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Mar 29th, 2019
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  1. adq_fCorpseDebrisFpsTreshold = 25;
  2. adq_fParticlesFpsTreshold = 25;
  3. adq_fRagdollFpsTreshold = 25; _(version="2")
  4. ats_bAutoCreateBugs = 0;
  5. ats_bShowAssetTaskInfoInInfoTips = 1;
  6. ats_bVerifyAssetTaskBugs = 0;
  7. ats_iTasksFilter = 4;
  8. bmk_bBenchmarkDemos = 0;
  9. bmk_bOnScreenReport = 1;
  10. bmk_bSaveFrameTimes = 1;
  11. bot_bAllowDeath = 0;
  12. bot_bAllowSprinting = 1;
  13. bot_bExtensiveTestReporting = 0;
  14. bot_bGodMode = 0;
  15. bot_bIgnoreEnemies = 0;
  16. bot_bIgnoreSecrets = 0;
  17. bot_bInfiniteAmmo = 0;
  18. bot_bShowName = 1;
  19. bot_bSkipTerminalsAndMessages = 1;
  20. bot_bTestBotSkipCutscenes = 1;
  21. bot_bTouchScreenAiming = 0;
  22. bot_ctSpectatedNPCs = 1;
  23. bot_ctVRRoundRetries = 10;
  24. bot_fRotAngleAdd = 3; _(version="3")
  25. bot_fRotAngleMulti = 1.5; _(version="3")
  26. bot_fRotAngleMultiAdd = 0.055; _(version="4")
  27. bot_fThreatAngleAdd = 1.1; _(version="1")
  28. bot_fThreatAngleMulti = 1; _(version="2")
  29. bot_fThreatDistanceMulti = 0.5; _(version="1")
  30. bot_iLogActivity = 0;
  31. bot_iRecordPlayerActions = 0;
  32. bot_iSpectatedNPCsBottomWindowOffset = 100;
  33. bot_iSpectatedNPCsWindowWidth = 533;
  34. bot_iStopBotOnErrors = 0;
  35. bug_bAutoPopulateP4Changelists = 0;
  36. bug_bHighlightMine = 1;
  37. bug_bLogBugzillaRequestInfo = 0;
  38. bug_bSetLocalChangelistVersion = 0;
  39. bug_bShowVisualBugs = 0; _(version="1")
  40. bug_bUseSSL = 1;
  41. bug_iStatusFilter = 0;
  42. bug_strBugzillaServer = "";
  43. bug_strDefaultAssignee = "";
  44. bug_strProductName = "";
  45. bug_strUserName = "";
  46. ccn_fLineFadeTime = 2; _(version="1")
  47. ccn_fLineLifeTime = 10; _(version="2")
  48. ccn_fTextStretch = 0.7;
  49. ccn_iLastLines = 8; _(version="1")
  50. ccn_iMaxChatConsoleMessages = 50;
  51. ccn_vBottomLeft.x = 10;
  52. ccn_vBottomLeft.y = 350;
  53. cht_bEnableCheats = 3;
  54. cht_bUnlockMentalMode = 0;
  55. ckey_fBrightness = 0;
  56. ckey_fContrast = 0;
  57. ckey_fGamma = 0;
  58. ckey_ulKeyColor = 65280;
  59. ckey_ulKeyColorSpillReduction = 104;
  60. ckey_ulOpacity = 100;
  61. ckey_ulSimilarity = 20;
  62. ckey_ulSmoothness = 47;
  63. cld_iMaxThreads = 0; _(version="3")
  64. cli_iMaxBPS = 6000; _(version="4")
  65. cli_iMaxOutBPS = 6000; _(version="3")
  66. cmp_bLowQuality = 1;
  67. cmp_iBaseMip = 0;
  68. cmp_pixMaxSize = 16384; _(version="3")
  69. cmt_bHighlightMine = 1;
  70. cmt_bShowResolved = 0;
  71. cmt_bUseSSL = 1;
  72. cmt_iStatusFilter = 0;
  73. cmt_strBugzillaServer = "";
  74. cmt_strTextFilter = "";
  75. cmt_strUserName = "";
  76. con_fHeightRatio = 0.333;
  77. con_fLastLinesFadeTime = 2;
  78. con_fLastLinesStayTime = 5;
  79. con_iLastLines = 0;
  80. con_strLastLinesFilter = "Info|Warning|Error|Fatal|ScriptDbg"; _(version="1")
  81. con_strMainFilter = "Info|Log|Warning|Error|Fatal|Fatal|ScriptDbg"; _(version="1")
  82. crm_bAllowRendering = 0;
  83. crm_bCastShadows = 0;
  84. crm_bOcclusionCulling = 1;
  85. crm_bRenderFarCrumbs = 0;
  86. crm_fDensityBias = 0.2;
  87. crm_fDepthPrepassHeightTreshold = 2;
  88. crm_fDistanceBias = 0.25;
  89. crm_fMaxCachingTime = 1;
  90. crm_iCachingThreshold = 256;
  91. crm_iDepthPrepass = 0; _(version="2")
  92. crm_iMaxAllowedLayers = 2;
  93. ctd_fTypingMultiplier = 1;
  94. cwp_fIdleVibrationStrength = 0.8;
  95. d3d_bAllow11_1 = 1;
  96. d3d_bAllowResolutionChange = 1; _(version="2")
  97. d3d_bAlternateConstantBuffers = 1;
  98. d3d_bAlternateDynamicBuffers = 0;
  99. d3d_bAmdAGS = 1; _(version="2")
  100. d3d_bAsyncPipelinesCreation = 0;
  101. d3d_bCompressCachedPipelines = 1;
  102. d3d_bDisablePipelineCaching = 0;
  103. d3d_bFastTextureUploading = 1;
  104. d3d_bFloatZBuffer = 0;
  105. d3d_bForcePixelProgramPartialPrecision = 0;
  106. d3d_bFrequentSubmits = 0;
  107. d3d_bLiquidVR = 1; _(version="2")
  108. d3d_bMultiThreadedDevice = 1; _(version="2")
  109. d3d_bOptimizeShaders = 1;
  110. d3d_bTripleBuffering = 1;
  111. d3d_bUseExtendedDevice = 0;
  112. d3d_bUseExternalAllocator = 1;
  113. d3d_bVRWorksSLI = 1;
  114. d3d_bVRWorksSPS = 1; _(version="2")
  115. d3d_bWaitFenceViaEvent = 1;
  116. d3d_bWaitOcclusionResult = 1;
  117. d3d_iAlternateThreadingThreshold = 4;
  118. d3d_iConstantsBufferSize = 32;
  119. d3d_iConstantsBufferUpdateMethod = 2;
  120. d3d_iDirectAllocThreshold = 1024;
  121. d3d_iDynamicBuffersUpdateMethod = 2;
  122. d3d_iOcclusionFramesDelay = 1;
  123. d3d_iRenderingDevice = 0;
  124. d3d_iShaderFlowControl = 0;
  125. d3d_iUseCopyQueue = 1;
  126. d3d_iUseExtendedConstantBuffers = 0;
  127. dbg_bShowFreeMemory = 0;
  128. dcl_bAutoRemoveCounterLimitedDecals = 1;
  129. dcl_bAutoRemoveGeometryLimitedDecals = 1;
  130. dcl_bAutoRemoveTimeLimitedDecals = 1;
  131. dcl_ctMaxNewTrianglesPerFrame = 2048;
  132. dcl_ctMaxTrianglesPerGroup = 4096; _(version="2")
  133. dcl_iDynamicDecalAddingPerFrameLimitMilliseconds = 5;
  134. dcl_iDynamicUpdateLevel = 0;
  135. dir_bEnableLODCrossfading = 1;
  136. dsd_bAllowEmulation = 1;
  137. dsd_iSoftwareProcessing = 0;
  138. edt_bKeepTextureContent = 0;
  139. efx_bAmbientOcclusion = 0;
  140. efx_bAutoExposure = 1;
  141. efx_bChannelOffset = 0;
  142. efx_bDepthOfField = 0; _(version="2")
  143. efx_bDistanceCue = 0; _(version="2")
  144. efx_bExpandOcclusionEdges = 0;
  145. efx_bFastBloomBlur = 0;
  146. efx_bFastBlur = 1;
  147. efx_bFixOcclusionEdges = 1;
  148. efx_bGaussianBlur = 0; _(version="2")
  149. efx_bLightStreaks = 0;
  150. efx_bMotionBlur = 0; _(version="2")
  151. efx_bOptimizeDoF = 1;
  152. efx_bRealsRGB = 1;
  153. efx_bSharpStreaks = 0;
  154. efx_fBlurPrecision = 0.0001; _(version="2")
  155. efx_fDesiredLuminance = 0.18;
  156. efx_fFixedEV = 0; _(version="2")
  157. efx_fOcclusionBufferScale = 0.5;
  158. efx_fOcclusionDepthOffset = 15; _(version="2")
  159. efx_fOcclusionDithering = 1;
  160. efx_fOcclusionFallOff = 0.5;
  161. efx_fOcclusionRadius = 0.5;
  162. efx_fOcclusionRadiusMaxStretch = 15;
  163. efx_fOcclusionRadiusMaxStretchDistance = 1000;
  164. efx_fOcclusionRadiusMinStretchDistance = 1;
  165. efx_fOcclusionRadiusWeaponStretch = 0.01; _(version="2")
  166. efx_fStreaksDithering = 0.2;
  167. efx_iBloom = 0;
  168. efx_iDownsampleQuality = 2;
  169. efx_iLensFlareQuality = 0;
  170. efx_iMaxRippleSources = 0; _(version="2")
  171. efx_iOcclusionBlur = 1;
  172. efx_iOcclusionPrecision = 0;
  173. efx_iOcclusionQuality = 0;
  174. efx_iReadLumBuffers = 1;
  175. efx_iStreaksQuality = 1;
  176. fnt_bFontKerning = 1;
  177. fnt_bFontMips = 1;
  178. fnt_bGlyphCachingPass = 1;
  179. fnt_bTrilinearFontFiltering = 1;
  180. fnt_ctGlyphOutlinePoolSize = 100;
  181. fnt_fOutlineStrength = 2; _(version="2")
  182. fnt_iOutlineQuality = 2; _(version="2")
  183. fnt_pixGlyphMapRegionSize = 512; _(version="3")
  184. fnt_pixGlyphMapSize = 2048; _(version="3")
  185. fnt_pixGlyphMapUploadSize = 256; _(version="3")
  186. fnt_pixGlyphMaxSize = 100; _(version="3")
  187. fxd_bAllowFillRateControl = 1;
  188. fxd_bAutoAdaptiveQuality = 1;
  189. fxd_ctMaxActiveEffects = 50;
  190. fxd_ctMaxFadingEffects = 50;
  191. fxd_fDesiredFrameTime = 33;
  192. fxd_fEffectFadeOutTime = 0.5;
  193. gam_bAllowArmorItems = 1;
  194. gam_bAllowHealthItems = 1;
  195. gam_bAllowJoinInProgress = 0;
  196. gam_bAllowPowerupItems = 1;
  197. gam_bAllowSeriousBombItems = 1;
  198. gam_bAmmoStays = 1;
  199. gam_bArmorStays = 1;
  200. gam_bAutoCycleMaps = 0;
  201. gam_bCustomizedDifficulty = 0;
  202. gam_bExtraMPEnemies = 1;
  203. gam_bFlatFriendlyMode = 1;
  204. gam_bForceVRTrackpadLocomotion = 0;
  205. gam_bFriendlyFire = 0;
  206. gam_bHealthStays = 1;
  207. gam_bInfiniteAmmo = 0;
  208. gam_bPowerupsStay = 1;
  209. gam_bRankedMatch = 0;
  210. gam_bRespawnCreditsPerPlayer = 0;
  211. gam_bRespawnInPlace = 1;
  212. gam_bVRFriendlyMode = 0;
  213. gam_bWeaponsStay = 1;
  214. gam_ctFragsLimit = 20;
  215. gam_ctGoalsLimit = 10;
  216. gam_ctMaxPlayers = 1;
  217. gam_ctMinPlayers = 1;
  218. gam_ctPrivateSlots = 0;
  219. gam_ctRoundLimit = 10;
  220. gam_ctTimeLimit = 10;
  221. gam_gdDifficulty = 3;
  222. gam_iExtraEnemyDamagePerPlayer = 0;
  223. gam_iExtraEnemyStrength = 0;
  224. gam_iExtraEnemyStrengthPerPlayer = 0;
  225. gam_iInvulnerableAfterSpawning = 0;
  226. gam_iRespawnCredits = -1;
  227. gfx_bAllowDiscards = 1;
  228. gfx_bAllowMonitorSelection = 0;
  229. gfx_bAutoConfigureExtraWideScreen = 1; _(version="2")
  230. gfx_bAutoUploadGeometry = 1;
  231. gfx_bBatchLimitIndexed = 1;
  232. gfx_bDisableImmersiveMode = 0;
  233. gfx_bFastSRGB = 1;
  234. gfx_bFloatZBuffer = 1;
  235. gfx_bForceSyncPipelineStateCreation = 0;
  236. gfx_bFullScreen = 0;
  237. gfx_bGenerateMvecs = 0;
  238. gfx_bHDROutput = 0;
  239. gfx_bInvertZBuffer = 1;
  240. gfx_bLastGoodFullScreen = 0;
  241. gfx_bLocalPacketReplay = 0;
  242. gfx_bMaximized = 0;
  243. gfx_bPrecreateShaders = 1; _(version="2")
  244. gfx_bPretouchShaders = 0; _(version="2")
  245. gfx_bReportCanvasManagement = 0;
  246. gfx_bScreenShotAlpha = 0;
  247. gfx_bSimulatedFullScreen = 0;
  248. gfx_bVROverlayCurved = 1;
  249. gfx_fAspectRatio = 0;
  250. gfx_fBlueBias = 1;
  251. gfx_fBrightness = 0;
  252. gfx_fContrast = 1;
  253. gfx_fFreeOcclusionTime = 60;
  254. gfx_fGammaCorrection = 1;
  255. gfx_fGreenBias = 1;
  256. gfx_fNormalizeHDROutput = 0;
  257. gfx_fRedBias = 1;
  258. gfx_fSafeAreaPosX = 0.5;
  259. gfx_fSafeAreaPosY = 0.5;
  260. gfx_fSafeAreaSDX = 0.85;
  261. gfx_fSafeAreaSDY = 0.85;
  262. gfx_fSafeAreaX = 1;
  263. gfx_fSafeAreaY = 1;
  264. gfx_fSaturation = 0;
  265. gfx_fSplitDepthDivisor = 2048;
  266. gfx_fSplitDepthExponent = 4;
  267. gfx_fVRGammaCorrectionDX11 = 1.8;
  268. gfx_fVROverlayDistance = 6;
  269. gfx_fVROverlaySize = 10;
  270. gfx_iAllowPreClears = 1;
  271. gfx_iAntiAliasingSamples = 1;
  272. gfx_iClearBeforeRendering = 1;
  273. gfx_iCommandBufferSize = 1024;
  274. gfx_iCommonVertexBuffers = 4;
  275. gfx_iCommonVertexBufferSize = 8192; _(version="2")
  276. gfx_iConsoleQualitySettings = 1;
  277. gfx_iDebugPreClears = 1;
  278. gfx_iDelayReleaseDuration = 1;
  279. gfx_iDelayResourceRelease = 4;
  280. gfx_iExtraBackBuffers = 1;
  281. gfx_iFinish = 0; _(version="2")
  282. gfx_iFullscreenMonitor = 0;
  283. gfx_iFXAA = 0; _(version="2")
  284. gfx_iMaxCreatedShadersPerFrame = 1024;
  285. gfx_iMaxFPSActive = 10000; _(version="2")
  286. gfx_iMaxFPSInactive = 20;
  287. gfx_iMaxQueryIterations = 999999;
  288. gfx_iOutputLevels = 256;
  289. gfx_iRefreshRate = 0;
  290. gfx_iRejectOcclusionResult = 9999;
  291. gfx_iRelaxedOcclusionTest = 0;
  292. gfx_iScreenShotFormat = 3; _(version="2")
  293. gfx_iScreenShotJpgQuality = 90; _(version="2")
  294. gfx_iScreenShotPngCompression = 3;
  295. gfx_iTransparencyAntiAliasing = 0;
  296. gfx_iVRScreenShotView = 0;
  297. gfx_iWaitVSyncs = 0;
  298. gfx_pixLastGoodResHeight = 1080;
  299. gfx_pixLastGoodResWidth = 1920;
  300. gfx_pixLastGoodWinHeight = 720;
  301. gfx_pixLastGoodWinWidth = 1280;
  302. gfx_pixResHeight = 1080;
  303. gfx_pixResWidth = 1920;
  304. gfx_pixWinHeight = 720;
  305. gfx_pixWinPosX = 151;
  306. gfx_pixWinPosXMaximized = -8;
  307. gfx_pixWinPosY = 109;
  308. gfx_pixWinPosYMaximized = -8;
  309. gfx_pixWinWidth = 1280;
  310. gfx_strAPI = "Direct3D11";
  311. gst_iStatsUploadType = 0; _(version="3")
  312. gt_strGameTitle = "";
  313. hud_bAllowBatching = 1; _(version="2")
  314. hud_bAnimateRodSelection = 1; _(version="1")
  315. hud_bFixedCrosshair = 0; _(version="3")
  316. hud_bFullScreenClock = 1;
  317. hud_bShowAnalyze = 1;
  318. hud_bShowCheats = 1;
  319. hud_bShowClock = 0;
  320. hud_bShowCoords = 0;
  321. hud_bShowCrosshair = 1;
  322. hud_bShowGfxAPI = 0;
  323. hud_bShowHudInfo = 1;
  324. hud_bShowLevelName = 0;
  325. hud_bShowPause = 1; _(version="2")
  326. hud_bShowPing = 0;
  327. hud_bShowRenderingResolution = 0;
  328. hud_bShowShortPlayerList = 1;
  329. hud_bShowTerminalUI = 1;
  330. hud_bShowTime = 0;
  331. hud_fAimingIndicatorScale = 0.7;
  332. hud_fCrosshairScale = 0.543;
  333. hud_fCustomHudScale = 1; _(version="3")
  334. hud_fNetricsaHUDSpeed = 10;
  335. hud_fShortPlayerListScale = 1;
  336. hud_fStereoDepth = 1;
  337. hud_fVotingInfoScale = 1; _(version="2")
  338. hud_iDebugOverlayVerticalOffset = 200;
  339. hud_iShowBandwidth = 0;
  340. inp_bDebugTouchEvents = 0;
  341. inp_bDisableGamepads = 0;
  342. inp_bDisableWinMMGamepads = 0;
  343. inp_bInvertTouchLook = 0; _(version="2")
  344. inp_bInvertTouchMove = 0; _(version="3")
  345. inp_bRawInput = 1; _(version="2")
  346. inp_bTouchGamepadControls = 0;
  347. inp_bTouchLookInertia = 1;
  348. inp_bTouchMoveInertia = 1;
  349. inp_bTouchSmoothing = 0;
  350. inp_fAutoMoveGoalThreshold = 1;
  351. inp_fDesiredHorizonPitch = -8;
  352. inp_fGamepadDetectionTime = 5;
  353. inp_fGuidedJumpTapRadius = 0.5;
  354. inp_fLookMinPitchRatio = 0.30000002;
  355. inp_fTouchGamepadDeadzone = 0.1;
  356. inp_fTouchLookInertiaCutoff = 200;
  357. inp_fTouchLookIntertiaCutoff = 0.02;
  358. inp_fTouchLookSensitivity = 1; _(version="2")
  359. inp_fTouchLookVelocityDamping = 2;
  360. inp_fTouchMoveInertiaCutoff = 0.2;
  361. inp_fTouchMoveIntertiaCutoff = 0.2;
  362. inp_fTouchMoveSensitivityX = 2;
  363. inp_fTouchMoveSensitivityZ = 5;
  364. inp_fTouchMoveVelocityDamping = 5;
  365. lfx_bEnabled = 0;
  366. lfx_colDamage = -65536;
  367. lfx_colHealthMax = -16711936;
  368. lfx_colHealthMed = -256;
  369. lfx_colHealthMin = -65536;
  370. lfx_colMenu = -32768;
  371. lfx_colPlayerDead = -65536;
  372. lg_bAutoStart = 1;
  373. lg_bEnableLCD = 1; _(version="1")
  374. lg_ulUpdatesPerSec = 2;
  375. lmp_bAllowAnisotropy = 0;
  376. lmp_bLowQuality = 0;
  377. lmp_iBaseMip = 2;
  378. mdl_bHardwareSkinning = 1;
  379. mdl_bMorphedShadows = 0;
  380. mdl_ctMaxCachedModels = 256;
  381. mem_iOptimizeCopy = 8;
  382. men_bAllowGlowing = 1; _(version="2")
  383. men_bConsoleButton = 0;
  384. men_bDetectVideoChange = 0; _(version="2")
  385. men_bDontWaitForConfirmations = 0;
  386. men_bHideNetricsaExit = 0;
  387. men_bHideNetricsaInfo = 0;
  388. men_bHideNetricsaList = 0;
  389. men_bShowActiveProfile = 0;
  390. men_bShowIntroCutscene = 1; _(version="2")
  391. men_bSplitScreenInputDeviceSharing = 0;
  392. men_bUseMenuSimulation = 1;
  393. men_ctMaxHistoryEntries = 40;
  394. men_fFlashDelay = 5;
  395. men_fFlashPeriod = 3;
  396. men_fMusicVolumeLoadingMenu = 1;
  397. men_fMusicVolumeMainMenu = 0.2; _(version="1")
  398. men_fMusicVolumeStartMenu = 1;
  399. men_fPulseFrequency = 1.3333;
  400. men_fScaleOverride = 0; _(version="3")
  401. men_fTextScrollSpeed = 30;
  402. men_fWidgetGlowStrength = 0.12; _(version="2")
  403. men_iMaxAllowedFPS = 66;
  404. men_iMaxGlows = 0;
  405. men_pixWidgetGlowRadius = 6; _(version="3")
  406. mgr_fTextureSizeMultiplier = 1;
  407. mgr_slMaxBatchTextureSize = 1024;
  408. mgr_slMaxModelTextureSize = 1024;
  409. nav_bRenderOneWayVerticalLinks = 1;
  410. nav_bRenderTriangleClasses = 0;
  411. nav_bRenderVerticalLinks = 1;
  412. nav_fRenderAlpha = 0.7; _(version="2")
  413. net_bClientsMayPause = 0;
  414. net_bEnableDynamicFlowControl = 0;
  415. net_bSubscribedItemsChecking = 1;
  416. net_fConnectionTimeout = 15;
  417. net_fProblemsTimeout = 15;
  418. net_fRenderableRelevantDistanceMultiplier = 1.3;
  419. net_strLocalHost = "";
  420. nex_iTerminalDisplayQuality = 0; _(version="2")
  421. nmp_bLowQuality = 1;
  422. nmp_iBaseMip = 0;
  423. nmp_pixMaxSize = 16384; _(version="3")
  424. ogl_b32bitZBuffer = 0;
  425. ogl_bCompressCachedShaders = 1;
  426. ogl_bConservativeOcclusion = 1;
  427. ogl_bDisableShaderCaching = 0;
  428. ogl_bEmulateOSX = 0;
  429. ogl_bInvalidateFrameBuffer = 0;
  430. ogl_bPreferDiscard = 0;
  431. ogl_bStreamDynamicBuffers = 0;
  432. ogl_bUseSamplerObjects = 0;
  433. ogl_bUseSeparateShaders = 0;
  434. ogl_bUseTextureStorage = 1;
  435. ogl_bVSyncTearing = 0; _(version="3")
  436. ogl_bWaitOcclusionResult = 0;
  437. ogl_iAllowFrameBufferDiscard = 0;
  438. ogl_iFlushDynamicBuffers = 0;
  439. ogl_iUseDynamicBuffers = 1;
  440. pfx_lrmLightningRenderingMode = 0;
  441. phe_fontMagnifier = 3;
  442. phy_bVisualizeApproximateIntertiaBox = 0;
  443. phy_fPolygonCacheExpand = 0.5;
  444. phy_fPolygonCacheLimit = 5;
  445. phy_fPolygonCacheTime = 0.5;
  446. phy_iMaxSweepingThreads = 0;
  447. phy_iMaxThreads = 0; _(version="2")
  448. plr_bAllowGuidedJump = 1;
  449. plr_bAllowPlayerAutoJump = 1;
  450. plr_bDeathScreenMuffling = 0;
  451. plr_bFlipWeaponFireButtonsWhenDualWielding = 0;
  452. plr_bTouchRemoteUse = 0;
  453. plr_fFOVOverride = 120;
  454. plr_fFOVRideOverride = -1;
  455. prf_bFPSGraphInFPS = 0;
  456. prf_bShowFPS = 1;
  457. prf_bShowFPSGraph = 0;
  458. prf_bSimulationFPSGraph = 0;
  459. prf_fFPSGraphMax = -1;
  460. prf_fFPSGraphMin = -1;
  461. prf_fFPSGraphNative = 16.666666;
  462. prf_iShowFPSVariation = 1;
  463. prf_strFPSTicker = "---\\\\\\|||///";
  464. prf_tmGfxStallsInterval = 1;
  465. prf_tmGraphInterval = 0;
  466. prf_tmRefreshInterval = 1;
  467. prj_bAimDOF = 1;
  468. prj_bAllowGibs = 1;
  469. prj_bAlwaysAutoDownloadMods = 0;
  470. prj_bAutoContinuePlayedGameEpisode = 0;
  471. prj_bAutoContinuePlayedTalosEpisode = 0;
  472. prj_bBlockCloseEvent = 0;
  473. prj_bConfirmPreviousVersionLoad = 1;
  474. prj_bDebrisCastShadow = 0; _(version="2")
  475. prj_bDisableConsolePause = 0;
  476. prj_bDisableRagdollDeaths = 0; _(version="1")
  477. prj_bEnableClientSideEffects = 1;
  478. prj_bEnableDynamicDecals = 0;
  479. prj_bEnablePauseButton = 0;
  480. prj_bForceGamepadActiveDevice = 0;
  481. prj_bGenerateChapterAutoSaveThumbnail = 0;
  482. prj_bHardwareMouseCursor = 1;
  483. prj_bIdleAutoRestart = 0;
  484. prj_bIdleAutoShutdownInstead = 0;
  485. prj_bKioskMode = 0;
  486. prj_bKioskModeSkipStartScreen = 0;
  487. prj_bRenderVRLaserSight = 1;
  488. prj_bSimpleCharacterDestructions = 0; _(version="1")
  489. prj_bStartupAutoDetection = 1;
  490. prj_bSymbolicPingDisplay = 0;
  491. prj_bVRSmoothViewY = 1;
  492. prj_ctFeetAdjustmentIKIterations = 4;
  493. prj_ctMaxCorpses = 20;
  494. prj_ctMaxCorpsesCoop = 8; _(version="1")
  495. prj_ctMaxDebris = 50;
  496. prj_ctMaxDebrisCoop = 20; _(version="1")
  497. prj_ctMaxFlamesPerSurface = 15; _(version="2")
  498. prj_ctMaxFlamesPerSurfaceCoop = 10;
  499. prj_ctMaxMovingCorpses = 4; _(version="1")
  500. prj_ctMaxMovingCorpsesCoop = 2; _(version="1")
  501. prj_ctMaxMovingDebris = 50; _(version="2")
  502. prj_ctMaxMovingDebrisCoop = 20; _(version="1")
  503. prj_ctMaxQuickMatchTries = 5; _(version="2")
  504. prj_ctTimeBanMinutes = 60;
  505. prj_fAllItemsDistanceFar = 300; _(version="2")
  506. prj_fAllItemsDistanceNear = 60; _(version="3")
  507. prj_fCameraDistanceFactor = 1;
  508. prj_fCutSceneDontSkipPeriod = 1;
  509. prj_fDebrisScreenSizeRatioCull = 0.01; _(version="2")
  510. prj_fDebrisScreenSizeRatioCullCoop = 0.015; _(version="1")
  511. prj_fDistanceBetweenVRPlayersOnChapter = 1;
  512. prj_fHighlightBehindWallMaxDistance = 15;
  513. prj_fIdleAutoRestartTimer = 30;
  514. prj_fMaxFeetAdjustmentDistance = 100;
  515. prj_fMaxWaitForPeacefulAutoSaveTimeOut = 30;
  516. prj_fMinAutoSaveDeltaTime = 60;
  517. prj_fMinFlameFastLightDistance = 1;
  518. prj_fVoteDuration = 60;
  519. prj_fVoteEndDelay = 3;
  520. prj_fVotePercentageToPass = 0.5;
  521. prj_fVRMovementDeadZoneRadius = 0.25;
  522. prj_fVRMovementThresholdY = 0; _(version="2")
  523. prj_fVRViewDampeningThresholdY = 0.1; _(version="1")
  524. prj_fVRWeaponAdjustB = 0;
  525. prj_fVRWeaponAdjustH = 0;
  526. prj_fVRWeaponAdjustP = 0;
  527. prj_fVRWeaponAdjustX = 0;
  528. prj_fVRWeaponAdjustY = 0;
  529. prj_fVRWeaponAdjustZ = 0;
  530. prj_iBloodAndGoreSkin = 0;
  531. prj_iBotViewType = 0;
  532. prj_iCPUSpeed = 0;
  533. prj_iFlashlightType = 2; _(version="3")
  534. prj_iGPUMemory = 0;
  535. prj_iGPUSpeed = 0;
  536. prj_iWorldCacheMode = 4; _(version="5")
  537. prj_smSubtitleMode_copy = 1;
  538. prj_strCustomOccasion = "";
  539. prj_strDefaultMapDir = "Content/Talos/Levels/Multiplayer";
  540. prj_strDisabledCompatibilityCheckMessages = "";
  541. prj_strDisabledVoteTypes = "";
  542. prj_strElohimVoice = "Elohim";
  543. prj_strGfxUserInfoDate = "";
  544. prj_strGraphicCardName = "";
  545. prj_strKioskModeStartEpisodeOverride = "";
  546. prj_strLastAutoDetectSetup = "sys_bUserSpaceGPU=false,vr_bSteamVRForceInterleavedReprojection=false,sys_iCPUMHz=3393,gfx_iShaderModelVersion=50,sys_strPlatform=Win64,sys_iGPUVendorID=4318,gfx_ulVideoMemoryMB=2007,gfx_ctConcurrentGPUs=1,sys_strCPUVendor=AuthenticAMD,gfx_ulFreeTextureMemoryMB=10165,vr_iUsingSinglePassStereo=0,sys_iCPUFamily=15,gfx_iRelaxedOcclusionTest=0,gfx_bTileBasedGPU=false,sys_iGPUDeviceID=5121,sys_slRAMPhysMB=16316,sys_b32bitOS=0,";
  547. prj_strLastCompatibilityCheckSetup = "";
  548. prj_strMapList = "";
  549. prj_strMapListFile = "Content/Talos/DMMapList.txt";
  550. prj_strMultiplayerSessionName = ""; _(version="2")
  551. prj_strPlayedGameEpisode = "";
  552. prj_strPlayedTalosEpisode = "";
  553. prj_strTalosPlayerModel = "";
  554. prt_bSmoothTextureAnimation = 1;
  555. prt_fDampingFactor = 0.5;
  556. prt_fParticleBias = 0.60000004;
  557. ptt_strDefault = "7e7e87c43160beb2c7631e2ef86c44e986fc7bde91c7a59b01c94d1f9b239cae";
  558. ptt_strDemo = "bccec1836e18dc14ada30b017cd492303f279bd74f926b2498a85b4bdd1bbabf";
  559. ptt_strUnrestricted = "8d813f37c29f057a349ca71a0b93fc1a7503c32d62d6ca70ed46940426b3c34c";
  560. rcon_slMaxBufferSize = 131072;
  561. rcts_bDebugNegotiations = 0;
  562. rcts_bLocalMode = 0; _(version="3")
  563. rcts_strAcceptFilter = "127.0.0.1; <IP>/24";
  564. rcts_strAdminPassword = "*";
  565. rcts_strWelcomeNote = "RCon telnet server";
  566. ren_bAllowMainThreadRecording = 1;
  567. ren_bAmbientShadows = 0; _(version="2")
  568. ren_bAntiAliasedMirrors = 0;
  569. ren_bDynamicFastLights = 1;
  570. ren_bEffectsOcclusion = 1;
  571. ren_bFixFastLightsEdges = 1;
  572. ren_bForceOcclusionHullsTest = 0;
  573. ren_bGeometryInstancing = 1;
  574. ren_bHeatShimmer = 0;
  575. ren_bInstancedOcclusion = 1;
  576. ren_bLightsOcclusion = 1;
  577. ren_bMaterialSort = 1; _(version="2")
  578. ren_bMirrorFastLights = 1; _(version="2")
  579. ren_bMirrorReflections = 0; _(version="2")
  580. ren_bModelGrouping = 1;
  581. ren_bMultiThreadedRendering = 1; _(version="4")
  582. ren_bOcclusionCulling = 1;
  583. ren_bPrebakedDynamicLights = 1; _(version="2")
  584. ren_bSaltMaterialForSort = 1; _(version="2")
  585. ren_bShowComments = 0; _(version="3")
  586. ren_bUseDissolvingTexture = 1;
  587. ren_bWeaponIsOccluder = 1;
  588. ren_bWiresCastShadows = 1;
  589. ren_fCullDistanceBias = 2;
  590. ren_fFarClipPlaneDistance = 2.00000E+005; _(version="2")
  591. ren_fLODBias = 4;
  592. ren_fLODOffset = 0;
  593. ren_fMax3DRenderingMPix = 0.8;
  594. ren_fMirrorBias = 4;
  595. ren_fMirrorQuality = 0.25; _(version="3")
  596. ren_fNearClipPlaneDistance = 0.1;
  597. ren_fOcclusionSizeTreshold = 0.5;
  598. ren_fRenderingPixelRatio = 1;
  599. ren_fRenderingSizeRatio = 1;
  600. ren_fWireDistanceCullingBias = 1;
  601. ren_iCutFrustumOcclusion = 0;
  602. ren_iFastLightsInvZ = 1;
  603. ren_iMaxThreads = 3; _(version="2")
  604. ren_iMirrorFastLights = 0;
  605. ren_iMirrorLevelBias = -2;
  606. ren_iRescalingFilter = 0;
  607. ren_iTransparencySorting = 1;
  608. ren_iWiresCastShadows = 2;
  609. res_bStreamingShowDebug = 0;
  610. res_fBigResourcesLimit = 1024; _(version="2")
  611. res_iUnloadResourcesAfterFrames = 0;
  612. scr_strUserCfg = "UserCfg.lua";
  613. ser_iMaxClientBPS = 20000; _(version="2")
  614. ser_strBanList = "";
  615. sfx_bAllowEAX = 1;
  616. sfx_bLowSampleRate = 0;
  617. sfx_bSoftwareMixer = 1; _(version="4")
  618. sfx_bUseCompressor = 1;
  619. sfx_bUseReverb = 1;
  620. sfx_ctSoundMixerOutputPackets = 3;
  621. sfx_ctSoundMixerOutputStepPackets = 4;
  622. sfx_ctSoundMixerOutputSteps = 3;
  623. sfx_fAttenuationByVoiceOver = 0.30000002; _(version="5")
  624. sfx_fCompressorAttackTime = 2;
  625. sfx_fCompressorHighRatio = 20;
  626. sfx_fCompressorHighThreshold = 0.7;
  627. sfx_fCompressorLookAheadTime = 5;
  628. sfx_fCompressorLowRatio = 2.5;
  629. sfx_fCompressorLowReleaseTime = 5000;
  630. sfx_fCompressorLowThreshold = 0.2;
  631. sfx_fCompressorReleaseTime = 500;
  632. sfx_fCompressorRMSLength = 0.5;
  633. sfx_fDopplerEffectBias = 1;
  634. sfx_fMasterVolume = 0.02; _(version="3")
  635. sfx_fMaxTotalVolume = 3; _(version="3")
  636. sfx_fMixingTimeFactor = 0.5; _(version="2")
  637. sfx_fSoundMixerReverbGain = 1;
  638. sfx_fSoundMixerThreadInterval = 0.02;
  639. sfx_iMaxActiveSounds = 15;
  640. sfx_iStreamingBufferSize = 88; _(version="2")
  641. sfx_strAPI = "XAudio";
  642. sfx_strAudioDevice = "default";
  643. sha_bAllowRefractions = 0;
  644. sha_bAllowZoomBlurring = 0;
  645. sha_bCreateAllVariations = 1; _(version="2")
  646. sha_bEdgeSmoothing = 0;
  647. sha_bFastSRGB = 1; _(version="2")
  648. sha_bFastVolumeticShader = 1;
  649. sha_bNoProgressBar = 0; _(version="3")
  650. sha_bShadowTrilinearDithering = 0;
  651. sha_bUseHashAlpha = 0; _(version="2")
  652. sha_bVertexShadows = 1;
  653. sha_fBumpsDistanceBias = 0.25;
  654. sha_fCascadeChoiceBias = 0.01;
  655. sha_fFilledHighlightingDistance = 0; _(version="2")
  656. sha_fParallaxDistanceBias = 0.25;
  657. sha_fPCFDarkness = 1;
  658. sha_fPCFDithering = 0;
  659. sha_fPCFDitherRadius = 1;
  660. sha_fPCFPoissonDiskRadius = 1;
  661. sha_fPCFSmoothness = 0.75;
  662. sha_fShadowDarkness = 8;
  663. sha_fShadowDithering = 0;
  664. sha_fShadowMinVariance = 1.E-005; _(version="3")
  665. sha_fShadowSmoothness = 0.5;
  666. sha_fShadowThickness = 0.9;
  667. sha_fShadowTrilinearSpan = 0;
  668. sha_fVegetationShadowDarkness = 0.4;
  669. sha_fVegetationShadowMinVariance = 0.00050000004;
  670. sha_fVegetationShadowSmoothness = 1;
  671. sha_fVSMDarkness = 4;
  672. sha_fVSMMinVariance = 1.E-005;
  673. sha_fVSMSmoothness = 0.5;
  674. sha_iAllowTreeSwaying = 0; _(version="2")
  675. sha_iMaxShockwaves = 0;
  676. sha_iParallaxMappingMethod = 0;
  677. sha_iParallaxMappingQuality = 1;
  678. sha_iShadowThickness = 1;
  679. sha_iZoomBlurMip = 0;
  680. sha_iZoomBlurQuality = 0;
  681. sha_iZoomBlurSamples = 16;
  682. shb_bAllowAnisotropy = 0;
  683. shb_bDitheredPCF = 1;
  684. shb_bForceBilinearFiltering = 1;
  685. shb_bGeometryInstancing = 1;
  686. shb_bOcclusionCulling = 1;
  687. shb_bPCFSoftShadows = 0;
  688. shb_bShadowBlurring = 1;
  689. shb_bSimplePCF = 0;
  690. shb_bSoftShadows = 0;
  691. shb_bUsePCF = 0;
  692. shb_bVarianceShadowMaps = 0; _(version="3")
  693. shb_bVSMSoftShadows = 0;
  694. shb_fCascadedStepFactor = 3;
  695. shb_fDynamicShadowDistance = 50;
  696. shb_fNearestShadowCascade = 0;
  697. shb_fNearShadowDistance = 11;
  698. shb_fOcclusionSizeTreshold = 15;
  699. shb_fPCFDepthScaleDistant = 0.0001;
  700. shb_fPCFDepthScaleOmni = 0.0020000002;
  701. shb_fPCFDepthScaleSpot = 0.0010000002;
  702. shb_fShadowDepthScaleDistant = 0.0001;
  703. shb_fShadowDepthScaleOmni = 0.015;
  704. shb_fShadowDepthScaleSpot = 0.0010000002;
  705. shb_iDistantCascades = 0;
  706. shb_iPCFOverSampling = 2;
  707. shb_iPCFPoissonSampling = 0;
  708. shb_iPCFSamples = 4;
  709. shb_iPCFShadowFormat = 0;
  710. shb_iPCFSlopeBias = 2;
  711. shb_iShadowAntialiasing = 1;
  712. shb_iShadowFormat = 0; _(version="2")
  713. shb_iShadowSlopeBias = 2;
  714. shb_iVSMOverSampling = 0;
  715. shb_iVSMShadowFormat = 0;
  716. shb_pixMaxShadowSize = 1024;
  717. shb_pixShadowDensity = 16; _(version="2")
  718. sim_bAutoDecreaseQuality = 1;
  719. sim_bAutoPause = 1;
  720. sim_bBlockingWorldPreparing = 0;
  721. sim_bFinalizeOutEntitiesInEditor = 1; _(version="2")
  722. sim_bPrecacheStreamingResources = 1;
  723. sim_fRealTimeFactorStep = -1;
  724. sim_fWorldPrecachingStreamingLoadingDoneThreshold = 0.9; _(version="2")
  725. sim_iFixMicroStuttering = 2;
  726. sim_iStreamingPrecachingType = 2; _(version="3")
  727. snd_fDistanceAttenuationPower = 2; _(version="2")
  728. snd_fEffectsVolume = 0.58; _(version="3")
  729. snd_fMovieVolume = 0.7; _(version="3")
  730. snd_fMusicVolume = 0.35; _(version="3")
  731. snd_fVoiceCommVolume = 0.7;
  732. snd_fVoiceoverVolume = 0.48;
  733. str_strForcedLocale = "cht";
  734. str_strForcedVoiceLocale = "enu";
  735. str_strGenvAutoLocale = "enu";
  736. sys_strLastReviewRequestDate = "2019-02-27";
  737. tex_bAllowDownload = 1;
  738. tex_bAutoUploading = 1;
  739. tex_bLowQuality = 0;
  740. tex_bNoProgressBar = 0;
  741. tex_bReloadDefragsVRAM = 1;
  742. tex_fLODBias = 0;
  743. tex_iAnisotropy = 1; _(version="2")
  744. tex_iArrayAllocationStep = 1;
  745. tex_iBaseMip = 0;
  746. tex_iFiltering = 21; _(version="2")
  747. tex_iSquishCompressionQuality = 2;
  748. tex_pixMaxNonStreamingHDRCubeMapSize = -1; _(version="2")
  749. tex_pixMaxSize = 16384; _(version="2")
  750. thr_bBusyWaitingWorkers = 0;
  751. thr_iAffinityStrictness = 0;
  752. thr_iCoreOffset = 0;
  753. thr_iMaxWorkerThreads = 0;
  754. thr_iOverrideNumberOfCPUs = -1;
  755. thr_iOverrideSupportThreadCores = -1;
  756. thr_iOverrideWorkerCoresSharing = -1;
  757. thr_iOverrideWorkerThreadCores = -1;
  758. tim_bLogTimerOffsets = 0;
  759. tlh_bDualWieldingPeripheral = 0;
  760. tlh_iVRPeripheral = 0;
  761. tobii_bAimAtGazeOn = 1;
  762. tobii_bCleanUIOn = 1;
  763. tobii_bDynamicLightOn = 1;
  764. tobii_bExtendedViewOn = 1;
  765. tobii_bEyeTrackingOn = 1;
  766. tobii_bFlashlightControlOn = 1;
  767. tobii_bInteractAtGazeOn = 1;
  768. tobii_fCleanUIOpacity = 0.2;
  769. tobii_fExtendedViewGazeAngle = 0.5;
  770. tobii_fExtendedViewHeadSpeed = 0.5;
  771. tobii_fExtendedViewResponsiveness = 0.5;
  772. vidc_strDisabledVideoCaptureDevices = "MMP SDK;Elgato Helper Device (unavailable);HTC VIVE"; _(version="3")
  773. vis_iScannerPolyFilter = -1;
  774. vlk_bAllowPreciseOcclusion = 1;
  775. vlk_bAlternateBufferUpload = 0;
  776. vlk_bAsyncPipelinesCreation = 0;
  777. vlk_bBatchQueryResets = 1;
  778. vlk_bBatchQueryResults = 1;
  779. vlk_bCompressCachedPipelines = 1;
  780. vlk_bDisablePipelineCaching = 0;
  781. vlk_bFrequentSubmits = 0;
  782. vlk_bMultiThreadedDevice = 1;
  783. vlk_bOutputCompiledShader = 0;
  784. vlk_bStripCompiledShader = 1;
  785. vlk_bUseDedicatedAlloc = 1;
  786. vlk_bUseTransferQueue = 1;
  787. vlk_bVSyncTearing = 1;
  788. vlk_bWaitOcclusionResult = 0;
  789. vlk_iAllowValidation = 1;
  790. vlk_iAlternateThreadingThreshold = 4;
  791. vlk_iBackBuffers = 2;
  792. vlk_iConstantsBufferSize = 32;
  793. vlk_iConstantsBufferUpdateMethod = 3;
  794. vlk_iDirectAllocThreshold = 1024;
  795. vlk_iDynamicBuffersUpdateMethod = 3;
  796. vlk_iEmulateAlphaTest = 1;
  797. vlk_iOcclusionFramesDelay = 1; _(version="3")
  798. vlk_iOutputErrorShader = 1;
  799. vlk_iRemapShaders = 1;
  800. vlk_iRenderingDevice = 0;
  801. vlk_iUseTransferQueue = 1;
  802. vo_bMicBoost = 1;
  803. vo_bUsingPushToTalk = 1;
  804. vo_bVoiceEnabled = 1;
  805. vo_fMicSensitivity = 0; _(version="3")
  806. vo_fVoiceReceiveVolume = 0.7;
  807. vo_fVoiceTransmitVolume = 1;
  808. vr_bAllowDepthOfField = 0;
  809. vr_bAllowMovementOnRotationController = 1;
  810. vr_bDisableCinemaWorld = 0;
  811. vr_bEmulatedVRControllers = 0;
  812. vr_bEnableComfortLocomotion = 1; _(version="2")
  813. vr_bEnableGPUAffinity = 1;
  814. vr_bEnableOmniMovement = 0;
  815. vr_bFixedMixedRealityCamera = 0;
  816. vr_bForceImmersiveMode = 0;
  817. vr_bMixedRealityVideoCapturePortraitMode = 0;
  818. vr_bRenderFirstPersonInMixedReality = 0;
  819. vr_bShowFPS = 0;
  820. vr_bSinglePrepareRendering = 1; _(version="3")
  821. vr_bSkipLeftEyeRender = 0;
  822. vr_bSkipMixedRealityLaserSightRendering = 1; _(version="2")
  823. vr_bSkipMixedRealityWeaponRendering = 0;
  824. vr_bSkipRightEyeRender = 0;
  825. vr_bSteamVRDisableAlwaysOnReprojection = 1;
  826. vr_bSteamVRExplicitTiming = 1;
  827. vr_bSteamVRForceInterleavedReprojection = 0;
  828. vr_bSteamVRSwapGripTrigger = 0;
  829. vr_bVRControllerExclusiveInput = 0;
  830. vr_bVRIdleDetectionDebug = 0;
  831. vr_bWindowsMRJoystickMovement = 1;
  832. vr_fCanvasHeight = -0.55;
  833. vr_fComfortLocomotionFadeDuration = 0.2;
  834. vr_fComfortLocomotionMaskDistance = 1.5;
  835. vr_fComfortLocomotionMaskGradientExponent = 4; _(version="2")
  836. vr_fComfortLocomotionMaskRadius = 0.25; _(version="2")
  837. vr_fComfortLocomotionMaskXOffset = 0;
  838. vr_fContinuousMovementDeadzone = 0.2;
  839. vr_fCutsceneFadeTimes = 0.30000002;
  840. vr_fDesiredVRHeadHeight = -1;
  841. vr_fEmulatedAllowedPlayerEyeHeightOffset = 0;
  842. vr_fEmulatedPlayerEyeHeight = 1.7;
  843. vr_fFirstPersonInMixedRealityAspectRatio = 1.3333334;
  844. vr_fFirstPersonInMixedRealitySizeRatio = 0.30000002;
  845. vr_fForceVideoFPS = -1;
  846. vr_fMenuMovementSpeed = 0.1;
  847. vr_fMixedRealityCameraAspectRatio = 1.7777778;
  848. vr_fMixedRealityCameraFarClipPlaneDistance = 10000;
  849. vr_fMixedRealityCameraNearClipPlaneDistance = 0.1;
  850. vr_fMixedRealityCameraOffset_Banking = 0;
  851. vr_fMixedRealityCameraOffset_Heading = 0;
  852. vr_fMixedRealityCameraOffset_Pitch = 0;
  853. vr_fMixedRealityCameraOffset_X = 0;
  854. vr_fMixedRealityCameraOffset_Y = 0;
  855. vr_fMixedRealityCameraOffset_Z = 0;
  856. vr_fMixedRealityCameraVerticalFOV = 90;
  857. vr_fMixedRealityControllerPredictionTimeOffset = -0.07; _(version="2")
  858. vr_fMixedRealityPlayerImposterBrightness = 0.5;
  859. vr_fMixedRealityPlayerImposterHeight = 2.3;
  860. vr_fMixedRealityPlayerImposterWidth = 1.8;
  861. vr_fMixedRealityRealCameraVerticalFOV = 90;
  862. vr_fOculusEyeLevelOriginHeightAdjustment = 1;
  863. vr_fOculusVibrationCoef = 0.30000002;
  864. vr_fOmniRingCalibrationAngleOffset = 0;
  865. vr_fRenderingPixelRatio = 1;
  866. vr_fRotationAngle = 45;
  867. vr_fRotationFrequency = 2;
  868. vr_fRotationSensitivity = 0.5;
  869. vr_fScreenRenderZoomFactor = 1.25;
  870. vr_fSteamVRPitchAdjustment = 0; _(version="2")
  871. vr_fStrafeThreshold = 0.5;
  872. vr_fTeleportFadeTime = 0.1;
  873. vr_fVRControllerIdleRotationPositionInsensibility = 10;
  874. vr_fVRControllerIdleTime = 1;
  875. vr_fVRIdleDistanceThreshold = 0.01; _(version="3")
  876. vr_fVRIdleTestSamplingTime = 0.02;
  877. vr_fVRMinStopIdleDistance = 0.5; _(version="3")
  878. vr_fVROffsetFromHandsX = 0;
  879. vr_fVROffsetFromHandsY = 0;
  880. vr_fVROffsetFromHandsZ = 0;
  881. vr_fVRWeaponPitchAdjustment = 0;
  882. vr_fWeaponSelectionDepthDistanceFromHead = 0.64999996;
  883. vr_fWeaponSelectionHeightDistanceFromHead = 0.4;
  884. vr_fWeaponSelectionStretchOverride = -1; _(version="1")
  885. vr_iDisplayEyeOnScreen = 1;
  886. vr_iEnableMixedRealityControllerPredictionTimeOffset = 2; _(version="2")
  887. vr_iFirstPersonInMixedRealityCorner = 0;
  888. vr_iForceVideoColorMatrix = -1;
  889. vr_iForceVideoFormat = -1;
  890. vr_iForceVideoHeight = -1;
  891. vr_iForceVideoStride = -1;
  892. vr_iForceVideoUpsideDown = -1;
  893. vr_iForceVideoWidth = -1;
  894. vr_iMixedRealityCameraVerticalRenderingResolution = -1; _(version="2")
  895. vr_iMixedRealityVideoCaptureAPI = 0;
  896. vr_iMixedRealityVideoCaptureDeviceIndex = 0;
  897. vr_iMixedRealityVideoCaptureFormatIndex = -1;
  898. vr_iOculusTrackingOrigin = 0;
  899. vr_iRotationController = 2;
  900. vr_iRotationMethod = 0;
  901. vr_iSteamVRPostPresentHandoffCallTime = 4;
  902. vr_iSteamVRWaitGetPosesCallTime = 0;
  903. vr_strAPI = "Emulated";
  904. vr_strForceAux0ControllerSN = "";
  905. vr_strForceLeftHandControllerSN = "";
  906. vr_strForceRightHandControllerSN = "";
  907. vr_strWeaponEffectsSkippedInMidedRealityView = "";
  908. vr_vMixedRealityPlayerImposterOffset.x = 0;
  909. vr_vMixedRealityPlayerImposterOffset.y = 0;
  910. vr_vMixedRealityPlayerImposterOffset.z = 0;
  911. vr_vwsslWeaponSelectionLocation = 0; _(version="2")
  912. vsl_fGlobalVibrationStrength = 1; _(version="2")
  913. wbs_strProductName = "";
  914. wld_fTestBotSetupDiagnosticsNavRadiusOverride = -1;
  915. wld_iPerformContentDiagnosticsOnLoading = 0;
  916. xad_bInstantUpdates = 0;
  917. xad_bReuseVoices = 1;
  918. xad_fStereoSeparation = 0.8;
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