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- OnEnable:
- areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead";
- end;
- OnDevilDead:
- set .@mobnumber,"zusammenzählen von monster";
- set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
- set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
- if( .@mob_dead_number == "monster -25" )
- instance_announce 0, "Devil Square : 25 mobs to enter the 2nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -5" )
- instance_announce 0, "Devil Square : 5 mobs to enter 2nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -0 )
- {
- instance_announce 0, "Devil Square : will enter to 2nd round!!!",bc_map,"0xffff00";
- goto OnDevilRound_2;
- }
- end;
- OnDevilRound_2:
- areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead2";
- end;
- OnDevilDead2:
- set .@mobnumber,"zusammenzählen von monster";
- set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
- set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
- if( .@mob_dead_number == "monster -25" )
- instance_announce 0, "Devil Square : 25 mobs to enter the 3nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -5" )
- instance_announce 0, "Devil Square : 5 mobs to enter the 3nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -0 )
- {
- instance_announce 0, "Devil Square : will enter the 3nd round!!!",bc_map,"0xffff00";
- goto OnDevilRound_3;
- }
- end;
- OnDevilRound_3:
- areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead3";
- end;
- OnDevilDead2:
- set .@mobnumber,"zusammenzählen von monster";
- set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
- set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
- if( .@mob_dead_number == "monster -25" )
- instance_announce 0, "Devil Square : 25 mobs to enter the 2nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -5" )
- instance_announce 0, "Devil Square : 5 mobs to enter 2nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -0 )
- {
- instance_announce 0, "Devil Square : will enter to 4th round!!!",bc_map,"0xffff00";
- goto OnDevilRound_4;
- }
- end;
- OnDevilRound_4:
- areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead4";
- end;
- OnDevilDead4:
- set .@mobnumber,"zusammenzählen von monster";
- set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
- set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
- if( .@mob_dead_number == "monster -25" )
- instance_announce 0, "Devil Square : 25 mobs to enter the 2nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -5" )
- instance_announce 0, "Devil Square : 5 mobs to enter 2nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -0 )
- {
- instance_announce 0, "Devil Square : will enter to 5th round!!!",bc_map,"0xffff00";
- goto OnDevilRound_5;
- }
- end;
- OnDevilRound_5:
- areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead5";
- end;
- OnDevilDead5:
- set .@mobnumber,"zusammenzählen von monster";
- set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
- set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
- if( .@mob_dead_number == "monster -25" )
- instance_announce 0, "Devil Square : 25 mobs to enter the 2nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -5" )
- instance_announce 0, "Devil Square : 5 mobs to enter 2nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -0 )
- {
- instance_announce 0, "Devil Square : will enter to 6th round!!!",bc_map,"0xffff00";
- goto OnDevilRound_6;
- }
- end;
- OnDevilRound_6:
- areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead6";
- end;
- OnDevilDead6:
- set .@mobnumber,"zusammenzählen von monster";
- set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
- set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
- if( .@mob_dead_number == "monster -25" )
- instance_announce 0, "Devil Square : 25 mobs to enter the 2nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -5" )
- instance_announce 0, "Devil Square : 5 mobs to enter 2nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -0 )
- {
- instance_announce 0, "Devil Square : will enter to 7th round!!!",bc_map,"0xffff00";
- goto OnDevilRound_7;
- }
- end;
- OnDevilRound_7:
- areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead7";
- end;
- OnDevilDead7:
- set .@mobnumber,"zusammenzählen von monster";
- set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
- set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
- if( .@mob_dead_number == "monster -25" )
- instance_announce 0, "Devil Square : 25 mobs to enter the 2nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -5" )
- instance_announce 0, "Devil Square : 5 mobs to enter 2nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -0 )
- {
- instance_announce 0, "Devil Square : will enter the FINAL ROUND!!!",bc_map,"0xffff00";
- goto OnDevilRound_8;
- }
- end;
- OnDevilRound_8:
- areamonster "ordeal_1-1",183,182,246,244,"[DS] ALICEL",1735,25,instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead8";
- end;
- OnDevilDead8:
- set .@mobnumber,"zusammenzählen von monster";
- set .@mob_cnumber,mobcount("ordeal_1-1",instance_npcname("#HiddenNpc", instance_id())+"::OnDevilDead");
- set .@mob_dead_number,.@mobnumber - .@mob_cnumber;
- if( .@mob_dead_number == "monster -25" )
- instance_announce 0, "Devil Square : 25 mobs to enter the 2nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -5" )
- instance_announce 0, "Devil Square : 5 mobs to enter 2nd round..",bc_map,"0xffff00";
- if( .@mob_dead_number == "monster -0 )
- {
- instance_announce 0, "Devil Square : will enter to 2nd round!!!",bc_map,"0xffff00";
- goto OnDevilRound_3;
- }
- end;
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