Advertisement
Guest User

Untitled

a guest
Aug 18th, 2017
60
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C# 0.75 KB | None | 0 0
  1.  class EnemyShip : Spatial
  2.     {
  3.         private Transform transform;
  4.         private Polygon ship;
  5.  
  6.         public EnemyShip(World world, Entity owner) : base(world, owner) {
  7.         }
  8.  
  9.         public override void Initalize() {
  10.             ComponentMapper transformMapper = new ComponentMapper(typeof(Transform), world.GetEntityManager());
  11.             transform = transformMapper.Get<Transform>(owner);
  12.             ship = new Polygon();
  13.             ship.AddPoint(-10, -10);
  14.             ship.AddPoint(10, -10);
  15.             ship.AddPoint(0, 10);
  16.             ship.SetClosed(true);
  17.         }
  18.  
  19.         public override void Render(SpriteBatch spriteBatch) {
  20.             g.SetColor(Color.Red);
  21.             g.SetAntiAlias(true);
  22.             ship.SetLocation(transform.GetX(), transform.GetY());
  23.             g.Fill(ship);
  24.         }
  25.     }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement