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- \documentclass[8pt]{article}
- \usepackage{soul}
- \title{Ongakunotenshi's Character sheet}
- \author{}
- \date{}
- \begin{document}
- \maketitle
- \vspace{-2.3cm}
- \centering{\section*{Basics}}
- \begin{itemize}
- \item[Full Name:] Ongakunotenshi, but he prefers to be called Ongaku;
- \item[Age:] 20
- \item[Gender:] Male;
- \item[Race:] Angel;
- \item[Date of Birth:] Unknown;
- \item[Class:] Voice inspireler;
- \item[Occupation:] Composer / performer;
- \item[Alignment:] Lawful good.
- \end{itemize}
- \centering{\section*{Appearance}}
- \begin{itemize}
- \item[Apperance:] He is human-like, 170 centimeters of height, with pale skin and blonde hair. He constantly wears a classy suit.
- \item[Equipment:] He wears 2 bags of holding: first one is for scores, second one is for instruments. Also he has holstered his favorite stick he nicknamed "Staff".
- \end{itemize}
- \centering{\section*{Personal Section}}
- \begin{itemize}
- \item[General Behavior/Personality:] Ongaku is calm, and always thinks before he does anything. But, when he is enraged, he can be very reckless.
- \item[Ticks/triggers:] Loud, dysharmonic sounds can make him flee and never return to place. Also, he is afraid of heights.
- \item[Mental health:] He \st{suffers from} lives with depression and constant self-loathing.
- \item[Personal Strengths:] He is very patient.
- \item[Personal Weaknesses:] He has waves of bad mood, that are unpredictable.
- \item[Talents/hobbies:] He is gifted at music. Also, he is a book worm who can read 10 books a day.
- \item[Backstory/History:] Ongaku was born in a ordinary angel ”family”, and he was just an angel,
- but one day he saved the god of Harmony. In his gratitude, god has
- bestowed Ongaku his musical powers.
- \end{itemize}
- \pagebreak
- \section*{Combat/capabilities Section}
- \begin{itemize}
- \item[Inherited/passive/natural skills:] Due to his affinity to music, he can play any instrument, and read sheet music.
- Also, he can create powerful spells, afflicting everyone nearby. But the effect of those spells can be unpredictable at times.
- \item[Weapons:] \begin{itemize}
- \item Staff. This is just a heavy stick, which Ongaku uses to defend himself from melee fighters.
- \end{itemize}
- \item[Redeeming Combat qualities:] Since he plays music often, and instruments are loud, he is resistant to sound. Also, he has 65\% chance to resist mind control.
- \item[Combat weaknesses and setbacks:] - Any explosion, any powerful punch staggers Ongaku.
- \end{itemize}
- \section*{Magical or Superhuman abilities}
- \begin{itemize}
- \item\textbf{ALL HIS ABILITIES has a range of \underline{20} meters, unless amplified with Amplifier.}
- \item\textbf{While channeling, he is UNABLE TO MOVE.}
- \item[Ability 1] \underline{Amplifier:} He enhances his instruments, allowing one instrument sound like 7. So, he can play most pieces without needing another people. \underline{Also, it doubles range of musical abilities.}
- \item[Ability 2] \underline{Countercharm:} Ongaku starts playing acapella. While playing, any frendly creatures that is in area of effect, can not be charmed or illusioned. Also, existing illusions/charms are broken if the caster is in area of effect. Cooldown: length of used choral.
- \item[Ability 3] \underline{Mend:} He grabs a score within soothing category, and starts playing it. The wondorous sounds accelerate body's natural healing, enabling to heal minor wounds in 1 minute. This kind of healing can not restore missing limbs, because that requires too much energy. Cooldown: length of used piece plus 1 minute for every healed creature.
- \item[Ability 4] \underline{Pacifier:} He grabs some scores from calming category and starts playing that music. While Pacifier is in effect, everyone in its range starts calming down, slowly bringing battlefield to a halt. Cooldown: length of used piece.
- \item[Ability 5] \underline{Power Chord:} He uses his violin to make obnoxious, bone-jarring sounds. Also, those sounds deafen foes in it's range for a minute. Cooldown: 2 minutes
- \pagebreak
- \end{itemize}
- \section*{Stats}
- \begin{itemize}
- \item[Physical Attack:] 1/20;
- \item[Magical Attack:] 15/20;
- \item[Physical Defense:] 2/20;
- \item[Magical Defense:] 10/20;
- \item[Dexterity:] 19/20;
- \item[Weight, that he can lift:] 50lbs;
- \item[Land Speed:] 5mph;
- \item[Air Speed:] 10mph;
- \end{itemize}
- \end{document}
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