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Silencer Dota League of memories full conversion

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Nov 21st, 2018
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  1. ``` CHAMPION CONCEPT: <Nortrom, The Silencer>
  2. On Select: "Ssssshhhhh...." (Silen_kill_17.mp3)
  3. SPELLS:
  4. <Passive: Steal Intelligence: Nortrom Steals the Intelligence of enemies he kills. Nortrom
  5. will permanently steal 1-4 Ability Power (based on level) from any Enemy unit that dies
  6. within 925 range or is killed by Nortrom (this is Doubled against enemy Champions.)>
  7. <Q:Arcane Curse:
  8. Base Duration: 6
  9. Cooldown: 16/14/12/10/8
  10. Mana cost:125/130/135/140
  11. Cast Animation: 0.3+0.37
  12. Cast Range: 1000
  13. Radius: 425
  14. Curses the target area, causing enemy Champions to take 40/65/80/95/120 (40% AP)
  15. Magic damage and slowing their movement speed by 9%/12%/15%/18%. Anytime affected enemies
  16. cast a spell, the duration is reset and is increased by up to 5 seconds based on the current duration.
  17. (E.G. if 3 seconds have passed during the current duration, it is reset and increased by two seconds, or if 0 seconds have passed
  18. during the duration 5 seconds are added.)>
  19. <W:Glaives of Wisdom
  20. Mana Cost:15/30/45/60/75
  21. TOGGLE:Nortrom's basic attacks deal 10/25%/40%/55%/70% of his Ability power as Bonus magic damage>
  22. <E:Last Word:
  23. Cooldown:18/16/14/12/10
  24. Mana Cost:115
  25. Cast Animation: 0.3+0.47
  26. Cast Range: 900
  27. Initial Debuff Duration: 4
  28. Damage: 75/150/225/300 (60% AP)
  29. Silence Duration: 1/3/4/5/6
  30. Enchants a target, causing them to be damaged and silenced if they cast a spell or if the enchantment timer expires.>
  31. <R:Global Silence
  32. Cooldown:130/100/70
  33. Mana Cost:300/450/600
  34. Cast Animation: 0.3+0.37
  35. Radius: Global
  36. Duration: 4.5/5.25/6
  37. Silencer stops all sound, Silencing ALL enemy Units on the map.>
  38. BASE STATS:
  39. Level 1 15 18
  40. Health 600 1500 1850
  41. Health regen 7 14.3 16.4
  42. Magic res. 30 36.6 38.5
  43. Mana 450 975 1350
  44. Mana regen 2 6 10
  45. Armor 21.6 61.3 72.6
  46. Attack Speed 0.59 0.72 0.96 1.14
  47. Damage 57 92 117
  48. Movement speed 340
  49. Vision range 1800/800
  50. Attack range 600
  51. Projectile speed 1000
  52. Attack animation 0.5+0.5
  53. Base attack time 1.7
  54. Collision size 24
  55. LORE: <Part of the seventh and final generation of a carefully designed pedigree, Nortrom was bred by the ancient order of the Aeol Drias to be the greatest magic user the world had ever seen. He was the prophesied one, the culmination of two-hundred years of careful pairings, a war-mage who would bring glory to the order, and destruction to their sworn enemies, The Knights of the Fold. Raised with other young mages in a hidden cantonment among the hills of the Hazhadal barrens, the order's preceptors waited for Nortrom’s abilities to manifest. While the other students honed their talents with fire, or ice, or incantatory spells, Nortrom sat silent and talentless, unable to cast so much as a hex. As the day of final testing approached, he still hadn’t found his magic. In disgust, the preceptors berated him, while the children laughed. “You are no mage,” the head of the order declared. Still, Nortrom did not slink away. He entered the day of testing and faced down the young mages who had mocked him. And then his preceptors learned a valuable lesson: a lack of magic can be the greatest magic of all. Nortrom silenced the young mages one by one and defeated them in single combat, until he alone stood as champion of the Aeol Drias, in fulfillment of the prophecy.>
  56. IDEAL ROLE/PLAYSTYLE: <Nortrom, the Silencer, is a ranged Mage who can be played as a support, carry, or initiator.
  57. Should be played either Mid/Top/Sup>
  58. ```
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