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  1. Config-Version: 1.1
  2. # SaberFactions by Driftay
  3. # Report issues: https://github.com/Driftay/Saber-Factions/issues/new
  4. # Live support: https://discord.gg/TFxWKeX
  5. # Spigot Site: https://www.spigotmc.org/resources/saberfactions-1-7-1-13-the-complete-factions-solution.68840/
  6. # Website: https://www.saberllc.net/
  7. # Jenkins: https://jenkins.saberllc.net/
  8.  
  9. # Debug
  10. # Turn this on if you are having issues with something and working on resolving them.
  11. # This will spam your console with information that is useful if you know how to read the source.
  12. # It's suggested that you only turn this on at the direction of a developer.
  13. debug: false
  14.  
  15.  
  16.  
  17. # Prevent find factions exploit
  18. # This will help limit how many times a player can be sent a map of factions.
  19. # Set this to the cooldown you want, in miliseconds, for a map to be shown to a player.
  20. # If you want to log when a player violates this (only happens on chunk enter so it shouldn't be too spammy),
  21. # set log to true and it will be logged to console as "player tried to show a faction map too soon and triggered exploit blocker."
  22. findfactionsexploit:
  23. cooldown: 2000 # in miliseconds. 2000 = 2 seconds.
  24. log: false
  25.  
  26. ### Hard Core Settings ###
  27. # Many of the features that are / are to come in this section have been requested by
  28. # people in relation to HCF servers. All settings are set to the normal Factions
  29. # behavior by default.
  30.  
  31. # Default Relation allows you to change the default relation for Factions.
  32. # Example usage would be so people can't leave then make a new Faction while Raiding
  33. # in order to be able to execute commands if the default relation is neutral.
  34. # This has always been neutral.
  35. default-relation: "neutral"
  36.  
  37. # Portal Creation
  38. # Do you want to limit portal creation?
  39. portals:
  40. limit: false # will disable the below check if set to false
  41.  
  42. # What should the minimum relation be to create a portal in territory?
  43. # Goes in the order of: ENEMY, NEUTRAL, ALLY, MEMBER.
  44. # Minimum relation allows that and all listed to the right to create portals.
  45. # Example: put ALLY to allow ALLY and MEMBER to be able to create portals.
  46. minimum-relation: MEMBER # If typed incorrectly, defaults to NEUTRAL.
  47.  
  48. ### Hard Core Settings ###
  49.  
  50. # Warps
  51. # What should be the max amount of warps that a Faction can set?
  52. max-warps: 5
  53.  
  54. # This is the cost section for warps.
  55. # It will charge them each time the command would be successful. (won't charge on erroneous /f warp attempts).
  56. # You can use decimal places here.
  57. # If enabled is set to false, it will ignore the values.
  58. warp-cost:
  59. enabled: false
  60. setwarp: 5
  61. delwarp: 5
  62. warp: 5
  63.  
  64. # Faction Fly
  65. # Enable Faction Fly:
  66. enable-faction-flight: true
  67. ffly:
  68. Particles:
  69. Enabled: true
  70. Enable-While-Vanished: true
  71. AutoEnable: true #If set to true, fly will automatically enable when walking into your own chunk.
  72.  
  73. # If a player leaves fly (out of territory or took damage)
  74. # how long should they not take fall damage for?
  75. # Set to 0 to have them always take fall damage.
  76. fly-falldamage-cooldown: 10
  77.  
  78. # Pistons
  79. # Should we disable pistons in Faction territory? This will prevent people from doing something like:
  80. # http://i.gyazo.com/6a1a31222e58a5d60ff341c13f6a8404.gif
  81. disable-pistons-in-territory: false
  82.  
  83. # ToolTips
  84. # This section is to configure tooltips for things like /f list
  85. tooltips:
  86.  
  87. # List
  88. # This shows up when someone does /f list for the top factions.
  89. # It will not sure up for factionless of course, just actual factions.
  90. # You can use color codes here.
  91. list:
  92. - "&6&l* &eLeader: &7{leader}"
  93. - "&6&l* &eClaims: &7{chunks}"
  94. - "&6&l* &ePower: &7{power}/{maxPower}"
  95. - "&6&l* &eMembers: &7{online}/{members}"
  96.  
  97. # Show
  98. # This shows up when someone does /f show.
  99. # It adds tooltips to each player in the list here, nothing else.
  100. # {group} will show the players primary group if you have vault installed.
  101. # {balance} will show their balance if you have vault installed.
  102. # {lastSeen} will show human readable info on when the player was last seen, or online.
  103. show:
  104. - "&6&l* &eUsername: &7{name}"
  105. - "&6&l* &eRank: &7{group}"
  106. - "&6&l* &eBalance: &7${balance}"
  107. - "&6&l* &eLast Seen:&7 {lastSeen}"
  108. - "&6&l* &ePower: &7{player-power}/{player-maxpower}"
  109.  
  110. # Configuration section for Scoreboards
  111. # This will allow you to completely customize how your scoreboards look.
  112. # Make sure that no lines are duplicates of each other otherwise only the first will display.
  113. # Use &0-9a-f for colors and include messages in "quotes"
  114. scoreboard:
  115.  
  116. # send faction change message as well when scoreboard is up?
  117. also-send-chat: true
  118. # How long do we want scoreboards to stay if set temporarily.
  119. expiration: 7
  120.  
  121. # FInfo scoreboard is displayed when a player walks into a new Faction's territory.
  122. # Scoreboard disappears after <expiration> seconds.
  123. # Things to be replaced in this:
  124. # {power} - faction's power. {chunks} - total claimed chunks. {members} - total members.
  125. # {online} - online members. {leader} - faction's leader. {open} - shows either true or false if open.
  126. # {raidable} - true if the faction can be claimed over, otherwise false.
  127. # {warps} - the number of warps that a faction has set.
  128. # The title of the scoreboard will be the Faction's tag and colored according to the relation with the player's Faction.
  129. # Commenting this section out will cause the info to appear in chat as the plugin originally did.
  130. finfo-enabled: false
  131.  
  132. # SUPPORTS PLACEHOLDERS
  133. finfo:
  134. - "&6Power"
  135. - "{power}"
  136. - "&3Members"
  137. - "{online}/{members}"
  138. - "&4Leader"
  139. - "{leader}"
  140. - "&bTerritory"
  141. - "{chunks}"
  142.  
  143. # Default board that will always show up if a player wants it to.
  144. # This can show any arbitrary text or you can use a lot of variables to replace things.
  145. # Replace {name} - player's name. {faction} - player's faction title, factionless if none.
  146. # {totalOnline} - total players on the server. {balance} - player's balance.
  147. # {maxPower} - player's max power.
  148. # {powerBoost} - player's powerboost.
  149.  
  150. default-enabled: true # Default to false to keep original functionality.
  151. default-title: "&b&lMineChills &8&7 Map #1" # Can use any of the values from above but this won't update once it's set (so don't set {balance}).
  152. default-update-interval: 2 # in seconds.
  153.  
  154. # This will show faction prefixes colored based on relation on nametags and in the tab.
  155. # The scoreboard needs to be enabled for this to work.
  156. default-prefixes: false
  157.  
  158. # SUPPORTS PLACEHOLDERS
  159.  
  160. default:
  161. - "&7&l┏"
  162. - "&7&l &b&lPlayer &8»"
  163. - "&7&l &8» &bPlayer&7: &f{name}"
  164. - "&7&l &8» &bRank&7: &f{group}"
  165. - "&7&l &8» &bBalance&7: &f${balance}"
  166. - "&7&l &m"
  167. - "&7&l &4&lFaction &8»"
  168. - "&7&l &8» &bFaction&7: &f{faction}"
  169. - "&7&l &8» &bPower&7: &f{power}/{maxPower}"
  170. - "&7&l &8» &bLeader&7: &f{leader}"
  171. - "&7&l┗"
  172.  
  173. factionless-enabled: true
  174. factionless:
  175. - "&7&l┏"
  176. - "&7&l &b&lPlayer &8»"
  177. - "&7&l &8» &bPlayer&7: &f{name}"
  178. - "&7&l &8» &bRank&7: &f{group}"
  179. - "&7&l &8» &bBalance&7: &f${balance}"
  180. - "&7&l"
  181.  
  182.  
  183. # Configration section for warmups.
  184. # Warmup times are in seconds - if a value of 0 is set, there is no warmup.
  185. warmups:
  186. # Delay for /f home
  187. f-home: 15
  188. # Delay for /f warp
  189. f-warp: 10
  190. # Delay for /f fly
  191. f-fly: 0
  192. #Delay for /f checkpoint's teleport
  193. f-checkpoint: 10
  194. #Delay for /f tpbanner
  195. f-banner: 10
  196.  
  197. ######################################################
  198. #################### HCF Features ####################
  199. ######################################################
  200. # These features were requested as part of Hardcore Factions or something.
  201. # All of them are disabled by default.
  202.  
  203. # Max Relation Types
  204. # Limits factions to having a max number of each relation.
  205. # Setting to 0 means none allowed. -1 for disabled.
  206. # This will have no effect on default or existing relations, only when relations are changed.
  207. # It is advised that you set the default relation to -1 so they can always go back to that.
  208. # Otherwise Factions could be stuck with not being able to unenemy other Factions.
  209. max-relations:
  210. enabled: true
  211. ally: 1
  212. truce: 0
  213. neutral: -1
  214. enemy: -1
  215.  
  216. # WorldBorder support
  217. # A buffer of 0 means faction claims can go right up to the border of the world.
  218. # The buffer is in chunks, so 1 as a buffer means an entire chunk of buffer between
  219. # the border of the world and what can be claimed to factions
  220. world-border:
  221. buffer: 0
  222.  
  223. # Raids
  224. # Allow a faction to be raided if they have more land than power.
  225. # This will make claimed territory lose all protections
  226. # allowing factions to open chests, break blocks, etc. if they
  227. # have claimed chunks >= power.
  228. hcf:
  229. raidable: false
  230.  
  231. # DTR (death til raidable) will be in /f show if enabled. Configure the message in the lang.yml
  232. dtr: false
  233.  
  234. # Should we allow Factions to over claim if they are raidable (above has no effect on this)?
  235. # This has always been true, allowing factions to over claim others.
  236. allow-overclaim: true
  237.  
  238. # Power Freeze
  239. # After a player dies, how long should the faction not be able to regen power?
  240. # This resets on each death but does not accumulate.
  241. # Set to 0 for no freeze. Time is in seconds.
  242. powerfreeze: 0
  243.  
  244. # Buffer Zone
  245. # Buffer Zone is an chunk area required between claims of different Factions.
  246. # This is default to 0 and has always been that way. Meaning Factions can have
  247. # claims that border each other.
  248. # If this is set to 3, then Factions need to have 3 chunks between their claim
  249. # and another Faction's claim.
  250. # It's recommended to keep this pretty low as the radius check could be a
  251. # heavy operation if set to a large number.
  252. # If this is set to 0, we won't even bother checking which is how Factions has
  253. # always been.
  254. buffer-zone: 0
  255.  
  256. stuck:
  257. delay: 30
  258. radius: 10
  259.  
  260. ############################################################
  261. # +------------------------------------------------------+ #
  262. # | Configurable /f show | #
  263. # +------------------------------------------------------+ #
  264. ############################################################
  265.  
  266. # You can use any variable here, including fancy messages. Color codes and or tags work fine.
  267. # Lines that arent defined wont be sent (home not set, faction not peaceful / permanent, dtr freeze)
  268.  
  269. # SUPPORTS PLACEHOLDERS
  270. show:
  271. # First line can be {header} for default header, or any string (we recommend &m for smooth lines ;plugin)
  272. - '&8&m--------------&7 &8<&e{faction}&8> &8&m--------------'
  273. - '&4&l* &cOwner: &f{leader}'
  274. - '&4&l* &cDescription: &f{description}'
  275. - '&4&l* &cLand / Power / Max Power: &f{chunks} &8/ &f{power} &8/ &f{maxPower}'
  276. - '&4&l* &cFaction Strikes: &f{strikes}'
  277. - '&4&l* &cFaction Points: &f{faction-points}'
  278. - '&4&l* &cFounded: &f{create-date}'
  279. - '&4&l* &cBalance: &f{faction-balance}'
  280. - '&4&l* &cAllies: &a{allies-list}'
  281. - '&4&l* &cEnemies: &4{enemies-list}'
  282. - '&4&l* &cOnline Members: &8[&f{online}/{members}&8] &a{online-list}'
  283. - '&4&l* &cOffline Members: &8[&f{offline}/{members}&8] &a{offline-list}'
  284. - '&4&l* &cAlts: &f{alts}'
  285. - '&4&l* &cBans: &f{faction-bancount}'
  286. - '&8&m----------------------------------------'
  287. # For a /f show that does not display fancy messages that are essentially empty, use minimal-show
  288. minimal-show: false
  289.  
  290. # Factions that should be exempt from /f show, case sensitive, useful for a
  291. # serverteam faction, since the command shows vanished players otherwise
  292. show-exempt:
  293. - Wilderness
  294.  
  295.  
  296. # THIS IS FOR /f map tool tips.
  297.  
  298. # You can use any variable here, including fancy messages. Color codes and or tags work fine.
  299. # Lines that arent defined wont be sent (home not set, faction not peaceful / permanent, dtr freeze)
  300. map:
  301. # First line can be {header} for default header, or any string (we recommend &m for smooth lines ;plugin)
  302. - ''
  303. - '&4&l* &cFaction &f{faction}'
  304. - '&4&l* &cOwner &f{leader}'
  305. - '&4&l* &cLand / Power / Max Power: &f{chunks} &8/ &f{power} &8/ &f{maxPower}'
  306. - '&4&l* &cAllies &a{allies-list}'
  307. - '&4&l* &cEnemies &4{enemies-list}'
  308. - '&4&l* &cOnline Members &8[&f{online}/{members}&8] &a{online-list}'
  309. - '&4&l* &cOffline Members &4{offline-list}'
  310. - ''
  311.  
  312. ############################################################
  313. # +------------------------------------------------------+ #
  314. # | Configurable /f list | #
  315. # +------------------------------------------------------+ #
  316. ############################################################
  317.  
  318. list:
  319. # You can only use {pagenumber} and {pagecount} in the header
  320. header: '&8&m-----------------&r &8< &eFaction List &8(&7{pagenumber}/{pagecount}&8) &8> &m-----------------'
  321. # You can use any variables here
  322. factionless: '&7&o(( There are currently &f{total-online} &7&oPlayers online right now! ))'
  323. # You can use any variable here
  324. entry: '{faction} &8(&7{online}/{members}&8) &eLand / Power / Max Power &f{chunks}&7/&f{power}&7/&f{maxPower}'
  325.  
  326. ############################################################
  327. # +------------------------------------------------------+ #
  328. # | Configurable /f help | #
  329. # +------------------------------------------------------+ #
  330. ############################################################
  331.  
  332. # set to true to use legacy factions help
  333. use-old-help: false
  334.  
  335. help:
  336.  
  337.  
  338. # You can change the page name to whatever you like
  339. # We use '1' to preserve default functionality of /f help 1
  340. '1':
  341. - '&7&m----------------------------------------------------'
  342. - '&6&lFactions Help &8- &f(1/2) '
  343. - '&7&m----------------------------------------------------'
  344. - '&c/f create &f<name> &8- &7Create your own faction.'
  345. - '&c/f who &f<name> &8- &7Show faction information.'
  346. - '&c/f tag &f<name> &8- &7Change your faction name.'
  347. - '&c/f join &f<name> &8- &7Join to the faction.'
  348. - '&c/f list &8- &7List all factions.'
  349. - '&c/f top &8- &7View the richest factions.'
  350. - '&c/f map &8- &7Map of the surrounding area, click chunks to claim.'
  351. - '&c/f sethome &8- &7Set your faction home.'
  352. - '&c/f home &8- &7Go to your faction home.'
  353. - '&c/f title &f<playername> <title> &8- &7Set a player''s title, color codes supported.'
  354. - '&c/f ban &8- &7Ban a member from your faction.'
  355. - '&c/f unban &8- &7Unban a member from your faction.'
  356. - '&c/f banlist &8- &7List banned players from your faction.'
  357. - '&c/f lowpower &8- &7List player with power under max from your faction.'
  358. - '&c/f coords &8- &7Broadcast your location to your faction.'
  359. - '&c/f showclaims &8- &7List all claims from your faction.'
  360. - '&7&m--------------------&r &e/f help 2 &7&m-----------------------'
  361. '2':
  362. - '&7&m----------------------------------------------------'
  363. - '&6&lFactions Help &8- &f(2/3) '
  364. - '&7&m----------------------------------------------------'
  365. - '&c/f leave &8- &7Leave your faction.'
  366. - '&c/f invite &f<playerName> &8- &7Invite a player to your faction.'
  367. - '&c/f deinvite &f<playerName> &8- &7Revoke invitation to player.'
  368. - '&c/f claim &8- &7Claim a land for your faction.'
  369. - '&c/f unclaim &8- &7Unclaim land from your faction.'
  370. - '&c/f kick &f<playerName> &8- &7Kick player from your faction.'
  371. - '&c/f mod &f<playerName> &8- &7Set player to mod role in faction.'
  372. - '&c/f coleader &f<playerName> &8- &7Set player to coleader role in faction.'
  373. - '&c/f leader &f<playerName> &8- &7Set player role to leader in faction.'
  374. - '&c/f chat &f<Faction | Ally | Public> &8- &7Switch to Faction/Ally/Public chat.'
  375. - '&c/f warp &8- &7Opens the warp menu.'
  376. - '&c/f setwarp &8- &7Set a warp.'
  377. - '&c/f perms &8- &7Change what players can do in your claims.'
  378. - '&c/f upgrades &8- &7Upgrade various perks in your faction.'
  379. - '&c/f checkpoint &8- &7Set a faction checkpoint.'
  380. - '&c/f tnt add/take &f<amount> &8- &7Faction Based TNT Bank.'
  381. - '&c/f tntfill &f<radius> <amount> &8- &7Tnt fill integrated into the tntbank!'
  382. - '&c/f chest &8- &7Open a virtual faction chest! '
  383. - '&c/f version &8- &7Display current faction version.'
  384. - '&7&m--------------------&r &e/f help 3 &7&m-----------------------'
  385. '3':
  386. - '&7&m----------------------------------------------------'
  387. - '&6&lFactions Help &8- &f(3/3) '
  388. - '&7&m----------------------------------------------------'
  389. - '&c/f shop &8- &7Open Shop GUI.'
  390. - '&c/f check &8- &7Manage All Check Settings.'
  391. - '&c/f weewoo &8- &7Alert all faction members you are being raided.'
  392. - '&c/f missions &8- &7Open/Manage all mission/objectives to complete!'
  393. - '&c/f alts &8- &7Manage All Alts via commands.'
  394. - '&c/f corner &8- &7Use this command in a corner chunk, to claim your entire buffer.'
  395. - '&c/f logout &8- &7Safetly logout, hcf style.'
  396. - '&c/f global &8- &7toggle public chat off and only allow faction based chats.'
  397. - '&c/f points &8- &7Check your factions points.'
  398. - '&c/f invsee &8- &7Check a faction members inventory.'
  399. - '&c/f stealth &8- &7Go into stealth mode to not disable enemies flight.'
  400. ############################################################
  401. # +------------------------------------------------------+ #
  402. # | F Permission GUI | #
  403. # +------------------------------------------------------+ #
  404. ############################################################
  405.  
  406. # This is the Faction permissions GUI, it consists of 2 inventories
  407. #
  408. # 1st: The Relation GUI, here you choose which relation you want to set the permission of
  409. # 2nd: The Action GUI, here you define the permission of the clicked Action using click types,
  410. # depending on the click type it will set the permission differently:
  411. # Left Click: ALLOW
  412. # Middle Click: UNDEFINED
  413. # Right Click: DENY
  414. #
  415. #
  416. # The GUI configuration is based off of item placeholders these have specific placeholders that are
  417. # replaced, for example {relation} will be replaced with the relation that the GUI/Item is based on.
  418. # There is also 2 other types of GUI items
  419. #
  420. # 1st: Special items, these include Back button (Has its own item below), and Relation Item
  421. # indicating the current relation (Uses relation item placeholder)
  422. # 2nd: Dummy items, these items server no other purpose than to look good, they have their own
  423. # items defined in dummy items, and can later be assigned to specific slots in the GUI's
  424. fperm-gui:
  425. relation:
  426. # GUI Name
  427. name: '&8&lFaction Permissions'
  428. # Amount of inventory rows, No larger than 5
  429. rows: 4
  430. # These are the slots where the relations are going to be placed on the first GUI
  431. # Note: Slots start at 0 and end at one less that GUI size
  432. #Setting a slot to -1 will disable it
  433. slots:
  434. recruit: 10
  435. normal: 12
  436. moderator: 14
  437. coleader: 16
  438. truce: 19
  439. ally: 21
  440. enemy: 23
  441. neutral: 25
  442. # Material to be displayed
  443. materials:
  444. recruit: WOOD_SWORD
  445. normal: GOLD_SWORD
  446. moderator: IRON_SWORD
  447. coleader: DIAMOND_SWORD
  448. truce: IRON_AXE
  449. ally: GOLD_AXE
  450. enemy: DIAMOND_AXE
  451. neutral: WOOD_AXE
  452. Placeholder-Item:
  453. Name: '&c{relation}&f permissions!'
  454. action:
  455. name: 'Faction Permissions'
  456. rows: 6
  457. Access-Colors:
  458. Allow: '&a'
  459. Deny: '&c'
  460. Undefined: '&7'
  461. Materials:
  462. build: COBBLESTONE
  463. destroy: DIAMOND_PICKAXE
  464. frostwalk: ICE
  465. painbuild: ARROW
  466. door: IRON_DOOR
  467. button: OAK_BUTTON
  468. lever: LEVER
  469. container: CHEST
  470. invite: NETHER_STAR
  471. kick: DIAMOND_SWORD
  472. items: PAPER
  473. sethome: HOPPER
  474. withdraw: SUNFLOWER
  475. territory: SIGN
  476. access: EMERALD
  477. promote: DIAMOND
  478. setwarp: COMPASS
  479. warp: ENDER_PEARL
  480. ban: ANVIL
  481. disband: BARRIER
  482. fly: FEATHER
  483. vault: END_PORTAL_FRAME
  484. tntbank: BEACON
  485. tntfill: TNT
  486. chest: ENDER_CHEST
  487. check: WATCH
  488. drain: BUCKET
  489. spawner: MOB_SPAWNER
  490. home: ENDER_EYE
  491. slots:
  492. # Uses same format as above to inform the player of clicked relation
  493. relation: 4
  494. # Back button slot
  495. back: 0
  496. # Start action slots
  497. build: 10
  498. destroy: 11
  499. frostwalk: 12
  500. painbuild: 13
  501. door: 14
  502. button: 15
  503. lever: 16
  504. container: 19
  505. invite: 20
  506. kick: 21
  507. items: 22
  508. sethome: 23
  509. withdraw: 24
  510. territory: 25
  511. access: 28
  512. promote: 29
  513. setwarp: 30
  514. warp: 31
  515. ban: 32
  516. disband: 33
  517. fly: 34
  518. vault: 40
  519. tntbank: 39
  520. tntfill: 41
  521. chest: 42
  522. check: 50
  523. spawner: 38
  524. drain: 49
  525. home: 48
  526. # {action} Action name eg: Setwarp, Kick
  527. # {action-access} Access name eg: Allow, Deny
  528. # {action-access-color} Access color eg: Allow;GREEN
  529. placeholder-item:
  530. name: '&c&lPermission to {action}'
  531. lore:
  532. - ''
  533. - '&4&l* &cStatus: &f{action-access-color}{action-access}'
  534. - ''
  535. - '&2&l* &aLeft click to &a&lAllow&a.'
  536. - '&4&l* &cRight click to &c&lDeny&c.'
  537. - '&8&l* &7Middle click to &7&lUndefine&7.'
  538. # Back item will be take you to the previous GUI
  539. back-item:
  540. Type: ARROW
  541. Name: '&c&l<- Back'
  542. Lore:
  543. - '&7Click to return to previous menu.'
  544. # Dummy Items
  545. dummy-item:
  546. Type: BLACK_STAINED_GLASS_PANE
  547. Name: ' '
  548. Lore:
  549. - ' '
  550.  
  551. ############################################################
  552. # +------------------------------------------------------+ #
  553. # | Faction Warp GUI | #
  554. # +------------------------------------------------------+ #
  555. ############################################################
  556.  
  557. fwarp-gui:
  558. name: "Faction Warps"
  559. rows: 3
  560. password-timeout: 5
  561. warp-slots:
  562. - 11
  563. - 12
  564. - 13
  565. - 14
  566. - 15
  567. warp-item:
  568. Type: EYE_OF_ENDER
  569. Name: '&c&lFaction Warp {warp}'
  570. # {warp-protected} Warp protection by password, Enabled & Disabled
  571. # {warp-cost} Warp cost
  572. Lore:
  573. - ''
  574. - '&4&l* &cPassword: &f{warp-protected}'
  575. - '&4&l* &cCost: &f{warp-cost}'
  576. - ''
  577. - '&7&o(( Tip: You need &c&opay&7&o to &f&oteleport to'
  578. - '&7&oa &a&ofaction warp&7&o. Unless it''s &c&oDisabled&7&o. ))'
  579. # Dummy Items
  580. dummy-item:
  581. Type: BLACK_STAINED_GLASS_PANE
  582. Name: ' '
  583. Lore:
  584. - ' '
  585. ############################################################
  586. # +------------------------------------------------------+ #
  587. # | Faction Creation/Disband Broadcast | #
  588. # +------------------------------------------------------+ #
  589. ############################################################
  590. faction-creation-broadcast: true
  591. faction-disband-broadcast: true
  592.  
  593. ############################################################
  594. # +------------------------------------------------------+ #
  595. # | Faction Check System |#
  596. # +------------------------------------------------------+ #
  597. ############################################################
  598. #Everything else from display names to lores, is managed by lang.yml, so edit it there
  599. f-check:
  600. gui-rows: 3
  601. wall-check:
  602. Type: COBBLESTONE
  603. slot: 10
  604. buffer-check:
  605. Type: OBSIDIAN
  606. slot: 16
  607. history:
  608. Type: BOOK
  609. slot: 13
  610.  
  611. ############################################################
  612. # +------------------------------------------------------+ #
  613. # | Faction Invisibility | #
  614. # +------------------------------------------------------+ #
  615. ############################################################
  616. See-Invisible-Faction-Members: false
  617.  
  618. ############################################################
  619. # +------------------------------------------------------+ #
  620. # | Faction Inventory See | #
  621. # +------------------------------------------------------+ #
  622. ############################################################
  623. f-inventory-see:
  624. Enabled: true
  625. ############################################################
  626. # +------------------------------------------------------+ #
  627. # | Faction Alt Accounts | #
  628. # +------------------------------------------------------+ #
  629. ############################################################
  630. f-alts:
  631. Enabled: true
  632.  
  633. ############################################################
  634. # +------------------------------------------------------+ #
  635. # | Faction Rules | #
  636. # +------------------------------------------------------+ #
  637. ############################################################
  638. frules:
  639. Enabled: true
  640. default-rules:
  641. - '&f'
  642. - '&r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &r &f&l«&c&l*&4&l*&c&l*&f&l»&r &c&lFaction Rules &r &f&l«&c&l*&4&l*&c&l*&f&l»'
  643. - '&r &r &r &fWith this feature you can set &cstandars&f for your &afaction'
  644. - '&r &r &r &r &r &r &fPut as many &crules&f as you desire for your &amembers'
  645. - '&f'
  646. - '&r &r &r &r &r &r &r &r &r &r &r &7&o(( Tip: Use &f&o/f rules add <rule>&7&o add a &c&orule&7&o ))'
  647. - ''
  648. ############################################################
  649. # +------------------------------------------------------+ #
  650. # | Faction TNT Bank | #
  651. # +------------------------------------------------------+ #
  652. ############################################################
  653. ftnt:
  654. Enabled: true
  655. Bank-Limit: 250000
  656.  
  657. ############################################################
  658. # +------------------------------------------------------+ #
  659. # | Faction Discord | #
  660. # +------------------------------------------------------+ #
  661. ############################################################
  662. fdiscord:
  663. Enabled: true
  664.  
  665. ############################################################
  666. # +------------------------------------------------------+ #
  667. # | Faction PayPal | #
  668. # +------------------------------------------------------+ #
  669. ############################################################
  670. fpaypal:
  671. Enabled: true
  672.  
  673. ############################################################
  674. # +------------------------------------------------------+ #
  675. # | Faction Checkpoints | #
  676. # +------------------------------------------------------+ #
  677. ############################################################
  678. checkpoints:
  679. Enabled: true
  680.  
  681. ############################################################
  682. # +------------------------------------------------------+ #
  683. # | Faction Near | #
  684. # +------------------------------------------------------+ #
  685. ############################################################
  686. fnear:
  687. Enabled: true
  688. Radius: 50
  689.  
  690. ############################################################
  691. # +------------------------------------------------------+ #
  692. # | Faction Shop | #
  693. # +------------------------------------------------------+ #
  694. ############################################################
  695. F-Shop:
  696. Enabled: true
  697. GUI:
  698. Name: '&b&lFaction Shop'
  699. Rows: 4
  700. dummy-item:
  701. Type: BLACK_STAINED_GLASS_PANE
  702. Name: '&cFaction Points: &b{points}'
  703. Lore:
  704. - ' '
  705. ############################################################
  706. # +------------------------------------------------------+ #
  707. # | Faction Command Cooldowns | #
  708. # +------------------------------------------------------+ #
  709. ############################################################
  710. fcooldowns:
  711. f-open: 5
  712. f-disband: 10
  713. f-create: 10
  714. f-tag: 10
  715.  
  716. ############################################################
  717. # +------------------------------------------------------+ #
  718. # | Falling Block Fix | #
  719. # +------------------------------------------------------+ #
  720. ############################################################
  721. #Enabling this will disallow falling blocks to be in spawn.
  722. #Meaning people cannot shoot cannons into spawn and stack sand
  723. #Recommended: true
  724. Falling-Block-Fix:
  725. enabled: true
  726.  
  727. ############################################################
  728. # +------------------------------------------------------+ #
  729. # | Faction GracePeriod | #
  730. # +------------------------------------------------------+ #
  731. ############################################################
  732. f-grace:
  733. Enabled: true
  734.  
  735. ############################################################
  736. # +------------------------------------------------------+ #
  737. # | Faction Points | #
  738. # +------------------------------------------------------+ #
  739. ############################################################
  740. f-points:
  741. Enabled: true
  742.  
  743. ############################################################
  744. # +------------------------------------------------------+ #
  745. # | Faction Missions | #
  746. # +------------------------------------------------------+ #
  747. ############################################################
  748. MissionGUISize: 4
  749. Missions-Enabled: true
  750. Missions-GUI-Title: '&8&lFaction Missions'
  751. MaximumMissionsAllowedAtOnce: 1
  752. Mission-Progress-Format: '&b&lProgression: &f{progress}&7/&e{total}'
  753. Randomization:
  754. Enabled: false
  755. Start-Item:
  756. # Allowed means that they are under maximum allowed missions at one AND if applicable they have not completed every mission more than once
  757. Allowed:
  758. Name: "&aStart!"
  759. Material: GREEN_STAINED_GLASS_PANE
  760. Lore: "&2Start a new mission!"
  761. Disallowed:
  762. # Placeholder %reason% supported throughout this section
  763. Name: "&4Cannot start new mission"
  764. Material: GRAY_STAINED_GLASS_PANE
  765. Lore:
  766. - '&4%reason%'
  767. # in default configuration you will need to change the GUI size to 4 and for best results change the fillitem rows to 4 as well.
  768. Slot: 31
  769. DenyMissionsMoreThenOnce: true #this setting to true, means that if they complete a mission they cannot redo the same mission
  770.  
  771. #Mission Types: KILL, MINE, PLACE, FISH, TAME, ENCHANT, CONSUME
  772. Missions:
  773. FillItem:
  774. Material: BLACK_STAINED_GLASS_PANE
  775. Rows: 4
  776. sugarcane:
  777. Slot: 11
  778. Material: "SUGAR_CANE"
  779. Name: "&f10,000 &2Sugar Cane"
  780. Lore:
  781. - "&b&lMine &f&n10,000&r &2Sugar Cane"
  782. Mission:
  783. Type: "MINE"
  784. Material: "SUGAR_CANE_BLOCK"
  785. Amount: 10000
  786. Reward:
  787. Commands: ["f points add %faction% 100"]
  788. zombie:
  789. Slot: 15
  790. Material: "ROTTEN_FLESH"
  791. Name: "&f1,000 &eZombies"
  792. Lore:
  793. - "&b&lKill &f&n1,000&r &eZombies"
  794. Mission:
  795. Type: "KILL"
  796. EntityType: "ZOMBIE"
  797. Amount: 1000
  798. Reward:
  799. Commands: ["f points add %faction% 100"]
  800. fishing:
  801. Slot: 13
  802. Material: "FISHING_ROD"
  803. Name: "&f100 &6Fish"
  804. Lore:
  805. - "&b&lCatch fish &n100&r &d&ltimes"
  806. Mission:
  807. Type: "FISH"
  808. Amount: 100
  809. Reward:
  810. Commands: ["f points add %faction% 100"]
  811. animaltaming:
  812. Slot: 20
  813. Material: "BONE"
  814. Name: "&f100 &cTamed Animals"
  815. Lore:
  816. - "&b&lTame an animal &n100&r &d&ltimes"
  817. Mission:
  818. Type: "TAME"
  819. EntityType: "ALL"
  820. Amount: 100
  821. Reward:
  822. Commands: ["f points add %faction% 100"]
  823. enchant:
  824. Slot: 22
  825. Material: "BOOK"
  826. Name: "&f100 &dEnchants"
  827. Lore:
  828. - "&b&lEnchant &n100&r &d&litems"
  829. Mission:
  830. Type: "ENCHANT"
  831. Amount: 100
  832. Reward:
  833. Commands: ["f points add %faction% 100"]
  834. consume:
  835. Slot: 24
  836. Material: "COOKED_BEEF"
  837. Name: "&f100 &dSteak"
  838. Lore:
  839. - "&b&lConsume &n100&r &d&lsteak"
  840. Mission:
  841. Type: "CONSUME"
  842. # "ALL" can also be used for item
  843. Item: "COOKED_BEEF"
  844. Amount: 100
  845. Reward:
  846. Commands: ["f points add %faction% 100"]
  847.  
  848. ############################################################
  849. # +------------------------------------------------------+ #
  850. # | Faction Focus | #
  851. # +------------------------------------------------------+ #
  852. ############################################################
  853. #Note This will ONLY work if you have the Scoreboard Enabled!
  854. ffocus:
  855. Enabled: true
  856. Prefix: '&7»&b'
  857.  
  858. ############################################################
  859. # +------------------------------------------------------+ #
  860. # | Faction Vault | #
  861. # +------------------------------------------------------+ #
  862. ############################################################
  863. fvault:
  864. Enabled: true
  865. No-Hoppers-near-vault: true
  866. Price: 5000
  867. Item:
  868. Name: '&e&l*&f&l*&e&l* &c&lFaction Vault &7(Place) &e&l*&f&l*&e&l*'
  869. Lore:
  870. - '&7Place this vault in your Faction claim, You will'
  871. - '&7then be able to access it.'
  872. - ''
  873. - '&c&lNote: &7Once you have placed your'
  874. - '&7faction vault, Access it by doing /f vault.'
  875.  
  876. ############################################################
  877. # +------------------------------------------------------+ #
  878. # | Faction Chest | #
  879. # +------------------------------------------------------+ #
  880. ############################################################
  881. fchest:
  882. Enabled: true
  883. Default-Size: 1 #In Rows
  884. Inventory-Title: '&2&lFaction Chest'
  885. Items-Not-Allowed:
  886. - 'MOB_SPAWNER'
  887. - 'COOKIE'
  888. # Chest size upgrades can be configured in the upgrades section of config
  889.  
  890. ############################################################
  891. # +------------------------------------------------------+ #
  892. # | Faction Upgrades | #
  893. # +------------------------------------------------------+ #
  894. ############################################################
  895. fupgrades:
  896. Enabled: true
  897. MainMenu:
  898. Title: '&8&l{faction}''s Upgrade Menu'
  899. DummyItem:
  900. rows: 5
  901. Name: '&f'
  902. Type: BLACK_STAINED_GLASS_PANE
  903. Lore:
  904. - ' '
  905. Crops:
  906. Crop-Boost:
  907. level-1: 10
  908. level-2: 20
  909. level-3: 30
  910. Cost:
  911. level-1: 250000
  912. level-2: 500000
  913. level-3: 750000
  914. CropItem:
  915. Name: '&c&lGrowth Speed'
  916. Type: WHEAT
  917. Amount: 1
  918. Damage: 0
  919. Lore:
  920. - '&7&oIncrease growth &c&ospeed&7&o of crops in &c&oclaims.'
  921. - '&7&oChance to Grow Two Levels.'
  922. - 'Current level is &e&l&o{level}'
  923. - ''
  924. - '&c&lChances'
  925. - '&4&l* &cLevel 1: &f10% Chance'
  926. - '&4&l* &cLevel 2: &f20% Chance'
  927. - '&4&l* &cLevel 3: &f30% Chance'
  928. - '&f'
  929. - '&c&lCosts'
  930. - '&4&l* &cLevel 1: &f$250,000'
  931. - '&4&l* &cLevel 2: &f$500,000'
  932. - '&4&l* &cLevel 3: &f$750,000'
  933. - ''
  934. - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
  935. slots:
  936. - 31
  937. EXP:
  938. EXP-Boost:
  939. level-1: 1.5
  940. level-2: 2.0
  941. level-3: 2.5
  942. Cost:
  943. level-1: 2000000
  944. level-2: 4000000
  945. level-3: 6000000
  946. EXPItem:
  947. Name: '&c&lEXP Drop Rate'
  948. Type: EXP_BOTTLE
  949. Amount: 1
  950. Damage: 0
  951. Lore:
  952. - '&7&oIncreased Vanilla &e&oEXP&7&o gained from &c&omonsters&7&o.'
  953. - '&7&oYour current level is &e&l&o{level}'
  954. - ''
  955. - '&c&lMultipliers'
  956. - '&4&l* &cLevel 1: &f1.5'
  957. - '&4&l* &cLevel 2: &f2.0'
  958. - '&4&l* &cLevel 3: &f2.5'
  959. - '&f'
  960. - '&c&lCosts'
  961. - '&4&l* &cLevel 1: &f$2,000,000'
  962. - '&4&l* &cLevel 2: &f$4,000,000'
  963. - '&4&l* &cLevel 3: &f$6,000,000'
  964. - ''
  965. - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
  966. slots:
  967. - 32
  968. Power:
  969. Power-Boost:
  970. level-1: 100.0
  971. level-2: 200.0
  972. level-3: 300.0
  973. Cost:
  974. level-1: 1000000
  975. level-2: 2000000
  976. level-3: 3000000
  977. PowerItem:
  978. Name: '&c&lFaction Power'
  979. Type: NETHER_STAR
  980. Amount: 1
  981. Damage: 0
  982. Lore:
  983. - '&a&oIncrease&7&o the amount of &c&opower'
  984. - '&7&oyour &a&ofaction has&7&o.'
  985. - 'Current level is &e&l&o{level}'
  986. - ''
  987. - '&c&lIncreased Faction Power'
  988. - '&4&l* &cLevel 1: &f100'
  989. - '&4&l* &cLevel 2: &f200'
  990. - '&4&l* &cLevel 3: &f300'
  991. - '&f'
  992. - '&c&lCosts'
  993. - '&4&l* &cLevel 1: &f$1,000,000'
  994. - '&4&l* &cLevel 2: &f$2,000,000'
  995. - '&4&l* &cLevel 3: &f$3,000,000'
  996. - ''
  997. - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
  998. slots:
  999. - 22
  1000. Redstone:
  1001. Cost: 1000000
  1002. RedstoneItem:
  1003. Name: '&c&lUnbreakable Redstone'
  1004. Type: REDSTONE
  1005. Amount: 1
  1006. Damage: 0
  1007. Lore:
  1008. - '&7&oPrevents &e&owater&7&o from being'
  1009. - '&7&oable to break &c&oredstone'
  1010. - ''
  1011. - '&4&l* &cCost: &f$1,000,000'
  1012. - ''
  1013. - '&7&o(( Tip: &f&oLeft-click&7&o to &c&oupgrade&7&o ))'
  1014. slots:
  1015. - 23
  1016. Spawners:
  1017. Spawner-Boost:
  1018. # This is a Percentage so .10 means 10% lowered spawner delay!
  1019. level-1: 0.10
  1020. level-2: 0.20
  1021. level-3: 0.30
  1022. Cost:
  1023. level-1: 1000000
  1024. level-2: 2000000
  1025. level-3: 3000000
  1026. SpawnerItem:
  1027. Name: '&c&lSpawn Rate'
  1028. Type: MOB_SPAWNER
  1029. Amount: 1
  1030. Damage: 0
  1031. Lore:
  1032. - '&c&oDecreased&7&o mob spawner delay in &a&oclaims&7&o.'
  1033. - '&7&oYour current level is &e&l&o{level}'
  1034. - ''
  1035. - '&c&lDecreased Spawner Delay'
  1036. - '&4&l* &cLevel 1: &f0.10%'
  1037. - '&4&l* &cLevel 2: &f0.20%'
  1038. - '&4&l* &cLevel 3: &f0.30'
  1039. - '&f'
  1040. - '&c&lCosts'
  1041. - '&4&l* &cLevel 1: &f$1,000,000'
  1042. - '&4&l* &cLevel 2: &f$2,000,000'
  1043. - '&4&l* &cLevel 3: &f$3,000,000'
  1044. - ''
  1045. - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
  1046. slots:
  1047. - 30
  1048. DamageReduct:
  1049. DamageReductPercent:
  1050. level-1: 3
  1051. level-2: 5
  1052. level-3: 7
  1053. Cost:
  1054. level-1: 2000000
  1055. level-2: 4000000
  1056. level-3: 6000000
  1057. ReduceItem:
  1058. Name: '&c&lDamage Reduction'
  1059. Type: GOLD_CHESTPLATE
  1060. Amount: 1
  1061. Damage: 0
  1062. Lore:
  1063. - '&a&oReduce&7&o the amount of &a&odamage taken&7&o in faction claims.'
  1064. - '&7&oYour current level is &e&l&o{level}'
  1065. - ''
  1066. - '&c&lDamage Increase'
  1067. - '&4&l* &cLevel 1: &f3%'
  1068. - '&4&l* &cLevel 2: &f5%'
  1069. - '&4&l* &cLevel 3: &f7%'
  1070. - '&f'
  1071. - '&c&lCosts'
  1072. - '&4&l* &cLevel 1: &f$2,000,000'
  1073. - '&4&l* &cLevel 2: &f$4,000,000'
  1074. - '&4&l* &cLevel 3: &f$6,000,000'
  1075. - ''
  1076. - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
  1077. slots:
  1078. - 7
  1079. DamageIncrease:
  1080. DamageIncreasePercent:
  1081. level-1: 3
  1082. level-2: 5
  1083. level-3: 7
  1084. Cost:
  1085. level-1: 2000000
  1086. level-2: 4000000
  1087. level-3: 6000000
  1088. IncreaseItem:
  1089. Name: '&c&lDamage Increase'
  1090. Type: DIAMOND_SWORD
  1091. Amount: 1
  1092. Damage: 0
  1093. Lore:
  1094. - '&a&oIncrease&7&o the amount of &a&odamage given&7&o.'
  1095. - '&7&oYour current level is &e&l&o{level}'
  1096. - ''
  1097. - '&c&lDamage Increase'
  1098. - '&4&l* &cLevel 1: &f3%'
  1099. - '&4&l* &cLevel 2: &f5%'
  1100. - '&4&l* &cLevel 3: &f7%'
  1101. - '&f'
  1102. - '&c&lCosts'
  1103. - '&4&l* &cLevel 1: &f$2,000,000'
  1104. - '&4&l* &cLevel 2: &f$4,000,000'
  1105. - '&4&l* &cLevel 3: &f$6,000,000'
  1106. - ''
  1107. - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
  1108. slots:
  1109. - 1
  1110. TNT:
  1111. tnt-limit:
  1112. level-1: 500000
  1113. level-2: 1000000
  1114. level-3: 2000000
  1115. Cost:
  1116. level-1: 2000000
  1117. level-2: 4000000
  1118. level-3: 6000000
  1119. TntItem:
  1120. Name: '&c&lTNT Bank'
  1121. Type: TNT
  1122. Amount: 1
  1123. Damage: 0
  1124. Lore:
  1125. - '&a&oUpgrade&7&o your &a&ofactions tnt&7&o limit.'
  1126. - '&7&oYour current level is &e&l&o{level}'
  1127. - ''
  1128. - '&c&lFaction Tnt Limit'
  1129. - '&4&l* &cLevel 1: &f500,000'
  1130. - '&4&l* &cLevel 2: &f1,000,000'
  1131. - '&4&l* &cLevel 3: &f2,000,000'
  1132. - '&f'
  1133. - '&c&lCosts'
  1134. - '&4&l* &cLevel 1: &f$1,000,000'
  1135. - '&4&l* &cLevel 2: &f$2,000,000'
  1136. - '&4&l* &cLevel 3: &f$3,000,000'
  1137. - ''
  1138. - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
  1139. slots:
  1140. - 21
  1141. Warps:
  1142. warp-limit:
  1143. level-1: 3
  1144. level-2: 4
  1145. level-3: 5
  1146. Cost:
  1147. level-1: 1000000
  1148. level-2: 2000000
  1149. level-3: 3000000
  1150. WarpItem:
  1151. Name: '&c&lWarps'
  1152. Type: EYE_OF_ENDER
  1153. Amount: 1
  1154. Damage: 0
  1155. Lore:
  1156. - '&a&oIncrease&7&o the &a&ofaction warp&7&o limit.'
  1157. - '&7&oYour current level is &e&l&o{level}'
  1158. - ''
  1159. - '&c&lFaction Warp Limit'
  1160. - '&4&l* &cLevel 1: &f3'
  1161. - '&4&l* &cLevel 2: &f4'
  1162. - '&4&l* &cLevel 3: &f5'
  1163. - '&f'
  1164. - '&c&lCosts'
  1165. - '&4&l* &cLevel 1: &f$1,000,000'
  1166. - '&4&l* &cLevel 2: &f$2,000,000'
  1167. - '&4&l* &cLevel 3: &f$3,000,000'
  1168. - ''
  1169. - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
  1170. slots:
  1171. - 24
  1172. Chest:
  1173. Chest-Size:
  1174. # This is rows
  1175. level-1: 2
  1176. level-2: 3
  1177. level-3: 4
  1178. Cost:
  1179. level-1: 1000000
  1180. level-2: 2000000
  1181. level-3: 3000000
  1182. ChestItem:
  1183. Name: '&c&lFaction Chest'
  1184. Type: CHEST
  1185. Amount: 1
  1186. Damage: 0
  1187. Lore:
  1188. - '&a&oIncreased&7&o Faction Chest Size.'
  1189. - '&7&oYour current level is &e&l&o{level}'
  1190. - ''
  1191. - '&c&lFaction Chest Size'
  1192. - '&4&l* &cLevel 1: &f2 Rows'
  1193. - '&4&l* &cLevel 2: &f3 Rows'
  1194. - '&4&l* &cLevel 3: &f4 Rows'
  1195. - '&f'
  1196. - '&c&lCosts'
  1197. - '&4&l* &cLevel 1: &f$1,000,000'
  1198. - '&4&l* &cLevel 2: &f$2,000,000'
  1199. - '&4&l* &cLevel 3: &f$3,000,000'
  1200. - ''
  1201. - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
  1202. slots:
  1203. - 20
  1204. Members:
  1205. Members-Limit:
  1206. level-1: 30
  1207. level-2: 35
  1208. level-3: 40
  1209. Cost:
  1210. level-1: 1000000
  1211. level-2: 2000000
  1212. level-3: 3000000
  1213. MembersItem:
  1214. Name: '&c&lFaction Members'
  1215. Type: PAPER
  1216. Amount: 1
  1217. Damage: 0
  1218. Lore:
  1219. - '&a&oIncrease&7&o the &a&ofaction member&7&o limit.'
  1220. - '&7&oYour current level is &e&l&o{level}'
  1221. - ''
  1222. - '&c&lFaction Member Limit'
  1223. - '&4&l* &cLevel 1: &f30'
  1224. - '&4&l* &cLevel 2: &f35'
  1225. - '&4&l* &cLevel 3: &f40'
  1226. - '&f'
  1227. - '&c&lCosts'
  1228. - '&4&l* &cLevel 1: &f$1,000,000'
  1229. - '&4&l* &cLevel 2: &f$2,000,000'
  1230. - '&4&l* &cLevel 3: &f$3,000,000'
  1231. - ''
  1232. - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
  1233. slots:
  1234. - 40
  1235. Armor:
  1236. Armor-HP-Drop:
  1237. # HP Drop is in percent so .10 would mean it would drop 10% of the damage to the armor
  1238. level-1: .10
  1239. level-2: .15
  1240. level-3: .20
  1241. Cost:
  1242. level-1: 1000000
  1243. level-2: 2000000
  1244. level-3: 3000000
  1245. ArmorItem:
  1246. Name: '&c&lReinforced Armor'
  1247. Type: DIAMOND_CHESTPLATE
  1248. Amount: 1
  1249. Damage: 0
  1250. Lore:
  1251. - '&a&oDecreases&7&o damage done &a&oto armor&7&o.'
  1252. - '&7&oYour current level is &e&l&o{level}'
  1253. - ''
  1254. - '&c&lReinforced Armor'
  1255. - '&4&l* &cLevel 1: &f0.10%'
  1256. - '&4&l* &cLevel 2: &f0.15%'
  1257. - '&4&l* &cLevel 3: &f0.20%'
  1258. - '&f'
  1259. - '&c&lCosts'
  1260. - '&4&l* &cLevel 1: &f$1,000,000'
  1261. - '&4&l* &cLevel 2: &f$2,000,000'
  1262. - '&4&l* &cLevel 3: &f$3,000,000'
  1263. - ''
  1264. - '&7&o(( Tip: &f&oleft-click&7&o to &c&oupgrade&7&o ))'
  1265. slots:
  1266. - 4
  1267.  
  1268. ############################################################
  1269. # +------------------------------------------------------+ #
  1270. # | Faction Audit | #
  1271. # +------------------------------------------------------+ #
  1272. ############################################################
  1273. faudit-gui:
  1274. slots:
  1275. invites: 0
  1276. bans: 1
  1277. chunk_claims: 2
  1278. perm_edit_defaults: 3
  1279. bank_edit: 4
  1280. fchest_edit: 5
  1281. relation_change: 6
  1282. ftag_edit: 7
  1283. fdesc_edit: 8
  1284. role_perm_edit: 9
  1285. spawner_edit: 10
  1286. rank_edit: 11
  1287. f_tnt: 12
  1288. materials:
  1289. invites: WRITABLE_BOOK
  1290. bans: ANVIL
  1291. chunk_claims: WOODEN_AXE
  1292. perm_edit_defaults: WRITTEN_BOOK
  1293. bank_edit: GOLD_INGOT
  1294. fchest_edit: CHEST
  1295. relation_change: GOLDEN_SWORD
  1296. ftag_edit: NAME_TAG
  1297. fdesc_edit: PAPER
  1298. role_perm_edit: WRITTEN_BOOK
  1299. spawner_edit: SPAWNER
  1300. rank_edit: GOLDEN_HELMET
  1301. f_tnt: TNT
  1302.  
  1303. ############################################################
  1304. # +------------------------------------------------------+ #
  1305. # | Faction Banners | #
  1306. # +------------------------------------------------------+ #
  1307. ############################################################
  1308. fbanners:
  1309. Enabled: true
  1310. Item:
  1311. Name: '&c&l*&f&l*&c&l* &c&lWar Banner &7(Place) &c&l*&f&l*&c&l*'
  1312. Lore:
  1313. - '&7Place this banner in the &nWarzone.&7 This'
  1314. - '&7will create a &nWarp Point&7 for your faction members.'
  1315. - ''
  1316. - '&e&lEffects'
  1317. - '&e&l* &fStrength II'
  1318. - '&e&l* &fSpeed II'
  1319. Banner-Cost: 5000 #The amount charged to change a banner into a War Banner
  1320. Banner-Time: 60 #IN SECONDS - This is how long the banner will last.
  1321. Banner-Place-Cooldown: 300
  1322. Banner-Effect-Radius: 16
  1323. Effects:
  1324. - INCREASE_DAMAGE:2
  1325. - SPEED:2
  1326. BannerHolo: '&c{Faction}''s War Banner'
  1327. Placeable:
  1328. Warzone: false
  1329. Enemy: true
  1330.  
  1331. #Title when moving between chunks
  1332. Title:
  1333. Show-Title: true
  1334. # You can configure the time in 1.9 or higher! The values are in ticks (20 ticks = 1 second)
  1335. Options:
  1336. FadeInTime: 1
  1337. ShowTime: 10
  1338. FadeOutTime: 1
  1339. Format:
  1340. Title: '{Faction}'
  1341. Subtitle: '{Description}'
  1342.  
  1343.  
  1344. # /f seechunk options
  1345. see-chunk:
  1346. particles: true
  1347. interval: 5
  1348.  
  1349. no-water-destroy:
  1350. Item-List:
  1351. - 'REDSTONE_COMPARATOR'
  1352. - 'REDSTONE_COMPARATOR_OFF'
  1353. - 'REDSTONE_COMPARATOR_ON'
  1354. - 'REDSTONE_TORCH_OFF'
  1355. - 'REDSTONE_TORCH_ON'
  1356. - 'REDSTONE_WIRE'
  1357. - 'DIODE'
  1358. - 'DIODE_BLOCK_OFF'
  1359. - 'DIODE_BLOCK_ON'
  1360. - 'REDSTONE'
  1361.  
  1362. Tntfill:
  1363. enabled: true
  1364. max-radius: 32
  1365. max-amount: 64
  1366. Wild:
  1367. Enabled: true
  1368. # Time to wait in seconds #
  1369. Wait: 5
  1370. # General GUI Settings #
  1371. GUI:
  1372. Name: 'Teleporter'
  1373. Size: 9
  1374. # Should the GUI fill empty spaces? #
  1375. Fill: true
  1376. FillMaterial: BLACK_STAINED_GLASS_PANE
  1377. Zones:
  1378. # You may create your own zones here please just follow the original format #
  1379. Close:
  1380. Range:
  1381. MinX: -200
  1382. MaxX: 200
  1383. MinZ: -200
  1384. MaxZ: 200
  1385. Cost: 5000
  1386. Material: IRON_INGOT
  1387. Lore:
  1388. - '&eTeleport to a random location close by'
  1389. - '&e X &b-200 &f- &b200 &eZ &b-200 &f- &b200'
  1390. - '&2&l&o$5000'
  1391. Name: '&cLow Range'
  1392. Slot: 1
  1393. Medium:
  1394. Range:
  1395. MinX: -400
  1396. MaxX: 400
  1397. MinZ: -400
  1398. MaxZ: 400
  1399. Cost: 10000
  1400. Material: GOLD_INGOT
  1401. Lore:
  1402. - '&eTeleport to a random location in a medium proximity'
  1403. - '&e X &b-400 &f- &b400 &eZ &b-400 &f- &b400'
  1404. - '&2&l&o$10000'
  1405. Name: '&cMedium Range'
  1406. Slot: 4
  1407. Far:
  1408. Range:
  1409. MinX: -800
  1410. MaxX: 800
  1411. MinZ: -800
  1412. MaxZ: 800
  1413. Cost: 15000
  1414. Material: DIAMOND
  1415. Lore:
  1416. - '&eTeleport to a random location far away'
  1417. - '&e X &b-800 &f- &b800 &eZ &b-800 &f- &b800'
  1418. - '&2&l&o$15000'
  1419. Name: '&cHigh Range'
  1420. Slot: 7
  1421. # Settings that change how a player arrives to their random location #
  1422. Arrival:
  1423. # if FallDamage is false and the player is about to take fall damage while in the FallDamageWindow it will be denied #
  1424. FallDamage: false
  1425. # Window to revert fall damage in seconds #
  1426. FallDamageWindow: 2
  1427. SpawnAbove: true
  1428. SpawnAboveBlocks: 10
  1429. Effects:
  1430. - 'NIGHT_VISION'
  1431.  
  1432. ############################################################
  1433. # +------------------------------------------------------+ #
  1434. # | Big List of variables | #
  1435. # +------------------------------------------------------+ #
  1436. ############################################################
  1437. # Fancy variables. Can only be used in /f show
  1438. # - {allies-list} : Lists each faction ally with tooltips
  1439. # - {enemies-list} : Lists each faction enemy with tooltips
  1440. # - {online-list} : Lists all online members with tooltips
  1441. # - {offline-list} : Lists all offline members with tooltips
  1442. # - {alts} : List all alts online or offline
  1443. # - {truces-list} : Lists each faction truce with tooltips
  1444. # - {factionless-total} : Count of all factionless players online
  1445.  
  1446. # Player variables. Can be used in tooltips.show, scoreboards, or /f show
  1447. # - {group} : Players group
  1448. # - {name} : Players name
  1449. # - {lastSeen} : Last time player was seen (if offline), or just 'Online'
  1450. # - {balance} : Players balance
  1451. # - {player-power} : Player power
  1452. # - {player-maxpower} : Player max power
  1453. # - {player-kills} : # of kills the player has
  1454. # - {player-deaths}: # of deaths the player has
  1455. # - {total-online-visible}: # of players online from the perspective of the current player
  1456. # Faction variables. Can be used in tooltips.list, scoreboards, or /f show
  1457. # - {header} : Default factions header (ex. /f show)
  1458. # - {faction} : Factions tag (if none, uses lang.yml for factionless name)
  1459. # - {joining} : How to join this faction
  1460. # - {power} : Factions deaths until raidable value
  1461. # - {power-boost} : DTR Symbol based on current DTR (max, regen, frozen, raidable)
  1462. # - {maxPower} : Factions max deaths until raidable value
  1463. # - {chunks} : # of claims faction has (in chunks)
  1464. # - {warps} : # of warps faction has
  1465. # - {description} : Factions description
  1466. # - {create-date} : Date faction was created
  1467. # - {leader} : Faction leader
  1468. # - {land-value} : Value of all claims
  1469. # - {land-refund} : Calculated refund value
  1470. # - {allies} : # of allies faction has
  1471. # - {enemies} : # of enemies faction has
  1472. # - {online} : # of faction members online
  1473. # - {offline} : # of faction members offline
  1474. # - {members} : # of faction members (includes offline)
  1475. # - {faction-balance} : Faction bank balance
  1476. # - {world}, {x}, {y}, {z} : Faction home variables. You don't need to use them all.
  1477. # - {faction-kills} : # of kills the faction has
  1478. # - {faction-deaths}: # of deaths the faction has
  1479. # - {faction-bancount} : # of bans the faction has
  1480. # - {faction-points} : # of points a faction has
  1481. # Faction Permissions GUI variables. Can only be used in GUI
  1482. # - {relation} : Shows relation name (Can be used in action and relation)
  1483. # - {relation-color} : Relation color
  1484. # - {action} : Shows action name (Can only be used in action)
  1485. # - {action-access} : Shows the action's access with current relation
  1486. # - {action-access-color} : Access color
  1487. # General variables. Can be used anywhere.
  1488. # - {total-online} : Total # of players on the server
  1489. # - {max-warps} : Max # of warps a faction can set
  1490. # - {max-allies} : Max # of allies a faction can have
  1491. # - {max-enemies} : Max # of enemies a faction can have
  1492. # - {factionless} : Count of all factionless players online
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