Advertisement
Guest User

Untitled

a guest
May 16th, 2018
111
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.08 KB | None | 0 0
  1. if(Workpiece[playerid] == 1 && cexjob[playerid] == true)
  2. {
  3. for(new i; i < sizeof(Tables); i ++)
  4. {
  5. if(IsPlayerInRaggeOfPoint(playerid, Tables[i][0], Tables[i][1], Tables[i][2]))
  6. {
  7. if(StateTable[i])
  8. {
  9. ClearAnimations(playerid);
  10. SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
  11. new Float:x, Float:y, Float:z;
  12. GetPlayerPos(playerid, x,y,z);
  13. PlantObject[playerid] = CreateObject(2358, x, y+1, z+0.05, 360.0,0.0,0.0);
  14. SetPlayerFacingAngle(playerid, 0.0);
  15. SetPVarInt(playerid, "PLAYER_ANIM", 1);
  16.  
  17. Workpiece[playerid] = 0;
  18. pTimeJob[playerid] = 300;
  19.  
  20. RemovePlayerAttachedObject(playerid, 1);
  21. SetPlayerAttachedObject(playerid, 0, 18644, 5,0.078999,0.042999,-0.012999,-3.299995,0.000000,0.000000);
  22. SetPlayerAttachedObject(playerid, 1, 18635, 6);
  23.  
  24. ApplyAnimation(playerid, "INT_SHOP","shop_cashier", 4.1, 1, 1, 1, 1, 0, 1);
  25. SetTimerEx("KeyJob", 10000, false, "ii", playerid, 1);
  26. break;
  27. }
  28. else
  29. {
  30. SendClientMessage(playerid, -1, "Данный стол занят!");
  31. break;
  32. }
  33. }
  34. }
  35. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement