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3sty Jan 18th, 2020 79 Never
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  1. MOSIN:
  2.     Item_Information:
  3.         Item_Name: "&8Мосин&f-&8Наган &dRe&f:&4LTD"
  4.         Item_Type: iron_shovel
  5.         Item_Lore: "&f&l白い死神&bSimo Häyhä&7を撃ち抜いた銃"
  6.         Remove_Unused_Tag: false
  7.     Shooting:
  8.         Right_Click_To_Shoot: true
  9.         Cancel_Left_Click_Block_Damage: true
  10.         Cancel_Right_Click_Interactions: true
  11.         Recoil_Amount: 0
  12.         Projectile_Amount: 1
  13.         Projectile_Type: snowball
  14.         Projectile_Speed: 100
  15.         Projectile_Damage: 10
  16.         Bullet_Spread: 0
  17.         Delay_Between_Shots: 20
  18.         Sounds_Shoot: ENTITY_PLAYER_BIG_FALL-1-2-0,BLOCK_NOTE_BLOCK_HAT-2-2-0,ENTITY_PLAYER_DEATH-1-2-0
  19.     Burstfire:
  20.         Enable: true
  21.         Shots_Per_Burst: 1
  22.         Delay_Between_Shots_In_Burst: 3
  23.     Reload:
  24.         Enable: true
  25.         Reload_Amount: 8
  26.         Reload_Bullets_Individually: false
  27.         Reload_Duration: 60
  28.         Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  29.         Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-3-6,FIRE_IGNITE-1-1-54,FIRE_IGNITE-1-1-55,HURT_FLESH-1-0-79,DOOR_CLOSE-1-3-79
  30.     Firearm_Action:
  31.         Type: slide
  32.         Close_Duration: 5
  33.         Close_Shoot_Delay: 5
  34.         Sound_Close:  BLOCK_ANVIL_PLACE-2-2.5-0
  35.     Scope:
  36.         Enable: true
  37.         Zoom_Amount: 5
  38.         Zoom_Bullet_Spread: 0.1
  39.         Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  40.     Abilities:
  41.         Reset_Hit_Cooldown: true
  42.     Hit_Events:
  43.         Enable: true
  44.         Bonus_Damage: 2
  45.         Sounds_Shooter: SHOOT_ARROW-1-2-0
  46.     Headshot:
  47.         Enable: true
  48.         Bonus_Damage: 20
  49.     Particles:
  50.         Enable: true
  51.         Particle_Terrain: true
  52.         Particle_Hit: block_break-152
  53.         Particle_Headshot: block_break-152
  54.         Particle_Backstab: block_break-152
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