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  1. Mono path[0] = 'C:/Program Files
  2.  
  3. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  4. Mono config path = 'C:/Program Files
  5.  
  6. (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  7. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  8. GfxDevice: creating device client; threaded=1
  9. d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?)
  10. d3d11: QueryInterface(IDXGIFactory5) failed (80004002).
  11. Direct3D:
  12. Version: Direct3D 11.0 [level 11.0]
  13. Renderer: AMD Radeon HD 5570 (ID=0x68d9)
  14. Vendor:
  15. VRAM: 1014 MB
  16. Driver: 15.201.1501.0
  17. Begin MonoManager ReloadAssembly
  18. - Completed reload, in 0.790 seconds
  19. <RI> Initializing input.XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
  20. <RI> Input initialized.<RI> Initialized touch support.UnloadTime: 116.439308 ms
  21. Searching for compatible XInput library...
  22. Fallback handler could not load library C:/Program Files
  23.  
  24. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  25. Fallback handler could not load library C:/Program Files
  26.  
  27. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  28. Fallback handler could not load library C:/Program Files
  29.  
  30. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  31. Fallback handler could not load library C:/Program Files
  32.  
  33. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  34. Fallback handler could not load library C:/Program Files
  35.  
  36. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  37. Fallback handler could not load library C:/Program Files
  38.  
  39. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  40. Fallback handler could not load library C:/Program Files
  41.  
  42. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  43. Fallback handler could not load library C:/Program Files
  44.  
  45. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  46. Fallback handler could not load library C:/Program Files
  47.  
  48. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  49. Fallback handler could not load library C:/Program Files
  50.  
  51. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  52. Fallback handler could not load library C:/Program Files
  53.  
  54. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  55. Fallback handler could not load library C:/Program Files
  56.  
  57. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  58. Fallback handler could not load library C:/Program Files
  59.  
  60. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  61. Fallback handler could not load library C:/Program Files
  62.  
  63. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  64. Fallback handler could not load library C:/Program Files
  65.  
  66. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  67. Fallback handler could not load library C:/Program Files
  68.  
  69. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  70. Fallback handler could not load library C:/Program Files
  71.  
  72. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  73. Fallback handler could not load library C:/Program Files
  74.  
  75. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  76. Fallback handler could not load library C:/Program Files
  77.  
  78. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  79. Fallback handler could not load library C:/Program Files
  80.  
  81. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  82. Fallback handler could not load library C:/Program Files
  83.  
  84. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  85. Fallback handler could not load library C:/Program Files
  86.  
  87. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  88. Fallback handler could not load library C:/Program Files
  89.  
  90. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  91. Fallback handler could not load library C:/Program Files
  92.  
  93. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  94. Fallback handler could not load library C:/Program Files
  95.  
  96. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  97. Fallback handler could not load library C:/Program Files
  98.  
  99. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  100. Fallback handler could not load library C:/Program Files
  101.  
  102. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  103. Fallback handler could not load library C:/Program Files
  104.  
  105. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  106. Fallback handler could not load library C:/Program Files
  107.  
  108. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  109. Fallback handler could not load library C:/Program Files
  110.  
  111. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  112. Fallback handler could not load library C:/Program Files
  113.  
  114. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  115. Fallback handler could not load library C:/Program Files
  116.  
  117. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  118. Fallback handler could not load library C:/Program Files
  119.  
  120. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  121. Fallback handler could not load library C:/Program Files
  122.  
  123. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  124. Fallback handler could not load library C:/Program Files
  125.  
  126. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  127. Fallback handler could not load library C:/Program Files
  128.  
  129. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  130. Fallback handler could not load library C:/Program Files
  131.  
  132. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  133. Fallback handler could not load library C:/Program Files
  134.  
  135. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  136. Fallback handler could not load library C:/Program Files
  137.  
  138. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  139. Fallback handler could not load library C:/Program Files
  140.  
  141. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  142. Fallback handler could not load library C:/Program Files
  143.  
  144. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  145. Fallback handler could not load library C:/Program Files
  146.  
  147. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  148. Fallback handler could not load library C:/Program Files
  149.  
  150. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  151. Fallback handler could not load library C:/Program Files
  152.  
  153. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  154. Fallback handler could not load library C:/Program Files
  155.  
  156. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  157. Fallback handler could not load library C:/Program Files
  158.  
  159. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  160. Fallback handler could not load library C:/Program Files
  161.  
  162. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  163. Fallback handler could not load library C:/Program Files
  164.  
  165. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  166. Fallback handler could not load library C:/Program Files
  167.  
  168. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  169. Fallback handler could not load library C:/Program Files
  170.  
  171. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  172. Fallback handler could not load library C:/Program Files
  173.  
  174. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  175. Fallback handler could not load library C:/Program Files
  176.  
  177. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  178. Fallback handler could not load library C:/Program Files
  179.  
  180. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  181. Fallback handler could not load library C:/Program Files
  182.  
  183. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  184. Fallback handler could not load library C:/Program Files
  185.  
  186. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  187. Fallback handler could not load library C:/Program Files
  188.  
  189. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  190. Fallback handler could not load library C:/Program Files
  191.  
  192. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  193. Fallback handler could not load library C:/Program Files
  194.  
  195. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  196. Fallback handler could not load library C:/Program Files
  197.  
  198. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  199. Fallback handler could not load library C:/Program Files
  200.  
  201. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  202. Fallback handler could not load library C:/Program Files
  203.  
  204. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  205. Fallback handler could not load library C:/Program Files
  206.  
  207. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  208. Fallback handler could not load library C:/Program Files
  209.  
  210. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  211. Fallback handler could not load library C:/Program Files
  212.  
  213. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  214. Fallback handler could not load library C:/Program Files
  215.  
  216. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  217. Fallback handler could not load library C:/Program Files
  218.  
  219. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  220. Fallback handler could not load library C:/Program Files
  221.  
  222. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  223. Fallback handler could not load library C:/Program Files
  224.  
  225. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  226. Fallback handler could not load library C:/Program Files
  227.  
  228. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  229. Fallback handler could not load library C:/Program Files
  230.  
  231. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  232. Fallback handler could not load library C:/Program Files
  233.  
  234. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  235. Fallback handler could not load library C:/Program Files
  236.  
  237. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  238. Fallback handler could not load library C:/Program Files
  239.  
  240. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  241. Fallback handler could not load library C:/Program Files
  242.  
  243. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  244. Fallback handler could not load library C:/Program Files
  245.  
  246. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  247. Fallback handler could not load library C:/Program Files
  248.  
  249. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  250. Fallback handler could not load library C:/Program Files
  251.  
  252. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4.dll
  253. Fallback handler could not load library C:/Program Files
  254.  
  255. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_4
  256. Fallback handler could not load library C:/Program Files
  257.  
  258. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  259. Fallback handler could not load library C:/Program Files
  260.  
  261. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  262. Fallback handler could not load library C:/Program Files
  263.  
  264. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_4.dll
  265. Fallback handler could not load library C:/Program Files
  266.  
  267. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  268. Fallback handler could not load library C:/Program Files
  269.  
  270. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  271. Fallback handler could not load library C:/Program Files
  272.  
  273. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  274. Fallback handler could not load library C:/Program Files
  275.  
  276. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  277. Fallback handler could not load library C:/Program Files
  278.  
  279. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3.dll
  280. Fallback handler could not load library C:/Program Files
  281.  
  282. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_3
  283. Fallback handler could not load library C:/Program Files
  284.  
  285. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  286. Fallback handler could not load library C:/Program Files
  287.  
  288. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  289. Fallback handler could not load library C:/Program Files
  290.  
  291. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_3.dll
  292. Fallback handler could not load library C:/Program Files
  293.  
  294. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  295. Fallback handler could not load library C:/Program Files
  296.  
  297. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  298. Fallback handler could not load library C:/Program Files
  299.  
  300. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  301. Fallback handler could not load library C:/Program Files
  302.  
  303. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  304. Fallback handler could not load library C:/Program Files
  305.  
  306. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2.dll
  307. Fallback handler could not load library C:/Program Files
  308.  
  309. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_2
  310. Fallback handler could not load library C:/Program Files
  311.  
  312. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  313. Fallback handler could not load library C:/Program Files
  314.  
  315. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  316. Fallback handler could not load library C:/Program Files
  317.  
  318. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_2.dll
  319. Fallback handler could not load library C:/Program Files
  320.  
  321. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  322. Fallback handler could not load library C:/Program Files
  323.  
  324. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  325. Fallback handler could not load library C:/Program Files
  326.  
  327. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  328. Fallback handler could not load library C:/Program Files
  329.  
  330. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  331. Fallback handler could not load library C:/Program Files
  332.  
  333. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1.dll
  334. Fallback handler could not load library C:/Program Files
  335.  
  336. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/xinput1_1
  337. Fallback handler could not load library C:/Program Files
  338.  
  339. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  340. Fallback handler could not load library C:/Program Files
  341.  
  342. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  343. Fallback handler could not load library C:/Program Files
  344.  
  345. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libxinput1_1.dll
  346. Found Xinput9_1_0.dll.
  347. [WARNING] The version of XInput (Xinput9_1_0.dll) detected on your system is out
  348.  
  349. of date. Please update to the latest version of XInput. Input will still function,
  350.  
  351. but all features may not be available. See the documentation for required
  352.  
  353. dependencies.
  354. Init Time: 1/26/2020 6:56:39 PM
  355.  
  356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  357.  
  358. 48)
  359.  
  360. TemtemVersion: v0.5.5
  361.  
  362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  363.  
  364. 48)
  365.  
  366. Setting up 2 worker threads for Enlighten.
  367. Thread -> id: 1690 -> priority: 1
  368. Thread -> id: 1694 -> priority: 1
  369. Fallback handler could not load library C:/Program Files
  370.  
  371. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  372. Fallback handler could not load library C:/Program Files
  373.  
  374. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  375. Fallback handler could not load library C:/Program Files
  376.  
  377. (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  378. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  379.  
  380. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174114.
  381. Total: 758.123287 ms (FindLiveObjects: 27.445113 ms CreateObjectMapping: 25.060106
  382.  
  383. ms MarkObjects: 704.102203 ms DeleteObjects: 1.515010 ms)
  384.  
  385. Tamer ID: 339571
  386.  
  387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  388.  
  389. 48)
  390.  
  391. Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
  392.  
  393. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 182354.
  394. Total: 706.160426 ms (FindLiveObjects: 32.820360 ms CreateObjectMapping: 23.153299
  395.  
  396. ms MarkObjects: 649.132420 ms DeleteObjects: 1.053492 ms)
  397.  
  398. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  399.  
  400. Unloading 816 unused Assets to reduce memory usage. Loaded Objects now: 195224.
  401. Total: 753.532064 ms (FindLiveObjects: 32.384078 ms CreateObjectMapping: 23.888134
  402.  
  403. ms MarkObjects: 692.992418 ms DeleteObjects: 4.267006 ms)
  404.  
  405. Unloading 10 Unused Serialized files (Serialized files now loaded: 2)
  406.  
  407. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 197046.
  408. Total: 704.936271 ms (FindLiveObjects: 31.861824 ms CreateObjectMapping: 25.291507
  409.  
  410. ms MarkObjects: 646.402237 ms DeleteObjects: 1.379848 ms)
  411.  
  412. Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
  413.  
  414. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 198426.
  415. Total: 695.907378 ms (FindLiveObjects: 31.106030 ms CreateObjectMapping: 22.778610
  416.  
  417. ms MarkObjects: 640.590708 ms DeleteObjects: 1.431603 ms)
  418.  
  419. Unloading 10 Unused Serialized files (Serialized files now loaded: 2)
  420.  
  421. Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 206253.
  422. Total: 708.249873 ms (FindLiveObjects: 32.203150 ms CreateObjectMapping: 23.349625
  423.  
  424. ms MarkObjects: 650.648712 ms DeleteObjects: 2.047958 ms)
  425.  
  426. Unloading 10 Unused Serialized files (Serialized files now loaded: 3)
  427.  
  428. Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 217887.
  429. Total: 724.160468 ms (FindLiveObjects: 33.978645 ms CreateObjectMapping: 31.615880
  430.  
  431. ms MarkObjects: 656.051762 ms DeleteObjects: 2.513325 ms)
  432.  
  433. Unloading 1 Unused Serialized files (Serialized files now loaded: 5)
  434.  
  435. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217887.
  436. Total: 722.014561 ms (FindLiveObjects: 33.640313 ms CreateObjectMapping: 30.352802
  437.  
  438. ms MarkObjects: 656.568456 ms DeleteObjects: 1.451706 ms)
  439.  
  440. Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
  441.  
  442. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 217887.
  443. Total: 726.016804 ms (FindLiveObjects: 33.464945 ms CreateObjectMapping: 30.743745
  444.  
  445. ms MarkObjects: 660.698162 ms DeleteObjects: 1.109097 ms)
  446.  
  447. Unloading 3 Unused Serialized files (Serialized files now loaded: 5)
  448.  
  449. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 217920.
  450. Total: 719.021326 ms (FindLiveObjects: 33.361435 ms CreateObjectMapping: 29.521301
  451.  
  452. ms MarkObjects: 654.273700 ms DeleteObjects: 1.863607 ms)
  453.  
  454. Unloading 10 Unused Serialized files (Serialized files now loaded: 5)
  455.  
  456. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 223487.
  457. Total: 790.576657 ms (FindLiveObjects: 53.647679 ms CreateObjectMapping: 58.338135
  458.  
  459. ms MarkObjects: 676.945378 ms DeleteObjects: 1.645039 ms)
  460.  
  461. Unloading 5 Unused Serialized files (Serialized files now loaded: 5)
  462.  
  463. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 223514.
  464. Total: 753.073540 ms (FindLiveObjects: 34.055208 ms CreateObjectMapping: 31.047003
  465.  
  466. ms MarkObjects: 686.135096 ms DeleteObjects: 1.835805 ms)
  467.  
  468. Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
  469.  
  470. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 223514.
  471. Total: 734.413088 ms (FindLiveObjects: 36.004789 ms CreateObjectMapping: 31.178316
  472.  
  473. ms MarkObjects: 665.807791 ms DeleteObjects: 1.420482 ms)
  474.  
  475. Join 23
  476.  
  477. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  478.  
  479. 48)
  480.  
  481. Join 22
  482.  
  483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  484.  
  485. 48)
  486.  
  487. Join 28
  488.  
  489. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  490.  
  491. 48)
  492.  
  493. Exit 22
  494.  
  495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  496.  
  497. 48)
  498.  
  499. Exit 23
  500.  
  501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  502.  
  503. 48)
  504.  
  505. Unloading 12 Unused Serialized files (Serialized files now loaded: 22)
  506.  
  507. Unloading 1999 unused Assets to reduce memory usage. Loaded Objects now: 242082.
  508. Total: 795.294060 ms (FindLiveObjects: 38.744809 ms CreateObjectMapping: 32.822499
  509.  
  510. ms MarkObjects: 716.029802 ms DeleteObjects: 7.696522 ms)
  511.  
  512. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  513.  
  514. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 242082.
  515. Total: 771.058612 ms (FindLiveObjects: 37.104475 ms CreateObjectMapping: 32.873398
  516.  
  517. ms MarkObjects: 699.644858 ms DeleteObjects: 1.434169 ms)
  518.  
  519. Join 28
  520.  
  521. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  522.  
  523. 48)
  524.  
  525. Join 26
  526.  
  527. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  528.  
  529. 48)
  530.  
  531. Exit 28
  532.  
  533. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  534.  
  535. 48)
  536.  
  537. Join 29
  538.  
  539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  540.  
  541. 48)
  542.  
  543. Exit 29
  544.  
  545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  546.  
  547. 48)
  548.  
  549. Exit 26
  550.  
  551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  552.  
  553. 48)
  554.  
  555. Unloading 18 Unused Serialized files (Serialized files now loaded: 46)
  556.  
  557. Unloading 10032 unused Assets to reduce memory usage. Loaded Objects now: 256077.
  558. Total: 904.505207 ms (FindLiveObjects: 41.233753 ms CreateObjectMapping: 43.705589
  559.  
  560. ms MarkObjects: 772.877735 ms DeleteObjects: 46.687275 ms)
  561.  
  562. Unloading 5 Unused Serialized files (Serialized files now loaded: 46)
  563.  
  564. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 256121.
  565. Total: 821.269075 ms (FindLiveObjects: 37.996286 ms CreateObjectMapping: 31.459760
  566.  
  567. ms MarkObjects: 750.383137 ms DeleteObjects: 1.429036 ms)
  568.  
  569. Unloading 9 Unused Serialized files (Serialized files now loaded: 46)
  570.  
  571. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 257904.
  572. Total: 826.351329 ms (FindLiveObjects: 41.032294 ms CreateObjectMapping: 31.689450
  573.  
  574. ms MarkObjects: 752.212953 ms DeleteObjects: 1.416205 ms)
  575.  
  576. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  577.  
  578. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 257904.
  579. Total: 821.595431 ms (FindLiveObjects: 39.122064 ms CreateObjectMapping: 31.341707
  580.  
  581. ms MarkObjects: 749.292432 ms DeleteObjects: 1.837944 ms)
  582.  
  583. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  584.  
  585. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 257904.
  586. Total: 825.355153 ms (FindLiveObjects: 38.337613 ms CreateObjectMapping: 31.426397
  587.  
  588. ms MarkObjects: 754.103080 ms DeleteObjects: 1.487635 ms)
  589.  
  590. Join 30
  591.  
  592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  593.  
  594. 48)
  595.  
  596. Exit 30
  597.  
  598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  599.  
  600. 48)
  601.  
  602. Unloading 10 Unused Serialized files (Serialized files now loaded: 49)
  603.  
  604. Unloading 1343 unused Assets to reduce memory usage. Loaded Objects now: 252199.
  605. Total: 862.836028 ms (FindLiveObjects: 39.205043 ms CreateObjectMapping: 35.430779
  606.  
  607. ms MarkObjects: 766.188938 ms DeleteObjects: 22.009984 ms)
  608.  
  609. Unloading 7 Unused Serialized files (Serialized files now loaded: 49)
  610.  
  611. Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 258741.
  612. Total: 846.218400 ms (FindLiveObjects: 40.164435 ms CreateObjectMapping: 40.418933
  613.  
  614. ms MarkObjects: 762.406119 ms DeleteObjects: 3.228057 ms)
  615.  
  616. Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
  617.  
  618. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 258741.
  619. Total: 828.311175 ms (FindLiveObjects: 38.811534 ms CreateObjectMapping: 32.372102
  620.  
  621. ms MarkObjects: 755.585154 ms DeleteObjects: 1.541101 ms)
  622.  
  623. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  624.  
  625. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 258741.
  626. Total: 828.952338 ms (FindLiveObjects: 38.591683 ms CreateObjectMapping: 31.932826
  627.  
  628. ms MarkObjects: 756.798616 ms DeleteObjects: 1.628357 ms)
  629.  
  630. Join 13
  631.  
  632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  633.  
  634. 48)
  635.  
  636. Join 15
  637.  
  638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  639.  
  640. 48)
  641.  
  642. Exit 13
  643.  
  644. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  645.  
  646. 48)
  647.  
  648. Exit 15
  649.  
  650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  651.  
  652. 48)
  653.  
  654. Join 1104
  655.  
  656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  657.  
  658. 48)
  659.  
  660. Exit 1104
  661.  
  662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  663.  
  664. 48)
  665.  
  666. Join 13
  667.  
  668. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  669.  
  670. 48)
  671.  
  672. Join 15
  673.  
  674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  675.  
  676. 48)
  677.  
  678. Exit 15
  679.  
  680. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  681.  
  682. 48)
  683.  
  684. Exit 13
  685.  
  686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  687.  
  688. 48)
  689.  
  690. Join 1104
  691.  
  692. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  693.  
  694. 48)
  695.  
  696. Exit 1104
  697.  
  698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  699.  
  700. 48)
  701.  
  702. Join 13
  703.  
  704. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  705.  
  706. 48)
  707.  
  708. Join 15
  709.  
  710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  711.  
  712. 48)
  713.  
  714. Exit 13
  715.  
  716. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  717.  
  718. 48)
  719.  
  720. Join 14
  721.  
  722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  723.  
  724. 48)
  725.  
  726. Exit 15
  727.  
  728. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  729.  
  730. 48)
  731.  
  732. Exit 14
  733.  
  734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  735.  
  736. 48)
  737.  
  738. Unloading 14 Unused Serialized files (Serialized files now loaded: 63)
  739.  
  740. Unloading 2968 unused Assets to reduce memory usage. Loaded Objects now: 267856.
  741. Total: 919.770790 ms (FindLiveObjects: 44.286014 ms CreateObjectMapping: 35.136075
  742.  
  743. ms MarkObjects: 817.971726 ms DeleteObjects: 22.376546 ms)
  744.  
  745. Unloading 8 Unused Serialized files (Serialized files now loaded: 63)
  746.  
  747. Unloading 524 unused Assets to reduce memory usage. Loaded Objects now: 271656.
  748. Total: 883.280530 ms (FindLiveObjects: 40.580186 ms CreateObjectMapping: 31.782694
  749.  
  750. ms MarkObjects: 808.352570 ms DeleteObjects: 2.564652 ms)
  751.  
  752. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  753.  
  754. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271656.
  755. Total: 881.372867 ms (FindLiveObjects: 42.209399 ms CreateObjectMapping: 32.204005
  756.  
  757. ms MarkObjects: 805.280634 ms DeleteObjects: 1.677974 ms)
  758.  
  759. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  760.  
  761. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271656.
  762. Total: 882.250563 ms (FindLiveObjects: 40.891572 ms CreateObjectMapping: 32.405893
  763.  
  764. ms MarkObjects: 807.689166 ms DeleteObjects: 1.262651 ms)
  765.  
  766. Join 20
  767.  
  768. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  769.  
  770. 48)
  771.  
  772. Join 21
  773.  
  774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  775.  
  776. 48)
  777.  
  778. Unloading 8 Unused Serialized files (Serialized files now loaded: 65)
  779.  
  780. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 274483.
  781. Total: 891.082274 ms (FindLiveObjects: 42.509236 ms CreateObjectMapping: 33.392231
  782.  
  783. ms MarkObjects: 813.146964 ms DeleteObjects: 2.031704 ms)
  784.  
  785. Unloading 5 Unused Serialized files (Serialized files now loaded: 65)
  786.  
  787. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 274508.
  788. Total: 886.750681 ms (FindLiveObjects: 41.784238 ms CreateObjectMapping: 32.986318
  789.  
  790. ms MarkObjects: 810.421914 ms DeleteObjects: 1.557355 ms)
  791.  
  792. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  793.  
  794. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274508.
  795. Total: 885.834917 ms (FindLiveObjects: 41.395862 ms CreateObjectMapping: 32.543193
  796.  
  797. ms MarkObjects: 810.539112 ms DeleteObjects: 1.356323 ms)
  798.  
  799. Join 20
  800.  
  801. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  802.  
  803. 48)
  804.  
  805. Join 21
  806.  
  807. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  808.  
  809. 48)
  810.  
  811. Unloading 8 Unused Serialized files (Serialized files now loaded: 65)
  812.  
  813. Unloading 506 unused Assets to reduce memory usage. Loaded Objects now: 275458.
  814. Total: 890.045891 ms (FindLiveObjects: 41.953190 ms CreateObjectMapping: 32.088519
  815.  
  816. ms MarkObjects: 812.901021 ms DeleteObjects: 3.102733 ms)
  817.  
  818. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  819.  
  820. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275458.
  821. Total: 886.884132 ms (FindLiveObjects: 41.210228 ms CreateObjectMapping: 32.057723
  822.  
  823. ms MarkObjects: 811.992528 ms DeleteObjects: 1.622797 ms)
  824.  
  825. Join 20
  826.  
  827. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  828.  
  829. 48)
  830.  
  831. Join 21
  832.  
  833. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  834.  
  835. 48)
  836.  
  837. Exit 21
  838.  
  839. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  840.  
  841. 48)
  842.  
  843. Unloading 8 Unused Serialized files (Serialized files now loaded: 65)
  844.  
  845. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 275690.
  846. Total: 889.417987 ms (FindLiveObjects: 41.146925 ms CreateObjectMapping: 31.954213
  847.  
  848. ms MarkObjects: 814.227831 ms DeleteObjects: 2.088592 ms)
  849.  
  850. Unloading 0 Unused Serialized files (Serialized files now loaded: 65)
  851.  
  852. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275690.
  853. Total: 890.858572 ms (FindLiveObjects: 41.878338 ms CreateObjectMapping: 32.121454
  854.  
  855. ms MarkObjects: 814.806118 ms DeleteObjects: 2.051807 ms)
  856.  
  857. Join 20
  858.  
  859. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  860.  
  861. 48)
  862.  
  863. Join 21
  864.  
  865. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  866.  
  867. 48)
  868.  
  869. Exit 21
  870.  
  871. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  872.  
  873. 48)
  874.  
  875. Unloading 11 Unused Serialized files (Serialized files now loaded: 66)
  876.  
  877. Unloading 175 unused Assets to reduce memory usage. Loaded Objects now: 278422.
  878. Total: 892.447151 ms (FindLiveObjects: 44.074717 ms CreateObjectMapping: 32.280568
  879.  
  880. ms MarkObjects: 813.528924 ms DeleteObjects: 2.562086 ms)
  881.  
  882. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  883.  
  884. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278422.
  885. Total: 891.679381 ms (FindLiveObjects: 43.735102 ms CreateObjectMapping: 32.875109
  886.  
  887. ms MarkObjects: 813.847581 ms DeleteObjects: 1.219878 ms)
  888.  
  889. Join 20
  890.  
  891. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  892.  
  893. 48)
  894.  
  895. Join 17
  896.  
  897. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  898.  
  899. 48)
  900.  
  901. Exit 20
  902.  
  903. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  904.  
  905. 48)
  906.  
  907. Join 21
  908.  
  909. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  910.  
  911. 48)
  912.  
  913. Exit 17
  914.  
  915. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  916.  
  917. 48)
  918.  
  919. Unloading 8 Unused Serialized files (Serialized files now loaded: 66)
  920.  
  921. Unloading 402 unused Assets to reduce memory usage. Loaded Objects now: 278356.
  922. Total: 905.575381 ms (FindLiveObjects: 44.410055 ms CreateObjectMapping: 32.957661
  923.  
  924. ms MarkObjects: 822.865353 ms DeleteObjects: 5.341457 ms)
  925.  
  926. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  927.  
  928. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278356.
  929. Total: 892.948020 ms (FindLiveObjects: 46.505491 ms CreateObjectMapping: 32.882381
  930.  
  931. ms MarkObjects: 812.273117 ms DeleteObjects: 1.285320 ms)
  932.  
  933. Join 21
  934.  
  935. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  936.  
  937. 48)
  938.  
  939. Unloading 8 Unused Serialized files (Serialized files now loaded: 66)
  940.  
  941. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 278359.
  942. Total: 890.251628 ms (FindLiveObjects: 41.211084 ms CreateObjectMapping: 32.487161
  943.  
  944. ms MarkObjects: 814.549909 ms DeleteObjects: 2.002619 ms)
  945.  
  946. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  947.  
  948. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278359.
  949. Total: 891.388099 ms (FindLiveObjects: 41.543000 ms CreateObjectMapping: 34.020990
  950.  
  951. ms MarkObjects: 814.398494 ms DeleteObjects: 1.425187 ms)
  952.  
  953. Join 21
  954.  
  955. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  956.  
  957. 48)
  958.  
  959. Unloading 8 Unused Serialized files (Serialized files now loaded: 66)
  960.  
  961. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 278357.
  962. Total: 900.119293 ms (FindLiveObjects: 49.621055 ms CreateObjectMapping: 34.876872
  963.  
  964. ms MarkObjects: 813.232082 ms DeleteObjects: 2.389284 ms)
  965.  
  966. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  967.  
  968. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278357.
  969. Total: 900.931547 ms (FindLiveObjects: 50.086850 ms CreateObjectMapping: 35.356354
  970.  
  971. ms MarkObjects: 813.747921 ms DeleteObjects: 1.739139 ms)
  972.  
  973. Join 21
  974.  
  975. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  976.  
  977. 48)
  978.  
  979. Unloading 8 Unused Serialized files (Serialized files now loaded: 66)
  980.  
  981. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 278786.
  982. Total: 908.847066 ms (FindLiveObjects: 49.478622 ms CreateObjectMapping: 33.967097
  983.  
  984. ms MarkObjects: 823.106163 ms DeleteObjects: 2.294756 ms)
  985.  
  986. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  987.  
  988. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278786.
  989. Total: 899.352378 ms (FindLiveObjects: 48.650970 ms CreateObjectMapping: 35.086886
  990.  
  991. ms MarkObjects: 813.948525 ms DeleteObjects: 1.664714 ms)
  992.  
  993. Join 21
  994.  
  995. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  996.  
  997. 48)
  998.  
  999. Unloading 8 Unused Serialized files (Serialized files now loaded: 66)
  1000.  
  1001. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 278786.
  1002. Total: 905.690012 ms (FindLiveObjects: 49.388372 ms CreateObjectMapping: 33.940578
  1003.  
  1004. ms MarkObjects: 820.019256 ms DeleteObjects: 2.340523 ms)
  1005.  
  1006. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  1007.  
  1008. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278786.
  1009. Total: 903.324680 ms (FindLiveObjects: 49.189051 ms CreateObjectMapping: 34.194220
  1010.  
  1011. ms MarkObjects: 818.490987 ms DeleteObjects: 1.449567 ms)
  1012.  
  1013. Join 21
  1014.  
  1015. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1016.  
  1017. 48)
  1018.  
  1019. Unloading 8 Unused Serialized files (Serialized files now loaded: 66)
  1020.  
  1021. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 278787.
  1022. Total: 904.369618 ms (FindLiveObjects: 50.009859 ms CreateObjectMapping: 33.893955
  1023.  
  1024. ms MarkObjects: 818.383200 ms DeleteObjects: 2.081320 ms)
  1025.  
  1026. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  1027.  
  1028. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278787.
  1029. Total: 904.571933 ms (FindLiveObjects: 49.956821 ms CreateObjectMapping: 34.813141
  1030.  
  1031. ms MarkObjects: 818.367802 ms DeleteObjects: 1.432886 ms)
  1032.  
  1033. Join 21
  1034.  
  1035. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1036.  
  1037. 48)
  1038.  
  1039. Unloading 8 Unused Serialized files (Serialized files now loaded: 66)
  1040.  
  1041. Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 280282.
  1042. Total: 944.925424 ms (FindLiveObjects: 52.032581 ms CreateObjectMapping: 34.550089
  1043.  
  1044. ms MarkObjects: 855.790506 ms DeleteObjects: 2.550965 ms)
  1045.  
  1046. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  1047.  
  1048. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280282.
  1049. Total: 906.078388 ms (FindLiveObjects: 49.329345 ms CreateObjectMapping: 34.966267
  1050.  
  1051. ms MarkObjects: 820.251084 ms DeleteObjects: 1.530835 ms)
  1052.  
  1053. Join 21
  1054.  
  1055. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1056.  
  1057. 48)
  1058.  
  1059. Unloading 8 Unused Serialized files (Serialized files now loaded: 66)
  1060.  
  1061. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 280274.
  1062. Total: 910.542148 ms (FindLiveObjects: 49.256204 ms CreateObjectMapping: 34.640767
  1063.  
  1064. ms MarkObjects: 824.369669 ms DeleteObjects: 2.274653 ms)
  1065.  
  1066. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  1067.  
  1068. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280274.
  1069. Total: 907.785875 ms (FindLiveObjects: 49.227118 ms CreateObjectMapping: 35.288774
  1070.  
  1071. ms MarkObjects: 821.760961 ms DeleteObjects: 1.508166 ms)
  1072.  
  1073. Join 21
  1074.  
  1075. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1076.  
  1077. 48)
  1078.  
  1079. Unloading 8 Unused Serialized files (Serialized files now loaded: 66)
  1080.  
  1081. Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 280274.
  1082. Total: 915.842543 ms (FindLiveObjects: 49.983340 ms CreateObjectMapping: 36.317885
  1083.  
  1084. ms MarkObjects: 827.345367 ms DeleteObjects: 2.195523 ms)
  1085.  
  1086. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  1087.  
  1088. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280274.
  1089. Total: 913.277464 ms (FindLiveObjects: 51.017157 ms CreateObjectMapping: 34.857197
  1090.  
  1091. ms MarkObjects: 825.959959 ms DeleteObjects: 1.441868 ms)
  1092.  
  1093. Join 21
  1094.  
  1095. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1096.  
  1097. 48)
  1098.  
  1099. Unloading 8 Unused Serialized files (Serialized files now loaded: 66)
  1100.  
  1101. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 280272.
  1102. Total: 920.610846 ms (FindLiveObjects: 50.023119 ms CreateObjectMapping: 34.579602
  1103.  
  1104. ms MarkObjects: 834.378057 ms DeleteObjects: 1.629640 ms)
  1105.  
  1106. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  1107.  
  1108. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280272.
  1109. Total: 909.091726 ms (FindLiveObjects: 49.015393 ms CreateObjectMapping: 34.925205
  1110.  
  1111. ms MarkObjects: 823.595483 ms DeleteObjects: 1.555216 ms)
  1112.  
  1113. Join 21
  1114.  
  1115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1116.  
  1117. 48)
  1118.  
  1119. Unloading 8 Unused Serialized files (Serialized files now loaded: 66)
  1120.  
  1121. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 280424.
  1122. Total: 915.810892 ms (FindLiveObjects: 50.565904 ms CreateObjectMapping: 34.798171
  1123.  
  1124. ms MarkObjects: 828.051117 ms DeleteObjects: 2.395272 ms)
  1125.  
  1126. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  1127.  
  1128. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280424.
  1129. Total: 912.046465 ms (FindLiveObjects: 49.822087 ms CreateObjectMapping: 35.206650
  1130.  
  1131. ms MarkObjects: 825.375683 ms DeleteObjects: 1.640761 ms)
  1132.  
  1133. Join 21
  1134.  
  1135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1136.  
  1137. 48)
  1138.  
  1139. Unloading 8 Unused Serialized files (Serialized files now loaded: 66)
  1140.  
  1141. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 280425.
  1142. Total: 916.252734 ms (FindLiveObjects: 51.333247 ms CreateObjectMapping: 34.471387
  1143.  
  1144. ms MarkObjects: 828.407841 ms DeleteObjects: 2.039831 ms)
  1145.  
  1146. Unloading 0 Unused Serialized files (Serialized files now loaded: 66)
  1147.  
  1148. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280425.
  1149. Total: 912.863851 ms (FindLiveObjects: 49.349448 ms CreateObjectMapping: 34.623658
  1150.  
  1151. ms MarkObjects: 827.218760 ms DeleteObjects: 1.670275 ms)
  1152.  
  1153. Join 21
  1154.  
  1155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1156.  
  1157. 48)
  1158.  
  1159. Unloading 8 Unused Serialized files (Serialized files now loaded: 67)
  1160.  
  1161. Unloading 490 unused Assets to reduce memory usage. Loaded Objects now: 281559.
  1162. Total: 942.374459 ms (FindLiveObjects: 50.898676 ms CreateObjectMapping: 40.283771
  1163.  
  1164. ms MarkObjects: 846.994297 ms DeleteObjects: 4.196431 ms)
  1165.  
  1166. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1167.  
  1168. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281559.
  1169. Total: 915.394713 ms (FindLiveObjects: 49.366130 ms CreateObjectMapping: 35.911117
  1170.  
  1171. ms MarkObjects: 828.872353 ms DeleteObjects: 1.244258 ms)
  1172.  
  1173. Join 21
  1174.  
  1175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1176.  
  1177. 48)
  1178.  
  1179. Unloading 8 Unused Serialized files (Serialized files now loaded: 67)
  1180.  
  1181. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 281560.
  1182. Total: 916.185581 ms (FindLiveObjects: 50.571037 ms CreateObjectMapping: 34.921356
  1183.  
  1184. ms MarkObjects: 828.108860 ms DeleteObjects: 2.583044 ms)
  1185.  
  1186. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1187.  
  1188. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281560.
  1189. Total: 913.800574 ms (FindLiveObjects: 50.115080 ms CreateObjectMapping: 35.346517
  1190.  
  1191. ms MarkObjects: 826.241403 ms DeleteObjects: 2.096291 ms)
  1192.  
  1193. Join 21
  1194.  
  1195. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1196.  
  1197. 48)
  1198.  
  1199. Unloading 8 Unused Serialized files (Serialized files now loaded: 67)
  1200.  
  1201. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 281560.
  1202. Total: 920.444888 ms (FindLiveObjects: 49.997455 ms CreateObjectMapping: 34.630929
  1203.  
  1204. ms MarkObjects: 833.396851 ms DeleteObjects: 2.419225 ms)
  1205.  
  1206. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1207.  
  1208. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281560.
  1209. Total: 911.635419 ms (FindLiveObjects: 49.210009 ms CreateObjectMapping: 34.814424
  1210.  
  1211. ms MarkObjects: 826.218306 ms DeleteObjects: 1.390969 ms)
  1212.  
  1213. Join 21
  1214.  
  1215. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1216.  
  1217. 48)
  1218.  
  1219. Unloading 8 Unused Serialized files (Serialized files now loaded: 67)
  1220.  
  1221. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 281562.
  1222. Total: 917.238645 ms (FindLiveObjects: 50.098826 ms CreateObjectMapping: 35.051385
  1223.  
  1224. ms MarkObjects: 829.703855 ms DeleteObjects: 2.384151 ms)
  1225.  
  1226. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1227.  
  1228. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281562.
  1229. Total: 913.325369 ms (FindLiveObjects: 49.617206 ms CreateObjectMapping: 36.092045
  1230.  
  1231. ms MarkObjects: 826.065607 ms DeleteObjects: 1.549228 ms)
  1232.  
  1233. Join 21
  1234.  
  1235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1236.  
  1237. 48)
  1238.  
  1239. Unloading 8 Unused Serialized files (Serialized files now loaded: 67)
  1240.  
  1241. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 281561.
  1242. Total: 916.960622 ms (FindLiveObjects: 49.600524 ms CreateObjectMapping: 34.903391
  1243.  
  1244. ms MarkObjects: 829.946376 ms DeleteObjects: 2.509903 ms)
  1245.  
  1246. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1247.  
  1248. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281561.
  1249. Total: 911.495980 ms (FindLiveObjects: 48.711279 ms CreateObjectMapping: 34.911518
  1250.  
  1251. ms MarkObjects: 826.108808 ms DeleteObjects: 1.763519 ms)
  1252.  
  1253. Join 21
  1254.  
  1255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1256.  
  1257. 48)
  1258.  
  1259. Unloading 8 Unused Serialized files (Serialized files now loaded: 67)
  1260.  
  1261. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 281684.
  1262. Total: 912.968645 ms (FindLiveObjects: 48.712135 ms CreateObjectMapping: 34.424765
  1263.  
  1264. ms MarkObjects: 828.318446 ms DeleteObjects: 1.512871 ms)
  1265.  
  1266. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1267.  
  1268. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281684.
  1269. Total: 913.709896 ms (FindLiveObjects: 49.447826 ms CreateObjectMapping: 35.026577
  1270.  
  1271. ms MarkObjects: 827.708935 ms DeleteObjects: 1.525703 ms)
  1272.  
  1273. Join 21
  1274.  
  1275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1276.  
  1277. 48)
  1278.  
  1279. Unloading 8 Unused Serialized files (Serialized files now loaded: 67)
  1280.  
  1281. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 281933.
  1282. Total: 944.157226 ms (FindLiveObjects: 54.140848 ms CreateObjectMapping: 38.222554
  1283.  
  1284. ms MarkObjects: 849.392563 ms DeleteObjects: 2.400405 ms)
  1285.  
  1286. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1287.  
  1288. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281933.
  1289. Total: 916.936669 ms (FindLiveObjects: 49.765627 ms CreateObjectMapping: 36.861099
  1290.  
  1291. ms MarkObjects: 828.633681 ms DeleteObjects: 1.675835 ms)
  1292.  
  1293. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to
  1294.  
  1295. read data from the transport connection: Uma tentativa de conexão falhou porque o
  1296.  
  1297. componente conectado não respondeu
  1298. corretamente após um período de tempo ou a conexão estabelecida falhou
  1299. porque o host conectado não respondeu.
  1300. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32
  1301.  
  1302. offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1303. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in
  1304.  
  1305. <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1306. Connection was lost; reason is: unknown
  1307.  
  1308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1309.  
  1310. 48)
  1311.  
  1312. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1313.  
  1314. next time
  1315.  
  1316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1317.  
  1318. 48)
  1319.  
  1320. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1321.  
  1322. next time
  1323.  
  1324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1325.  
  1326. 48)
  1327.  
  1328. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1329.  
  1330. next time
  1331.  
  1332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1333.  
  1334. 48)
  1335.  
  1336. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1337.  
  1338. next time
  1339.  
  1340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1341.  
  1342. 48)
  1343.  
  1344. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1345.  
  1346. next time
  1347.  
  1348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1349.  
  1350. 48)
  1351.  
  1352. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1353.  
  1354. next time
  1355.  
  1356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1357.  
  1358. 48)
  1359.  
  1360. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1361.  
  1362. next time
  1363.  
  1364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1365.  
  1366. 48)
  1367.  
  1368. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1369.  
  1370. next time
  1371.  
  1372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1373.  
  1374. 48)
  1375.  
  1376. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1377.  
  1378. next time
  1379.  
  1380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1381.  
  1382. 48)
  1383.  
  1384. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1385.  
  1386. next time
  1387.  
  1388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1389.  
  1390. 48)
  1391.  
  1392. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1393.  
  1394. next time
  1395.  
  1396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1397.  
  1398. 48)
  1399.  
  1400. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1401.  
  1402. next time
  1403.  
  1404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1405.  
  1406. 48)
  1407.  
  1408. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1409.  
  1410. next time
  1411.  
  1412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1413.  
  1414. 48)
  1415.  
  1416. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1417.  
  1418. next time
  1419.  
  1420. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1421.  
  1422. 48)
  1423.  
  1424. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  1425.  
  1426. next time
  1427.  
  1428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1429.  
  1430. 48)
  1431.  
  1432. Reconnecting
  1433.  
  1434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1435.  
  1436. 48)
  1437.  
  1438. Unloading 14 Unused Serialized files (Serialized files now loaded: 67)
  1439.  
  1440. Unloading 347 unused Assets to reduce memory usage. Loaded Objects now: 277545.
  1441. Total: 957.535248 ms (FindLiveObjects: 51.900413 ms CreateObjectMapping: 50.069313
  1442.  
  1443. ms MarkObjects: 851.464474 ms DeleteObjects: 4.099765 ms)
  1444.  
  1445. Unloading 8 Unused Serialized files (Serialized files now loaded: 67)
  1446.  
  1447. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 280538.
  1448. Total: 932.464876 ms (FindLiveObjects: 49.799845 ms CreateObjectMapping: 37.259740
  1449.  
  1450. ms MarkObjects: 843.850075 ms DeleteObjects: 1.554788 ms)
  1451.  
  1452. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1453.  
  1454. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280538.
  1455. Total: 942.760696 ms (FindLiveObjects: 50.998337 ms CreateObjectMapping: 35.984686
  1456.  
  1457. ms MarkObjects: 854.380717 ms DeleteObjects: 1.396101 ms)
  1458.  
  1459. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1460.  
  1461. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280538.
  1462. Total: 937.539859 ms (FindLiveObjects: 51.568497 ms CreateObjectMapping: 35.919671
  1463.  
  1464. ms MarkObjects: 848.376284 ms DeleteObjects: 1.674124 ms)
  1465.  
  1466. Unloading 8 Unused Serialized files (Serialized files now loaded: 67)
  1467.  
  1468. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 281915.
  1469. Total: 928.900198 ms (FindLiveObjects: 52.138657 ms CreateObjectMapping: 36.266986
  1470.  
  1471. ms MarkObjects: 839.019752 ms DeleteObjects: 1.474376 ms)
  1472.  
  1473. Unloading 5 Unused Serialized files (Serialized files now loaded: 67)
  1474.  
  1475. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 281933.
  1476. Total: 934.861859 ms (FindLiveObjects: 53.369656 ms CreateObjectMapping: 35.561236
  1477.  
  1478. ms MarkObjects: 844.070354 ms DeleteObjects: 1.858902 ms)
  1479.  
  1480. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1481.  
  1482. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281933.
  1483. Total: 930.263792 ms (FindLiveObjects: 51.842670 ms CreateObjectMapping: 34.623658
  1484.  
  1485. ms MarkObjects: 842.011276 ms DeleteObjects: 1.785333 ms)
  1486.  
  1487. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to
  1488.  
  1489. read data from the transport connection: Uma tentativa de conexão falhou porque o
  1490.  
  1491. componente conectado não respondeu
  1492. corretamente após um período de tempo ou a conexão estabelecida falhou
  1493. porque o host conectado não respondeu.
  1494. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32
  1495.  
  1496. offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  1497. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in
  1498.  
  1499. <9bfe5727c1e148feb52fa1397dabf0b5>:0
  1500. Connection was lost; reason is: unknown
  1501.  
  1502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1503.  
  1504. 48)
  1505.  
  1506. Reconnecting
  1507.  
  1508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1509.  
  1510. 48)
  1511.  
  1512. Unloading 14 Unused Serialized files (Serialized files now loaded: 67)
  1513.  
  1514. Unloading 248 unused Assets to reduce memory usage. Loaded Objects now: 277547.
  1515. Total: 920.232735 ms (FindLiveObjects: 50.632630 ms CreateObjectMapping: 36.276396
  1516.  
  1517. ms MarkObjects: 830.114473 ms DeleteObjects: 3.208381 ms)
  1518.  
  1519. Unloading 8 Unused Serialized files (Serialized files now loaded: 67)
  1520.  
  1521. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 280540.
  1522. Total: 916.214238 ms (FindLiveObjects: 48.530779 ms CreateObjectMapping: 35.840542
  1523.  
  1524. ms MarkObjects: 829.776996 ms DeleteObjects: 2.065067 ms)
  1525.  
  1526. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1527.  
  1528. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280540.
  1529. Total: 913.976370 ms (FindLiveObjects: 48.794686 ms CreateObjectMapping: 34.295163
  1530.  
  1531. ms MarkObjects: 829.248325 ms DeleteObjects: 1.636912 ms)
  1532.  
  1533. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1534.  
  1535. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280540.
  1536. Total: 912.439118 ms (FindLiveObjects: 49.253210 ms CreateObjectMapping: 34.546239
  1537.  
  1538. ms MarkObjects: 826.978377 ms DeleteObjects: 1.660009 ms)
  1539.  
  1540. Join 21
  1541.  
  1542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1543.  
  1544. 48)
  1545.  
  1546. Unloading 8 Unused Serialized files (Serialized files now loaded: 67)
  1547.  
  1548. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 281909.
  1549. Total: 927.680748 ms (FindLiveObjects: 53.066825 ms CreateObjectMapping: 34.920073
  1550.  
  1551. ms MarkObjects: 837.454698 ms DeleteObjects: 2.238296 ms)
  1552.  
  1553. Unloading 5 Unused Serialized files (Serialized files now loaded: 67)
  1554.  
  1555. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 281934.
  1556. Total: 914.814287 ms (FindLiveObjects: 49.630893 ms CreateObjectMapping: 34.107391
  1557.  
  1558. ms MarkObjects: 829.339859 ms DeleteObjects: 1.735717 ms)
  1559.  
  1560. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1561.  
  1562. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281934.
  1563. Total: 920.094151 ms (FindLiveObjects: 49.965803 ms CreateObjectMapping: 34.485502
  1564.  
  1565. ms MarkObjects: 834.351966 ms DeleteObjects: 1.290025 ms)
  1566.  
  1567. Join 21
  1568.  
  1569. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1570.  
  1571. 48)
  1572.  
  1573. Join 17
  1574.  
  1575. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1576.  
  1577. 48)
  1578.  
  1579. Exit 21
  1580.  
  1581. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1582.  
  1583. 48)
  1584.  
  1585. Unloading 7 Unused Serialized files (Serialized files now loaded: 67)
  1586.  
  1587. Unloading 203 unused Assets to reduce memory usage. Loaded Objects now: 281060.
  1588. Total: 921.041995 ms (FindLiveObjects: 51.558231 ms CreateObjectMapping: 34.557788
  1589.  
  1590. ms MarkObjects: 832.465689 ms DeleteObjects: 2.459859 ms)
  1591.  
  1592. Unloading 7 Unused Serialized files (Serialized files now loaded: 67)
  1593.  
  1594. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 281218.
  1595. Total: 916.501243 ms (FindLiveObjects: 49.065010 ms CreateObjectMapping: 35.618979
  1596.  
  1597. ms MarkObjects: 830.448100 ms DeleteObjects: 1.368299 ms)
  1598.  
  1599. Join 21
  1600.  
  1601. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1602.  
  1603. 48)
  1604.  
  1605. Exit 17
  1606.  
  1607. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1608.  
  1609. 48)
  1610.  
  1611. Unloading 8 Unused Serialized files (Serialized files now loaded: 67)
  1612.  
  1613. Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 282313.
  1614. Total: 932.723651 ms (FindLiveObjects: 53.633136 ms CreateObjectMapping: 35.060367
  1615.  
  1616. ms MarkObjects: 841.622472 ms DeleteObjects: 2.406821 ms)
  1617.  
  1618. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1619.  
  1620. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282313.
  1621. Total: 915.783517 ms (FindLiveObjects: 50.247675 ms CreateObjectMapping: 34.947875
  1622.  
  1623. ms MarkObjects: 829.331732 ms DeleteObjects: 1.255379 ms)
  1624.  
  1625. Join 21
  1626.  
  1627. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1628.  
  1629. 48)
  1630.  
  1631. Unloading 8 Unused Serialized files (Serialized files now loaded: 68)
  1632.  
  1633. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 283218.
  1634. Total: 919.879432 ms (FindLiveObjects: 50.432026 ms CreateObjectMapping: 34.953008
  1635.  
  1636. ms MarkObjects: 832.708638 ms DeleteObjects: 1.785333 ms)
  1637.  
  1638. Unloading 0 Unused Serialized files (Serialized files now loaded: 68)
  1639.  
  1640. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283218.
  1641. Total: 918.504717 ms (FindLiveObjects: 50.171968 ms CreateObjectMapping: 35.443611
  1642.  
  1643. ms MarkObjects: 831.297138 ms DeleteObjects: 1.590717 ms)
  1644.  
  1645. Join 21
  1646.  
  1647. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1648.  
  1649. 48)
  1650.  
  1651. Join 20
  1652.  
  1653. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1654.  
  1655. 48)
  1656.  
  1657. Exit 20
  1658.  
  1659. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1660.  
  1661. 48)
  1662.  
  1663. Unloading 8 Unused Serialized files (Serialized files now loaded: 68)
  1664.  
  1665. Unloading 368 unused Assets to reduce memory usage. Loaded Objects now: 283262.
  1666. Total: 922.875661 ms (FindLiveObjects: 50.497468 ms CreateObjectMapping: 34.899970
  1667.  
  1668. ms MarkObjects: 833.617558 ms DeleteObjects: 3.859810 ms)
  1669.  
  1670. Unloading 0 Unused Serialized files (Serialized files now loaded: 68)
  1671.  
  1672. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283262.
  1673. Total: 913.816400 ms (FindLiveObjects: 49.438843 ms CreateObjectMapping: 35.381590
  1674.  
  1675. ms MarkObjects: 827.232019 ms DeleteObjects: 1.762664 ms)
  1676.  
  1677. Join 21
  1678.  
  1679. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1680.  
  1681. 48)
  1682.  
  1683. Join 20
  1684.  
  1685. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1686.  
  1687. 48)
  1688.  
  1689. Exit 21
  1690.  
  1691. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1692.  
  1693. 48)
  1694.  
  1695. Exit 20
  1696.  
  1697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1698.  
  1699. 48)
  1700.  
  1701. Unloading 9 Unused Serialized files (Serialized files now loaded: 68)
  1702.  
  1703. Unloading 563 unused Assets to reduce memory usage. Loaded Objects now: 281755.
  1704. Total: 941.963413 ms (FindLiveObjects: 50.920490 ms CreateObjectMapping: 37.435536
  1705.  
  1706. ms MarkObjects: 847.299267 ms DeleteObjects: 6.307692 ms)
  1707.  
  1708. Unloading 7 Unused Serialized files (Serialized files now loaded: 68)
  1709.  
  1710. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 284992.
  1711. Total: 922.102758 ms (FindLiveObjects: 50.695506 ms CreateObjectMapping: 36.227635
  1712.  
  1713. ms MarkObjects: 833.315583 ms DeleteObjects: 1.863607 ms)
  1714.  
  1715. Unloading 0 Unused Serialized files (Serialized files now loaded: 68)
  1716.  
  1717. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284992.
  1718. Total: 916.030743 ms (FindLiveObjects: 48.832754 ms CreateObjectMapping: 34.789616
  1719.  
  1720. ms MarkObjects: 830.728689 ms DeleteObjects: 1.677546 ms)
  1721.  
  1722. Unloading 0 Unused Serialized files (Serialized files now loaded: 68)
  1723.  
  1724. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284992.
  1725. Total: 918.094527 ms (FindLiveObjects: 50.225861 ms CreateObjectMapping: 33.810121
  1726.  
  1727. ms MarkObjects: 832.375866 ms DeleteObjects: 1.681823 ms)
  1728.  
  1729. Join 14
  1730.  
  1731. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1732.  
  1733. 48)
  1734.  
  1735. Join 15
  1736.  
  1737. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1738.  
  1739. 48)
  1740.  
  1741. Exit 14
  1742.  
  1743. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1744.  
  1745. 48)
  1746.  
  1747. Join 14
  1748.  
  1749. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1750.  
  1751. 48)
  1752.  
  1753. Exit 14
  1754.  
  1755. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1756.  
  1757. 48)
  1758.  
  1759. Exit 15
  1760.  
  1761. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1762.  
  1763. 48)
  1764.  
  1765. Join 1106
  1766.  
  1767. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1768.  
  1769. 48)
  1770.  
  1771. Exit 1106
  1772.  
  1773. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1774.  
  1775. 48)
  1776.  
  1777. Join 15
  1778.  
  1779. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1780.  
  1781. 48)
  1782.  
  1783. Join 13
  1784.  
  1785. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1786.  
  1787. 48)
  1788.  
  1789. Exit 15
  1790.  
  1791. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1792.  
  1793. 48)
  1794.  
  1795. Exit 13
  1796.  
  1797. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1798.  
  1799. 48)
  1800.  
  1801. Join 1104
  1802.  
  1803. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1804.  
  1805. 48)
  1806.  
  1807. Exit 1104
  1808.  
  1809. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1810.  
  1811. 48)
  1812.  
  1813. Join 13
  1814.  
  1815. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1816.  
  1817. 48)
  1818.  
  1819. Join 15
  1820.  
  1821. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1822.  
  1823. 48)
  1824.  
  1825. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  1826.  
  1827. Unloading 369 unused Assets to reduce memory usage. Loaded Objects now: 288761.
  1828. Total: 945.359139 ms (FindLiveObjects: 57.409539 ms CreateObjectMapping: 36.119847
  1829.  
  1830. ms MarkObjects: 848.147877 ms DeleteObjects: 3.679737 ms)
  1831.  
  1832. Unloading 5 Unused Serialized files (Serialized files now loaded: 69)
  1833.  
  1834. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 288786.
  1835. Total: 926.128954 ms (FindLiveObjects: 51.710930 ms CreateObjectMapping: 34.704071
  1836.  
  1837. ms MarkObjects: 838.180979 ms DeleteObjects: 1.532974 ms)
  1838.  
  1839. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1840.  
  1841. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288786.
  1842. Total: 927.169186 ms (FindLiveObjects: 50.743411 ms CreateObjectMapping: 35.517608
  1843.  
  1844. ms MarkObjects: 838.932496 ms DeleteObjects: 1.974816 ms)
  1845.  
  1846. Join 13
  1847.  
  1848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1849.  
  1850. 48)
  1851.  
  1852. Join 15
  1853.  
  1854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1855.  
  1856. 48)
  1857.  
  1858. Exit 15
  1859.  
  1860. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1861.  
  1862. 48)
  1863.  
  1864. Exit 13
  1865.  
  1866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1867.  
  1868. 48)
  1869.  
  1870. Unloading 18 Unused Serialized files (Serialized files now loaded: 69)
  1871.  
  1872. Unloading 604 unused Assets to reduce memory usage. Loaded Objects now: 292795.
  1873. Total: 967.322928 ms (FindLiveObjects: 51.974410 ms CreateObjectMapping: 37.601922
  1874.  
  1875. ms MarkObjects: 861.764571 ms DeleteObjects: 15.981170 ms)
  1876.  
  1877. Unloading 5 Unused Serialized files (Serialized files now loaded: 69)
  1878.  
  1879. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 292839.
  1880. Total: 926.214071 ms (FindLiveObjects: 52.126253 ms CreateObjectMapping: 33.996182
  1881.  
  1882. ms MarkObjects: 838.771670 ms DeleteObjects: 1.319111 ms)
  1883.  
  1884. Unloading 9 Unused Serialized files (Serialized files now loaded: 69)
  1885.  
  1886. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 293589.
  1887. Total: 932.204390 ms (FindLiveObjects: 53.450496 ms CreateObjectMapping: 34.425192
  1888.  
  1889. ms MarkObjects: 842.788456 ms DeleteObjects: 1.539390 ms)
  1890.  
  1891. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1892.  
  1893. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293589.
  1894. Total: 931.976412 ms (FindLiveObjects: 52.498803 ms CreateObjectMapping: 34.778067
  1895.  
  1896. ms MarkObjects: 843.020712 ms DeleteObjects: 1.677974 ms)
  1897.  
  1898. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1899.  
  1900. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293589.
  1901. Total: 937.893589 ms (FindLiveObjects: 51.636933 ms CreateObjectMapping: 35.728477
  1902.  
  1903. ms MarkObjects: 848.934467 ms DeleteObjects: 1.592428 ms)
  1904.  
  1905. Join 30
  1906.  
  1907. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1908.  
  1909. 48)
  1910.  
  1911. Exit 30
  1912.  
  1913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1914.  
  1915. 48)
  1916.  
  1917. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  1918.  
  1919. Unloading 767 unused Assets to reduce memory usage. Loaded Objects now: 280618.
  1920. Total: 957.036518 ms (FindLiveObjects: 52.010767 ms CreateObjectMapping: 35.424363
  1921.  
  1922. ms MarkObjects: 857.130148 ms DeleteObjects: 12.469958 ms)
  1923.  
  1924. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  1925.  
  1926. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 287267.
  1927. Total: 927.602902 ms (FindLiveObjects: 52.486827 ms CreateObjectMapping: 34.763952
  1928.  
  1929. ms MarkObjects: 839.031301 ms DeleteObjects: 1.319966 ms)
  1930.  
  1931. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  1932.  
  1933. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 288598.
  1934. Total: 927.508802 ms (FindLiveObjects: 49.774181 ms CreateObjectMapping: 36.583076
  1935.  
  1936. ms MarkObjects: 839.659632 ms DeleteObjects: 1.491485 ms)
  1937.  
  1938. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  1939.  
  1940. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 289619.
  1941. Total: 925.549383 ms (FindLiveObjects: 49.836202 ms CreateObjectMapping: 34.812286
  1942.  
  1943. ms MarkObjects: 839.221639 ms DeleteObjects: 1.678401 ms)
  1944.  
  1945. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  1946.  
  1947. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 294719.
  1948. Total: 939.027494 ms (FindLiveObjects: 51.524013 ms CreateObjectMapping: 37.272144
  1949.  
  1950. ms MarkObjects: 848.233850 ms DeleteObjects: 1.996630 ms)
  1951.  
  1952. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  1953.  
  1954. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 298792.
  1955. Total: 940.205027 ms (FindLiveObjects: 52.925247 ms CreateObjectMapping: 36.243888
  1956.  
  1957. ms MarkObjects: 849.258257 ms DeleteObjects: 1.777206 ms)
  1958.  
  1959. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1960.  
  1961. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298792.
  1962. Total: 939.356844 ms (FindLiveObjects: 53.477015 ms CreateObjectMapping: 35.757135
  1963.  
  1964. ms MarkObjects: 848.577315 ms DeleteObjects: 1.544950 ms)
  1965.  
  1966. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1967.  
  1968. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298792.
  1969. Total: 938.446640 ms (FindLiveObjects: 52.908994 ms CreateObjectMapping: 34.988509
  1970.  
  1971. ms MarkObjects: 849.089732 ms DeleteObjects: 1.458122 ms)
  1972.  
  1973. Join 26
  1974.  
  1975. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1976.  
  1977. 48)
  1978.  
  1979. Join 29
  1980.  
  1981. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1982.  
  1983. 48)
  1984.  
  1985. Exit 29
  1986.  
  1987. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1988.  
  1989. 48)
  1990.  
  1991. Join 28
  1992.  
  1993. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  1994.  
  1995. 48)
  1996.  
  1997. Join 29
  1998.  
  1999. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2000.  
  2001. 48)
  2002.  
  2003. Exit 29
  2004.  
  2005. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2006.  
  2007. 48)
  2008.  
  2009. Exit 26
  2010.  
  2011. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2012.  
  2013. 48)
  2014.  
  2015. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  2016.  
  2017. Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 301705.
  2018. Total: 949.837870 ms (FindLiveObjects: 55.137452 ms CreateObjectMapping: 34.742566
  2019.  
  2020. ms MarkObjects: 857.443672 ms DeleteObjects: 2.513752 ms)
  2021.  
  2022. Unloading 5 Unused Serialized files (Serialized files now loaded: 69)
  2023.  
  2024. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 301731.
  2025. Total: 937.767410 ms (FindLiveObjects: 52.130530 ms CreateObjectMapping: 34.600133
  2026.  
  2027. ms MarkObjects: 849.214629 ms DeleteObjects: 1.821262 ms)
  2028.  
  2029. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2030.  
  2031. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301731.
  2032. Total: 941.342781 ms (FindLiveObjects: 53.136972 ms CreateObjectMapping: 34.983804
  2033.  
  2034. ms MarkObjects: 851.867820 ms DeleteObjects: 1.352901 ms)
  2035.  
  2036. Join 28
  2037.  
  2038. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2039.  
  2040. 48)
  2041.  
  2042. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  2043.  
  2044. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 302031.
  2045. Total: 948.913552 ms (FindLiveObjects: 56.919791 ms CreateObjectMapping: 34.843082
  2046.  
  2047. ms MarkObjects: 855.045405 ms DeleteObjects: 2.103990 ms)
  2048.  
  2049. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2050.  
  2051. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302030.
  2052. Total: 940.148567 ms (FindLiveObjects: 53.855554 ms CreateObjectMapping: 35.312726
  2053.  
  2054. ms MarkObjects: 848.652595 ms DeleteObjects: 2.326836 ms)
  2055.  
  2056. Join 28
  2057.  
  2058. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2059.  
  2060. 48)
  2061.  
  2062. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  2063.  
  2064. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 302871.
  2065. Total: 955.607054 ms (FindLiveObjects: 54.740521 ms CreateObjectMapping: 35.554392
  2066.  
  2067. ms MarkObjects: 862.575542 ms DeleteObjects: 2.736171 ms)
  2068.  
  2069. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2070.  
  2071. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302870.
  2072. Total: 944.218818 ms (FindLiveObjects: 53.526632 ms CreateObjectMapping: 35.494083
  2073.  
  2074. ms MarkObjects: 853.733994 ms DeleteObjects: 1.461544 ms)
  2075.  
  2076. Join 28
  2077.  
  2078. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2079.  
  2080. 48)
  2081.  
  2082. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  2083.  
  2084. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 302871.
  2085. Total: 950.350715 ms (FindLiveObjects: 56.563495 ms CreateObjectMapping: 36.902160
  2086.  
  2087. ms MarkObjects: 854.059067 ms DeleteObjects: 2.825566 ms)
  2088.  
  2089. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2090.  
  2091. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302871.
  2092. Total: 941.201203 ms (FindLiveObjects: 54.484313 ms CreateObjectMapping: 35.998801
  2093.  
  2094. ms MarkObjects: 849.011031 ms DeleteObjects: 1.705776 ms)
  2095.  
  2096. Join 28
  2097.  
  2098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2099.  
  2100. 48)
  2101.  
  2102. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  2103.  
  2104. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 302933.
  2105. Total: 988.797398 ms (FindLiveObjects: 63.117558 ms CreateObjectMapping: 51.757552
  2106.  
  2107. ms MarkObjects: 870.721606 ms DeleteObjects: 3.198971 ms)
  2108.  
  2109. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2110.  
  2111. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302933.
  2112. Total: 1001.908091 ms (FindLiveObjects: 52.804628 ms CreateObjectMapping:
  2113.  
  2114. 36.355097 ms MarkObjects: 911.234211 ms DeleteObjects: 1.512015 ms)
  2115.  
  2116. Join 28
  2117.  
  2118. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2119.  
  2120. 48)
  2121.  
  2122. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  2123.  
  2124. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 303238.
  2125. Total: 957.718315 ms (FindLiveObjects: 57.877045 ms CreateObjectMapping: 35.784082
  2126.  
  2127. ms MarkObjects: 862.168346 ms DeleteObjects: 1.888415 ms)
  2128.  
  2129. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2130.  
  2131. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303238.
  2132. Total: 952.426047 ms (FindLiveObjects: 54.146408 ms CreateObjectMapping: 37.035184
  2133.  
  2134. ms MarkObjects: 859.705920 ms DeleteObjects: 1.537679 ms)
  2135.  
  2136. Join 28
  2137.  
  2138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2139.  
  2140. 48)
  2141.  
  2142. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  2143.  
  2144. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 303958.
  2145. Total: 969.667301 ms (FindLiveObjects: 58.671762 ms CreateObjectMapping: 36.412841
  2146.  
  2147. ms MarkObjects: 872.162191 ms DeleteObjects: 2.420508 ms)
  2148.  
  2149. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2150.  
  2151. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303958.
  2152. Total: 950.143267 ms (FindLiveObjects: 53.339287 ms CreateObjectMapping: 35.676294
  2153.  
  2154. ms MarkObjects: 859.497617 ms DeleteObjects: 1.628357 ms)
  2155.  
  2156. Join 28
  2157.  
  2158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2159.  
  2160. 48)
  2161.  
  2162. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  2163.  
  2164. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 303984.
  2165. Total: 972.671229 ms (FindLiveObjects: 59.497275 ms CreateObjectMapping: 35.607430
  2166.  
  2167. ms MarkObjects: 875.465100 ms DeleteObjects: 2.100996 ms)
  2168.  
  2169. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2170.  
  2171. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303984.
  2172. Total: 951.059887 ms (FindLiveObjects: 53.793961 ms CreateObjectMapping: 35.938919
  2173.  
  2174. ms MarkObjects: 858.942427 ms DeleteObjects: 2.383723 ms)
  2175.  
  2176. Join 28
  2177.  
  2178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2179.  
  2180. 48)
  2181.  
  2182. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  2183.  
  2184. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 304137.
  2185. Total: 959.753013 ms (FindLiveObjects: 58.511792 ms CreateObjectMapping: 35.460292
  2186.  
  2187. ms MarkObjects: 863.709874 ms DeleteObjects: 2.070627 ms)
  2188.  
  2189. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2190.  
  2191. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304137.
  2192. Total: 952.053924 ms (FindLiveObjects: 53.564272 ms CreateObjectMapping: 35.905128
  2193.  
  2194. ms MarkObjects: 861.022037 ms DeleteObjects: 1.562060 ms)
  2195.  
  2196. Join 28
  2197.  
  2198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2199.  
  2200. 48)
  2201.  
  2202. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  2203.  
  2204. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 304753.
  2205. Total: 969.536416 ms (FindLiveObjects: 58.854829 ms CreateObjectMapping: 35.192107
  2206.  
  2207. ms MarkObjects: 873.370092 ms DeleteObjects: 2.118533 ms)
  2208.  
  2209. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2210.  
  2211. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304753.
  2212. Total: 953.629671 ms (FindLiveObjects: 54.391924 ms CreateObjectMapping: 35.984686
  2213.  
  2214. ms MarkObjects: 861.314175 ms DeleteObjects: 1.937604 ms)
  2215.  
  2216. Join 28
  2217.  
  2218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2219.  
  2220. 48)
  2221.  
  2222. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  2223.  
  2224. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 304786.
  2225. Total: 969.487656 ms (FindLiveObjects: 56.026697 ms CreateObjectMapping: 35.772533
  2226.  
  2227. ms MarkObjects: 875.534819 ms DeleteObjects: 2.152323 ms)
  2228.  
  2229. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2230.  
  2231. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304786.
  2232. Total: 955.646405 ms (FindLiveObjects: 53.680186 ms CreateObjectMapping: 35.272948
  2233.  
  2234. ms MarkObjects: 865.082879 ms DeleteObjects: 1.609537 ms)
  2235.  
  2236. Join 28
  2237.  
  2238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2239.  
  2240. 48)
  2241.  
  2242. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  2243.  
  2244. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 304786.
  2245. Total: 966.999139 ms (FindLiveObjects: 56.943316 ms CreateObjectMapping: 35.822149
  2246.  
  2247. ms MarkObjects: 872.089477 ms DeleteObjects: 2.143341 ms)
  2248.  
  2249. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2250.  
  2251. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304786.
  2252. Total: 957.956559 ms (FindLiveObjects: 54.031778 ms CreateObjectMapping: 35.696398
  2253.  
  2254. ms MarkObjects: 866.378036 ms DeleteObjects: 1.849064 ms)
  2255.  
  2256. Join 28
  2257.  
  2258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2259.  
  2260. 48)
  2261.  
  2262. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  2263.  
  2264. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 304796.
  2265. Total: 968.603544 ms (FindLiveObjects: 58.957911 ms CreateObjectMapping: 35.401694
  2266.  
  2267. ms MarkObjects: 872.364933 ms DeleteObjects: 1.878578 ms)
  2268.  
  2269. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2270.  
  2271. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304796.
  2272. Total: 952.174971 ms (FindLiveObjects: 53.873519 ms CreateObjectMapping: 35.312726
  2273.  
  2274. ms MarkObjects: 860.997656 ms DeleteObjects: 1.989359 ms)
  2275.  
  2276. Join 28
  2277.  
  2278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2279.  
  2280. 48)
  2281.  
  2282. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  2283.  
  2284. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 304795.
  2285. Total: 968.409355 ms (FindLiveObjects: 59.831758 ms CreateObjectMapping: 35.094158
  2286.  
  2287. ms MarkObjects: 871.611278 ms DeleteObjects: 1.871734 ms)
  2288.  
  2289. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2290.  
  2291. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304795.
  2292. Total: 956.842758 ms (FindLiveObjects: 54.102780 ms CreateObjectMapping: 35.797769
  2293.  
  2294. ms MarkObjects: 865.217185 ms DeleteObjects: 1.724596 ms)
  2295.  
  2296. Join 28
  2297.  
  2298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2299.  
  2300. 48)
  2301.  
  2302. Exit 28
  2303.  
  2304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2305.  
  2306. 48)
  2307.  
  2308. Unloading 18 Unused Serialized files (Serialized files now loaded: 69)
  2309.  
  2310. Unloading 1085 unused Assets to reduce memory usage. Loaded Objects now: 296785.
  2311. Total: 991.745721 ms (FindLiveObjects: 54.722557 ms CreateObjectMapping: 44.246236
  2312.  
  2313. ms MarkObjects: 874.528377 ms DeleteObjects: 18.248124 ms)
  2314.  
  2315. Unloading 5 Unused Serialized files (Serialized files now loaded: 69)
  2316.  
  2317. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 296829.
  2318. Total: 946.038370 ms (FindLiveObjects: 53.154509 ms CreateObjectMapping: 36.988989
  2319.  
  2320. ms MarkObjects: 854.278063 ms DeleteObjects: 1.615953 ms)
  2321.  
  2322. Unloading 9 Unused Serialized files (Serialized files now loaded: 69)
  2323.  
  2324. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297579.
  2325. Total: 944.955792 ms (FindLiveObjects: 53.185733 ms CreateObjectMapping: 36.084346
  2326.  
  2327. ms MarkObjects: 854.267370 ms DeleteObjects: 1.417488 ms)
  2328.  
  2329. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2330.  
  2331. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297579.
  2332. Total: 963.626510 ms (FindLiveObjects: 52.008200 ms CreateObjectMapping: 42.424118
  2333.  
  2334. ms MarkObjects: 867.708268 ms DeleteObjects: 1.479936 ms)
  2335.  
  2336. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2337.  
  2338. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297579.
  2339. Total: 963.156866 ms (FindLiveObjects: 52.152344 ms CreateObjectMapping: 41.232042
  2340.  
  2341. ms MarkObjects: 868.162514 ms DeleteObjects: 1.609110 ms)
  2342.  
  2343. Join 30
  2344.  
  2345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2346.  
  2347. 48)
  2348.  
  2349. Exit 30
  2350.  
  2351. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2352.  
  2353. 48)
  2354.  
  2355. Join 1114
  2356.  
  2357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2358.  
  2359. 48)
  2360.  
  2361. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  2362.  
  2363. Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 299152.
  2364. Total: 967.858871 ms (FindLiveObjects: 57.853092 ms CreateObjectMapping: 34.815280
  2365.  
  2366. ms MarkObjects: 873.533484 ms DeleteObjects: 1.656160 ms)
  2367.  
  2368. Exit 1114
  2369.  
  2370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2371.  
  2372. 48)
  2373.  
  2374. Join 30
  2375.  
  2376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2377.  
  2378. 48)
  2379.  
  2380. Exit 30
  2381.  
  2382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2383.  
  2384. 48)
  2385.  
  2386. Join 1114
  2387.  
  2388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2389.  
  2390. 48)
  2391.  
  2392. Exit 1114
  2393.  
  2394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2395.  
  2396. 48)
  2397.  
  2398. Join 30
  2399.  
  2400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2401.  
  2402. 48)
  2403.  
  2404. Exit 30
  2405.  
  2406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2407.  
  2408. 48)
  2409.  
  2410. Join 1128
  2411.  
  2412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2413.  
  2414. 48)
  2415.  
  2416. Exit 1128
  2417.  
  2418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2419.  
  2420. 48)
  2421.  
  2422. Join 30
  2423.  
  2424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2425.  
  2426. 48)
  2427.  
  2428. Exit 30
  2429.  
  2430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2431.  
  2432. 48)
  2433.  
  2434. Unloading 9 Unused Serialized files (Serialized files now loaded: 69)
  2435.  
  2436. Unloading 921 unused Assets to reduce memory usage. Loaded Objects now: 290529.
  2437. Total: 997.451174 ms (FindLiveObjects: 53.984300 ms CreateObjectMapping: 36.768710
  2438.  
  2439. ms MarkObjects: 882.645783 ms DeleteObjects: 24.051953 ms)
  2440.  
  2441. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  2442.  
  2443. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 293765.
  2444. Total: 964.772819 ms (FindLiveObjects: 51.751136 ms CreateObjectMapping: 35.752002
  2445.  
  2446. ms MarkObjects: 875.658432 ms DeleteObjects: 1.610820 ms)
  2447.  
  2448. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2449.  
  2450. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293765.
  2451. Total: 946.416053 ms (FindLiveObjects: 51.247702 ms CreateObjectMapping: 34.933760
  2452.  
  2453. ms MarkObjects: 858.795717 ms DeleteObjects: 1.438019 ms)
  2454.  
  2455. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2456.  
  2457. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293765.
  2458. Total: 947.089295 ms (FindLiveObjects: 50.764798 ms CreateObjectMapping: 34.580885
  2459.  
  2460. ms MarkObjects: 859.973250 ms DeleteObjects: 1.768652 ms)
  2461.  
  2462. Join 13
  2463.  
  2464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2465.  
  2466. 48)
  2467.  
  2468. Join 15
  2469.  
  2470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2471.  
  2472. 48)
  2473.  
  2474. Exit 13
  2475.  
  2476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2477.  
  2478. 48)
  2479.  
  2480. Exit 15
  2481.  
  2482. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2483.  
  2484. 48)
  2485.  
  2486. Join 1104
  2487.  
  2488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2489.  
  2490. 48)
  2491.  
  2492. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  2493.  
  2494. Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 304441.
  2495. Total: 1055.332496 ms (FindLiveObjects: 58.332574 ms CreateObjectMapping:
  2496.  
  2497. 36.273829 ms MarkObjects: 959.003208 ms DeleteObjects: 1.722457 ms)
  2498.  
  2499. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  2500.  
  2501. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 304623.
  2502. Total: 1057.211074 ms (FindLiveObjects: 58.058829 ms CreateObjectMapping:
  2503.  
  2504. 34.328526 ms MarkObjects: 962.999035 ms DeleteObjects: 1.824256 ms)
  2505.  
  2506. Exit 1104
  2507.  
  2508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2509.  
  2510. 48)
  2511.  
  2512. Join 13
  2513.  
  2514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2515.  
  2516. 48)
  2517.  
  2518. Join 15
  2519.  
  2520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2521.  
  2522. 48)
  2523.  
  2524. Exit 13
  2525.  
  2526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2527.  
  2528. 48)
  2529.  
  2530. Join 14
  2531.  
  2532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2533.  
  2534. 48)
  2535.  
  2536. Exit 14
  2537.  
  2538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2539.  
  2540. 48)
  2541.  
  2542. Join 14
  2543.  
  2544. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2545.  
  2546. 48)
  2547.  
  2548. Exit 14
  2549.  
  2550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2551.  
  2552. 48)
  2553.  
  2554. Join 14
  2555.  
  2556. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2557.  
  2558. 48)
  2559.  
  2560. Exit 15
  2561.  
  2562. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2563.  
  2564. 48)
  2565.  
  2566. Exit 14
  2567.  
  2568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2569.  
  2570. 48)
  2571.  
  2572. Unloading 14 Unused Serialized files (Serialized files now loaded: 69)
  2573.  
  2574. Unloading 570 unused Assets to reduce memory usage. Loaded Objects now: 299282.
  2575. Total: 1066.144583 ms (FindLiveObjects: 54.675935 ms CreateObjectMapping:
  2576.  
  2577. 36.743901 ms MarkObjects: 961.454940 ms DeleteObjects: 13.269380 ms)
  2578.  
  2579. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  2580.  
  2581. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 302274.
  2582. Total: 1039.725160 ms (FindLiveObjects: 52.447476 ms CreateObjectMapping:
  2583.  
  2584. 34.679262 ms MarkObjects: 950.936273 ms DeleteObjects: 1.661720 ms)
  2585.  
  2586. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2587.  
  2588. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302274.
  2589. Total: 1039.028392 ms (FindLiveObjects: 52.530883 ms CreateObjectMapping:
  2590.  
  2591. 35.265249 ms MarkObjects: 949.077371 ms DeleteObjects: 2.154462 ms)
  2592.  
  2593. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2594.  
  2595. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302274.
  2596. Total: 1036.313180 ms (FindLiveObjects: 52.879908 ms CreateObjectMapping:
  2597.  
  2598. 34.075312 ms MarkObjects: 947.759544 ms DeleteObjects: 1.597133 ms)
  2599.  
  2600. Join 20
  2601.  
  2602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2603.  
  2604. 48)
  2605.  
  2606. Join 21
  2607.  
  2608. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2609.  
  2610. 48)
  2611.  
  2612. Exit 21
  2613.  
  2614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2615.  
  2616. 48)
  2617.  
  2618. Join 21
  2619.  
  2620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2621.  
  2622. 48)
  2623.  
  2624. Exit 21
  2625.  
  2626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2627.  
  2628. 48)
  2629.  
  2630. Join 17
  2631.  
  2632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2633.  
  2634. 48)
  2635.  
  2636. Exit 20
  2637.  
  2638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2639.  
  2640. 48)
  2641.  
  2642. Join 21
  2643.  
  2644. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2645.  
  2646. 48)
  2647.  
  2648. Exit 17
  2649.  
  2650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2651.  
  2652. 48)
  2653.  
  2654. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  2655.  
  2656. Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 304814.
  2657. Total: 1095.282640 ms (FindLiveObjects: 64.325887 ms CreateObjectMapping:
  2658.  
  2659. 40.036973 ms MarkObjects: 988.246058 ms DeleteObjects: 2.672439 ms)
  2660.  
  2661. Unloading 5 Unused Serialized files (Serialized files now loaded: 69)
  2662.  
  2663. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 304839.
  2664. Total: 1085.897023 ms (FindLiveObjects: 55.012556 ms CreateObjectMapping:
  2665.  
  2666. 36.504802 ms MarkObjects: 992.719228 ms DeleteObjects: 1.660009 ms)
  2667.  
  2668. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2669.  
  2670. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304839.
  2671. Total: 1052.689142 ms (FindLiveObjects: 53.475732 ms CreateObjectMapping:
  2672.  
  2673. 34.709631 ms MarkObjects: 962.845053 ms DeleteObjects: 1.657870 ms)
  2674.  
  2675. Join 21
  2676.  
  2677. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2678.  
  2679. 48)
  2680.  
  2681. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  2682.  
  2683. Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 305060.
  2684. Total: 1058.444639 ms (FindLiveObjects: 54.452661 ms CreateObjectMapping:
  2685.  
  2686. 37.169918 ms MarkObjects: 964.736890 ms DeleteObjects: 2.084742 ms)
  2687.  
  2688. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2689.  
  2690. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305060.
  2691. Total: 1054.983043 ms (FindLiveObjects: 54.601082 ms CreateObjectMapping:
  2692.  
  2693. 35.389717 ms MarkObjects: 963.410508 ms DeleteObjects: 1.581735 ms)
  2694.  
  2695. Join 21
  2696.  
  2697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2698.  
  2699. 48)
  2700.  
  2701. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  2702.  
  2703. Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 305059.
  2704. Total: 1056.478805 ms (FindLiveObjects: 53.857693 ms CreateObjectMapping:
  2705.  
  2706. 35.165588 ms MarkObjects: 965.100458 ms DeleteObjects: 2.353783 ms)
  2707.  
  2708. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2709.  
  2710. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305059.
  2711. Total: 1055.950134 ms (FindLiveObjects: 54.561304 ms CreateObjectMapping:
  2712.  
  2713. 35.392284 ms MarkObjects: 964.026008 ms DeleteObjects: 1.969684 ms)
  2714.  
  2715. Join 21
  2716.  
  2717. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2718.  
  2719. 48)
  2720.  
  2721. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  2722.  
  2723. Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 305058.
  2724. Total: 1053.309774 ms (FindLiveObjects: 53.281544 ms CreateObjectMapping:
  2725.  
  2726. 35.081326 ms MarkObjects: 963.042663 ms DeleteObjects: 1.903814 ms)
  2727.  
  2728. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2729.  
  2730. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305058.
  2731. Total: 1050.614238 ms (FindLiveObjects: 53.226795 ms CreateObjectMapping:
  2732.  
  2733. 35.407254 ms MarkObjects: 960.646963 ms DeleteObjects: 1.332798 ms)
  2734.  
  2735. Join 21
  2736.  
  2737. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2738.  
  2739. 48)
  2740.  
  2741. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  2742.  
  2743. Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 305059.
  2744. Total: 1058.935242 ms (FindLiveObjects: 55.524973 ms CreateObjectMapping:
  2745.  
  2746. 34.468821 ms MarkObjects: 966.566279 ms DeleteObjects: 2.375169 ms)
  2747.  
  2748. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2749.  
  2750. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305059.
  2751. Total: 1054.464637 ms (FindLiveObjects: 53.822191 ms CreateObjectMapping:
  2752.  
  2753. 35.580056 ms MarkObjects: 963.665006 ms DeleteObjects: 1.396529 ms)
  2754.  
  2755. Join 21
  2756.  
  2757. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2758.  
  2759. 48)
  2760.  
  2761. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  2762.  
  2763. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 305059.
  2764. Total: 1063.990549 ms (FindLiveObjects: 54.934282 ms CreateObjectMapping:
  2765.  
  2766. 34.600133 ms MarkObjects: 971.895332 ms DeleteObjects: 2.559947 ms)
  2767.  
  2768. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2769.  
  2770. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305059.
  2771. Total: 1056.435176 ms (FindLiveObjects: 53.726380 ms CreateObjectMapping:
  2772.  
  2773. 35.967577 ms MarkObjects: 964.857937 ms DeleteObjects: 1.882427 ms)
  2774.  
  2775. Join 21
  2776.  
  2777. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2778.  
  2779. 48)
  2780.  
  2781. Join 17
  2782.  
  2783. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2784.  
  2785. 48)
  2786.  
  2787. Exit 21
  2788.  
  2789. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  2790.  
  2791. 48)
  2792.  
  2793. NullReferenceException: Object reference not set to an instance of an object
  2794. at Temtem.UI.TemdeckContextualMenu.DetailsTemtem () [0x00025] in
  2795.  
  2796. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2797. at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in
  2798.  
  2799. <9308f262ecf043548754995729ae177c>:0
  2800. at UnityEngine.Events.UnityEvent.Invoke () [0x00023] in
  2801.  
  2802. <9308f262ecf043548754995729ae177c>:0
  2803. at UnityEngine.UI.Button.Press () [0x00027] in
  2804.  
  2805. <adf322a3191445a693039aae5d03f31b>:0
  2806. at UnityEngine.UI.Button.OnPointerClick
  2807.  
  2808. (UnityEngine.EventSystems.PointerEventData eventData) [0x00011] in
  2809.  
  2810. <adf322a3191445a693039aae5d03f31b>:0
  2811. at UnityEngine.EventSystems.ExecuteEvents.Execute
  2812.  
  2813. (UnityEngine.EventSystems.IPointerClickHandler handler,
  2814.  
  2815. UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in
  2816.  
  2817. <adf322a3191445a693039aae5d03f31b>:0
  2818. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject
  2819.  
  2820. target, UnityEngine.EventSystems.BaseEventData eventData,
  2821.  
  2822. UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in
  2823.  
  2824. <adf322a3191445a693039aae5d03f31b>:0
  2825. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2826. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2827. UnityEngine.Logger:LogException(Exception, Object)
  2828. UnityEngine.Debug:LogException(Exception)
  2829. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
  2830.  
  2831. EventFunction`1)
  2832. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress
  2833.  
  2834. (MouseButtonEventData)
  2835. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32,
  2836.  
  2837. Int32)
  2838. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents()
  2839. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process()
  2840. UnityEngine.EventSystems.EventSystem:Update()
  2841.  
  2842. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2843.  
  2844. NullReferenceException: Object reference not set to an instance of an object
  2845. at Temtem.UI.TemdeckContextualMenu.DetailsTemtem () [0x00025] in
  2846.  
  2847. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2848. at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in
  2849.  
  2850. <9308f262ecf043548754995729ae177c>:0
  2851. at UnityEngine.Events.UnityEvent.Invoke () [0x00023] in
  2852.  
  2853. <9308f262ecf043548754995729ae177c>:0
  2854. at UnityEngine.UI.Button.Press () [0x00027] in
  2855.  
  2856. <adf322a3191445a693039aae5d03f31b>:0
  2857. at UnityEngine.UI.Button.OnPointerClick
  2858.  
  2859. (UnityEngine.EventSystems.PointerEventData eventData) [0x00011] in
  2860.  
  2861. <adf322a3191445a693039aae5d03f31b>:0
  2862. at UnityEngine.EventSystems.ExecuteEvents.Execute
  2863.  
  2864. (UnityEngine.EventSystems.IPointerClickHandler handler,
  2865.  
  2866. UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in
  2867.  
  2868. <adf322a3191445a693039aae5d03f31b>:0
  2869. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject
  2870.  
  2871. target, UnityEngine.EventSystems.BaseEventData eventData,
  2872.  
  2873. UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in
  2874.  
  2875. <adf322a3191445a693039aae5d03f31b>:0
  2876. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2877. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2878. UnityEngine.Logger:LogException(Exception, Object)
  2879. UnityEngine.Debug:LogException(Exception)
  2880. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
  2881.  
  2882. EventFunction`1)
  2883. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress
  2884.  
  2885. (MouseButtonEventData)
  2886. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32,
  2887.  
  2888. Int32)
  2889. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents()
  2890. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process()
  2891. UnityEngine.EventSystems.EventSystem:Update()
  2892.  
  2893. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2894.  
  2895. NullReferenceException: Object reference not set to an instance of an object
  2896. at Temtem.UI.TemdeckContextualMenu.DetailsTemtem () [0x00025] in
  2897.  
  2898. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2899. at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in
  2900.  
  2901. <9308f262ecf043548754995729ae177c>:0
  2902. at UnityEngine.Events.UnityEvent.Invoke () [0x00023] in
  2903.  
  2904. <9308f262ecf043548754995729ae177c>:0
  2905. at UnityEngine.UI.Button.Press () [0x00027] in
  2906.  
  2907. <adf322a3191445a693039aae5d03f31b>:0
  2908. at UnityEngine.UI.Button.OnPointerClick
  2909.  
  2910. (UnityEngine.EventSystems.PointerEventData eventData) [0x00011] in
  2911.  
  2912. <adf322a3191445a693039aae5d03f31b>:0
  2913. at UnityEngine.EventSystems.ExecuteEvents.Execute
  2914.  
  2915. (UnityEngine.EventSystems.IPointerClickHandler handler,
  2916.  
  2917. UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in
  2918.  
  2919. <adf322a3191445a693039aae5d03f31b>:0
  2920. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject
  2921.  
  2922. target, UnityEngine.EventSystems.BaseEventData eventData,
  2923.  
  2924. UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in
  2925.  
  2926. <adf322a3191445a693039aae5d03f31b>:0
  2927. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2928. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2929. UnityEngine.Logger:LogException(Exception, Object)
  2930. UnityEngine.Debug:LogException(Exception)
  2931. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
  2932.  
  2933. EventFunction`1)
  2934. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress
  2935.  
  2936. (MouseButtonEventData)
  2937. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32,
  2938.  
  2939. Int32)
  2940. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents()
  2941. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process()
  2942. UnityEngine.EventSystems.EventSystem:Update()
  2943.  
  2944. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2945.  
  2946. NullReferenceException: Object reference not set to an instance of an object
  2947. at Temtem.UI.TemdeckContextualMenu.DetailsTemtem () [0x00025] in
  2948.  
  2949. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  2950. at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in
  2951.  
  2952. <9308f262ecf043548754995729ae177c>:0
  2953. at UnityEngine.Events.UnityEvent.Invoke () [0x00023] in
  2954.  
  2955. <9308f262ecf043548754995729ae177c>:0
  2956. at UnityEngine.UI.Button.Press () [0x00027] in
  2957.  
  2958. <adf322a3191445a693039aae5d03f31b>:0
  2959. at UnityEngine.UI.Button.OnPointerClick
  2960.  
  2961. (UnityEngine.EventSystems.PointerEventData eventData) [0x00011] in
  2962.  
  2963. <adf322a3191445a693039aae5d03f31b>:0
  2964. at UnityEngine.EventSystems.ExecuteEvents.Execute
  2965.  
  2966. (UnityEngine.EventSystems.IPointerClickHandler handler,
  2967.  
  2968. UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in
  2969.  
  2970. <adf322a3191445a693039aae5d03f31b>:0
  2971. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject
  2972.  
  2973. target, UnityEngine.EventSystems.BaseEventData eventData,
  2974.  
  2975. UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in
  2976.  
  2977. <adf322a3191445a693039aae5d03f31b>:0
  2978. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2979. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2980. UnityEngine.Logger:LogException(Exception, Object)
  2981. UnityEngine.Debug:LogException(Exception)
  2982. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
  2983.  
  2984. EventFunction`1)
  2985. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress
  2986.  
  2987. (MouseButtonEventData)
  2988. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32,
  2989.  
  2990. Int32)
  2991. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents()
  2992. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process()
  2993. UnityEngine.EventSystems.EventSystem:Update()
  2994.  
  2995. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  2996.  
  2997. NullReferenceException: Object reference not set to an instance of an object
  2998. at Temtem.UI.TemdeckContextualMenu.DetailsTemtem () [0x00025] in
  2999.  
  3000. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3001. at UnityEngine.Events.InvokableCall.Invoke () [0x00011] in
  3002.  
  3003. <9308f262ecf043548754995729ae177c>:0
  3004. at UnityEngine.Events.UnityEvent.Invoke () [0x00023] in
  3005.  
  3006. <9308f262ecf043548754995729ae177c>:0
  3007. at UnityEngine.UI.Button.Press () [0x00027] in
  3008.  
  3009. <adf322a3191445a693039aae5d03f31b>:0
  3010. at UnityEngine.UI.Button.OnPointerClick
  3011.  
  3012. (UnityEngine.EventSystems.PointerEventData eventData) [0x00011] in
  3013.  
  3014. <adf322a3191445a693039aae5d03f31b>:0
  3015. at UnityEngine.EventSystems.ExecuteEvents.Execute
  3016.  
  3017. (UnityEngine.EventSystems.IPointerClickHandler handler,
  3018.  
  3019. UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in
  3020.  
  3021. <adf322a3191445a693039aae5d03f31b>:0
  3022. at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject
  3023.  
  3024. target, UnityEngine.EventSystems.BaseEventData eventData,
  3025.  
  3026. UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in
  3027.  
  3028. <adf322a3191445a693039aae5d03f31b>:0
  3029. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3030. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3031. UnityEngine.Logger:LogException(Exception, Object)
  3032. UnityEngine.Debug:LogException(Exception)
  3033. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData,
  3034.  
  3035. EventFunction`1)
  3036. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress
  3037.  
  3038. (MouseButtonEventData)
  3039. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32,
  3040.  
  3041. Int32)
  3042. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents()
  3043. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process()
  3044. UnityEngine.EventSystems.EventSystem:Update()
  3045.  
  3046. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  3047.  
  3048. NullReferenceException: Object reference not set to an instance of an object
  3049. at Temtem.UI.InGameTemdeckUI.kocrmjkpqfj (Temtem.Monsters.firikfgomje
  3050.  
  3051. johiomoncdr, System.Int32 kmofoqeccfd, Temtem.UI.SlotDroppable+forplmnhpih
  3052.  
  3053. oifngjrgfkc) [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3054. at Temtem.UI.InGameTemdeckUI.cgfkelmfddg (System.Byte mkihnhcorjk) [0x0005f] in
  3055.  
  3056. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3057. at Temtem.UI.InGameTemdeckUI.ChooseBox (System.Int32 box) [0x00017] in
  3058.  
  3059. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3060. at Temtem.UI.InGameTemdeckUI.PrevSheet () [0x00045] in
  3061.  
  3062. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3063. at Temtem.UI.InGameTemdeckUI.ddoljlgilgr () [0x0008f] in
  3064.  
  3065. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3066. at Temtem.UI.UIBase.Update () [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3067.  
  3068. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  3069.  
  3070. NullReferenceException: Object reference not set to an instance of an object
  3071. at Temtem.UI.InGameTemdeckUI.kocrmjkpqfj (Temtem.Monsters.firikfgomje
  3072.  
  3073. johiomoncdr, System.Int32 kmofoqeccfd, Temtem.UI.SlotDroppable+forplmnhpih
  3074.  
  3075. oifngjrgfkc) [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3076. at Temtem.UI.InGameTemdeckUI.cgfkelmfddg (System.Byte mkihnhcorjk) [0x0005f] in
  3077.  
  3078. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3079. at Temtem.UI.InGameTemdeckUI.ChooseBox (System.Int32 box) [0x00017] in
  3080.  
  3081. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3082. at Temtem.UI.InGameTemdeckUI.PrevSheet () [0x00045] in
  3083.  
  3084. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3085. at Temtem.UI.InGameTemdeckUI.ddoljlgilgr () [0x0008f] in
  3086.  
  3087. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3088. at Temtem.UI.UIBase.Update () [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3089.  
  3090. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  3091.  
  3092. NullReferenceException: Object reference not set to an instance of an object
  3093. at Temtem.UI.InGameTemdeckUI.kocrmjkpqfj (Temtem.Monsters.firikfgomje
  3094.  
  3095. johiomoncdr, System.Int32 kmofoqeccfd, Temtem.UI.SlotDroppable+forplmnhpih
  3096.  
  3097. oifngjrgfkc) [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3098. at Temtem.UI.InGameTemdeckUI.cgfkelmfddg (System.Byte mkihnhcorjk) [0x0005f] in
  3099.  
  3100. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3101. at Temtem.UI.InGameTemdeckUI.ChooseBox (System.Int32 box) [0x00017] in
  3102.  
  3103. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3104. at Temtem.UI.InGameTemdeckUI.PrevSheet () [0x00045] in
  3105.  
  3106. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3107. at Temtem.UI.InGameTemdeckUI.ddoljlgilgr () [0x0008f] in
  3108.  
  3109. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3110. at Temtem.UI.UIBase.Update () [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3111.  
  3112. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  3113.  
  3114. NullReferenceException: Object reference not set to an instance of an object
  3115. at Temtem.UI.InGameTemdeckUI.kocrmjkpqfj (Temtem.Monsters.firikfgomje
  3116.  
  3117. johiomoncdr, System.Int32 kmofoqeccfd, Temtem.UI.SlotDroppable+forplmnhpih
  3118.  
  3119. oifngjrgfkc) [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3120. at Temtem.UI.InGameTemdeckUI.cgfkelmfddg (System.Byte mkihnhcorjk) [0x0005f] in
  3121.  
  3122. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3123. at Temtem.UI.InGameTemdeckUI.ChooseBox (System.Int32 box) [0x00017] in
  3124.  
  3125. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3126. at Temtem.UI.InGameTemdeckUI.PrevSheet () [0x00045] in
  3127.  
  3128. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3129. at Temtem.UI.InGameTemdeckUI.ddoljlgilgr () [0x0008f] in
  3130.  
  3131. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3132. at Temtem.UI.UIBase.Update () [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3133.  
  3134. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  3135.  
  3136. NullReferenceException: Object reference not set to an instance of an object
  3137. at Temtem.UI.InGameTemdeckUI.kocrmjkpqfj (Temtem.Monsters.firikfgomje
  3138.  
  3139. johiomoncdr, System.Int32 kmofoqeccfd, Temtem.UI.SlotDroppable+forplmnhpih
  3140.  
  3141. oifngjrgfkc) [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3142. at Temtem.UI.InGameTemdeckUI.cgfkelmfddg (System.Byte mkihnhcorjk) [0x0005f] in
  3143.  
  3144. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3145. at Temtem.UI.InGameTemdeckUI.ChooseBox (System.Int32 box) [0x00017] in
  3146.  
  3147. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3148. at Temtem.UI.InGameTemdeckUI.PrevSheet () [0x00045] in
  3149.  
  3150. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3151. at Temtem.UI.InGameTemdeckUI.ddoljlgilgr () [0x0008f] in
  3152.  
  3153. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3154. at Temtem.UI.UIBase.Update () [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3155.  
  3156. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  3157.  
  3158. at Temtem.UI.InGameTemdeckUI.kocrmjkpqfj (Temtem.Monsters.firikfgomje
  3159.  
  3160. johiomoncdr, System.Int32 kmofoqeccfd, Temtem.UI.SlotDroppable+forplmnhpih
  3161.  
  3162. oifngjrgfkc) [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3163. at Temtem.UI.InGameTemdeckUI.eemlcmjnqgg (Temtem.Monsters.firikfgomje[]
  3164.  
  3165. lkgnjefledh, System.Byte gdrilknhnnd) [0x0002b] in
  3166.  
  3167. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3168. at Temtem.Network.NetworkLogic.cpklofciqrg (Sfs2X.Entities.Data.SFSObject
  3169.  
  3170. pjefijgecqc) [0x0014e] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3171. at Temtem.Network.NetworkLogic.jrlclcgmmnc (System.String mliegckpqek,
  3172.  
  3173. Sfs2X.Entities.Data.SFSObject pjefijgecqc) [0x0010b] in
  3174.  
  3175. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3176. at Temtem.Network.NetworkLogic.mpfonilfjhh (Sfs2X.Core.BaseEvent ojrmhopplhk)
  3177.  
  3178. [0x003e4] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3179.  
  3180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3181.  
  3182. 48)
  3183.  
  3184. NullReferenceException: Object reference not set to an instance of an object
  3185. at Temtem.UI.InGameTemdeckUI.kocrmjkpqfj (Temtem.Monsters.firikfgomje
  3186.  
  3187. johiomoncdr, System.Int32 kmofoqeccfd, Temtem.UI.SlotDroppable+forplmnhpih
  3188.  
  3189. oifngjrgfkc) [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3190. at Temtem.UI.InGameTemdeckUI.cgfkelmfddg (System.Byte mkihnhcorjk) [0x0005f] in
  3191.  
  3192. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3193. at Temtem.UI.InGameTemdeckUI.ChooseBox (System.Int32 box) [0x00017] in
  3194.  
  3195. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3196. at Temtem.UI.InGameTemdeckUI.NextSheet () [0x00045] in
  3197.  
  3198. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3199. at Temtem.UI.InGameTemdeckUI.ddoljlgilgr () [0x0009e] in
  3200.  
  3201. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3202. at Temtem.UI.UIBase.Update () [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3203.  
  3204. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  3205.  
  3206. NullReferenceException: Object reference not set to an instance of an object
  3207. at Temtem.UI.InGameTemdeckUI.kocrmjkpqfj (Temtem.Monsters.firikfgomje
  3208.  
  3209. johiomoncdr, System.Int32 kmofoqeccfd, Temtem.UI.SlotDroppable+forplmnhpih
  3210.  
  3211. oifngjrgfkc) [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3212. at Temtem.UI.InGameTemdeckUI.cgfkelmfddg (System.Byte mkihnhcorjk) [0x0005f] in
  3213.  
  3214. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3215. at Temtem.UI.InGameTemdeckUI.ChooseBox (System.Int32 box) [0x00017] in
  3216.  
  3217. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3218. at Temtem.UI.InGameTemdeckUI.NextSheet () [0x00045] in
  3219.  
  3220. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3221. at Temtem.UI.InGameTemdeckUI.ddoljlgilgr () [0x0009e] in
  3222.  
  3223. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3224. at Temtem.UI.UIBase.Update () [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3225.  
  3226. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  3227.  
  3228. NullReferenceException: Object reference not set to an instance of an object
  3229. at Temtem.UI.InGameTemdeckUI.kocrmjkpqfj (Temtem.Monsters.firikfgomje
  3230.  
  3231. johiomoncdr, System.Int32 kmofoqeccfd, Temtem.UI.SlotDroppable+forplmnhpih
  3232.  
  3233. oifngjrgfkc) [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3234. at Temtem.UI.InGameTemdeckUI.cgfkelmfddg (System.Byte mkihnhcorjk) [0x0005f] in
  3235.  
  3236. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3237. at Temtem.UI.InGameTemdeckUI.ChooseBox (System.Int32 box) [0x00017] in
  3238.  
  3239. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3240. at Temtem.UI.InGameTemdeckUI.NextSheet () [0x00045] in
  3241.  
  3242. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3243. at Temtem.UI.InGameTemdeckUI.ddoljlgilgr () [0x0009e] in
  3244.  
  3245. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3246. at Temtem.UI.UIBase.Update () [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3247.  
  3248. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  3249.  
  3250. NullReferenceException: Object reference not set to an instance of an object
  3251. at Temtem.UI.InGameTemdeckUI.kocrmjkpqfj (Temtem.Monsters.firikfgomje
  3252.  
  3253. johiomoncdr, System.Int32 kmofoqeccfd, Temtem.UI.SlotDroppable+forplmnhpih
  3254.  
  3255. oifngjrgfkc) [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3256. at Temtem.UI.InGameTemdeckUI.cgfkelmfddg (System.Byte mkihnhcorjk) [0x0005f] in
  3257.  
  3258. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3259. at Temtem.UI.InGameTemdeckUI.ChooseBox (System.Int32 box) [0x00017] in
  3260.  
  3261. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3262. at Temtem.UI.InGameTemdeckUI.NextSheet () [0x00045] in
  3263.  
  3264. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3265. at Temtem.UI.InGameTemdeckUI.ddoljlgilgr () [0x0009e] in
  3266.  
  3267. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3268. at Temtem.UI.UIBase.Update () [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3269.  
  3270. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  3271.  
  3272. NullReferenceException: Object reference not set to an instance of an object
  3273. at Temtem.UI.InGameTemdeckUI.kocrmjkpqfj (Temtem.Monsters.firikfgomje
  3274.  
  3275. johiomoncdr, System.Int32 kmofoqeccfd, Temtem.UI.SlotDroppable+forplmnhpih
  3276.  
  3277. oifngjrgfkc) [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3278. at Temtem.UI.InGameTemdeckUI.cgfkelmfddg (System.Byte mkihnhcorjk) [0x0005f] in
  3279.  
  3280. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3281. at Temtem.UI.InGameTemdeckUI.ChooseBox (System.Int32 box) [0x00017] in
  3282.  
  3283. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3284. at Temtem.UI.InGameTemdeckUI.NextSheet () [0x00045] in
  3285.  
  3286. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3287. at Temtem.UI.InGameTemdeckUI.ddoljlgilgr () [0x0009e] in
  3288.  
  3289. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3290. at Temtem.UI.UIBase.Update () [0x00008] in <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3291.  
  3292. (Filename: <ce8a06dbc22a4cebbde1a6227a16b476> Line: 0)
  3293.  
  3294. Join 21
  3295.  
  3296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3297.  
  3298. 48)
  3299.  
  3300. Exit 17
  3301.  
  3302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3303.  
  3304. 48)
  3305.  
  3306. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3307.  
  3308. Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 305379.
  3309. Total: 1077.900236 ms (FindLiveObjects: 59.211981 ms CreateObjectMapping:
  3310.  
  3311. 37.251186 ms MarkObjects: 978.653421 ms DeleteObjects: 2.782793 ms)
  3312.  
  3313. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3314.  
  3315. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305379.
  3316. Total: 1066.335777 ms (FindLiveObjects: 56.617816 ms CreateObjectMapping:
  3317.  
  3318. 35.860645 ms MarkObjects: 971.716970 ms DeleteObjects: 2.139064 ms)
  3319.  
  3320. Join 21
  3321.  
  3322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3323.  
  3324. 48)
  3325.  
  3326. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3327.  
  3328. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 305392.
  3329. Total: 1074.213228 ms (FindLiveObjects: 54.643000 ms CreateObjectMapping:
  3330.  
  3331. 38.255917 ms MarkObjects: 979.089275 ms DeleteObjects: 2.223753 ms)
  3332.  
  3333. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3334.  
  3335. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305392.
  3336. Total: 1058.629844 ms (FindLiveObjects: 53.030896 ms CreateObjectMapping:
  3337.  
  3338. 35.907695 ms MarkObjects: 968.179666 ms DeleteObjects: 1.510305 ms)
  3339.  
  3340. Join 21
  3341.  
  3342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3343.  
  3344. 48)
  3345.  
  3346. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3347.  
  3348. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 305654.
  3349. Total: 1066.862309 ms (FindLiveObjects: 55.904795 ms CreateObjectMapping:
  3350.  
  3351. 35.614702 ms MarkObjects: 972.984753 ms DeleteObjects: 2.357632 ms)
  3352.  
  3353. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3354.  
  3355. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305654.
  3356. Total: 1053.979167 ms (FindLiveObjects: 53.150660 ms CreateObjectMapping:
  3357.  
  3358. 36.308047 ms MarkObjects: 962.848902 ms DeleteObjects: 1.670702 ms)
  3359.  
  3360. Join 21
  3361.  
  3362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3363.  
  3364. 48)
  3365.  
  3366. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3367.  
  3368. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 305650.
  3369. Total: 1060.689351 ms (FindLiveObjects: 54.138709 ms CreateObjectMapping:
  3370.  
  3371. 35.186119 ms MarkObjects: 969.045386 ms DeleteObjects: 2.317426 ms)
  3372.  
  3373. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3374.  
  3375. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305650.
  3376. Total: 1054.776023 ms (FindLiveObjects: 53.659227 ms CreateObjectMapping:
  3377.  
  3378. 35.142063 ms MarkObjects: 964.333971 ms DeleteObjects: 1.639478 ms)
  3379.  
  3380. Join 21
  3381.  
  3382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3383.  
  3384. 48)
  3385.  
  3386. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  3387.  
  3388. Unloading 194 unused Assets to reduce memory usage. Loaded Objects now: 304661.
  3389. Total: 1068.721211 ms (FindLiveObjects: 56.049794 ms CreateObjectMapping:
  3390.  
  3391. 34.460266 ms MarkObjects: 975.652059 ms DeleteObjects: 2.557808 ms)
  3392.  
  3393. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3394.  
  3395. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 305755.
  3396. Total: 1060.904070 ms (FindLiveObjects: 55.994617 ms CreateObjectMapping:
  3397.  
  3398. 35.082181 ms MarkObjects: 967.482471 ms DeleteObjects: 2.343945 ms)
  3399.  
  3400. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3401.  
  3402. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305755.
  3403. Total: 1056.793612 ms (FindLiveObjects: 55.104090 ms CreateObjectMapping:
  3404.  
  3405. 34.882005 ms MarkObjects: 964.824146 ms DeleteObjects: 1.982515 ms)
  3406.  
  3407. Join 21
  3408.  
  3409. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3410.  
  3411. 48)
  3412.  
  3413. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3414.  
  3415. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 305758.
  3416. Total: 1070.359834 ms (FindLiveObjects: 53.726808 ms CreateObjectMapping:
  3417.  
  3418. 42.384767 ms MarkObjects: 971.017208 ms DeleteObjects: 3.230195 ms)
  3419.  
  3420. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3421.  
  3422. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305758.
  3423. Total: 1058.529756 ms (FindLiveObjects: 54.055303 ms CreateObjectMapping:
  3424.  
  3425. 35.821722 ms MarkObjects: 967.281439 ms DeleteObjects: 1.370010 ms)
  3426.  
  3427. Join 21
  3428.  
  3429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3430.  
  3431. 48)
  3432.  
  3433. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3434.  
  3435. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 305758.
  3436. Total: 1057.363772 ms (FindLiveObjects: 54.354284 ms CreateObjectMapping:
  3437.  
  3438. 34.825117 ms MarkObjects: 965.754453 ms DeleteObjects: 2.428635 ms)
  3439.  
  3440. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3441.  
  3442. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305758.
  3443. Total: 1055.492038 ms (FindLiveObjects: 53.502251 ms CreateObjectMapping:
  3444.  
  3445. 35.136075 ms MarkObjects: 965.469159 ms DeleteObjects: 1.384125 ms)
  3446.  
  3447. Join 21
  3448.  
  3449. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3450.  
  3451. 48)
  3452.  
  3453. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3454.  
  3455. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 305758.
  3456. Total: 1057.638373 ms (FindLiveObjects: 53.748622 ms CreateObjectMapping:
  3457.  
  3458. 34.662581 ms MarkObjects: 967.002561 ms DeleteObjects: 2.224609 ms)
  3459.  
  3460. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3461.  
  3462. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305758.
  3463. Total: 1056.872741 ms (FindLiveObjects: 54.462071 ms CreateObjectMapping:
  3464.  
  3465. 37.013797 ms MarkObjects: 963.894268 ms DeleteObjects: 1.501750 ms)
  3466.  
  3467. Join 21
  3468.  
  3469. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3470.  
  3471. 48)
  3472.  
  3473. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3474.  
  3475. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 305757.
  3476. Total: 1056.791901 ms (FindLiveObjects: 54.515109 ms CreateObjectMapping:
  3477.  
  3478. 34.422198 ms MarkObjects: 965.750176 ms DeleteObjects: 2.102707 ms)
  3479.  
  3480. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3481.  
  3482. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305757.
  3483. Total: 1058.631555 ms (FindLiveObjects: 54.606643 ms CreateObjectMapping:
  3484.  
  3485. 35.843536 ms MarkObjects: 966.274141 ms DeleteObjects: 1.905952 ms)
  3486.  
  3487. Join 21
  3488.  
  3489. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3490.  
  3491. 48)
  3492.  
  3493. Join 17
  3494.  
  3495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3496.  
  3497. 48)
  3498.  
  3499. Exit 21
  3500.  
  3501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3502.  
  3503. 48)
  3504.  
  3505. Join 21
  3506.  
  3507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3508.  
  3509. 48)
  3510.  
  3511. Exit 17
  3512.  
  3513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3514.  
  3515. 48)
  3516.  
  3517. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3518.  
  3519. Unloading 146 unused Assets to reduce memory usage. Loaded Objects now: 306028.
  3520. Total: 1074.208095 ms (FindLiveObjects: 57.892443 ms CreateObjectMapping:
  3521.  
  3522. 34.234854 ms MarkObjects: 979.548654 ms DeleteObjects: 2.530862 ms)
  3523.  
  3524. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3525.  
  3526. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306028.
  3527. Total: 1053.925701 ms (FindLiveObjects: 54.358989 ms CreateObjectMapping:
  3528.  
  3529. 35.053951 ms MarkObjects: 963.136763 ms DeleteObjects: 1.374287 ms)
  3530.  
  3531. Join 21
  3532.  
  3533. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3534.  
  3535. 48)
  3536.  
  3537. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3538.  
  3539. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 306154.
  3540. Total: 1058.991702 ms (FindLiveObjects: 54.041188 ms CreateObjectMapping:
  3541.  
  3542. 34.859763 ms MarkObjects: 967.655272 ms DeleteObjects: 2.433768 ms)
  3543.  
  3544. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3545.  
  3546. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306154.
  3547. Total: 1055.916771 ms (FindLiveObjects: 54.314077 ms CreateObjectMapping:
  3548.  
  3549. 35.352933 ms MarkObjects: 964.731330 ms DeleteObjects: 1.517576 ms)
  3550.  
  3551. Join 21
  3552.  
  3553. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3554.  
  3555. 48)
  3556.  
  3557. Join 17
  3558.  
  3559. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3560.  
  3561. 48)
  3562.  
  3563. Exit 21
  3564.  
  3565. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3566.  
  3567. 48)
  3568.  
  3569. Join 21
  3570.  
  3571. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3572.  
  3573. 48)
  3574.  
  3575. Exit 17
  3576.  
  3577. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3578.  
  3579. 48)
  3580.  
  3581. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3582.  
  3583. Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 306205.
  3584. Total: 1070.872679 ms (FindLiveObjects: 57.232032 ms CreateObjectMapping:
  3585.  
  3586. 35.808462 ms MarkObjects: 975.403122 ms DeleteObjects: 2.428635 ms)
  3587.  
  3588. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3589.  
  3590. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306205.
  3591. Total: 1057.983976 ms (FindLiveObjects: 55.238824 ms CreateObjectMapping:
  3592.  
  3593. 35.298611 ms MarkObjects: 965.887904 ms DeleteObjects: 1.557782 ms)
  3594.  
  3595. Join 21
  3596.  
  3597. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3598.  
  3599. 48)
  3600.  
  3601. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3602.  
  3603. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 306210.
  3604. Total: 1067.928633 ms (FindLiveObjects: 55.612657 ms CreateObjectMapping:
  3605.  
  3606. 34.797315 ms MarkObjects: 975.421942 ms DeleteObjects: 2.095863 ms)
  3607.  
  3608. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3609.  
  3610. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306210.
  3611. Total: 1063.558117 ms (FindLiveObjects: 53.921852 ms CreateObjectMapping:
  3612.  
  3613. 35.683566 ms MarkObjects: 972.620329 ms DeleteObjects: 1.330659 ms)
  3614.  
  3615. Join 21
  3616.  
  3617. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3618.  
  3619. 48)
  3620.  
  3621. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3622.  
  3623. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 306207.
  3624. Total: 1060.336904 ms (FindLiveObjects: 54.519387 ms CreateObjectMapping:
  3625.  
  3626. 35.343523 ms MarkObjects: 968.003442 ms DeleteObjects: 2.469697 ms)
  3627.  
  3628. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3629.  
  3630. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306207.
  3631. Total: 1057.874051 ms (FindLiveObjects: 54.481319 ms CreateObjectMapping:
  3632.  
  3633. 35.393567 ms MarkObjects: 966.176192 ms DeleteObjects: 1.821690 ms)
  3634.  
  3635. Join 21
  3636.  
  3637. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3638.  
  3639. 48)
  3640.  
  3641. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3642.  
  3643. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 306200.
  3644. Total: 1069.514217 ms (FindLiveObjects: 57.946764 ms CreateObjectMapping:
  3645.  
  3646. 34.678835 ms MarkObjects: 974.625514 ms DeleteObjects: 2.262249 ms)
  3647.  
  3648. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3649.  
  3650. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306200.
  3651. Total: 1060.666253 ms (FindLiveObjects: 54.902202 ms CreateObjectMapping:
  3652.  
  3653. 35.878182 ms MarkObjects: 968.355890 ms DeleteObjects: 1.529125 ms)
  3654.  
  3655. Join 21
  3656.  
  3657. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3658.  
  3659. 48)
  3660.  
  3661. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3662.  
  3663. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 306202.
  3664. Total: 1066.261780 ms (FindLiveObjects: 54.293974 ms CreateObjectMapping:
  3665.  
  3666. 36.288800 ms MarkObjects: 973.113926 ms DeleteObjects: 2.564224 ms)
  3667.  
  3668. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3669.  
  3670. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306202.
  3671. Total: 1061.162845 ms (FindLiveObjects: 53.346559 ms CreateObjectMapping:
  3672.  
  3673. 35.239157 ms MarkObjects: 970.936367 ms DeleteObjects: 1.639906 ms)
  3674.  
  3675. Join 21
  3676.  
  3677. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3678.  
  3679. 48)
  3680.  
  3681. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3682.  
  3683. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 306264.
  3684. Total: 1061.040087 ms (FindLiveObjects: 54.404328 ms CreateObjectMapping:
  3685.  
  3686. 34.370871 ms MarkObjects: 970.064660 ms DeleteObjects: 2.198945 ms)
  3687.  
  3688. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3689.  
  3690. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306264.
  3691. Total: 1057.975850 ms (FindLiveObjects: 54.287558 ms CreateObjectMapping:
  3692.  
  3693. 35.870483 ms MarkObjects: 965.752314 ms DeleteObjects: 2.063356 ms)
  3694.  
  3695. Join 21
  3696.  
  3697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3698.  
  3699. 48)
  3700.  
  3701. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  3702.  
  3703. Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 305260.
  3704. Total: 1058.176026 ms (FindLiveObjects: 54.295685 ms CreateObjectMapping:
  3705.  
  3706. 34.384558 ms MarkObjects: 966.504686 ms DeleteObjects: 2.991096 ms)
  3707.  
  3708. Join 17
  3709.  
  3710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3711.  
  3712. 48)
  3713.  
  3714. Exit 21
  3715.  
  3716. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3717.  
  3718. 48)
  3719.  
  3720. Join 21
  3721.  
  3722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3723.  
  3724. 48)
  3725.  
  3726. Exit 17
  3727.  
  3728. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3729.  
  3730. 48)
  3731.  
  3732. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3733.  
  3734. Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 306449.
  3735. Total: 1072.924486 ms (FindLiveObjects: 60.180355 ms CreateObjectMapping:
  3736.  
  3737. 35.669878 ms MarkObjects: 974.287610 ms DeleteObjects: 2.786215 ms)
  3738.  
  3739. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3740.  
  3741. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306449.
  3742. Total: 1056.157582 ms (FindLiveObjects: 55.087408 ms CreateObjectMapping:
  3743.  
  3744. 34.557360 ms MarkObjects: 964.340387 ms DeleteObjects: 2.171998 ms)
  3745.  
  3746. Join 21
  3747.  
  3748. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3749.  
  3750. 48)
  3751.  
  3752. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3753.  
  3754. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 306453.
  3755. Total: 1063.336554 ms (FindLiveObjects: 54.045893 ms CreateObjectMapping:
  3756.  
  3757. 36.723798 ms MarkObjects: 970.240883 ms DeleteObjects: 2.325125 ms)
  3758.  
  3759. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3760.  
  3761. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306453.
  3762. Total: 1063.612866 ms (FindLiveObjects: 54.941553 ms CreateObjectMapping:
  3763.  
  3764. 37.326038 ms MarkObjects: 969.805029 ms DeleteObjects: 1.539818 ms)
  3765.  
  3766. Join 21
  3767.  
  3768. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3769.  
  3770. 48)
  3771.  
  3772. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3773.  
  3774. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 306455.
  3775. Total: 1057.357784 ms (FindLiveObjects: 53.856409 ms CreateObjectMapping:
  3776.  
  3777. 35.020589 ms MarkObjects: 966.158227 ms DeleteObjects: 2.322131 ms)
  3778.  
  3779. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3780.  
  3781. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306455.
  3782. Total: 1057.592178 ms (FindLiveObjects: 54.347440 ms CreateObjectMapping:
  3783.  
  3784. 35.572357 ms MarkObjects: 965.949497 ms DeleteObjects: 1.721602 ms)
  3785.  
  3786. Join 21
  3787.  
  3788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3789.  
  3790. 48)
  3791.  
  3792. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3793.  
  3794. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 306456.
  3795. Total: 1058.153784 ms (FindLiveObjects: 54.341024 ms CreateObjectMapping:
  3796.  
  3797. 34.944453 ms MarkObjects: 966.701441 ms DeleteObjects: 2.166438 ms)
  3798.  
  3799. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3800.  
  3801. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306456.
  3802. Total: 1058.744048 ms (FindLiveObjects: 53.477871 ms CreateObjectMapping:
  3803.  
  3804. 35.781088 ms MarkObjects: 967.898649 ms DeleteObjects: 1.585585 ms)
  3805.  
  3806. Join 21
  3807.  
  3808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3809.  
  3810. 48)
  3811.  
  3812. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3813.  
  3814. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 306456.
  3815. Total: 1062.713783 ms (FindLiveObjects: 54.024934 ms CreateObjectMapping:
  3816.  
  3817. 34.884144 ms MarkObjects: 971.548017 ms DeleteObjects: 2.256261 ms)
  3818.  
  3819. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3820.  
  3821. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306456.
  3822. Total: 1061.022978 ms (FindLiveObjects: 53.725953 ms CreateObjectMapping:
  3823.  
  3824. 35.950895 ms MarkObjects: 969.731032 ms DeleteObjects: 1.614670 ms)
  3825.  
  3826. Join 21
  3827.  
  3828. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3829.  
  3830. 48)
  3831.  
  3832. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3833.  
  3834. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 306455.
  3835. Total: 1059.067409 ms (FindLiveObjects: 54.079683 ms CreateObjectMapping:
  3836.  
  3837. 35.237019 ms MarkObjects: 967.520111 ms DeleteObjects: 2.230169 ms)
  3838.  
  3839. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3840.  
  3841. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306455.
  3842. Total: 1056.946738 ms (FindLiveObjects: 53.669493 ms CreateObjectMapping:
  3843.  
  3844. 35.727194 ms MarkObjects: 965.845987 ms DeleteObjects: 1.703210 ms)
  3845.  
  3846. Join 21
  3847.  
  3848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3849.  
  3850. 48)
  3851.  
  3852. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  3853.  
  3854. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 306453.
  3855. Total: 1069.518495 ms (FindLiveObjects: 56.199071 ms CreateObjectMapping:
  3856.  
  3857. 35.643359 ms MarkObjects: 975.764552 ms DeleteObjects: 1.910229 ms)
  3858.  
  3859. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3860.  
  3861. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306453.
  3862. Total: 1055.300844 ms (FindLiveObjects: 54.268311 ms CreateObjectMapping:
  3863.  
  3864. 36.467162 ms MarkObjects: 963.077309 ms DeleteObjects: 1.488063 ms)
  3865.  
  3866. Join 21
  3867.  
  3868. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3869.  
  3870. 48)
  3871.  
  3872. Join 20
  3873.  
  3874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3875.  
  3876. 48)
  3877.  
  3878. Exit 20
  3879.  
  3880. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3881.  
  3882. 48)
  3883.  
  3884. Join 20
  3885.  
  3886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3887.  
  3888. 48)
  3889.  
  3890. Exit 21
  3891.  
  3892. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3893.  
  3894. 48)
  3895.  
  3896. Join 21
  3897.  
  3898. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3899.  
  3900. 48)
  3901.  
  3902. Exit 21
  3903.  
  3904. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3905.  
  3906. 48)
  3907.  
  3908. Join 21
  3909.  
  3910. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3911.  
  3912. 48)
  3913.  
  3914. Exit 21
  3915.  
  3916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3917.  
  3918. 48)
  3919.  
  3920. Exit 20
  3921.  
  3922. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3923.  
  3924. 48)
  3925.  
  3926. <color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property
  3927.  
  3928. - ): the tween will now be killed ►
  3929.  
  3930. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3931.  
  3932. 48)
  3933.  
  3934. <color=#0099bc><b>DOTWEEN ► </b></color>An error inside a tween callback was
  3935.  
  3936. silently taken care of () ►
  3937.  
  3938. at (wrapper managed-to-native) UnityEngine.Transform.get_rotation_Injected
  3939.  
  3940. (UnityEngine.Transform,UnityEngine.Quaternion&)
  3941. at UnityEngine.Transform.get_rotation () [0x00000] in
  3942.  
  3943. <9308f262ecf043548754995729ae177c>:0
  3944. at UnityEngine.Transform.get_forward () [0x00001] in
  3945.  
  3946. <9308f262ecf043548754995729ae177c>:0
  3947. at FMODUnity.RuntimeUtils.To3DAttributes (UnityEngine.Transform transform)
  3948.  
  3949. [0x00008] in <65279db903294913ac752dfa3b94fb3f>:0
  3950. at Temtem.Core.AudioManager.lqocqpkinnq (UnityEngine.Transform fgjfemdkhpk,
  3951.  
  3952. System.String rncpjldqejf, System.Boolean fnoglnelclc) [0x00007] in
  3953.  
  3954. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3955. at Temtem.World.DoorAutoOpen.ldpncliejoo () [0x00025] in
  3956.  
  3957. <ce8a06dbc22a4cebbde1a6227a16b476>:0
  3958. at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback)
  3959.  
  3960. [0x00007] in <73ec47ed69aa4480989e342a052a5e2f>:0
  3961.  
  3962.  
  3963.  
  3964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3965.  
  3966. 48)
  3967.  
  3968. Unloading 9 Unused Serialized files (Serialized files now loaded: 69)
  3969.  
  3970. Unloading 570 unused Assets to reduce memory usage. Loaded Objects now: 304891.
  3971. Total: 1077.896387 ms (FindLiveObjects: 55.208027 ms CreateObjectMapping:
  3972.  
  3973. 37.414150 ms MarkObjects: 978.153835 ms DeleteObjects: 7.119519 ms)
  3974.  
  3975. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  3976.  
  3977. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 308128.
  3978. Total: 1086.423983 ms (FindLiveObjects: 52.585204 ms CreateObjectMapping:
  3979.  
  3980. 49.175791 ms MarkObjects: 982.285680 ms DeleteObjects: 2.376452 ms)
  3981.  
  3982. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3983.  
  3984. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308128.
  3985. Total: 1058.212383 ms (FindLiveObjects: 52.783242 ms CreateObjectMapping:
  3986.  
  3987. 34.391402 ms MarkObjects: 969.197229 ms DeleteObjects: 1.839654 ms)
  3988.  
  3989. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  3990.  
  3991. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308128.
  3992. Total: 1058.991702 ms (FindLiveObjects: 53.412429 ms CreateObjectMapping:
  3993.  
  3994. 35.204084 ms MarkObjects: 968.688661 ms DeleteObjects: 1.684817 ms)
  3995.  
  3996. Join 14
  3997.  
  3998. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  3999.  
  4000. 48)
  4001.  
  4002. Join 15
  4003.  
  4004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4005.  
  4006. 48)
  4007.  
  4008. Exit 14
  4009.  
  4010. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4011.  
  4012. 48)
  4013.  
  4014. Join 13
  4015.  
  4016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4017.  
  4018. 48)
  4019.  
  4020. Exit 13
  4021.  
  4022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4023.  
  4024. 48)
  4025.  
  4026. Exit 15
  4027.  
  4028. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4029.  
  4030. 48)
  4031.  
  4032. Join 1104
  4033.  
  4034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4035.  
  4036. 48)
  4037.  
  4038. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  4039.  
  4040. Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 309307.
  4041. Total: 1090.201669 ms (FindLiveObjects: 60.251358 ms CreateObjectMapping:
  4042.  
  4043. 35.746014 ms MarkObjects: 992.483551 ms DeleteObjects: 1.719891 ms)
  4044.  
  4045. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  4046.  
  4047. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 309629.
  4048. Total: 1094.688955 ms (FindLiveObjects: 62.129508 ms CreateObjectMapping:
  4049.  
  4050. 35.670306 ms MarkObjects: 995.134604 ms DeleteObjects: 1.753254 ms)
  4051.  
  4052. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  4053.  
  4054. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 309634.
  4055. Total: 1075.576394 ms (FindLiveObjects: 54.335036 ms CreateObjectMapping:
  4056.  
  4057. 34.484219 ms MarkObjects: 985.287041 ms DeleteObjects: 1.469671 ms)
  4058.  
  4059. Exit 1104
  4060.  
  4061. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4062.  
  4063. 48)
  4064.  
  4065. Join 13
  4066.  
  4067. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4068.  
  4069. 48)
  4070.  
  4071. Join 15
  4072.  
  4073. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4074.  
  4075. 48)
  4076.  
  4077. Exit 15
  4078.  
  4079. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4080.  
  4081. 48)
  4082.  
  4083. Exit 13
  4084.  
  4085. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4086.  
  4087. 48)
  4088.  
  4089. Join 1104
  4090.  
  4091. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4092.  
  4093. 48)
  4094.  
  4095. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  4096.  
  4097. Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 309633.
  4098. Total: 1157.286396 ms (FindLiveObjects: 59.691463 ms CreateObjectMapping:
  4099.  
  4100. 34.291314 ms MarkObjects: 990.879146 ms DeleteObjects: 72.424045 ms)
  4101.  
  4102. Exit 1104
  4103.  
  4104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4105.  
  4106. 48)
  4107.  
  4108. Join 13
  4109.  
  4110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4111.  
  4112. 48)
  4113.  
  4114. Join 15
  4115.  
  4116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4117.  
  4118. 48)
  4119.  
  4120. Exit 13
  4121.  
  4122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4123.  
  4124. 48)
  4125.  
  4126. Exit 15
  4127.  
  4128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4129.  
  4130. 48)
  4131.  
  4132. Join 1104
  4133.  
  4134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4135.  
  4136. 48)
  4137.  
  4138. Exit 1104
  4139.  
  4140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4141.  
  4142. 48)
  4143.  
  4144. Join 13
  4145.  
  4146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4147.  
  4148. 48)
  4149.  
  4150. Join 15
  4151.  
  4152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4153.  
  4154. 48)
  4155.  
  4156. Exit 15
  4157.  
  4158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4159.  
  4160. 48)
  4161.  
  4162. Exit 13
  4163.  
  4164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4165.  
  4166. 48)
  4167.  
  4168. Unloading 18 Unused Serialized files (Serialized files now loaded: 69)
  4169.  
  4170. Unloading 544 unused Assets to reduce memory usage. Loaded Objects now: 314484.
  4171. Total: 1099.546652 ms (FindLiveObjects: 57.253846 ms CreateObjectMapping:
  4172.  
  4173. 37.958219 ms MarkObjects: 989.941140 ms DeleteObjects: 14.392163 ms)
  4174.  
  4175. Unloading 5 Unused Serialized files (Serialized files now loaded: 69)
  4176.  
  4177. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 314527.
  4178. Total: 1073.886444 ms (FindLiveObjects: 57.185410 ms CreateObjectMapping:
  4179.  
  4180. 34.503894 ms MarkObjects: 980.543975 ms DeleteObjects: 1.652310 ms)
  4181.  
  4182. Unloading 9 Unused Serialized files (Serialized files now loaded: 69)
  4183.  
  4184. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 315278.
  4185. Total: 1077.105519 ms (FindLiveObjects: 57.326132 ms CreateObjectMapping:
  4186.  
  4187. 35.020589 ms MarkObjects: 983.069704 ms DeleteObjects: 1.688239 ms)
  4188.  
  4189. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  4190.  
  4191. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315278.
  4192. Total: 1075.021632 ms (FindLiveObjects: 55.763217 ms CreateObjectMapping:
  4193.  
  4194. 34.724601 ms MarkObjects: 982.720251 ms DeleteObjects: 1.812280 ms)
  4195.  
  4196. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  4197.  
  4198. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315278.
  4199. Total: 1073.620826 ms (FindLiveObjects: 54.218694 ms CreateObjectMapping:
  4200.  
  4201. 34.907669 ms MarkObjects: 982.789970 ms DeleteObjects: 1.703637 ms)
  4202.  
  4203. Join 30
  4204.  
  4205. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4206.  
  4207. 48)
  4208.  
  4209. Exit 30
  4210.  
  4211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4212.  
  4213. 48)
  4214.  
  4215. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  4216.  
  4217. Unloading 745 unused Assets to reduce memory usage. Loaded Objects now: 302073.
  4218. Total: 1077.868584 ms (FindLiveObjects: 55.163971 ms CreateObjectMapping:
  4219.  
  4220. 36.413268 ms MarkObjects: 973.728143 ms DeleteObjects: 12.562774 ms)
  4221.  
  4222. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  4223.  
  4224. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 308720.
  4225. Total: 1069.926546 ms (FindLiveObjects: 57.332120 ms CreateObjectMapping:
  4226.  
  4227. 36.409419 ms MarkObjects: 973.655429 ms DeleteObjects: 2.528295 ms)
  4228.  
  4229. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  4230.  
  4231. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 310051.
  4232. Total: 1070.508683 ms (FindLiveObjects: 53.893194 ms CreateObjectMapping:
  4233.  
  4234. 35.081326 ms MarkObjects: 979.849774 ms DeleteObjects: 1.683962 ms)
  4235.  
  4236. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  4237.  
  4238. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 311072.
  4239. Total: 1073.204647 ms (FindLiveObjects: 54.086099 ms CreateObjectMapping:
  4240.  
  4241. 37.364961 ms MarkObjects: 979.969110 ms DeleteObjects: 1.783195 ms)
  4242.  
  4243. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  4244.  
  4245. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 316172.
  4246. Total: 1090.158469 ms (FindLiveObjects: 56.365029 ms CreateObjectMapping:
  4247.  
  4248. 43.213702 ms MarkObjects: 988.723829 ms DeleteObjects: 1.855480 ms)
  4249.  
  4250. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  4251.  
  4252. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 320245.
  4253. Total: 1088.501881 ms (FindLiveObjects: 57.747016 ms CreateObjectMapping:
  4254.  
  4255. 37.450079 ms MarkObjects: 991.483952 ms DeleteObjects: 1.820407 ms)
  4256.  
  4257. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  4258.  
  4259. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320245.
  4260. Total: 1080.207396 ms (FindLiveObjects: 57.571220 ms CreateObjectMapping:
  4261.  
  4262. 35.339673 ms MarkObjects: 985.506038 ms DeleteObjects: 1.789610 ms)
  4263.  
  4264. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  4265.  
  4266. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320245.
  4267. Total: 1081.679205 ms (FindLiveObjects: 57.108419 ms CreateObjectMapping:
  4268.  
  4269. 36.954771 ms MarkObjects: 985.412365 ms DeleteObjects: 2.203223 ms)
  4270.  
  4271. Join 26
  4272.  
  4273. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4274.  
  4275. 48)
  4276.  
  4277. Join 29
  4278.  
  4279. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4280.  
  4281. 48)
  4282.  
  4283. Exit 29
  4284.  
  4285. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4286.  
  4287. 48)
  4288.  
  4289. Join 28
  4290.  
  4291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4292.  
  4293. 48)
  4294.  
  4295. Join 29
  4296.  
  4297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4298.  
  4299. 48)
  4300.  
  4301. Exit 26
  4302.  
  4303. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4304.  
  4305. 48)
  4306.  
  4307. Exit 29
  4308.  
  4309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4310.  
  4311. 48)
  4312.  
  4313. Unloading 12 Unused Serialized files (Serialized files now loaded: 69)
  4314.  
  4315. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 322569.
  4316. Total: 1091.296223 ms (FindLiveObjects: 57.936071 ms CreateObjectMapping:
  4317.  
  4318. 35.716928 ms MarkObjects: 995.113645 ms DeleteObjects: 2.528295 ms)
  4319.  
  4320. Unloading 5 Unused Serialized files (Serialized files now loaded: 69)
  4321.  
  4322. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 322595.
  4323. Total: 1085.226775 ms (FindLiveObjects: 59.876241 ms CreateObjectMapping:
  4324.  
  4325. 36.027886 ms MarkObjects: 987.647667 ms DeleteObjects: 1.674552 ms)
  4326.  
  4327. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  4328.  
  4329. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 322595.
  4330. Total: 1075.163210 ms (FindLiveObjects: 56.344498 ms CreateObjectMapping:
  4331.  
  4332. 35.083465 ms MarkObjects: 982.046153 ms DeleteObjects: 1.687811 ms)
  4333.  
  4334. Join 28
  4335.  
  4336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4337.  
  4338. 48)
  4339.  
  4340. Join 23
  4341.  
  4342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4343.  
  4344. 48)
  4345.  
  4346. Join 22
  4347.  
  4348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4349.  
  4350. 48)
  4351.  
  4352. Exit 28
  4353.  
  4354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4355.  
  4356. 48)
  4357.  
  4358. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  4359.  
  4360. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 326104.
  4361. Total: 1103.884661 ms (FindLiveObjects: 61.327092 ms CreateObjectMapping:
  4362.  
  4363. 36.908149 ms MarkObjects: 1003.177585 ms DeleteObjects: 2.470124 ms)
  4364.  
  4365. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  4366.  
  4367. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326104.
  4368. Total: 1096.294642 ms (FindLiveObjects: 57.944626 ms CreateObjectMapping:
  4369.  
  4370. 38.588689 ms MarkObjects: 997.942205 ms DeleteObjects: 1.817840 ms)
  4371.  
  4372. Join 22
  4373.  
  4374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4375.  
  4376. 48)
  4377.  
  4378. Join 23
  4379.  
  4380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4381.  
  4382. 48)
  4383.  
  4384. Exit 22
  4385.  
  4386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4387.  
  4388. 48)
  4389.  
  4390. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  4391.  
  4392. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 326830.
  4393. Total: 1090.896726 ms (FindLiveObjects: 57.492518 ms CreateObjectMapping:
  4394.  
  4395. 36.621999 ms MarkObjects: 994.112763 ms DeleteObjects: 2.667734 ms)
  4396.  
  4397. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  4398.  
  4399. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326830.
  4400. Total: 1088.504875 ms (FindLiveObjects: 57.167445 ms CreateObjectMapping:
  4401.  
  4402. 37.484297 ms MarkObjects: 992.012195 ms DeleteObjects: 1.839227 ms)
  4403.  
  4404. Join 23
  4405.  
  4406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4407.  
  4408. 48)
  4409.  
  4410. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  4411.  
  4412. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 326831.
  4413. Total: 1099.767359 ms (FindLiveObjects: 61.241547 ms CreateObjectMapping:
  4414.  
  4415. 36.173313 ms MarkObjects: 999.884941 ms DeleteObjects: 2.466703 ms)
  4416.  
  4417. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  4418.  
  4419. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326831.
  4420. Total: 1078.872032 ms (FindLiveObjects: 56.457846 ms CreateObjectMapping:
  4421.  
  4422. 35.606575 ms MarkObjects: 984.880700 ms DeleteObjects: 1.925200 ms)
  4423.  
  4424. Join 23
  4425.  
  4426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4427.  
  4428. 48)
  4429.  
  4430. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  4431.  
  4432. Unloading 213 unused Assets to reduce memory usage. Loaded Objects now: 321635.
  4433. Total: 1103.235799 ms (FindLiveObjects: 63.170596 ms CreateObjectMapping:
  4434.  
  4435. 36.049272 ms MarkObjects: 1000.904643 ms DeleteObjects: 3.110860 ms)
  4436.  
  4437. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  4438.  
  4439. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 321647.
  4440. Total: 1079.080335 ms (FindLiveObjects: 56.361180 ms CreateObjectMapping:
  4441.  
  4442. 34.897403 ms MarkObjects: 986.028720 ms DeleteObjects: 1.793032 ms)
  4443.  
  4444. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  4445.  
  4446. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 326860.
  4447. Total: 1097.457205 ms (FindLiveObjects: 62.410097 ms CreateObjectMapping:
  4448.  
  4449. 35.011179 ms MarkObjects: 997.448608 ms DeleteObjects: 2.586894 ms)
  4450.  
  4451. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  4452.  
  4453. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326860.
  4454. Total: 1085.231907 ms (FindLiveObjects: 57.166590 ms CreateObjectMapping:
  4455.  
  4456. 35.696398 ms MarkObjects: 990.702495 ms DeleteObjects: 1.665570 ms)
  4457.  
  4458. Join 23
  4459.  
  4460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4461.  
  4462. 48)
  4463.  
  4464. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  4465.  
  4466. Unloading 111 unused Assets to reduce memory usage. Loaded Objects now: 326871.
  4467. Total: 1099.605678 ms (FindLiveObjects: 61.307844 ms CreateObjectMapping:
  4468.  
  4469. 35.049674 ms MarkObjects: 1000.481193 ms DeleteObjects: 2.766112 ms)
  4470.  
  4471. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  4472.  
  4473. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326871.
  4474. Total: 1082.268186 ms (FindLiveObjects: 58.231631 ms CreateObjectMapping:
  4475.  
  4476. 35.343095 ms MarkObjects: 986.918820 ms DeleteObjects: 1.773357 ms)
  4477.  
  4478. Join 23
  4479.  
  4480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4481.  
  4482. 48)
  4483.  
  4484. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  4485.  
  4486. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 326888.
  4487. Total: 1105.867176 ms (FindLiveObjects: 62.652191 ms CreateObjectMapping:
  4488.  
  4489. 35.988535 ms MarkObjects: 1004.875234 ms DeleteObjects: 2.349933 ms)
  4490.  
  4491. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  4492.  
  4493. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326888.
  4494. Total: 1085.071937 ms (FindLiveObjects: 57.874051 ms CreateObjectMapping:
  4495.  
  4496. 35.746014 ms MarkObjects: 989.797852 ms DeleteObjects: 1.652738 ms)
  4497.  
  4498. Join 23
  4499.  
  4500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4501.  
  4502. 48)
  4503.  
  4504. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  4505.  
  4506. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 326896.
  4507. Total: 1090.273955 ms (FindLiveObjects: 59.724826 ms CreateObjectMapping:
  4508.  
  4509. 35.411959 ms MarkObjects: 992.535733 ms DeleteObjects: 2.601009 ms)
  4510.  
  4511. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  4512.  
  4513. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326896.
  4514. Total: 1084.284492 ms (FindLiveObjects: 58.689726 ms CreateObjectMapping:
  4515.  
  4516. 35.373036 ms MarkObjects: 988.067696 ms DeleteObjects: 2.152323 ms)
  4517.  
  4518. Join 23
  4519.  
  4520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4521.  
  4522. 48)
  4523.  
  4524. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  4525.  
  4526. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 326896.
  4527. Total: 1100.696810 ms (FindLiveObjects: 61.414776 ms CreateObjectMapping:
  4528.  
  4529. 35.758846 ms MarkObjects: 1001.267783 ms DeleteObjects: 2.254122 ms)
  4530.  
  4531. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  4532.  
  4533. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326896.
  4534. Total: 1085.549281 ms (FindLiveObjects: 58.017767 ms CreateObjectMapping:
  4535.  
  4536. 35.216488 ms MarkObjects: 990.684103 ms DeleteObjects: 1.629640 ms)
  4537.  
  4538. Join 23
  4539.  
  4540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4541.  
  4542. 48)
  4543.  
  4544. Unloading 10 Unused Serialized files (Serialized files now loaded: 69)
  4545.  
  4546. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 326898.
  4547. Total: 1102.674193 ms (FindLiveObjects: 62.974269 ms CreateObjectMapping:
  4548.  
  4549. 35.554392 ms MarkObjects: 1001.228860 ms DeleteObjects: 2.915388 ms)
  4550.  
  4551. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  4552.  
  4553. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326898.
  4554. Total: 1083.834950 ms (FindLiveObjects: 57.627680 ms CreateObjectMapping:
  4555.  
  4556. 35.454304 ms MarkObjects: 989.076276 ms DeleteObjects: 1.676263 ms)
  4557.  
  4558. Join 23
  4559.  
  4560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4561.  
  4562. 48)
  4563.  
  4564. Unloading 10 Unused Serialized files (Serialized files now loaded: 70)
  4565.  
  4566. Unloading 470 unused Assets to reduce memory usage. Loaded Objects now: 327494.
  4567. Total: 1164.852462 ms (FindLiveObjects: 62.427634 ms CreateObjectMapping:
  4568.  
  4569. 37.886788 ms MarkObjects: 1005.047608 ms DeleteObjects: 59.489576 ms)
  4570.  
  4571. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  4572.  
  4573. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327494.
  4574. Total: 1084.751570 ms (FindLiveObjects: 58.457043 ms CreateObjectMapping:
  4575.  
  4576. 35.247712 ms MarkObjects: 988.796115 ms DeleteObjects: 2.249417 ms)
  4577.  
  4578. Join 23
  4579.  
  4580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4581.  
  4582. 48)
  4583.  
  4584. Unloading 10 Unused Serialized files (Serialized files now loaded: 70)
  4585.  
  4586. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 328306.
  4587. Total: 1101.935508 ms (FindLiveObjects: 61.540956 ms CreateObjectMapping:
  4588.  
  4589. 36.384183 ms MarkObjects: 1001.329376 ms DeleteObjects: 2.680138 ms)
  4590.  
  4591. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  4592.  
  4593. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328306.
  4594. Total: 1084.209212 ms (FindLiveObjects: 57.810747 ms CreateObjectMapping:
  4595.  
  4596. 35.246856 ms MarkObjects: 988.911173 ms DeleteObjects: 2.239579 ms)
  4597.  
  4598. Join 23
  4599.  
  4600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4601.  
  4602. 48)
  4603.  
  4604. Join 22
  4605.  
  4606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4607.  
  4608. 48)
  4609.  
  4610. Unloading 10 Unused Serialized files (Serialized files now loaded: 70)
  4611.  
  4612. Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 328422.
  4613. Total: 1109.164953 ms (FindLiveObjects: 64.540606 ms CreateObjectMapping:
  4614.  
  4615. 36.502236 ms MarkObjects: 1005.508698 ms DeleteObjects: 2.612557 ms)
  4616.  
  4617. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  4618.  
  4619. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328422.
  4620. Total: 1085.498809 ms (FindLiveObjects: 57.234171 ms CreateObjectMapping:
  4621.  
  4622. 35.877754 ms MarkObjects: 990.809854 ms DeleteObjects: 1.575747 ms)
  4623.  
  4624. Join 22
  4625.  
  4626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4627.  
  4628. 48)
  4629.  
  4630. Join 23
  4631.  
  4632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4633.  
  4634. 48)
  4635.  
  4636. Exit 22
  4637.  
  4638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4639.  
  4640. 48)
  4641.  
  4642. Unloading 10 Unused Serialized files (Serialized files now loaded: 70)
  4643.  
  4644. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 328625.
  4645. Total: 1103.807670 ms (FindLiveObjects: 61.286458 ms CreateObjectMapping:
  4646.  
  4647. 35.891013 ms MarkObjects: 1004.287965 ms DeleteObjects: 2.340523 ms)
  4648.  
  4649. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  4650.  
  4651. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328625.
  4652. Total: 1088.683238 ms (FindLiveObjects: 57.885599 ms CreateObjectMapping:
  4653.  
  4654. 35.751574 ms MarkObjects: 992.824877 ms DeleteObjects: 2.219048 ms)
  4655.  
  4656. Join 23
  4657.  
  4658. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4659.  
  4660. 48)
  4661.  
  4662. Unloading 10 Unused Serialized files (Serialized files now loaded: 70)
  4663.  
  4664. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 328622.
  4665. Total: 1102.166053 ms (FindLiveObjects: 62.881025 ms CreateObjectMapping:
  4666.  
  4667. 35.914538 ms MarkObjects: 1001.247680 ms DeleteObjects: 2.121954 ms)
  4668.  
  4669. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  4670.  
  4671. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328622.
  4672. Total: 1086.004810 ms (FindLiveObjects: 58.117000 ms CreateObjectMapping:
  4673.  
  4674. 35.413670 ms MarkObjects: 990.435593 ms DeleteObjects: 2.037692 ms)
  4675.  
  4676. Join 23
  4677.  
  4678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4679.  
  4680. 48)
  4681.  
  4682. Unloading 10 Unused Serialized files (Serialized files now loaded: 70)
  4683.  
  4684. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 328621.
  4685. Total: 1099.124913 ms (FindLiveObjects: 62.244994 ms CreateObjectMapping:
  4686.  
  4687. 35.509909 ms MarkObjects: 998.916567 ms DeleteObjects: 2.452588 ms)
  4688.  
  4689. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  4690.  
  4691. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328621.
  4692. Total: 1088.396660 ms (FindLiveObjects: 57.924522 ms CreateObjectMapping:
  4693.  
  4694. 34.909380 ms MarkObjects: 993.286822 ms DeleteObjects: 2.274225 ms)
  4695.  
  4696. Join 23
  4697.  
  4698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4699.  
  4700. 48)
  4701.  
  4702. Unloading 10 Unused Serialized files (Serialized files now loaded: 70)
  4703.  
  4704. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 328728.
  4705. Total: 1101.524035 ms (FindLiveObjects: 61.635911 ms CreateObjectMapping:
  4706.  
  4707. 36.820037 ms MarkObjects: 1000.533376 ms DeleteObjects: 2.533856 ms)
  4708.  
  4709. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  4710.  
  4711. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 328728.
  4712. Total: 1088.573312 ms (FindLiveObjects: 58.149079 ms CreateObjectMapping:
  4713.  
  4714. 35.217771 ms MarkObjects: 993.196572 ms DeleteObjects: 2.008607 ms)
  4715.  
  4716. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to
  4717.  
  4718. read data from the transport connection: Uma tentativa de conexão falhou porque o
  4719.  
  4720. componente conectado não respondeu
  4721. corretamente após um período de tempo ou a conexão estabelecida falhou
  4722. porque o host conectado não respondeu.
  4723. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32
  4724.  
  4725. offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  4726. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in
  4727.  
  4728. <9bfe5727c1e148feb52fa1397dabf0b5>:0
  4729. Connection was lost; reason is: unknown
  4730.  
  4731. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4732.  
  4733. 48)
  4734.  
  4735. Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying
  4736.  
  4737. next time
  4738.  
  4739. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4740.  
  4741. 48)
  4742.  
  4743. Reconnecting
  4744.  
  4745. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4746.  
  4747. 48)
  4748.  
  4749. Close Time: 1/27/2020 1:03:58 AM
  4750.  
  4751. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
  4752.  
  4753. 48)
  4754.  
  4755. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to
  4756.  
  4757. read data from the transport connection: Uma operação de bloqueio foi interrompida
  4758.  
  4759. por uma chamada a WSACancelBlockingCall.
  4760. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32
  4761.  
  4762. offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  4763. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in
  4764.  
  4765. <9bfe5727c1e148feb52fa1397dabf0b5>:0
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