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  1. Initialize engine version: 5.6.3p1 (9c92e827232b)
  2. Forcing GfxDevice: Direct3D 9
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1404]
  6. Renderer: AMD Radeon HD 6700 Series
  7. Vendor: ATI
  8. VRAM: 1015 MB (via DXGI)
  9. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
  10. Begin MonoManager ReloadAssembly
  11. Platform assembly: C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
  12. Loading C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
  13. Platform assembly: C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  16. Loading C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  17. Platform assembly: C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  18. Loading C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  19. Platform assembly: C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll (this message is harmless)
  20. Loading C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\alternet.thirdparty.BouncyCastle.dll into Unity Child Domain
  21. Platform assembly: C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll (this message is harmless)
  22. Loading C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\TextMeshPro-1.0.55.56.0b12.dll into Unity Child Domain
  23. Platform assembly: C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\AmplifyBloom.dll (this message is harmless)
  24. Loading C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\AmplifyBloom.dll into Unity Child Domain
  25. - Completed reload, in 0.309 seconds
  26. Platform assembly: C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\System.Core.dll (this message is harmless)
  27. Platform assembly: C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\System.dll (this message is harmless)
  28. Platform assembly: C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\System.Xml.dll (this message is harmless)
  29. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  30. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  31. <RI> Initializing input.
  32.  
  33. <RI> Input initialized.
  34.  
  35. desktop: 1600x900 60Hz; virtual: 1600x900 at 0,0
  36. <RI> Initialized touch support.
  37.  
  38. UnloadTime: 2.518674 ms
  39. Platform assembly: C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
  40. Platform assembly: C:\Users\Макс\AppData\Local\TankiX\tankix_Data\Managed\System.Configuration.dll (this message is harmless)
  41. load client logger config: file://C:/Users/Макс/AppData/Local/TankiX/tankix_Data/log4net.xml
  42.  
  43. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  44.  
  45. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  46. UnloadTime: 1.191862 ms
  47. load client logger config: file://C:/Users/Макс/AppData/Local/TankiX/tankix_Data/log4net.xml
  48.  
  49. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  50.  
  51.  
  52. Unloading 346 unused Assets to reduce memory usage. Loaded Objects now: 6626.
  53. Total: 73.239044 ms (FindLiveObjects: 0.532114 ms CreateObjectMapping: 0.607451 ms MarkObjects: 68.344681 ms DeleteObjects: 3.746742 ms)
  54.  
  55. MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
  56. MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
  57. MandatoryAssetsLoading: Unexpected asset 080365ebe3c14854cb9abdd5146e68c9 will be loaded as mandatory!
  58. MandatoryAssetsLoading: Unexpected asset 491914e5505b9e84aa549211c17bfae3 will be loaded as mandatory!
  59. MandatoryAssetsLoading: Unexpected asset c871a8243f12171469e118a5aef34416 will be loaded as mandatory!
  60. MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
  61. MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
  62. [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
  63.  
  64. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  65.  
  66. AssetBundleDiskCache: requiredFreeSpace: 2499 bytes.
  67. LOG_MARK: Client session added: 281480033189155
  68. LOG_MARK: Lobby added
  69. LOG_MARK: TopPanelAuthenticatedComponent added
  70. LOG_MARK: Self user added: 281475535940367
  71. LOG_MARK: Device type: Desktop
  72. LOG_MARK: Graphics device name: AMD Radeon HD 6700 Series
  73. LOG_MARK: Graphics memory size: 1015 Mb
  74. LOG_MARK: Graphics shader model: 30
  75. LOG_MARK: Operating system: Windows 7 Service Pack 1 (6.1.7601)
  76. LOG_MARK: System memory size: ~3071 Mb
  77. LOG_MARK: Processor type: Pentium(R) Dual-Core CPU E6300 @ 2.80GHz
  78. LOG_MARK: Processor count: 2
  79. Reputation: 226.359965367965 League: Бронзовая (index=1,reputationToEnter=140), icon: 920e7e96-30f9-46d2-b1b8-590b2a4b8bdb
  80.  
  81. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  82.  
  83. LOG_MARK: Lobby load is completed
  84. LOG_MARK: Garage scene start async loading
  85. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  86. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  87. Unloading 11 Unused Serialized files (Serialized files now loaded: 306)
  88. WARNING: Shader Unsupported: 'UpdateRankEffect/Icon' - Pass '' has no vertex shader
  89. Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
  90. UnloadTime: 9.768594 ms
  91. LOG_MARK: User ready to lobby
  92.  
  93. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 47903.
  94. Total: 298.375671 ms (FindLiveObjects: 6.800822 ms CreateObjectMapping: 4.650422 ms MarkObjects: 252.659912 ms DeleteObjects: 34.254631 ms)
  95.  
  96. LOG_MARK: User is on Home screen.
  97. WARNING: Shader Unsupported: 'Hidden/Post FX/Depth Of Field' - Pass 'COC TEMPORAL FILTER' has no vertex shader
  98. Unloading 4 Unused Serialized files (Serialized files now loaded: 322)
  99. UnloadTime: 3.565348 ms
  100. load client logger config: file://C:/Users/Макс/AppData/Local/TankiX/tankix_Data/log4net.xml
  101.  
  102. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  103.  
  104.  
  105. Unloading 3307 unused Assets to reduce memory usage. Loaded Objects now: 7783.
  106. Total: 216.771667 ms (FindLiveObjects: 2.043245 ms CreateObjectMapping: 1.744091 ms MarkObjects: 179.432236 ms DeleteObjects: 33.543678 ms)
  107.  
  108. Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
  109. UnloadTime: 1.550262 ms
  110. load client logger config: file://C:/Users/Макс/AppData/Local/TankiX/tankix_Data/log4net.xml
  111.  
  112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  113.  
  114.  
  115. Unloading 269 unused Assets to reduce memory usage. Loaded Objects now: 7861.
  116. Total: 204.542908 ms (FindLiveObjects: 0.865645 ms CreateObjectMapping: 0.747885 ms MarkObjects: 198.393417 ms DeleteObjects: 4.526080 ms)
  117.  
  118. MandatoryAssetsLoading: Unexpected asset 872b68bcec1e1314c9bd8d8c94705f58 will be loaded as mandatory!
  119. MandatoryAssetsLoading: Unexpected asset b7cc9b1d4e70d13469da6e1e7edef47a will be loaded as mandatory!
  120. MandatoryAssetsLoading: Unexpected asset 080365ebe3c14854cb9abdd5146e68c9 will be loaded as mandatory!
  121. MandatoryAssetsLoading: Unexpected asset 491914e5505b9e84aa549211c17bfae3 will be loaded as mandatory!
  122. MandatoryAssetsLoading: Unexpected asset c871a8243f12171469e118a5aef34416 will be loaded as mandatory!
  123. MandatoryAssetsLoading: Unexpected asset eac2221d96334b84ab3d7cf5398f0ff6 will be loaded as mandatory!
  124. MandatoryAssetsLoading: Unexpected asset b2af3246c7ba18e409e76a3ef284e213 will be loaded as mandatory!
  125. [Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  128.  
  129. AssetBundleDiskCache: requiredFreeSpace: 2499 bytes.
  130. log4net: 21:02:01,377 (frame 4276) ConnectionReportActivator - Client did not receive ClientSession in 15 seconds. InitConfig: node3.tankix.com:5050
  131. Tanks.Lobby.ClientEntrance.Impl.ClientSessionLoadTimeoutException: Exception of type 'Tanks.Lobby.ClientEntrance.Impl.ClientSessionLoadTimeoutException' was thrown.
  132.  
  133.  
  134. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  135.  
  136. LOG_MARK: Client session added: 281480033189664
  137. LOG_MARK: Lobby added
  138. LOG_MARK: TopPanelAuthenticatedComponent added
  139. LOG_MARK: Self user added: 281475535940367
  140. LOG_MARK: Device type: Desktop
  141. LOG_MARK: Graphics device name: AMD Radeon HD 6700 Series
  142. LOG_MARK: Graphics memory size: 1015 Mb
  143. LOG_MARK: Graphics shader model: 30
  144. LOG_MARK: Operating system: Windows 7 Service Pack 1 (6.1.7601)
  145. LOG_MARK: System memory size: ~3071 Mb
  146. LOG_MARK: Processor type: Pentium(R) Dual-Core CPU E6300 @ 2.80GHz
  147. LOG_MARK: Processor count: 2
  148. Reputation: 226.359965367965 League: Бронзовая (index=1,reputationToEnter=140), icon: 920e7e96-30f9-46d2-b1b8-590b2a4b8bdb
  149.  
  150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  151.  
  152. LOG_MARK: Lobby load is completed
  153. LOG_MARK: Garage scene start async loading
  154. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  155. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  156. Unloading 11 Unused Serialized files (Serialized files now loaded: 305)
  157. Shader 'UpdateRankEffect/Distortion/CullBack': fallback shader 'Effects/Distortion/Free/CullOff' not found
  158. WARNING: Shader Unsupported: 'UpdateRankEffect/Icon' - Pass '' has no vertex shader
  159. UnloadTime: 9.888914 ms
  160. LOG_MARK: User ready to lobby
  161.  
  162. Unloading 539 unused Assets to reduce memory usage. Loaded Objects now: 48565.
  163. Total: 413.570557 ms (FindLiveObjects: 7.279908 ms CreateObjectMapping: 4.573257 ms MarkObjects: 366.405487 ms DeleteObjects: 35.304230 ms)
  164.  
  165. LOG_MARK: User is on Home screen.
  166. LOG_MARK: User start going to battle Рио
  167. LOG_MARK: Battle load is completed
  168. LOG_MARK: Rio scene start async loading
  169. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  170. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  171. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  172. WARNING: Shader Unsupported: 'TankiOnline/BillboardTree' - Pass 'SHADOWCASTER' has no fragment shader
  173. Unloading 3 Unused Serialized files (Serialized files now loaded: 439)
  174. UnloadTime: 15.209691 ms
  175. LOG_MARK: Battle map is inited
  176.  
  177. Unloading 1063 unused Assets to reduce memory usage. Loaded Objects now: 86576.
  178. Total: 452.991638 ms (FindLiveObjects: 13.028205 ms CreateObjectMapping: 5.946880 ms MarkObjects: 322.018005 ms DeleteObjects: 111.989395 ms)
  179.  
  180. The referenced script on this Behaviour (Game Object '') is missing!
  181.  
  182. (Filename: Line: 1743)
  183.  
  184. The referenced script on this Behaviour (Game Object 'Wind') is missing!
  185.  
  186. (Filename: Line: 1743)
  187.  
  188. The referenced script on this Behaviour (Game Object 'ice_mine_explosion_sound') is missing!
  189.  
  190. (Filename: Line: 1743)
  191.  
  192. LOG_MARK: User is ready to battle
  193. LOG_MARK: User left battle
  194. LOG_MARK: Garage scene start async loading
  195. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  196. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  197. d3d: failed to create cubemap id=4541 size=2048 mips=12 d3dfmt=113 [out of memory]
  198. Unloading 2 Unused Serialized files (Serialized files now loaded: 552)
  199. UnloadTime: 55.212254 ms
  200. LOG_MARK: User ready to lobby
  201.  
  202. Unloading 12126 unused Assets to reduce memory usage. Loaded Objects now: 64795.
  203. Total: 801.696899 ms (FindLiveObjects: 12.272640 ms CreateObjectMapping: 10.662400 ms MarkObjects: 409.907928 ms DeleteObjects: 368.845520 ms)
  204.  
  205. LOG_MARK: User is on Home screen.
  206. LOG_MARK: User start going to battle Кунгур
  207. LOG_MARK: Battle load is completed
  208. LOG_MARK: Kungur scene start async loading
  209. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  210. Unloading 3 Unused Serialized files (Serialized files now loaded: 577)
  211. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  212. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  213. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  214. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  215. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  216. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  217. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  218. UnloadTime: 19.636297 ms
  219. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 2097152.
  220. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 2097152.
  221. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 2097152.
  222. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 2097152.
  223. DynamicHeapAllocator out of memory - Could not get memory for large allocation 2097152!
  224. Crash!!!
  225. ERROR: Error while initializing dbghelp.dll, GetLastError: 'Операция успешно завершена.' (Address: 00000000)
  226.  
  227. ========== OUTPUTING STACK TRACE ==================
  228.  
  229. ERROR: Error while initializing dbghelp.dll, GetLastError: 'Операция успешно завершена.' (Address: 00000000)
  230.  
  231. ========== END OF STACKTRACE ===========
  232.  
  233. **** Crash! ****
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