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- Primary
- - AI refactor is IN!
- - Mob vore temporarily may be glitchy, but should work. Report all potential bugs to github.
- Additions
- - Added a noise for mining scanner
- - Return of mining outpost, this time connected to station via heavy-duty cable
- - Added a cargo tug to mining warehouse, replaces the personal lockers
- - RCD can now build fulltile window with grille as a new mode
- - RCD construction cost calculation has been rebalanced, and capacity quadripled to account for that
- - Added three new RCD types, Advanced, Special and Debug, but currently unobtainable via player means
- - Added more food and synth batteries to both shelter capsule types (luxury gets more)
- - Added regular dice bag to regular capsule and gaming dice bag to luxury
- - Added health analyzer and bottle of dylovene pills to luxury capsule
- - You can now switch which eye security eyepatch covers
- - Janitor now has access to Trash Pit
- - Added medium-sized angel wings
- - Added a new Subspace Radio, acessible to pathfinder, a backpack radio which works regardless of telecomms being established
- - Added medical exploration suit, same as exploration but with a medical armband
- - Field Medics and Pilots get liquidfood rations now
- - Pilots get winter boots
- - Corophizine can now treat virus of any stage
- - Field Medics can now access medical-restricted items in loadout
- - Explorers can now access holsters and science stuff in loadout
- - Pathfinder can now access holsters, science stuff and webbing in loadout
- - Added keyboard noises to consoles
- - Added button noises to ChemMaster
- - Plant clippers have been replaced with better-looking hedgetrimmers
- - Biogenerator can now create milk in small bulk
- - Biogenerator can now create plant bags and large plant bags
- - Added stun firing option for the holdout phaser, with 8 shots
- - Added Phaser Carbine, right now just a phaser with a different sprite, one is present in Pathfinder locker
- - Knuckle dusters are now recyclable in autolathe
- - Added Vespinae - vassilian language themed after bug noises
- - Trash eater can now eat a lot more stuff
- - PDAs can now be trash eaten, but require OOC confirmation from the owner if it is owned
- - Alraune are now available to public
- - All collars can now have message engraved. On non-holocollars it can only be changed after intial setting with pen or screwdriver
- - Added umbreallas to xenoarcheaology lockers
- - Added prybars. A smaller crowbar that only works for opening/closing unpowered doors and firelocks. Emergency one spawns in emergency box. Non-emergency ones producable in autolathe
- - Added a new hairstyle and some underwear styles
- - Added a lot more random names to namelists
- - Added HP ammo for 9mm guns
- - Research and Engineering borg modules now have new gripper for integrated circuitry
- - Items in grippers can now be properly interacted with
- - Grippers now show examine of item held when examined
- - Borgs can now interact with integrated circuit printers
- - Added a voice-controlled size changing implant. Can be found in trash piles or made in RnD
- - Added a working sound for washing machines
- Tweaks
- - Numerous map tweaks. Full changelog in the PR: https://github.com/VOREStation/VOREStation/pull/4804
- - Dogborgs now start with their water reserves full
- - Exploration cyclers now separated into explorer cycler and pilot cycler
- - Halved energy consumption of holdout frontier phaser
- - Unathi cold tolerance reduced slightly (need to stay warm better)
- - Unathi will now get more nutrition from animal protein and less from regular nutriment
- - Unathi will now get sleepy from sweet drinks, but more resistant to effects of alcohol
- - Tajaran heat tolerance reduced slightly (need to stay cool better)
- - Tajarans process certain reagents faster now
- - Tajarans are now weaker to effects of alcohol
- - Promethean core can no longer be digested
- - Redone ERT equipment storage. Weakened armory part, buffed medical and engineering parts
- - Removed maintenance access from cleanbots (Should not affect much, as our maintenance has no access restrictions)
- - Removed ability to use multiple vision modifiers at once (should primarily affect stacking binoculars with meson/material scanners)
- - Replaced ChemMaster in kitchen with Condimaster
- - Moved trash piles in cargo maintenance to be more accessible
- - Renamed Xenobiology lab area to better represent it not being on Outpost
- - Maintenance near engineering lobby on z6 is now accessible from both entrances
- - Reduced amount of money from mining vendor 5 times (now 1000 points per 100 thalers from 2000 points per 1000 thalers)
- - Combat first aid kits can now spawn on away missions again
- - Renamed SAR to Field Medic
- - Changed sprite for exploration ID cards
- - Replaced explorer PDA cartridges from cargo to research
- - Removed PDA cartridges from pilot PDAs
- - Field Medics no longer can access Psych, Viro or regular Explorer lockers, but now have Pilot access
- - Field Medics now get explorer gas masks instead of regular ones
- - Corophizine can now treat virus of any stage
- - Added 3-day account age restriction to Pilots and Field Medics
- - Prometheans no longer process blood like something toxic and like weak nutrition source instead
- - Changed color of silicons' crew manifest
- - Explorer weapon locker now needs armory access instead of brig one
- - Reduced resistances on HoS voidsuit
- - Condimaster makes bouillon cubes instead of pills
- - PDAs and the ID inside no longer contaminate
- - Darksight traits have downside of making user photosensitive now
- - Reduced amount of nutrition from eating organs from insane to reasonable
- - Renamed KHI Hunter into "energy net gun"
- - Renamed MWPSB Dominator into "bulky energy gun"
- - Renamed NSFW into "cell-loaded revolver"
- - Renamed Protector into "small energy gun"
- - Renamed Pummeler into "hypersonic gun"
- - Renamed Sickshot into "'Sickshot' revolver"
- - All renamed guns still have old names reflected in description
- - Rapid Service Fabricator now just have one 'glass' setting, and choosing type requires a CTRL-click
- - Halved equipment cooldown of Mech Diamond Drill
- - Flashlights now make a sound when their battery runs out
- - Less harsh response on "IC issue" ticket resolution
- - Added a 7-day account age requirement to Pathfinder
- - Adjusted anime eyes markings to look better on side sprite
- - Borgs can no longer eat some blacklisted items (no more dogborgs disposing of huge gun staches)
- - Swapped places of security breakroom and HoS' office
- - Multiple tweaks to Tesla engine submap, whats done and explantion in more details in PR: https://github.com/VOREStation/VOREStation/pull/4621
- - Replaced pizza crate with frozen pizza crate. Now needs to be heated up, and provides overall a bit less taste and nutrition. Reduced crate's cost
- - Xenomorph spit now uses new damage type to calculate resistances, BIOACID
- Removals
- - Removed head access from expedition shuttle console
- - Removed binoculars from mining
- - Removed PACMAN and Phoron from mining outpost
- - Areas will no longer be considered powered by default, when there is no APC present at all
- - Removed photosensitivity as its own trait, merged into darksight
- - Abduction chance set to 0
- - Removed mimics from station levels
- Bugfixes
- - Fixed apostrophes in names causing errors in Character Directory
- - Fixed broken sprites on excavated rocks
- - Fixed admin's character name showing up to players during tickets
- - Fixed borgs teleporting paper when removing it from fax machine
- - Fixed some firelocks being missing around station (not all yet)
- - Fixed some light switches missing in security and research
- - Fixed AI upload vents being disconnected
- - Fixed random cobweb in the wall between IA and security lobby
- - Fixed stamps missing in IA office
- - Fixed floating light in janitor closet near cargo
- - Fixed disposals to main tool storage leading to public garden
- - Removed random unconnected airlock controller in hangout area on z7
- - Fixed wax acting like steel
- - Fixed creating new records freezing records console
- - Fixed borgs and pAIs examining not showing names
- - Fixed station borgs now showing up on manifest
- - Fixed some loadout entries missing descriptions
- - Fixed duplication of corpses by holding and then cooking
- - Fixed surgery cap selection
- - Fixed waistcoast sprites all being black
- - Fixed adminhelp sound pref not working
- - Fixed biogenerator not having a description
- - Fixed hail breaching through any armor or voidsuit
- - Fixed minor misalignment on wing sprites
- - Fixed eating way too much actually breaking examine messages
- - Fixed some issues with shuttle transition zones
- - Fixed digestive analyzer not being synchronizable
- - Fixed broken disposals in detective office
- - Fixed issues with reagent implant
- - Fixed backup implants not showing up on AR huds
- - Fixed some butt sprites
- - Fixed ID dropping from prey when pred quits the round
- - Fixed air alarms on research outpost having wrong frequency
- - Fixed caves and ores spawning on z1 (HALLELUJAH)
- - Fixed synths overheating in bellies
- - Fixed borgs made in robotics and not spawned in being broken
- - Fixed Akula not being able to speak Skrellian
- - Fixed Zorren not being able to speak Terminus
- - Fixed Shellguard - Noble borg sprites being broken
- - Fixed nutrition sometimes going into negatives
- Fluff
- - Added Zalvine and Tempest to shadekin empathy whitelist
- - Added Kenzie's gold-trimmed hypospray
- - Added Varonis and Oreganovulgaris to xenochimera whitelist
- - Added Ascian's shelter capsule
- - Makes Scree's pompom uncontaminable
- - Gives Ace large-capacity pistol with HP ammo, and permit for that
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