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- CB01/012 Gigantic Beetlord
- ★★★★
- EARTH
- Insect/Effect
- ATK 1600
- DEF 1300
- If this card is in your hand: You can target 1 monster your opponent controls; it becomes Insect, and if you do, you can Special Summon this card. You can only Special Summon "Gigantic Beetlord" once per turn. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your Deck, except "Gigantic Beetlord".
- CB01/013 Punish Papillio
- ★★★
- EARTH
- Insect/Effect
- ATK 1300
- DEF 900
- If you control an Insect monster other than "Punish Papillio", you can Special Summon this card (from your hand). If this card is used for the Fusion Summon of an Insect Fusion Monster: You can target 1 Insect monster your opponent controls; take control of it until the end of this turn. You can only use this effect of "Punish Papillio" once per turn.
- CB01/014 Traprantula
- ★★
- EARTH
- Insect/Effect
- ATK 1000
- DEF 800
- Once per turn: You can target 1 Set Spell/Trap your opponent controls; destroy it, and if that card is a Trap Card, Set 1 "Mutant" Spell/Trap directly from your Deck. If this card is used for the Fusion Summon of an Insect Fusion Monster: You can target 1 monster your opponent controls; it becomes Insect. You can only use this effect of "Traprantula" once per turn.
- CB01/015 Mantislasher
- ★★★★
- EARTH
- Insect/Effect
- ATK 1800
- DEF 1200
- If this card is in your hand: You can target 1 monster your opponent controls; it becomes Insect, and if you do, you can Special Summon this card. You can only Special Summon "Mantislasher" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage.
- CB01/016 Mutant Ladybugger
- ★★★★
- EARTH
- Insect/Effect
- ATK 1200
- DEF 200
- If this card is Normal or Special Summoned: You can add 1 "Mutant" Spell/Trap from your Deck to your hand, then give control of this card to your opponent. You can only use this effect of "Mutant Ladybugger" once per turn. Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon, unless it is for an Insect monster.
- CB01/017 Perfectly Mutated Insect Queen
- ★★★★★★★
- EARTH
- Insect/Fusion/Effect
- ATK 2200
- DEF 2400
- 2 Insect monsters
- If this card is Fusion Summoned using monsters your opponent controls as materials: You can Special Summon 1 "Insect Monster Token" (Insect/EARTH/Level 1/ATK 100/DEF 100). You can only use this effect of "Perfectly Mutated Insect Queen" once per turn. Cannot be targeted or destroyed by your opponent's card effects. Gains 200 ATK for each Insect monster on the field. At the end of the Damage Step, if this card attacked: You can banish 1 Insect monster from your GY; this card can attack an opponent's monster again in a row. Once per turn, during the End Phase: You can Special Summon 1 "Insect Monster Token".
- CB01/018 Ultimate Eternal Great Moth
- ★★★★★★★★
- EARTH
- Insect/Fusion/Effect
- ATK 3500
- DEF 3000
- 3 Insect monsters
- If this card is Fusion Summoned using monsters your opponent controls as materials: You can target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK. This card cannot attack the turn you use this effect. You can only use this effect of "Ultimate Eternal Great Moth" once per turn. Once per turn: You can target 1 monster your opponent controls; while this card is on the field, each time a Phase ends, that monster(s) loses 100 ATK/DEF.
- (The last effect alludes to Gaia the Dragon Champion losing ATK by poison dust emitted from Great Moth in Haga's Duel with Yugi.)
- CB01/019 Mutant Fusion
- Normal Spell Card
- Fusion Summon 1 Insect Fusion Monster from your Extra Deck, using Insect monsters from either side of the field as Fusion Material. During your Draw Phase, before you draw, while this card is in your GY: You can give up your normal draw this turn, and if you do, add this card from your GY to your hand. You can only activate 1 "Mutant Fusion" per turn.
- CB01/020 Insect Evolution Burst
- Normal Spell Card
- Target 1 Insect monster you control and 1 Insect monster in your GY with a different name from the first target; Special Summon the second target, then destroy the first target. You can only activate 1 "Insect Evolution Burst" per turn.
- CB01/021 Mutant Evolution Force
- Continuous Trap Card
- If you control no Insect monsters, destroy this card. If you control an Insect Fusion Monster, you can activate this card from your hand. Activate this card by targeting 1 monster your opponent controls; it becomes an Insect, also, each time a Phase ends, that monster loses 100 ATK/DEF. When that monster leaves the field, destroy this card.
- CB01/022 Mutant Evolution Shift
- Normal Trap Card
- Target 1 Insect monster you control; return it to the hand, and if you do, Special Summon 1 Level 4 or lower Insect monster from your hand. You can only activate 1 "Mutant Evolution Shift" once per turn.
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