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- [RenderSystem] GL_NVX_gpu_memory_info: AVAILABLE
- [RenderSystem] GL_ATI_meminfo: AVAILABLE
- [RenderSystem] GL_NVX_gpu_memory_info: Total Dedicated: 4194304, Total Avail: 6286756, Current Avail: 4194068
- [ResourceSystem] CResourceSystem Init
- [RenderSystem] Loaded video settings config from 'cfg/video_01.txt'
- [RenderSystem] Unable to open GL shader cache TOC /home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/shadercache/gl/shaders.toc file - might not exist yet.
- failed to dlopen /home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librenderdoc.so error=/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/librenderdoc.so: cannot open shared object file: No such file or directory
- failed to dlopen librenderdoc.so error=librenderdoc.so: cannot open shared object file: No such file or directory
- ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform!
- ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform!
- [Filesystem] ---------------
- [Filesystem] Path ID: File Path:
- [Filesystem] ADDONS "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota_addons/"
- [Filesystem] CONTENT "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/content/dota/"
- [Filesystem] CONTENT "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/content/core/"
- [Filesystem] CONTENTADDONS "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/content/dota_addons/"
- [Filesystem] CONTENTROOT "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/content/"
- [Filesystem] DEFAULT_WRITE_PATH "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
- [Filesystem] DEFAULT_WRITE_PATH "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
- [Filesystem] EXECUTABLE_PATH "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/bin/linuxsteamrt64/"
- [Filesystem] GAME "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
- [Filesystem] GAME "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
- [Filesystem] GAME "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/shaders_pcgl.vpk" (vpk) /home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/shaders_pcgl.vpk
- [Filesystem] GAME "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/core/shaders_pcgl.vpk" (vpk) /home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/core/shaders_pcgl.vpk
- [Filesystem] GAME "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
- [Filesystem] GAME "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/core/"
- [Filesystem] GAMEBIN "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/bin/linuxsteamrt64/"
- [Filesystem] GAMEBIN "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/bin/"
- [Filesystem] GAMEBIN "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/core/bin/linuxsteamrt64/"
- [Filesystem] GAMEBIN "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/core/bin/"
- [Filesystem] GAMEROOT "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/"
- [Filesystem] MOD "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk" (vpk) /home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/pak01.vpk
- [Filesystem] MOD "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/dota/"
- [Filesystem] PLATFORM "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk" (vpk) /home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/core/pak01.vpk
- [Filesystem] PLATFORM "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/game/core/"
- [Filesystem] SHADER_SOURCE "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota/"
- [Filesystem] SHADER_SOURCE "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/core/"
- [Filesystem] SHADER_SOURCE "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota_addons/"
- [Filesystem] SHADER_SOURCE "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota_core/"
- [Filesystem] SHADER_SOURCE_MOD "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/dota/"
- [Filesystem] SHADER_SOURCE_ROOT "/home/jelly/.local/share/Steam/steamapps/common/dota 2 beta/src/shaders/"
- [CommandLine] command line arguments:
- [CommandLine] -console -phased_window_create -threads 4 -gl -con_logfile
- [SteamDatagramClient] Loaded default network config file. Loaded revision 91 OK
- [SteamDatagramClient] Loaded cached network config file. Data contains revision 91, not newer than current revision 91; ignoring.
- [SteamDatagramClient] Starting ping measurement
- [Networking] Network System Initialized
- [Networking] 10.8.0.2: tun0
- [Networking] 127.0.0.1: lo
- [Networking] 192.168.0.68: enp3s0
- WARNING: unable to link dump_modifier_list and dump_modifier_list because both ConCommands are not marked FCVAR_LINKED_CONCOMMAND
- Physics Console Communications is not initialized
- [SplitScreen] Game supporting (2) split screen players
- [SoundSystem] Sound Initialization: Finish, Sampling Rate: 44100
- ConVarRef r_dota_force_forward doesn't point to an existing ConVar
- [Networking] AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category!
- [Networking] AssociateNetMessageWithChannelCategoryAbstract: Trying to use an unregistered netchannel category!
- Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NO_INVIS!
- Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE!
- [Networking] CEntitySystem::BuildEntityNetworking (parallel build of server) took 135.328 msecs for 727 out of 746 classes
- [Server] SV: parsing 'scripts/items/items_game.txt' took 1054.663 msec
- [Workshop] Requesting page 1 of items
- [Workshop] Requesting page 1 of items
- [Workshop] Requesting page 1 of items
- Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NO_INVIS!
- Unknown Ability Target Flag Value: DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE!
- ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.000455 seconds
- ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.000169 seconds
- [Networking] CEntitySystem::BuildEntityNetworking (parallel build of client) took 129.628 msecs for 731 out of 754 classes
- [SteamDatagramClient] Ping measurement completed
- [Client] CL: parsing 'scripts/items/items_game.txt' took 1017.501 msec
- Inventory shuffle information file "cfg/dota_player_loadout_shuffle.txt" not found in remote storage; not loading.
- Telling Steam it is safe to update the app
- [ResourceSystem] Error loading resource file "soundevents/music/dsadowski_02/soundevents_stingers.vsndevts_c" (Error: ERROR_FILEOPEN)
- [ResourceSystem] Error loading resource file "soundevents/music/dsadowski_02/soundevents_music.vsndevts_c" (Error: ERROR_FILEOPEN)
- name[ 0 ] changing from 'unnamed' to 'xx'
- name[ 0 ] changing from 'xx' to 'xx'
- [HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
- ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
- [EngineServiceManager] SwitchToLoop levelload requested: id [1] addons []
- ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.000336 seconds
- [HostStateManager] Idle (levelload)
- ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.000241 seconds
- DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 12089 (13691 input number was)
- [SplitScreen] Writing configuration for slot 0
- [SteamDatagramClient] Got network config from CDN. Data contains revision 91, not newer than current revision 91; ignoring.
- [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
- [EngineServiceManager] SwitchToLoop game requested: id [1] addons []
- [GCClient] Trying to send message type 8211 (Unknown MsgType - Not Found) before GC connection established. This is guaranteed to fail.
- [Server] SV: maxplayers set to 1
- Initializing script VM...
- ...done
- DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 13939 (13941 input number was)
- DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 6457 (14260 input number was)
- Warning: have 6 in use and 0 free per-frame memory stacks outstanding. The oldest stack was created at present 2, and we're now on present 2
- DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 2137 (6562 input number was)
- [Panorama] Panorama texture panorama/images/hud/tower_png.vtex not already loaded/invalid. Resource should have already loaded before this call.
- [Server] SV: Spawn Server: <empty>
- Warning: have 6 in use and 0 free per-frame memory stacks outstanding. The oldest stack was created at present 8, and we're now on present 8
- [Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server
- [Client] CL: CCreateGameClientJob creating client connection to 'loopback'
- [Client] CL: Connected to 'loopback'
- [Server] SV: Sending server info to client 'xx' at loopback
- [Server] SV: WriteInitialSpawnGroups sending 1 groups
- [Client] Game: "Dota 2"
- [Client] Map: "<empty>"
- [Client] Players: 1 (0 bots) / 1 humans
- [Client] Build: 7420 (revision 3853253)
- [Client] Server Number: 1
- [SignonState] CL: CNetworkGameClient::ProcessServerInfo
- Initializing script VM...
- ...done
- ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000220 seconds
- [GCClient] Received client welcome from GC.
- GC reported matchgroups version 104
- [WeekendTourney] Received weekend tourney schedule.
- Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"!
- [Client] CL: CGameClientConnectPrerequisite connection succeeded
- ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
- [Server] SV: IGameSystem::LoopActivateAllSystems
- [Host] HO: IGameSystem::LoopActivateAllSystems
- [Server] SV: Game started
- [Client] CL: IGameSystem::LoopActivateAllSystems
- ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000204 seconds
- [SignonState] CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
- [WeekendTourney] Auto selecting weekend tourney division 'europe' based on ping to best region of 29ms
- [WeekendTourney] Selected division changed to 'europe'
- [Server] SV: Sending full update to client xx (reason: initial update)
- [Client] CL: Receiving uncompressed update from server
- [Client] CL: Signon traffic "client": incoming 35.116 KB [6 pkts], outgoing 1.217 KB [6 pkts]
- ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar
- [Workshop] Requesting page 2 of items
- Encountered entity that cannot be used in portrait maps - info_player_start_dota
- [Workshop] Requesting page 3 of items
- [Workshop] Requesting page 4 of items
- [Workshop] Requesting page 5 of items
- defaultfocus=TestContainer not found within layout file for
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