HugePinball

oni crashlog threshold walls

Sep 26th, 2021
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  1. System.ArgumentException: Accessing mismatched handle version. Expected version=11 but got version=10
  2. at HandleVector`1[T].UnpackHandle (HandleVector`1+Handle[T] handle, System.Byte& version, System.Int32& index) [0x0005c] in <8aff265564c342ea8e81986d8b66c79b>:0
  3. at KCompactedVectorBase.ComputeIndex (HandleVector`1+Handle[T] handle) [0x00000] in <8aff265564c342ea8e81986d8b66c79b>:0
  4. at KCompactedVector`1[T].GetData (HandleVector`1+Handle[T] handle) [0x00000] in <8aff265564c342ea8e81986d8b66c79b>:0
  5. at RoomProber.GetCavityInfo (HandleVector`1+Handle[T] id) [0x0000b] in <e29f62b80c9e4a9da170d249305d6eb7>:0
  6. at RoomProber.GetCavityForCell (System.Int32 cell) [0x00017] in <e29f62b80c9e4a9da170d249305d6eb7>:0
  7. at SimDebugView.GetRoomsColour (SimDebugView instance, System.Int32 cell) [0x00018] in <e29f62b80c9e4a9da170d249305d6eb7>:0
  8. at (wrapper delegate-invoke) System.Func`3[SimDebugView,System.Int32,UnityEngine.Color].invoke_TResult_T1_T2(SimDebugView,int)
  9. at SimDebugView+UpdateSimViewWorkItem.Run (SimDebugView+UpdateSimViewSharedData shared_data) [0x00062] in <e29f62b80c9e4a9da170d249305d6eb7>:0
  10. at WorkItemCollection`2[WorkItemType,SharedDataType].InternalDoWorkItem (System.Int32 work_item_idx) [0x0000d] in <8aff265564c342ea8e81986d8b66c79b>:0
  11. at JobManager.DoNextWorkItem () [0x0001a] in <8aff265564c342ea8e81986d8b66c79b>:0
  12. at JobManager+WorkerThread.Run () [0x0001e] in <8aff265564c342ea8e81986d8b66c79b>:0
  13.  
  14. at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0
  15. at Debug.LogError (System.Object obj) [0x00000] in <8aff265564c342ea8e81986d8b66c79b>:0
  16. at JobManager+WorkerThread.PrintExceptions () [0x00000] in <8aff265564c342ea8e81986d8b66c79b>:0
  17. at JobManager.Run (IWorkItemCollection work_items) [0x00000] in <8aff265564c342ea8e81986d8b66c79b>:0
  18. at GlobalJobManager.Run (IWorkItemCollection work_items) [0x00000] in <8aff265564c342ea8e81986d8b66c79b>:0
  19. at SimDebugView.UpdateData (UnityEngine.Texture2D texture, System.Byte[] textureBytes, HashedString viewMode, System.Byte alpha) [0x00000] in <e29f62b80c9e4a9da170d249305d6eb7>:0
  20. at SimDebugView.Update () [0x00000] in <e29f62b80c9e4a9da170d249305d6eb7>:0
  21. Build: U35-479045-S
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