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  1. console-commands: ['reload', 'save-all']
  2.  
  3. ignored-prefixes:
  4. irc: []
  5. game: []
  6.  
  7. #Delay in milliseconds for these game events to be ignored after the plugin is enabled (prevents initial flood burst).
  8. hold-after-enable:
  9. chat: 0
  10. joins: 0
  11. quits: 0
  12. kicks: 0
  13. bans: 0
  14.  
  15. formatting:
  16. #### Formatting for the messages relayed by the plugin. You can override all formatting strings in the bot or channel
  17. #### scope (within a formatting: block). In irc-to-irc, the target channel controls the format strings.
  18. #### VARIABLES (may be blank depending on the context): %sender% %message% %moderator% %srcChannel% %trgChannel% %world%
  19. #### IF YOU'RE RUNNING Permissions: %prefix% %suffix% %modPredix% %modSuffix% (game-to-irc only)
  20. #### IRC FORMATTING: %b% %u% %r% %o% %k% %kNUM% (NUM is 0 to 15); Do the same as CTRL+key in mIRC
  21. #### GAME COLORS: §NUM (NUM is 1 to f); Do not use in the end of a line
  22. #### EASY COLORS: Use the names defined in the colormap: block, such as %blue% %foreground% %yellow% etc.
  23. game-to-irc:
  24. chat: '(LiMe_%sender%) says %darkgrey%%message%'
  25. action: '* LiMe_%sender% %message%'
  26. joins: '%green%[LiMe_%sender% connected]'
  27. quits: '%red%[LiMe_%sender% disconnected]'
  28. kicks: '%purple%[LiMeAdmin_%moderator% KICKED %sender% (%message%)]'
  29. bans: '[LiMeAdmin_%moderator% BANNED %sender% (%message%)]'
  30. irc-to-game:
  31. chat: '[%srcChannel%] <%sender%> says- %message%'
  32. action: '[%srcChannel%] * %sender% %message%'
  33. joins: '[%srcChannel%] * Joins: %sender%'
  34. parts: '[%srcChannel%] * Parts: %sender%'
  35. quits: '[%srcChannel%] * Quits: %sender%'
  36. kicks: '[%srcChannel%] * %sender% was kicked by Admin%moderator%'
  37. nicks: '[%srcChannel%] * %sender% changed name to %message%'
  38. irc-to-irc:
  39. chat: '[%srcChannel%] <IRC%sender%> %message%'
  40. action: '[%srcChannel%] * IRC%sender% %message%'
  41. joins: '[%srcChannel%] * Joins: IRC%sender%'
  42. parts: '[%srcChannel%] * Parts: IRC%sender%'
  43. quits: '[%srcChannel%] * Quits: IRC%sender% (%message%)'
  44. kicks: '[%srcChannel%] * IRC%sender% was kicked by Admin%moderator% (%message%)'
  45. nicks: '[%srcChannel%] * IRC%sender% changed name to %message%'
  46. custom:
  47. #Custom blocks define custom variables you can use within formatting strings
  48. botname: 'LiMeOverwatch'
  49. network: 'irc.esper.net'
  50.  
  51. # Optional: Bind to a non-default local address
  52. # bind-address: 127.0.0.1
  53.  
  54. events:
  55. #### Turn different types of messages on and off here. cancelled-chat only exists in the global scope; The remaining
  56. #### events can be redefined in the bot or channel scopes (within an events: block). In irc-to-irc, the source
  57. #### channel controls the events.
  58. game-to-irc:
  59. # If you use other chat plugins, you probably want to set cancelled-chat: true
  60. cancelled-chat: true
  61. all-chat: true
  62. joins: true
  63. quits: true
  64. kicks: true
  65. bans: false
  66. irc-to-game:
  67. all-chat: true
  68. joins: true
  69. parts: false
  70. quits: true
  71. kicks: true
  72. nicks: true
  73. irc-to-irc:
  74. all-chat: true
  75. joins: true
  76. parts: false
  77. quits: true
  78. kicks: true
  79. nicks: true
  80.  
  81. #Tags allow you to target messages to all the channels within a scope. The global scope contains all channels.
  82. tag: 'all'
  83.  
  84. bots:
  85. #### A list of bots; You should only need one bot for each IRC server (the same bot can join multiple channels).
  86. #### Settings that apply to all channels of a bot should be defined in a bot's node. The dash in the third
  87. #### column starts a new bot.
  88.  
  89. - nickname: '[LiMe]Overwatch'
  90. server: 'irc.esper.net'
  91. port: 6667
  92. userident: 'bot'
  93. serverpass: '' #This isn't the nickserv password
  94. ssl: false
  95.  
  96. #Delay between messages helps prevent triggering server-side flood protections (milliseconds)
  97. message-delay: 1000
  98.  
  99. #Types of IRC users that are considered admins within an admin channel (has no effect in normal channels)
  100. admin-prefixes: ['ADM', 'MOD']
  101.  
  102. #Ignore users in this server by nickname
  103. ignored-users: []
  104.  
  105. #Tags allow you to target messages to all the channels within a scope.
  106. tag: 'example'
  107.  
  108. formatting:
  109. custom:
  110. botname: 'CraftIRCbot'
  111. network: 'Example'
  112.  
  113. #Services authentication of the bot's nickname goes here. The username may not be required.
  114. #Available methods: 'none', 'nickserv', 'gamesurge', 'quakenet'
  115. auth:
  116. method: 'nickserv'
  117. username: 'iRawrDinasawr'
  118. password: '-CENSORED-'
  119.  
  120. #List here raw IRC commands you want the bot to perform after it connects to the server
  121. on-connect:
  122. # - 'PRIVMSG MyBoss :I live again!'
  123.  
  124. channels:
  125. #### A list of channels; Define here all the channels you want this bot to join. Settings that apply to a single
  126. #### channel can be defined in the channel node. A dash in the 7th column starts a new channel.
  127.  
  128. - name: '#Overwatch'
  129. password: ''
  130.  
  131. #In admin channels, admins can use console commands (when this feature is supported) and be send emergency
  132. # notices from users.
  133. admin: false
  134.  
  135. #This tag targets only this channel.
  136. tag: 'changeme'
  137.  
  138. #Allow IRC color codes in messages to be converted to Minecraft colors; Set to false to just remove them.
  139. chat-colors: true
  140.  
  141. #Enables Permissions prefixes and suffixes for this channel (iChat-format colors are supported).
  142. name-colors: true
  143.  
  144. #List here raw IRC commands you want the bot to perform after it joins this channel.
  145. on-join:
  146. # - 'PRIVMSG #changeme :Howdy do!'
  147.  
  148. colormap:
  149. #### Map colors to your taste here; Make sure each irc, game and name appears once and only once.
  150. #### The color 'foreground' *must* exist and will be used as the default by certain features.
  151.  
  152. - {irc: 0, game: '§0', name: 'background'}
  153. - {irc: 2, game: '§1', name: 'navy'}
  154. - {irc: 3, game: '§2', name: 'darkgreen'}
  155. - {irc: 10, game: '§3', name: 'teal'}
  156. - {irc: 5, game: '§4', name: 'maroon'}
  157. - {irc: 6, game: '§5', name: 'purple'}
  158. - {irc: 7, game: '§6', name: 'orange'}
  159. - {irc: 15, game: '§7', name: 'grey'}
  160. - {irc: 14, game: '§8', name: 'darkgrey'}
  161. - {irc: 12, game: '§9', name: 'blue'}
  162. - {irc: 9, game: '§a', name: 'green'}
  163. - {irc: 11, game: '§b', name: 'cyan'}
  164. - {irc: 4, game: '§c', name: 'red'}
  165. - {irc: 13, game: '§d', name: 'magenta'}
  166. - {irc: 8, game: '§e', name: 'yellow'}
  167. - {irc: 1, game: '§f', name: 'foreground'}
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