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  1. 2018-05-13 02:54:52.437> Log Started
  2. 2018-05-13 02:54:52.450> Timezone (local - UTC): 2h
  3. 2018-05-13 02:54:52.450> App Version: 0.6.3.4A7F35
  4. 2018-05-13 02:54:52.450> Steam build: Always true
  5. 2018-05-13 02:54:52.450> Is official: True [NO][IS][NAMP]
  6. 2018-05-13 02:54:52.450> Environment.ProcessorCount: 8
  7. 2018-05-13 02:54:52.451> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  8. 2018-05-13 02:54:52.452> Environment.CommandLine: G:\6.MISC\steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
  9. 2018-05-13 02:54:52.453> Environment.Version: 4.6.1 or later (394271)
  10. 2018-05-13 02:54:52.455> Environment.CurrentDirectory: G:\6.MISC\steam\steamapps\common\MedievalEngineers\Bin64
  11. 2018-05-13 02:54:52.455> Default Culture: pl-PL
  12. 2018-05-13 02:54:52.455> Default UI Culture: en-US
  13. 2018-05-13 02:54:52.456> IsAdmin: False
  14. 2018-05-13 02:54:52.553|Main thread> MyConfig.Load() - START
  15. 2018-05-13 02:54:52.559|Main thread> Path: C:\Users\DINO\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  16. 2018-05-13 02:54:52.741|Main thread> RotationHints: False
  17. 2018-05-13 02:54:52.741|Main thread> GraphicsRenderer:
  18. 2018-05-13 02:54:52.741|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  19. 2018-05-13 02:54:52.741|Main thread> Language: 0
  20. 2018-05-13 02:54:52.741|Main thread> ControlsJoystickName: Disabled
  21. 2018-05-13 02:54:52.741|Main thread> GameVersion: 0.6.2.14418566
  22. 2018-05-13 02:54:52.741|Main thread> FirstTimeRun: False
  23. 2018-05-13 02:54:52.741|Main thread> VideoAdapter: 0
  24. 2018-05-13 02:54:52.741|Main thread> ScreenWidth: 1920
  25. 2018-05-13 02:54:52.741|Main thread> ScreenHeight: 1080
  26. 2018-05-13 02:54:52.741|Main thread> RefreshRate: 60000
  27. 2018-05-13 02:54:52.741|Main thread> WindowMode: 1
  28. 2018-05-13 02:54:52.741|Main thread> VerticalSync: False
  29. 2018-05-13 02:54:52.741|Main thread> FieldOfView: 70
  30. 2018-05-13 02:54:52.741|Main thread> VegetationViewDistance: 100
  31. 2018-05-13 02:54:52.741|Main thread> GrassDensity: 0.5
  32. 2018-05-13 02:54:52.741|Main thread> GrassDistance: 150
  33. 2018-05-13 02:54:52.741|Main thread> AntialiasingMode: 0
  34. 2018-05-13 02:54:52.741|Main thread> ShadowMapResolution: 0
  35. 2018-05-13 02:54:52.741|Main thread> AnisotropicFiltering: 0
  36. 2018-05-13 02:54:52.741|Main thread> TerrainLodQuality: 1
  37. 2018-05-13 02:54:52.741|Main thread> ShadingQuality: 2
  38. 2018-05-13 02:54:52.741|Main thread> ModelQuality: 2
  39. 2018-05-13 02:54:52.741|Main thread> LowMemSwitchToLow: 0
  40. 2018-05-13 02:54:52.742|Main thread> MyConfig.Load() - END
  41. 2018-05-13 02:54:54.695|Main thread> AdapterInfo = {
  42. 2018-05-13 02:54:54.695|Main thread> Name = NVIDIA GeForce GTX 660 + DISPLAY1
  43. 2018-05-13 02:54:54.695|Main thread> Description = dev id: 4544, mem: 2085289984, shared mem: 8301627392, Luid: 35355, rev: 161, subsys id: 894309464, vendor id: 4318
  44. 2018-05-13 02:54:54.695|Main thread> Driver version = 21.21.13.7290
  45. 2018-05-13 02:54:54.695|Main thread> Driver date = 20160916000000.000000-000
  46. 2018-05-13 02:54:54.695|Main thread> DriverUpdateNecessary = False
  47. 2018-05-13 02:54:54.695|Main thread> Adapter id = 0
  48. 2018-05-13 02:54:54.695|Main thread> Supported = True
  49. 2018-05-13 02:54:54.695|Main thread> RAM = 2085289984
  50. 2018-05-13 02:54:54.695|Main thread> Priority = 2
  51. 2018-05-13 02:54:54.695|Main thread> Multithreaded rendering supported = True
  52. 2018-05-13 02:54:54.695|Main thread> Output is attached = True
  53. 2018-05-13 02:54:54.695|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  54. 2018-05-13 02:54:54.695|Main thread> Display modes = {
  55. 2018-05-13 02:54:54.695|Main thread> DXGIOutput id = 0
  56. 2018-05-13 02:54:54.695|Main thread> 640x480@75Hz
  57. 2018-05-13 02:54:54.695|Main thread> 640x480@75Hz
  58. 2018-05-13 02:54:54.695|Main thread> 640x480@60.317Hz
  59. 2018-05-13 02:54:54.695|Main thread> 640x480@60.317Hz
  60. 2018-05-13 02:54:54.695|Main thread> 640x480@72.188Hz
  61. 2018-05-13 02:54:54.695|Main thread> 640x480@72.188Hz
  62. 2018-05-13 02:54:54.695|Main thread> 720x480@60Hz
  63. 2018-05-13 02:54:54.695|Main thread> 720x480@59.94Hz
  64. 2018-05-13 02:54:54.695|Main thread> 720x576@50Hz
  65. 2018-05-13 02:54:54.695|Main thread> 800x600@75Hz
  66. 2018-05-13 02:54:54.695|Main thread> 800x600@60.317Hz
  67. 2018-05-13 02:54:54.695|Main thread> 800x600@72.188Hz
  68. 2018-05-13 02:54:54.695|Main thread> 1024x768@60.004Hz
  69. 2018-05-13 02:54:54.695|Main thread> 1024x768@70.069Hz
  70. 2018-05-13 02:54:54.695|Main thread> 1024x768@75.029Hz
  71. 2018-05-13 02:54:54.695|Main thread> 1152x864@75Hz
  72. 2018-05-13 02:54:54.695|Main thread> 1176x664@60Hz
  73. 2018-05-13 02:54:54.695|Main thread> 1176x664@60Hz
  74. 2018-05-13 02:54:54.695|Main thread> 1176x664@50Hz
  75. 2018-05-13 02:54:54.695|Main thread> 1176x664@50Hz
  76. 2018-05-13 02:54:54.695|Main thread> 1176x664@59.94Hz
  77. 2018-05-13 02:54:54.695|Main thread> 1176x664@59.94Hz
  78. 2018-05-13 02:54:54.695|Main thread> 1280x720@60Hz
  79. 2018-05-13 02:54:54.696|Main thread> 1280x720@50Hz
  80. 2018-05-13 02:54:54.696|Main thread> 1280x720@59.94Hz
  81. 2018-05-13 02:54:54.696|Main thread> 1280x768@60.015Hz
  82. 2018-05-13 02:54:54.696|Main thread> 1280x768@60.015Hz
  83. 2018-05-13 02:54:54.696|Main thread> 1280x800@59.81Hz
  84. 2018-05-13 02:54:54.696|Main thread> 1280x960@60Hz
  85. 2018-05-13 02:54:54.696|Main thread> 1280x1024@60.02Hz
  86. 2018-05-13 02:54:54.696|Main thread> 1280x1024@75.025Hz
  87. 2018-05-13 02:54:54.696|Main thread> 1360x768@60.015Hz
  88. 2018-05-13 02:54:54.696|Main thread> 1366x768@59.887Hz
  89. 2018-05-13 02:54:54.696|Main thread> 1366x768@59.887Hz
  90. 2018-05-13 02:54:54.696|Main thread> 1366x768@74.984Hz
  91. 2018-05-13 02:54:54.696|Main thread> 1366x768@74.984Hz
  92. 2018-05-13 02:54:54.696|Main thread> 1440x900@59.887Hz
  93. 2018-05-13 02:54:54.696|Main thread> 1440x900@74.984Hz
  94. 2018-05-13 02:54:54.696|Main thread> 1600x900@59.954Hz
  95. 2018-05-13 02:54:54.696|Main thread> 1600x900@59.954Hz
  96. 2018-05-13 02:54:54.696|Main thread> 1600x1024@59.954Hz
  97. 2018-05-13 02:54:54.696|Main thread> 1600x1024@59.954Hz
  98. 2018-05-13 02:54:54.696|Main thread> 1600x1200@60Hz
  99. 2018-05-13 02:54:54.696|Main thread> 1680x1050@59.954Hz
  100. 2018-05-13 02:54:54.696|Main thread> 1768x992@60Hz
  101. 2018-05-13 02:54:54.696|Main thread> 1768x992@60Hz
  102. 2018-05-13 02:54:54.696|Main thread> 1768x992@50Hz
  103. 2018-05-13 02:54:54.696|Main thread> 1768x992@50Hz
  104. 2018-05-13 02:54:54.696|Main thread> 1768x992@59.94Hz
  105. 2018-05-13 02:54:54.696|Main thread> 1768x992@59.94Hz
  106. 2018-05-13 02:54:54.696|Main thread> 1862x1036@60Hz
  107. 2018-05-13 02:54:54.696|Main thread> 1862x1036@60Hz
  108. 2018-05-13 02:54:54.696|Main thread> 1920x1080@60Hz
  109. 2018-05-13 02:54:54.696|Main thread> 1920x1080@60Hz
  110. 2018-05-13 02:54:54.696|Main thread> 1920x1080@23.97Hz
  111. 2018-05-13 02:54:54.696|Main thread> 1920x1080@24Hz
  112. 2018-05-13 02:54:54.696|Main thread> 1920x1080@25Hz
  113. 2018-05-13 02:54:54.696|Main thread> 1920x1080@29.97Hz
  114. 2018-05-13 02:54:54.696|Main thread> 1920x1080@30Hz
  115. 2018-05-13 02:54:54.696|Main thread> 1920x1080@50Hz
  116. 2018-05-13 02:54:54.696|Main thread> 1920x1080@50Hz
  117. 2018-05-13 02:54:54.696|Main thread> 1920x1080@59.94Hz
  118. 2018-05-13 02:54:54.696|Main thread> 1920x1080@59.94006Hz
  119. 2018-05-13 02:54:54.696|Main thread> }
  120. 2018-05-13 02:54:54.696|Main thread> }
  121. 2018-05-13 02:54:54.751|Main thread> Steam.IsActive: True
  122. 2018-05-13 02:54:54.765|Main thread> Steam.IsOnline: True
  123. 2018-05-13 02:54:54.765|Main thread> Steam.OwnsGame: False
  124. 2018-05-13 02:54:54.766|Main thread> Steam.UserId: 76561198006583193
  125. 2018-05-13 02:54:54.766|Main thread> Steam.UserName: knight1984
  126. 2018-05-13 02:54:54.766|Main thread> Steam.Branch: default
  127. 2018-05-13 02:54:54.766|Main thread> Build date: 2018-04-25 03:12
  128. 2018-05-13 02:54:54.766|Main thread> Build version: 0.1.6689.27379
  129. 2018-05-13 02:54:54.912|Main thread> MySandboxGame.Constructor() - START
  130. 2018-05-13 02:54:57.124|Main thread> Game dir: G:\6.MISC\steam\steamapps\common\MedievalEngineers\Bin64
  131. 2018-05-13 02:54:57.124|Main thread> Content dir: G:\6.MISC\steam\steamapps\common\MedievalEngineers\Content
  132. 2018-05-13 02:54:57.126|Main thread> Found processor count: 8
  133. 2018-05-13 02:54:57.126|Main thread> Using processor count: 8
  134. 2018-05-13 02:55:03.584|Main thread> Info: Type metadata loaded in 6.1172781s.
  135. 2018-05-13 02:55:03.585|Main thread> Preallocate - START
  136. 2018-05-13 02:55:03.586|Main thread> MyEntities - START
  137. 2018-05-13 02:55:03.590|Main thread> MyEntities - END
  138. 2018-05-13 02:55:03.590|Main thread> MyObjectBuilder_Base - START
  139. 2018-05-13 02:55:03.590|Main thread> MyObjectBuilder_Base - END
  140. 2018-05-13 02:55:03.590|Main thread> MyTransparentGeometry - START
  141. 2018-05-13 02:55:03.633|Main thread> MyTransparentGeometry - END
  142. 2018-05-13 02:55:03.633|Main thread> MyCubeGridDeformationTables - START
  143. 2018-05-13 02:55:03.640|Main thread> MyCubeGridDeformationTables - END
  144. 2018-05-13 02:55:03.640|Main thread> MyMath - START
  145. 2018-05-13 02:55:03.642|Main thread> MyMath - END
  146. 2018-05-13 02:55:03.642|Main thread> MySimpleObjectDraw - START
  147. 2018-05-13 02:55:03.643|Main thread> MySimpleObjectDraw - END
  148. 2018-05-13 02:55:03.643|Main thread> Preallocate - END
  149. 2018-05-13 02:55:03.714|Main thread> Info: Worker Configuration {
  150. Total: 6,
  151. Default: Logic
  152. Groups: [
  153. Group Background, BelowNormal, 1 Workers,
  154. Group Logic, Normal, 4 Workers,
  155. Group Render, AboveNormal, 1 Workers
  156. ]
  157. }
  158. 2018-05-13 02:55:03.739|Main thread> MySandboxGame.Constructor() - END
  159. 2018-05-13 02:55:18.242|Main thread> Performing start-up memory test...
  160. 2018-05-13 02:55:18.244|Main thread> Physical memory is 17,140,125,696 bytes.
  161. 2018-05-13 02:55:18.244|Main thread> Minimum requirement is 8,000,000,000 bytes.
  162. 2018-05-13 02:55:18.244|Main thread> System meets minimum memory requirements.
  163. 2018-05-13 02:55:18.248|Main thread> MyVideoModeManager.LogApplicationInformation - START
  164. 2018-05-13 02:55:18.249|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6689.27379, Culture=neutral, PublicKeyToken=null
  165. 2018-05-13 02:55:18.249|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6689.27379, Culture=neutral, PublicKeyToken=null
  166. 2018-05-13 02:55:18.249|Main thread> Assembly.Location: G:\6.MISC\steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  167. 2018-05-13 02:55:18.249|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
  168. 2018-05-13 02:55:18.249|Main thread> MyVideoModeManager.LogApplicationInformation - END
  169. 2018-05-13 02:55:18.251|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
  170. 2018-05-13 02:55:18.320|Main thread> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd.
  171. 2018-05-13 02:55:18.320|Main thread> Win32_ComputerSystem.Model: To be filled by O.E.M.
  172. 2018-05-13 02:55:18.321|Main thread> Virtualized: False
  173. 2018-05-13 02:55:18.324|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz
  174. 2018-05-13 02:55:18.324|Main thread> ComputerInfo.TotalPhysicalMemory: 17,140,125,696 bytes
  175. 2018-05-13 02:55:18.324|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  176. 2018-05-13 02:55:18.324|Main thread> ComputerInfo.AvailablePhysicalMemory: 12,667,908,096 bytes
  177. 2018-05-13 02:55:18.324|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,111,137,280 bytes
  178. 2018-05-13 02:55:18.328|Main thread> Drive C: | Capacity: 119,925,633,024 bytes | Free space: 14,306,152,448 bytes
  179. 2018-05-13 02:55:18.328|Main thread> Drive D: | Capacity: 160,037,859,328 bytes | Free space: 92,472,692,736 bytes
  180. 2018-05-13 02:55:18.328|Main thread> Drive G: | Capacity: 895,305,244,672 bytes | Free space: 33,305,591,808 bytes
  181. 2018-05-13 02:55:18.328|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
  182. 2018-05-13 02:55:18.330|Main thread> MySandboxGame.Initialize() - START
  183. 2018-05-13 02:55:19.070|Main thread> Havok: Physics.Init
  184. 2018-05-13 02:55:19.070|Main thread> Havok: Version: Release(0), 1800, [S]
  185. 2018-05-13 02:55:20.142|Main thread> HkGameName: MedievalEngineers Release
  186. 2018-05-13 02:55:20.195|Main thread> MySandboxGame.LoadData() - START
  187. 2018-05-13 02:55:20.200|Main thread> MyDefinitionManager.PreloadDefinitions() - START
  188. 2018-05-13 02:55:20.202|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
  189. 2018-05-13 02:55:24.904|Main thread> MyDefinitionManager.LoadScenarios() - START
  190. 2018-05-13 02:55:33.218|Worker Logic 0> Error: Could not find serializer for type MyObjectBuilder_TorsionSpringBlock, maybe it's mispelled?
  191. 2018-05-13 02:55:33.219|Worker Logic 0> Error: Could not find serializer for type MyObjectBuilder_RopeHookBlock, maybe it's mispelled?
  192. 2018-05-13 02:55:33.219|Worker Logic 0> Error: Could not find serializer for type MyObjectBuilder_RopeHookBlock, maybe it's mispelled?
  193. 2018-05-13 02:55:33.219|Worker Logic 0> Error: Could not find serializer for type MyObjectBuilder_LockableDrum, maybe it's mispelled?
  194. 2018-05-13 02:55:33.220|Worker Logic 0> Error: Could not find serializer for type MyObjectBuilder_WheelBlock, maybe it's mispelled?
  195. 2018-05-13 02:55:34.676|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
  196. 2018-05-13 02:55:34.818|Main thread> Loading scenarios
  197. 2018-05-13 02:55:34.822|Main thread> MyDefinitionManager.LoadScenarios() - END
  198. 2018-05-13 02:55:34.822|Main thread> MyDefinitionManager.PreloadDefinitions() - END
  199. 2018-05-13 02:55:34.829|Main thread> MyAudio.LoadData - START
  200. 2018-05-13 02:55:34.854|Main thread> MyAudio.CreateX3DAudio - Device: Headset (10- SB Tactic(3D) Wrath Wireless) - Channel #: 2
  201. 2018-05-13 02:55:34.958|Main thread> MyAudio.LoadData - END
  202. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudUse'
  203. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
  204. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
  205. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
  206. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudColorBlock'
  207. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'PlayDropItem'
  208. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
  209. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
  210. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
  211. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
  212. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'None'
  213. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
  214. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
  215. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
  216. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
  217. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
  218. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
  219. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
  220. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
  221. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
  222. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
  223. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
  224. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
  225. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
  226. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
  227. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'QuestCompleted'
  228. 2018-05-13 02:55:34.967|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
  229. 2018-05-13 02:55:34.971|Main thread> MyGuiManager()
  230. 2018-05-13 02:55:35.058|Main thread> MyScreenManager()
  231. 2018-05-13 02:55:35.161|Main thread> MyGuiManager.LoadContent() - START
  232. 2018-05-13 02:55:35.206|Main thread> MyGuiManager.LoadContent() - START
  233. 2018-05-13 02:55:35.207|Main thread> MyGuiManager.LoadContent() - END
  234. 2018-05-13 02:55:35.207|Main thread> MyGuiManager.LoadContent() - END
  235. 2018-05-13 02:55:35.330|Main thread> MySandboxGame.LoadData() - END
  236. 2018-05-13 02:55:36.395|Main thread> Analytics helper process start reported
  237. 2018-05-13 02:55:36.400|Main thread> MySandboxGame.Initialize() - END
  238. 2018-05-13 02:55:36.416|Main thread> Timer Frequency: 3410244
  239. 2018-05-13 02:55:36.416|Main thread> Ticks per frame: 57075
  240. 2018-05-13 02:55:36.471|Worker Logic 0> Loading available saves - START
  241. 2018-05-13 02:55:36.473|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\DINO\AppData\Roaming\MedievalEngineers\Saves\76561198006583193'
  242. 2018-05-13 02:55:36.498|Worker Logic 0> Loading available saves - END
  243. 2018-05-13 02:55:36.564|Worker Logic 0> Loading available saves - START
  244. 2018-05-13 02:55:36.565|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\DINO\AppData\Roaming\MedievalEngineers\Saves\76561198006583193'
  245. 2018-05-13 02:55:36.566|Worker Logic 0> Loading available saves - END
  246. 2018-05-13 02:59:27.779|Worker Logic 0> Loading available saves - START
  247. 2018-05-13 02:59:27.780|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\DINO\AppData\Roaming\MedievalEngineers\Saves\76561198006583193'
  248. 2018-05-13 02:59:27.781|Worker Logic 0> Loading available saves - END
  249. 2018-05-13 02:59:58.478|Main thread> MyGuiScreenAdvancedWorldSettingsMedieval.ctor START
  250. 2018-05-13 02:59:58.521|Main thread> MyGuiScreenAdvancedWorldSettingsMedieval.ctor END
  251. 2018-05-13 03:00:20.212|Worker Logic 0> Loading available saves - START
  252. 2018-05-13 03:00:20.213|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\DINO\AppData\Roaming\MedievalEngineers\Saves\76561198006583193'
  253. 2018-05-13 03:00:20.214|Worker Logic 0> Loading available saves - END
  254. 2018-05-13 03:00:22.723|Main thread> LoadSandbox() - Start
  255. 2018-05-13 03:00:22.725|Main thread>
  256. 2018-05-13 03:00:22.725|Main thread> LoadSession() - Start
  257. 2018-05-13 03:00:22.725|Main thread> C:\Users\DINO\AppData\Roaming\MedievalEngineers\Saves\76561198006583193\Safe Area Start 2018-02-19 1808
  258. 2018-05-13 03:00:22.740|Main thread> LoadSession() - End
  259. 2018-05-13 03:00:22.740|Main thread> LoadSandbox() - End
  260. 2018-05-13 03:00:23.057|Main thread> Loading session: C:\Users\DINO\AppData\Roaming\MedievalEngineers\Saves\76561198006583193\Safe Area Start 2018-02-19 1808
  261. 2018-05-13 03:00:23.190|Main thread> Process information Session Start:
  262. 2018-05-13 03:00:23.190|Main thread> Managed Memory: 304,936,024 B
  263. 2018-05-13 03:00:23.192|Main thread> Private Memory: 1,150,787,584 B
  264. 2018-05-13 03:00:23.192|Main thread> Nr of Threads: 39
  265. 2018-05-13 03:00:23.192|Main thread> Simulation Speed: 0.01
  266. 2018-05-13 03:00:23.192|Main thread> Current:
  267. 2018-05-13 03:00:23.192|Main thread> Paged Memory: 1,150,787,584 B
  268. 2018-05-13 03:00:23.192|Main thread> Working Set: 746,758,144 B
  269. 2018-05-13 03:00:23.192|Main thread> Virtual Memory: 2,019,016,704 B
  270. 2018-05-13 03:00:23.192|Main thread> Peak:
  271. 2018-05-13 03:00:23.193|Main thread> Paged Memory: 1,241,718,784 B
  272. 2018-05-13 03:00:23.193|Main thread> Working Set: 798,154,752 B
  273. 2018-05-13 03:00:23.193|Main thread> Virtual Memory: 2,140,372,992 B
  274. 2018-05-13 03:00:23.197|Main thread> MyModManager.LoadData() - START
  275. 2018-05-13 03:00:23.209|Main thread> Finished loading mods.
  276. 2018-05-13 03:00:23.209|Main thread> MyModManager.LoadData() - END
  277. 2018-05-13 03:00:23.614|Main thread> Finished loading stage Initializing session, elapsed time: 0.4180239 seconds
  278. 2018-05-13 03:00:24.428|Main thread> MyDefinitionManager.LoadData() - START
  279. 2018-05-13 03:00:24.436|Main thread> List of used mods (0) - START
  280. 2018-05-13 03:00:24.437|Main thread> List of used mods - END
  281. 2018-05-13 03:00:25.487|Main thread> Warning: Cannot find sound cue named
  282. 2018-05-13 03:00:25.488|Main thread> Warning: Cannot find sound cue named
  283. 2018-05-13 03:00:25.488|Main thread> Warning: Cannot find sound cue named
  284. 2018-05-13 03:00:25.488|Main thread> Warning: Cannot find sound cue named
  285. 2018-05-13 03:00:25.488|Main thread> Warning: Cannot find sound cue named
  286. 2018-05-13 03:00:25.488|Main thread> Warning: Cannot find sound cue named
  287. 2018-05-13 03:00:25.489|Main thread> Warning: Cannot find sound cue named
  288. 2018-05-13 03:00:25.758|Main thread> MyAudio.UnloadData - START
  289. 2018-05-13 03:00:25.764|Main thread> MyAudio.UnloadData - END
  290. 2018-05-13 03:00:25.764|Main thread> MyAudio.LoadData - START
  291. 2018-05-13 03:00:25.772|Main thread> MyAudio.CreateX3DAudio - Device: Headset (10- SB Tactic(3D) Wrath Wireless) - Channel #: 2
  292. 2018-05-13 03:00:31.255|Main thread> MyAudio.LoadData - END
  293. 2018-05-13 03:00:31.255|Main thread> MyDefinitionManager.LoadScenarios() - START
  294. 2018-05-13 03:00:31.277|Main thread> Loading scenarios
  295. 2018-05-13 03:00:31.277|Main thread> MyDefinitionManager.LoadScenarios() - END
  296. 2018-05-13 03:00:31.277|Main thread> MyDefinitionManager.LoadData() - END
  297. 2018-05-13 03:00:31.281|Main thread> Finished loading stage Loading definitions, elapsed time: 6.8563921 seconds
  298. 2018-05-13 03:00:31.282|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  299. 2018-05-13 03:00:31.422|Main thread> MyTransparentGeometry.LoadData - START
  300. 2018-05-13 03:00:31.451|External Debugging Listener> External debugger: listening...
  301. 2018-05-13 03:00:35.309|Main thread> MyLights.LoadData() - START
  302. 2018-05-13 03:00:35.311|Main thread> MyLights.LoadData() - END
  303. 2018-05-13 03:00:35.404|Main thread> Finished loading stage Loading session components, elapsed time: 4.1232359 seconds
  304. 2018-05-13 03:00:44.840|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
  305. 2018-05-13 03:01:05.142|Main thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used !
  306. 2018-05-13 03:01:05.865|Main thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used !
  307. 2018-05-13 03:01:05.913|Main thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used !
  308. 2018-05-13 03:01:06.221|Main thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used !
  309. 2018-05-13 03:01:06.222|Main thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used !
  310. 2018-05-13 03:01:06.224|Main thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used !
  311. 2018-05-13 03:01:06.469|Main thread> Finished loading stage Loading models, elapsed time: 31.0617767 seconds
  312. 2018-05-13 03:01:06.469|Main thread> Finished loading stage Loading data, elapsed time: 42.8554512 seconds
  313. 2018-05-13 03:01:06.493|Main thread> Finished loading stage Loading character data, elapsed time: 0.0080005 seconds
  314. 2018-05-13 03:01:06.565|Main thread> Loading voxel storage from file 'C:\Users\DINO\AppData\Roaming\MedievalEngineers\Saves\76561198006583193\Safe Area Start 2018-02-19 1808\EarthSecond-1251102759r5000.vx2'
  315. 2018-05-13 03:01:09.624|Worker Logic 1> Models\Cubes\Small\TorchWall.mwm does not have destruction data
  316. 2018-05-13 03:01:09.803|Worker Logic 3> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
  317. 2018-05-13 03:01:11.335|Main thread> Finished loading stage Loading 67 objects, elapsed time: 1.7541004 seconds
  318. 2018-05-13 03:01:11.400|Main thread> Error: Could not find serializer for type MyObjectBuilder_CharacterStatComponent, maybe it's mispelled?
  319. 2018-05-13 03:01:11.400|Main thread> Info: The error occured at :43:8
  320. 2018-05-13 03:01:33.599|Main thread> Checkpoint.CameraAttach success: entity id138979923004899469, camera subtype DefaultFirstPerson
  321. 2018-05-13 03:01:33.601|Main thread> Finished loading stage Loading final details, elapsed time: 22.2662735 seconds
  322. 2018-05-13 03:01:33.602|Main thread> MySession.Static.LogSettings - START
  323. 2018-05-13 03:01:33.602|Main thread> Name = Safe Area Start 2018-02-19 18:08
  324. 2018-05-13 03:01:33.602|Main thread> Description =
  325. 2018-05-13 03:01:33.602|Main thread> InGameTime = 01/01/0001 00:00:00
  326. 2018-05-13 03:01:33.602|Main thread> Password =
  327. 2018-05-13 03:01:33.602|Main thread> CurrentPath = C:\Users\DINO\AppData\Roaming\MedievalEngineers\Saves\76561198006583193\Safe Area Start 2018-02-19 1808
  328. 2018-05-13 03:01:33.602|Main thread> WorkshopId =
  329. 2018-05-13 03:01:33.603|Main thread> CameraController = 1EDC180ED9E408D:Camera 1st - DefaultFirstPerson
  330. 2018-05-13 03:01:33.603|Main thread> ThumbPath = C:\Users\DINO\AppData\Roaming\MedievalEngineers\Saves\76561198006583193\Safe Area Start 2018-02-19 1808\thumb.jpg
  331. 2018-05-13 03:01:33.604|Main thread> Settings:
  332. 2018-05-13 03:01:33.604|Main thread> Auto-Save Time (Minutes) = 5
  333. 2018-05-13 03:01:33.604|Main thread> Cut, Copy and Paste = True
  334. 2018-05-13 03:01:33.604|Main thread> Days per season = 4
  335. 2018-05-13 03:01:33.604|Main thread> Game Mode = Survival
  336. 2018-05-13 03:01:33.604|Main thread> Inventory size multiplier = 1
  337. 2018-05-13 03:01:33.604|Main thread> Maximum Backup Saves = 5
  338. 2018-05-13 03:01:33.604|Main thread> Maximum Floating Objects = 64
  339. 2018-05-13 03:01:33.604|Main thread> Maximum Fracture Pieces = 50
  340. 2018-05-13 03:01:33.604|Main thread> Maximum Players = 4
  341. 2018-05-13 03:01:33.604|Main thread> Maximum Solar Altitude = 0.4101524
  342. 2018-05-13 03:01:33.604|Main thread> Online Mode = PUBLIC
  343. 2018-05-13 03:01:33.604|Main thread> Show player names on HUD = True
  344. 2018-05-13 03:01:33.604|Main thread> Spectator = False
  345. 2018-05-13 03:01:33.604|Main thread> Structural Integrity = True
  346. 2018-05-13 03:01:33.604|Main thread> Sun rotation interval = 120
  347. 2018-05-13 03:01:33.604|Main thread> View distance = 2600
  348. 2018-05-13 03:01:33.604|Main thread> MySession.Static.LogSettings - END
  349. 2018-05-13 03:01:33.605|Main thread> Finished loading stage Loading planet, elapsed time: 27.135552 seconds
  350. 2018-05-13 03:01:33.607|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
  351. 2018-05-13 03:01:33.608|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
  352. 2018-05-13 03:01:33.608|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
  353. 2018-05-13 03:01:33.608|Main thread> Setting update order on MyParticlesManager to AfterSimulation
  354. 2018-05-13 03:01:33.608|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
  355. 2018-05-13 03:01:33.608|Main thread> Setting update order on MyDestructionData to AfterSimulation
  356. 2018-05-13 03:01:33.608|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
  357. 2018-05-13 03:01:33.608|Main thread> Setting update order on MyLocalToolbar to BeforeSimulation
  358. 2018-05-13 03:01:33.608|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
  359. 2018-05-13 03:01:33.610|Main thread> Setting update order on MyCubeGrids to NoUpdate
  360. 2018-05-13 03:01:33.610|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
  361. 2018-05-13 03:01:33.610|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
  362. 2018-05-13 03:01:33.610|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
  363. 2018-05-13 03:01:34.055|Main thread> Setting update order on MyPlanets to NoUpdate
  364. 2018-05-13 03:01:34.055|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
  365. 2018-05-13 03:01:34.055|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
  366. 2018-05-13 03:01:34.055|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
  367. 2018-05-13 03:01:34.055|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
  368. 2018-05-13 03:01:34.055|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
  369. 2018-05-13 03:01:34.055|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
  370. 2018-05-13 03:01:34.057|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
  371. 2018-05-13 03:01:34.057|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
  372. 2018-05-13 03:01:34.058|Main thread> Setting update order on MySoundSystem to Simulation
  373. 2018-05-13 03:01:34.059|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
  374. 2018-05-13 03:01:34.059|Main thread> Setting update order on MyDamageSystem to NoUpdate
  375. 2018-05-13 03:01:34.059|Main thread> Setting update order on MyPlaceAreas to NoUpdate
  376. 2018-05-13 03:01:34.059|Main thread> Setting update order on MyChatSystem to AfterSimulation
  377. 2018-05-13 03:01:34.059|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
  378. 2018-05-13 03:01:34.059|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
  379. 2018-05-13 03:01:34.059|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
  380. 2018-05-13 03:01:34.059|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
  381. 2018-05-13 03:01:34.059|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
  382. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
  383. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
  384. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
  385. 2018-05-13 03:01:34.060|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
  386. 2018-05-13 03:01:34.060|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
  387. 2018-05-13 03:01:34.060|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
  388. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
  389. 2018-05-13 03:01:34.060|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
  390. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyHudWarnings to AfterSimulation
  391. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
  392. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyHud to BeforeSimulation
  393. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
  394. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyProjectiles to BeforeSimulation
  395. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyGamePruningStructure to Simulation
  396. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyLights to NoUpdate
  397. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyPhysics to Simulation
  398. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
  399. 2018-05-13 03:01:34.060|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
  400. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
  401. 2018-05-13 03:01:34.060|Main thread> Setting update order on MyWatchdogComponent to NoUpdate
  402. 2018-05-13 03:01:34.063|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
  403. 2018-05-13 03:01:34.063|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
  404. 2018-05-13 03:01:34.063|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
  405. 2018-05-13 03:01:34.063|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
  406. 2018-05-13 03:01:34.066|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
  407. 2018-05-13 03:01:34.066|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
  408. 2018-05-13 03:01:34.066|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
  409. 2018-05-13 03:01:34.066|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
  410. 2018-05-13 03:01:34.066|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
  411. 2018-05-13 03:01:34.066|Main thread> Setting update order on MyFactionManager to NoUpdate
  412. 2018-05-13 03:01:34.069|Main thread> Setting update order on MyFarmingSystem to NoUpdate
  413. 2018-05-13 03:01:34.071|Main thread> Setting update order on MyKeychainSystem to NoUpdate
  414. 2018-05-13 03:01:34.071|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
  415. 2018-05-13 03:01:34.073|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
  416. 2018-05-13 03:01:34.073|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
  417. 2018-05-13 03:01:34.073|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
  418. 2018-05-13 03:01:34.073|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
  419. 2018-05-13 03:01:34.073|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
  420. 2018-05-13 03:01:34.073|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
  421. 2018-05-13 03:01:34.073|Main thread> Setting update order on MySearchSystem to NoUpdate
  422. 2018-05-13 03:01:34.073|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
  423. 2018-05-13 03:01:34.077|Main thread> Setting update order on MyWaypointSystem to NoUpdate
  424. 2018-05-13 03:01:34.077|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
  425. 2018-05-13 03:01:34.077|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
  426. 2018-05-13 03:01:34.077|Main thread> Setting update order on MyMapDataComponent to NoUpdate
  427. 2018-05-13 03:01:34.077|Main thread> Finished loading stage Starting Components, elapsed time: 0.4710269 seconds
  428. 2018-05-13 03:01:34.082|Main thread>
  429. 2018-05-13 03:01:34.082|Main thread> Session loaded
  430. 2018-05-13 03:01:34.082|Main thread> Finished loading stage Finished loading, elapsed time: 70.8880545 seconds
  431. 2018-05-13 03:01:34.139|Main thread> Process information Periodic Check:
  432. 2018-05-13 03:01:34.140|Main thread> Managed Memory: 1,562,043,768 B
  433. 2018-05-13 03:01:34.140|Main thread> Private Memory: 2,762,862,592 B
  434. 2018-05-13 03:01:34.141|Main thread> Nr of Threads: 45
  435. 2018-05-13 03:01:34.141|Main thread> Simulation Speed: 0.01
  436. 2018-05-13 03:01:34.141|Main thread> Entity count: 95
  437. 2018-05-13 03:01:34.141|Main thread> Current:
  438. 2018-05-13 03:01:34.141|Main thread> Paged Memory: 2,762,862,592 B
  439. 2018-05-13 03:01:34.141|Main thread> Working Set: 2,170,986,496 B
  440. 2018-05-13 03:01:34.141|Main thread> Virtual Memory: 3,441,307,648 B
  441. 2018-05-13 03:01:34.141|Main thread> Peak:
  442. 2018-05-13 03:01:34.141|Main thread> Paged Memory: 3,336,060,928 B
  443. 2018-05-13 03:01:34.141|Main thread> Working Set: 2,743,349,248 B
  444. 2018-05-13 03:01:34.141|Main thread> Virtual Memory: 4,247,240,704 B
  445. 2018-05-13 03:01:34.142|Main thread> Number of Worlds: 1
  446. 2018-05-13 03:01:34.143|Main thread> 0) RigidBodies: 101, ActiveRigidBodies: 17, CharacterRigidBodies: 1
  447. 2018-05-13 03:01:34.144|Main thread> 0) Constraints: 0
  448. 2018-05-13 03:01:35.098|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  449. 2018-05-13 03:01:35.099|Main thread> MySessionLoading status:
  450. 2018-05-13 03:01:35.100|Main thread> 0: TerrainWaitStep: 0/1
  451. 2018-05-13 03:01:36.152|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  452. 2018-05-13 03:01:36.152|Main thread> MySessionLoading status:
  453. 2018-05-13 03:01:36.153|Main thread> 0: TerrainWaitStep: 0/1
  454. 2018-05-13 03:01:37.207|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  455. 2018-05-13 03:01:37.207|Main thread> MySessionLoading status:
  456. 2018-05-13 03:01:37.207|Main thread> 0: TerrainWaitStep: 0/1
  457. 2018-05-13 03:01:38.261|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  458. 2018-05-13 03:01:38.261|Main thread> MySessionLoading status:
  459. 2018-05-13 03:01:38.262|Main thread> 0: TerrainWaitStep: 0/1
  460. 2018-05-13 03:01:39.315|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  461. 2018-05-13 03:01:39.316|Main thread> MySessionLoading status:
  462. 2018-05-13 03:01:39.316|Main thread> 0: TerrainWaitStep: 0/1
  463. 2018-05-13 03:01:40.370|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  464. 2018-05-13 03:01:40.370|Main thread> MySessionLoading status:
  465. 2018-05-13 03:01:40.371|Main thread> 0: TerrainWaitStep: 0/1
  466. 2018-05-13 03:01:42.326|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  467. 2018-05-13 03:01:42.326|Main thread> MySessionLoading status:
  468. 2018-05-13 03:01:42.326|Main thread> 0: TerrainWaitStep: 0/1
  469. 2018-05-13 03:01:43.380|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  470. 2018-05-13 03:01:43.380|Main thread> MySessionLoading status:
  471. 2018-05-13 03:01:43.381|Main thread> 0: TerrainWaitStep: 0/1
  472. 2018-05-13 03:01:44.434|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  473. 2018-05-13 03:01:44.434|Main thread> MySessionLoading status:
  474. 2018-05-13 03:01:44.435|Main thread> 0: TerrainWaitStep: 0/1
  475. 2018-05-13 03:01:45.489|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  476. 2018-05-13 03:01:45.489|Main thread> MySessionLoading status:
  477. 2018-05-13 03:01:45.489|Main thread> 0: TerrainWaitStep: 0/1
  478. 2018-05-13 03:01:46.544|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  479. 2018-05-13 03:01:46.544|Main thread> MySessionLoading status:
  480. 2018-05-13 03:01:46.545|Main thread> 0: TerrainWaitStep: 0/1
  481. 2018-05-13 03:01:47.598|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  482. 2018-05-13 03:01:47.598|Main thread> MySessionLoading status:
  483. 2018-05-13 03:01:47.599|Main thread> 0: TerrainWaitStep: 0/1
  484. 2018-05-13 03:01:48.653|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  485. 2018-05-13 03:01:48.653|Main thread> MySessionLoading status:
  486. 2018-05-13 03:01:48.653|Main thread> 0: TerrainWaitStep: 0/1
  487. 2018-05-13 03:01:49.707|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  488. 2018-05-13 03:01:49.707|Main thread> MySessionLoading status:
  489. 2018-05-13 03:01:49.708|Main thread> 0: TerrainWaitStep: 0/1
  490. 2018-05-13 03:01:50.761|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  491. 2018-05-13 03:01:50.761|Main thread> MySessionLoading status:
  492. 2018-05-13 03:01:50.762|Main thread> 0: TerrainWaitStep: 0/1
  493. 2018-05-13 03:01:51.816|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  494. 2018-05-13 03:01:51.816|Main thread> MySessionLoading status:
  495. 2018-05-13 03:01:51.816|Main thread> 0: TerrainWaitStep: 0/1
  496. 2018-05-13 03:02:07.876|Main thread> All voxels loaded, cleaning up hooks.
  497. 2018-05-13 03:02:08.102|Main thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True
  498. 2018-05-13 03:02:08.150|Main thread> Loading completed, starting session.
  499. 2018-05-13 03:02:34.152|Main thread> Process information Periodic Check:
  500. 2018-05-13 03:02:34.153|Main thread> Managed Memory: 2,479,434,960 B
  501. 2018-05-13 03:02:34.153|Main thread> Private Memory: 4,270,444,544 B
  502. 2018-05-13 03:02:34.153|Main thread> Nr of Threads: 41
  503. 2018-05-13 03:02:34.153|Main thread> Simulation Speed: 1.00
  504. 2018-05-13 03:02:34.153|Main thread> Entity count: 96
  505. 2018-05-13 03:02:34.153|Main thread> Current:
  506. 2018-05-13 03:02:34.154|Main thread> Paged Memory: 4,270,444,544 B
  507. 2018-05-13 03:02:34.154|Main thread> Working Set: 3,083,792,384 B
  508. 2018-05-13 03:02:34.154|Main thread> Virtual Memory: 5,116,571,648 B
  509. 2018-05-13 03:02:34.154|Main thread> Peak:
  510. 2018-05-13 03:02:34.154|Main thread> Paged Memory: 4,282,720,256 B
  511. 2018-05-13 03:02:34.154|Main thread> Working Set: 3,303,723,008 B
  512. 2018-05-13 03:02:34.154|Main thread> Virtual Memory: 5,287,325,696 B
  513. 2018-05-13 03:02:34.154|Main thread> Number of Worlds: 1
  514. 2018-05-13 03:02:34.154|Main thread> 0) RigidBodies: 102, ActiveRigidBodies: 0, CharacterRigidBodies: 1
  515. 2018-05-13 03:02:34.154|Main thread> 0) Constraints: 0
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