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My latest outlog file for 7 days to die

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Jun 26th, 2022
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  1. Mono path[0] = 'E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'E:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
  4. [Subsystems] Discovering subsystems at path E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
  10. Vendor:
  11. VRAM: 4019 MB
  12. Driver: 31.0.15.1640
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 1.407 seconds
  15. D3D11 device created for Microsoft Media Foundation video decoding.
  16. <RI> Initializing input.
  17.  
  18. <RI> Input initialized.
  19.  
  20. <RI> Initialized touch support.
  21.  
  22. UnloadTime: 1.064300 ms
  23. 2022-06-26T20:18:36 0.041 INF Version: Alpha 20.5 (b2) Compatibility Version: Alpha 20.5, Build: WindowsPlayer 64 Bit
  24. 2022-06-26T20:18:36 0.042 INF System information:
  25. 2022-06-26T20:18:36 0.043 INF OS: Windows 10 (10.0.19043) 64bit
  26. 2022-06-26T20:18:36 0.043 INF CPU: AMD Ryzen 5 2400G with Radeon Vega Graphics (cores: 8)
  27. 2022-06-26T20:18:36 0.043 INF RAM: 15269 MB
  28. 2022-06-26T20:18:36 0.044 INF GPU: NVIDIA GeForce GTX 1050 Ti (4019 MB)
  29. 2022-06-26T20:18:36 0.048 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  30. 2022-06-26T20:18:36 0.083 INF Last played version: Alpha 20.5
  31. 2022-06-26T20:18:36 0.084 INF Local UTC offset: -3 hours
  32. 2022-06-26T20:18:36 0.115 INF Command line arguments: E:\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\conno\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-06-26__20-18-14.txt
  33. 2022-06-26T20:18:36 0.135 INF [Platform] Init
  34. 2022-06-26T20:18:36 0.204 INF [Platform] Using native platform: Steam
  35. 2022-06-26T20:18:36 0.206 INF [Platform] Using cross platform: EOS
  36. 2022-06-26T20:18:36 0.206 INF [Platform] Using server platform: Steam
  37. 2022-06-26T20:18:36 0.207 INF [Platform] Using server platform: XBL
  38. 2022-06-26T20:18:36 0.216 INF Starting PlayerInputManager...
  39. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  40. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  41. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  42. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  43. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  44. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  45. 2022-06-26T20:18:36 0.554 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  46. 2022-06-26T20:18:36 0.574 INF [Platform] Initializing Steam
  47. 2022-06-26T20:18:37 1.739 INF [Steamworks.NET] SteamAPI_Init() ok
  48. 2022-06-26T20:18:37 1.745 INF Not running in Big Picture Mode, no on-screen keyboard available
  49. 2022-06-26T20:18:37 1.745 INF [Platform] Initializing EOS
  50. 2022-06-26T20:18:38 2.185 INF [EOS] Initialize: Success
  51. 2022-06-26T20:18:38 2.368 INF [Platform] Initializing XBL
  52. 2022-06-26T20:18:38 2.626 INF Localization language from platform: english
  53. 2022-06-26T20:18:38 2.629 INF Texture quality is set to 1
  54. 2022-06-26T20:18:38 2.631 INF Precaching...
  55. 2022-06-26T20:18:38 2.632 INF Precaching file: 7DaysToDie_Data/resources.assets
  56. 2022-06-26T20:18:43 6.932 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  57. 2022-06-26T20:18:43 6.951 INF Precaching file: Data/Bundles/blocktextureatlases
  58. 2022-06-26T20:18:47 10.917 INF Precaching file: Data/Bundles/terraintextures
  59. 2022-06-26T20:18:52 15.898 INF Precaching done
  60. 2022-06-26T20:18:52 15.899 INF Loading main scene
  61. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  62. UnloadTime: 0.975300 ms
  63. 2022-06-26T20:18:52 16.231 INF [GSM] Singleton Initialized...
  64. 2022-06-26T20:18:52 16.250 INF Awake IsFocused: True
  65. 2022-06-26T20:18:52 16.251 INF Awake
  66. 2022-06-26T20:18:52 16.297 INF Occlusion: Awake
  67. 2022-06-26T20:18:52 16.309 INF ApplyAllOptions streaming budget 3617.1 MB
  68. 2022-06-26T20:18:52 16.310 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  69. 2022-06-26T20:18:52 16.311 INF Texture quality is set to 1
  70. 2022-06-26T20:18:52 16.311 INF ApplyTextureFilter 1, AF Enable
  71. 2022-06-26T20:18:52 16.313 INF ApplyTerrainOptions 3
  72. 2022-06-26T20:18:53 17.145 INF [MODS] No mods folder found
  73. 2022-06-26T20:18:53 17.158 INF Loading permissions file at 'C:\Users\conno\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  74. 2022-06-26T20:18:53 17.214 INF Loading permissions file done.
  75. 2022-06-26T20:18:53 17.536 INF GameSense server not found (no props file), disabling
  76. 2022-06-26T20:18:53 17.537 INF Awake done in 1286 ms
  77. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  78. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  79. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  80.  
  81. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5861.
  82. Total: 13.279600 ms (FindLiveObjects: 0.268700 ms CreateObjectMapping: 0.141700 ms MarkObjects: 12.776700 ms DeleteObjects: 0.092000 ms)
  83.  
  84. 2022-06-26T20:18:54 17.821 INF [XUi] Instantiating XUi from default prefab.
  85. 2022-06-26T20:18:54 17.834 INF [XUi] XUi instantiation completed in 12 ms
  86. 2022-06-26T20:18:54 17.908 INF Reloading serveradmin.xml
  87. 2022-06-26T20:18:54 17.908 INF Loading permissions file at 'C:\Users\conno\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  88. 2022-06-26T20:18:54 17.909 INF Loading permissions file done.
  89. 2022-06-26T20:18:54 18.160 INF [XUi] Loading XUi asynchrnously
  90. 2022-06-26T20:18:54 18.186 WRN No culture info found for given name: cultureInfoName
  91. 2022-06-26T20:18:55 18.886 WRN [EOS] [LogEOSAnalytics - Warning] EOS SDK Analytics disabled for route [1].
  92. 2022-06-26T20:18:55 19.122 INF [XUi] Parsing all window groups completed in 871 ms total.
  93. 2022-06-26T20:18:55 19.770 INF [GSM] GameSparks Connected
  94. 2022-06-26T20:19:02 26.117 INF [GSM] Skipping me
  95. 2022-06-26T20:19:02 26.205 INF [XUi] Initialized all window groups completed in 975 ms total.
  96. 2022-06-26T20:19:03 27.348 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  97. 2022-06-26T20:19:04 28.090 INF Loaded (local): rwgmixer
  98. 2022-06-26T20:19:04 28.247 INF Loaded (local): archetypes
  99. 2022-06-26T20:19:04 28.323 INF Loaded (local): color_mappings
  100. 2022-06-26T20:19:04 28.390 INF Loaded (local): loadingscreen
  101. 2022-06-26T20:19:04 28.408 INF WorldStaticData.Init() needed 8.000s
  102. 2022-06-26T20:19:04 28.432 INF [Steamworks.NET] Login ok.
  103. 2022-06-26T20:19:04 28.434 INF [EOS] Login
  104. 2022-06-26T20:19:04 28.741 INF AchievementManager: Received stats and achievements from Steam
  105. 2022-06-26T20:19:06 30.164 INF [EOS] Login succeeded, PUID: 0002b601abf5415384615fbdec503f01
  106. 2022-06-26T20:19:06 30.165 INF [EOS] Getting native user for 0002b601abf5415384615fbdec503f01
  107. 2022-06-26T20:19:06 30.171 INF [EOS] CopyIdToken result: Success
  108. XmlException: Root element is missing.
  109. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in <0f9699188f0c414ea6fb5557f5c16d15>:0
  110. at System.Xml.XmlTextReaderImpl.ThrowWithoutLineInfo (System.String res) [0x00017] in <0f9699188f0c414ea6fb5557f5c16d15>:0
  111. at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x0035d] in <0f9699188f0c414ea6fb5557f5c16d15>:0
  112. at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in <0f9699188f0c414ea6fb5557f5c16d15>:0
  113. at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000a6] in <0f9699188f0c414ea6fb5557f5c16d15>:0
  114. at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in <0f9699188f0c414ea6fb5557f5c16d15>:0
  115. at System.Xml.XmlDocument.Load (System.String filename) [0x00013] in <0f9699188f0c414ea6fb5557f5c16d15>:0
  116. at GameUtils+WorldInfo.LoadWorldInfo (PathAbstractions+AbstractedLocation _worldLocation) [0x0002c] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  117. at XUiC_NewContinueGame.createWorldList () [0x00044] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  118. at XUiC_NewContinueGame.OnOpen () [0x00027] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  119. at XUiController.OnOpen () [0x00017] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  120. at XUiWindowGroup.OnOpen () [0x00006] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  121. at GUIWindowManager.Open (GUIWindow _w, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x000d0] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  122. at GUIWindowManager.Open (System.String _windowName, System.Boolean _bModal, System.Boolean _bIsNotEscClosable, System.Boolean _bCloseAllOpenWindows) [0x00065] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  123. at XUiC_MainMenu.CheckProfile (System.String _windowToOpen) [0x0006d] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  124. at XUiC_MainMenu.btnNewGame_OnPressed (XUiController _sender, System.Int32 _mouseButton) [0x0000c] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  125. at XUiC_SimpleButton.Btn_OnPress (XUiController _sender, System.Int32 _mouseButton) [0x00010] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  126. at XUiController.OnPressed (System.Int32 _mouseButton) [0x0000e] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  127. at XUiController.Pressed (System.Int32 _mouseButton) [0x00000] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  128. at XUiView.OnClick (UnityEngine.GameObject _go) [0x0003f] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  129. at UIEventListener.OnClick () [0x0001c] in <6a01347f98174dbdb41cb4a4eedf5af7>:0
  130. UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
  131. UICamera:Notify(GameObject, String, Object)
  132. UICamera:ProcessRelease(Boolean, Single)
  133. UICamera:ProcessTouch(Boolean, Boolean)
  134. UICamera:ProcessMouse()
  135. UICamera:ProcessEvents()
  136. UICamera:Update()
  137.  
  138. 2022-06-26T20:19:16 40.424 INF Preparing quit
  139. 2022-06-26T20:19:16 40.463 INF Persistent GamePrefs saved
  140. 2022-06-26T20:19:16 40.464 INF Cleanup
  141. 2022-06-26T20:19:17 41.108 INF AchievementManager.Cleanup
  142. 2022-06-26T20:19:17 41.206 INF Terminating threads
  143. 2022-06-26T20:19:17 41.206 INF OnApplicationQuit
  144. 2022-06-26T20:19:17 41.208 INF Terminating threads
  145. 2022-06-26T20:19:17 41.208 INF OnApplicationQuit
  146. 2022-06-26T20:19:17 41.323 INF [GSM] GameSparks Disconnected
  147. 2022-06-26T20:19:18 41.856 INF Terminating threads
  148. 2022-06-26T20:19:18 41.856 INF OnApplicationQuit
  149. 2022-06-26T20:19:18 41.856 INF Terminating threads
  150. 2022-06-26T20:19:18 41.856 INF OnApplicationQuit
  151. Setting up 4 worker threads for Enlighten.
  152. Thread -> id: 2698 -> priority: 1
  153. Thread -> id: 437c -> priority: 1
  154. Thread -> id: 2c60 -> priority: 1
  155. Thread -> id: 1f14 -> priority: 1
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