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  1. OnEnable:
  2.     areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead";
  3.     end;
  4.  
  5. OnDevilDead:
  6.     set .@mobnumber,"zusammenzählen von monster";
  7.     set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
  8.     set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
  9.     if( .@mob_dead_number == "monster -25" )
  10.         instance_announce 0, "Devil Square : 25 mobs to enter the 2nd round..",bc_map,"0xffff00";
  11.     if( .@mob_dead_number == "monster -5" )
  12.         instance_announce 0, "Devil Square : 5 mobs to enter 2nd round..",bc_map,"0xffff00";   
  13.     if( .@mob_dead_number == "monster -0 )
  14.     {
  15.         instance_announce 0, "Devil Square : will enter to 2nd round!!!",bc_map,"0xffff00";
  16.         goto OnDevilRound_2;
  17.     }
  18.     end;
  19.  
  20. OnDevilRound_2:
  21.     areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead2";
  22.     end;
  23.  
  24. OnDevilDead2:
  25.     set .@mobnumber,"zusammenzählen von monster";
  26.     set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
  27.     set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
  28.     if( .@mob_dead_number == "monster -25" )
  29.         instance_announce 0, "Devil Square : 25 mobs to enter the 3nd round..",bc_map,"0xffff00";
  30.     if( .@mob_dead_number == "monster -5" )
  31.         instance_announce 0, "Devil Square : 5 mobs to enter the 3nd round..",bc_map,"0xffff00";   
  32.     if( .@mob_dead_number == "monster -0 )
  33.     {
  34.         instance_announce 0, "Devil Square : will enter the 3nd round!!!",bc_map,"0xffff00";   
  35.         goto OnDevilRound_3;
  36.     }
  37.     end;
  38.  
  39. OnDevilRound_3:
  40.     areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead3";
  41.     end;
  42.  
  43. OnDevilDead2:
  44.     set .@mobnumber,"zusammenzählen von monster";
  45.     set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
  46.     set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
  47.     if( .@mob_dead_number == "monster -25" )
  48.         instance_announce 0, "Devil Square : 25 mobs to enter the 2nd round..",bc_map,"0xffff00";
  49.     if( .@mob_dead_number == "monster -5" )
  50.         instance_announce 0, "Devil Square : 5 mobs to enter 2nd round..",bc_map,"0xffff00";   
  51.     if( .@mob_dead_number == "monster -0 )
  52.     {
  53.         instance_announce 0, "Devil Square : will enter to 4th round!!!",bc_map,"0xffff00";
  54.         goto OnDevilRound_4;
  55.     }
  56.     end;
  57.  
  58. OnDevilRound_4:
  59.     areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead4";
  60.     end;
  61.  
  62. OnDevilDead4:
  63.     set .@mobnumber,"zusammenzählen von monster";
  64.     set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
  65.     set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
  66.     if( .@mob_dead_number == "monster -25" )
  67.         instance_announce 0, "Devil Square : 25 mobs to enter the 2nd round..",bc_map,"0xffff00";
  68.     if( .@mob_dead_number == "monster -5" )
  69.         instance_announce 0, "Devil Square : 5 mobs to enter 2nd round..",bc_map,"0xffff00";   
  70.     if( .@mob_dead_number == "monster -0 )
  71.     {
  72.         instance_announce 0, "Devil Square : will enter to 5th round!!!",bc_map,"0xffff00";
  73.         goto OnDevilRound_5;
  74.     }
  75.     end;
  76.  
  77. OnDevilRound_5:
  78.     areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead5";
  79.     end;
  80.  
  81. OnDevilDead5:
  82.     set .@mobnumber,"zusammenzählen von monster";
  83.     set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
  84.     set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
  85.     if( .@mob_dead_number == "monster -25" )
  86.         instance_announce 0, "Devil Square : 25 mobs to enter the 2nd round..",bc_map,"0xffff00";
  87.     if( .@mob_dead_number == "monster -5" )
  88.         instance_announce 0, "Devil Square : 5 mobs to enter 2nd round..",bc_map,"0xffff00";   
  89.     if( .@mob_dead_number == "monster -0 )
  90.     {
  91.         instance_announce 0, "Devil Square : will enter to 6th round!!!",bc_map,"0xffff00";
  92.         goto OnDevilRound_6;
  93.     }
  94.     end;
  95.  
  96. OnDevilRound_6:
  97.     areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead6";
  98.     end;
  99.  
  100. OnDevilDead6:
  101.     set .@mobnumber,"zusammenzählen von monster";
  102.     set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
  103.     set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
  104.     if( .@mob_dead_number == "monster -25" )
  105.         instance_announce 0, "Devil Square : 25 mobs to enter the 2nd round..",bc_map,"0xffff00";
  106.     if( .@mob_dead_number == "monster -5" )
  107.         instance_announce 0, "Devil Square : 5 mobs to enter 2nd round..",bc_map,"0xffff00";   
  108.     if( .@mob_dead_number == "monster -0 )
  109.     {
  110.         instance_announce 0, "Devil Square : will enter to 7th round!!!",bc_map,"0xffff00";
  111.         goto OnDevilRound_7;
  112.     }
  113.     end;
  114.  
  115. OnDevilRound_7:
  116.     areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead7";
  117.     end;
  118.  
  119. OnDevilDead7:
  120.     set .@mobnumber,"zusammenzählen von monster";
  121.     set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
  122.     set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
  123.     if( .@mob_dead_number == "monster -25" )
  124.         instance_announce 0, "Devil Square : 25 mobs to enter the 2nd round..",bc_map,"0xffff00";
  125.     if( .@mob_dead_number == "monster -5" )
  126.         instance_announce 0, "Devil Square : 5 mobs to enter 2nd round..",bc_map,"0xffff00";   
  127.     if( .@mob_dead_number == "monster -0 )
  128.     {
  129.         instance_announce 0, "Devil Square : will enter the FINAL ROUND!!!",bc_map,"0xffff00"; 
  130.         goto OnDevilRound_8;
  131.     }
  132.     end;
  133.  
  134. OnDevilRound_8:
  135.     areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead8";
  136.     end;
  137.  
  138. OnDevilDead8:
  139.     set .@mobnumber,"zusammenzählen von monster";
  140.     set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
  141.     set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
  142.     if( .@mob_dead_number == "monster -25" )
  143.         instance_announce 0, "Devil Square : 25 mobs to enter the 2nd round..",bc_map,"0xffff00";
  144.     if( .@mob_dead_number == "monster -5" )
  145.         instance_announce 0, "Devil Square : 5 mobs to enter 2nd round..",bc_map,"0xffff00";   
  146.     if( .@mob_dead_number == "monster -0 )
  147.     {
  148.         instance_announce 0, "Devil Square : will enter to 2nd round!!!",bc_map,"0xffff00";
  149.         goto OnDevilRound_3;
  150.     }
  151.     end;
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