1501. obj23.CFrame = CFrame.new(Vector3.new(8.2999897, 12.9074841, 152.600006)) * CFrame.Angles(-0, 0, -1.5707963705063)
  1502. obj23.TopSurface = Enum.SurfaceType.Smooth
  1503. obj23.Material = Enum.Material.Marble
  1504. obj23.Size = Vector3.new(0.200000003, 1, 1)
  1505. obj23.BottomSurface = Enum.SurfaceType.Smooth
  1506. obj23.Anchored = true
  1507. obj23.BrickColor = BrickColor.new("Maroon")
  1508. obj23.Friction = 0.30000001192093
  1509. obj23.Name = "Wedge"
  1510. obj23.Parent = obj1
  1511.  
  1512. -- 24 - Wedge
  1513. local obj24 = Instance.new("WedgePart")
  1514. obj24.CFrame = CFrame.new(Vector3.new(8.2988987, 12.9074841, 133.599976)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0)
  1515. obj24.TopSurface = Enum.SurfaceType.Smooth
  1516. obj24.Material = Enum.Material.Marble
  1517. obj24.Size = Vector3.new(0.200000003, 1, 1)
  1518. obj24.BottomSurface = Enum.SurfaceType.Smooth
  1519. obj24.Anchored = true
  1520. obj24.BrickColor = BrickColor.new("Maroon")
  1521. obj24.Friction = 0.30000001192093
  1522. obj24.Name = "Wedge"
  1523. obj24.Parent = obj1
  1524.  
  1525. -- 25 - Wedge
  1526. local obj25 = Instance.new("WedgePart")
  1527. obj25.CFrame = CFrame.new(Vector3.new(27.300005, 12.9074841, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
  1528. obj25.TopSurface = Enum.SurfaceType.Smooth
  1529. obj25.Material = Enum.Material.Marble
  1530. obj25.Size = Vector3.new(0.200000003, 1, 1)
  1531. obj25.Anchored = true
  1532. obj25.BrickColor = BrickColor.new("Maroon")
  1533. obj25.Friction = 0.30000001192093
  1534. obj25.Name = "Wedge"
  1535. obj25.Parent = obj1
  1536.  
  1537. -- 26 - Part
  1538. local obj26 = Instance.new("Part")
  1539. obj26.CFrame = CFrame.new(Vector3.new(17.7938519, 12.9070272, 143.101028)) * CFrame.Angles(-0, -0.78539991378784, -0)
  1540. obj26.TopSurface = Enum.SurfaceType.Smooth
  1541. obj26.BottomSurface = Enum.SurfaceType.Smooth
  1542. obj26.Material = Enum.Material.Marble
  1543. obj26.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  1544. obj26.Anchored = true
  1545. obj26.BrickColor = BrickColor.new("Maroon")
  1546. obj26.Friction = 0.30000001192093
  1547. obj26.Shape = Enum.PartType.Block
  1548. obj26.Parent = obj1
  1549.  
  1550. -- 27 - Part
  1551. local obj27 = Instance.new("Part")
  1552. obj27.CFrame = CFrame.new(Vector3.new(17.7979107, 12.9070272, 143.093857)) * CFrame.Angles(-3.1415927410126, -0.78540050983429, -3.1415927410126)
  1553. obj27.TopSurface = Enum.SurfaceType.Smooth
  1554. obj27.BottomSurface = Enum.SurfaceType.Smooth
  1555. obj27.Material = Enum.Material.Marble
  1556. obj27.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  1557. obj27.Anchored = true
  1558. obj27.BrickColor = BrickColor.new("Maroon")
  1559. obj27.Friction = 0.30000001192093
  1560. obj27.Shape = Enum.PartType.Block
  1561. obj27.Parent = obj1
  1562.  
  1563. -- 28 - Door2
  1564. local obj28 = Instance.new("Part")
  1565. obj28.CFrame = CFrame.new(Vector3.new(7.60000038, 4.05002213, 141.550003)) * CFrame.Angles(-0, 0, -0)
  1566. obj28.Material = Enum.Material.Granite
  1567. obj28.Size = Vector3.new(0.200000003, 8.10000038, 3.10000014)
  1568. obj28.Anchored = true
  1569. obj28.BrickColor = BrickColor.new("Really black")
  1570. obj28.Friction = 0.30000001192093
  1571. obj28.Shape = Enum.PartType.Block
  1572. obj28.Name = "Door2"
  1573. obj28.Parent = obj1
  1574.  
  1575. -- 29 - Wedge
  1576. local obj29 = Instance.new("WedgePart")
  1577. obj29.CFrame = CFrame.new(Vector3.new(27.2989597, 12.9074841, 152.600037)) * CFrame.Angles(-1.5707963705063, 1.5707963705063, 0)
  1578. obj29.TopSurface = Enum.SurfaceType.Smooth
  1579. obj29.Material = Enum.Material.Marble
  1580. obj29.Size = Vector3.new(0.200000003, 1, 1)
  1581. obj29.Anchored = true
  1582. obj29.BrickColor = BrickColor.new("Maroon")
  1583. obj29.Friction = 0.30000001192093
  1584. obj29.Name = "Wedge"
  1585. obj29.Parent = obj1
  1586.  
  1587. -- 30 - Wedge
  1588. local obj30 = Instance.new("WedgePart")
  1589. obj30.CFrame = CFrame.new(Vector3.new(27.2918797, 12.8000755, 152.600006)) * CFrame.Angles(-0, 0, 1.5707963705063)
  1590. obj30.TopSurface = Enum.SurfaceType.Smooth
  1591. obj30.Material = Enum.Material.Marble
  1592. obj30.Size = Vector3.new(0.200000003, 1, 1)
  1593. obj30.BottomSurface = Enum.SurfaceType.Smooth
  1594. obj30.Anchored = true
  1595. obj30.BrickColor = BrickColor.new("Really black")
  1596. obj30.Friction = 0.30000001192093
  1597. obj30.Name = "Wedge"
  1598. obj30.Parent = obj1
  1599.  
  1600. -- 31 - Part
  1601. local obj31 = Instance.new("Part")
  1602. obj31.CFrame = CFrame.new(Vector3.new(17.7939548, 12.8005333, 143.093857)) * CFrame.Angles(-3.1415927410126, 0.78539752960205, -0)
  1603. obj31.TopSurface = Enum.SurfaceType.Smooth
  1604. obj31.BottomSurface = Enum.SurfaceType.Smooth
  1605. obj31.Material = Enum.Material.Marble
  1606. obj31.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  1607. obj31.Anchored = true
  1608. obj31.BrickColor = BrickColor.new("Really black")
  1609. obj31.Friction = 0.30000001192093
  1610. obj31.Shape = Enum.PartType.Block
  1611. obj31.Parent = obj1
  1612.  
  1613. -- 32 - Wedge
  1614. local obj32 = Instance.new("WedgePart")
  1615. obj32.CFrame = CFrame.new(Vector3.new(8.29290962, 12.8000755, 152.600037)) * CFrame.Angles(-1.5707963705063, -1.5707963705063, 0)
  1616. obj32.TopSurface = Enum.SurfaceType.Smooth
  1617. obj32.Material = Enum.Material.Marble
  1618. obj32.Size = Vector3.new(0.200000003, 1, 1)
  1619. obj32.Anchored = true
  1620. obj32.BrickColor = BrickColor.new("Really black")
  1621. obj32.Friction = 0.30000001192093
  1622. obj32.Name = "Wedge"
  1623. obj32.Parent = obj1
  1624.  
  1625. -- 33 - Part
  1626. local obj33 = Instance.new("Part")
  1627. obj33.CFrame = CFrame.new(Vector3.new(17.7918682, 12.8075333, 143.100006)) * CFrame.Angles(-0, 0, -3.1415927410126)
  1628. obj33.TopSurface = Enum.SurfaceType.Smooth
  1629. obj33.BottomSurface = Enum.SurfaceType.Smooth
  1630. obj33.Material = Enum.Material.Concrete
  1631. obj33.Size = Vector3.new(20, 0.200000003, 20)
  1632. obj33.Anchored = true
  1633. obj33.BrickColor = BrickColor.new("Maroon")
  1634. obj33.Friction = 0.30000001192093
  1635. obj33.Shape = Enum.PartType.Block
  1636. obj33.Parent = obj1
  1637.  
  1638. -- 34 - Wedge
  1639. local obj34 = Instance.new("WedgePart")
  1640. obj34.CFrame = CFrame.new(Vector3.new(8.2918644, 12.8000755, 133.599991)) * CFrame.Angles(-3.1415927410126, 0, -1.5707963705063)
  1641. obj34.TopSurface = Enum.SurfaceType.Smooth
  1642. obj34.Material = Enum.Material.Marble
  1643. obj34.Size = Vector3.new(0.200000003, 1, 1)
  1644. obj34.Anchored = true
  1645. obj34.BrickColor = BrickColor.new("Really black")
  1646. obj34.Friction = 0.30000001192093
  1647. obj34.Name = "Wedge"
  1648. obj34.Parent = obj1
  1649.  
  1650. -- 35 - Part
  1651. local obj35 = Instance.new("Part")
  1652. obj35.CFrame = CFrame.new(Vector3.new(17.7980175, 12.8005333, 143.101028)) * CFrame.Angles(-0, 0.78539896011353, -3.1415927410126)
  1653. obj35.TopSurface = Enum.SurfaceType.Smooth
  1654. obj35.BottomSurface = Enum.SurfaceType.Smooth
  1655. obj35.Material = Enum.Material.Marble
  1656. obj35.Size = Vector3.new(1.40999985, 0.200000003, 26.8800011)
  1657. obj35.Anchored = true
  1658. obj35.BrickColor = BrickColor.new("Really black")
  1659. obj35.Friction = 0.30000001192093
  1660. obj35.Shape = Enum.PartType.Block
  1661. obj35.Parent = obj1
  1662.  
  1663. -- 36 - Wedge
  1664. local obj36 = Instance.new("WedgePart")
  1665. obj36.CFrame = CFrame.new(Vector3.new(27.2929707, 12.8000755, 133.599976)) * CFrame.Angles(1.5707963705063, 1.5707963705063, 0)
  1666. obj36.TopSurface = Enum.SurfaceType.Smooth
  1667. obj36.Material = Enum.Material.Marble
  1668. obj36.Size = Vector3.new(0.200000003, 1, 1)
  1669. obj36.BottomSurface = Enum.SurfaceType.Smooth
  1670. obj36.Anchored = true
  1671. obj36.BrickColor = BrickColor.new("Really black")
  1672. obj36.Friction = 0.30000001192093
  1673. obj36.Name = "Wedge"
  1674. obj36.Parent = obj1
  1675.  
  1676. -- 2 - HANDS
  1677. local hand = Instance.new("Part")
  1678. hand.CFrame = CFrame.new(Vector3.new(13.4999914, 4.49999952, 143.299988)) * CFrame.Angles(-1.570796251297, 0.84960347414017, -1.5707963705063)
  1679. hand.FormFactor = Enum.FormFactor.Symmetric
  1680. hand.TopSurface = Enum.SurfaceType.Weld
  1681. hand.BottomSurface = Enum.SurfaceType.Weld
  1682. hand.Material = Enum.Material.Neon
  1683. hand.Size = Vector3.new(8, 9, 2)
  1684. hand.Anchored = true
  1685. hand.BrickColor = BrickColor.new("Really black")
  1686. hand.Friction = 0.30000001192093
  1687. hand.Shape = Enum.PartType.Block
  1688. hand.Name = "HANDS"
  1689. hand.CanCollide = false
  1690. hand.Parent = obj1
  1691.  
  1692. -- 3 - Mesh
  1693. local handmesh = Instance.new("SpecialMesh")
  1694. handmesh.MeshType = Enum.MeshType.FileMesh
  1695. handmesh.Scale = Vector3.new(2, 2, 2)
  1696. handmesh.MeshId = "http://www.roblox.com/asset/?id=32054761"
  1697. handmesh.Parent = hand
  1698.  
  1699. -- 4 - Realistic Stone Fist
  1700. local fist = Instance.new("Part")
  1701. fist.CFrame = CFrame.new(Vector3.new(3.50006008, 3.00004196, 143.000076)) * CFrame.Angles(-3.1415786743164, 1.8000484487857e-05, -1.5707963705063)
  1702. fist.Transparency = 1
  1703. fist.Material = Enum.Material.Neon
  1704. fist.Size = Vector3.new(6, 6, 6)
  1705. fist.Anchored = true
  1706. fist.CanCollide = false
  1707. fist.BrickColor = BrickColor.new("Really black")
  1708. fist.Friction = 0.30000001192093
  1709. fist.Shape = Enum.PartType.Block
  1710. fist.Name = "Realistic Stone Fist"
  1711. fist.Parent = obj1
  1712.  
  1713. -- 5 - Mesh
  1714. local fistmesh = Instance.new("SpecialMesh")
  1715. fistmesh.MeshType = Enum.MeshType.FileMesh
  1716. fistmesh.Scale = Vector3.new(15, 15, 15)
  1717. fistmesh.MeshId = "http://www.roblox.com/asset/?id=90718752"
  1718. fistmesh.Parent = fist
  1719.  
  1720.  
  1721. if plr.Character then
  1722. function thatstuff()
  1723. MoveSpawn(obj1,plr.Character)
  1724. if plr.Character:FindFirstChild('Torso') and plr.Character:FindFirstChild('HumanoidRootPart') then
  1725. plr.Character.Torso.Anchored = true
  1726. elseif plr.Character:FindFirstChild('UpperTorso') and plr.Character:FindFirstChild('HumanoidRootPart') then
  1727. plr.Character.UpperTorso.Anchored = true
  1728. end
  1729. local thing = Instance.new('Part',workspace)
  1730. thing.Size = Vector3.new(0.2,0.2,0.2)
  1731. thing.Material = Enum.Material.Neon
  1732. thing.BrickColor = BrickColor.new('Really red')
  1733. local plrpos = nil
  1734. thing.Anchored=true
  1735. thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
  1736. if plr.Character:FindFirstChildOfClass('Humanoid') then
  1737. plr.Character:FindFirstChildOfClass('Humanoid').Name = "No Escape."
  1738. plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  1739. end
  1740. if plrpos then
  1741. thing.CFrame = thing.CFrame - plrpos
  1742. end
  1743. local flame = Instance.new('ParticleEmitter',thing)
  1744. flame.Texture = 'rbxassetid://743419909'
  1745. flame.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.fromRGB(255,0,0)),ColorSequenceKeypoint.new(1,Color3.fromRGB(0,0,0))})
  1746. flame.LightEmission = 1
  1747. flame.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0,0)})
  1748. flame.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.137,0,0),NumberSequenceKeypoint.new(0.809,0.256,0),NumberSequenceKeypoint.new(1,1,0)})
  1749. flame.Lifetime = NumberRange.new(0.5,1)
  1750. flame.Rate = 10000
  1751. flame.VelocityInheritance = 1
  1752. flame.VelocitySpread = 15
  1753. flame.Speed = NumberRange.new(10)
  1754. for i=1,120 do
  1755. if thing then
  1756. thing.Size = thing.Size+Vector3.new(0.2,0,0.2)
  1757. thing.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position) + Vector3.new(15,0,0)
  1758. if plr.Character:FindFirstChildOfClass('Humanoid') then
  1759. plrpos = Vector3.new(0,plr.Character:FindFirstChildOfClass('Humanoid').HipHeight+3,0)
  1760. end
  1761. if plrpos then
  1762. thing.CFrame = thing.CFrame + Vector3.new(0,0.1,0) - plrpos
  1763. end
  1764.  
  1765. wait()
  1766. end
  1767. end
  1768. for i=1,51 do
  1769. MoveBy(obj1,Vector3.new(0,0.4,0))
  1770. wait()
  1771. end
  1772. local sound = Instance.new('Sound',obj21)
  1773. sound.SoundId = 'rbxassetid://138169063'
  1774. sound.Volume = 1
  1775. sound:Play()
  1776. wait(1)
  1777. for i=1,50 do
  1778. MovePartBy(obj21,Vector3.new(0,0,0.1))
  1779. MovePartBy(obj28,Vector3.new(0,0,-0.1))
  1780. wait()
  1781. end
  1782. wait(0.5)
  1783. for i=1,100 do
  1784. MovePartBy(hand,Vector3.new(-0.1,0,0))
  1785. wait()
  1786. end
  1787. hand.Transparency = 1
  1788. fist.Transparency = 0
  1789. wait(0.5)
  1790. for i=1,75 do
  1791. MovePartBy(fist,Vector3.new(0.2,0,0))
  1792. if plr.Character:FindFirstChild('Torso') then
  1793. MovePartBy(plr.Character.Torso,Vector3.new(0.2,0,0))
  1794. end
  1795. wait()
  1796. end
  1797. local sound = Instance.new('Sound',obj21)
  1798. sound.SoundId = 'rbxassetid://178555466'
  1799. sound.Volume = 1
  1800. sound:Play()
  1801. for i=1,50 do
  1802. MovePartBy(obj21,Vector3.new(0,0,-0.1))
  1803. MovePartBy(obj28,Vector3.new(0,0,0.1))
  1804. wait()
  1805. end
  1806. for i=1,10 do
  1807. fist.Transparency = i/10
  1808. wait()
  1809. end
  1810. wait(1)
  1811. for i=1,51 do
  1812. MoveBy(obj1,Vector3.new(0,-0.4,0))
  1813. if plr.Character:FindFirstChild('Torso') then
  1814. MovePartBy(plr.Character.Torso,Vector3.new(0,-0.4,0))
  1815. end
  1816. wait()
  1817. end
  1818. ToHell(obj1)
  1819. if plr.Character:FindFirstChild('Torso') then
  1820. plr.Character.Torso.CFrame = plr.Character.Torso.CFrame + Vector3.new(5000,5000,5000)
  1821. plr.Character.Torso.Anchored = false
  1822. end
  1823. local cf = thing.CFrame
  1824. for i=1,120 do
  1825. if thing then
  1826. thing.Size = thing.Size-Vector3.new(0.2,0,0.2)
  1827. thing.CFrame = cf
  1828. wait()
  1829. end
  1830. end
  1831. if thing then
  1832. thing:Destroy()
  1833. end
  1834. if plr.Character:FindFirstChildOfClass('Humanoid') then
  1835. plr.Character:FindFirstChildOfClass('Humanoid').JumpPower = 0
  1836. end
  1837. for i=1,100 do
  1838. MovePartBy(obj33,Vector3.new(0,-0.1,0))
  1839. wait()
  1840. end
  1841. if plr.Character:FindFirstChildOfClass('Humanoid') then
  1842. plr.Character:FindFirstChildOfClass('Humanoid').Health = 0
  1843. end
  1844. for i=1,15 do
  1845. MovePartBy(obj33,Vector3.new(0,-0.1,0))
  1846. wait()
  1847. end
  1848. wait(10)
  1849. if obj1 then
  1850. obj1:Destroy()
  1851. end
  1852. end
  1853. local success, message = pcall(thatstuff)
  1854. if success == false then
  1855. print("An error occurred: "..message..". Removing the elevator for this player.")
  1856. obj1:Destroy()
  1857. end
  1858. end
  1859.  
  1860.  
  1861. end)
  1862. coru()
  1863. end--33
  1864. end
  1865. TextBox.Text = "Enter Target's Name (Can be Shortened)"
  1866. end)
  1867. end)
  1868.  
  1869. Meme.MouseButton1Click:connect(function()
  1870. local Player = game:GetService("Players").LocalPlayer
  1871. local Character = Player.Character
  1872. local Head = Character.Head
  1873. local Torso = Character.Torso
  1874. local Right_Arm = Character["Right Arm"]
  1875. local Right_Leg = Character["Right Leg"]
  1876. local Left_Arm = Character["Left Arm"]
  1877. local Left_Leg = Character["Left Leg"]
  1878. local Humanoid = Character.Humanoid
  1879. local Animation = "Idle"
  1880. local Damage = 0
  1881. local Mouse = Player:GetMouse()
  1882. local LeftShoulder = Torso["Left Shoulder"]
  1883. local Left_Hip = Torso["Left Hip"]
  1884. local RightShoulder = Torso["Right Shoulder"]
  1885. local Right_Hip = Torso["Right Hip"]
  1886. local Root = Character.HumanoidRootPart
  1887. local RootJoint = Root.RootJoint
  1888. local Attacking = false
  1889. local RootCFrame = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14)
  1890. local WakeMeUp = false
  1891. local cf = CFrame.new
  1892. local WalkForward = false
  1893. local Effects = {}
  1894. local Color = "White"
  1895.  
  1896. Necko = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1897. Necko2 = cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1898. Right_Hip_C1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1899. Left_Hip_C1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1900.  
  1901. Movemment = 1
  1902. Walk = 0
  1903.  
  1904.  
  1905. local Services = {
  1906.  
  1907. SoundService = game:GetService("SoundService");
  1908. Players = game:GetService("Players");
  1909. Debris = game:GetService("Debris");
  1910. Workspace = game:GetService("Workspace");
  1911. Lighting = game:GetService("Lighting");
  1912. HttpService = game:GetService("HttpService");
  1913. InsertService = game:GetService("InsertService");
  1914.  
  1915. }
  1916.  
  1917. MaxCooldown1 = 1
  1918. MaxCooldown2 = 1
  1919. MaxCooldown3 = 1
  1920. MaxCooldown4 = 1
  1921. MaxCooldownE = 1
  1922.  
  1923. Cooldown1 = MaxCooldown1
  1924. Cooldown2 = MaxCooldown2
  1925. Cooldown3 = MaxCooldown3
  1926. Cooldown4 = MaxCooldown4
  1927. CooldownE = MaxCooldownE
  1928.  
  1929. cf = CFrame.new
  1930.  
  1931. local RootCFrame = CFrame.fromEulerAnglesXYZ(-1.57,0,3.14)
  1932. Necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1933. Necko2 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1934. Right_Hip_C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1935. Left_Hip_C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1936.  
  1937. Movemment = 1
  1938. Walk = 0
  1939.  
  1940. Left_Shoulder = Instance.new("Weld", Torso)
  1941. Left_Shoulder.Part0 = Torso
  1942. Left_Shoulder.Part1 = Left_Arm
  1943. Left_Shoulder.Name = "Left Shoulder"
  1944. Left_Shoulder.C0 = CFrame.new(-1.5,0,0)
  1945.  
  1946. Right_Shoulder = Instance.new("Weld", Torso)
  1947. Right_Shoulder.Part0 = Torso
  1948. Right_Shoulder.Part1 = Right_Arm
  1949. Right_Shoulder.Name = "Right Shoulder"
  1950. Right_Shoulder.C0 = CFrame.new(1.5,0,0)
  1951. wait()
  1952. LeftShoulder.Parent = nil
  1953. RightShoulder.Parent = nil
  1954.  
  1955.  
  1956. wait(0.1)
  1957. local HealthBarGUI = Instance.new("ScreenGui", Player.PlayerGui)
  1958. HealthBarGUI.Name = "HealthBarGUI"
  1959.  
  1960. local HealthBarP1 = Instance.new("Frame", HealthBarGUI)
  1961. HealthBarP1.Name = "HealthBarPart1"
  1962. HealthBarP1.Size = UDim2.new(0,300,0,40)
  1963. HealthBarP1.Position = UDim2.new(0,350,0,550)
  1964. HealthBarP1.Style = "RobloxRound"
  1965.  
  1966. local HealthBarP2 = Instance.new("Frame", HealthBarP1)
  1967. HealthBarP2.Name = "HealthBarPart2"
  1968. HealthBarP2.Size = UDim2.new(0,285,0,20)
  1969. HealthBarP2.Position = UDim2.new(0,0,0,0)
  1970.  
  1971. local HealthBarText = Instance.new("TextLabel", HealthBarP1)
  1972. HealthBarText.Name = "HealthBarText"
  1973. HealthBarText.Size = UDim2.new(0,285,0,20)
  1974. HealthBarText.Position = UDim2.new(0,0,0,0)
  1975. HealthBarText.BackgroundColor3 = Color3.new(0,1,0)
  1976. HealthBarText.TextScaled = true
  1977. HealthBarText.Text = "Health"
  1978. HealthBarText.TextTransparency = 0
  1979. HealthBarText.TextStrokeTransparency = 0
  1980. HealthBarText.BackgroundTransparency = 1
  1981. HealthBarText.TextStrokeColor3 = Color3.new(1,1,1)
  1982. HealthBarText.TextColor3 = Color3.new(0,0,0)
  1983. HealthBarText.Font = "SciFi"
  1984.  
  1985. local CoolDownGUI = Instance.new("ScreenGui", Player.PlayerGui)
  1986. CoolDownGUI.Name = "CoolDownGUI"
  1987.  
  1988. local CoolDowns = Instance.new("Frame", CoolDownGUI)
  1989. CoolDowns.Name = "CoolDowns"
  1990. CoolDowns.Size = UDim2.new(0,200,0,200)
  1991. CoolDowns.Position = UDim2.new(0.81,0,0.68,0)
  1992. CoolDowns.Style = "RobloxRound"
  1993.  
  1994. local CoolDown1Frame = Instance.new("Frame", CoolDowns)
  1995. CoolDown1Frame.Name = "CoolDown1Frame"
  1996. CoolDown1Frame.Size = UDim2.new(0,80,0,50)
  1997. CoolDown1Frame.Position = UDim2.new(0,0,0,0)
  1998. CoolDown1Frame.BackgroundTransparency = 0.5
  1999. CoolDown1Frame.BackgroundColor3 = BrickColor.White().Color
  2000.  
  2001. local CoolDown1Bar = Instance.new("Frame", CoolDown1Frame)
  2002. CoolDown1Bar.Name = "CoolDown1Bar"
  2003. CoolDown1Bar.Size = UDim2.new(0,80,0,50)
  2004. CoolDown1Bar.Position = UDim2.new(0,0,0,0)
  2005. CoolDown1Bar.BackgroundColor3 = BrickColor.White().Color
  2006.  
  2007. local CoolDown1Text = Instance.new("TextLabel", CoolDown1Frame)
  2008. CoolDown1Text.Name = "CoolDown1Text"
  2009. CoolDown1Text.Size = UDim2.new(0,80,0,50)
  2010. CoolDown1Text.Position = UDim2.new(0,0,0,0)
  2011. CoolDown1Text.BackgroundTransparency = 1
  2012. CoolDown1Text.TextScaled = true
  2013. CoolDown1Text.Text = "z - WAKE ME UP INSIDE"
  2014. CoolDown1Text.TextStrokeTransparency = 0
  2015. CoolDown1Text.TextStrokeColor3 = Color3.new(1,1,1)
  2016. CoolDown1Text.TextColor3 = Color3.new(0,0,0)
  2017. CoolDown1Text.Font = "SciFi"
  2018.  
  2019. local CoolDown2Frame = Instance.new("Frame", CoolDowns)
  2020. CoolDown2Frame.Name = "CoolDown2Frame"
  2021. CoolDown2Frame.Size = UDim2.new(0,80,0,50)
  2022. CoolDown2Frame.Position = UDim2.new(0.55,0,0,0)
  2023. CoolDown2Frame.BackgroundTransparency = 0.5
  2024. CoolDown2Frame.BackgroundColor3 = BrickColor.White().Color
  2025.  
  2026. local CoolDown2Bar = Instance.new("Frame", CoolDown2Frame)
  2027. CoolDown2Bar.Name = "CoolDown2Bar"
  2028. CoolDown2Bar.Size = UDim2.new(0,80,0,50)
  2029. CoolDown2Bar.Position = UDim2.new(0,0,0,0)
  2030. CoolDown2Bar.BackgroundColor3 = BrickColor.White().Color
  2031.  
  2032. local CoolDown2Text = Instance.new("TextLabel", CoolDown2Frame)
  2033. CoolDown2Text.Name = "CoolDown2Text"
  2034. CoolDown2Text.Size = UDim2.new(0,80,0,50)
  2035. CoolDown2Text.Position = UDim2.new(0,0,0,0)
  2036. CoolDown2Text.BackgroundTransparency = 1
  2037. CoolDown2Text.TextScaled = true
  2038. CoolDown2Text.Text = "x - meme launch"
  2039. CoolDown2Text.TextStrokeTransparency = 0
  2040. CoolDown2Text.TextStrokeColor3 = Color3.new(1,1,1)
  2041. CoolDown2Text.TextColor3 = Color3.new(0,0,0)
  2042. CoolDown2Text.Font = "SciFi"
  2043.  
  2044. local CoolDown3Frame = Instance.new("Frame", CoolDowns)
  2045. CoolDown3Frame.Name = "CoolDown3Frame"
  2046. CoolDown3Frame.Size = UDim2.new(0,80,0,50)
  2047. CoolDown3Frame.Position = UDim2.new(0,0,0.4,0)
  2048. CoolDown3Frame.BackgroundTransparency = 0.5
  2049. CoolDown3Frame.BackgroundColor3 = BrickColor.White().Color
  2050.  
  2051. local CoolDown3Bar = Instance.new("Frame", CoolDown3Frame)
  2052. CoolDown3Bar.Name = "CoolDown3Bar"
  2053. CoolDown3Bar.Size = UDim2.new(0,80,0,50)
  2054. CoolDown3Bar.Position = UDim2.new(0,0,0,0)
  2055. CoolDown3Bar.BackgroundColor3 = BrickColor.White().Color
  2056.  
  2057. local CoolDown3Text = Instance.new("TextLabel", CoolDown3Frame)
  2058. CoolDown3Text.Name = "CoolDown3Text"
  2059. CoolDown3Text.Size = UDim2.new(0,80,0,50)
  2060. CoolDown3Text.Position = UDim2.new(0,0,0,0)
  2061. CoolDown3Text.BackgroundTransparency = 1
  2062. CoolDown3Text.TextScaled = true
  2063. CoolDown3Text.Text = "c - and his name is..."
  2064. CoolDown3Text.TextStrokeTransparency = 0
  2065. CoolDown3Text.TextStrokeColor3 = Color3.new(1,1,1)
  2066. CoolDown3Text.TextColor3 = Color3.new(0,0,0)
  2067. CoolDown3Text.Font = "SciFi"
  2068.  
  2069.  
  2070. local CoolDown4Frame = Instance.new("Frame", CoolDowns)
  2071. CoolDown4Frame.Name = "CoolDown4Frame"
  2072. CoolDown4Frame.Size = UDim2.new(0,80,0,50)
  2073. CoolDown4Frame.Position = UDim2.new(0.55,0,0.4,0)
  2074. CoolDown4Frame.BackgroundTransparency = 0.5
  2075. CoolDown4Frame.BackgroundColor3 = BrickColor.White().Color
  2076.  
  2077. local CoolDown4Bar = Instance.new("Frame", CoolDown4Frame)
  2078. CoolDown4Bar.Name = "CoolDown4Bar"
  2079. CoolDown4Bar.Size = UDim2.new(0,80,0,50)
  2080. CoolDown4Bar.Position = UDim2.new(0,0,0,0)
  2081. CoolDown4Bar.BackgroundColor3 = BrickColor.White().Color
  2082.  
  2083. local CoolDown4Text = Instance.new("TextLabel", CoolDown4Frame)
  2084. CoolDown4Text.Name = "CoolDown4Text"
  2085. CoolDown4Text.Size = UDim2.new(0,80,0,50)
  2086. CoolDown4Text.Position = UDim2.new(0,0,0,0)
  2087. CoolDown4Text.BackgroundTransparency = 1
  2088. CoolDown4Text.TextScaled = true
  2089. CoolDown4Text.Text = "v - allahuekber"
  2090. CoolDown4Text.TextStrokeTransparency = 0
  2091. CoolDown4Text.TextStrokeColor3 = Color3.new(1,1,1)
  2092. CoolDown4Text.TextColor3 = Color3.new(0,0,0)
  2093. CoolDown4Text.Font = "SciFi"
  2094.  
  2095. local CoolDownEFrame = Instance.new("Frame", CoolDowns)
  2096. CoolDownEFrame.Name = "CoolDownEFrame"
  2097. CoolDownEFrame.Size = UDim2.new(0,180,0,50)
  2098. CoolDownEFrame.Position = UDim2.new(0,0,0.74,0)
  2099. CoolDownEFrame.BackgroundTransparency = 0.5
  2100. CoolDownEFrame.BackgroundColor3 = BrickColor.White().Color
  2101.  
  2102. local CoolDownEBar = Instance.new("Frame", CoolDownEFrame)
  2103. CoolDownEBar.Name = "CoolDownEBar"
  2104. CoolDownEBar.Size = UDim2.new(0,180,0,50)
  2105. CoolDownEBar.Position = UDim2.new(0,0,0,0)
  2106. CoolDownEBar.BackgroundColor3 = BrickColor.White().Color
  2107.  
  2108. local CoolDownEText = Instance.new("TextLabel", CoolDownEFrame)
  2109. CoolDownEText.Name = "CoolDownEText"
  2110. CoolDownEText.Size = UDim2.new(0,180,0,50)
  2111. CoolDownEText.Position = UDim2.new(0,0,0,0)
  2112. CoolDownEText.BackgroundTransparency = 1
  2113. CoolDownEText.TextScaled = true
  2114. CoolDownEText.Text = "e - aaaa"
  2115. CoolDownEText.TextStrokeTransparency = 0
  2116. CoolDownEText.TextStrokeColor3 = Color3.new(1,1,1)
  2117. CoolDownEText.TextColor3 = Color3.new(0,0,0)
  2118. CoolDownEText.Font = "SciFi"
  2119.  
  2120. --[[ transformixu ]]--
  2121.  
  2122. Head.face.Texture = "http://www.roblox.com/asset/?id=176699876"
  2123.  
  2124. for i,v in pairs(Character:children()) do
  2125.  
  2126. if v:IsA("Hat") then
  2127.  
  2128. v:Remove()
  2129.  
  2130. end
  2131.  
  2132. end
  2133.  
  2134.  
  2135. --[[ perts andi effictiz fucktions ]]--
  2136.  
  2137. function NoOutlines(Part)
  2138. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2139. end
  2140.  
  2141. local CreateVelocity = function(Parent,Velocity,Force)
  2142.  
  2143. local BodyVelocity = Instance.new("BodyVelocity", Parent)
  2144. BodyVelocity.Velocity = Velocity
  2145. BodyVelocity.MaxForce = Force
  2146.  
  2147.  
  2148.  
  2149. return BodyVelocity
  2150.  
  2151. end
  2152.  
  2153. local CreatePart = function(Parent, Name, Color, Size, Material, Transparency, Shape)
  2154.  
  2155. local Part = Instance.new("Part", Parent)
  2156. Part.Name = Name
  2157. Part.BrickColor = BrickColor.new(Color)
  2158. Part.Size = Size
  2159. Part.Material = Material
  2160. Part.Transparency = Transparency
  2161. Part.Shape = Shape
  2162. Part.CanCollide = false
  2163. NoOutlines(Part)
  2164.  
  2165. return Part
  2166.  
  2167. end
  2168.  
  2169. local MakeSFX = function(Parent, Id, Volume, Pitch)
  2170.  
  2171. local SFX = Instance.new("Sound", Parent)
  2172. SFX.SoundId = "http://www.roblox.com/asset?id=" .. Id
  2173. SFX.Name = "SFX"
  2174. SFX:Play()
  2175. SFX.Volume = Volume
  2176. SFX.Pitch = Pitch
  2177. SFX.PlayOnRemove = true
  2178. SFX:Remove()
  2179.  
  2180. end
  2181.  
  2182.  
  2183. CircleEffect = function(Position, Parent, SX, SY, SZ, Time, Brickcolor, Material, Transparency)
  2184.  
  2185. local Part = Instance.new("Part", Parent)
  2186. Part.Transparency = Transparency
  2187. Part.Name = "CircleEffect"
  2188. Part.Size = Vector3.new()
  2189. Part.Anchored = true
  2190. Part.CanCollide = false
  2191. Part.Position = Position
  2192. Part.BrickColor = BrickColor.new(Brickcolor)
  2193. Part.Material = Material
  2194. NoOutlines(Part)
  2195.  
  2196. local Mesh = Instance.new("SpecialMesh", Part)
  2197. Mesh.MeshType = "Sphere"
  2198. Mesh.Scale = Vector3.new(0,0,0)
  2199.  
  2200. Services.Debris:AddItem(Part, Time)
  2201.  
  2202.  
  2203. table.insert(Effects, {Part, "Circle", Time, SX, SY, SZ})
  2204.  
  2205.  
  2206. end
  2207.  
  2208. BlockEffect = function(Position, Parent, DSX, DSY, DSZ, SX, SY, SZ, Time, Brickcolor, Material, Transparency)
  2209.  
  2210. local Part = Instance.new("Part", Parent)
  2211. Part.Transparency = Transparency
  2212. Part.Name = "BlockEffect"
  2213. Part.Size = Vector3.new()
  2214. Part.Anchored = true
  2215. Part.Position = Position
  2216. Part.CanCollide = false
  2217. Part.BrickColor = BrickColor.new(Brickcolor)
  2218. Part.Material = Material
  2219. NoOutlines(Part)
  2220.  
  2221. local Mesh = Instance.new("BlockMesh", Part)
  2222. Mesh.Scale = Vector3.new(DSX, DSY, DSZ)
  2223.  
  2224. Services.Debris:AddItem(Part, Time)
  2225.  
  2226. table.insert(Effects, {Part, "Block", Time, SX, SY, SZ})
  2227.  
  2228.  
  2229. end
  2230.  
  2231. --[[ customiz ]]--
  2232.  
  2233.  
  2234. if Player:FindFirstChild("Custom") and Player.Custom.Customized.Value == true then
  2235.  
  2236. CoolDown1Bar.BackgroundColor3 = BrickColor.new(Player.Custom.Co1.Value).Color
  2237. CoolDown2Bar.BackgroundColor3 = BrickColor.new(Player.Custom.Co1.Value).Color
  2238. CoolDown3Bar.BackgroundColor3 = BrickColor.new(Player.Custom.Co1.Value).Color
  2239. CoolDown4Bar.BackgroundColor3 = BrickColor.new(Player.Custom.Co1.Value).Color
  2240. CoolDownEBar.BackgroundColor3 = BrickColor.new(Player.Custom.Co1.Value).Color
  2241. Color = Player.Custom.Co1.Value
  2242.  
  2243. end
  2244.  
  2245.  
  2246. --[[ soumdiz ]]--
  2247.  
  2248. WakeMeUpInside = Instance.new("Sound", Character)
  2249. WakeMeUpInside.SoundId = "http://www.roblox.com/asset?id=326429386"
  2250. WakeMeUpInside.Name = "WAKE ME UP INSIDE!111!"
  2251. WakeMeUpInside.Looped = true
  2252.  
  2253. Sad = Instance.new("Sound", Character)
  2254. Sad.SoundId = "http://www.roblox.com/asset?id=254352182"
  2255. Sad.Name = "Sad"
  2256. Sad.Looped = true
  2257.  
  2258. JOHNCENAh = Instance.new("Sound", Character)
  2259. JOHNCENAh.SoundId = "http://www.roblox.com/asset?id=272322032"
  2260. JOHNCENAh.Name = "JOHNCENAh"
  2261.  
  2262.  
  2263.  
  2264. --[[ crerp decaratius ]] --
  2265. function clerp(a,b,t)
  2266. local qa = {QuaternionFromCFrame(a)}
  2267. local qb = {QuaternionFromCFrame(b)}
  2268. local ax, ay, az = a.x, a.y, a.z
  2269. local bx, by, bz = b.x, b.y, b.z
  2270. local _t = 1-t
  2271. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  2272. end
  2273.  
  2274. function QuaternionFromCFrame(cf)
  2275. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2276. local trace = m00 + m11 + m22
  2277. if trace > 0 then
  2278. local s = math.sqrt(1 + trace)
  2279. local recip = 0.5/s
  2280. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  2281. else
  2282. local i = 0
  2283. if m11 > m00 then
  2284. i = 1
  2285. end
  2286. if m22 > (i == 0 and m00 or m11) then
  2287. i = 2
  2288. end
  2289. if i == 0 then
  2290. local s = math.sqrt(m00-m11-m22+1)
  2291. local recip = 0.5/s
  2292. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  2293. elseif i == 1 then
  2294. local s = math.sqrt(m11-m22-m00+1)
  2295. local recip = 0.5/s
  2296. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  2297. elseif i == 2 then
  2298. local s = math.sqrt(m22-m00-m11+1)
  2299. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  2300. end
  2301. end
  2302. end
  2303.  
  2304. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2305. local xs, ys, zs = x + x, y + y, z + z
  2306. local wx, wy, wz = w*xs, w*ys, w*zs
  2307. local xx = x*xs
  2308. local xy = x*ys
  2309. local xz = x*zs
  2310. local yy = y*ys
  2311. local yz = y*zs
  2312. local zz = z*zs
  2313. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  2314. end
  2315.  
  2316. function QuaternionSlerp(a, b, t)
  2317. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  2318. local startInterp, finishInterp;
  2319. if cosTheta >= 0.0001 then
  2320. if (1 - cosTheta) > 0.0001 then
  2321. local theta = math.acos(cosTheta)
  2322. local invSinTheta = 1/math.sin(theta)
  2323. startInterp = math.sin((1-t)*theta)*invSinTheta
  2324. finishInterp = math.sin(t*theta)*invSinTheta
  2325. else
  2326. startInterp = 1-t
  2327. finishInterp = t
  2328. end
  2329. else
  2330. if (1+cosTheta) > 0.0001 then
  2331. local theta = math.acos(-cosTheta)
  2332. local invSinTheta = 1/math.sin(theta)
  2333. startInterp = math.sin((t-1)*theta)*invSinTheta
  2334. finishInterp = math.sin(t*theta)*invSinTheta
  2335. else
  2336. startInterp = t-1
  2337. finishInterp = t
  2338. end
  2339. end
  2340. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  2341. end
  2342.  
  2343. function RayCast(Pos, Dir, Max, Ignore)
  2344. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2345. end
  2346.  
  2347. --[[ debeigi fucktion ]]--
  2348.  
  2349.  
  2350.  
  2351. function DamageFunction(Hit, Part, Type, HitSFX, Knockback, Min, Max)
  2352.  
  2353. local HitHumanoid = Hit.Parent.Humanoid
  2354.  
  2355.  
  2356. local Damage = math.random(Min, Max)
  2357.  
  2358.  
  2359. coroutine.resume(coroutine.create(function()
  2360. HitHumanoid:TakeDamage(Damage)
  2361. end))
  2362.  
  2363. if Type == "Normal" then
  2364.  
  2365. local Push = CreateVelocity(Hit.Parent.Torso, Torso.CFrame.lookVector * Knockback, Vector3.new(math.huge,math.huge,math.huge))
  2366. Services.Debris:AddItem(Push, 0)
  2367. DamageLabel(Hit.Parent, Damage)
  2368.  
  2369. elseif Type == "Ranged" then
  2370. local Push = CreateVelocity(Hit.Parent.Torso, Part.CFrame.lookVector * Knockback, Vector3.new(math.huge,math.huge,math.huge))
  2371. Services.Debris:AddItem(Push, 0)
  2372. DamageLabel(Hit.Parent, Damage)
  2373.  
  2374. elseif Type == "Knockdown" then
  2375.  
  2376.  
  2377. local Push = CreateVelocity(Hit.Parent.Torso, Part.CFrame.lookVector * Knockback, Vector3.new(math.huge,math.huge,math.huge))
  2378. DamageLabel(Hit.Parent, Damage)
  2379. Services.Debris:AddItem(Push, 0.3)
  2380.  
  2381. coroutine.resume(coroutine.create(function()
  2382.  
  2383. HitHumanoid.PlatformStand = true
  2384. wait(1)
  2385. HitHumanoid.PlatformStand = false
  2386.  
  2387.  
  2388. end))
  2389. end
  2390.  
  2391. if HitSFX == "Penetration" then
  2392.  
  2393. MakeSFX(Hit, 199149269, 1 , 1)
  2394.  
  2395. elseif HitSFX == "Punch" then
  2396.  
  2397. MakeSFX(Hit, 278062209, 1 , 1)
  2398.  
  2399.  
  2400.  
  2401.  
  2402. end
  2403. end
  2404.  
  2405. function DamageLabel(HitCharacter, DamageDealt)
  2406.  
  2407. local DamageShowingPart = CreatePart(Services.Workspace, "ShowDamage", "Bright yellow", Vector3.new(0.8,0.8,0.8), "Neon", 1, "Block")
  2408. DamageShowingPart.Position = HitCharacter.Head.Position
  2409.  
  2410. local DamageGui = Instance.new("BillboardGui", DamageShowingPart)
  2411. DamageGui.Name = "Damage"
  2412. DamageGui.AlwaysOnTop = true
  2413. DamageGui.Size = UDim2.new(5, 0, 5, 0)
  2414.  
  2415. local DamageNumber = Instance.new("TextLabel", DamageGui)
  2416. DamageNumber.Size = UDim2.new(1,0,1,0)
  2417. DamageNumber.TextStrokeColor3 = BrickColor.White().Color
  2418. DamageNumber.TextColor3 = BrickColor.Black().Color
  2419. DamageNumber.TextStrokeTransparency = 0
  2420. DamageNumber.BackgroundTransparency = 1
  2421. DamageNumber.Font = "SciFi"
  2422. DamageNumber.TextScaled = true
  2423. DamageNumber.Text = DamageDealt
  2424.  
  2425. local BodyVelocity = Instance.new("BodyVelocity", DamageShowingPart)
  2426. BodyVelocity.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  2427. BodyVelocity.Velocity = Vector3.new(0,2,0)
  2428.  
  2429. Services.Debris:AddItem(DamageShowingPart, 3)
  2430.  
  2431.  
  2432. end
  2433. function ValidateDamage(Part, Distance ,Min , Max, Type, HitSFX, Knockback)
  2434. for _,WorkspaceChildren in pairs(workspace:children()) do
  2435.  
  2436. local HitHumanoid = WorkspaceChildren:findFirstChild("Humanoid")
  2437.  
  2438. if HitHumanoid ~= nil then
  2439. local Hit = WorkspaceChildren:findFirstChild("Torso")
  2440.  
  2441. if Hit ~= nil then
  2442.  
  2443. local Target = Hit.Position - Part.Position
  2444.  
  2445. local Magnitude = Target.magnitude
  2446.  
  2447. if Magnitude <= Distance and WorkspaceChildren.Name ~= Player.Name then
  2448.  
  2449. local HitBlock = Hit.Parent:FindFirstChild("Block")
  2450.  
  2451. if HitBlock ~= nil and HitBlock:FindFirstChild("BlockDurability") and HitBlock.Value == true then
  2452.  
  2453. local HitBlock2 = Hit.Parent.Block.BlockDurability
  2454.  
  2455. if HitBlock2.Value > 15 then
  2456.  
  2457. local HitN = math.random(1,5)
  2458.  
  2459. HitBlock2.Value = HitBlock2.Value - 15
  2460.  
  2461.  
  2462. if HitN == 1 then
  2463. MakeSFX(Hit ,199148971, 0.5, 1)
  2464. end
  2465.  
  2466. if HitN == 2 then
  2467. MakeSFX(Hit ,199149025, 0.5, 1)
  2468. end
  2469.  
  2470. if HitN == 3 then
  2471. MakeSFX(Hit ,199149072, 0.5, 1)
  2472. end
  2473.  
  2474. if HitN == 4 then
  2475. MakeSFX(Hit ,199149109, 0.5, 1)
  2476. end
  2477.  
  2478. if HitN == 5 then
  2479. MakeSFX(Hit ,199149119, 0.5, 1)
  2480. end
  2481. return
  2482. end
  2483. end
  2484.  
  2485. DamageFunction(Hit, Part, Type, HitSFX, Knockback, Min, Max)
  2486.  
  2487.  
  2488.  
  2489. end
  2490. end
  2491. end
  2492. end
  2493. end
  2494.  
  2495.  
  2496. function Bars()
  2497.  
  2498. --[[ Cooldowns Bars ]]--
  2499.  
  2500. if Cooldown1 ~= MaxCooldown1 then
  2501.  
  2502. Cooldown1 = Cooldown1 + 1
  2503.  
  2504. end
  2505.  
  2506. if Cooldown1 >= MaxCooldown1 then
  2507.  
  2508. Cooldown1 = MaxCooldown1
  2509.  
  2510. end
  2511.  
  2512.  
  2513.  
  2514. if Cooldown2 ~= MaxCooldown2 then
  2515.  
  2516. Cooldown2 = Cooldown2 + 0.1
  2517. end
  2518.  
  2519.  
  2520. if Cooldown2 >= MaxCooldown2 then
  2521.  
  2522. Cooldown2 = MaxCooldown2
  2523.  
  2524. end
  2525.  
  2526.  
  2527.  
  2528. if Cooldown3 ~= MaxCooldown3 then
  2529. Cooldown3 = Cooldown3 + 0.1
  2530. end
  2531.  
  2532. if Cooldown3 >= MaxCooldown3 then
  2533.  
  2534. Cooldown3 = MaxCooldown3
  2535.  
  2536. end
  2537.  
  2538.  
  2539.  
  2540. if Cooldown4 ~= MaxCooldown4 then
  2541. Cooldown4 = Cooldown4 + 0.1
  2542. end
  2543.  
  2544. if Cooldown4 >= MaxCooldown4 then
  2545.  
  2546. Cooldown4 = MaxCooldown4
  2547.  
  2548. end
  2549.  
  2550.  
  2551.  
  2552. if CooldownE ~= MaxCooldownE then
  2553. CooldownE = CooldownE + 0.1
  2554. end
  2555.  
  2556. if CooldownE >= MaxCooldownE then
  2557.  
  2558. CooldownE = MaxCooldownE
  2559.  
  2560. end
  2561.  
  2562. --[[ Health Bar ]]--
  2563.  
  2564. local YellowZone = Humanoid.MaxHealth / 2
  2565. local RedZone = Humanoid.MaxHealth / 4
  2566.  
  2567. if Humanoid.Health <= YellowZone then
  2568.  
  2569. HealthBarP2.BackgroundColor3 = BrickColor.new("Gold").Color
  2570.  
  2571. end
  2572.  
  2573. if Humanoid.Health <= RedZone then
  2574.  
  2575. HealthBarP2.BackgroundColor3 = BrickColor.new("Bright red").Color
  2576.  
  2577. end
  2578.  
  2579. if Humanoid.Health >= YellowZone then
  2580.  
  2581. HealthBarP2.BackgroundColor3 = BrickColor.new("Lime green").Color
  2582.  
  2583. end
  2584.  
  2585.  
  2586. --[[ Resize All Bars ]]--
  2587.  
  2588.  
  2589. CoolDown1Bar.Size = UDim2.new(Cooldown1 / MaxCooldown1,0,0,50)
  2590. CoolDown2Bar.Size = UDim2.new(Cooldown2 / MaxCooldown2,0,0,50)
  2591. CoolDown3Bar.Size = UDim2.new(Cooldown3 / MaxCooldown3,0,0,50)
  2592. CoolDown4Bar.Size = UDim2.new(Cooldown4 / MaxCooldown4,0,0,50)
  2593. CoolDownEBar.Size = UDim2.new(CooldownE / MaxCooldownE,0,0,50)
  2594. HealthBarP2.Size = UDim2.new(Humanoid.Health / Humanoid.MaxHealth,0,0,25)
  2595.  
  2596. end
  2597.  
  2598. --[[ attakis ]]--
  2599.  
  2600. function WAKEMEUPINSIDE()
  2601.  
  2602. for i = 1,3 do
  2603. wait()
  2604. RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(3,0,0)* CFrame.Angles(-0.2,0,0),0.2)
  2605. Torso.Neck.C0 = clerp(Torso.Neck.C0,cf(10,20,3) * CFrame.Angles(-0.5,0,0),0.3)
  2606. Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(3, 10, 0) * CFrame.Angles(-0.23,0.5,0.2), 0.3)
  2607. Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(3, 0.1, 0) * CFrame.Angles(0.3,0.2,2), 0.3)
  2608. Right_Hip.C0=clerp(Right_Hip.C0,cf(3,-2,9)*CFrame.Angles(2,1.6,-0.2),0.2)
  2609. Left_Hip.C0=clerp(Left_Hip.C0,cf(-0,-0,5)*CFrame.Angles(5,-1.6,0.2),0.2)
  2610. end
  2611.  
  2612. ValidateDamage(Torso, 20, 1, 5, "Normal", "Punch", 50)
  2613.  
  2614. for i = 1,3 do
  2615. wait()
  2616. RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(3,30,0)* CFrame.Angles(-0.3452,0,0),0.2)
  2617. Torso.Neck.C0 = clerp(Torso.Neck.C0,cf(12,56,5) * CFrame.Angles(-0.5,0,30),0.3)
  2618. Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(10, 30, 5) * CFrame.Angles(-0.23,0.5,0.2), 0.3)
  2619. Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(34, 1, 32) * CFrame.Angles(0.3,0.2,22), 0.3)
  2620. Right_Hip.C0=clerp(Right_Hip.C0,cf(5,-3,3)*CFrame.Angles(2,1.6,-0.342),0.2)
  2621. Left_Hip.C0=clerp(Left_Hip.C0,cf(-53,-0,25)*CFrame.Angles(5,-41.6,0.52),0.2)
  2622. end
  2623. ValidateDamage(Torso, 50, 1, 5, "Normal", "Punch", 50)
  2624.  
  2625. for i = 1,3 do
  2626. wait()
  2627. RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(-3,-30,0)* CFrame.Angles(0.3452,-0,-0),0.2)
  2628. Torso.Neck.C0 = clerp(Torso.Neck.C0,cf(-12,-56,5) * CFrame.Angles(0.5,-0,-30),0.3)
  2629. Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(-10, -30, -5) * CFrame.Angles(0.23,-0.5,-0.2), 0.3)
  2630. Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-34, -1, -32) * CFrame.Angles(-0.3,-0.2,-22), 0.3)
  2631. Right_Hip.C0=clerp(Right_Hip.C0,cf(-5,3,-3)*CFrame.Angles(-2,-1.6,0.342),0.2)
  2632. Left_Hip.C0=clerp(Left_Hip.C0,cf(53,0,-25)*CFrame.Angles(-5,41.6,-0.52),0.2)
  2633. end
  2634. ValidateDamage(Torso, 50, 1, 5, "Normal", "Punch", 50)
  2635.  
  2636. end
  2637.  
  2638. function MemeLaunch()
  2639.  
  2640. memis = {294841732,474498947,474494834,519973850,291736664,513363123,94349155,379915109,331385631,387197836,304460548,196819764}
  2641.  
  2642. local meme = Instance.new("Part",game.Workspace)
  2643. meme.Anchored = true
  2644. meme.Position = Torso.Position + Vector3.new(0,5,0)
  2645. meme.Rotation = Torso.Rotation + Vector3.new(0,-1,0)
  2646. meme.Size = Vector3.new(5, 5, 0.2)
  2647. meme.Transparency = 1
  2648.  
  2649.  
  2650. meme.Touched:connect(function(hit)
  2651.  
  2652.  
  2653. ValidateDamage(meme, 10, 1, 1, "Knockdown", "Punch", 130)
  2654.  
  2655.  
  2656. end)
  2657.  
  2658.  
  2659. game:GetService("Debris"):AddItem(meme, 30)
  2660.  
  2661. local memedecal = Instance.new("Decal", meme)
  2662. memedecal.Texture = "http://www.roblox.com/asset?id=" .. memis[math.random(1, #memis)]
  2663.  
  2664.  
  2665. local memedecal2 = memedecal:Clone()
  2666. memedecal2.Parent = meme
  2667. memedecal2.Face = "Back"
  2668.  
  2669.  
  2670.  
  2671. for i = 1,30 do
  2672.  
  2673. wait()
  2674.  
  2675.  
  2676. RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,0)* CFrame.Angles(-0.2,0,0),0.2)
  2677. Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(-0.5,0,0),0.3)
  2678. Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.5, 1, 0) * CFrame.Angles(0,0,-3.1), 0.3)
  2679. Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.5, 1, 0) * CFrame.Angles(0,0,3.1), 0.3)
  2680. Right_Hip.C0=clerp(Right_Hip.C0,cf(1,-1,0)*CFrame.Angles(0,1.6,-0.2),0.2)
  2681. Left_Hip.C0=clerp(Left_Hip.C0,cf(-1,-1,0)*CFrame.Angles(0,-1.6,0.2),0.2)
  2682.  
  2683.  
  2684. end
  2685.  
  2686. meme.Anchored = false
  2687.  
  2688. meme.CFrame = CFrame.new(meme.Position, Mouse.Hit.p)
  2689. local memevilocity = CreateVelocity(meme,meme.CFrame.lookVector * 250,Vector3.new(math.huge,math.huge,math.huge))
  2690.  
  2691.  
  2692. for i = 1,30 do
  2693.  
  2694. wait()
  2695.  
  2696. ValidateDamage(meme, 1, 1, 33, "Knockdown", "Punch", 5)
  2697.  
  2698. RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,0)* CFrame.Angles(0.8,0,0),0.2)
  2699. Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(-0.5,0,0),0.3)
  2700. Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.5, 1, 0) * CFrame.Angles(0,0,-3.1), 0.3)
  2701. Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.5, 1, 0) * CFrame.Angles(0,0,3.1), 0.3)
  2702. Right_Hip.C0=clerp(Right_Hip.C0,cf(1,-1,0)*CFrame.Angles(0,1.6,0.8),0.2)
  2703. Left_Hip.C0=clerp(Left_Hip.C0,cf(-1,-1,0)*CFrame.Angles(0,-1.6,-0.8),0.2)
  2704.  
  2705.  
  2706. end
  2707.  
  2708. Attacking = false
  2709. end
  2710.  
  2711. function JOHNCENA()
  2712.  
  2713. JOHNCENAh:Play()
  2714.  
  2715. Humanoid.WalkSpeed = 0
  2716. Humanoid.JumpPower = 0
  2717.  
  2718.  
  2719. for i = 1,60 do
  2720.  
  2721. wait()
  2722. RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,10)* CFrame.Angles(1.6,1.6,1.6),0.8)
  2723. Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(0,0,-1),0.3)
  2724. Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.3, 0.5, -0.5) * CFrame.Angles(1.6,0,-0.5), 0.3)
  2725. Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.3, 0.5, -0.5) * CFrame.Angles(1.6,0,0.3), 0.3)
  2726. Right_Hip.C0=clerp(Right_Hip.C0,cf(0.5,-1,0.5)*CFrame.Angles(0,0,0),0.2)
  2727. Left_Hip.C0=clerp(Left_Hip.C0,cf(-0.5,-1,0.5)*CFrame.Angles(0,0,0),0.2)
  2728.  
  2729.  
  2730. end
  2731.  
  2732. for i = 1,6 do
  2733.  
  2734. wait()
  2735. RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,-2)* CFrame.Angles(1.6,1.6,1.6),0.8)
  2736. Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(0,0,-1),0.3)
  2737. Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.3, 0.5, -0.5) * CFrame.Angles(1.6,0,-0.5), 0.3)
  2738. Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.3, 0.5, -0.5) * CFrame.Angles(1.6,0,0.3), 0.3)
  2739. Right_Hip.C0=clerp(Right_Hip.C0,cf(0.5,-1,0.5)*CFrame.Angles(0,0,0),0.2)
  2740. Left_Hip.C0=clerp(Left_Hip.C0,cf(-0.5,-1,0.5)*CFrame.Angles(0,0,0),0.2)
  2741.  
  2742.  
  2743. end
  2744.  
  2745. local Explosion = Instance.new("Explosion")
  2746. Explosion.Parent = game.workspace.Terrain
  2747. Explosion.Position = Right_Arm.Position
  2748. Explosion.Name = "Boom!"
  2749. Explosion.BlastRadius = 0
  2750. Explosion.BlastPressure = 0
  2751. Explosion.DestroyJointRadiusPercent = 0
  2752. Explosion.ExplosionType = "NoCraters"
  2753.  
  2754. local dmgreference = Instance.new("Part", Services.Workspace)
  2755. dmgreference.CFrame = Torso.CFrame
  2756. dmgreference.Transparency = 1
  2757. dmgreference.Size = Vector3.new()
  2758. dmgreference.CanCollide = false
  2759.  
  2760.  
  2761.  
  2762. ValidateDamage(dmgreference, 1000, 10, 20, "Knockdown", "Penetration", 100)
  2763.  
  2764. Humanoid.WalkSpeed = 16
  2765. Humanoid.JumpPower = 50
  2766.  
  2767. Attacking = false
  2768.  
  2769.  
  2770. end
  2771.  
  2772. function allahuekber()
  2773. Attacking = true
  2774.  
  2775. Sad:Remove()
  2776. MakeSFX(Character,433848566, 1, 1)
  2777.  
  2778. Humanoid.WalkSpeed = 0
  2779. Humanoid.JumpPower = 0
  2780. wait(5)
  2781. MakeSFX(Character, 134854740, 1 , 0.4)
  2782. BlockEffect(Torso.Position, Services.Workspace, 1,1,1, 10,10,10, 5, Color, "Neon", 0.5)
  2783. BlockEffect(Torso.Position, Services.Workspace, 1,1,1, 10,10,10, 5, Color, "Neon", 0.5)
  2784. BlockEffect(Torso.Position, Services.Workspace, 1,1,1, 10,10,10, 5, Color, "Neon", 0.5)
  2785. BlockEffect(Torso.Position, Services.Workspace, 1,1,1, 10,10,10, 5, Color, "Neon", 0.5)
  2786. BlockEffect(Torso.Position, Services.Workspace, 1,1,1, 10,10,10, 5, Color, "Neon", 0.5)
  2787. BlockEffect(Torso.Position, Services.Workspace, 1,1,1, 10,10,10, 5, Color, "Neon", 0.5)
  2788. BlockEffect(Torso.Position, Services.Workspace, 1,1,1, 10,10,10, 5, Color, "Neon", 0.5)
  2789. ValidateDamage(Torso, 1000, 77, 89, "Knockdown", "Penetration", 0)
  2790. wait(5)
  2791. Character:BreakJoints()
  2792.  
  2793. end
  2794.  
  2795. Mouse.KeyDown:connect(function(kei)
  2796. if not Attacking then
  2797.  
  2798. if kei == "z" then
  2799.  
  2800.  
  2801. WakeMeUp = true
  2802.  
  2803. if JOHNCENAh.IsPlaying == false then
  2804. WakeMeUpInside:Resume()
  2805. end
  2806.  
  2807. while WakeMeUp do
  2808. WakeMeUp = true
  2809. Attacking = true
  2810. WAKEMEUPINSIDE()
  2811. end
  2812.  
  2813.  
  2814. end
  2815. if kei == "x" then
  2816.  
  2817. Attacking = true
  2818.  
  2819.  
  2820. MemeLaunch()
  2821.  
  2822.  
  2823. end
  2824.  
  2825. if kei == "c" and JOHNCENAh.IsPlaying == false then
  2826.  
  2827. Attacking = true
  2828.  
  2829.  
  2830. JOHNCENA()
  2831.  
  2832. end
  2833.  
  2834. if kei == "v" then
  2835.  
  2836. allahuekber()
  2837.  
  2838. end
  2839. end
  2840. end)
  2841.  
  2842. Mouse.KeyUp:connect(function(kei)
  2843.  
  2844.  
  2845. if kei == "z" and WakeMeUp then
  2846. Attacking = false
  2847. WakeMeUp = false
  2848. WakeMeUpInside:Pause()
  2849.  
  2850.  
  2851. end
  2852.  
  2853. end)
  2854.  
  2855. Humanoid.Died:connect(function ()
  2856.  
  2857. Sad:Play()
  2858.  
  2859. end)
  2860.  
  2861. --[[ crerp animaxius ]]--
  2862. while true do
  2863.  
  2864. wait()
  2865.  
  2866. Bars()
  2867.  
  2868. local Torvel = (Root.Velocity*Vector3.new(1,0,1)).magnitude
  2869. local Velderp = Root.Velocity.y
  2870. HitFloor,PosFloor = RayCast(Root.Position,(CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  2871.  
  2872. if Torvel < 1 and HitFloor ~= nil and Attacking == false then
  2873. Anim = "Idle"
  2874.  
  2875. RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,0)* CFrame.Angles(-0.2,0,0),0.2)
  2876. Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(-0.5,0,0),0.3)
  2877. Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.5, 0.1, 0) * CFrame.Angles(0,0,0.2), 0.3)
  2878. Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.5, 0.1, 0) * CFrame.Angles(0,0,-0.2), 0.3)
  2879. Right_Hip.C0=clerp(Right_Hip.C0,cf(1,-1,0)*CFrame.Angles(0,1.6,-0.2),0.2)
  2880. Left_Hip.C0=clerp(Left_Hip.C0,cf(-1,-1,0)*CFrame.Angles(0,-1.6,0.2),0.2)
  2881.  
  2882. end
  2883.  
  2884.  
  2885. if 2 < Torvel and Torvel < 22 and HitFloor ~= nil and Attacking == false then
  2886. Anim = "Walking"
  2887. WalkForward = true
  2888. Walk = Walk + 1
  2889. if 15 - 5 * Movemment <= Walk then
  2890. Walk = 0
  2891. if WalkForward == true then
  2892. WalkForward = false
  2893. else
  2894. if WalkForward == false then
  2895. WalkForward = true
  2896. end
  2897. end
  2898. end
  2899.  
  2900. if Attacking == false then
  2901. RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,0)* CFrame.Angles(-0.2,0,0),0.2)
  2902. Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(-0.5,0,0),0.3)
  2903. Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.5, 0.5, 0.6) * CFrame.Angles(-1.6,0,0.2), 0.3)
  2904. Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.5, 0.5, 0.6) * CFrame.Angles(-1.6,0,-0.2), 0.3)
  2905. Right_Hip.C0=clerp(Right_Hip.C0,cf(1,-1,0)*CFrame.Angles(0,1.6,-0.2),0.2)
  2906. Left_Hip.C0=clerp(Left_Hip.C0,cf(-1,-1,0)*CFrame.Angles(0,-1.6,0.2),0.2)
  2907.  
  2908. end
  2909.  
  2910.  
  2911. Right_Hip.C0=clerp(Right_Hip.C0,cf(1,-1,0) * CFrame.Angles(0,1.6,0),0.2)
  2912. Left_Hip.C0=clerp(Left_Hip.C0,cf(-1,-1,0) * CFrame.Angles(0,-1.6,0),0.2)
  2913. end
  2914.  
  2915. if Root.Velocity.y > 1 and HitFloor == nil and Attacking == false then
  2916. Anim = "Jump"
  2917.  
  2918. RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,0)* CFrame.Angles(-0.2,0,0),0.2)
  2919. Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(-0.5,0,0),0.3)
  2920. Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.5, 1, 0) * CFrame.Angles(0,0,-3.2), 0.3)
  2921. Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.5, 1, 0) * CFrame.Angles(0,0,3.2), 0.3)
  2922. Right_Hip.C0=clerp(Right_Hip.C0,cf(1,-1,0)*CFrame.Angles(0,1.6,-0.2),0.2)
  2923. Left_Hip.C0=clerp(Left_Hip.C0,cf(-1,-1,0)*CFrame.Angles(0,-1.6,0.2),0.2)
  2924.  
  2925.  
  2926. end
  2927.  
  2928. if Root.Velocity.y < -1 and HitFloor == nil and Attacking == false then
  2929. Anim = "Fall"
  2930.  
  2931. RootJoint.C0 = clerp(RootJoint.C0,RootCFrame*cf(0,0,0)* CFrame.Angles(-0.2,0,0),0.2)
  2932. Torso.Neck.C0 = clerp(Torso.Neck.C0,Necko * CFrame.Angles(0.5,0,0),0.3)
  2933. Right_Shoulder.C0 = clerp(Right_Shoulder.C0, cf(1.5, 1, 0) * CFrame.Angles(0,0,-3.2), 0.3)
  2934. Left_Shoulder.C0 = clerp(Left_Shoulder.C0, cf(-1.5, 1, 0) * CFrame.Angles(0,0,3.2), 0.3)
  2935. Right_Hip.C0=clerp(Right_Hip.C0,cf(1,-1,0)*CFrame.Angles(0,1.6,-0.2),0.2)
  2936. Left_Hip.C0=clerp(Left_Hip.C0,cf(-1,-1,0)*CFrame.Angles(0,-1.6,0.2),0.2)
  2937.  
  2938. end
  2939.  
  2940. if #Effects > 0 then
  2941. for E = 1, #Effects do
  2942. if Effects[E]~=nil then
  2943. local Effect = Effects[E]
  2944.  
  2945. if Effect ~= nil then
  2946.  
  2947. local Part = Effect[1]
  2948. local Mode = Effect[2]
  2949. local Time = Effect[3]
  2950. local SizeX = Effect[4]
  2951. local SizeY = Effect[5]
  2952. local SizeZ = Effect[6]
  2953.  
  2954. if Effect[1].Transparency <= 1 then
  2955. if Effect[2] == "Block" then
  2956. Effect[1].CFrame = Effect[1].CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2957.  
  2958. Mesh = Effect[1]:FindFirstChild("Mesh")
  2959. if Mesh ~= nil then
  2960. Mesh.Scale = Mesh.Scale + Vector3.new(Effect[4],Effect[5],Effect[6])
  2961. end
  2962.  
  2963. elseif Effect[2] == "Circle" then
  2964.  
  2965. if Effect[1]:FindFirstChild("Mesh") ~= nil then
  2966. Mesh=Effect[1].Mesh
  2967. Mesh.Scale = Mesh.Scale + Vector3.new(Effect[4],Effect[5],Effect[6])
  2968. end
  2969.  
  2970. else
  2971.  
  2972. Part.Parent=nil
  2973.  
  2974. table.remove(Effects, E)
  2975.  
  2976. end
  2977. end
  2978. end
  2979. end
  2980. end
  2981. end
  2982. end
  2983. end)
  2984.  
  2985. Wall.MouseButton1Click:connect(function()
  2986. ---
  2987. local p = game.Players.LocalPlayer
  2988. local char = p.Character
  2989. local mouse = p:GetMouse()
  2990. local larm = char["Left Arm"]
  2991. local rarm = char["Right Arm"]
  2992. local lleg = char["Left Leg"]
  2993. local rleg = char["Right Leg"]
  2994. local hed = char.Head
  2995. local torso = char.Torso
  2996. local ASD = BrickColor.new("Pastel brown")
  2997. local hum = char.Humanoid
  2998. local cam = game.Workspace.CurrentCamera
  2999. local root = char.HumanoidRootPart
  3000. local deb = false
  3001. local shot = 0
  3002. local l = game:GetService("Lighting")
  3003. local rs = game:GetService("RunService").RenderStepped
  3004. local stanceToggle = "Normal"
  3005. math.randomseed(os.time())
  3006. hum.WalkSpeed = 7
  3007. char.Health:Destroy()
  3008. hum.MaxHealth = 5000000
  3009. wait(0.1)
  3010. hum.Health = 5000000
  3011. z = Instance.new("Sound", char.Torso)
  3012. z.SoundId = "rbxassetid://719841541"
  3013. z.Looped = true
  3014. z.Pitch = 1
  3015. z.Volume = 1
  3016. ----------------------------------------------------
  3017. local SM = Instance.new("Smoke",torso)
  3018. SM.Size = 15
  3019. local S = Instance.new("Part",char)
  3020. S.Size = Vector3.new(1,1,1)
  3021. S.Material = "Neon"
  3022. S.BrickColor = BrickColor.new("Deep orange")
  3023. S.Transparency = 0
  3024. S.Anchored = true
  3025. S.CFrame = torso.CFrame*CFrame.new(0,0,0)
  3026. local Ring = Instance.new("Part",S)
  3027. Ring.Size = Vector3.new(1,1,1)
  3028. Ring.BrickColor = BrickColor.new("Deep orange")
  3029. Ring.Anchored = true
  3030. Ring.CanCollide = false
  3031. Ring.CFrame = S.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0)
  3032. local Ring2 = Instance.new("SpecialMesh",Ring)
  3033. Ring2.MeshId = "rbxassetid://3270017"
  3034. Ring2.Scale = Vector3.new(0.1,0.1,0.1)
  3035. local S2 = Instance.new("SpecialMesh",S)
  3036. S2.MeshType = "Sphere"
  3037. S2.Scale = Vector3.new(1,1,1)
  3038. v = Instance.new("Sound")
  3039. v.SoundId = "rbxassetid://821439273"
  3040. v.Parent = char.Torso
  3041. v.Looped = false
  3042. v.Pitch = 1
  3043. v.Volume = 1
  3044. wait(.01)
  3045. v:Play()
  3046. local partasdeff = Instance.new("ParticleEmitter",S)
  3047. partasdeff.Color = ColorSequence.new(Color3.new(0,0,0), Color3.new(204,130,2))
  3048. partasdeff.LightEmission = .1
  3049. partasdeff.Size = NumberSequence.new(0.2)
  3050. partasdeff.Texture = "http://www.roblox.com/asset/?ID=300899516"
  3051. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  3052. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  3053. partasdeff.Transparency = bbb
  3054. partasdeff.Size = aaa
  3055. partasdeff.ZOffset = .9
  3056. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3057. partasdeff.LockedToPart = false
  3058. partasdeff.EmissionDirection = "Top"
  3059. partasdeff.Lifetime = NumberRange.new(1, 2)
  3060. partasdeff.Rate = 1000
  3061. partasdeff.Rotation = NumberRange.new(-100, 100)
  3062. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3063. partasdeff.Speed = NumberRange.new(10)
  3064. partasdeff.VelocitySpread = 300
  3065. partasdeff.Enabled = true
  3066. for i = 1,100 do
  3067. Ring2.Scale = Ring2.Scale + Vector3.new(2,2,2)
  3068. Ring.Transparency = Ring.Transparency + 0.01
  3069. S2.Scale = S2.Scale + Vector3.new(0.3,0.3,0.3)
  3070. S.Transparency = S.Transparency + 0.01
  3071. game:GetService("RunService").RenderStepped:wait()
  3072. end
  3073. S:remove()
  3074. wait(1)
  3075. SM:remove()
  3076. hed.face.Texture = "rbxassetid://141107361"
  3077. char.Shirt.ShirtTemplate = "rbxassetid://270992313"
  3078. char.Pants:remove()
  3079. v = Instance.new("Sound")
  3080. v.SoundId = "rbxassetid://181384451"
  3081. v.Parent = torso
  3082. v.Looped = false
  3083. v.Pitch = 1.04
  3084. v.Volume = 1
  3085. wait(.01)
  3086. v:Play()
  3087. z:Play()
  3088. ----------------------------------------------------
  3089. Debounces = {
  3090. on = false;
  3091. ks = false;
  3092. CanAttack = true;
  3093. CanJoke = true;
  3094. NoIdl = false;
  3095. Slashing = false;
  3096. Slashed = false;
  3097. Grabbing = false;
  3098. Grabbed = false;
  3099. }
  3100. local Touche = {char.Name, }
  3101. ----------------------------------------------------
  3102. function lerp(a, b, t) -- Linear interpolation
  3103. return a + (b - a)*t
  3104. end
  3105.  
  3106. function slerp(a, b, t) --Spherical interpolation
  3107. dot = a:Dot(b)
  3108. if dot > 0.99999 or dot < -0.99999 then
  3109. return t <= 0.5 and a or b
  3110. else
  3111. r = math.acos(dot)
  3112. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  3113. end
  3114. end
  3115.  
  3116. function matrixInterpolate(a, b, t)
  3117. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  3118. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  3119. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  3120. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  3121. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  3122. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  3123. local t = v1:Dot(v2)
  3124. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  3125. return CFrame.new()
  3126. end
  3127. return CFrame.new(
  3128. v0.x, v0.y, v0.z,
  3129. v1.x, v1.y, v1.z,
  3130. v2.x, v2.y, v2.z,
  3131. v3.x, v3.y, v3.z)
  3132. end
  3133. ----------------------------------------------------
  3134. function genWeld(a,b)
  3135. local w = Instance.new("Weld",a)
  3136. w.Part0 = a
  3137. w.Part1 = b
  3138. return w
  3139. end
  3140. function weld(a, b)
  3141. local weld = Instance.new("Weld")
  3142. weld.Name = "W"
  3143. weld.Part0 = a
  3144. weld.Part1 = b
  3145. weld.C0 = a.CFrame:inverse() * b.CFrame
  3146. weld.Parent = a
  3147. return weld;
  3148. end
  3149. ----------------------------------------------------
  3150. function Lerp(c1,c2,al)
  3151. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  3152. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  3153. for i,v in pairs(com1) do
  3154. com1[i] = v+(com2[i]-v)*al
  3155. end
  3156. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  3157. end
  3158. ----------------------------------------------------
  3159. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  3160. local wld = Instance.new("Weld", wp1)
  3161. wld.Part0 = wp0
  3162. wld.Part1 = wp1
  3163. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  3164. end
  3165. ----------------------------------------------------
  3166. for i,v in pairs(char:children()) do
  3167. if v:IsA("Hat") then
  3168. v:Destroy()
  3169. end
  3170. end
  3171. for i,v in pairs(hed:children()) do
  3172. if v:IsA("Sound") then
  3173. v:Destroy()
  3174. end
  3175. end
  3176. ----------------------------------------------------
  3177. function HasntTouched(plrname)
  3178. local ret = true
  3179. for _, v in pairs(Touche) do
  3180. if v == plrname then
  3181. ret = false
  3182. end
  3183. end
  3184. return ret
  3185. end
  3186. ----------------------------------------------------
  3187. larm.Size = larm.Size * 5
  3188. rarm.Size = rarm.Size * 5
  3189. lleg.Size = lleg.Size * 5
  3190. rleg.Size = rleg.Size * 5
  3191. torso.Size = torso.Size * 5
  3192. hed.Size = hed.Size * 5
  3193. root.Size = root.Size * 5
  3194. ----------------------------------------------------
  3195. newWeld(torso, larm, -1.5, 0.5, 0)
  3196. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  3197. newWeld(torso, rarm, 1.5, 0.5, 0)
  3198. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  3199. newWeld(torso, hed, 0, 1.5, 0)
  3200. newWeld(torso, lleg, -0.5, -1, 0)
  3201. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  3202. newWeld(torso, rleg, 0.5, -1, 0)
  3203. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  3204. newWeld(root, torso, 0, -1, 0)
  3205. torso.Weld.C1 = CFrame.new(0, -1, 0)
  3206. ----------------------------------------------------
  3207. local Part = Instance.new("Part",hed)
  3208. Part.BrickColor = BrickColor.new("Really black")
  3209. Part.Size = Vector3.new(1,1,1)
  3210. Part.CanCollide = false
  3211. Part.Material = "Neon"
  3212. local M = Instance.new("SpecialMesh",Part)
  3213. M.MeshId = "rbxassetid://62246019"
  3214. M.Scale = Vector3.new(5,5,5)
  3215. local Part2 = Instance.new("Weld",Part)
  3216. Part2.Part0 = hed
  3217. Part2.Part1 = Part
  3218. Part2.C0 = CFrame.new(-0.2,1.5,0.8)
  3219. ----------------------------------------------------
  3220. ----------------------------------------------------
  3221. ----------------------------------------------------
  3222.  
  3223. ----------------------------------------------------
  3224. function weld5(part0, part1, c0, c1)
  3225. weeld=Instance.new("Weld", part0)
  3226. weeld.Part0=part0
  3227. weeld.Part1=part1
  3228. weeld.C0=c0
  3229. weeld.C1=c1
  3230. return weeld
  3231. end
  3232. ----------------------------------------------------
  3233. function newRay(start,face,range,wat)
  3234. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  3235. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  3236. return rey,hit,pos
  3237. end
  3238. ----------------------------------------------------
  3239. mod5 = Instance.new("Model",char)
  3240.  
  3241. function FindNearestTorso(Position,Distance,SinglePlayer)
  3242. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3243. local List = {}
  3244. for i,v in pairs(workspace:GetChildren())do
  3245. if v:IsA("Model")then
  3246. if v:findFirstChild("Torso")then
  3247. if v ~= char then
  3248. if(v.Torso.Position -Position).magnitude <= Distance then
  3249. table.insert(List,v)
  3250. end
  3251. end
  3252. end
  3253. end
  3254. end
  3255. return List
  3256. end
  3257.  
  3258. function Landing()
  3259. part=Instance.new('Part',mod5)
  3260. part.Anchored=true
  3261. part.CanCollide=false
  3262. part.FormFactor='Custom'
  3263. part.Size=Vector3.new(.2,.2,.2)
  3264. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  3265. part.Transparency=.7
  3266. part.BrickColor=BrickColor.new('Really black')
  3267. mesh=Instance.new('SpecialMesh',part)
  3268. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3269. mesh.Scale=Vector3.new(10,5,10)
  3270.  
  3271. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  3272. if v:FindFirstChild('Humanoid') then
  3273. v.Humanoid:TakeDamage(math.random(20,30))
  3274. v.Humanoid.PlatformStand = true
  3275. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  3276. end
  3277. end
  3278.  
  3279. coroutine.resume(coroutine.create(function()
  3280. for i=0,3.8,0.05 do
  3281. wait()
  3282. part.CFrame=part.CFrame
  3283. part.Transparency=i
  3284. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  3285. end
  3286. part.Parent = nil
  3287. end))
  3288. end
  3289. ----------------------------------------------------
  3290. mod4 = Instance.new("Model",char)
  3291.  
  3292. ptez = {0.7, 0.8, 0.9, 1}
  3293.  
  3294. function FindNearestTorso(Position,Distance,SinglePlayer)
  3295. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3296. local List = {}
  3297. for i,v in pairs(workspace:GetChildren())do
  3298. if v:IsA("Model")then
  3299. if v:findFirstChild("Torso")then
  3300. if v ~= char then
  3301. if(v.Torso.Position -Position).magnitude <= Distance then
  3302. table.insert(List,v)
  3303. end
  3304. end
  3305. end
  3306. end
  3307. end
  3308. return List
  3309. end
  3310.  
  3311. ----------------------------------------------------
  3312.  
  3313. local acos = math.acos
  3314. local sqrt = math.sqrt
  3315. local Vec3 = Vector3.new
  3316. local fromAxisAngle = CFrame.fromAxisAngle
  3317.  
  3318. local function toAxisAngle(CFr)
  3319. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  3320. local Angle = math.acos((R00+R11+R22-1)/2)
  3321. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3322. A = A == 0 and 0.00001 or A
  3323. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3324. B = B == 0 and 0.00001 or B
  3325. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  3326. C = C == 0 and 0.00001 or C
  3327. local x = (R21-R12)/sqrt(A)
  3328. local y = (R02-R20)/sqrt(B)
  3329. local z = (R10-R01)/sqrt(C)
  3330. return Vec3(x,y,z),Angle
  3331. end
  3332.  
  3333. function ApplyTrig(Num,Func)
  3334. local Min,Max = Func(0),Func(1)
  3335. local i = Func(Num)
  3336. return (i-Min)/(Max-Min)
  3337. --[[if Func == "sin" then
  3338. return (math.sin((1-Num)*math.pi)+1)/2
  3339. elseif Func == "cos" then
  3340. return (math.cos((1-Num)*math.pi)+1)/2
  3341. end]]
  3342. end
  3343.  
  3344. function LerpCFrame(CFrame1,CFrame2,Num)
  3345. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  3346. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  3347. end
  3348. mouse.KeyDown:connect(function(key)
  3349. if key == "e" then
  3350. if Debounces.CanAttack == true then
  3351. Debounces.CanAttack = false
  3352. Debounces.on = true
  3353. Debounces.NoIdl = true
  3354. for i = 1,20 do
  3355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,-3) * CFrame.Angles(1.3,0,0),.3)
  3356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  3357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  3358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  3359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  3360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  3361. if Debounces.on == false then break end
  3362. wait()
  3363. end
  3364. local HitBox = Instance.new("Part",char)
  3365. HitBox.Size = Vector3.new(5,5,5)
  3366. HitBox.CanCollide = false
  3367. HitBox.Transparency = math.huge
  3368. local HitBox2 = Instance.new("Weld",HitBox)
  3369. HitBox2.Part0 = rarm
  3370. HitBox2.Part1 = HitBox
  3371. HitBox2.C0 = CFrame.new(0,-4.5,0)
  3372. HitBox.Touched:connect(function(hit)
  3373. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  3374. if not DD then DD = true
  3375. hit.Parent.Humanoid.PlatformStand = true
  3376. local We = Instance.new("Weld",hit.Parent.Torso)
  3377. We.Part0 = rarm
  3378. We.Part1 = hit.Parent.Torso
  3379. We.C0 = CFrame.new(0,-5,0)*CFrame.Angles(-1.55,0,0)
  3380. wait(1)
  3381. for i = 1,20 do
  3382. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,4,0) * CFrame.Angles(3.1,0,1),.3)
  3383. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,4,0) * CFrame.Angles(-3.1,0,-1),.3)
  3384. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(1,0,0),.3)
  3385. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  3386. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  3387. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  3388. if Debounces.on == false then break end
  3389. wait()
  3390. end
  3391. hit.Parent.Humanoid:TakeDamage(20)
  3392. for i = 1,20 do
  3393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(6,4,-1) * CFrame.Angles(1.55,0,-1),.3)
  3394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-6,4,-1) * CFrame.Angles(1.55,0,1),.3)
  3395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
  3396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  3397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  3398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  3399. if Debounces.on == false then break end
  3400. wait()
  3401. end
  3402. for i = 1,20 do
  3403. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(5,4,-1) * CFrame.Angles(1.55,0,-1.3),.3)
  3404. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-5,4,-1) * CFrame.Angles(1.55,0,1.3),.3)
  3405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(-0.4,0,0),.3)
  3406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -8, 0) * CFrame.Angles(-0.5,0,0),.3)
  3407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -3.3,-3.5) *CFrame.Angles(0.5,0,0),.3)
  3408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6,0.5) * CFrame.Angles(-1.1,0,0),.3)
  3409. if Debounces.on == false then break end
  3410. wait()
  3411. end
  3412. local partasdeff = Instance.new("ParticleEmitter",hit.Parent.Torso)
  3413. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(1, 0, 0))
  3414. partasdeff.LightEmission = .1
  3415. partasdeff.Size = NumberSequence.new(0.2)
  3416. partasdeff.Texture = "http://www.roblox.com/asset/?ID=380529823"
  3417. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  3418. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  3419. partasdeff.Transparency = bbb
  3420. partasdeff.Size = aaa
  3421. partasdeff.ZOffset = .9
  3422. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  3423. partasdeff.LockedToPart = false
  3424. partasdeff.EmissionDirection = "Top"
  3425. partasdeff.Lifetime = NumberRange.new(1, 2)
  3426. partasdeff.Rate = 1000
  3427. partasdeff.Rotation = NumberRange.new(-100, 100)
  3428. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  3429. partasdeff.Speed = NumberRange.new(10)
  3430. partasdeff.VelocitySpread = 300
  3431. partasdeff.Enabled = true
  3432. wait(1.5)
  3433. hit.Parent:BreakJoints()
  3434. We:remove()
  3435. partasdeff.Enabled = false
  3436. if Debounces.CanAttack == false then
  3437. Debounces.CanAttack = true
  3438. Debounces.on = false
  3439. Debounces.NoIdl = false
  3440. end
  3441. wait(1313)
  3442. DD = false
  3443. end
  3444. end
  3445. end)
  3446. ---ANIMATION REPLAY
  3447. end
  3448. end
  3449. end)
  3450. mouse.KeyDown:connect(function(key)
  3451. if key == "r" then
  3452. if Debounces.CanAttack == true then
  3453. Debounces.CanAttack = false
  3454. Debounces.on = true
  3455. Debounces.NoIdl = true
  3456. for i = 1,20 do
  3457. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
  3458. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  3459. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  3460. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(-0.5,0,0),.3)
  3461. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -2) *CFrame.Angles(0.5,0,0),.3)
  3462. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, 1.2) * CFrame.Angles(-1.5,0,0),.3)
  3463. if Debounces.on == false then break end
  3464. wait()
  3465. end
  3466. local HitBox = Instance.new("Part",char)
  3467. HitBox.Size = Vector3.new(5,5,5)
  3468. HitBox.CanCollide = false
  3469. HitBox.Transparency = math.huge
  3470. local HitBox2 = Instance.new("Weld",HitBox)
  3471. HitBox2.Part0 = rleg
  3472. HitBox2.Part1 = HitBox
  3473. HitBox2.C0 = CFrame.new(0,-1.1,0)
  3474. local SFXZ = Instance.new("Sound",torso)
  3475. SFXZ.SoundId = "rbxassetid://169259383"
  3476. SFXZ.Volume = math.huge
  3477. SFXZ.Pitch = 0.5
  3478. SFXZ.Looped = false
  3479. wait(0.01)
  3480. SFXZ:Play()
  3481. HitBox.Touched:connect(function(hit)
  3482. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then
  3483. local SFXZ = Instance.new("Sound",torso)
  3484. SFXZ.SoundId = "rbxassetid://743886825"
  3485. SFXZ.Volume = 1
  3486. SFXZ.Pitch = 0.5
  3487. SFXZ.Looped = false
  3488. SFXZ:Play()
  3489. HitBox:remove()
  3490. hit.Parent.Humanoid:TakeDamage(44)
  3491. hit.Parent.Humanoid.PlatformStand = true
  3492. local Fl = Instance.new("BodyVelocity",hit.Parent.Torso)
  3493. Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3494. Fl.velocity = rleg.CFrame.lookVector*350
  3495. wait(0.1)
  3496. Fl:remove()
  3497. end
  3498. end)
  3499. for i = 1,20 do
  3500. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.6,1,0) * CFrame.Angles(-0.5,0,0),.3)
  3501. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.6,1,0) * CFrame.Angles(0.5,0,0),.3)
  3502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0) * CFrame.Angles(0,0,0),.3)
  3503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0.5,0,0),.3)
  3504. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, 2) *CFrame.Angles(-0.5,0,0),.3)
  3505. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -7.6, -1.2) * CFrame.Angles(1.5,0,0),.3)
  3506. if Debounces.on == false then break end
  3507. wait()
  3508. end
  3509. if Debounces.CanAttack == false then
  3510. Debounces.CanAttack = true
  3511. Debounces.on = false
  3512. Debounces.NoIdl = false
  3513. HitBox:remove()
  3514. end
  3515. end
  3516. end
  3517. end)
  3518. ----------------------------------------------------
  3519. mouse.KeyDown:connect(function(key)
  3520. if string.byte(key) == 48 then
  3521. char.Humanoid.WalkSpeed = 34
  3522. end
  3523. end)
  3524. mouse.KeyUp:connect(function(key)
  3525. if string.byte(key) == 48 then
  3526. char.Humanoid.WalkSpeed = 5
  3527. end
  3528. end)
  3529. ----------------------------------------------------
  3530. local animpose = "Idle"
  3531. local lastanimpose = "Idle"
  3532. local sine = 0
  3533. local change = 1
  3534. local val = 0
  3535. local ffing = false
  3536. ----------------------------------------------------
  3537. local x = Instance.new("Sound", char.Torso)
  3538. x.SoundId = "http://www.roblox.com/asset/?id=273962540"
  3539. x.Looped = true
  3540. x.Volume = 1
  3541. x.Pitch = 1
  3542. local footsteps = false
  3543. -------------------------------
  3544. game:GetService("RunService").RenderStepped:connect(function()
  3545. rarm.BrickColor = ASD
  3546. larm.BrickColor = ASD
  3547. rleg.BrickColor = ASD
  3548. lleg.BrickColor = ASD
  3549. hed.BrickColor = ASD
  3550. torso.BrickColor = ASD
  3551. --[[if char.Humanoid.Jump == true then
  3552. jump = true
  3553. else
  3554. jump = false
  3555. end]]
  3556. char.Humanoid.FreeFalling:connect(function(f)
  3557. if f then
  3558. ffing = true
  3559. else
  3560. ffing = false
  3561. end
  3562. end)
  3563. sine = sine + change
  3564. if jumpn == true then
  3565. animpose = "Jumping"
  3566. elseif ffing == true then
  3567. animpose = "Freefalling"
  3568. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3569. animpose = "Idle"
  3570. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3571. animpose = "Walking"
  3572. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3573. animpose = "Running"
  3574. end
  3575. if animpose ~= lastanimpose then
  3576. sine = 0
  3577. if Debounces.NoIdl == false then
  3578. if animpose == "Idle" then
  3579. for i = 1, 2 do
  3580. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3581. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3583. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3584. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3585. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3586. end
  3587. elseif animpose == "Walking" then
  3588. for i = 1, 2 do
  3589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3595. end
  3596. elseif animpose == "Running" then
  3597. for i = 1, 2 do
  3598. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3599. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3600. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3601. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3602. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3603. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3604. end
  3605. wait()
  3606. end
  3607. else
  3608. end
  3609. end
  3610. lastanimpose = animpose
  3611. if Debounces.NoIdl == false then
  3612. if animpose == "Idle" then
  3613. if stanceToggle == "Normal" then
  3614. change = 0.5
  3615. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8,1,0)*CFrame.Angles(0,0,0-.1*math.sin(tick()*1))*CFrame.Angles(0,0,0.3),.2)
  3616. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8,1,0)*CFrame.Angles(0,0,0+.1*math.sin(tick()*1))*CFrame.Angles(0,0,-0.3),.2)
  3617. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3618. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3619. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3620. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(3, -8.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3621. elseif stanceToggle == "Sitting" then
  3622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3628. end
  3629. elseif animpose == "Walking" then
  3630. if stanceToggle == "Normal" then
  3631. change = 1
  3632. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.3,0.8,0)*CFrame.Angles(0-.5*math.sin(tick()*2/0.7),0,0),.3)
  3633. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.3,0.8,0)*CFrame.Angles(0+.5*math.sin(tick()*2/0.7),0,0),.3)
  3634. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(-0.2,0,0),.3)
  3635. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0,-2.2,0)*CFrame.new(0,0-.1*math.sin(tick()*2),0)*CFrame.Angles(0,0,0),.3)
  3636. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.3*math.cos(sine/16)/4, -.05 + math.sin(sine/16)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/16)/2.3, 0, 0), .4)
  3637. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.3*math.cos(sine/16)/4, -.05 + -math.sin(sine/16)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/16)/2.3, 0, 0), .4)
  3638. end
  3639. elseif animpose == "Running" then
  3640. change = 1
  3641. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(7.8,0.5,0)*CFrame.Angles(0-.5*math.sin(tick()*7),0,0),.3)
  3642. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-7.8,0.5,0)*CFrame.Angles(0+.5*math.sin(tick()*7),0,0),.3)
  3643. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,7.5,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3644. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-2.5, -8.8-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3646. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(2.5, -8.8+0.44*math.cos(sine/8 )/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3647. end
  3648. end
  3649. if animpose == "Walking" then
  3650. if footsteps == false then
  3651. x:Play()
  3652. footsteps = true
  3653. end
  3654. x.Pitch = 1.1
  3655. elseif animpose == "Idle" then
  3656. x:Stop()
  3657. footsteps = false
  3658. elseif animpose == "Running" then
  3659. x.Pitch = 1.2
  3660. if footsteps == false then
  3661. x:Play()
  3662. footsteps = true
  3663. end
  3664. end
  3665. end)
  3666. end)
  3667.  
  3668. UFO.MouseButton1Click:connect(function()
  3669. if game.Players.LocalPlayer.PlayerGui:FindFirstChild('ufo') then
  3670. game.Players.LocalPlayer.PlayerGui.ufo:Destroy()
  3671. if game.Workspace:FindFirstChild('ufoparthaha') then
  3672. game.Workspace.ufoparthaha:Destroy()
  3673. end
  3674. end
  3675. wait()
  3676. local VanGui = Instance.new("ScreenGui")
  3677. local Van = Instance.new("Frame")
  3678. local idk = Instance.new("TextBox")
  3679. local dsa = Instance.new("TextButton")
  3680.  
  3681. VanGui.Name = "ufo"
  3682. VanGui.Parent = game.Players.LocalPlayer.PlayerGui
  3683.  
  3684. Van.Name = "ufo"
  3685. Van.Parent = VanGui
  3686. Van.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
  3687. Van.BorderColor3 = Color3.new(0, 0, 0)
  3688. Van.Position = UDim2.new(0, 5, 0.8, 0)
  3689. Van.Size = UDim2.new(0, 200, 0, 45)
  3690.  
  3691. idk.Name = "idk"
  3692. idk.Parent = Van
  3693. idk.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
  3694. idk.BorderColor3 = Color3.new(0, 0, 0)
  3695. idk.Size = UDim2.new(1, 0, 0, 20)
  3696. idk.Font = Enum.Font.SciFi
  3697. idk.FontSize = Enum.FontSize.Size14
  3698. idk.Text = "Username"
  3699. idk.TextColor3 = Color3.new(1, 1, 1)
  3700. idk.TextScaled = true
  3701. idk.TextStrokeTransparency = 0
  3702. idk.TextWrapped = true
  3703.  
  3704. dsa.Name = "dsa"
  3705. dsa.Parent = Van
  3706. dsa.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
  3707. dsa.BorderColor3 = Color3.new(0, 0, 0)
  3708. dsa.Position = UDim2.new(0, 0, 1, -25)
  3709. dsa.Size = UDim2.new(1, 0, 0, 25)
  3710. dsa.Font = Enum.Font.SciFi
  3711. dsa.FontSize = Enum.FontSize.Size14
  3712. dsa.Text = "UFO"
  3713. dsa.TextColor3 = Color3.new(1, 1, 1)
  3714. dsa.TextScaled = true
  3715. dsa.TextStrokeTransparency = 0
  3716. dsa.TextWrapped = true
  3717.  
  3718.  
  3719. dsa.MouseButton1Click:connect(function()
  3720. Victim = idk.Text
  3721. if game.Players:FindFirstChild(Victim) and game.Workspace:FindFirstChild('ufoparthaha') == nil then
  3722.  
  3723. local u1 = Instance.new('Part')
  3724. u1.Name = 'ufoparthaha'
  3725. u1.Parent = game.Workspace
  3726. u1.Material = Enum.Material.DiamondPlate
  3727. u1.Anchored = true
  3728. u1.Size = Vector3.new(20,3,20)
  3729. u1.CFrame = CFrame.new(0,50,0)
  3730. local u2 = Instance.new('SpecialMesh')
  3731. u2.Parent = u1
  3732. u2.MeshType = Enum.MeshType.Sphere
  3733. local u3 = Instance.new('Part')
  3734. u3.Parent = u1
  3735. u3.Material = Enum.Material.SmoothPlastic
  3736. u3.Anchored = true
  3737. u3.Size = Vector3.new(15,10,15)
  3738. u3.CFrame = CFrame.new(0,54,0)
  3739. u3.Transparency = 0.6
  3740. u3.BrickColor = BrickColor.new('Cyan')
  3741. local u4 = Instance.new('SpecialMesh')
  3742. u4.Parent = u3
  3743. local u5 = Instance.new('Part')
  3744. u5.Parent = u1
  3745. u5.Material = Enum.Material.Neon
  3746. u5.Anchored = true
  3747. u5.Size = Vector3.new(5,1,5)
  3748. u5.CFrame = CFrame.new(0,49,0)
  3749. u5.Transparency = 0.7
  3750. u5.BrickColor = BrickColor.new('Toothpaste')
  3751. u5.CanCollide = false
  3752. local u6 = Instance.new('Part')
  3753. u6.CFrame = CFrame.new(0,5,0)
  3754. u6.Parent = u1
  3755. u6.Anchored = true
  3756. u6.CanCollide = false
  3757. u6.Transparency = 1
  3758. local u7 = Instance.new('Part')
  3759. u7.CFrame = CFrame.new(0,8,0)
  3760. u7.Parent = u1
  3761. u7.Anchored = true
  3762. u7.CanCollide = false
  3763. u7.Transparency = 1
  3764. local u8 = Instance.new('Part')
  3765. u8.CFrame = CFrame.new(0,11,0)
  3766. u8.Parent = u1
  3767. u8.Anchored = true
  3768. u8.CanCollide = false
  3769. u8.Transparency = 1
  3770. local u9 = Instance.new('Part')
  3771. u9.CFrame = CFrame.new(0,14,0)
  3772. u9.Parent = u1
  3773. u9.Anchored = true
  3774. u9.CanCollide = false
  3775. u9.Transparency = 1
  3776. local u10 = Instance.new('Part')
  3777. u10.CFrame = CFrame.new(0,17,0)
  3778. u10.Parent = u1
  3779. u10.Anchored = true
  3780. u10.CanCollide = false
  3781. u10.Transparency = 1
  3782. local u11 = Instance.new('Part')
  3783. u11.CFrame = CFrame.new(0,20,0)
  3784. u11.Parent = u1
  3785. u11.Anchored = true
  3786. u11.CanCollide = false
  3787. u11.Transparency = 1
  3788. local u12 = Instance.new('Part')
  3789. u12.CFrame = CFrame.new(0,23,0)
  3790. u12.Parent = u1
  3791. u12.Anchored = true
  3792. u12.CanCollide = false
  3793. u12.Transparency = 1
  3794. local u13 = Instance.new('Part')
  3795. u13.CFrame = CFrame.new(0,26,0)
  3796. u13.Parent = u1
  3797. u13.Anchored = true
  3798. u13.CanCollide = false
  3799. u13.Transparency = 1
  3800. local u14 = Instance.new('Part')
  3801. u14.CFrame = CFrame.new(0,29,0)
  3802. u14.Parent = u1
  3803. u14.Anchored = true
  3804. u14.CanCollide = false
  3805. u14.Transparency = 1
  3806. local u15 = Instance.new('Part')
  3807. u15.CFrame = CFrame.new(0,32,0)
  3808. u15.Parent = u1
  3809. u15.Anchored = true
  3810. u15.CanCollide = false
  3811. u15.Transparency = 1
  3812. local u16 = Instance.new('Part')
  3813. u16.CFrame = CFrame.new(0,35,0)
  3814. u16.Parent = u1
  3815. u16.Anchored = true
  3816. u16.CanCollide = false
  3817. u16.Transparency = 1
  3818. local u17 = Instance.new('Part')
  3819. u17.CFrame = CFrame.new(0,38,0)
  3820. u17.Parent = u1
  3821. u17.Anchored = true
  3822. u17.CanCollide = false
  3823. u17.Transparency = 1
  3824. local u18 = Instance.new('Part')
  3825. u18.CFrame = CFrame.new(0,41,0)
  3826. u18.Parent = u1
  3827. u18.Anchored = true
  3828. u18.CanCollide = false
  3829. u18.Transparency = 1
  3830. local u19 = Instance.new('Part')
  3831. u19.CFrame = CFrame.new(0,44,0)
  3832. u19.Parent = u1
  3833. u19.Anchored = true
  3834. u19.CanCollide = false
  3835. u19.Transparency = 1
  3836. local u20 = Instance.new('Part')
  3837. u20.CFrame = CFrame.new(0,47,0)
  3838. u20.Parent = u1
  3839. u20.Anchored = true
  3840. u20.CanCollide = false
  3841. u20.Transparency = 1
  3842. local u21 = Instance.new('Part')
  3843. u21.CFrame = CFrame.new(0,50,0)
  3844. u21.Parent = u1
  3845. u21.Anchored = true
  3846. u21.CanCollide = false
  3847. u21.Transparency = 1
  3848. local u22 = Instance.new('Part')
  3849. u22.CFrame = CFrame.new(0,53,0)
  3850. u22.Parent = u1
  3851. u22.Anchored = true
  3852. u22.CanCollide = false
  3853. u22.Transparency = 1
  3854. local u23 = Instance.new('Part')
  3855. u23.CFrame = CFrame.new(0,54,0)
  3856. u23.Parent = u1
  3857. u23.Anchored = true
  3858. u23.CanCollide = false
  3859. u23.Transparency = 1
  3860. function tractordown()
  3861. for i=1, 47 do
  3862. local cf = u5.CFrame
  3863. u5.Size = u5.Size + Vector3.new(0,1,0)
  3864. u5.CFrame = cf - Vector3.new(0,0.5,0)
  3865. wait()
  3866. end
  3867. end
  3868. function tractorup()
  3869. for i=1, 47 do
  3870. local cf = u5.CFrame
  3871. u5.Size = u5.Size - Vector3.new(0,1,0)
  3872. u5.CFrame = cf + Vector3.new(0,0.5,0)
  3873. wait()
  3874. end
  3875. end
  3876. function MoveX(model, Position)
  3877. model.CFrame = model.CFrame + Vector3.new(Position,0,0)
  3878. for _,part in pairs (model:GetChildren()) do
  3879. if part.ClassName == "Part" then
  3880. part.CFrame = part.CFrame + Vector3.new(Position,0,0)
  3881. end
  3882. end
  3883. end
  3884. function MoveSpawn(model, PLAYERPOS)
  3885. model.CFrame = model.CFrame + PLAYERPOS + Vector3.new(300,-5,0)
  3886. for _,part in pairs (model:GetChildren()) do
  3887. if part.ClassName == "Part" then
  3888. part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(300,-5,0)
  3889. end
  3890. end
  3891. end
  3892. if game.Players:FindFirstChild(Victim) ~= nil then
  3893. game.Players[Victim].Character.HumanoidRootPart.Anchored = true
  3894. game.Players[Victim].Character.Humanoid.WalkSpeed = 0
  3895. game.Players[Victim].Character.Humanoid.JumpPower = 0
  3896. MoveSpawn(u1,game.Players[Victim].Character.HumanoidRootPart.Position)
  3897. end
  3898. for i=1,100 do
  3899. MoveX(u1,-3)
  3900. wait()
  3901. end
  3902. tractordown()
  3903. game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029"
  3904. SCREAM = Instance.new("Sound")
  3905. SCREAM.Parent = game.Players[Victim].Character.Head
  3906. SCREAM.SoundId = "rbxassetid://138167455"
  3907. SCREAM:Play()
  3908. game.Players[Victim].Character.HumanoidRootPart.CFrame = u6.CFrame
  3909. wait(0.1)
  3910. game.Players[Victim].Character.HumanoidRootPart.CFrame = u7.CFrame
  3911. wait(0.1)
  3912. game.Players[Victim].Character.HumanoidRootPart.CFrame = u8.CFrame
  3913. wait(0.1)
  3914. game.Players[Victim].Character.HumanoidRootPart.CFrame = u9.CFrame
  3915. wait(0.1)
  3916. game.Players[Victim].Character.HumanoidRootPart.CFrame = u10.CFrame
  3917. wait(0.1)
  3918. game.Players[Victim].Character.HumanoidRootPart.CFrame = u11.CFrame
  3919. wait(0.1)
  3920. game.Players[Victim].Character.HumanoidRootPart.CFrame = u12.CFrame
  3921. wait(0.1)
  3922. game.Players[Victim].Character.HumanoidRootPart.CFrame = u13.CFrame
  3923. wait(0.1)
  3924. game.Players[Victim].Character.HumanoidRootPart.CFrame = u14.CFrame
  3925. wait(0.1)
  3926. game.Players[Victim].Character.HumanoidRootPart.CFrame = u15.CFrame
  3927. wait(0.1)
  3928. game.Players[Victim].Character.HumanoidRootPart.CFrame = u16.CFrame
  3929. wait(0.1)
  3930. game.Players[Victim].Character.HumanoidRootPart.CFrame = u17.CFrame
  3931. wait(0.1)
  3932. game.Players[Victim].Character.HumanoidRootPart.CFrame = u18.CFrame
  3933. wait(0.1)
  3934. game.Players[Victim].Character.HumanoidRootPart.CFrame = u19.CFrame
  3935. wait(0.1)
  3936. game.Players[Victim].Character.HumanoidRootPart.CFrame = u20.CFrame
  3937. wait(0.1)
  3938. game.Players[Victim].Character.HumanoidRootPart.CFrame = u21.CFrame
  3939. wait(0.1)
  3940. game.Players[Victim].Character.HumanoidRootPart.CFrame = u22.CFrame
  3941. wait(0.1)
  3942. game.Players[Victim].Character.HumanoidRootPart.CFrame = u23.CFrame
  3943. tractorup()
  3944. for i=1,50 do
  3945. MoveX(u1,-3)
  3946. if game.Players[Victim] ~= nil then
  3947. game.Players[Victim].Character.HumanoidRootPart.CFrame = u23.CFrame
  3948. end
  3949. wait(.05)
  3950. end
  3951. wait(0.5)
  3952. game.Players[Victim].Character.HumanoidRootPart.CFrame = u21.CFrame
  3953. game.Players[Victim].Character.Humanoid.Health = 0
  3954. game.Players[Victim].Character.HumanoidRootPart.Anchored = false
  3955. for i=1,50 do
  3956. MoveX(u1,-3)
  3957. wait()
  3958. end
  3959. u1:Destroy()
  3960. end
  3961. end)
  3962. end)
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