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  1. --[[
  2. The Raged Kid
  3. EDITED by BaconHairIsCoolMaybe (ROBLOX)
  4. MintyLatios (V3rmillion)
  5. Minty Latios#1938
  6.  
  7. Credit to CKbackup for the knife
  8. Credit to Rufus14 for the ragdolls
  9. lol, get rekt.
  10.  
  11.  
  12. --]]
  13. wait(1 / 60)
  14. Effects = { }
  15. local Player = game.Players.localPlayer
  16. local Character = Player.Character
  17. local Humanoid = Character.Humanoid
  18. local Mouse = Player:GetMouse()
  19. local LeftArm = Character["Left Arm"]
  20. local RightArm = Character["Right Arm"]
  21. local LeftLeg = Character["Left Leg"]
  22. local RightLeg = Character["Right Leg"]
  23. local Head = Character.Head
  24. local Torso = Character.Torso
  25. local Camera = game.Workspace.CurrentCamera
  26. local RootPart = Character.HumanoidRootPart
  27. local RootJoint = RootPart.RootJoint
  28. local attack = false
  29. local Anim = 'Idle'
  30. local Lighty = game:GetService"Lighting"
  31. local attacktype = 1
  32. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  33. local velocity = RootPart.Velocity.y
  34. local sine = 0
  35. local change = 1
  36. local Create = LoadLibrary("RbxUtility").Create
  37.  
  38.  
  39. local chara = Character
  40. local m = Create("Model"){
  41. Parent = Character,
  42. Name = "WeaponModel",
  43. }
  44.  
  45. Humanoid.Animator.Parent = nil
  46. Character.Animate.Parent = nil
  47.  
  48. Humanoid.WalkSpeed = 30
  49.  
  50.  
  51. local newMotor = function(part0, part1, c0, c1)
  52. local w = Create('Motor'){
  53. Parent = part0,
  54. Part0 = part0,
  55. Part1 = part1,
  56. C0 = c0,
  57. C1 = c1,
  58. }
  59. return w
  60. end
  61.  
  62. function clerp(a, b, t)
  63. return a:lerp(b, t)
  64. end
  65.  
  66. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  67. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  68.  
  69. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  70. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  71. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  72. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  73. RootJoint.C1 = CFrame.new(0, 0, 0)
  74. RootJoint.C0 = CFrame.new(0, 0, 0)
  75. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  76. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  77.  
  78. local rarmc1 = RW.C1
  79. local larmc1 = LW.C1
  80. local rlegc1 = RH.C1
  81. local llegc1 = LH.C1
  82.  
  83. local resetc1 = false
  84.  
  85. function PlayAnimationFromTable(table, speed, bool)
  86. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  87. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  88. RW.C0 = clerp(RW.C0, table[3], speed)
  89. LW.C0 = clerp(LW.C0, table[4], speed)
  90. RH.C0 = clerp(RH.C0, table[5], speed)
  91. LH.C0 = clerp(LH.C0, table[6], speed)
  92. if bool == true then
  93. if resetc1 == false then
  94. resetc1 = true
  95. RootJoint.C1 = RootJoint.C1
  96. Torso.Neck.C1 = Torso.Neck.C1
  97. RW.C1 = rarmc1
  98. LW.C1 = larmc1
  99. RH.C1 = rlegc1
  100. LH.C1 = llegc1
  101. end
  102. end
  103. end
  104.  
  105. ArtificialHB = Create("BindableEvent", script){
  106. Parent = script,
  107. Name = "Heartbeat",
  108. }
  109.  
  110. script:WaitForChild("Heartbeat")
  111.  
  112. frame = 1 / 30
  113. tf = 0
  114. allowframeloss = false
  115. tossremainder = false
  116. lastframe = tick()
  117. script.Heartbeat:Fire()
  118.  
  119.  
  120. New = function(Object, Parent, Name, Data)
  121. local Object = Instance.new(Object)
  122. for Index, Value in pairs(Data or {}) do
  123. Object[Index] = Value
  124. end
  125. Object.Parent = Parent
  126. Object.Name = Name
  127. return Object
  128. end
  129.  
  130. if chara.Head:FindFirstChild"face" then
  131. chara.Head.face.Texture = "rbxassetid://1535770481"
  132. end
  133. --Credit to Psychopath for this shit
  134.  
  135. Knifu = New("Model",chara,"Knifu",{})
  136. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  137. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  138. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  139. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  140. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  141. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  142. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  143. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  144. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  145. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  146. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  147. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  148. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  149. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  150. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  151. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  152. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  153. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  154. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  155. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  156. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  157. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  158. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  159. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  160. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  161. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  162. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  163. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  164. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  165. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  166. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  167. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  168. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  169. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  170. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  171. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  172. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  173. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  174. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  175. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  176. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  177. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  178. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  179. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  180. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  181. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  182. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  183. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  184. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  185. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  186. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  187. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  188. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  189. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  190. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  191. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  192. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  193. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  194. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  195. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  196. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  197. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  198. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  199. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  200. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  201. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  202. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  203. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  204.  
  205. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  206. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  207. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  208. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  209. p1mit.Lifetime = NumberRange.new(2)
  210. p1mit.Rate = 100
  211. p1mit.Enabled = false
  212. p1mit.Acceleration = Vector3.new(0,-5,0)
  213. p1mit.Rotation = NumberRange.new(0,359)
  214. p1mit.Speed = NumberRange.new(0)
  215. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  216. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  217. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  218. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  219. p2mit.Lifetime = NumberRange.new(1)
  220. p2mit.Rate = 10
  221. p2mit.Acceleration = Vector3.new(0,-10,0)
  222. p2mit.Speed = NumberRange.new(0)
  223. local p3mit = p2mit:Clone()
  224. p3mit.Parent = Blood2Part
  225.  
  226. game:GetService("RunService").Heartbeat:connect(function(s, p)
  227. tf = tf + s
  228. if tf >= frame then
  229. if allowframeloss then
  230. script.Heartbeat:Fire()
  231. lastframe = tick()
  232. else
  233. for i = 1, math.floor(tf / frame) do
  234. script.Heartbeat:Fire()
  235. end
  236. lastframe = tick()
  237. end
  238. if tossremainder then
  239. tf = 0
  240. else
  241. tf = tf - frame * math.floor(tf / frame)
  242. end
  243. end
  244. end)
  245.  
  246. function swait(num)
  247. if num == 0 or num == nil then
  248. ArtificialHB.Event:wait()
  249. else
  250. for i = 0, num do
  251. ArtificialHB.Event:wait()
  252. end
  253. end
  254. end
  255.  
  256. function RemoveOutlines(part)
  257. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  258. end
  259.  
  260.  
  261. local txt = Instance.new("BillboardGui", chara)
  262. txt.Adornee = chara.Head
  263. txt.Name = "Nametag"
  264. txt.Size = UDim2.new(2, 0, 1.2, 0)
  265. txt.StudsOffset = Vector3.new(-9, 6, 0)
  266. local text = Instance.new("TextLabel", txt)
  267. text.Size = UDim2.new(10, 0, 7, 0)
  268. text.TextSize = 24
  269. text.Font = Enum.Font.Cartoon
  270. text.TextScaled = false
  271. text.BackgroundTransparency = 1
  272. text.TextColor3 = Color3.new(1,1,1)
  273. text.TextStrokeTransparency = 0
  274. text.TextStrokeColor3 = Color3.new(1,0,0)
  275. text.Text = "The Murderer"
  276.  
  277. function chat(...)
  278. local txxt = {...}
  279. local ch = coroutine.wrap(function()
  280. if chara:FindFirstChild("Chatt")~= nil then
  281. Character:FindFirstChild("Chatt"):destroy()
  282. end
  283. local txt = Instance.new("BillboardGui", chara)
  284. txt.Adornee = chara.Head
  285. txt.Name = "Chatt"
  286. txt.Size = UDim2.new(2, 0, 1.2, 0)
  287. txt.StudsOffset = Vector3.new(-9, 7, 0)
  288. local text = Instance.new("TextLabel", txt)
  289. text.Size = UDim2.new(10, 0, 7, 0)
  290. text.TextSize = 24
  291. text.Font = Enum.Font.Cartoon
  292. text.TextScaled = false
  293. text.BackgroundTransparency = 1
  294. text.TextColor3 = Color3.new(0,0,0)
  295. text.TextStrokeTransparency = 0
  296. text.TextStrokeColor3 = Color3.new(1,0,0)
  297. text.Text = ""
  298. txxt = table.concat(txxt,"\t")
  299. for i = 1, #txxt do
  300. text.Text = txxt:sub(1,i)
  301. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  302. wait()
  303. end
  304. wait(2)
  305. for trans = 0,1,.1 do
  306. text.TextTransparency = trans
  307. text.TextStrokeTransparency = trans
  308. wait()
  309. end
  310. wait()
  311. txt:destroy()
  312. end)
  313.  
  314. ch(...)
  315. end
  316. Player.Chatted:connect(chat)
  317. CFuncs = {
  318. ["Part"] = {
  319. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  320. local Part = Create("Part"){
  321. Parent = Parent,
  322. Reflectance = Reflectance,
  323. Transparency = Transparency,
  324. CanCollide = false,
  325. Locked = true,
  326. BrickColor = BrickColor.new(tostring(BColor)),
  327. Name = Name,
  328. Size = Size,
  329. Material = Material,
  330. }
  331. RemoveOutlines(Part)
  332. return Part
  333. end;
  334. };
  335.  
  336. ["Mesh"] = {
  337. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  338. local Msh = Create(Mesh){
  339. Parent = Part,
  340. Offset = OffSet,
  341. Scale = Scale,
  342. }
  343. if Mesh == "SpecialMesh" then
  344. Msh.MeshType = MeshType
  345. Msh.MeshId = MeshId
  346. end
  347. return Msh
  348. end;
  349. };
  350.  
  351. ["Mesh"] = {
  352. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  353. local Msh = Create(Mesh){
  354. Parent = Part,
  355. Offset = OffSet,
  356. Scale = Scale,
  357. }
  358. if Mesh == "SpecialMesh" then
  359. Msh.MeshType = MeshType
  360. Msh.MeshId = MeshId
  361. end
  362. return Msh
  363. end;
  364. };
  365.  
  366. ["Weld"] = {
  367. Create = function(Parent, Part0, Part1, C0, C1)
  368. local Weld = Create("Weld"){
  369. Parent = Parent,
  370. Part0 = Part0,
  371. Part1 = Part1,
  372. C0 = C0,
  373. C1 = C1,
  374. }
  375. return Weld
  376. end;
  377. };
  378.  
  379. ["Sound"] = {
  380. Create = function(id, par, vol, pit)
  381. coroutine.resume(coroutine.create(function()
  382. local S = Create("Sound"){
  383. Volume = vol,
  384. Pitch = pit or 1,
  385. SoundId = id,
  386. Parent = par or workspace,
  387. }
  388. wait()
  389. S:play()
  390. game:GetService("Debris"):AddItem(S, 6)
  391. end))
  392. end;
  393. };
  394.  
  395. ["ParticleEmitter"] = {
  396. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  397. local fp = Create("ParticleEmitter"){
  398. Parent = Parent,
  399. Color = ColorSequence.new(Color1, Color2),
  400. LightEmission = LightEmission,
  401. Size = Size,
  402. Texture = Texture,
  403. Transparency = Transparency,
  404. ZOffset = ZOffset,
  405. Acceleration = Accel,
  406. Drag = Drag,
  407. LockedToPart = LockedToPart,
  408. VelocityInheritance = VelocityInheritance,
  409. EmissionDirection = EmissionDirection,
  410. Enabled = Enabled,
  411. Lifetime = LifeTime,
  412. Rate = Rate,
  413. Rotation = Rotation,
  414. RotSpeed = RotSpeed,
  415. Speed = Speed,
  416. VelocitySpread = VelocitySpread,
  417. }
  418. return fp
  419. end;
  420. };
  421.  
  422. CreateTemplate = {
  423.  
  424. };
  425. }
  426.  
  427. function rayCast(Position, Direction, Range, Ignore)
  428. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  429. end
  430.  
  431.  
  432. FindNearestTorso = function(pos)
  433. local list = (game.Workspace:children())
  434. local torso = nil
  435. local dist = 1000
  436. local temp, human, temp2 = nil, nil, nil
  437. for x = 1, #list do
  438. temp2 = list[x]
  439. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  440. temp = temp2:findFirstChild("Torso")
  441. human = temp2:findFirstChild("Humanoid")
  442. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  443. local dohit = true
  444. if dohit == true then
  445. torso = temp
  446. dist = (temp.Position - pos).magnitude
  447. end
  448. end
  449. end
  450. end
  451. return torso, dist
  452. end
  453.  
  454. function FindNearestTorsos(Position, Distance, SinglePlayer)
  455. if SinglePlayer then
  456. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  457. end
  458. local List = {}
  459. for i, v in pairs(workspace:GetChildren()) do
  460. if v:IsA("Model") then
  461. if v:findFirstChild("Torso") then
  462. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  463. if v ~= Character then
  464. if (v.Torso.Position - Position).magnitude <= Distance then
  465. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  466. end
  467. end
  468. end
  469. end
  470. end
  471. end
  472. return List
  473. end
  474.  
  475.  
  476. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  477. if hit.Parent == nil then
  478. return
  479. end
  480. local h = hit.Parent:FindFirstChild("Humanoid")
  481. for _, v in pairs(hit.Parent:children()) do
  482. if v:IsA("Humanoid") then
  483. h = v
  484. end
  485. end
  486. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  487. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  488. if hit.Parent.DebounceHit.Value == true then
  489. return
  490. end
  491. end
  492. local c = Create("ObjectValue"){
  493. Name = "creator",
  494. Value = game:service("Players").LocalPlayer,
  495. Parent = h,
  496. }
  497. game:GetService("Debris"):AddItem(c, .5)
  498. if HitSound ~= nil and HitPitch ~= nil then
  499. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  500. end
  501. local Damage = math.random(minim, maxim)
  502. local blocked = false
  503. local block = hit.Parent:findFirstChild("Block")
  504. if block ~= nil then
  505. if block.className == "IntValue" then
  506. if block.Value > 0 then
  507. blocked = true
  508. block.Value = block.Value - 1
  509. print(block.Value)
  510. end
  511. end
  512. end
  513. if blocked == false then
  514. h.Health = h.Health - Damage
  515. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  516. else
  517. h.Health = h.Health - (Damage / 2)
  518. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  519. end
  520. if Type == "Knockdown" then
  521. local hum = hit.Parent.Humanoid
  522. hum.PlatformStand = true
  523. coroutine.resume(coroutine.create(function(HHumanoid)
  524. swait(1)
  525. HHumanoid.PlatformStand = false
  526. end), hum)
  527. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  528. local bodvol = Create("BodyVelocity"){
  529. velocity = angle * knockback,
  530. P = 5000,
  531. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  532. Parent = hit,
  533. }
  534. local rl = Create("BodyAngularVelocity"){
  535. P = 3000,
  536. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  537. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  538. Parent = hit,
  539. }
  540. game:GetService("Debris"):AddItem(bodvol, .5)
  541. game:GetService("Debris"):AddItem(rl, .5)
  542. elseif Type == "Normal" then
  543. local vp = Create("BodyVelocity"){
  544. P = 500,
  545. maxForce = Vector3.new(math.huge, 0, math.huge),
  546. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  547. }
  548. if knockback > 0 then
  549. vp.Parent = hit.Parent.Torso
  550. end
  551. game:GetService("Debris"):AddItem(vp, .5)
  552. elseif Type == "Up" then
  553. local bodyVelocity = Create("BodyVelocity"){
  554. velocity = Vector3.new(0, 20, 0),
  555. P = 5000,
  556. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  557. Parent = hit,
  558. }
  559. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  560. elseif Type == "DarkUp" then
  561. coroutine.resume(coroutine.create(function()
  562. for i = 0, 1, 0.1 do
  563. swait()
  564. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  565. end
  566. end))
  567. local bodyVelocity = Create("BodyVelocity"){
  568. velocity = Vector3.new(0, 20, 0),
  569. P = 5000,
  570. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  571. Parent = hit,
  572. }
  573. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  574. elseif Type == "Snare" then
  575. local bp = Create("BodyPosition"){
  576. P = 2000,
  577. D = 100,
  578. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  579. position = hit.Parent.Torso.Position,
  580. Parent = hit.Parent.Torso,
  581. }
  582. game:GetService("Debris"):AddItem(bp, 1)
  583. elseif Type == "Freeze" then
  584. local BodPos = Create("BodyPosition"){
  585. P = 50000,
  586. D = 1000,
  587. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  588. position = hit.Parent.Torso.Position,
  589. Parent = hit.Parent.Torso,
  590. }
  591. local BodGy = Create("BodyGyro") {
  592. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  593. P = 20e+003,
  594. Parent = hit.Parent.Torso,
  595. cframe = hit.Parent.Torso.CFrame,
  596. }
  597. hit.Parent.Torso.Anchored = true
  598. coroutine.resume(coroutine.create(function(Part)
  599. swait(1.5)
  600. Part.Anchored = false
  601. end), hit.Parent.Torso)
  602. game:GetService("Debris"):AddItem(BodPos, 3)
  603. game:GetService("Debris"):AddItem(BodGy, 3)
  604. end
  605. local debounce = Create("BoolValue"){
  606. Name = "DebounceHit",
  607. Parent = hit.Parent,
  608. Value = true,
  609. }
  610. game:GetService("Debris"):AddItem(debounce, Delay)
  611. c = Create("ObjectValue"){
  612. Name = "creator",
  613. Value = Player,
  614. Parent = h,
  615. }
  616. game:GetService("Debris"):AddItem(c, .5)
  617. end
  618. end
  619.  
  620. function ShowDamage(Pos, Text, Time, Color)
  621. local Rate = (1 / 30)
  622. local Pos = (Pos or Vector3.new(0, 0, 0))
  623. local Text = (Text or "")
  624. local Time = (Time or 2)
  625. local Color = (Color or Color3.new(1, 0, 1))
  626. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  627. EffectPart.Anchored = true
  628. local BillboardGui = Create("BillboardGui"){
  629. Size = UDim2.new(3, 0, 3, 0),
  630. Adornee = EffectPart,
  631. Parent = EffectPart,
  632. }
  633. local TextLabel = Create("TextLabel"){
  634. BackgroundTransparency = 1,
  635. Size = UDim2.new(1, 0, 1, 0),
  636. Text = Text,
  637. Font = "SciFi",
  638. TextColor3 = Color,
  639. TextScaled = true,
  640. Parent = BillboardGui,
  641. }
  642. game.Debris:AddItem(EffectPart, (Time))
  643. EffectPart.Parent = game:GetService("Workspace")
  644. delay(0, function()
  645. local Frames = (Time / Rate)
  646. for Frame = 1, Frames do
  647. wait(Rate)
  648. local Percent = (Frame / Frames)
  649. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  650. TextLabel.TextTransparency = Percent
  651. end
  652. if EffectPart and EffectPart.Parent then
  653. EffectPart:Destroy()
  654. end
  655. end)
  656. end
  657.  
  658. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  659. for _, c in pairs(workspace:children()) do
  660. local hum = c:findFirstChild("Humanoid")
  661. if hum ~= nil then
  662. local head = c:findFirstChild("Torso")
  663. if head ~= nil then
  664. local targ = head.Position - Part.Position
  665. local mag = targ.magnitude
  666. if mag <= Magnitude and c.Name ~= Player.Name then
  667. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  668. end
  669. end
  670. end
  671. end
  672. end
  673.  
  674. EffectModel = Create("Model"){
  675. Parent = Character,
  676. Name = "Effects",
  677. }
  678.  
  679. Effects = {
  680. Block = {
  681. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  682. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  683. prt.Anchored = true
  684. prt.CFrame = cframe
  685. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  686. game:GetService("Debris"):AddItem(prt, 10)
  687. if Type == 1 or Type == nil then
  688. table.insert(Effects, {
  689. prt,
  690. "Block1",
  691. delay,
  692. x3,
  693. y3,
  694. z3,
  695. msh
  696. })
  697. elseif Type == 2 then
  698. table.insert(Effects, {
  699. prt,
  700. "Block2",
  701. delay,
  702. x3,
  703. y3,
  704. z3,
  705. msh
  706. })
  707. end
  708. end;
  709. };
  710.  
  711. Cylinder = {
  712. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  713. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  714. prt.Anchored = true
  715. prt.CFrame = cframe
  716. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  717. game:GetService("Debris"):AddItem(prt, 10)
  718. table.insert(Effects, {
  719. prt,
  720. "Cylinder",
  721. delay,
  722. x3,
  723. y3,
  724. z3,
  725. msh
  726. })
  727. end;
  728. };
  729. Head = {
  730. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  731. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  732. prt.Anchored = true
  733. prt.CFrame = cframe
  734. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  735. game:GetService("Debris"):AddItem(prt, 10)
  736. table.insert(Effects, {
  737. prt,
  738. "Cylinder",
  739. delay,
  740. x3,
  741. y3,
  742. z3,
  743. msh
  744. })
  745. end;
  746. };
  747.  
  748. Sphere = {
  749. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  750. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  751. prt.Anchored = true
  752. prt.CFrame = cframe
  753. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  754. game:GetService("Debris"):AddItem(prt, 10)
  755. table.insert(Effects, {
  756. prt,
  757. "Cylinder",
  758. delay,
  759. x3,
  760. y3,
  761. z3,
  762. msh
  763. })
  764. end;
  765. };
  766.  
  767. Elect = {
  768. Create = function(cff, x, y, z)
  769. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  770. prt.Anchored = true
  771. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  772. prt.CFrame = CFrame.new(prt.Position)
  773. game:GetService("Debris"):AddItem(prt, 2)
  774. local xval = math.random() / 2
  775. local yval = math.random() / 2
  776. local zval = math.random() / 2
  777. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  778. table.insert(Effects, {
  779. prt,
  780. "Elec",
  781. 0.1,
  782. x,
  783. y,
  784. z,
  785. xval,
  786. yval,
  787. zval
  788. })
  789. end;
  790.  
  791. };
  792.  
  793. Ring = {
  794. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  795. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  796. prt.Anchored = true
  797. prt.CFrame = cframe
  798. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  799. game:GetService("Debris"):AddItem(prt, 10)
  800. table.insert(Effects, {
  801. prt,
  802. "Cylinder",
  803. delay,
  804. x3,
  805. y3,
  806. z3,
  807. msh
  808. })
  809. end;
  810. };
  811.  
  812.  
  813. Wave = {
  814. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  815. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  816. prt.Anchored = true
  817. prt.CFrame = cframe
  818. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  819. game:GetService("Debris"):AddItem(prt, 10)
  820. table.insert(Effects, {
  821. prt,
  822. "Cylinder",
  823. delay,
  824. x3,
  825. y3,
  826. z3,
  827. msh
  828. })
  829. end;
  830. };
  831.  
  832. Break = {
  833. Create = function(brickcolor, cframe, x1, y1, z1)
  834. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  835. prt.Anchored = true
  836. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  837. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  838. local num = math.random(10, 50) / 1000
  839. game:GetService("Debris"):AddItem(prt, 10)
  840. table.insert(Effects, {
  841. prt,
  842. "Shatter",
  843. num,
  844. prt.CFrame,
  845. math.random() - math.random(),
  846. 0,
  847. math.random(50, 100) / 100
  848. })
  849. end;
  850. };
  851.  
  852. Fire = {
  853. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  854. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  855. prt.Anchored = true
  856. prt.CFrame = cframe
  857. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  858. game:GetService("Debris"):AddItem(prt, 10)
  859. table.insert(Effects, {
  860. prt,
  861. "Fire",
  862. delay,
  863. 1,
  864. 1,
  865. 1,
  866. msh
  867. })
  868. end;
  869. };
  870.  
  871. FireWave = {
  872. Create = function(brickcolor, cframe, x1, y1, z1)
  873. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  874. prt.Anchored = true
  875. prt.CFrame = cframe
  876. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  877. local d = Create("Decal"){
  878. Parent = prt,
  879. Texture = "rbxassetid://26356434",
  880. Face = "Top",
  881. }
  882. local d = Create("Decal"){
  883. Parent = prt,
  884. Texture = "rbxassetid://26356434",
  885. Face = "Bottom",
  886. }
  887. game:GetService("Debris"):AddItem(prt, 10)
  888. table.insert(Effects, {
  889. prt,
  890. "FireWave",
  891. 1,
  892. 30,
  893. math.random(400, 600) / 100,
  894. msh
  895. })
  896. end;
  897. };
  898.  
  899. Lightning = {
  900. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  901. local magz = (p0 - p1).magnitude
  902. local curpos = p0
  903. local trz = {
  904. -ofs,
  905. ofs
  906. }
  907. for i = 1, tym do
  908. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  909. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  910. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  911. li.Material = "Neon"
  912. if tym == i then
  913. local magz2 = (curpos - p1).magnitude
  914. li.Size = Vector3.new(th, th, magz2)
  915. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  916. table.insert(Effects, {
  917. li,
  918. "Disappear",
  919. last
  920. })
  921. else
  922. do
  923. do
  924. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  925. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  926. game.Debris:AddItem(li, 10)
  927. table.insert(Effects, {
  928. li,
  929. "Disappear",
  930. last
  931. })
  932. end
  933. end
  934. end
  935. end
  936. end
  937. };
  938.  
  939. EffectTemplate = {
  940.  
  941. };
  942. }
  943.  
  944. function attackone()
  945. attack = true
  946. for i = 0, 1, 0.1 do
  947. swait()
  948. PlayAnimationFromTable({
  949. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  950. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  951. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  952. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  953. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  954. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  955. }, .3, false)
  956. end
  957. attack = false
  958. end
  959.  
  960. Mouse.KeyDown:connect(function(k)
  961. k = k:lower()
  962. if attack == false and k == '' then
  963.  
  964. end
  965. end)
  966.  
  967. abss = Instance.new("BillboardGui",Character)
  968. abss.Size = UDim2.new(10,0,10,0)
  969. abss.Enabled = false
  970. imgl = Instance.new("ImageLabel",abss)
  971. imgl.Position = UDim2.new(0,0,0,0)
  972. imgl.Size = UDim2.new(1,0,1,0)
  973. imgl.Image = "rbxassetid://711463989"
  974. imgl.BackgroundTransparency = 1
  975. imgl.ImageColor3 = Color3.new(.9,0,0)
  976. img2 = Instance.new("ImageLabel",abss)
  977. img2.Position = UDim2.new(0,0,0,0)
  978. img2.Size = UDim2.new(1,0,1,0)
  979. img2.Image = "rbxassetid://711463989"
  980. img2.BackgroundTransparency = 1
  981. img2.ImageColor3 = Color3.new(.9,0,0)
  982.  
  983. local targetted = nil;
  984.  
  985. function ohshityougothit(dude)
  986. coroutine.wrap(function()
  987. repeat wait() until dude:FindFirstChild"Head"
  988. KnifuHit = New("Model",workspace,"KnifuHit",{})
  989. game:GetService("Debris"):AddItem(KnifuHit,3)
  990. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  991. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  992. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  993. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  994. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  995. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  996. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  997. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  998. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  999. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1000. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1001. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1002. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1003. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1004. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1005. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1006. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1007. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1008. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1009. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1010. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1011. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1012. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1013. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1014. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1015. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1016. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1017. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1018. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1019. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1020. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1021. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1022. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1023. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1024. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1025. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1026. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1027. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1028. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1029. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1030. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1031. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1032. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1033. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1034. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1035. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1036. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1037. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1038. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1039. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1040. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1041. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1042. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1043. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1044. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1045. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1046. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1047. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1048. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1049. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1050. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1051. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1052. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1053. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1054. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1055. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1056. end)()
  1057. end
  1058.  
  1059. function fuckingdie(dude)
  1060. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1061. dude.Humanoid.PlatformStand = true
  1062. local bgf = Instance.new("BodyGyro",dude.Head)
  1063. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1064. local val = Instance.new("BoolValue",dude)
  1065. val.Name = "IsHit"
  1066. for i = 1, 6 do
  1067. local blo = Instance.new("Part",game.Workspace)
  1068. blo.Size = Vector3.new(.6,.2,.6)
  1069. blo.Material = "SmoothPlastic"
  1070. blo.BrickColor = BrickColor.new("Crimson")
  1071. blo.Position = dude.Head.Position
  1072. blo.CFrame = dude.Head.CFrame
  1073. game:GetService("Debris"):AddItem(blo,15)
  1074. end
  1075. local ds = coroutine.wrap(function()
  1076. wait(1)
  1077. if dude == targetted then
  1078. targetted = nil
  1079. end
  1080. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1081. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1082. ragdoll(dude)
  1083. end)
  1084. ds()
  1085. end
  1086. end
  1087.  
  1088. local Sitting = false
  1089. function fuckingdiethro(dude)
  1090. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1091. dude.Humanoid.PlatformStand = true
  1092. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1093. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1094. local val = Instance.new("BoolValue",dude)
  1095. val.Name = "IsHit"
  1096. if dude:FindFirstChild"Head" then
  1097. for i = 1, 6 do
  1098. local blo = Instance.new("Part",game.Workspace)
  1099. blo.Size = Vector3.new(.6,.2,.6)
  1100. blo.Material = "SmoothPlastic"
  1101. blo.BrickColor = BrickColor.new("Crimson")
  1102. blo.Position = dude.Head.Position
  1103. blo.CFrame = dude.Head.CFrame
  1104. game:GetService("Debris"):AddItem(blo,15)
  1105. end
  1106. end
  1107. local ds = coroutine.wrap(function()
  1108. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1109. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1110. end
  1111. wait(0.3)
  1112. if dude == targetted then
  1113. targetted = nil
  1114. end
  1115. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1116. ragdoll(dude)
  1117. end)
  1118. ds()
  1119. end
  1120. end
  1121.  
  1122. function ragdoll(guy)
  1123. guy.Archivable = true
  1124. clone = guy:Clone()
  1125. clone.Parent = workspace
  1126. game:service'Debris':AddItem(clone,10)
  1127. for i,v in pairs(clone:GetChildren()) do
  1128. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1129. v:destroy()
  1130. end
  1131. for i,p in pairs(v:GetChildren()) do
  1132. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1133. p:destroy()
  1134. end
  1135. end
  1136. end
  1137. for i,t in pairs(guy:GetChildren()) do
  1138. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1139. t:destroy()
  1140. end
  1141. end
  1142. for i,v in next, clone:children() do
  1143. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1144. v.Disabled = true
  1145. wait()
  1146. v:destroy()
  1147. end
  1148. end
  1149. local vel
  1150. if clone:FindFirstChild"Torso" then
  1151. vel = Instance.new("BodyVelocity", clone.Torso)
  1152. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1153. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1154. end
  1155. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1156. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1157. end
  1158. using = false
  1159. local leftarm = clone:findFirstChild("Left Arm")
  1160. local rightrm = clone:findFirstChild("Right Arm")
  1161. local leftleg = clone:findFirstChild("Left Leg")
  1162. local rightleg = clone:findFirstChild("Right Leg")
  1163. local head = clone:findFirstChild("Head")
  1164. for i, g in pairs(guy:GetChildren()) do
  1165. if g.ClassName == "Part" then
  1166. g:destroy()
  1167. end
  1168. end
  1169. for i, h in pairs(guy:GetChildren()) do
  1170. if h.ClassName == "Accesory" then
  1171. h:destroy()
  1172. end
  1173. end
  1174.  
  1175. if head ~= nil then
  1176. local glue13 = Instance.new("Glue", clone.Torso)
  1177. glue13.Part0 = clone.Torso
  1178. glue13.Part1 = head
  1179. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1180. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1181. local collider13 = Instance.new("Part", head)
  1182. collider13.Position = Vector3.new(0,999,0)
  1183. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1184. collider13.Shape = "Cylinder"
  1185. collider13.Transparency = 1
  1186. local weld = Instance.new("Weld", collider13)
  1187. weld.Part0 = head
  1188. weld.Part1 = collider13
  1189. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1190. collider13.TopSurface = "Smooth"
  1191. collider13.BottomSurface = "Smooth"
  1192. collider13.formFactor = "Symmetric"
  1193. end
  1194. if leftleg ~= nil then
  1195. local glue = Instance.new("Glue", clone.Torso)
  1196. glue.Part0 = clone.Torso
  1197. glue.Part1 = leftleg
  1198. glue.Name = "Left leg"
  1199. local collider = Instance.new("Part", leftleg)
  1200. collider.Position = Vector3.new(0,999,0)
  1201. collider.Size = Vector3.new(1.7, 1, 1)
  1202. collider.Shape = "Cylinder"
  1203. local weld = Instance.new("Weld", collider)
  1204. weld.Part0 = leftleg
  1205. weld.Part1 = collider
  1206. weld.C0 = CFrame.Angles(0, 0, 80)
  1207. collider.TopSurface = "Smooth"
  1208. collider.BottomSurface = "Smooth"
  1209. collider.formFactor = "Symmetric"
  1210. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1211. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1212. collider.Transparency = 1
  1213. end
  1214. ------------
  1215. if rightleg ~= nil then
  1216. local glue1 = Instance.new("Glue", clone.Torso)
  1217. glue1.Part0 = clone.Torso
  1218. glue1.Part1 = rightleg
  1219. glue1.Name = "Right leg"
  1220. local collider1 = Instance.new("Part", rightleg)
  1221. collider1.Position = Vector3.new(0,999,0)
  1222. collider1.Size = Vector3.new(1.7, 1, 1)
  1223. collider1.Shape = "Cylinder"
  1224. local weld1 = Instance.new("Weld", collider1)
  1225. weld1.Part0 = rightleg
  1226. weld1.Part1 = collider1
  1227. weld1.C0 = CFrame.Angles(0, 0, 80)
  1228. collider1.TopSurface = "Smooth"
  1229. collider1.BottomSurface = "Smooth"
  1230. collider1.formFactor = "Symmetric"
  1231. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1232. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1233. collider1.Transparency = 1
  1234. end
  1235. ------------
  1236. if rightrm ~= nil then
  1237. local glue11 = Instance.new("Glue", clone.Torso)
  1238. glue11.Part0 = clone.Torso
  1239. glue11.Part1 = rightrm
  1240. glue11.Name = "Right shoulder"
  1241. local collider11 = Instance.new("Part", rightrm)
  1242. collider11.Position = Vector3.new(0,9999,0)
  1243. collider11.Size = Vector3.new(1.8,1,1)
  1244. collider11.Shape = "Cylinder"
  1245. local weld11 = Instance.new("Weld", collider11)
  1246. weld11.Part0 = rightrm
  1247. weld11.Part1 = collider11
  1248. weld11.C0 = CFrame.Angles(0, 0, 80)
  1249. collider11.TopSurface = "Smooth"
  1250. collider11.BottomSurface = "Smooth"
  1251. collider11.formFactor = "Symmetric"
  1252. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1253. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1254. collider11.Transparency = 1
  1255. end
  1256. ------------
  1257. if leftarm ~= nil then
  1258. local glue111 = Instance.new("Glue", clone.Torso)
  1259. glue111.Part0 = clone.Torso
  1260. glue111.Part1 = leftarm
  1261. glue111.Name = "Left shoulder"
  1262. local collider111 = Instance.new("Part", leftarm)
  1263. collider111.Position = Vector3.new(0,9999,0)
  1264. collider111.Size = Vector3.new(1.8,1,1)
  1265. collider111.Shape = "Cylinder"
  1266. local weld111 = Instance.new("Weld", collider111)
  1267. weld111.Part0 = leftarm
  1268. weld111.Part1 = collider111
  1269. weld111.C0 = CFrame.Angles(0, 0, 80)
  1270. collider111.TopSurface = "Smooth"
  1271. collider111.BottomSurface = "Smooth"
  1272. collider111.formFactor = "Symmetric"
  1273. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1274. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1275. collider111.Transparency = 1
  1276. ----------------
  1277. sensoring = Instance.new("Part", clone.Torso)
  1278. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1279. sensoring.CanCollide = false
  1280. sensoring.Position = clone.Torso.Position
  1281. local welder = Instance.new("Weld", sensoring)
  1282. welder.Part0 = clone.Torso
  1283. welder.Part1 = sensoring
  1284. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1285. sensoring.Transparency = 1
  1286. -----------------
  1287. sensoring1 = Instance.new("Part", clone.Torso)
  1288. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1289. sensoring1.CanCollide = false
  1290. sensoring1.Position = clone.Torso.Position
  1291. local welder1 = Instance.new("Weld", sensoring)
  1292. welder1.Part0 = clone.Torso
  1293. welder1.Part1 = sensoring1
  1294. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1295. sensoring1.Transparency = 1
  1296. end
  1297. clone.Name = guy.Name.." (Murdered)"
  1298. if vel then vel:destroy() end
  1299.  
  1300. end
  1301.  
  1302. local slashes = {}
  1303. table.insert(slashes,220833967)
  1304. table.insert(slashes,220833976)
  1305. table.insert(slashes,220834000)
  1306. table.insert(slashes,220834019)
  1307. function fucktheworld()
  1308. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1309. a.TintColor = Color3.new(1,1,1)
  1310. local b = Instance.new("BlurEffect",Lighty)
  1311. b.Size = 0
  1312. for i = 1,0, -.1 do
  1313. a.TintColor = Color3.new(i,i,i)
  1314. b.Size = b.Size + 1
  1315. end
  1316.  
  1317. wait(1)
  1318.  
  1319.  
  1320. coroutine.wrap(function()
  1321. for i,v in next, workspace:children() do
  1322. if v:IsA"Model" or v:IsA"Part" then
  1323. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1324. v:BreakJoints()
  1325. if v:FindFirstChild"Torso" then ragdoll(v) end
  1326. wait(.15)
  1327. end
  1328. end
  1329. end
  1330. end)()
  1331.  
  1332.  
  1333. for i = 1, 7 do
  1334. for i = 0,1,.3 do
  1335. a.TintColor = Color3.new(i,i,i)
  1336. wait()
  1337. end
  1338. local slash = math.random(1,4)
  1339. local sou = Instance.new("Sound",workspace)
  1340. sou.Pitch = math.random(0.75,1)
  1341. sou.Volume = 10
  1342. sou.SoundId = "rbxassetid://"..slashes[slash]
  1343. sou:Play()
  1344. a.TintColor = Color3.new(0,0,0)
  1345. wait()
  1346. end
  1347.  
  1348. --165487479
  1349.  
  1350. local sou = Instance.new("Sound",workspace)
  1351. sou.Pitch = 1
  1352. sou.Volume = 10
  1353. sou.SoundId = "rbxassetid://137473066"
  1354. sou:Play()
  1355. wait(3)
  1356.  
  1357. for i = 0,1,.1 do
  1358. a.TintColor = Color3.new(i,i,i)
  1359. b.Size = b.Size - 1
  1360. wait()
  1361. end
  1362. a:destroy()
  1363. game:service'Debris':AddItem(b,3)
  1364. end
  1365. function endit()
  1366. attack = true
  1367. Humanoid.WalkSpeed = 0
  1368. Humanoid.JumpPower = 0
  1369. for i = 0, 1, 0.1 do
  1370. swait()
  1371. PlayAnimationFromTable({
  1372. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1373. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1374. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1375. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1376. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1377. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1378. }, .3, false)
  1379. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1380. end
  1381. chat("This world is getting boring...")
  1382. wait(1.5)
  1383. chat("Well...")
  1384. wait(1)
  1385. chat("LETS MOVE ON TO THE NEXT!")
  1386. wait(2)
  1387. for i = 1, 3 do
  1388. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1389. local part = Instance.new("Part",EffectModel)
  1390. part.Shape = "Ball"
  1391. part.Anchored = true
  1392. part.CanCollide = false
  1393. part.BrickColor = BrickColor.new"Really red"
  1394. part.Material = Enum.Material.Neon
  1395. part.Size = Vector3.new(1,1,1)
  1396. part.CFrame = BloodPart.CFrame
  1397. part.TopSurface,part.BottomSurface = 10,10
  1398. for i = 0,1,.1 do
  1399. part.Size = part.Size+ Vector3.new(4,4,4)
  1400. part.Transparency = i
  1401. wait()
  1402. end
  1403. part:destroy()
  1404. wait(.05)
  1405. end
  1406. wait(.5)
  1407. attack = false
  1408. fucktheworld()
  1409. wait(2)
  1410. Humanoid.WalkSpeed = 8
  1411. Humanoid.JumpPower = 50
  1412.  
  1413. end
  1414. function sleepchild()
  1415. attack = true
  1416. Humanoid.WalkSpeed = 0
  1417. Humanoid.JumpPower = 0
  1418. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1419. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1420. a.Anchored = true
  1421. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1422. wait(.01)
  1423. Character.Torso.Anchored = true
  1424. for i = 0, 1, 0.1 do
  1425. swait()
  1426. PlayAnimationFromTable({
  1427. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1430. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1431. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433. }, .3, false)
  1434. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1435. end
  1436. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1437. wait(2)
  1438. a.Anchored = false
  1439. local sel = math.random(1,3)
  1440. if sel == 1 then
  1441. chat("What was I thinking...")
  1442. elseif sel == 2 then
  1443. if targetted.Name == "Quil_Cyndaquil" then
  1444. chat("Sorry, Nebula.")
  1445. elseif targetted.Name == "CKbackup" then
  1446. chat("Didn't know it was you, Sugarie")
  1447. elseif targetted.Name == "Salvo_Starly" then
  1448. chat("Didn't realize, Genocider. I'm so sorry.")
  1449. elseif targetted.Name == "Lime_Pidgey" then
  1450. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1451. end
  1452. elseif sel == 3 then
  1453. chat("Why.. did I try that..?")
  1454. end
  1455. for i = 0, 5, 0.1 do
  1456. swait()
  1457. PlayAnimationFromTable({
  1458. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1460. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464. }, .3, false)
  1465. end
  1466. attack = false
  1467. Character.Torso.Anchored = false
  1468. Humanoid.WalkSpeed = 8
  1469. Humanoid.JumpPower = 50
  1470. else
  1471. chat("Go to sleep...")
  1472. wait(2)
  1473. for i = 0, 1, 0.1 do
  1474. swait()
  1475. PlayAnimationFromTable({
  1476. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. }, .3, false)
  1483. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1484. end
  1485. fuckingdie(targetted)
  1486. wait(1)
  1487. attack = false
  1488. Character.Torso.Anchored = false
  1489. Humanoid.WalkSpeed = 8
  1490. Humanoid.JumpPower = 50
  1491. end
  1492. end
  1493.  
  1494. local combo = false
  1495. local input = ""
  1496. local didCombo = false
  1497.  
  1498. function chainreaction()
  1499. attack = true
  1500. Humanoid.WalkSpeed = 0
  1501. Humanoid.JumpPower = 0
  1502. local func
  1503. for i = 0, 0.05, 0.1 do
  1504. swait()
  1505. PlayAnimationFromTable({
  1506. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. }, .4, false)
  1513. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1514. end
  1515. swait()
  1516. for i = 0, 0.45, 0.1 do
  1517. swait()
  1518. PlayAnimationFromTable({
  1519. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. }, .6, false)
  1526. end
  1527. for i,v in next, Knifu:children() do
  1528. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1529. v.Transparency = 1
  1530. end
  1531. end
  1532. p2mit.Enabled = false
  1533. p3mit.Enabled = false
  1534. local stopIt = false
  1535. local asd
  1536. local count = 0
  1537. asd = function(dude)
  1538. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1539. local cTorso,mag = nil, 0
  1540. if torso then
  1541. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1542. if v[2] > mag then
  1543. cTorso = v[1]
  1544. mag = v[2]
  1545. end
  1546. wait()
  1547. end
  1548. count = count + 1
  1549. fuckingdiethro(dude)
  1550. if not cTorso or mag < 1 or count > 7 then
  1551. stopIt = true
  1552. else
  1553. asd(cTorso)
  1554. end
  1555. else
  1556. stopIt = true
  1557. end
  1558.  
  1559.  
  1560. end
  1561. func = coroutine.wrap(function()
  1562. asd(targetted)
  1563. end)()
  1564. repeat wait() until stopIt == true
  1565. wait(3)
  1566. for i,v in next, Knifu:children() do
  1567. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1568. v.Transparency = 0
  1569. end
  1570. end
  1571. p2mit.Enabled = true
  1572. p3mit.Enabled = true
  1573. attack = false
  1574. Humanoid.WalkSpeed = 8
  1575. Humanoid.JumpPower = 50
  1576. end
  1577. function throwit()
  1578. attack = true
  1579. Humanoid.WalkSpeed = 0
  1580. for i = 0, 0.05, 0.1 do
  1581. swait()
  1582. PlayAnimationFromTable({
  1583. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1584. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1585. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1586. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1587. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. }, .4, false)
  1590. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1591. end
  1592. swait()
  1593. for i = 0, 0.45, 0.1 do
  1594. swait()
  1595. PlayAnimationFromTable({
  1596. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1597. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. }, .6, false)
  1603. end
  1604. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1605. for i,v in next, Knifu:children() do
  1606. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1607. v.Transparency = 1
  1608. end
  1609. end
  1610. p2mit.Enabled = false
  1611. p3mit.Enabled = false
  1612. ohshityougothit(targetted)
  1613. fuckingdiethro(targetted)
  1614. wait(3)
  1615. for i,v in next, Knifu:children() do
  1616. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1617. v.Transparency = 0
  1618. end
  1619. end
  1620. p2mit.Enabled = true
  1621. p3mit.Enabled = true
  1622. attack = false
  1623. Character.Torso.Anchored = false
  1624. Humanoid.WalkSpeed = 8
  1625. Humanoid.JumpPower = 50
  1626. elseif targetted.Name == "CKbackup" then
  1627. wait(2)
  1628. for i = 0, 1, 0.1 do
  1629. swait()
  1630. PlayAnimationFromTable({
  1631. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1632. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1633. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1634. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1635. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1636. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1637. }, .3, false)
  1638. end
  1639. local sel = math.random(1,3)
  1640. if sel == 1 then
  1641. chat("Sorry, thought you were on the other side.")
  1642. elseif sel == 2 then
  1643. chat("I forgot, we are one and the same. Psychopaths.")
  1644. elseif sel == 3 then
  1645. chat("Oh, Psycho! How's the Genocider been?")
  1646. end
  1647. wait(2)
  1648. attack = false
  1649. Character.Torso.Anchored = false
  1650. Humanoid.WalkSpeed = 8
  1651. Humanoid.JumpPower = 50
  1652. elseif targetted.Name == "Lime_Pidgey" then
  1653. wait(2)
  1654. local sel = math.random(1,3)
  1655. if sel == 1 then
  1656. chat("Sorry, thought you were on the other side.")
  1657. elseif sel == 2 then
  1658. chat("Heyy... Jerry? I think it was?")
  1659. elseif sel == 3 then
  1660. chat("Uhh... Sorry.")
  1661. end
  1662. for i = 0, 5, 0.1 do
  1663. swait()
  1664. PlayAnimationFromTable({
  1665. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1666. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1667. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1668. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1669. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1670. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1671. }, .3, false)
  1672. end
  1673. wait(2)
  1674. attack = false
  1675. Character.Torso.Anchored = false
  1676. Humanoid.WalkSpeed = 8
  1677. Humanoid.JumpPower = 50
  1678. elseif targetted.Name == "Salvo_Starly" then
  1679. wait(2)
  1680. for i = 0, 1, 0.1 do
  1681. swait()
  1682. PlayAnimationFromTable({
  1683. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1685. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1686. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1687. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. }, .3, false)
  1690. end
  1691. local sel = math.random(1,3)
  1692. if sel == 1 then
  1693. chat("Sorry, thought you were on the other side.")
  1694. elseif sel == 2 then
  1695. chat("Ah, Genocider. We've got to talk more!")
  1696. elseif sel == 3 then
  1697. chat("Oh, it's you.. How's Sugarie?")
  1698. end
  1699. wait(2)
  1700. attack = false
  1701. Character.Torso.Anchored = false
  1702. Humanoid.WalkSpeed = 8
  1703. Humanoid.JumpPower = 50
  1704. else
  1705. wait(2)
  1706. for i = 0, 1, 0.1 do
  1707. swait()
  1708. PlayAnimationFromTable({
  1709. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1710. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1711. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1712. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1713. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1714. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1715. }, .3, false)
  1716. end
  1717. local sel = math.random(1,3)
  1718. if sel == 1 then
  1719. chat("Why.. Did I even try?")
  1720. elseif sel == 2 then
  1721. chat("Sorry, Nebula. I thought you were against me")
  1722. elseif sel == 3 then
  1723. chat("I can't")
  1724. end
  1725. wait(2)
  1726. attack = false
  1727. Character.Torso.Anchored = false
  1728. Humanoid.WalkSpeed = 8
  1729. Humanoid.JumpPower = 50
  1730. end
  1731. end
  1732. function LockOn()
  1733. if Mouse.Target and Mouse.Target.Parent then
  1734. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1735. if a and a.Parent ~= Character then
  1736. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1737. coroutine.wrap(function()
  1738. if targetted ~= Mouse.Target.Parent then
  1739. targetted = Mouse.Target.Parent
  1740. img2.Size = UDim2.new(1,0,1,0)
  1741. img2.ImageTransparency = 0
  1742. img2.Position = UDim2.new(0,0,0,0)
  1743. for i = 0, 2, 0.1 do
  1744. swait()
  1745. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1746. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1747. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1748. end
  1749. end
  1750. end)()
  1751. end
  1752. end
  1753. end
  1754. Mouse.KeyDown:connect(function(k)
  1755. if k == 'q' and attack == false and combo == false then
  1756. LockOn()
  1757. end
  1758. end)
  1759. Mouse.KeyDown:connect(function(k)
  1760. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1761. sleepchild()
  1762. end
  1763. end)
  1764.  
  1765.  
  1766.  
  1767. Mouse.KeyDown:connect(function(k)
  1768. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1769. throwit()
  1770. end
  1771. end)
  1772.  
  1773. Mouse.KeyDown:connect(function(k)
  1774. if k == 'c' and attack == false and combo == false then
  1775. coroutine.wrap(function()
  1776. combo = true
  1777. Humanoid.WalkSpeed = 0
  1778. Humanoid.JumpPower = 0
  1779. local asd = false
  1780. for i = 0, 1.5, .1 do
  1781. wait(.1)
  1782. if combo == false then
  1783. asd = true
  1784. break;
  1785. end
  1786. end
  1787. if asd == false then
  1788. if combo == true or input ~= '' then
  1789. Humanoid.WalkSpeed = 8
  1790. Humanoid.JumpPower = 50
  1791. combo = false
  1792. input = ''
  1793. end
  1794. end
  1795. end)()
  1796. end
  1797. end)
  1798.  
  1799. local Keys = {
  1800. [48] = "LShift",
  1801. [13] = "Enter",
  1802. [32] = "Space",
  1803. [47] = "RShift",
  1804. [92] = "Backslash",
  1805. [50] = "LCtrl",
  1806. [52] = "LAlt",
  1807. [49] = "RCtrl",
  1808. [51] = "RAlt",
  1809. [8] = "Backspace",
  1810. [45] = "CapsLock"
  1811.  
  1812. }
  1813.  
  1814. local alreadyEnded = false
  1815. Mouse.KeyDown:connect(function(k)
  1816. if k == 'n' and not attack and not combo then
  1817. Sitting = not Sitting
  1818. end
  1819. end)
  1820.  
  1821. Mouse.KeyDown:connect(function(k)
  1822. if attack == false and combo == true then
  1823. k = string.lower(k)
  1824. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1825. if #input < 8 then
  1826. input = input..k
  1827. print(input)
  1828. end
  1829. elseif Keys[string.byte(k)] == "Enter" then
  1830. combo = false
  1831. warn("Trying to execute combo: "..input)
  1832. if string.lower(input) == "aawdq" then
  1833. if targetted and attack == false then
  1834. chainreaction()
  1835. elseif not targetted then
  1836. Humanoid.WalkSpeed = 8
  1837. Humanoid.JumpPower = 50
  1838. chat("I need a target!")
  1839. end
  1840. elseif string.lower(input) == "etwzx" then
  1841. if attack == false then
  1842. if not alreadyEnded then
  1843. alreadyEnded = true
  1844. endit()
  1845. else
  1846. Humanoid.WalkSpeed = 8
  1847. Humanoid.JumpPower = 50
  1848. chat("I can't end it again..!")
  1849. end
  1850. end
  1851. else
  1852. Humanoid.WalkSpeed = 8
  1853. Humanoid.JumpPower = 50
  1854. end
  1855. input = ''
  1856. end
  1857. end
  1858. end)
  1859.  
  1860. local idleC = 0
  1861. while true do
  1862. swait()
  1863. imgl.Rotation = imgl.Rotation + 3
  1864. img2.Rotation = img2.Rotation + 3
  1865. if targetted ~= nil then
  1866. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1867. abss.Enabled = true
  1868. elseif targetted == nil then
  1869. abss.Adornee = nil
  1870. abss.Enabled = false
  1871. end
  1872. for i, v in pairs(Character:GetChildren()) do
  1873. if v:IsA("Part") then
  1874. v.Material = "SmoothPlastic"
  1875. elseif v:IsA("Accessory") then
  1876. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1877. end
  1878. end
  1879. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1880. velocity = RootPart.Velocity.y
  1881. sine = sine + change
  1882. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1883. if RootPart.Velocity.y > 1 and hit == nil then
  1884. Anim = "Jump"
  1885. idleC = 0
  1886. if attack == false then
  1887. PlayAnimationFromTable({
  1888. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1889. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1890. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1891. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1892. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1893. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1894. }, .3, false)
  1895. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1896. end
  1897. elseif RootPart.Velocity.y < -1 and hit == nil then
  1898. Anim = "Fall"
  1899. idleC = 0
  1900. if attack == false then
  1901. PlayAnimationFromTable({
  1902. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1904. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1905. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1906. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1907. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1908. }, .3, false)
  1909. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1910. end
  1911. elseif Torsovelocity < 1 and hit ~= nil then
  1912. if Sitting then
  1913. Anim = "Sitting"
  1914. if attack == false then
  1915. idleC = idleC+1
  1916. PlayAnimationFromTable({
  1917. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1918. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1919. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1920. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1921. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1922. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1923. }, .3, false)
  1924. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1925. end
  1926. else
  1927. Anim = "Idle"
  1928. if attack == false then
  1929. idleC = idleC+1
  1930. change = 1
  1931. if idleC < 175 then
  1932. PlayAnimationFromTable({
  1933. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1934. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1935. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1936. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1937. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1938. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1939. }, .3, false)
  1940. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1941. elseif idleC >= 175 and idleC < 200 then
  1942. PlayAnimationFromTable({
  1943. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1944. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1945. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1946. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1947. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1948. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1949. }, .1, false)
  1950. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1951. elseif idleC >= 200 and idleC < 325 then
  1952. PlayAnimationFromTable({
  1953. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1954. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1955. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1956. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1957. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1958. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. }, .01, false)
  1960. else
  1961. idleC = 0
  1962. end
  1963. end
  1964. end
  1965. elseif Torsovelocity > 2 and hit ~= nil then
  1966. Anim = "Walk"
  1967. idleC = 0
  1968. if attack == false then
  1969. PlayAnimationFromTable({
  1970. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1971. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1972. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1973. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1974. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1975. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1976. }, .3, false)
  1977. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1978. end
  1979. end
  1980. if 0 < #Effects then
  1981. for e = 1, #Effects do
  1982. if Effects[e] ~= nil then
  1983. local Thing = Effects[e]
  1984. if Thing ~= nil then
  1985. local Part = Thing[1]
  1986. local Mode = Thing[2]
  1987. local Delay = Thing[3]
  1988. local IncX = Thing[4]
  1989. local IncY = Thing[5]
  1990. local IncZ = Thing[6]
  1991. if Thing[2] == "Shoot" then
  1992. local Look = Thing[1]
  1993. local move = 30
  1994. if Thing[8] == 3 then
  1995. move = 10
  1996. end
  1997. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1998. if Thing[10] ~= nil then
  1999. da = pos
  2000. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2001. cfa = CFrame.new(Thing[4], pos)
  2002. tehCF = cfa:lerp(cf2, 0.2)
  2003. Thing[1] = tehCF.lookVector
  2004. end
  2005. local mag = (Thing[4] - pos).magnitude
  2006. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2007. if Thing[8] == 2 then
  2008. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2009. end
  2010. Thing[4] = Thing[4] + Look * move
  2011. Thing[3] = Thing[3] - 1
  2012. if 2 < Thing[5] then
  2013. Thing[5] = Thing[5] - 0.3
  2014. Thing[6] = Thing[6] - 0.3
  2015. end
  2016. if hit ~= nil then
  2017. Thing[3] = 0
  2018. if Thing[8] == 1 or Thing[8] == 3 then
  2019. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2020. else
  2021. if Thing[8] == 2 then
  2022. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2023. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2024. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2025. ref.Anchored = true
  2026. ref.CFrame = CFrame.new(pos)
  2027. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2028. game:GetService("Debris"):AddItem(ref, 0.2)
  2029. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2030. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2031. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2032. end
  2033. end
  2034. end
  2035. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2036. ref.Anchored = true
  2037. ref.CFrame = CFrame.new(pos)
  2038. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2039. game:GetService("Debris"):AddItem(ref, 1)
  2040. end
  2041. if Thing[3] <= 0 then
  2042. table.remove(Effects, e)
  2043. end
  2044. end
  2045. do
  2046. do
  2047. if Thing[2] == "FireWave" then
  2048. if Thing[3] <= Thing[4] then
  2049. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2050. Thing[3] = Thing[3] + 1
  2051. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2052. else
  2053. Part.Parent = nil
  2054. table.remove(Effects, e)
  2055. end
  2056. end
  2057. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2058. if Thing[1].Transparency <= 1 then
  2059. if Thing[2] == "Block1" then
  2060. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2061. Mesh = Thing[7]
  2062. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2063. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2064. else
  2065. if Thing[2] == "Block2" then
  2066. Thing[1].CFrame = Thing[1].CFrame
  2067. Mesh = Thing[7]
  2068. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2069. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2070. else
  2071. if Thing[2] == "Fire" then
  2072. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2073. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2074. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2075. else
  2076. if Thing[2] == "Cylinder" then
  2077. Mesh = Thing[7]
  2078. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2079. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2080. else
  2081. if Thing[2] == "Blood" then
  2082. Mesh = Thing[7]
  2083. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2084. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2085. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2086. else
  2087. if Thing[2] == "Elec" then
  2088. Mesh = Thing[10]
  2089. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2090. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2091. else
  2092. if Thing[2] == "Disappear" then
  2093. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2094. else
  2095. if Thing[2] == "Shatter" then
  2096. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2097. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2098. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2099. Thing[6] = Thing[6] + Thing[5]
  2100. end
  2101. end
  2102. end
  2103. end
  2104. end
  2105. end
  2106. end
  2107. end
  2108. else
  2109. Part.Parent = nil
  2110. table.remove(Effects, e)
  2111. end
  2112. end
  2113. end
  2114. end
  2115. end
  2116. end
  2117. end
  2118. end
  2119. end
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