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SkyrimPrefs.ini

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Mar 29th, 2017
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  1. [AudioMenu]
  2. fAudioMasterVolume=1.0000
  3. fVal0=1.0000
  4. fVal1=0.8000
  5. fVal2=0.8000
  6. fVal3=0.5000
  7. fVal4=1.0000
  8. fVal5=1.0000
  9. fVal6=1.0000
  10. fVal7=1.0000
  11. uID0=94881
  12. uID1=1007612
  13. uID2=554685
  14. uID3=466532
  15. uID4=0
  16. uID5=0
  17. uID6=0
  18. uID7=0
  19.  
  20. [Clouds]
  21. fCloudLevel0Distance=16384.0000
  22. fCloudLevel1Distance=32768.0000
  23. fCloudLevel2Distance=262144.0000
  24. fCloudNearFadeDistance=9000.0000
  25.  
  26. [Controls]
  27. bAlwaysRunByDefault=1
  28. bGamePadRumble=1
  29. bInvertYValues=0
  30. bUseKinect=0
  31. fGamepadHeadingSensitivity=0.6667
  32. fMouseHeadingSensitivity=0.0120
  33.  
  34. [Decals]
  35. bDecals=0
  36. bSkinnedDecals=0
  37. uMaxDecals=0
  38. uMaxSkinDecals=0
  39. iMaxDecalsPerFrame=0
  40. iMaxSkinDecalsPerFrame=0
  41.  
  42. [Display]
  43. bBorderless=1
  44. bDrawLandShadows=1
  45. bEnableImprovedSnow=1
  46. bEnableProjecteUVDiffuseNormals=1
  47. bForceCreateTarget=0
  48. bFull Screen=0
  49. bFXAAEnabled=0
  50. bIBLFEnable=1
  51. bIndEnable=0
  52. bSAO_CS_Enable=0
  53. bSAOEnable=1
  54. bScreenSpaceReflectionEnabled=1
  55. bToggleSparkles=1
  56. bTreesReceiveShadows=1
  57. bUse64bitsHDRRenderTarget=0
  58. bUsePrecipitationOcclusion=1
  59. bUseTAA=1
  60. bVolumetricLightingEnable=0
  61. fDynamicDOFBlurMultiplier=0.8000
  62. ffocusShadowMapDoubleEveryXUnit=450.0000
  63. fGamma=1.0000
  64. fInteriorShadowDistance=3000.0000
  65. fLeafAnimDampenDistEnd=4600.0000
  66. fLeafAnimDampenDistStart=3600.0000
  67. fLightLODStartFade=5000.0000
  68. fMeshLODFadeBoundDefault=256.0000
  69. fMeshLODFadePercentDefault=1.2000
  70. fMeshLODLevel1FadeDist=4000.0000
  71. fMeshLODLevel1FadeTreeDistance=16896.0000
  72. fMeshLODLevel2FadeDist=1600.0000
  73. fMeshLODLevel2FadeTreeDistance=16896.0000
  74. fProjectedUVDiffuseNormalTilingScale=0.2000
  75. fProjectedUVNormalDetailTilingScale=0.8000
  76. fShadowDistance=10000.0000
  77. fTreesMidLODSwitchDist=16896.0000
  78. iMaxDecalsPerFrame=250
  79. iMaxSkinDecalsPerFrame=100
  80. iNumFocusShadow=4
  81. iNumSplits=2
  82. iReflectionResolutionDivider=2
  83. iSaveGameScreenShotHeight=192
  84. iSaveGameScreenShotHeighWSt=192
  85. iSaveGameScreenShotWidth=256
  86. iSaveGameScreenShotWidthWS=320
  87. iScreenShotIndex=2
  88. iShadowMapResolution=2048
  89. iShadowMaskQuarter=4
  90. iSize H=1080
  91. iSize W=1920
  92. iVolumetricLightingQuality=0
  93. iVSyncPresentInterval=0
  94. uBookRatio=2
  95. iAdapter=0
  96.  
  97. [GamePlay]
  98. bShowFloatingQuestMarkers=1
  99. bShowQuestMarkers=1
  100. iDifficulty=2
  101.  
  102. [General]
  103. bEnableStoryManagerLogging=0
  104. fLightingOutputColourClampPostEnv=1.0000
  105. fLightingOutputColourClampPostLit=1.0000
  106. fLightingOutputColourClampPostSpec=1.0000
  107. iStoryManagerLoggingEvent=-1
  108. uLargeRefLODGridSize=11
  109.  
  110. [Grass]
  111. fGrassMaxStartFadeDistance=7500.0000
  112. fGrassMinStartFadeDistance=0.0000
  113. fGrassStartFadeDistance=3500.0000
  114.  
  115. [Imagespace]
  116. bDoDepthOfField=1
  117. bLensFlare=1
  118.  
  119. [Interface]
  120. bDialogueSubtitles=1
  121. bGeneralSubtitles=1
  122. bShowCompass=1
  123. fMouseCursorSpeed=1.0000
  124.  
  125. [Launcher]
  126. sD3DDevice="AMD Radeon R9 200 Series"
  127. uLastAspectRatio=1
  128.  
  129. [LOD]
  130. fLODFadeOutMultActors=15.0000
  131. fLODFadeOutMultItems=10.0000
  132. fLODFadeOutMultObjects=30.0000
  133. fLODFadeOutMultSkyCell=1.0000
  134.  
  135. [MAIN]
  136. bCrosshairEnabled=1
  137. bGamepadEnable=0
  138. bSaveOnPause=0
  139. bSaveOnRest=1
  140. bSaveOnTravel=1
  141. bSaveOnWait=1
  142. fHUDOpacity=1.0000
  143. fSkyCellRefFadeDistance=600000.0000
  144.  
  145. [NavMesh]
  146. fCoverSideHighAlpha=0.8000
  147. fCoverSideLowAlpha=0.6500
  148. fEdgeDistFromVert=10.0000
  149. fEdgeFullAlpha=1.0000
  150. fEdgeHighAlpha=0.7500
  151. fEdgeLowAlpha=0.5000
  152. fEdgeThickness=10.0000
  153. fLedgeBoxHalfHeight=25.0000
  154. fObstacleAlpha=0.5000
  155. fPointSize=2.5000
  156. fTriangleFullAlpha=0.7000
  157. fTriangleHighAlpha=0.3500
  158. fTriangleLowAlpha=0.2000
  159.  
  160. [Particles]
  161. iMaxDesired=6000
  162.  
  163. [SaveGame]
  164. fAutosaveEveryXMins=15.0000
  165.  
  166. [TerrainManager]
  167. bShowLODInEditor=1
  168. fBlockLevel0Distance=15000.0000
  169. fBlockLevel1Distance=25000.0000
  170. fBlockMaximumDistance=100000.0000
  171. fSplitDistanceMult=0.5000
  172. fTreeLoadDistance=12500.0000
  173.  
  174. [Trees]
  175. bRenderSkinnedTrees=1
  176. uiMaxSkinnedTreesToRender=200
  177.  
  178. [Water]
  179. bUseWaterDepth=1
  180. bUseWaterDisplacements=1
  181. bUseWaterReflections=1
  182. bUseWaterRefractions=1
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