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- -- Gui to Lua
- -- Version: 3
- -- Instances:
- local RESPLEDENT = Instance.new("ScreenGui")
- local CheckPlayer = Instance.new("Frame")
- local RES = Instance.new("TextLabel")
- local PLE = Instance.new("TextLabel")
- local DENT = Instance.new("TextLabel")
- local TextLabel = Instance.new("TextLabel")
- local Status = Instance.new("TextLabel")
- local MainGUI = Instance.new("Frame")
- local RES_2 = Instance.new("TextLabel")
- local PLE_2 = Instance.new("TextLabel")
- local DENT_2 = Instance.new("TextLabel")
- local UpdateCheck = Instance.new("TextLabel")
- local chatspy = Instance.new("TextButton")
- local reviz = Instance.new("TextButton")
- local prison = Instance.new("TextButton")
- local close = Instance.new("TextButton")
- local OpenGUI = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- --Properties:
- RESPLEDENT.Name = "R E S P L E D E N T"
- RESPLEDENT.Parent = game.CoreGui
- MainGUI.Active = true
- MainGUI.Draggable = true
- CheckPlayer.Name = "CheckPlayer"
- CheckPlayer.Parent = RESPLEDENT
- CheckPlayer.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- CheckPlayer.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CheckPlayer.BorderSizePixel = 5
- CheckPlayer.Position = UDim2.new(0.124129936, 0, 0.0996015966, 0)
- CheckPlayer.Size = UDim2.new(0, 648, 0, 401)
- RES.Name = "RES"
- RES.Parent = CheckPlayer
- RES.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- RES.BackgroundTransparency = 1
- RES.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- RES.Position = UDim2.new(0.435185194, 0, 0, 0)
- RES.Size = UDim2.new(0, 27, 0, 45)
- RES.Font = Enum.Font.SourceSans
- RES.Text = "R E S"
- RES.TextColor3 = Color3.new(0, 0, 0)
- RES.TextSize = 14
- PLE.Name = "PLE"
- PLE.Parent = CheckPlayer
- PLE.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- PLE.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- PLE.Position = UDim2.new(0.476851881, 0, 0, 0)
- PLE.Size = UDim2.new(0, 33, 0, 45)
- PLE.Font = Enum.Font.SourceSans
- PLE.Text = "P L E "
- PLE.TextColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- PLE.TextSize = 14
- PLE.TextStrokeColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- DENT.Name = "DENT"
- DENT.Parent = CheckPlayer
- DENT.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- DENT.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- DENT.Position = UDim2.new(0.527777851, 0, 0, 0)
- DENT.Size = UDim2.new(0, 31, 0, 45)
- DENT.Font = Enum.Font.SourceSans
- DENT.Text = "DENT"
- DENT.TextColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- DENT.TextSize = 14
- TextLabel.Parent = CheckPlayer
- TextLabel.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- TextLabel.Position = UDim2.new(0, 0, 0.112219453, 0)
- TextLabel.Size = UDim2.new(0, 648, 0, 160)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "We're Currently Checking if You're Whitelisted To This Gui, Please be patient."
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- Status.Name = "Status"
- Status.Parent = CheckPlayer
- Status.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Status.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Status.Position = UDim2.new(0.0617284887, 0, 0.743142128, 0)
- Status.Size = UDim2.new(0, 209, 0, 45)
- Status.Font = Enum.Font.SourceSans
- Status.Text = " Status:"
- Status.TextColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Status.TextScaled = true
- Status.TextSize = 14
- Status.TextWrapped = true
- MainGUI.Name = "MainGUI"
- MainGUI.Parent = RESPLEDENT
- MainGUI.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- MainGUI.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- MainGUI.BorderSizePixel = 5
- MainGUI.Position = UDim2.new(0.171693742, 0, 0.0637450218, 0)
- MainGUI.Size = UDim2.new(0, 648, 0, 401)
- MainGUI.Visible = false
- RES_2.Name = "RES"
- RES_2.Parent = MainGUI
- RES_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- RES_2.BackgroundTransparency = 1
- RES_2.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- RES_2.Position = UDim2.new(0.435185194, 0, 0, 0)
- RES_2.Size = UDim2.new(0, 27, 0, 45)
- RES_2.Font = Enum.Font.SourceSans
- RES_2.Text = "R E S"
- RES_2.TextColor3 = Color3.new(0, 0, 0)
- RES_2.TextSize = 14
- PLE_2.Name = "PLE"
- PLE_2.Parent = MainGUI
- PLE_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- PLE_2.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- PLE_2.Position = UDim2.new(0.476851881, 0, 0, 0)
- PLE_2.Size = UDim2.new(0, 33, 0, 45)
- PLE_2.Font = Enum.Font.SourceSans
- PLE_2.Text = "P L E "
- PLE_2.TextColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- PLE_2.TextSize = 14
- PLE_2.TextStrokeColor3 = Color3.new(0.223529, 0.223529, 0.223529)
- DENT_2.Name = "DENT"
- DENT_2.Parent = MainGUI
- DENT_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- DENT_2.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- DENT_2.Position = UDim2.new(0.527777851, 0, 0, 0)
- DENT_2.Size = UDim2.new(0, 31, 0, 45)
- DENT_2.Font = Enum.Font.SourceSans
- DENT_2.Text = "DENT"
- DENT_2.TextColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- DENT_2.TextSize = 14
- UpdateCheck.Name = "UpdateCheck"
- UpdateCheck.Parent = MainGUI
- UpdateCheck.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- UpdateCheck.BackgroundTransparency = 1
- UpdateCheck.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- UpdateCheck.Position = UDim2.new(0.331790119, 0, 0.112219453, 0)
- UpdateCheck.Size = UDim2.new(0, 221, 0, 45)
- UpdateCheck.Font = Enum.Font.SourceSans
- UpdateCheck.Text = "Checking For Updates: Soon."
- UpdateCheck.TextColor3 = Color3.new(1, 1, 1)
- UpdateCheck.TextSize = 14
- chatspy.Name = "chatspy"
- chatspy.Parent = MainGUI
- chatspy.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- chatspy.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- chatspy.Position = UDim2.new(0.203703701, 0, 0.244389042, 0)
- chatspy.Size = UDim2.new(0, 110, 0, 25)
- chatspy.Font = Enum.Font.SourceSans
- chatspy.Text = "Chat Spy"
- chatspy.TextColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- chatspy.TextScaled = true
- chatspy.TextSize = 14
- chatspy.TextWrapped = true
- chatspy.MouseButton1Click:Connect(function()
- --This script reveals ALL hidden messages in the default chat
- --chat "/spy" to toggle!
- enabled = true
- --if true will check your messages too
- spyOnMyself = false
- --if true will chat the logs publicly (fun, risky)
- public = false
- --if true will use /me to stand out
- publicItalics = true
- --customize private logs
- privateProperties = {
- Color = Color3.fromRGB(30,30,30);
- Font = Enum.Font.SourceSans;
- TextSize = 18;
- }
- --////////////////////////////////////////////////////////////////
- local StarterGui = game:GetService("StarterGui")
- local Players = game:GetService("Players")
- local player = Players.LocalPlayer or Players:GetPropertyChangedSignal("LocalPlayer"):Wait() or Players.LocalPlayer
- local saymsg = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("SayMessageRequest")
- local getmsg = game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents"):WaitForChild("OnMessageDoneFiltering")
- local instance = (_G.chatSpyInstance or 0) + 1
- _G.chatSpyInstance = instance
- local function onChatted(p,msg)
- if _G.chatSpyInstance == instance then
- if p==player and msg:lower():sub(1,4)=="/spy" then
- enabled = not enabled
- wait(0.3)
- privateProperties.Text = "{SPY "..(enabled and "EN" or "DIS").."ABLED}"
- StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
- elseif enabled and (spyOnMyself==true or p~=player) then
- msg = msg:gsub("[\n\r]",''):gsub("\t",' '):gsub("[ ]+",' ')
- local hidden = true
- local conn = getmsg.OnClientEvent:Connect(function(packet,channel)
- if packet.SpeakerUserId==p.UserId and packet.Message==msg:sub(#msg-#packet.Message+1) and (channel=="All" or (channel=="Team" and public==false and Players[packet.FromSpeaker].Team==player.Team)) then
- hidden = false
- end
- end)
- wait(1)
- conn:Disconnect()
- if hidden and enabled then
- if public then
- saymsg:FireServer((publicItalics and "/me " or '').."{SPY} [".. p.Name .."]: "..msg,"All")
- else
- privateProperties.Text = "{SPY} [".. p.Name .."]: "..msg
- StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
- end
- end
- end
- end
- end
- for _,p in ipairs(Players:GetPlayers()) do
- p.Chatted:Connect(function(msg) onChatted(p,msg) end)
- end
- Players.PlayerAdded:Connect(function(p)
- p.Chatted:Connect(function(msg) onChatted(p,msg) end)
- end)
- privateProperties.Text = "{SPY "..(enabled and "EN" or "DIS").."ABLED}"
- StarterGui:SetCore("ChatMakeSystemMessage",privateProperties)
- if not player.PlayerGui:FindFirstChild("Chat") then wait(3) end
- local chatFrame = player.PlayerGui.Chat.Frame
- chatFrame.ChatChannelParentFrame.Visible = true
- chatFrame.ChatBarParentFrame.Position = chatFrame.ChatChannelParentFrame.Position+UDim2.new(UDim.new(),chatFrame.ChatChannelParentFrame.Size.Y)
- end)
- reviz.Name = "reviz"
- reviz.Parent = MainGUI
- reviz.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- reviz.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- reviz.Position = UDim2.new(0.373456776, 0, 0.244389042, 0)
- reviz.Size = UDim2.new(0, 110, 0, 25)
- reviz.Font = Enum.Font.SourceSans
- reviz.Text = "Reviz"
- reviz.TextColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- reviz.TextScaled = true
- reviz.TextSize = 14
- reviz.TextWrapped = true
- prison.Name = "prison"
- prison.Parent = MainGUI
- prison.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- prison.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- prison.Position = UDim2.new(0.543209851, 0, 0.244389042, 0)
- prison.Size = UDim2.new(0, 110, 0, 25)
- prison.Font = Enum.Font.SourceSans
- prison.Text = "Prison life gui"
- prison.TextColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- prison.TextScaled = true
- prison.TextSize = 14
- prison.TextWrapped = true
- close.Name = "close"
- close.Parent = MainGUI
- close.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- close.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- close.Position = UDim2.new(0.94907409, 0, 0.00748127792, 0)
- close.Size = UDim2.new(0, 33, 0, 35)
- close.Font = Enum.Font.SourceSans
- close.Text = "X"
- close.TextColor3 = Color3.new(0, 0, 0)
- close.TextScaled = true
- close.TextSize = 14
- close.TextWrapped = true
- close.MouseButton1Click:Connect(function()
- MainGUI.Visible = false
- end)
- OpenGUI.Name = "OpenGUI"
- OpenGUI.Parent = RESPLEDENT
- OpenGUI.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- OpenGUI.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- OpenGUI.Position = UDim2.new(0, 0, 0.872509956, 0)
- OpenGUI.Size = UDim2.new(0, 80, 0, 18)
- OpenGUI.Visible = false
- Open.Name = "Open"
- Open.Parent = OpenGUI
- Open.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Open.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Open.Position = UDim2.new(0, 0, -0.0163789392, 0)
- Open.Size = UDim2.new(0, 80, 0, 18)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "O P E N"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextScaled = true
- Open.TextSize = 14
- Open.TextWrapped = true
- Open.MouseButton1Click:Connect(function()
- MainGUI.Visible = true
- OpenGUI.Visible = false
- end)
- if game.Players.LocalPlayer.Name == "Respledent" then
- wait(5) then
- Status.Text = "Status: Loging in..."
- wait(1) then
- OpenGUI.Visible = true
- CheckPlayer.Visible = false
- elseif game.Players.LocalPlayer.Name == "SoulWatchExt"
- wait(5) then
- Status.Text = "Status: Logging in..."
- wait(1) then
- OpenGUI.Visible = true
- CheckPlayer.Visible = false
- elseif game.Players.LocalPlayer.Name == "" then
- game.Players.LocalPlayer:kick("You are blacklisted from RESPLEDENT, If you think this is a mistake, DM lenny#9438")
- else
- game.Players.LocalPlayer:kick("You are not whitelisted, Please DM lenny#9438 if you think this is an error.")
- end
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