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- gamecheck:
- LOC_NOT_SET_ERROR: "Locations for the region were not set properly!"
- TEAM_SIZE_LOW_ERROR: "You have to set more teams!"
- NO_RES_SPAWNER_ERROR: "You didn't set any resource spawner!"
- NO_LOBBY_SET: "You didn't set a lobby!"
- TEAMS_WITHOUT_SPAWNS: "There are team(s) without a spawn location!"
- NO_ITEMSHOP_CATEGORIES: "No itemshop categories found!"
- NO_MAIN_LOBBY_SET: "You didn't set a main lobby even though you did set 'tomainlobby' to true"
- TEAM_NO_WRONG_BED: "One or more teams have no bed set!"
- TEAM_NO_WRONG_TARGET: "One or more teams have no respawn block set!"
- ingame:
- teams: "Csapatok"
- all: "Összes"
- record: "&e$record$&a a rekord ezen a pályán!"
- record-with-holders: "&aA rekord ezen a pályán &e$record$&a, a rekorder: $holders$"
- newrecord: "&aA $team$&csapat új rekordot állított fel: &6$record$"
- record-nobeddestroy: "&cA rekord nem menthető el, mert nem volt törött ágy!"
- teamwon: "Gratulálunk! A $team$ csapat nyert!"
- draw: "A játék döntetlennel fejeződött!"
- serverrestart: "A szerver $sec$ másodperc múlva újraindul!"
- gamestarting: "A játék kezdődik..."
- gamestarted: "A '$game$' játék elkezdődött!"
- backtolobby: "Vissza a lobbyba $sec$ másodperc múlva!"
- spectator: "Spectator"
- spectate: "&aSpectate"
- teamchest: "Csapat láda"
- noturteamchest: "Ez nem a csapatod ládája!"
- protectionleft: "Invulnerable for &c$length$&f second(s)!"
- protectionend: "You're now &cvulnerable&f again!"
- team-dead: "A $team$ csapat kiesett!"
- no-friendlybreak: "&cCan't break block under team-member!"
- teamchestdestroy: "&cEgyet, a te csapatod ládái közül elpusztítottak"
- title:
- map-builder: "Built by $builder$"
- win-title: "&6Gratulálunk!"
- win-subtitle: "A $team$&6 csapat nyerte a játékot, az idejük: &e$time$"
- shop:
- name: "Itemshop"
- newshop: "Use new shop"
- oldshop: "Use old shop"
- fullstackpershift: Multiply stacks per shift click
- onestackpershift: One stack per shift click
- player:
- left: "Player $player$ has left the game!"
- died: "$player$ died!"
- killed: "$killer$ killed $player$!"
- kicked: "$player$ was kicked!"
- waskicked: "You were kicked from the game!"
- blocks:
- ownbeddestroy: "You can't destroy your own bed!"
- beddestroyed: "$player$ destroyed bed of team $team$!"
- specials:
- rescue-platform:
- left: "There are &c$time$&f second(s) left until you can use the next rescue platform!"
- arrow-blocker:
- start: "You are protected from being hit by arrows for &c$time$&f second(s)."
- end: "&cYour arrow protection is over"
- left: "There are &c$time$&f second(s) left until you can use the next arrowblocker!"
- trap:
- trapped: "&eSomeone went into a &ctrap&e of your team!"
- protection-wall:
- left: "There are &c$time$&f second(s) left until you can use the next protection wall!"
- not-usable-here: "You cannot use the protection wall here!"
- warp-powder:
- cancelled: "&cYour teleport was cancelled!"
- start: "You will be teleported in &c$time$&f second(s). Don't move!"
- cancel: "&4Cancel teleport"
- multiuse: "&cYou started a teleportation already!"
- tntsheep:
- no-target-found: "No target player was found!"
- tracker:
- no-target-found: "No target player was found!"
- target-found: "$player$ is $blocks$ block(s) away from you."
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