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Jan 23rd, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
  8. Vendor:
  9. VRAM: 2988 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.291 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 11.059500 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 11:24:29 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 5f20 -> priority: 1
  32. Thread -> id: 75cc -> priority: 1
  33. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  34. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174312.
  39. Total: 594.466100 ms (FindLiveObjects: 15.044500 ms CreateObjectMapping: 20.928700 ms MarkObjects: 557.248700 ms DeleteObjects: 1.243600 ms)
  40.  
  41. Joystick connected ("Controller (XBOX 360 For Windows)").
  42.  
  43. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  44.  
  45. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  46. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  47. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  48. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  49. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  50. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  51. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  52. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  53. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  54. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  55. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  56. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  57. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  58. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  59. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  60. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  61. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  62. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  63. Tamer ID: 343439
  64.  
  65. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  66.  
  67. Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
  68.  
  69. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193682.
  70. Total: 406.668300 ms (FindLiveObjects: 12.982600 ms CreateObjectMapping: 16.729400 ms MarkObjects: 375.099000 ms DeleteObjects: 1.856900 ms)
  71.  
  72. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  73.  
  74. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199538.
  75. Total: 392.541800 ms (FindLiveObjects: 9.322400 ms CreateObjectMapping: 19.455100 ms MarkObjects: 363.023800 ms DeleteObjects: 0.740100 ms)
  76.  
  77. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  78.  
  79. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206718.
  80. Total: 395.910700 ms (FindLiveObjects: 11.052100 ms CreateObjectMapping: 17.161500 ms MarkObjects: 367.052000 ms DeleteObjects: 0.644500 ms)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  83.  
  84. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211322.
  85. Total: 406.377200 ms (FindLiveObjects: 12.695700 ms CreateObjectMapping: 17.122400 ms MarkObjects: 375.438800 ms DeleteObjects: 1.119800 ms)
  86.  
  87. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  88.  
  89. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211417.
  90. Total: 391.452800 ms (FindLiveObjects: 10.772600 ms CreateObjectMapping: 16.275600 ms MarkObjects: 364.124100 ms DeleteObjects: 0.280000 ms)
  91.  
  92. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  93.  
  94. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219077.
  95. Total: 409.615700 ms (FindLiveObjects: 11.438600 ms CreateObjectMapping: 22.951400 ms MarkObjects: 374.212100 ms DeleteObjects: 1.012800 ms)
  96.  
  97. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  98.  
  99. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224569.
  100. Total: 426.509600 ms (FindLiveObjects: 11.945000 ms CreateObjectMapping: 24.377700 ms MarkObjects: 389.898100 ms DeleteObjects: 0.288500 ms)
  101.  
  102. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  103.  
  104. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230652.
  105. Total: 428.540300 ms (FindLiveObjects: 12.575700 ms CreateObjectMapping: 24.526300 ms MarkObjects: 390.904500 ms DeleteObjects: 0.533500 ms)
  106.  
  107. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  108.  
  109. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 239935.
  110. Total: 427.389400 ms (FindLiveObjects: 13.236900 ms CreateObjectMapping: 27.234400 ms MarkObjects: 386.678700 ms DeleteObjects: 0.239100 ms)
  111.  
  112. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  113.  
  114. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239935.
  115. Total: 420.063300 ms (FindLiveObjects: 12.012000 ms CreateObjectMapping: 22.463900 ms MarkObjects: 385.299300 ms DeleteObjects: 0.287700 ms)
  116.  
  117. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  118.  
  119. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239944.
  120. Total: 444.074100 ms (FindLiveObjects: 11.978600 ms CreateObjectMapping: 30.909900 ms MarkObjects: 400.930900 ms DeleteObjects: 0.254400 ms)
  121.  
  122. Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
  123.  
  124. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 239977.
  125. Total: 431.142400 ms (FindLiveObjects: 11.414000 ms CreateObjectMapping: 22.978300 ms MarkObjects: 396.478300 ms DeleteObjects: 0.271400 ms)
  126.  
  127. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  128.  
  129. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 241439.
  130. Total: 463.376000 ms (FindLiveObjects: 15.301900 ms CreateObjectMapping: 26.246400 ms MarkObjects: 421.559800 ms DeleteObjects: 0.267400 ms)
  131.  
  132. Unloading 5 Unused Serialized files (Serialized files now loaded: 16)
  133.  
  134. Unloading 1343 unused Assets to reduce memory usage. Loaded Objects now: 243024.
  135. Total: 435.554600 ms (FindLiveObjects: 18.591600 ms CreateObjectMapping: 26.178200 ms MarkObjects: 389.469500 ms DeleteObjects: 1.315100 ms)
  136.  
  137. Unloading 0 Unused Serialized files (Serialized files now loaded: 16)
  138.  
  139. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243024.
  140. Total: 427.440800 ms (FindLiveObjects: 13.176900 ms CreateObjectMapping: 23.207600 ms MarkObjects: 390.784900 ms DeleteObjects: 0.270800 ms)
  141.  
  142. Close Time: 1/23/2020 11:37:46 PM
  143.  
  144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  145.  
  146. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  147. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  148. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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