AnormalPerson

Smile script

Feb 28th, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2.  
  3. local Player,game,owner = owner,game
  4.  
  5. local RealPlayer = Player
  6.  
  7. do print("FE Compatibility code V3 by Desered_ROBLOX")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  8. --//====================================================\\--
  9. --|| CREATED BY SHACKLUSTER
  10. --\\====================================================//--
  11.  
  12.  
  13.  
  14. wait(0.2)
  15.  
  16.  
  17.  
  18. Player = game:GetService("Players").LocalPlayer
  19. PlayerGui = Player.PlayerGui
  20. Cam = workspace.CurrentCamera
  21. Backpack = Player.Backpack
  22. Character = Player.Character
  23. Humanoid = Character.Humanoid
  24. Mouse = Player:GetMouse()
  25. RootPart = Character["HumanoidRootPart"]
  26. Torso = Character["Torso"]
  27. Head = Character["Head"]
  28. RightArm = Character["Right Arm"]
  29. LeftArm = Character["Left Arm"]
  30. RightLeg = Character["Right Leg"]
  31. LeftLeg = Character["Left Leg"]
  32. RootJoint = RootPart["RootJoint"]
  33. Neck = Torso["Neck"]
  34. RightShoulder = Torso["Right Shoulder"]
  35. LeftShoulder = Torso["Left Shoulder"]
  36. RightHip = Torso["Right Hip"]
  37. LeftHip = Torso["Left Hip"]
  38. local sick = Instance.new("Sound",Character)
  39. sick.SoundId = "rbxassetid://142748120"
  40. sick.Looped = true
  41. sick.Pitch = 1
  42. sick.Volume = 5
  43. sick:Play()
  44. Humanoid.DisplayDistanceType = "None"
  45.  
  46. local naeeym2 = Instance.new("BillboardGui",Character)
  47. naeeym2.AlwaysOnTop = true
  48. naeeym2.Size = UDim2.new(5,35,2,35)
  49. naeeym2.StudsOffset = Vector3.new(0,1,0)
  50. naeeym2.Adornee = Character.Head
  51. naeeym2.Name = "Name"
  52. local tecks2 = Instance.new("TextLabel",naeeym2)
  53. tecks2.BackgroundTransparency = 1
  54. tecks2.TextScaled = true
  55. tecks2.BorderSizePixel = 0
  56. tecks2.Text = "SMILE"
  57. tecks2.Font = "Antique"
  58. tecks2.TextSize = 30
  59. tecks2.TextStrokeTransparency = 0.5
  60. tecks2.TextColor3 = Color3.new(0,0,0)
  61. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  62. tecks2.Size = UDim2.new(1,0,0.5,0)
  63. tecks2.Parent = naeeym2
  64.  
  65. IT = Instance.new
  66. CF = CFrame.new
  67. VT = Vector3.new
  68. RAD = math.rad
  69. C3 = Color3.new
  70. UD2 = UDim2.new
  71. BRICKC = BrickColor.new
  72. ANGLES = CFrame.Angles
  73. EULER = CFrame.fromEulerAnglesXYZ
  74. COS = math.cos
  75. ACOS = math.acos
  76. SIN = math.sin
  77. ASIN = math.asin
  78. ABS = math.abs
  79. MRANDOM = math.random
  80. FLOOR = math.floor
  81.  
  82. local sound = IT("Sound")
  83.  
  84. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  85. local NEWMESH = IT(MESH)
  86. if MESH == "SpecialMesh" then
  87. NEWMESH.MeshType = MESHTYPE
  88. if MESHID ~= "nil" and MESHID ~= "" then
  89. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  90. end
  91. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  92. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  93. end
  94. end
  95. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  96. NEWMESH.Scale = SCALE
  97. NEWMESH.Parent = PARENT
  98. return NEWMESH
  99. end
  100.  
  101. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE)
  102. local NEWPART = IT("Part")
  103. NEWPART.formFactor = FORMFACTOR
  104. NEWPART.Reflectance = REFLECTANCE
  105. NEWPART.Transparency = TRANSPARENCY
  106. NEWPART.CanCollide = false
  107. NEWPART.Locked = true
  108. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  109. NEWPART.Name = NAME
  110. NEWPART.Size = SIZE
  111. NEWPART.Position = Torso.Position
  112. NEWPART.Material = MATERIAL
  113. NEWPART:BreakJoints()
  114. NEWPART.Parent = PARENT
  115. return NEWPART
  116. end
  117.  
  118. local EyeSizes={
  119. NumberSequenceKeypoint.new(0,1,0),
  120. NumberSequenceKeypoint.new(1,0.2,0)
  121. }
  122. local EyeTrans={
  123. NumberSequenceKeypoint.new(0,0.8,0),
  124. NumberSequenceKeypoint.new(1,1,0)
  125. }
  126. local PE=Instance.new("ParticleEmitter")
  127. PE.LightEmission=0
  128. PE.Size=NumberSequence.new(EyeSizes)
  129. PE.Transparency=NumberSequence.new(EyeTrans)
  130. PE.Lifetime=NumberRange.new(0.35,0.35,0.35)
  131. PE.Rotation=NumberRange.new(0,360)
  132. PE.Rate=15
  133. PE.Acceleration = Vector3.new(0,75,0)
  134. PE.Drag = 5
  135. PE.Enabled = false
  136. PE.Speed = NumberRange.new(0,0,0)
  137. PE.Texture="http://www.roblox.com/asset/?id=1179557490"
  138. PE.ZOffset = 0
  139. PE.Name = "Inferno"
  140.  
  141. function particles(art)
  142. local particle = PE:Clone()
  143. particle.Parent = art
  144. particle.Enabled = true
  145. end
  146.  
  147. --//=================================\\
  148. --|| CUSTOMIZATION
  149. --\\=================================//
  150.  
  151. Class_Name = "SMILE"
  152. Weapon_Name = "Add-ons"
  153.  
  154. Custom_Colors = {
  155. Custom_Color_1 = BRICKC("Institutional white"); --1st color for the weapon.
  156. Custom_Color_2 = BRICKC("Institutional white"); --2nd color for the weapon.
  157.  
  158. Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities.
  159. Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar.
  160. Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar.
  161. Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar.
  162. Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar.
  163.  
  164. Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar.
  165. Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar.
  166. Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar.
  167. Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar.
  168. Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities.
  169. }
  170.  
  171.  
  172. Player_Size = 1 --Size of the player.
  173. Animation_Speed = 3
  174. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  175.  
  176. local Speed = 16
  177. local Effects2 = {}
  178.  
  179. --//=================================\\
  180. --|| END OF CUSTOMIZATION
  181. --\\=================================//
  182.  
  183. local function weldBetween(a, b)
  184. local weldd = Instance.new("ManualWeld")
  185. weldd.Part0 = a
  186. weldd.Part1 = b
  187. weldd.C0 = CFrame.new()
  188. weldd.C1 = b.CFrame:inverse() * a.CFrame
  189. weldd.Parent = a
  190. return weldd
  191. end
  192.  
  193. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  194. local acs = Instance.new("Part")
  195. acs.CanCollide = false
  196. acs.Anchored = false
  197. acs.Size = Vector3.new(0,0,0)
  198. acs.CFrame = attachmentpart.CFrame
  199. acs.Parent = Character
  200. acs.BrickColor = color
  201. local meshs = Instance.new("SpecialMesh")
  202. meshs.MeshId = mesh
  203. meshs.TextureId = texture
  204. meshs.Parent = acs
  205. meshs.Scale = scale
  206. meshs.Offset = offset
  207. weldBetween(attachmentpart,acs)
  208. end
  209.  
  210. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  211. if TYPE == "Gem" then
  212. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  213. acs.Anchored = false
  214. acs.CanCollide = false
  215. acs.CFrame = PART.CFrame
  216. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  217. weldBetween(PART,acs)
  218. elseif TYPE == "Skull" then
  219. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  220. acs.Anchored = false
  221. acs.CanCollide = false
  222. acs.CFrame = PART.CFrame
  223. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  224. weldBetween(PART,acs)
  225. elseif TYPE == "Eye" then
  226. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  227. acs.Anchored = false
  228. acs.CanCollide = false
  229. acs.CFrame = PART.CFrame
  230. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  231. weldBetween(PART,acs)
  232. end
  233. end
  234.  
  235. --//=================================\\
  236. --|| USEFUL VALUES
  237. --\\=================================//
  238.  
  239. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  240. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  241. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  242. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  243. local CO1 = 0
  244. local CO2 = 0
  245. local CO3 = 0
  246. local CO4 = 0
  247. local CHANGEDEFENSE = 0
  248. local CHANGEDAMAGE = 0
  249. local CHANGEMOVEMENT = 0
  250. local ANIM = "Idle"
  251. local ATTACK = false
  252. local EQUIPPED = false
  253. local HOLD = false
  254. local COMBO = 1
  255. local LASTPOINT = nil
  256. local BLCF = nil
  257. local SCFR = nil
  258. local STAGGERHITANIM = false
  259. local STAGGERANIM = false
  260. local STUNANIM = false
  261. local CRITCHANCENUMBER = 0
  262. local IDLENUMBER = 0
  263. local DONUMBER = 0
  264. local HANDIDLE = false
  265. local SINE = 0
  266. local CHANGE = 2 / Animation_Speed
  267. local WALKINGANIM = false
  268. local WALK = 0
  269. local DISABLEJUMPING = false
  270. local HASBEENBLOCKED = false
  271. local STUNDELAYNUMBER = 0
  272. local MANADELAYNUMBER = 0
  273. local OTHERWORLD = false
  274. local SECONDARYMANADELAYNUMBER = 0
  275. local ROBLOXIDLEANIMATION = IT("Animation")
  276. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  277. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  278. --ROBLOXIDLEANIMATION.Parent = Humanoid
  279. local WEAPONGUI = IT("ScreenGui", nil)
  280. WEAPONGUI.Name = "Weapon GUI"
  281. local WEAPONTOOL = IT("HopperBin", nil)
  282. WEAPONTOOL.Name = Weapon_Name
  283. local Weapon = IT("Model")
  284. Weapon.Name = Weapon_Name
  285. local Effects = IT("Folder", Weapon)
  286. Effects.Name = "Effects"
  287. local ANIMATOR = Humanoid.Animator
  288. local ANIMATE = Character.Animate
  289. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  290. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  291. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  292. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  293. local UNANCHOR = true
  294.  
  295. --//=================================\\
  296. --\\=================================//
  297.  
  298.  
  299.  
  300.  
  301. --//=================================\\
  302. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  303. --\\=================================//
  304.  
  305. ArtificialHB = Instance.new("BindableEvent", script)
  306. ArtificialHB.Name = "ArtificialHB"
  307.  
  308. script:WaitForChild("ArtificialHB")
  309.  
  310. frame = Frame_Speed
  311. tf = 0
  312. allowframeloss = false
  313. tossremainder = false
  314. lastframe = tick()
  315. script.ArtificialHB:Fire()
  316.  
  317. game:GetService("RunService").Heartbeat:connect(function(s, p)
  318. tf = tf + s
  319. if tf >= frame then
  320. if allowframeloss then
  321. script.ArtificialHB:Fire()
  322. lastframe = tick()
  323. else
  324. for i = 1, math.floor(tf / frame) do
  325. script.ArtificialHB:Fire()
  326. end
  327. lastframe = tick()
  328. end
  329. if tossremainder then
  330. tf = 0
  331. else
  332. tf = tf - frame * math.floor(tf / frame)
  333. end
  334. end
  335. end)
  336.  
  337. --//=================================\\
  338. --\\=================================//
  339.  
  340.  
  341.  
  342.  
  343.  
  344. --//=================================\\
  345. --|| SOME FUNCTIONS
  346. --\\=================================//
  347.  
  348. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  349. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  350. end
  351.  
  352. function PositiveAngle(NUMBER)
  353. if NUMBER >= 0 then
  354. NUMBER = 0
  355. end
  356. return NUMBER
  357. end
  358.  
  359. function NegativeAngle(NUMBER)
  360. if NUMBER <= 0 then
  361. NUMBER = 0
  362. end
  363. return NUMBER
  364. end
  365.  
  366. function Swait(NUMBER)
  367. if NUMBER == 0 or NUMBER == nil then
  368. ArtificialHB.Event:wait()
  369. else
  370. for i = 1, NUMBER do
  371. ArtificialHB.Event:wait()
  372. end
  373. end
  374. end
  375.  
  376. function QuaternionFromCFrame(cf)
  377. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  378. local trace = m00 + m11 + m22
  379. if trace > 0 then
  380. local s = math.sqrt(1 + trace)
  381. local recip = 0.5 / s
  382. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  383. else
  384. local i = 0
  385. if m11 > m00 then
  386. i = 1
  387. end
  388. if m22 > (i == 0 and m00 or m11) then
  389. i = 2
  390. end
  391. if i == 0 then
  392. local s = math.sqrt(m00 - m11 - m22 + 1)
  393. local recip = 0.5 / s
  394. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  395. elseif i == 1 then
  396. local s = math.sqrt(m11 - m22 - m00 + 1)
  397. local recip = 0.5 / s
  398. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  399. elseif i == 2 then
  400. local s = math.sqrt(m22 - m00 - m11 + 1)
  401. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  402. end
  403. end
  404. end
  405.  
  406. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  407. local xs, ys, zs = x + x, y + y, z + z
  408. local wx, wy, wz = w * xs, w * ys, w * zs
  409. local xx = x * xs
  410. local xy = x * ys
  411. local xz = x * zs
  412. local yy = y * ys
  413. local yz = y * zs
  414. local zz = z * zs
  415. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  416. end
  417.  
  418. function QuaternionSlerp(a, b, t)
  419. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  420. local startInterp, finishInterp;
  421. if cosTheta >= 0.0001 then
  422. if (1 - cosTheta) > 0.0001 then
  423. local theta = ACOS(cosTheta)
  424. local invSinTheta = 1 / SIN(theta)
  425. startInterp = SIN((1 - t) * theta) * invSinTheta
  426. finishInterp = SIN(t * theta) * invSinTheta
  427. else
  428. startInterp = 1 - t
  429. finishInterp = t
  430. end
  431. else
  432. if (1 + cosTheta) > 0.0001 then
  433. local theta = ACOS(-cosTheta)
  434. local invSinTheta = 1 / SIN(theta)
  435. startInterp = SIN((t - 1) * theta) * invSinTheta
  436. finishInterp = SIN(t * theta) * invSinTheta
  437. else
  438. startInterp = t - 1
  439. finishInterp = t
  440. end
  441. end
  442. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  443. end
  444.  
  445. function Clerp(a, b, t)
  446. local qa = {QuaternionFromCFrame(a)}
  447. local qb = {QuaternionFromCFrame(b)}
  448. local ax, ay, az = a.x, a.y, a.z
  449. local bx, by, bz = b.x, b.y, b.z
  450. local _t = 1 - t
  451. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  452. end
  453.  
  454.  
  455. function CreateSound(ID, PARENT, VOLUME, PITCH)
  456. coroutine.resume(coroutine.create(function()
  457. local NEWSOUND = IT("Sound", PARENT)
  458. NEWSOUND.Volume = VOLUME
  459. NEWSOUND.Pitch = PITCH
  460. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  461. Swait()
  462. NEWSOUND:play()
  463. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  464. end))
  465. end
  466.  
  467. local decal = IT("Decal")
  468.  
  469. function CreatePentagram(size,doesrotate,rotatedirection,waitt,cframe,offset,doeskill)
  470. local sinkhole = IT("Part",workspace)
  471. if doeskill == true then
  472. local hit = sinkhole.Touched:Connect(function(hit)
  473. if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") then
  474. kill(hit.Parent,true)
  475. hit.Parent:remove()
  476. end
  477. end)
  478. end
  479. sinkhole.Size = VT(size,0,size)
  480. sinkhole.CFrame = cframe * CF(0,offset,0)
  481. sinkhole.Material = "Neon"
  482. sinkhole.Color = C3(1,0,0)
  483. sinkhole.Anchored = true
  484. sinkhole.CanCollide = false
  485. sinkhole.Transparency = 1
  486. decal.Parent = sinkhole
  487. decal.Face = "Top"
  488. decal.Texture = "http://www.roblox.com/asset/?id=818983932"
  489. coroutine.resume(coroutine.create(function(PART)
  490. for i = 1, waitt do
  491. Swait()
  492. if doesrotate == true then
  493. sinkhole.CFrame = sinkhole.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0)
  494. end
  495. if i > waitt-11 then
  496. decal.Transparency = decal.Transparency + 0.1
  497. end
  498. end
  499. sinkhole:remove()
  500. end))
  501. return sinkhole
  502. end
  503.  
  504. Weapon.Parent = Character
  505.  
  506. Humanoid.Died:connect(function()
  507. workspace:ClearAllChildren()
  508. end)
  509.  
  510. --//=================================\\
  511. --\\=================================//
  512.  
  513.  
  514. --//=================================\\
  515. --|| DAMAGING
  516. --\\=================================//
  517.  
  518. function kill(target,extratrue)
  519. if OTHERWORLD == false or extratrue == true then
  520. f = target:GetChildren()
  521. for i = 1, #f do
  522. if f[i].ClassName == "Part" or f[i].ClassName == "MeshPart" then
  523. local effect = f[i]:Clone()
  524. effect.Color = C3(1,1,1)
  525. effect.Material = "Neon"
  526. effect.Parent = workspace
  527. effect.Anchored = true
  528. effect.CanCollide = false
  529. local hit = effect.Touched:Connect(function(hit)
  530. if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") then
  531. kill(hit.Parent)
  532. hit.Parent:remove()
  533. end
  534. end)
  535. m = effect:GetChildren()
  536. for j = 1, #m do
  537. if m[j].ClassName ~= "SpecialMesh" and m[j].ClassName ~= "BlockMesh" then
  538. m[j]:remove()
  539. end
  540. end
  541. table.insert(Effects2,{effect,"Disappear",0.01,1,1,1,15})
  542. end
  543. end
  544. target:remove()
  545. end
  546. end
  547.  
  548. --//=================================\\
  549. --|| ATTACK FUNCTIONS AND STUFF
  550. --\\=================================//
  551.  
  552. local hit = Torso.Touched:Connect(function(hit)
  553. if hit.Parent:FindFirstChild("Humanoid") then
  554. kill(hit.Parent)
  555. end
  556. end)
  557. local hit = RightArm.Touched:Connect(function(hit)
  558. if hit.Parent:FindFirstChild("Humanoid") then
  559. kill(hit.Parent)
  560. end
  561. end)
  562. local hit = LeftArm.Touched:Connect(function(hit)
  563. if hit.Parent:FindFirstChild("Humanoid") then
  564. kill(hit.Parent)
  565. end
  566. end)
  567. local hit = RightLeg.Touched:Connect(function(hit)
  568. if hit.Parent:FindFirstChild("Humanoid") then
  569. kill(hit.Parent)
  570. end
  571. end)
  572. local hit = LeftLeg.Touched:Connect(function(hit)
  573. if hit.Parent:FindFirstChild("Humanoid") then
  574. kill(hit.Parent)
  575. end
  576. end)
  577. local hit = Head.Touched:Connect(function(hit)
  578. if hit.Parent:FindFirstChild("Humanoid") then
  579. kill(hit.Parent)
  580. end
  581. end)
  582.  
  583. function Warp()
  584. ATTACK = true
  585. local originalcframe = RootPart.CFrame
  586. RootPart.CFrame = CF(VT(Mouse.Hit.p.X,Mouse.Hit.p.Y+(RootPart.Size.Y+1.5),Mouse.Hit.Z),originalcframe.p)
  587. if OTHERWORLD == false then
  588. local penta = CreatePentagram(15,false,0,100,CF(RootPart.Position),-3.2)
  589. CreateSound("971126018", penta, 2, 1)
  590. end
  591. ATTACK = false
  592. end
  593.  
  594. function burnchildren(v)
  595. local get = v:GetChildren()
  596. for i = 1, #get do
  597. local child = get[i]
  598. if child.ClassName == "Part" or child.ClassName == "MeshPart" then
  599. particles(child)
  600. child.Color = C3(0,0,0)
  601. elseif child.ClassName == "CharacterMesh" then
  602. child.OverlayTextureId = "99174105"
  603. elseif child.ClassName == "Hat" or child.ClassName == "Accessory" then
  604. child.Handle.Color = C3(0,0,0)
  605. child.Handle.Mesh.TextureId = ""
  606. particles(child.Handle)
  607. end
  608. end
  609. end
  610.  
  611. function dragnearest(position,range)
  612. for i,v in ipairs(workspace:GetChildren()) do
  613. if game.Players:FindFirstChild(v.Name) == nil then
  614. local body = v:GetChildren()
  615. for part = 1, #body do
  616. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  617. if(body[part].Position - position).Magnitude < range then
  618. v.Parent = Cam
  619. burnchildren(v)
  620. if v:FindFirstChild("Humanoid") then
  621. v.Humanoid:remove()
  622. end
  623. end
  624. end
  625. end
  626. if v.ClassName == "Part" then
  627. if v.Anchored == false and (v.Position - position).Magnitude < range then
  628. v.Parent = Cam
  629. particles(v)
  630. v.Color = C3(0,0,0)
  631. end
  632. end
  633. end
  634. end
  635. end
  636.  
  637. function Drag()
  638. local penta = CreatePentagram(25,true,0.3,100,CF(Mouse.Hit.p),0)
  639. CreateSound("971126018", penta, 2, 1, false)
  640. dragnearest(penta.Position,15)
  641. end
  642.  
  643. --//=================================\\
  644. --|| ASSIGN THINGS TO KEYS
  645. --\\=================================//
  646.  
  647. local light2 = nil
  648.  
  649. function MouseDown(Mouse)
  650. HOLD = true
  651. if OTHERWORLD then
  652. repeat
  653. Swait()
  654. CreatePentagram(15,false,0,12,CF(RootPart.Position),-2.8,true)
  655. until HOLD == false
  656. end
  657. end
  658.  
  659. function MouseUp(Mouse)
  660. HOLD = false
  661. end
  662.  
  663. function KeyDown(Key)
  664. if Key == "e" then
  665. Warp()
  666. end
  667. if Key == "h" then
  668. camchild = Cam:GetChildren()
  669. for child = 1, #camchild do
  670. if camchild[child] ~= Character and camchild[child].Name ~= "ColorCorrection" then
  671. camchild[child].Parent = workspace
  672. end
  673. end
  674. end
  675. if Key == "q" then
  676. Drag()
  677. end
  678. if Key == "r" and ATTACK == false then
  679. if OTHERWORLD == false then
  680. OTHERWORLD = true
  681. light2 = IT("ColorCorrectionEffect",Cam)
  682. light2.Brightness = -0.300
  683. light2.Contrast = 1
  684. light2.Saturation = -2
  685. local penta = CreatePentagram(25,false,0,50,CF(RootPart.Position),-2.8)
  686. CreateSound("971126018", penta, 2, 1.5)
  687. Character.Parent = Cam
  688. elseif OTHERWORLD == true then
  689. OTHERWORLD = false
  690. local penta = CreatePentagram(25,false,0,50,CF(RootPart.Position),-2.8)
  691. CreateSound("971126018", penta, 2, 1.5)
  692. light2:remove()
  693. Character.Parent = workspace
  694. end
  695. end
  696. if Key == "g" and OTHERWORLD == true and ATTACK == false then
  697. ATTACK = true
  698. local del = 35
  699. for i =1, 35 do
  700. Swait(del)
  701. del = del - 1
  702. local head = IT("Part",workspace)
  703. head.Size = VT(0.2,0.2,0.2)
  704. head.CFrame = Head.CFrame * CF(math.random(-700,700),0,math.random(-700,700))
  705. head.Transparency = 1
  706. head.CanCollide = false
  707. head.Anchored = true
  708. CreateSound("305685800", head, 10, 2)
  709. coroutine.resume(coroutine.create(function()
  710. for i = 1, 100 do
  711. Swait()
  712. end
  713. if head then
  714. head:remove()
  715. end
  716. end))
  717. end
  718. Swait(100)
  719. CreateSound("305685800", workspace, 10, 0.8)
  720. Swait(250)
  721. ATTACK = false
  722. end
  723. if Key == "t" and ATTACK == false then
  724. if OTHERWORLD == false then
  725. CreateSound("305685800", Head, 5, 2)
  726. elseif OTHERWORLD == true then
  727. local head = IT("Part",workspace)
  728. head.Size = VT(0.2,0.2,0.2)
  729. head.CFrame = Head.CFrame
  730. head.Transparency = 1
  731. head.CanCollide = false
  732. head.Anchored = true
  733. CreateSound("305685800", head, 5, 2)
  734. coroutine.resume(coroutine.create(function()
  735. for i = 1, 100 do
  736. Swait()
  737. if head then
  738. head.CFrame = Head.CFrame
  739. end
  740. end
  741. if head then
  742. head:remove()
  743. end
  744. end))
  745. end
  746. end
  747. end
  748.  
  749. function KeyUp(Key)
  750. end
  751.  
  752. Mouse.Button1Down:connect(function(NEWKEY)
  753. MouseDown(NEWKEY)
  754. end)
  755. Mouse.Button1Up:connect(function(NEWKEY)
  756. MouseUp(NEWKEY)
  757. end)
  758. Mouse.KeyDown:connect(function(NEWKEY)
  759. KeyDown(NEWKEY)
  760. end)
  761. Mouse.KeyUp:connect(function(NEWKEY)
  762. KeyUp(NEWKEY)
  763. end)
  764.  
  765. --//=================================\\
  766. --\\=================================//
  767.  
  768.  
  769. function unanchor()
  770. if UNANCHOR == true then
  771. g = Character:GetChildren()
  772. for i = 1, #g do
  773. if g[i].ClassName == "Part" then
  774. g[i].Anchored = false
  775. end
  776. end
  777. end
  778. end
  779.  
  780.  
  781. --//=================================\\
  782. --|| WRAP THE WHOLE SCRIPT UP
  783. --\\=================================//
  784.  
  785. while true do
  786. Swait()
  787.  
  788. if #Effects2>0 then
  789. for e=1,#Effects2 do
  790. if Effects2[e]~=nil then
  791. local Thing=Effects2[e]
  792. if Thing~=nil then
  793. local Part=Thing[1]
  794. local Mode=Thing[2]
  795. local Delay=Thing[3]
  796. local IncX=Thing[4]
  797. local IncY=Thing[5]
  798. local IncZ=Thing[6]
  799. local Part2=Thing[8]
  800. if Thing[1].Transparency<=1 then
  801. if Thing[2]=="Block1" then
  802. Thing[1].CFrame=Thing[1].CFrame
  803. Mesh=Thing[1].Mesh
  804. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  805. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  806. elseif Thing[2]=="Cylinder" then
  807. Mesh=Thing[1].Mesh
  808. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  809. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  810. elseif Thing[2]=="Blood" then
  811. Mesh=Thing[7]
  812. Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0)
  813. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  814. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  815. elseif Thing[2]=="Elec" then
  816. Mesh=Thing[1].Mesh
  817. Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9])
  818. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  819. elseif Thing[2]=="Disappear" then
  820. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  821. end
  822. else
  823. Part.Parent=nil
  824. table.remove(Effects2,e)
  825. end
  826. end
  827. end
  828. end
  829. end
  830. unanchor()
  831. Humanoid.MaxHealth = "inf"
  832. Humanoid.Health = "inf"
  833. q = Character:GetChildren()
  834. for u = 1, #q do
  835. if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then
  836. q[u]:remove()
  837. elseif q[u].ClassName == "Shirt" then
  838. q[u]:Destroy()
  839. elseif q[u].ClassName == "Pants" then
  840. q[u]:Destroy()
  841. elseif q[u].ClassName == "CharacterMesh" then
  842. q[u]:remove()
  843. elseif q[u].ClassName == "ShirtGraphic" then
  844. q[u]:remove()
  845. elseif q[u].ClassName == "Part" and q[u].Name ~= "HumanoidRootPart" then
  846. q[u].Color = Color3.new(200/255, 200/255, 200/255)
  847. if OTHERWORLD == false then
  848. q[u].Transparency = 0
  849. Humanoid.WalkSpeed = 16
  850. sick.Parent = Character
  851. sick.Pitch = 0.8
  852. elseif OTHERWORLD == true then
  853. Humanoid.WalkSpeed = 75
  854. sick.Parent = workspace
  855. sick.Pitch = 0.3
  856. end
  857. end
  858. end
  859. if Head:FindFirstChild("Mesh") then
  860. local mesh = Head.Mesh
  861. if mesh.ClassName == "SpecialMesh" then
  862. mesh:remove()
  863. local m = IT("BlockMesh",Head)
  864. end
  865. end
  866. if Head:FindFirstChild("face") then
  867. if math.random(1,50) == 1 then
  868. Head.face.Texture = "rbxassetid://291716137"
  869. tecks2.Text = ":>"
  870. else
  871. Head.face.Texture = "rbxassetid://2120932"
  872. tecks2.Text = "SMILE"
  873. end
  874. end
  875. if sick == nil then
  876. local sick = Instance.new("Sound",Character)
  877. sick.SoundId = "rbxassetid://142748120"
  878. sick.Looped = true
  879. sick.Pitch = 0.9
  880. sick.Volume = 5
  881. sick:Play()
  882. end
  883. if OTHERWORLD == false then
  884. CreatePentagram(7,false,0,15,CF(RootPart.Position),-2.8,true)
  885. end
  886. end
  887.  
  888. --//=================================\\
  889. --\\=================================//
  890.  
  891.  
  892.  
  893.  
  894.  
  895. --//====================================================\\--
  896. --|| END OF SCRIPT
  897. --\\====================================================//--
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