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  1. Log uploaded on Saturday, November 18, 2017, 10:41:12 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. SOUL Modpack: (no assemblies)
  6. Infused: 0Harmony(1.0.9.1), Infused(34.0.0.0)
  7. No more sleeping Z's: (no assemblies)
  8. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.0.0)
  9. Miniaturisation: (no assemblies)
  10. Prepare Landing[0.6.0]: PrepareLanding(0.6.0.0)
  11.  
  12. Active Harmony patches:
  13. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  14. CompQuality.SetQuality: post: Infused.CompQualityPatch.Postfix
  15. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  16. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  17. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  18. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  19. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  20. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  21. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  22. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  23. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  24. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  25. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  26. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  27. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  28. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  29. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  30. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  31. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  32. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  33. Scenario.GetFirstConfigPage: PRE: PrepareLanding.Patches.PatchScenario.GetFirstConfigPagePrefix post: PrepareLanding.Patches.PatchScenario.GetFirstConfigPagePostFix
  34. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  35. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  36. World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
  37. WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
  38. WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
  39. WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
  40. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.infused:1.0.9.1, HugsLib.AllowTool:1.0.9.1, HugsLib.PrepareLanding:1.0.9.1
  41.  
  42. Platform information: (hidden, hold Shift while publishing to include)
  43.  
  44. Log file contents:
  45. Initialize engine version: 5.6.3p1 (9c92e827232b)
  46. GfxDevice: [Renderer information redacted]
  47. Begin MonoManager ReloadAssembly
  48. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  49. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  50. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  51. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  52. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  53. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  54. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  55. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  56. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  57. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  58. XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  59. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  60. RimWorld 0.18.1722 rev1198
  61.  
  62. Attempt to use string Description to refer to field description in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>6000</WorkToBuild><MaxHitPoints>50</MaxHitPoints><Mass>15</Mass><Flammability>1.0</Flammability><MarketValue>499</MarketValue><Beauty>-2</Beauty><EntertainmentStrengthFactor>1</EntertainmentStrengthFactor></statBases><defName>VideoGameConsole</defName><label>rusty game console</label><Description>[Joy + 1, Beauty -2, Glow +3]A relic of the past. Play with the game console to occasionally increase your joy. Even in a rimworld, there's always someone who enjos gaming.</Description><graphicData><texPath>Things/Building/Joy/Console/Console</texPath><graphicClass>Graphic_multi</graphicClass><shadowData><volume>(0.7, 0.6, 0.7)</volume><offset>(0,0,-0.15)</offset></shadowData></graphicData><altitudeLayer>Building</altitudeLayer><drawPlaceWorkersWhileSelected>true</drawPlaceWorkersWhileSelected><rotatable>true</rotatable><minifiedDef>MinifiedFurniture</minifiedDef><socialPropernessMatters>true</socialPropernessMatters><fillPercent>0.40</fillPercent><costList><Steel>50</Steel><Component>2</Component></costList><pathCost>70</pathCost><passability>PassThroughOnly</passability><building><isJoySource>true</isJoySource><spawnedConceptLearnOpportunity>TVForSickPeople</spawnedConceptLearnOpportunity><boughtConceptLearnOpportunity>TVForSickPeople</boughtConceptLearnOpportunity><watchBuildingStandDistanceRange><min>1</min><max>1</max></watchBuildingStandDistanceRange><watchBuildingStandRectWidth>3</watchBuildingStandRectWidth></building><placeWorkers><li>PlaceWorker_WatchArea</li></placeWorkers><comps><li Class="CompProperties_Glower"><glowRadius>3</glowRadius><glowColor>(0,124,255,0)</glowColor></li><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>20</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_RoomIdentifier"><roomStat>Impressiveness</roomStat></li></comps><tradeTags><li>Console</li></tradeTags><constructEffect>ConstructMetal</constructEffect><designationCategory>Joy</designationCategory><designationHotKey>Misc4</designationHotKey><researchPrerequisites><li>PostWarTech</li></researchPrerequisites></ThingDef>
  63.  
  64. Attempt to use string DesignationCategory to refer to field designationCategory in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>100</MaxHitPoints><WorkToBuild>10000</WorkToBuild><Mass>5</Mass><Flammability>1.0</Flammability><Beauty>2</Beauty><EntertainmentStrengthFactor>0.5</EntertainmentStrengthFactor></statBases><comps><li><compClass>CompQuality</compClass></li><li><compClass>CompGatherSpot</compClass></li><li Class="CompProperties_RoomIdentifier"><roomStat>Impressiveness</roomStat></li><li Class="CompProperties_Glower"><glowRadius>5</glowRadius><glowColor>(255,124,0,0)</glowColor></li></comps><DesignationCategory>Furniture</DesignationCategory><minifiedDef>MinifiedFurniture</minifiedDef><tradeTags><li>Furniture</li></tradeTags><defName>OccultTable</defName><label>Occult table</label><description>A table for those who live on the dark side! Find out your future with the crystal ball.</description><graphicData><texPath>Things/Building/Joy/PokerTable_back</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(4,4)</drawSize><shadowData><volume>(0.3, 0.6, 0.3)</volume></shadowData><damageData><rect>(0.05,0.27,1.9,1.73)</rect><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><altitudeLayer>Building</altitudeLayer><rotatable>false</rotatable><socialPropernessMatters>true</socialPropernessMatters><fillPercent>0.40</fillPercent><building><isJoySource>true</isJoySource></building><size>(2,2)</size><costList><WoodLog>25</WoodLog></costList><costStuffCount>70</costStuffCount><pathCost>70</pathCost><passability>PassThroughOnly</passability><designationCategory>Joy</designationCategory><designationHotKey>Misc2</designationHotKey><researchPrerequisites><li>Decorations</li></researchPrerequisites></ThingDef>
  65.  
  66. Attempt to use string designationHotkey to refer to field designationHotKey in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building_CommsConsole</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Heavy</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>75</MaxHitPoints><WorkToBuild>2200</WorkToBuild><Flammability>1.0</Flammability></statBases><defName>RustyCommsConsole</defName><label>rusty comms console</label><graphicData><texPath>Things/Building/Misc/RadioTrade</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1)</drawSize><damageData><rect>(0,0,3,1.8)</rect><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><altitudeLayer>Building</altitudeLayer><passability>Impassable</passability><blockWind>true</blockWind><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><canOverlapZones>false</canOverlapZones><description>Allows radio contact with remote traders as well as other factions for trade and diplomacy.</description><size>(1,1)</size><costList><Steel>120</Steel><Component>4</Component></costList><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Misc</designationCategory><building><ai_chillDestination>false</ai_chillDestination></building><comps><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>200</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Breakdownable" /></comps><staticSunShadowHeight>0.5</staticSunShadowHeight><designationHotkey>Misc3</designationHotkey><researchPrerequisites><li>PostWarTech</li></researchPrerequisites></ThingDef>
  67.  
  68. Attempt to use string DefName to refer to field defName in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>30</MaxHitPoints><Mass>700</Mass><WorkToBuild>1050</WorkToBuild><Flammability>1.0</Flammability><Beauty>-1</Beauty></statBases><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><canOverlapZones>false</canOverlapZones><building><workSpeedPenaltyOutdoors>true</workSpeedPenaltyOutdoors><workSpeedPenaltyTemperature>true</workSpeedPenaltyTemperature><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li><compClass>CompReportWorkSpeed</compClass></li><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>70</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>2</glowRadius><glowColor>(255,255,255,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /></comps><placeWorkers><li>PlaceWorker_ReportWorkSpeedPenalties</li></placeWorkers><DefName>SodaMachine</DefName><label>sodamaker 3000</label><ThingClass>Building_WorkTable</ThingClass><Description>[Beauty -1, Glow +2] Thirsty? Grab some Soda!...Or Pop!...Or whatever you call it!</Description><graphicData><texPath>Things/Building/Production/SodaMach</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1.50)</drawSize></graphicData><constructEffect>ConstructMetal</constructEffect><CostList><Steel>75</Steel><Component>2</Component></CostList><AltitudeLayer>Building</AltitudeLayer><rotatable>false</rotatable><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><size>(1,1)</size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>BrewRimCola</li><li>BrewBerryRimCola</li><li>BrewCherryRimCola</li><li>BrewGrapeRimCola</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><researchPrerequisites><li>PostWarTech</li></researchPrerequisites><minifiedDef>MinifiedFurniture</minifiedDef></ThingDef>
  69.  
  70. Attempt to use string ThingClass to refer to field thingClass in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>30</MaxHitPoints><Mass>700</Mass><WorkToBuild>1050</WorkToBuild><Flammability>1.0</Flammability><Beauty>-1</Beauty></statBases><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><canOverlapZones>false</canOverlapZones><building><workSpeedPenaltyOutdoors>true</workSpeedPenaltyOutdoors><workSpeedPenaltyTemperature>true</workSpeedPenaltyTemperature><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li><compClass>CompReportWorkSpeed</compClass></li><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>70</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>2</glowRadius><glowColor>(255,255,255,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /></comps><placeWorkers><li>PlaceWorker_ReportWorkSpeedPenalties</li></placeWorkers><DefName>SodaMachine</DefName><label>sodamaker 3000</label><ThingClass>Building_WorkTable</ThingClass><Description>[Beauty -1, Glow +2] Thirsty? Grab some Soda!...Or Pop!...Or whatever you call it!</Description><graphicData><texPath>Things/Building/Production/SodaMach</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1.50)</drawSize></graphicData><constructEffect>ConstructMetal</constructEffect><CostList><Steel>75</Steel><Component>2</Component></CostList><AltitudeLayer>Building</AltitudeLayer><rotatable>false</rotatable><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><size>(1,1)</size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>BrewRimCola</li><li>BrewBerryRimCola</li><li>BrewCherryRimCola</li><li>BrewGrapeRimCola</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><researchPrerequisites><li>PostWarTech</li></researchPrerequisites><minifiedDef>MinifiedFurniture</minifiedDef></ThingDef>
  71.  
  72. Attempt to use string CostList to refer to field costList in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>30</MaxHitPoints><Mass>700</Mass><WorkToBuild>1050</WorkToBuild><Flammability>1.0</Flammability><Beauty>-1</Beauty></statBases><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><canOverlapZones>false</canOverlapZones><building><workSpeedPenaltyOutdoors>true</workSpeedPenaltyOutdoors><workSpeedPenaltyTemperature>true</workSpeedPenaltyTemperature><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li><compClass>CompReportWorkSpeed</compClass></li><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>70</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>2</glowRadius><glowColor>(255,255,255,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /></comps><placeWorkers><li>PlaceWorker_ReportWorkSpeedPenalties</li></placeWorkers><DefName>SodaMachine</DefName><label>sodamaker 3000</label><ThingClass>Building_WorkTable</ThingClass><Description>[Beauty -1, Glow +2] Thirsty? Grab some Soda!...Or Pop!...Or whatever you call it!</Description><graphicData><texPath>Things/Building/Production/SodaMach</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1.50)</drawSize></graphicData><constructEffect>ConstructMetal</constructEffect><CostList><Steel>75</Steel><Component>2</Component></CostList><AltitudeLayer>Building</AltitudeLayer><rotatable>false</rotatable><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><size>(1,1)</size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>BrewRimCola</li><li>BrewBerryRimCola</li><li>BrewCherryRimCola</li><li>BrewGrapeRimCola</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><researchPrerequisites><li>PostWarTech</li></researchPrerequisites><minifiedDef>MinifiedFurniture</minifiedDef></ThingDef>
  73.  
  74. Attempt to use string AltitudeLayer to refer to field altitudeLayer in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>30</MaxHitPoints><Mass>700</Mass><WorkToBuild>1050</WorkToBuild><Flammability>1.0</Flammability><Beauty>-1</Beauty></statBases><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><canOverlapZones>false</canOverlapZones><building><workSpeedPenaltyOutdoors>true</workSpeedPenaltyOutdoors><workSpeedPenaltyTemperature>true</workSpeedPenaltyTemperature><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li><compClass>CompReportWorkSpeed</compClass></li><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>70</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>2</glowRadius><glowColor>(255,255,255,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /></comps><placeWorkers><li>PlaceWorker_ReportWorkSpeedPenalties</li></placeWorkers><DefName>SodaMachine</DefName><label>sodamaker 3000</label><ThingClass>Building_WorkTable</ThingClass><Description>[Beauty -1, Glow +2] Thirsty? Grab some Soda!...Or Pop!...Or whatever you call it!</Description><graphicData><texPath>Things/Building/Production/SodaMach</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1.50)</drawSize></graphicData><constructEffect>ConstructMetal</constructEffect><CostList><Steel>75</Steel><Component>2</Component></CostList><AltitudeLayer>Building</AltitudeLayer><rotatable>false</rotatable><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><size>(1,1)</size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>BrewRimCola</li><li>BrewBerryRimCola</li><li>BrewCherryRimCola</li><li>BrewGrapeRimCola</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><researchPrerequisites><li>PostWarTech</li></researchPrerequisites><minifiedDef>MinifiedFurniture</minifiedDef></ThingDef>
  75.  
  76. Attempt to use string Passability to refer to field passability in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>30</MaxHitPoints><Mass>700</Mass><WorkToBuild>1050</WorkToBuild><Flammability>1.0</Flammability><Beauty>-1</Beauty></statBases><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><canOverlapZones>false</canOverlapZones><building><workSpeedPenaltyOutdoors>true</workSpeedPenaltyOutdoors><workSpeedPenaltyTemperature>true</workSpeedPenaltyTemperature><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><comps><li><compClass>CompReportWorkSpeed</compClass></li><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>70</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>2</glowRadius><glowColor>(255,255,255,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /></comps><placeWorkers><li>PlaceWorker_ReportWorkSpeedPenalties</li></placeWorkers><DefName>SodaMachine</DefName><label>sodamaker 3000</label><ThingClass>Building_WorkTable</ThingClass><Description>[Beauty -1, Glow +2] Thirsty? Grab some Soda!...Or Pop!...Or whatever you call it!</Description><graphicData><texPath>Things/Building/Production/SodaMach</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(1,1.50)</drawSize></graphicData><constructEffect>ConstructMetal</constructEffect><CostList><Steel>75</Steel><Component>2</Component></CostList><AltitudeLayer>Building</AltitudeLayer><rotatable>false</rotatable><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><size>(1,1)</size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>BrewRimCola</li><li>BrewBerryRimCola</li><li>BrewCherryRimCola</li><li>BrewGrapeRimCola</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><researchPrerequisites><li>PostWarTech</li></researchPrerequisites><minifiedDef>MinifiedFurniture</minifiedDef></ThingDef>
  77.  
  78. Attempt to use string Size to refer to field size in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><WorkToBuild>3000</WorkToBuild><MaxHitPoints>100</MaxHitPoints><Flammability>1.0</Flammability><Cleanliness>-2</Cleanliness></statBases><defName>AetherBench</defName><label>aether refinery workbench</label><Description>A workbench that allows you to refine Aetherite and craft Aether-Grade weapons and armor.</Description><ThingClass>Building_WorkTable</ThingClass><graphicData><texPath>Things/Building/Production/Aetherbench</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(3,1)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><CostList><Steel>150</Steel><Component>5</Component></CostList><AltitudeLayer>Building</AltitudeLayer><fillPercent>0.5</fillPercent><useHitPoints>True</useHitPoints><scatterableOnMapGen>false</scatterableOnMapGen><Size>(3,1)</Size><DesignationCategory>Production</DesignationCategory><Passability>PassThroughOnly</Passability><pathCost>70</pathCost><hasInteractionCell>True</hasInteractionCell><interactionCellOffset>(0,0,-1)</interactionCellOffset><surfaceType>Item</surfaceType><recipes><li>RefineAether</li><li>CraftAetherPistol</li><li>CraftAetherKnife</li></recipes><inspectorTabs><li>ITab_Bills</li></inspectorTabs><comps><li Class="CompProperties_Power"><compClass>CompPowerTrader</compClass><startElectricalFires>true</startElectricalFires><basePowerConsumption>350</basePowerConsumption></li><li Class="CompProperties_Flickable" /><li Class="CompProperties_Glower"><glowRadius>7</glowRadius><glowColor>(0,198,255,0)</glowColor></li><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>ToolCabinet</li></linkableFacilities></li><li Class="CompProperties_Breakdownable" /></comps><building><spawnedConceptLearnOpportunity>BillsTab</spawnedConceptLearnOpportunity></building><constructEffect>ConstructMetal</constructEffect><researchPrerequisites><li>AetherTech</li></researchPrerequisites><designationHotKey>Misc7</designationHotKey><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers></ThingDef>
  79.  
  80. Config error in Aetherite: CompExplosive requires Normal ticker type
  81.  
  82. Config error in Aetherite: CompExplosive requires Normal ticker type
  83.  
  84. [PrepareLanding] MonoController Initialization
  85.  
  86. [PrepareLanding] MonoController Start
  87.  
  88. [PrepareLanding] In constructor.
  89.  
  90. [PrepareLanding] Initializing.
  91.  
  92. [PrepareLanding] Preset folder is at: C:/Users/Ramses Abad/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
  93.  
  94. [PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
  95.  
  96. [HugsLib] v4.0.1 initialized AllowTool, PrepareLanding
  97.  
  98. [PrepareLanding] OnDefsLoaded
  99.  
  100. Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
  101.  
  102. Could not load reference to RimWorld.IncidentDef named IncidentTremors
  103.  
  104. Could not load reference to Verse.ThingDef named Gun_SCAR_rt
  105.  
  106. Could not load reference to Verse.ThingDef named Gun_XM8_rt
  107.  
  108. Could not load reference to Verse.ThingDef named Gun_SPAS12_rt
  109.  
  110. Could not load reference to Verse.ThingDef named Stargate
  111.  
  112. Loaded file (Scenario) is from version 0.17.1557 rev1153, we are running version 0.18.1722 rev1198.
  113.  
  114. Could not load reference to Verse.ThingDef named MedTimes_Melee_ShortSword
  115.  
  116. Could not load reference to Verse.ThingDef named DoubleBlanketBed
  117.  
  118. Could not load reference to Verse.ThingDef named BlanketBed
  119.  
  120. Could not load reference to Verse.ThingDef named ElasmotheriumWool
  121.  
  122. Could not load reference to RimWorld.IncidentDef named QuestOsiris
  123.  
  124. [PrepareLanding] [prefix] Patching RimWorld.Page_SelectLandingSite.GetFirstConfigPage
  125.  
  126. [PrepareLanding] Executing RimWorld.Scenario.GetFirstConfigPage replacement
  127.  
  128. [PrepareLanding] [postfix] Patching RimWorld.Page_SelectLandingSite.GetFirstConfigPage
  129.  
  130. [PrepareLanding] OnWordAboutToBeGenerated
  131.  
  132. [PrepareLanding] OnWorldGenerated
  133.  
  134. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  135.  
  136. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 8172.
  137. Total: 111.604126 ms (FindLiveObjects: 2.428580 ms CreateObjectMapping: 1.399810 ms MarkObjects: 107.612724 ms DeleteObjects: 0.160157 ms)
  138.  
  139. [PrepareLanding] Prefilter: 119904 tiles in WorldGrid.tiles
  140.  
  141. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  142.  
  143. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 8846.
  144. Total: 115.465569 ms (FindLiveObjects: 1.556548 ms CreateObjectMapping: 1.203745 ms MarkObjects: 112.603821 ms DeleteObjects: 0.099172 ms)
  145.  
  146. Initializing new game with mods Core, 818773962, SOUL Modpack, 731287727, 1133730557, 761421485, 726372052, and 1095331978
  147.  
  148. [AllowTool] Injected 6 designators
  149.  
  150. [PrepareLanding] WorldLoaded (from save).
  151.  
  152. [PrepareLanding] OnWorldLoaded
  153.  
  154. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  155.  
  156. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13319.
  157. Total: 227.818604 ms (FindLiveObjects: 3.115376 ms CreateObjectMapping: 4.231919 ms MarkObjects: 220.397797 ms DeleteObjects: 0.071244 ms)
  158.  
  159. [PrepareLanding] Prefilter: 119904 tiles in WorldGrid.tiles
  160.  
  161. Getting random element from empty collection.
  162.  
  163. NullReferenceException: Object reference not set to an instance of an object
  164. at RimWorld.InteractionWorker_RecruitAttempt.DoRecruit (Verse.Pawn recruiter, Verse.Pawn recruitee, Single recruitChance, Boolean useAudiovisualEffects) [0x00000] in <filename unknown>:0
  165. at Verse.Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__70 (Verse.Pawn p) [0x00000] in <filename unknown>:0
  166. at Verse.Dialog_DebugOptionLister+<DebugToolMapForPawns>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0
  167. at Verse.DebugTool.DebugToolOnGUI () [0x00000] in <filename unknown>:0
  168. at Verse.DebugTools.DebugToolsOnGUI () [0x00000] in <filename unknown>:0
  169. at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
  170. at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
  171. (Filename: Line: -1)
  172.  
  173. Getting random element from empty collection.
  174.  
  175. NullReferenceException: Object reference not set to an instance of an object
  176. at RimWorld.InteractionWorker_RecruitAttempt.DoRecruit (Verse.Pawn recruiter, Verse.Pawn recruitee, Single recruitChance, Boolean useAudiovisualEffects) [0x00000] in <filename unknown>:0
  177. at Verse.Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__70 (Verse.Pawn p) [0x00000] in <filename unknown>:0
  178. at Verse.Dialog_DebugOptionLister+<DebugToolMapForPawns>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0
  179. at Verse.DebugTool.DebugToolOnGUI () [0x00000] in <filename unknown>:0
  180. at Verse.DebugTools.DebugToolsOnGUI () [0x00000] in <filename unknown>:0
  181. at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
  182. at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
  183. (Filename: Line: -1)
  184.  
  185. Exception ticking Rissa: System.NullReferenceException: Object reference not set to an instance of an object
  186. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  187. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  188. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  189. at Verse.AI.Pawn_JobTracker.EndCurrentJob (JobCondition condition, Boolean startNewJob) [0x00000] in <filename unknown>:0
  190. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  191. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  192. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  193.  
  194. Exception ticking Rissa: System.NullReferenceException: Object reference not set to an instance of an object
  195. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  196. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  197. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  198. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  199. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  200. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  201.  
  202. Exception ticking Rissa: System.NullReferenceException: Object reference not set to an instance of an object
  203. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  204. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  205. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  206. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  207. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  208. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  209.  
  210. Exception ticking Rissa: System.NullReferenceException: Object reference not set to an instance of an object
  211. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  212. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  213. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  214. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  215. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  216. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  217.  
  218. Exception ticking Opie: System.NullReferenceException: Object reference not set to an instance of an object
  219. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  220. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  221. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  222. at Verse.AI.Pawn_JobTracker.EndCurrentJob (JobCondition condition, Boolean startNewJob) [0x00000] in <filename unknown>:0
  223. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  224. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  225. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  226.  
  227. Exception ticking Opie: System.NullReferenceException: Object reference not set to an instance of an object
  228. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  229. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  230. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  231. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  232. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  233. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  234.  
  235. Exception ticking Opie: System.NullReferenceException: Object reference not set to an instance of an object
  236. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  237. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  238. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  239. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  240. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  241. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  242.  
  243. Exception ticking Opie: System.NullReferenceException: Object reference not set to an instance of an object
  244. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  245. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  246. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  247. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  248. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  249. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  250.  
  251. Exception ticking Opie: System.NullReferenceException: Object reference not set to an instance of an object
  252. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  253. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  254. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  255. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  256. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  257. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  258.  
  259. Exception ticking Opie: System.NullReferenceException: Object reference not set to an instance of an object
  260. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  261. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  262. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  263. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  264. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  265. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  266.  
  267. Exception ticking Beard: System.NullReferenceException: Object reference not set to an instance of an object
  268. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  269. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  270. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  271. at Verse.AI.Pawn_JobTracker.EndCurrentJob (JobCondition condition, Boolean startNewJob) [0x00000] in <filename unknown>:0
  272. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  273. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  274. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  275.  
  276. Exception ticking Beard: System.NullReferenceException: Object reference not set to an instance of an object
  277. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  278. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  279. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  280. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  281. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  282. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  283.  
  284. Exception ticking Beard: System.NullReferenceException: Object reference not set to an instance of an object
  285. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  286. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  287. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  288. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  289. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  290. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  291.  
  292. Exception ticking Beard: System.NullReferenceException: Object reference not set to an instance of an object
  293. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  294. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  295. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  296. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  297. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  298. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  299.  
  300. Exception ticking Beard: System.NullReferenceException: Object reference not set to an instance of an object
  301. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  302. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  303. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  304. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  305. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  306. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  307.  
  308. Exception ticking Rissa: System.NullReferenceException: Object reference not set to an instance of an object
  309. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  310. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  311. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  312. at Verse.AI.Pawn_JobTracker.EndCurrentJob (JobCondition condition, Boolean startNewJob) [0x00000] in <filename unknown>:0
  313. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  314. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  315. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  316.  
  317. Exception ticking Opie: System.NullReferenceException: Object reference not set to an instance of an object
  318. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  319. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  320. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  321. at Verse.AI.Pawn_JobTracker.EndCurrentJob (JobCondition condition, Boolean startNewJob) [0x00000] in <filename unknown>:0
  322. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  323. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  324. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  325.  
  326. Exception ticking Beard: System.NullReferenceException: Object reference not set to an instance of an object
  327. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  328. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  329. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  330. at Verse.AI.Pawn_JobTracker.EndCurrentJob (JobCondition condition, Boolean startNewJob) [0x00000] in <filename unknown>:0
  331. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  332. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  333. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  334.  
  335. Exception ticking Dora: System.NullReferenceException: Object reference not set to an instance of an object
  336. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  337. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  338. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  339. at Verse.AI.Pawn_JobTracker.EndCurrentJob (JobCondition condition, Boolean startNewJob) [0x00000] in <filename unknown>:0
  340. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  341. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  342. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  343.  
  344. Exception ticking Dora: System.NullReferenceException: Object reference not set to an instance of an object
  345. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  346. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  347. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  348. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  349. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  350. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  351.  
  352. Exception ticking Dora: System.NullReferenceException: Object reference not set to an instance of an object
  353. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  354. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  355. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  356. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  357. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  358. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  359.  
  360. Exception ticking Dora: System.NullReferenceException: Object reference not set to an instance of an object
  361. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  362. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  363. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  364. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  365. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  366. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  367.  
  368. Exception ticking Dora: System.NullReferenceException: Object reference not set to an instance of an object
  369. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  370. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  371. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  372. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  373. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  374. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  375.  
  376. Exception ticking Dora: System.NullReferenceException: Object reference not set to an instance of an object
  377. at Verse.AI.Job.ToString () [0x00000] in <filename unknown>:0
  378. at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, Boolean resumeCurJobAfterwards, Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, Nullable`1 tag, Boolean fromQueue) [0x00000] in <filename unknown>:0
  379. at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00000] in <filename unknown>:0
  380. at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x00000] in <filename unknown>:0
  381. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  382. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
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