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M4A Counter-Clockwise Spiral Ability

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Sep 20th, 2020
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  1. # COUNTER-CLOCKWISE SPIRAL (ABILITY)
  2.  
  3. counterclockwisespiral: {
  4. desc: "On switch-in, the field becomes Trick Room. This room remains in effect until this Ability is no longer active for any Pokémon.",
  5. shortDesc: "On switch-in, Trick Room begins until this Ability is not active in battle.",
  6. onStart(source) {
  7. this.field.removePseudoWeather('trickroom');
  8. this.field.addPseudoWeather('trickroom');
  9. },
  10. onAnyTryMove(target, source, effect) {
  11. if (['trickroom'].includes(effect.id)) {
  12. this.attrLastMove('[still]');
  13. this.add('cant', this.effectData.target, 'ability: Counter-Clockwise Spiral', effect, '[of] ' + target);
  14. return false;
  15. }
  16. },
  17. onEnd(pokemon) {
  18. if (this.field.pseudoWeatherData.source !== pokemon) return;
  19. for (const target of this.getAllActive()) {
  20. if (target === pokemon) continue;
  21. if (target.hasAbility('counterclockwisespiral')) {
  22. this.field.pseudoWeatherData.source = target;
  23. return;
  24. }
  25. }
  26. this.field.removePseudoWeather('trickroom');
  27. },
  28. name: "Counter-Clockwise Spiral",
  29. rating: 4.5,
  30. num: -1011,
  31. },
  32.  
  33. # TRICK ROOM (MOVE)
  34.  
  35. trickroom: {
  36. num: 433,
  37. accuracy: true,
  38. basePower: 0,
  39. category: "Status",
  40. desc: "For 5 turns, the Speed of every Pokemon is recalculated for the purposes of determining turn order. During the effect, each Pokemon's Speed is considered to be (10000 - its normal Speed), and if this value is greater than 8191, 8192 is subtracted from it. If this move is used during the effect, the effect ends.",
  41. shortDesc: "Goes last. For 5 turns, turn order is reversed.",
  42. name: "Trick Room",
  43. pp: 5,
  44. priority: -7,
  45. flags: {mirror: 1},
  46. pseudoWeather: 'trickroom',
  47. effect: {
  48. duration: 5,
  49. durationCallback(source, effect) {
  50. if (source?.hasAbility('persistent')) {
  51. this.add('-activate', source, 'ability: Persistent', effect);
  52. return 7;
  53. }
  54. if (source?.hasAbility('counterclockwisespiral')) {
  55. this.add('-activate', source, 'ability: Counter-Clockwise Spiral', effect);
  56. return 0;
  57. }
  58. return 5;
  59. },
  60. onStart(target, source) {
  61. this.add('-fieldstart', 'move: Trick Room', '[of] ' + source);
  62. },
  63. onRestart(target, source) {
  64. this.field.removePseudoWeather('trickroom');
  65. },
  66. // Speed modification is changed in Pokemon.getActionSpeed() in sim/pokemon.js
  67. onResidualOrder: 23,
  68. onEnd() {
  69. this.add('-fieldend', 'move: Trick Room');
  70. },
  71. },
  72. secondary: null,
  73. target: "all",
  74. type: "Psychic",
  75. zMove: {boost: {accuracy: 1}},
  76. contestType: "Clever",
  77. },
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