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- #include "core\dia\rscdefinitions.hpp" //Must have for the end screen to work, if removed Arma 2 will crash on mission load
- #include "core\dia\endscreen\dia_endscreen.hpp" //Must have for the end screen to work, if removed arma 2 will crash on mission load
- class CfgSounds {
- sounds[] = {};
- class dog1 {
- name = "dogbark1";
- sound[] = {"Sounds\dog1.ogg", 1, 1};
- titles[] = {1, ""};
- };
- class dog2 {
- name = "dogbark2";
- sound[] = {"Sounds\dog2.ogg", 1, 1};
- titles[] = {1, ""};
- };
- class dog3 {
- name = "dogbark3";
- sound[] = {"Sounds\dog3.ogg", 1, 1};
- titles[] = {1, ""};
- };
- class scream1 {
- name = "scream1";
- sound[] = {"Sounds\fuckme.ogg", 1, 1};
- titles[] = {1, ""};
- };
- class whistle {
- name = "whistle";
- sound[] = {"Sounds\whistle.ogg", 1, 1};
- titles[] = {1, ""};
- };
- }
- class Params
- {
- class NumObjectives
- {
- title = "Number of Objectives";
- values[] = {3,4,5,6,7,8,9,10};
- texts[] = {"Babby Tier","4","5","6","7","8","9","Arnold Tier (A)"};
- default = 4;
- }
- class TimeOfDay
- {
- title = "Time of Day";
- values[] = {2 ,10, 17.5, 0};
- texts[] = {"Dawn", "Day (A)", "Dusk", "Darkness"};
- default = 0;
- }
- class Wildcards
- {
- title = "Wildcards";
- values[] = {0, 1};
- texts[] = {"Disabled (A)", "Enabled"};
- default = 0;
- }
- class ExtraTime
- {
- title = "Amount of Extra Time";
- values[] = {0,900,1800,2700};
- texts[] = {"None (A)","15 Minutes","30 Minutes", "45 Minutes"};
- default = 0;
- }
- }
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