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- options:
- c: &c[Checked]&6
- command /ver:
- trigger:
- message "{@c} Your MC version %minecraft version% on Bukkit %bukkit version% on Skript %skript version%"
- stop
- on first join:
- add 1 to {log.hensuu}
- set {log::%{log.hensuu}%} to "&a%player% &6IP &e%ip of player%"
- command /iplog:
- permission: skript.admin
- trigger:
- set {c.logs} to 1
- loop {log.hensuu} times:
- broadcast "%{log::%{c.logs}%}%"
- add 1 to {c.logs}
- command /actionbar [<text>]:
- trigger:
- if arg 1 is not set:
- message "&a&o/actionbar &5(text)"
- stop
- set action bar of all players to "%colored arg 1%"
- command /title [<text>]:
- trigger:
- if arg 1 is not set:
- message "&a&o/title &5(text)"
- stop
- else:
- send all players title "%colored arg 1%" for 1 seconds with 0.5 seconds fade in and 0.5 seconds fade out
- command /hidetab [<text>] [<player>] [<player>]:
- trigger:
- if arg 1 is not set:
- message "&a&o/hidetab &8(&dShow&8/&cHide) &e(player) &e(player)"
- stop
- if arg 1 is "hide":
- if arg 2 and arg 3 is set:
- hide arg 2 in tablist of arg 3
- if arg 1 is "show":
- if arg 2 and arg 3 is set:
- show arg 2 in tablist of arg 3
- if arg 1 is "allhide":
- if arg 2 or arg 3 is not set:
- hide player in tablist of all players
- if arg 1 is "allshow":
- if arg 2 or arg 3 is not set:
- show all players in tablist of all players
- command /recive [<text>]:
- trigger:
- set {_skin} to retrieved skin from url "%arg%"
- set {_skin} to player
- stop
- command /allpackettypes [<string>]:
- permission: admin
- usage: /allpackettypes [filter]
- trigger:
- if string-arg is set:
- message "&2Messaging all packettypes that contain &6%string-arg%&2!"
- else:
- message "&2Messaging all packettypes!"
- loop all packettypes:
- if string-arg is set:
- if "%loop-value%" contains string-arg:
- message "&a%loop-value%"
- else:
- message "&a%loop-value%"
- #retrieved [(slim)] skin (from (file|url) %-string%|of %-offlineplayer%) [[with] timeout %-timespan%]
- command /java:
- trigger:
- set {_java} to java version of server
- send "&6Java Ver is &a%{_java}%"
- command /syo-monai:
- trigger:
- hide player from all players
- if existance of file "Servers" is true:
- broadcast "&6Exist"
- on server list ping:
- broadcast "&6server list ping"
- set the motd to "&6&l&nJoin now!"
- set the fake max players count to 256
- options:
- d: &a[&8Debug&a]&6
- on packet event play_client_flying:
- broadcast "&8Debug Flying"
- #redis[[ ]bungee] server id [(for|of) this bungee[[ ]cord]]
- on script load:
- broadcast "&8Debug hacked &6Script name &a%loaded script names%"
- command /arrytab [<player>]:
- trigger:
- set amount of columns in player's array tablist to 4
- set amount of rows in player's tablist to 20
- set display name of tab 1, 1 for player to "Hello!"
- #(show|reveal) [all] player [related] info[rmation] [(in|to|on|from) [the] server list]
- on chat:
- set {_chat} to message hashed with MD5
- cancel event
- broadcast "%{_chat}%"
- #%strings% hash[ed] with (MD5|SHA-256) #hashed chat text
- command /versions <text>:
- trigger:
- set {ver} to arg
- send "%arg%"
- command /test:
- trigger:
- if minecraft version is "%{ver}%":
- broadcast "aa"
- else:
- broadcast "ss"
- #version check
- on chat:
- if message contains ".gh":
- set {_chat} to sub text of message from characters 5 to character 100
- broadcast "%{_chat}%"
- evaluate "%{_chat}%"
- #characters
- on chat:
- replace all "%{nonono::*}%" with "おまんこー" in the message
- command /no <text>:
- trigger:
- set {nonono::*} to arg 1
- on chat:
- if message contain "%{nonono::*}%":
- cancel event
- broadcast "dame"
- #chat cancel
- on packet:
- if event-string is "PacketPlayOutTabComplete":
- set {_a} to packet field "a"
- broadcast "&e%player% &a%{_a}%"
- #tab complete
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