Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include <SFML/Graphics.hpp>
- #include <cmath>
- #include <iostream>
- int pythagoreanTheorem(int a, int b)
- {
- int c = sqrt((a * a) + (b * b));
- return c;
- }
- int main()
- {
- sf::RenderWindow window(sf::VideoMode(1920, 1080), "Test");
- sf::Event event;
- std::vector<sf::CircleShape> circles;
- std::vector<sf::RectangleShape> lines;
- sf::Vector2f mouseCoords = window.mapPixelToCoords(sf::Vector2i(sf::Mouse::getPosition(window))), oldMouseCoords = mouseCoords;
- while(window.isOpen())
- {
- mouseCoords = window.mapPixelToCoords(sf::Vector2i(sf::Mouse::getPosition(window)));
- while(window.pollEvent(event))
- {
- if(event.type == sf::Event::Closed)
- {
- window.close();
- }
- if(event.type == sf::Event::MouseMoved)
- {
- sf::CircleShape circle;
- circle.setRadius(20);
- circle.setPosition(mouseCoords);
- circle.setOrigin(circle.getRadius(), circle.getRadius());
- circle.setFillColor(sf::Color::Black);
- circles.push_back(circle);
- if(circles.size() > 1)
- {
- sf::RectangleShape line;
- line.setSize(sf::Vector2f(circles[circles.size() - 2].getRadius() * 2, pythagoreanTheorem(circles[circles.size() - 1].getPosition().x - circles[circles.size() - 2].getPosition().x, circles[circles.size() - 1].getPosition().y - circles[circles.size() - 2].getPosition().y)));
- line.setOrigin(line.getSize().x / 2, 0);
- //calculate Sine
- double idk = (circles[circles.size() - 1].getPosition().x - circles[circles.size() - 2].getPosition().x) / pythagoreanTheorem(circles[circles.size() - 1].getPosition().x - circles[circles.size() - 2].getPosition().x,
- circles[circles.size() - 1].getPosition().y - circles[circles.size() - 2].getPosition().y);
- //Sine to degrees
- line.setRotation(-(asin(idk) * 180 / 3.14));
- if(circles[circles.size() - 1].getPosition().y < circles[circles.size() - 2].getPosition().y)
- {
- line.setRotation(180 - line.getRotation());
- }
- line.setPosition(circles[circles.size() - 2].getPosition().x, circles[circles.size() - 2].getPosition().y);
- line.setFillColor(circles[circles.size() - 2].getFillColor());
- lines.push_back(line);
- }
- }
- }
- window.clear(sf::Color::White);
- for(auto i : circles)
- {
- window.draw(i);
- }
- for(auto i : lines)
- {
- window.draw(i);
- }
- window.display();
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement