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loot.xml

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Jun 18th, 2018
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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <!-- See XML.txt for notes and documentation. -->
  3.  
  4. <!-- New items:
  5. <item name="lockpick"/>
  6. -->
  7.  
  8. <lootcontainers>
  9. <lootplaceholders>
  10.  
  11. <!-- When unwrapping a prefab into the world, replace the lootForest block with one of the following -->
  12. <placeholder name="lootForestHelper">
  13. <block name="cntTrashPile01" prob="0.1"/>
  14. <block name="cntTrashPile02" prob="0.1"/>
  15. <block name="cntTrashPile03" prob="0.1"/>
  16. <block name="cntTrashPile04" prob="0.1"/>
  17. <block name="cntTrashPile05" prob="0.1"/>
  18. <block name="cntTrashPile06" prob="0.1"/>
  19. <block name="cntTrashPile07" prob="0.1"/>
  20. <block name="cntTrashPile08" prob="0.1"/>
  21. <block name="cntTrashPile09" prob="0.1"/>
  22. <block name="cntTreeStump" prob="0.1"/>
  23. <block name="cntBackpack01" prob="0.03"/>
  24. <block name="cntBackpack02" prob="0.03"/>
  25. <block name="cntBackpack03" prob="0.03"/>
  26. <block name="cntDuffle01" prob="0.03"/>
  27. <block name="cntSportsBag01" prob="0.03"/>
  28. <block name="cntSportsBag02" prob="0.03"/>
  29. <block name="cntPurse01" prob="0.03"/>
  30. </placeholder>
  31.  
  32. <!-- Replace the Wasteland with one of the following -->
  33. <placeholder name="lootWastelandHelper">
  34. <block name="cntTrashPile01" prob="0.1"/>
  35. <block name="cntTrashPile02" prob="0.1"/>
  36. <block name="cntTrashPile03" prob="0.1"/>
  37. <block name="cntTrashPile04" prob="0.1"/>
  38. <block name="cntTrashPile05" prob="0.1"/>
  39. <block name="cntTrashPile06" prob="0.1"/>
  40. <block name="cntTrashPile07" prob="0.1"/>
  41. <block name="cntTrashPile08" prob="0.1"/>
  42. <block name="cntTrashPile09" prob="0.05"/>
  43. <block name="cntBackpack01" prob="0.03"/>
  44. <block name="cntBackpack02" prob="0.03"/>
  45. <block name="cntBackpack03" prob="0.03"/>
  46. <block name="cntDuffle01" prob="0.03"/>
  47. <block name="cntSportsBag01" prob="0.03"/>
  48. <block name="cntSportsBag02" prob="0.03"/>
  49. <block name="cntPurse01" prob="0.03"/>
  50. <block name="cntDeskSafe" prob="0.03"/>
  51. </placeholder>
  52.  
  53. <!-- Replace the lootDesert with one of the following -->
  54. <placeholder name="lootDesertHelper">
  55. <block name="cntTrashPile01" prob="0.1"/>
  56. <block name="cntTrashPile02" prob="0.1"/>
  57. <block name="cntTrashPile03" prob="0.1"/>
  58. <block name="cntTrashPile04" prob="0.1"/>
  59. <block name="cntTrashPile05" prob="0.1"/>
  60. <block name="cntTrashPile06" prob="0.1"/>
  61. <block name="cntTrashPile07" prob="0.1"/>
  62. <block name="cntTrashPile08" prob="0.1"/>
  63. <block name="cntTrashPile09" prob="0.1"/>
  64. <block name="cntBackpack01" prob="0.03"/>
  65. <block name="cntBackpack02" prob="0.03"/>
  66. <block name="cntBackpack03" prob="0.03"/>
  67. <block name="cntDuffle01" prob="0.03"/>
  68. <block name="cntSportsBag01" prob="0.03"/>
  69. <block name="cntSportsBag02" prob="0.03"/>
  70. <block name="cntPurse01" prob="0.03"/>
  71. </placeholder>
  72.  
  73. <!-- Replace the lootBurntForest with one of the following -->
  74. <placeholder name="lootBurntForestHelper">
  75. <block name="cntTrashPile01" prob="0.1"/>
  76. <block name="cntTrashPile02" prob="0.1"/>
  77. <block name="cntTrashPile03" prob="0.1"/>
  78. <block name="cntTrashPile04" prob="0.1"/>
  79. <block name="cntTrashPile05" prob="0.1"/>
  80. <block name="cntTrashPile06" prob="0.1"/>
  81. <block name="cntTrashPile07" prob="0.1"/>
  82. <block name="cntTrashPile08" prob="0.1"/>
  83. <block name="cntTrashPile09" prob="0.1"/>
  84. </placeholder>
  85.  
  86. <!-- Replace the lootPlains with one of the following -->
  87. <placeholder name="lootPlainsHelper">
  88. <block name="cntTrashPile01" prob="0.1"/>
  89. <block name="cntTrashPile02" prob="0.1"/>
  90. <block name="cntTrashPile03" prob="0.1"/>
  91. <block name="cntTrashPile04" prob="0.1"/>
  92. <block name="cntTrashPile05" prob="0.1"/>
  93. <block name="cntTrashPile06" prob="0.1"/>
  94. <block name="cntTrashPile07" prob="0.1"/>
  95. <block name="cntTrashPile08" prob="0.1"/>
  96. <block name="cntTrashPile09" prob="0.1"/>
  97. <block name="cntBackpack01" prob="0.03"/>
  98. <block name="cntBackpack02" prob="0.03"/>
  99. <block name="cntBackpack03" prob="0.03"/>
  100. <block name="cntDuffle01" prob="0.03"/>
  101. <block name="cntSportsBag01" prob="0.03"/>
  102. <block name="cntSportsBag02" prob="0.03"/>
  103. <block name="cntPurse01" prob="0.03"/>
  104. </placeholder>
  105.  
  106. <!-- Replace the lootHouse with one of the following -->
  107. <placeholder name="lootHouseHelper">
  108. <block name="cntTrashPile01"/>
  109. <block name="cntTrashPile02"/>
  110. <block name="cntTrashPile03"/>
  111. <block name="cntTrashPile04"/>
  112. <block name="cntTrashPile05"/>
  113. <block name="cntTrashPile06"/>
  114. <block name="cntTrashPile07"/>
  115. <block name="cntTrashPile08"/>
  116. <block name="cntTrashPile09"/>
  117. <block name="cntChest01"/>
  118. <block name="cntCardboardBox"/>
  119. <block name="cntBin"/>
  120. <block name="cntSuitcase"/>
  121. <block name="cntBackpack01"/>
  122. <block name="cntBackpack02"/>
  123. <block name="cntBackpack03"/>
  124. <block name="cntDuffle01"/>
  125. <block name="cntSportsBag01"/>
  126. <block name="cntSportsBag02"/>
  127. <block name="cntPurse01"/>
  128. </placeholder>
  129.  
  130. <!-- Replace the lootStreet with one of the following -->
  131. <placeholder name="lootStreetHelper">
  132. <block name="cntTrashPile01"/>
  133. <block name="cntTrashPile02"/>
  134. <block name="cntTrashPile03"/>
  135. <block name="cntTrashPile04"/>
  136. <block name="cntTrashPile05"/>
  137. <block name="cntTrashPile06"/>
  138. <block name="cntTrashPile07"/>
  139. <block name="cntTrashPile08"/>
  140. <block name="cntTrashPile09"/>
  141. <block name="cntShoppingCart" prob="0.05"/>
  142. <block name="shoppingCartEmpty" prob="0.05"/>
  143. <block name="cntBackpack01" prob="0.05"/>
  144. <block name="cntBackpack02" prob="0.05"/>
  145. <block name="cntBackpack03" prob="0.05"/>
  146. <block name="cntDuffle01" prob="0.05"/>
  147. <block name="cntSportsBag01" prob="0.05"/>
  148. <block name="cntSportsBag02" prob="0.05"/>
  149. <block name="cntPurse01" prob="0.05"/>
  150. </placeholder>
  151.  
  152. <!-- Replace the lootYard with one of the following -->
  153. <placeholder name="lootYardHelper">
  154. <block name="cntTrashPile07" prob="0.5"/>
  155. <block name="cntCardboardBox" prob="0.2"/>
  156. <block name="cntBackpack01" prob="0.03"/>
  157. <block name="cntBackpack02" prob="0.03"/>
  158. <block name="cntBackpack03" prob="0.03"/>
  159. <block name="cntDuffle01" prob="0.03"/>
  160. <block name="cntSportsBag01" prob="0.03"/>
  161. <block name="cntSportsBag02" prob="0.03"/>
  162. <block name="cntPurse01" prob="0.03"/>
  163. </placeholder>
  164.  
  165. <!-- Replace the lootYard with one of the following -->
  166. <placeholder name="randomCarsHelper">
  167. <block name="cntCar03SedanDamage2" prob="0.5"/>
  168. <block name="cntCar03SedanDamage1" prob="0.1"/>
  169. <block name="cntCar03SedanDamage0" prob="0.05"/>
  170. </placeholder>
  171.  
  172. <!-- Replace the lootYard with one of the following -->
  173. <placeholder name="lootGarageHelper">
  174. <block name="cntGarageStorage" prob="0.2"/>
  175. <block name="cntTrashPile02" prob="0.5"/>
  176. <block name="cntCardboardBox" prob="0.2"/>
  177. <block name="cntBackpack01" prob="0.03"/>
  178. <block name="cntBackpack02" prob="0.03"/>
  179. <block name="cntBackpack03" prob="0.03"/>
  180. <block name="cntDuffle01" prob="0.03"/>
  181. <block name="cntSportsBag01" prob="0.03"/>
  182. <block name="cntSportsBag02" prob="0.03"/>
  183. <block name="cntPurse01" prob="0.03"/>
  184. </placeholder>
  185.  
  186. <!-- Replaces the lootMP with one of the following -->
  187. <placeholder name="lootMPHelper">
  188. <!--block name="supplyCrate" prob="0.1" /-->
  189. </placeholder>
  190.  
  191. <!-- random "tossed away" metal sheet decoration for prefabs
  192. <placeholder name="metalSheetNewRandom">
  193. <block name="corrugatedMetalWall01Sheet2"/>
  194. <block name="corrugatedMetalWall02Sheet2"/>
  195. <block name="corrugatedMetalWall03Sheet2"/>
  196. <block name="corrugatedMetalWall04Sheet2"/>
  197. <block name="rustyIronWall01Sheet2"/>
  198. <block name="rustyIronWall02Sheet2"/>
  199. <block name="rustyIronWall03Sheet2"/>
  200. <block name="rustyIronWall04Sheet2"/>
  201. <block name="blueMetalWall01Sheet2"/>
  202. <block name="blueMetalWall02Sheet2"/>
  203. <block name="blueMetalWall03Sheet2"/>
  204. <block name="blueMetalWall04Sheet2"/>
  205. <block name="greenMetalWall01Sheet2"/>
  206. <block name="greenMetalWall02Sheet2"/>
  207. <block name="greenMetalWall03Sheet2"/>
  208. <block name="greenMetalWall04Sheet2"/>
  209. <block name="orangeMetalWall01Sheet2"/>
  210. <block name="orangeMetalWall02Sheet2"/>
  211. <block name="orangeMetalWall03Sheet2"/>
  212. <block name="orangeMetalWall04Sheet2"/>
  213. <block name="greenRustyMetalWall01Sheet2"/>
  214. <block name="greenRustyMetalWall02Sheet2"/>
  215. <block name="greenRustyMetalWall03Sheet2"/>
  216. <block name="greenRustyMetalWall04Sheet2"/>
  217. <block name="redMetalWall01Sheet2"/>
  218. <block name="redMetalWall02Sheet2"/>
  219. <block name="redMetalWall03Sheet2"/>
  220. <block name="redMetalWall04Sheet2"/>
  221. <block name="whiteMetalWall01Sheet2"/>
  222. <block name="whiteMetalWall02Sheet2"/>
  223. <block name="whiteMetalWall03Sheet2"/>
  224. <block name="whiteMetalWall04Sheet2"/>
  225. </placeholder> -->
  226.  
  227. <!-- Random stone/resource -->
  228. <placeholder name="lootStoneHelper">
  229. <block name="stone" prob="80"/>
  230. <block name="ironOre" prob="12"/>
  231. <block name="coalOre" prob="2.5"/>
  232. <block name="potassiumNitrate" prob="2.5"/>
  233. <block name="leadOre" prob="2.5"/>
  234. <block name="silverOre" prob="0.5"/>
  235. </placeholder>
  236.  
  237. <placeholder name="lootToolsAndForgeHelper">
  238. <block name="cntShippingCrateWorkingStiffs" prob="30"/>
  239. <block name="cntGarageStorage" prob="30"/>
  240. <block name="cntCollapsedGeneratorbank" prob="20"/>
  241. <block name="forge" prob="30"/>
  242. <block name="cntCollapsedForge" prob="30"/>
  243. </placeholder>
  244.  
  245. <placeholder name="lootStoreCratesHelper">
  246. <block name="cntShippingCrateShamway" prob="30"/>
  247. <block name="cntShippingCrateShotgunMessiah" prob="30"/>
  248. <block name="cntShippingCrateWorkingStiffs" prob="30"/>
  249. </placeholder>
  250.  
  251. <placeholder name="lootWorkstationsHelper">
  252. <block name="forge" prob="30"/>
  253. <block name="workbench" prob="30"/>
  254. <block name="chemistryStation" prob="20"/>
  255. <block name="cementMixer" prob="20"/>
  256. </placeholder>
  257.  
  258. <placeholder name="lootWorkstationsBustedHelper">
  259. <block name="forge" prob="1"/>
  260. <block name="cntCollapsedForge" prob="10"/>
  261. <block name="workbench" prob="1"/>
  262. <block name="cntCollapsedWorkbench" prob="10"/>
  263. <block name="cementMixer" prob="0.6"/>
  264. <block name="cntCollapsedCementMixer" prob="6"/>
  265. <block name="chemistryStation" prob="0.6"/>
  266. <block name="cntCollapsedChemistryStation" prob="6"/>
  267. </placeholder>
  268.  
  269. <placeholder name="lootForgeBustedHelper">
  270. <block name="forge" prob="1"/>
  271. <block name="cntCollapsedForge" prob="10"/>
  272. </placeholder>
  273. <placeholder name="lootWorkbenchBustedHelper">
  274. <block name="workbench" prob="1"/>
  275. <block name="cntCollapsedWorkbench" prob="10"/>
  276. </placeholder>
  277. <placeholder name="lootCementMixerBustedHelper">
  278. <block name="cementMixer" prob="0.6"/>
  279. <block name="cntCollapsedCementMixer" prob="6"/>
  280. </placeholder>
  281. <placeholder name="lootChemistryStationBustedHelper">
  282. <block name="chemistryStation" prob="0.6"/>
  283. <block name="cntCollapsedChemistryStation" prob="6"/>
  284. </placeholder>
  285.  
  286. <!-- Note that these cannot reference themselves -->
  287. <placeholder name="lootConstructionSuppliesHelper">
  288. <block name="cntLootCrateConstructionSupplies" prob="16"/>
  289. <block name="cementMixer" prob="0.2"/>
  290. <block name="cntCollapsedGeneratorbank" prob="0.25"/>
  291. <block name="cntCollapsedBatterybank" prob="0.1"/>
  292. <block name="cntLootCrateWorkingStiffs"/>
  293. <block name="airConditioner"/>
  294. <block name="cntOven"/>
  295. <block name="oilBarrel"/>
  296. <block name="cntToilet01"/>
  297. <block name="cntToilet02"/>
  298. <block name="cntToilet03"/>
  299. <block name="sectionalLeatherCouchSofaCorner"/>
  300. <block name="sectionalLeatherCouchSofaMiddle"/>
  301. <block name="cntGraniteSink"/>
  302. <block name="cntCabinet"/>
  303. <block name="cntCabinetTop"/>
  304. <block name="cntWallOven"/>
  305. <block name="cntFridgeTop"/>
  306. <block name="cntFridgeBottom"/>
  307. <block name="cntWashingMachine" prob="0.5"/>
  308. <block name="cntTrashCompactor"/>
  309. </placeholder>
  310.  
  311. </lootplaceholders>
  312.  
  313.  
  314. <!-- Overrides the probability on a per item basis -->
  315. <!-- Level is the percentage to Max Level for the player. Max level is found in progression.xml -->
  316. <lootprobtemplates>
  317. <lootprobtemplate name="baseProbTemplate">
  318. <loot level="0,0.25" prob="0.25"/>
  319. <loot level="0.25,0.50" prob="0.5"/>
  320. <loot level="0.50,0.75" prob="0.75"/>
  321. <loot level="0.75,1" prob="1"/>
  322. </lootprobtemplate>
  323. <lootprobtemplate name="rareBookTemplate">
  324. <loot level="0.0,0.2" prob="0.2"/>
  325. <loot level="0.2,0.3" prob="0.3"/>
  326. <loot level="0.3,0.4" prob="0.4"/>
  327. <loot level="0.4,0.5" prob="0.5"/>
  328. <loot level="0.5,0.6" prob="0.6"/>
  329. <loot level="0.6,0.7" prob="0.7"/>
  330. <loot level="0.7,0.8" prob="0.8"/>
  331. <loot level="0.8,0.9" prob="0.9"/>
  332. <loot level="0.9,1.0" prob="1.0"/>
  333. </lootprobtemplate>
  334. </lootprobtemplates>
  335.  
  336.  
  337. <!-- This generates items with Quality Levels based on the player's level and skills / perks. -->
  338. <!-- Level is the percentage to Max Level for the player. Max level is found in progression.xml -->
  339. <!-- The list is worked from the top. If you get a hit, the associated QL is generated. -->
  340. <!-- If there is no hit the default quality is used. -->
  341. <!-- AFTER you have a QL, the QL of your scavenging skill / perk is added straight so once you have 150 in skills/perks you will never find an item lower than that. -->
  342.  
  343. <!-- To define a single item with a fixed quality range:
  344. <item name="parts44Magnum_cylinder" quality="250,600"/> -->
  345. <lootqualitytemplates>
  346. <lootqualitytemplate name="baseTemplate">
  347. <qualitytemplate level="0,0.16" default_quality="1,100">
  348. <loot quality="301,600" prob="0.01"/>
  349. <loot quality="201,300" prob="0.05"/>
  350. <loot quality="101,200" prob="0.15"/>
  351. <loot quality="1,100" prob="1"/>
  352. </qualitytemplate>
  353. <qualitytemplate level="0.16,0.32" default_quality="101,200">
  354. <loot quality="301,600" prob="0.014"/>
  355. <loot quality="201,300" prob="0.06"/>
  356. <loot quality="101,200" prob="0.17"/>
  357. <loot quality="1,200" prob="1"/>
  358. </qualitytemplate>
  359. <qualitytemplate level="0.32,0.48" default_quality="201,300">
  360. <loot quality="301,600" prob="0.02"/>
  361. <loot quality="201,300" prob="0.08"/>
  362. <loot quality="101,200" prob="0.20"/>
  363. <loot quality="1,300" prob="1"/>
  364. </qualitytemplate>
  365. <qualitytemplate level="0.48,0.64" default_quality="301,400">
  366. <loot quality="501,600" prob="0.03"/>
  367. <loot quality="401,500" prob="0.10"/>
  368. <loot quality="301,400" prob="0.25"/>
  369. <loot quality="1,300" prob="0.75"/>
  370. </qualitytemplate>
  371. <qualitytemplate level="0.64,0.80" default_quality="401,500">
  372. <loot quality="501,600" prob="0.05"/>
  373. <loot quality="401,500" prob="0.17"/>
  374. <loot quality="301,400" prob="0.25"/>
  375. <loot quality="1,300" prob="0.5"/>
  376. </qualitytemplate>
  377. <qualitytemplate level="0.80,1" default_quality="501,600">
  378. <loot quality="501,600" prob="0.10"/>
  379. <loot quality="401,500" prob="0.25"/>
  380. <loot quality="301,400" prob="0.25"/>
  381. <loot quality="1,300" prob="0.4"/>
  382. </qualitytemplate>
  383. </lootqualitytemplate>
  384. </lootqualitytemplates>
  385.  
  386. <lootqualitytemplates>
  387. <lootqualitytemplate name="treasureTemplate">
  388. <qualitytemplate level="0,0.16" default_quality="1,100">
  389. <loot quality="301,600" prob="0.015"/>
  390. <loot quality="201,300" prob="0.075"/>
  391. <loot quality="101,200" prob="0.22"/>
  392. <loot quality="1,100" prob="1"/>
  393. </qualitytemplate>
  394. <qualitytemplate level="0.16,0.32" default_quality="101,200">
  395. <loot quality="301,600" prob="0.021"/>
  396. <loot quality="201,300" prob="0.09"/>
  397. <loot quality="101,200" prob="0.25"/>
  398. <loot quality="1,200" prob="1"/>
  399. </qualitytemplate>
  400. <qualitytemplate level="0.32,0.48" default_quality="201,300">
  401. <loot quality="301,600" prob="0.03"/>
  402. <loot quality="201,300" prob="0.12"/>
  403. <loot quality="101,200" prob="0.30"/>
  404. <loot quality="1,300" prob="1"/>
  405. </qualitytemplate>
  406. <qualitytemplate level="0.48,0.64" default_quality="301,400">
  407. <loot quality="501,600" prob="0.045"/>
  408. <loot quality="401,500" prob="0.15"/>
  409. <loot quality="301,400" prob="0.37"/>
  410. <loot quality="1,300" prob="0.75"/>
  411. </qualitytemplate>
  412. <qualitytemplate level="0.64,0.80" default_quality="401,500">
  413. <loot quality="501,600" prob="0.075"/>
  414. <loot quality="401,500" prob="0.25"/>
  415. <loot quality="301,400" prob="0.37"/>
  416. <loot quality="1,300" prob="0.5"/>
  417. </qualitytemplate>
  418. <qualitytemplate level="0.80,1" default_quality="501,600">
  419. <loot quality="501,600" prob="0.15"/>
  420. <loot quality="401,500" prob="0.37"/>
  421. <loot quality="301,400" prob="0.37"/>
  422. <loot quality="1,300" prob="0.4"/>
  423. </qualitytemplate>
  424. </lootqualitytemplate>
  425. </lootqualitytemplates>
  426.  
  427. <lootqualitytemplates>
  428. <lootqualitytemplate name="weaponPartsTemplate">
  429. <qualitytemplate level="0,1" default_quality="498,499">
  430. <loot quality="580,590" prob="1"/>
  431. </qualitytemplate>
  432. </lootqualitytemplate>
  433. </lootqualitytemplates>
  434.  
  435.  
  436. <lootgroup name="empty"/>
  437.  
  438. <lootgroup name="questChallenge" count="1">
  439. <item name="qc_silenceofthelambs" count="1"/>
  440. <item name="qc_drunkanddisorderly" count="1"/>
  441. <item name="qc_nurseyoubacktohealth" count="1"/>
  442. <item name="qc_copanattitude" count="1"/>
  443. <item name="qc_dogdaysareover" count="1"/>
  444. <item name="qc_itsbitsyspider" count="1"/>
  445. <item name="qc_ladykiller" count="1"/>
  446. <item name="qc_maneater" count="1"/>
  447. <item name="qc_imalumberjackandimokay" count="1"/>
  448. <item name="qc_yournothingspecial" count="1"/>
  449. <item name="qc_killthewabbit" count="1"/>
  450. <item name="qc_nailsomechicks" count="1"/>
  451. <item name="qc_thatlldopig" count="1"/>
  452. <item name="qc_stagparty" count="1"/>
  453. <item name="qc_dontfeedthebears" count="1"/>
  454. <item name="qc_buythefarm" count="1"/>
  455. </lootgroup>
  456.  
  457. <lootgroup name="treasureMaps" count="1">
  458. <item name="qt_taylor" count="1"/>
  459. <item name="qt_nickole" count="1"/>
  460. <item name="qt_stephan" count="1"/>
  461. <item name="qt_jennifer" count="1"/>
  462. <item name="qt_claude" count="1"/>
  463. <item name="qt_sarah" count="1"/>
  464. <item name="qt_raphael" count="1"/>
  465. </lootgroup>
  466.  
  467. <lootgroup name="ammo" count="1,3">
  468. <item name="shotgunShell" count="1,10"/>
  469. <item name="9mmBullet" count="1,20" prob="1.5"/>
  470. <item name="762mmBullet" count="1,20"/>
  471. <item name="44MagBullet" count="1,12" prob="0.1"/>
  472. <item name="steelArrow" count="5,16"/>
  473. </lootgroup>
  474.  
  475. <lootgroup name="tshirtAll">
  476. <item name="tshirtBlack"/>
  477. <item name="tshirtBlue"/>
  478. <item name="tshirtBrown"/>
  479. <item name="tshirtGreen"/>
  480. <item name="tshirtRed"/>
  481. <item name="tshirtWhite"/>
  482. </lootgroup>
  483.  
  484. <lootgroup name="bandanaAll">
  485. <item name="bandana"/>
  486. <item name="bandanaBlack"/>
  487. <item name="bandanaBlue"/>
  488. <item name="bandanaBrown"/>
  489. <item name="bandanaGreen"/>
  490. <item name="bandanaRed"/>
  491. </lootgroup>
  492.  
  493. <lootgroup name="suitAll">
  494. <item name="suitPantsBlack"/>
  495. <item name="suitJacketBlack"/>
  496. <item name="dressShoesBlack"/>
  497. </lootgroup>
  498.  
  499. <lootgroup name="pantsAll">
  500. <item name="denimPants"/>
  501. <item name="blackDenimPants"/>
  502. <item name="brownDenimPants"/>
  503. <item name="redDenimPants"/>
  504. <item name="armyPants"/>
  505. </lootgroup>
  506.  
  507. <lootgroup name="skirtsAll">
  508. <item name="skirt"/>
  509. <item name="skirtRed"/>
  510. <item name="skirtBrown"/>
  511. <item name="skirtGreen"/>
  512. <item name="skirtBlue"/>
  513. <item name="skirtBlack"/>
  514. </lootgroup>
  515.  
  516. <lootgroup name="denimShortsPantsAll">
  517. <item name="denimShortsPants"/>
  518. <item name="denimShortsPantsRed"/>
  519. <item name="denimShortsPantsBrown"/>
  520. <item name="denimShortsPantsGreen"/>
  521. <item name="denimShortsPantsBlue"/>
  522. <item name="denimShortsPantsBlack"/>
  523. </lootgroup>
  524.  
  525. <lootgroup name="pufferCoatAll">
  526. <item name="pufferCoat"/>
  527. <item name="pufferCoatBlack"/>
  528. <item name="pufferCoatBrown"/>
  529. <item name="pufferCoatGreen"/>
  530. <item name="pufferCoatRed"/>
  531. </lootgroup>
  532.  
  533. <lootgroup name="shirtLongAll">
  534. <item name="shirt"/>
  535. <item name="shirtBlack"/>
  536. <item name="shirtBlue"/>
  537. <item name="shirtBrown"/>
  538. <item name="shirtGreen"/>
  539. <item name="shirtRed"/>
  540. <item name="armyShirt"/>
  541. </lootgroup>
  542.  
  543. <lootgroup name="skullCapAll">
  544. <item name="skullCap"/>
  545. <item name="skullCapBlack"/>
  546. <item name="skullCapBlue"/>
  547. <item name="skullCapBrown"/>
  548. <item name="skullCapGreen"/>
  549. <item name="skullCapRed"/>
  550. </lootgroup>
  551.  
  552. <lootgroup name="ballCapAll">
  553. <item name="ballCap"/>
  554. <item name="ballCapBlack"/>
  555. <item name="ballCapBlue"/>
  556. <item name="ballCapBrown"/>
  557. <item name="ballCapGreen"/>
  558. <item name="ballCapRed"/>
  559. </lootgroup>
  560.  
  561. <lootgroup name="pressboyCapAll">
  562. <item name="pressboyCapBlack"/>
  563. <item name="pressboyCapBlue"/>
  564. <item name="pressboyCapBrown"/>
  565. <item name="pressboyCapGreen"/>
  566. <item name="pressboyCapRed"/>
  567. <item name="pressboyCapWhite"/>
  568. </lootgroup>
  569.  
  570. <lootgroup name="sweatshirtAll">
  571. <item name="sweatshirt"/>
  572. <item name="sweatshirtBlack"/>
  573. <item name="sweatshirtBlue"/>
  574. <item name="sweatshirtBrown"/>
  575. <item name="sweatshirtGreen"/>
  576. <item name="sweatshirtRed"/>
  577. </lootgroup>
  578.  
  579. <lootgroup name="hoodedSweatshirtAll">
  580. <item name="hoodedSweatshirtBlack"/>
  581. <item name="hoodedSweatshirtBlue"/>
  582. <item name="hoodedSweatshirtBrown"/>
  583. <item name="hoodedSweatshirtGreen"/>
  584. <item name="hoodedSweatshirtRed"/>
  585. <item name="hoodedSweatshirtWhite"/>
  586. </lootgroup>
  587.  
  588. <lootgroup name="tankTopAll">
  589. <item name="tankTopBlue"/>
  590. <item name="tankTopGreen"/>
  591. <item name="tankTopPurple"/>
  592. <item name="tankTopRed"/>
  593. <item name="tankTopWhite"/>
  594. </lootgroup>
  595.  
  596. <lootgroup name="flannelShirtAll">
  597. <item name="flannelShirtBlack"/>
  598. <item name="flannelShirtBlue"/>
  599. <item name="flannelShirtBrown"/>
  600. <item name="flannelShirtGreen"/>
  601. <item name="flannelShirtRed"/>
  602. <item name="flannelShirtWhite"/>
  603. </lootgroup>
  604.  
  605. <lootgroup name="cowboyHatAll">
  606. <item name="cowboyHat"/>
  607. <item name="blackCowboyHat"/>
  608. </lootgroup>
  609.  
  610. <lootgroup name="overallsAll">
  611. <item name="overalls"/>
  612. </lootgroup>
  613.  
  614. <lootgroup name="hazmatGear">
  615. <item name="hazmatBoots"/>
  616. <item name="hazmatPants"/>
  617. <item name="hazmatShirt"/>
  618. <item name="hazmatGloves"/>
  619. <item name="hazmatMask"/>
  620. <item name="militaryFiber" count="1,5" prob="2"/>
  621. </lootgroup>
  622.  
  623. <lootgroup name="banditArmor">
  624. <item name="heavyBanditGloves"/>
  625. <item name="heavyBanditGasmask"/>
  626. <item name="heavyBanditBoots"/>
  627. <item name="heavyBanditLegArmor"/>
  628. <item name="heavyBanditChestArmor"/>
  629. </lootgroup>
  630.  
  631. <lootgroup name="rottenFood">
  632. <item name="rottingFlesh"/>
  633. <item name="shamSandwich"/>
  634. <item name="moldyBread"/>
  635. </lootgroup>
  636.  
  637. <lootgroup name="weaponsPistol+ammo" count="all">
  638. <item name="9mmBullet" count="1,10"/>
  639. <item name="gunPistol" count="1"/>
  640. </lootgroup>
  641.  
  642. <lootgroup name="toiletLoot" count="1">
  643. <item group="weaponsPistol+ammo" count="1" prob="0.05"/>
  644. <item name="bottledRiverWater" count="1,2" prob="0.55"/>
  645. <item name="turd" count="1,2" prob="0.3"/>
  646. </lootgroup>
  647.  
  648. <lootgroup name="weaponsAnyShotguns">
  649. <item name="gunSawedOffPumpShotgun"/>
  650. <item name="gunPumpShotgun" prob="0.25"/>
  651. </lootgroup>
  652.  
  653. <lootgroup name="weaponsAnyShotguns+ammo" count="all">
  654. <item group="weaponsAnyShotguns"/>
  655. <item name="shotgunShell" count="1,6"/>
  656. </lootgroup>
  657.  
  658. <lootgroup name="weaponsLongShotgun+ammo" count="all">
  659. <item name="gunPumpShotgun"/>
  660. <item name="shotgunShell" count="1,6"/>
  661. </lootgroup>
  662.  
  663. <lootgroup name="weaponsMP5+ammo" count="all">
  664. <item name="gunMP5"/>
  665. <item name="9mmBullet" count="1,20"/>
  666. </lootgroup>
  667.  
  668. <lootgroup name="weaponsAK47+ammo" count="all">
  669. <item name="gunAK47"/>
  670. <item name="762mmBullet" count="1,20"/>
  671. </lootgroup>
  672.  
  673. <lootgroup name="weaponsHuntingRifle+ammo" count="all">
  674. <item name="gunHuntingRifle"/>
  675. <item name="762mmBullet" count="1,10"/>
  676. </lootgroup>
  677.  
  678. <lootgroup name="trophyGroup" count="1">
  679. <item name="trophy"/>
  680. <item name="trophy2"/>
  681. </lootgroup>
  682.  
  683. <lootgroup name="weaponsSniperRifle+ammo" count="all">
  684. <item name="gunSniperRifle"/>
  685. <item name="762mmBullet" count="1,10"/>
  686. </lootgroup>
  687.  
  688. <lootgroup name="weaponsCompoundBowParts" loot_quality_template="treasureTemplate"> <!-- weaponPartsTemplate -->
  689. <item name="partsCompoundBow_body"/>
  690. <item name="partsCompoundBow_grip"/>
  691. <item name="partsCompoundBow_parts"/>
  692. <item name="partsCompoundBow_string"/>
  693. </lootgroup>
  694.  
  695. <lootgroup name="weaponsMagnumParts" loot_quality_template="treasureTemplate"> <!-- weaponPartsTemplate -->
  696. <item name="parts44Magnum_cylinder"/>
  697. <item name="parts44Magnum_frame"/>
  698. <item name="parts44Magnum_grip"/>
  699. <item name="parts44Magnum_parts"/>
  700. </lootgroup>
  701.  
  702. <lootgroup name="weaponsCommonParts" loot_quality_template="treasureTemplate"> <!-- weaponPartsTemplate -->
  703. <item name="partsPistol_barrel"/>
  704. <item name="partsPistol_parts"/>
  705. <item name="partsPistol_receiver"/>
  706. <item name="partsPistol_grip"/>
  707. <item name="partsPumpShotgun_barrel"/>
  708. <item name="partsPumpShotgun_parts"/>
  709. <item name="partsPumpShotgun_barrelShort"/>
  710. <item name="partsPumpShotgun_stockShort"/>
  711. <item name="partsPumpShotgun_stock"/>
  712. <item name="partsPumpShotgun_receiver"/>
  713. <item name="partsHuntingRifle_barrel"/>
  714. <item name="partsHuntingRifle_stock"/>
  715. <item name="partsHuntingRifle_receiver"/>
  716. <item name="partsHuntingRifle_parts"/>
  717. </lootgroup>
  718.  
  719. <lootgroup name="weaponsHuntingRifleParts" loot_quality_template="treasureTemplate"> <!-- weaponPartsTemplate -->
  720. <item name="partsHuntingRifle_barrel"/>
  721. <item name="partsHuntingRifle_stock"/>
  722. <item name="partsHuntingRifle_receiver"/>
  723. <item name="partsHuntingRifle_parts"/>
  724. </lootgroup>
  725.  
  726. <lootgroup name="weaponsMilitaryParts" loot_quality_template="treasureTemplate"> <!-- weaponPartsTemplate -->
  727. <item name="partsMP5_barrel"/>
  728. <item name="partsMP5_stock"/>
  729. <item name="partsMP5_receiver"/>
  730. <item name="partsMP5_parts"/>
  731. <item name="partsAK47_barrel"/>
  732. <item name="partsAK47_stock"/>
  733. <item name="partsAK47_receiver"/>
  734. <item name="partsAK47_parts"/>
  735. <item name="partsSniperRifle_barrel"/>
  736. <item name="partsSniperRifle_stock"/>
  737. <item name="partsSniperRifle_receiver"/>
  738. <item name="partsSniperRifle_parts"/>
  739. <item name="partsRocketLauncher_barrel"/>
  740. <item name="partsRocketLauncher_stock"/>
  741. <item name="partsRocketLauncher_receiver"/>
  742. <item name="partsRocketLauncher_parts"/>
  743. <item name="sniperRifleSchematic"/>
  744. <item name="smgSchematics"/>
  745. <item name="ak47Schematic"/>
  746. <item name="rocketLauncherSchematic"/>
  747. </lootgroup>
  748.  
  749. <lootgroup name="weaponsRocketLauncher+ammo" count="all">
  750. <item name="gunRocketLauncher"/>
  751. <item name="rocket" count="2,6"/>
  752. </lootgroup>
  753.  
  754. <lootgroup name="weaponsBasicGuns+ammo">
  755. <item group="weaponsCommonParts"/>
  756. <item group="weaponsCompoundBowParts" prob="0.05"/>
  757. <item group="weaponsPistol+ammo" prob="0.03"/>
  758. <item group="weaponsAnyShotguns+ammo" prob="0.03"/>
  759. <item group="weaponsHuntingRifle+ammo" prob="0.03"/>
  760. <item name="compoundBow" prob="0.03"/>
  761. <item group="weaponsMagnumParts" prob="0.03"/>
  762. </lootgroup>
  763.  
  764. <lootgroup name="weaponsMelee">
  765. <item name="clubWood"/>
  766. <item name="clubIron"/>
  767. <item name="clubBarbed" prob="0.2"/>
  768. <item name="clubSpiked" prob="0.15"/>
  769. <item name="huntingKnife" prob="0.2"/>
  770. <item name="machete" prob="0.1"/>
  771. </lootgroup>
  772.  
  773. <lootgroup name="weaponsCrossbow+ammo" count="all">
  774. <item name="crossbow" count="1"/>
  775. <item name="ironCrossbowBolt" count="10,30"/>
  776. </lootgroup>
  777.  
  778. <lootgroup name="nailgunParts" count="1" loot_quality_template="treasureTemplate"> <!-- weaponPartsTemplate -->
  779. <item name="partsNailgun_frame"/>
  780. <item name="partsNailgun_receiver"/>
  781. <item name="partsNailgun_parts"/>
  782. <item name="partsNailgun_battery"/>
  783. </lootgroup>
  784.  
  785. <lootgroup name="motorToolParts" count="1" loot_quality_template="treasureTemplate"> <!-- weaponPartsTemplate -->
  786. <item name="partsChainsaw_blade"/>
  787. <item name="partsChainsaw_parts"/>
  788. <item name="partsAuger_blade"/>
  789. <item name="partsAuger_parts"/>
  790. <item name="partsHandlebars"/>
  791. </lootgroup>
  792.  
  793. <lootgroup name="nailgun+parts" count="1">
  794. <item name="nailgun" prob="1"/>
  795. <item group="nailgunParts" prob="4"/>
  796. </lootgroup>
  797.  
  798. <lootgroup name="herbalRecipes" count="1">
  799. <item name="herbalAntibioticsRecipe"/>
  800. </lootgroup>
  801.  
  802. <lootgroup name="gasPumps" >
  803. <item name="gasCan"/>
  804. </lootgroup>
  805.  
  806. <lootgroup name="commonBooks" count="1">
  807. <item name="crossbowSchematic"/>
  808. <item name="huntingKnifeBook"/>
  809. <item name="huntingRifleSchematic"/>
  810. <item name="leatherBootsSchematic"/>
  811. <item name="leatherGlovesSchematic"/>
  812. <item name="leatherHoodSchematic"/>
  813. <item name="leatherJacketSchematic"/>
  814. <item name="leatherPantsSchematic"/>
  815. <item name="pistolBook"/>
  816. <item name="pumpShotgunSchematic"/>
  817. <item name="scrapBootsSchematic" prob="0.7"/>
  818. <item name="scrapLegArmorSchematic" prob="0.7"/>
  819. <item name="scrapChestArmorSchematic" prob="0.7"/>
  820. <item name="scrapHelmetSchematic" prob="0.7"/>
  821. <item name="scrapGlovesSchematic" prob="0.7"/>
  822. <!-- <item name="ammunitionNationBook"/>NO LONGER USED
  823. <item name="sawedoffPumpShotgunSchematic"/>
  824. <item name="wrenchSchematic"/>
  825. <item name="leatherTanning"/>
  826. <item name="9mmBulletSchematic"/>
  827. <item name="shotgunShellSchematic"/>
  828. <item name="clawHammerSchematic"/>
  829. -->
  830. </lootgroup>
  831.  
  832. <lootgroup name="rareBooks" count="1">
  833. <item name="ak47Schematic"/>
  834. <item name="augerSchematic"/>
  835. <item name="chainsawSchematic"/>
  836. <item name="clubSpikedSchematic"/>
  837. <item name="explodingCrossbowBoltSchematic"/>
  838. <item name="firstAidKitSchematic"/>
  839. <item name="flamingArrowSchematic"/>
  840. <item name="gasCanSchematic"/>
  841. <item name="ironBootsSchematic"/>
  842. <item name="ironChestArmorSchematic"/>
  843. <item name="ironGlovesSchematic"/>
  844. <item name="ironHelmetSchematic"/>
  845. <item name="ironLegArmorSchematic"/>
  846. <item name="minibikesForDumbshits"/>
  847. <item name="rocketLauncherSchematic"/>
  848. <item name="shotgunSlugSchematic"/>
  849. <item name="sledgehammerSchematic"/>
  850. <item name="smgSchematics"/>
  851. <item name="sniperRifleSchematic"/>
  852. <item name="theEnforcerMagazine"/>
  853. <item name="nailgunSchematic"/>
  854. <item name="compoundBowSchematic"/>
  855. <item group="questChallenge" count="1"/>
  856. <!--
  857. <item name="handleBarsSchematic"/>
  858. <item name="macDyverBook" prob="1.5"/>
  859. <item name="theRiddleOfSteel"/>
  860. <item name="setInConcrete"/>
  861. <item name="10mmBulletSchematic"/>
  862. <item name="762mmBulletSchematic"/>
  863. -->
  864. </lootgroup>
  865.  
  866. <lootgroup name="paintMagazines" count="1">
  867. <item name="paintMagazineDecorations"/> <!-- traders -->
  868. <item name="paintMagazineFaux"/> <!-- cntBookcase -->
  869. <item name="paintMagazineMasonry"/> <!-- workingStiffs -->
  870. <item name="paintMagazineMetal"/> <!-- garage -->
  871. <item name="paintMagazineWallCoverings"/> <!-- nightstands -->
  872. <item name="paintMagazineWoodAndRoofing"/> <!-- lumberjacks -->
  873. </lootgroup>
  874.  
  875. <lootgroup name="books" count="1">
  876. <item name="paper" count="10,25" prob="0.66"/>
  877. <item group="commonBooks" prob="0.33"/>
  878. <item group="paintMagazines" prob="0.03"/>
  879. <item group="rareBooks" loot_prob_template="rareBookTemplate"/> <!-- .2 => 1.0 -->
  880. </lootgroup>
  881.  
  882. <lootgroup name="weaponsMilitaryGuns+ammo">
  883. <item group="weaponsMilitaryParts"/>
  884. <item group="weaponsMP5+ammo" prob="0.07"/>
  885. <item group="weaponsAK47+ammo" prob="0.07"/>
  886. <item group="weaponsSniperRifle+ammo" prob="0.07"/>
  887. <item group="weaponsRocketLauncher+ammo" prob="0.03"/>
  888. </lootgroup>
  889.  
  890. <lootgroup name="militaryAmmo">
  891. <item name="9mmBullet" count="10,40"/>
  892. <item name="762mmBullet" count="5,30"/>
  893. <item name="shotgunSlug" count="3,7"/>
  894. <item name="rocket" count="1,4"/>
  895. </lootgroup>
  896.  
  897. <lootgroup name="treasureAmmo">
  898. <item name="shotgunShell" count="80,200"/>
  899. <item name="9mmBullet" count="80,220"/>
  900. <item name="762mmBullet" count="50,140"/>
  901. <item name="44MagBullet" count="60,150" prob="0.5"/>
  902. </lootgroup>
  903.  
  904. <lootgroup name="electricalDevices">
  905. <item name="electricParts" count="5,10" prob="1"/>
  906. <item name="electronicParts" count="3,10" prob="0.5"/>
  907. <item name="generatorbank" count="1" prob="1"/>
  908. <item name="batterybank" count="1" prob="0.7"/>
  909. <item name="carBattery" prob="2"/>
  910. <item name="pressureplate" count="1,5" prob="1.0"/>
  911. <item name="wallLight01_player" count="1,6" prob="1.0"/>
  912. <item name="ceilingLight01_player" count="1,6" prob="1.0"/>
  913. <item name="ceilingLight02_player" count="1,6" prob="1.0"/>
  914. <item name="ceilingLight07_player" count="1,5" prob="1.0"/>
  915. <item name="industrialLight01_player" count="1,5" prob="1.0"/>
  916. <item name="porchLight01_player" count="1,6" prob="1.0"/>
  917. <item name="electrictimerrelay" count="1,3" prob="1.0"/>
  918. <item name="electricwirerelay" count="5,15" prob="1.0"/>
  919. <item name="motionsensor" count="1,2" prob="1.0"/>
  920. <item name="speaker" count="1,2" prob="1.0"/>
  921. <item name="switch" count="3,9" prob="1.0"/>
  922. </lootgroup>
  923.  
  924. <lootgroup name="cannedfood">
  925. <item name="canBeef"/>
  926. <item name="canCatfood"/>
  927. <item name="canChicken"/>
  928. <item name="canChili"/>
  929. <item name="canDogfood"/>
  930. <item name="canHam"/>
  931. <item name="canLamb"/>
  932. <item name="canMiso"/>
  933. <item name="canPasta"/>
  934. <item name="canPeas"/>
  935. <item name="canSalmon"/>
  936. <item name="canSoup"/>
  937. <item name="canStock"/>
  938. <item name="canTuna"/>
  939. <item name="canPears"/>
  940. <item name="foodHoney"/>
  941. <item name="cornMeal"/>
  942. </lootgroup>
  943.  
  944. <lootgroup name="seeds">
  945. <item name="plantedPotato1"/>
  946. <item name="plantedCoffee1"/>
  947. <item name="plantedCorn1"/>
  948. <item name="plantedBlueberry1"/>
  949. <item name="plantedCotton1" prob="0.5"/>
  950. <item name="plantedGoldenrod1"/>
  951. <item name="plantedAloe1"/>
  952. <item name="plantedMushroom1"/>
  953. <item name="plantedYucca1"/>
  954. <item name="plantedChrysanthemum1" prob="0.5"/>
  955. <item name="treePlantedMountainPine1m" prob="0.3"/>
  956. <item name="treePlantedMaple1m" prob="0.3"/>
  957. <item name="treePlantedWinterPine1m" prob="0.3"/>
  958. </lootgroup>
  959.  
  960. <lootgroup name="airdropfood">
  961. <item name="canBeef"/>
  962. <item name="canChicken"/>
  963. <item name="canLamb"/>
  964. </lootgroup>
  965.  
  966. <lootgroup name="coldfood">
  967. <item name="egg" count="1,2"/>
  968. <item name="blueberryPie"/>
  969. <item name="meatStew"/>
  970. <item name="rawMeat" count="1,2"/>
  971. <item name="rottingFlesh" count="1,2"/>
  972. <item name="corn"/>
  973. <item name="potato"/>
  974. <item name="blueberries"/>
  975. </lootgroup>
  976.  
  977. <lootgroup name="farmCrops">
  978. <item name="corn"/>
  979. <item name="potato"/>
  980. <item name="blueberries"/>
  981. <item name="cottonPlant"/>
  982. <item name="coffeeBeans"/>
  983. <item name="goldenrodPlant"/>
  984. </lootgroup>
  985.  
  986. <lootgroup name="cupboard">
  987. <item name="canEmpty"/>
  988. <item group="cannedfood" prob="0.5"/>
  989. <item group="seeds" prob="0.05"/>
  990. <item name="bottledWater" prob="0.5"/>
  991. <item name="emptyJar" count="1,4"/>
  992. <item name="electricParts" count="1,2" prob="0.05"/>
  993. <item name="potassiumNitratePowder" count="2,6" prob="0.15"/>
  994. <item name="carBattery" prob="2"/>
  995. <item name="paint" count="5,20" prob="0.15"/>
  996. </lootgroup>
  997.  
  998. <lootgroup name="rareOres"> <!-- 907 average -->
  999. <item name="silverNugget" count="1,4"/> <!-- 250 -->
  1000. <item name="goldNugget" count="1,3" prob="0.3"/> <!-- 700 -->
  1001. <item name="rawDiamond" count="1,2" prob="0.1"/> <!-- 1500 -->
  1002. </lootgroup>
  1003.  
  1004. <lootgroup name="junk">
  1005. <item name="ironArrowHead" count="1,12"/>
  1006. <item name="steelArrowHead" count="1,10" prob="0.05"/>
  1007. <item name="candyTin"/>
  1008. <item name="emptyJar" count="1"/>
  1009. <item name="canEmpty" count="1"/>
  1010. <item name="painkillers"/>
  1011. <item name="paper" count="1,6" prob="0.7"/>
  1012. <item name="oldCash" count="1,6" prob="0.3"/>
  1013. <item name="cloth" count="1,4"/>
  1014. <item group="trophyGroup"/>
  1015. <item name="candleStick"/>
  1016. <item name="glassCTRSheet"/>
  1017. <item name="gunPowder" count="1,3"/>
  1018. <item name="doorKnob" count="1"/>
  1019. <item name="oil" count="2,6"/>
  1020. <item name="shortMetalPipe" count="1"/>
  1021. <item name="fishingWeight" count="1,3"/>
  1022. <item name="carBattery" prob="2"/>
  1023. <item name="scrapLead" count="1,10"/>
  1024. <item name="wood" count="1,4"/>
  1025. <item name="glue" count="1"/>
  1026. <item name="nail" count="1,10"/>
  1027. <item name="casinoCoin" count="1,5"/>
  1028. <item name="bulletCasing" count="1,10"/>
  1029. <item name="feather" count="1,3"/>
  1030. <item name="ductTape" count="1,3"/>
  1031. <item group="rottenFood" count="1"/>
  1032. <item group="books"/>
  1033. <item group="seeds"/>
  1034. <item group="questChallenge" count="1" prob="0.11"/> <!-- 0.06 = .23 % -->
  1035. <item group="treasureMaps" count="1" prob="0.092"/>
  1036. <item name="femur" count="1,2" prob="0.05"/>
  1037. <item name="scrapPlastics" count="1,2" prob="0.3"/>
  1038. </lootgroup>
  1039.  
  1040. <lootgroup name="rareAutomotive">
  1041. <item name="smallEngine"/>
  1042. <item group="motorToolParts" count="1" prob="5"/>
  1043. <item name="carBattery" prob="2"/>
  1044. <item name="minibikeWheels"/>
  1045. </lootgroup>
  1046.  
  1047. <lootgroup name="automotive">
  1048. <item name="gasCan" count="50,300"/>
  1049. <item name="radiator"/>
  1050. <item name="headlight"/>
  1051. <item name="hubcap"/>
  1052. <item name="airFilter"/>
  1053. <item name="carBattery" prob="2"/>
  1054. <item name="oil" count="1,4"/>
  1055. <item name="spring" count="1,4"/>
  1056. <item group="rareAutomotive"/>
  1057. <item name="flashlight02" prob="0.05" />
  1058. <item name="electricParts" count="1,3" prob="0.3"/>
  1059. <item name="electronicParts" count="1,2" prob="0.1"/>
  1060. <item name="mechanicalParts" count="1,3" prob="0.3"/>
  1061. <item name="partsNailgun_battery" prob="0.1"/>
  1062. <item name="padlock" prob="0.6"/>
  1063. </lootgroup>
  1064.  
  1065. <lootgroup name="hats">
  1066. <item group="cowboyHatAll"/>
  1067. <item group="skullCapAll"/>
  1068. <item group="ballCapAll"/>
  1069. <item group="pressboyCapAll"/>
  1070. <item name="clothHat"/>
  1071. <item name="footballHelmet"/>
  1072. <item name="carBattery" prob="2"/>
  1073. </lootgroup>
  1074.  
  1075. <lootgroup name="clothes">
  1076. <item group="pufferCoatAll"/>
  1077. <item group="skullCapAll"/>
  1078. <item group="shirtLongAll"/>
  1079. <item group="pantsAll"/>
  1080. <item group="denimShortsPantsAll"/>
  1081. <item group="skirtsAll" prob="0.5"/>
  1082. <item group="tankTopAll"/>
  1083. <item group="bandanaAll"/>
  1084. <item group="sweatshirtAll"/>
  1085. <item group="flannelShirtAll"/>
  1086. <item group="hoodedSweatshirtAll"/>
  1087. <item group="cowboyHatAll"/>
  1088. <item group="overallsAll"/>
  1089. <item group="tshirtAll"/>
  1090. <item group="ballCapAll"/>
  1091. <item group="pressboyCapAll"/>
  1092. <item group="suitAll" prob="0.2"/>
  1093. <item name="wornBoots"/>
  1094. <item name="cowboyBootsBrown"/>
  1095. <item name="cowboyBootsBlack"/>
  1096. <item name="shades"/>
  1097. <item name="shadesBlack" prob="0.1"/>
  1098. <item name="nerdGlasses"/>
  1099. <item name="aviatorGoggles"/>
  1100. <item name="footballHelmet"/>
  1101. <item name="leatherDuster"/>
  1102. <item name="leatherDusterBlack" prob="0.2"/>
  1103. </lootgroup>
  1104.  
  1105. <lootgroup name="warmClothes">
  1106. <item group="pufferCoatAll"/>
  1107. <item group="skullCapAll"/>
  1108. <item group="shirtLongAll"/>
  1109. <item group="pantsAll"/>
  1110. <item group="sweatshirtAll"/>
  1111. <item group="hoodedSweatshirtAll"/>
  1112. <item group="flannelShirtAll"/>
  1113. <item group="overallsAll"/>
  1114. <item name="shades"/>
  1115. <item name="leatherDuster"/>
  1116. <item name="leatherDusterBlack" prob="0.2"/>
  1117. </lootgroup>
  1118.  
  1119. <lootgroup name="lightArmor">
  1120. <item name="clothPants"/>
  1121. <item name="clothJacket"/>
  1122. <item name="clothBoots"/>
  1123. <item name="clothGloves"/>
  1124. <item name="clothHat"/>
  1125. <item name="animalHideBoots"/>
  1126. <item name="animalHideLegArmor"/>
  1127. <item name="animalHideChestArmor"/>
  1128. <item name="animalHideHood"/>
  1129. <item name="animalHideGloves"/>
  1130. <item name="animalHidePoncho"/>
  1131. <item name="leatherBoots"/>
  1132. <item name="leatherPants"/>
  1133. <item name="leatherJacket"/>
  1134. <item name="leatherGloves"/>
  1135. <item name="leatherHood"/>
  1136. <item name="goggles"/>
  1137. <item name="carBattery" prob="2"/>
  1138. </lootgroup>
  1139.  
  1140. <lootgroup name="heavyArmor">
  1141. <item name="ironBoots"/>
  1142. <item name="ironLegArmor"/>
  1143. <item name="ironChestArmor"/>
  1144. <item name="ironGloves"/>
  1145. <item name="militaryHelmet"/>
  1146. <item name="swatHelmet"/>
  1147. <item name="carBattery" prob="2"/>
  1148. </lootgroup>
  1149.  
  1150. <lootgroup name="militaryArmor">
  1151. <item name="militaryGloves"/>
  1152. <item name="militaryHelmet"/>
  1153. <item name="militaryBoots"/>
  1154. <item name="militaryLegArmor"/>
  1155. <item name="militaryVest"/>
  1156. <item name="militaryFiber" count="1,5" prob="2"/>
  1157. </lootgroup>
  1158.  
  1159. <lootgroup name="Armor">
  1160. <item group="clothes"/>
  1161. <item group="lightArmor" prob="0.1"/>
  1162. <item group="heavyArmor" prob="0.05"/>
  1163. </lootgroup>
  1164.  
  1165. <lootgroup name="garbage">
  1166. <item group="junk"/>
  1167. </lootgroup>
  1168.  
  1169. <lootgroup name="metalpipe_scrap">
  1170. <item name="scrapIron" count="1,30" prob="1.5"/>
  1171. <item group="empty"/>
  1172. </lootgroup>
  1173.  
  1174. <lootgroup name="metalpipe" count="all">
  1175. <item name="shortMetalPipe"/>
  1176. <item group="metalpipe_scrap"/>
  1177. </lootgroup>
  1178.  
  1179. <lootgroup name="rareTools" count="1">
  1180. <item name="chainsaw"/>
  1181. <item name="auger" prob="0.35"/>
  1182. <item group="motorToolParts" count="1" prob="5"/>
  1183. <item name="sledgehammer"/>
  1184. <item name="smallEngine"/>
  1185. <item name="pickaxeSteel"/>
  1186. <item name="fireaxeSteel"/>
  1187. <item name="shovelSteel"/>
  1188. <!-- <item name="calipers" prob="0.09"/> -->
  1189. <item name="toolAndDieSet" prob="0.09"/>
  1190. <item group="nailgun+parts"/>
  1191. </lootgroup>
  1192.  
  1193. <lootgroup name="tools" count="1">
  1194. <item name="stoneAxe" prob="0.5"/>
  1195. <item name="pickaxeIron"/>
  1196. <item name="shovelIron"/>
  1197. <item name="fireaxeIron"/>
  1198. <item name="padlock"/>
  1199. <item name="hoeIron"/>
  1200. <item name="clawHammer"/>
  1201. <item name="wrench" prob="0.7"/>
  1202. <item name="repairKit" count="1,4"/>
  1203. <item group="nailgun+parts"/>
  1204. <item group="rareTools"/>
  1205. <item name="forgedIron" count="1,4" prob="0.41"/>
  1206. <item name="forgedSteel" count="1,4" prob="0.22"/>
  1207. <item name="paintTool" prob="0.3"/>
  1208. <item name="wireTool"/>
  1209. <item name="carBattery" prob="2"/>
  1210. </lootgroup>
  1211.  
  1212. <lootgroup name="workingStiffs" count="1">
  1213. <item name="pickaxeIron"/>
  1214. <item name="shovelIron"/>
  1215. <item name="fireaxeIron"/>
  1216. <item name="hoeIron"/>
  1217. <item name="clawHammer"/>
  1218. <item name="wrench" prob="0.8"/>
  1219. <item name="repairKit" count="1,4"/>
  1220. <item name="woodFrameBlock" count="10,30"/>
  1221. <item name="rebarFrameBlock" count="10,20"/>
  1222. <item name="nail" count="10,40"/>
  1223. <item name="wood" count="50,250"/>
  1224. <item name="anvil" count="1"/>
  1225. <item name="ironDoor1_v1"/>
  1226. <item name="sledgehammer"/>
  1227. <item group="nailgun+parts"/>
  1228. <item name="carBattery" prob="2"/>
  1229. <!-- <item name="calipers" prob="0.67"/> -->
  1230. <item name="toolAndDieSet" prob="0.67"/>
  1231. <item group="rareTools"/>
  1232. <item group="automotive" prob="2"/>
  1233. <item name="forgedIron" count="1,4" prob="0.31"/> <!-- together 3% per crate -->
  1234. <item name="forgedSteel" count="1,4" prob="0.24"/>
  1235. <item name="fertilizer" count="1,3" prob="0.5"/>
  1236. <item group="electricalDevices" prob="1"/>
  1237. <item name="mechanicalParts" count="4,10" prob="1"/>
  1238. <item name="scrapPlastics" count="1,8" prob="0.4"/>
  1239. <item name="paint" count="50,150" prob="0.4"/>
  1240. <item name="paintTool" prob="0.4"/>
  1241. <item name="wireTool"/>
  1242. <item name="paintMagazineMasonry" prob="0.4"/>
  1243. </lootgroup>
  1244.  
  1245. <lootgroup name="rareMedicine" count="1">
  1246. <item name="firstAidKit"/>
  1247. <item name="beaker"/>
  1248. <item name="antibiotics"/>
  1249. <item name="bloodDrawKit"/>
  1250. <item name="firstAidKitSchematic"/>
  1251. </lootgroup>
  1252.  
  1253. <lootgroup name="medicine" count="1">
  1254. <item name="painkillers"/>
  1255. <item name="firstAidBandage"/>
  1256. <item name="bandage"/>
  1257. <item name="emptyJar"/>
  1258. <item name="bloodBag"/>
  1259. <item name="vitamins"/>
  1260. <item name="grainAlcohol"/>
  1261. <item name="splint"/>
  1262. <item group="rareMedicine"/>
  1263. </lootgroup>
  1264.  
  1265. <lootgroup name="sportingGoods" count="1">
  1266. <item name="flashlight02"/>
  1267. <item name="huntingKnife"/>
  1268. <item name="gunPowder" count="20,50"/>
  1269. <item name="bulletCasing" count="20,50"/>
  1270. <item name="bulletTip" count="20,50"/>
  1271. <item name="steelArrowHead"/>
  1272. <item name="cookingGrill"/>
  1273. <item name="cookingPot"/>
  1274. <item name="leather"/>
  1275. <item name="firstAidKit"/>
  1276. <item name="padlock"/>
  1277. <item name="bedroll"/>
  1278. <item group="skullCapAll"/>
  1279. <item group="shirtLongAll"/>
  1280. <item group="pantsAll"/>
  1281. <item group="denimShortsPantsAll"/>
  1282. <item group="bandanaAll"/>
  1283. <item group="tshirtAll"/>
  1284. <item name="goggles"/>
  1285. <item name="shades"/>
  1286. <item name="shadesBlack" prob="0.1"/>
  1287. <item name="nightvisionGoggles"/>
  1288. <item group="ballCapAll"/>
  1289. <item name="wornBoots"/>
  1290. <item name="footballHelmet"/>
  1291. </lootgroup>
  1292.  
  1293. <lootgroup name="beverages" count="1">
  1294. <item name="emptyJar" prob="2.5"/>
  1295. <item name="bottledWater"/>
  1296. <item name="beer"/>
  1297. <item name="megaCrush" prob="0.045"/>
  1298. </lootgroup>
  1299.  
  1300. <lootgroup name="automotive+tools+junk" count="0,2">
  1301. <item group="junk" prob="1"/>
  1302. <item group="automotive" prob="0.21"/>
  1303. <item group="tools" prob="0.21"/>
  1304. </lootgroup>
  1305.  
  1306. <lootgroup name="backpacks">
  1307. <item group="weaponsCommonParts" prob="0.6"/>
  1308. <item group="cupboard"/>
  1309. <item group="weaponsBasicGuns+ammo" prob="0.6"/>
  1310. <item group="weaponsMelee" prob="0.6"/>
  1311. <item group="Armor" prob="0.5"/>
  1312. <item name="flashlight02" prob="0.3"/>
  1313. </lootgroup>
  1314.  
  1315. <lootgroup name="airdropMedicine">
  1316. <item name="painkillers" count="1,3"/>
  1317. <item name="firstAidKit" count="1,2"/>
  1318. <item name="antibiotics" count="1,2"/>
  1319. <item name="beaker" prob="0.4"/>
  1320. </lootgroup>
  1321.  
  1322. <lootgroup name="lumberjacks" count="1">
  1323. <item name="stoneAxe"/>
  1324. <item name="fireaxeIron" prob="2"/>
  1325. <item group="rareTools"/>
  1326. <item name="grainAlcohol"/>
  1327. <item name="forgedIron" count="1,4" prob="0.01272"/> <!-- together 0.5% -->
  1328. <item name="forgedSteel" count="1,4" prob="0.00848"/>
  1329. <item group="weaponsCompoundBowParts" prob="0.05"/>
  1330. <item name="compoundBow" prob="0.03"/>
  1331. <item group="weaponsHuntingRifleParts" prob="0.01"/>
  1332. <item group="weaponsHuntingRifle+ammo" prob="0.01"/>
  1333. <item name="paintMagazineWoodAndRoofing" prob="0.25"/>
  1334. </lootgroup>
  1335.  
  1336. <lootgroup name="minerLoot" count="1">
  1337. <item group="tools"/>
  1338. <item name="miningHelmet" prob="0.7"/>
  1339. <item name="dynamite" count="2,6" prob="0.2"/>
  1340. <item group="rareOres" prob="0.1"/>
  1341. <item name="ironFragment" count="30,150" prob="0.2"/>
  1342. <item name="torch" prob="0.1"/>
  1343. </lootgroup>
  1344.  
  1345. <lootgroup name="banditsGeneral" count="1">
  1346. <item group="banditArmor" prob="3"/>
  1347. <item group="medicine"/>
  1348. <item group="cannedfood"/>
  1349. <item group="rottenFood"/>
  1350. <item group="junk"/>
  1351. <item name="bottledWater" count="1,3"/>
  1352. <item group="clothes"/>
  1353. <item name="facialPiercings" prob="0.1"/>
  1354. </lootgroup>
  1355.  
  1356. <lootgroup name="ZombieUtilityWorker">
  1357. <item group="shirtLongAll"/>
  1358. <item group="pantsAll"/>
  1359. <item group="denimShortsPantsAll"/>
  1360. <item group="tankTopAll"/>
  1361. <item group="bandanaAll"/>
  1362. <item group="tshirtAll"/>
  1363. <item group="tools"/>
  1364. <item name="wornBoots"/>
  1365. <item name="shades"/>
  1366. <item name="miningHelmet"/>
  1367. <item name="flashlight02" prob="0.3"/>
  1368. <item name="nail" count="10,40" prob="0.3"/>
  1369. <item name="forgedIron" count="5,15" prob="0.25"/>
  1370. <item name="forgedSteel" count="3,12" prob="0.2"/>
  1371. <!-- <item name="calipers" prob="0.15"/> -->
  1372. <item name="minibikeChassis" prob="0.4"/>
  1373. <item name="minibikeSeat" prob="0.4"/>
  1374. <item name="minibikeHandlebars" prob="0.4"/>
  1375. </lootgroup>
  1376.  
  1377. <lootgroup name="ZombieFootballPlayer">
  1378. <item name="footballHelmetZU" prob="2.5"/>
  1379. <item name="tshirtZUWhite" prob="2.5"/>
  1380. <item name="redDenimPants" prob="2.5"/>
  1381. <item name="runningShoes" prob="2.5"/>
  1382. <item name="scrapPlastics" count="1,3"/>
  1383. <item name="painkillers"/>
  1384. <item name="bandage"/>
  1385. <item name="vitamins"/>
  1386. <item group="rareMedicine"/>
  1387. <item group="questChallenge" count="1" prob="0.073"/>
  1388. <item group="treasureMaps" count="1" prob="0.092"/>
  1389. </lootgroup>
  1390.  
  1391. <lootgroup name="minibikeParts">
  1392. <item name="minibikeChassis"/>
  1393. <item name="minibikeSeat"/>
  1394. <item name="minibikeHandlebars"/>
  1395. <item name="minibikeWheels"/>
  1396. <item name="smallEngine"/>
  1397. <item name="carBattery"/>
  1398. <item name="padlock"/>
  1399. </lootgroup>
  1400.  
  1401. <lootgroup name="labEquipment">
  1402. <item group="books" count="1"/>
  1403. <item group="rareBooks" count="1" prob="0.5"/>
  1404. <item name="scrapPlastics" count="1,7"/>
  1405. <item name="emptyJar" count="1,20" prob="2"/>
  1406. <item name="grainAlcohol" count="5,10"/>
  1407. <item name="vitamins" count="1,2"/>
  1408. <item name="animalFat" count="4,10"/>
  1409. <item name="coal" count="10,20" prob="2"/>
  1410. <item name="potassiumNitratePowder" count="10,20" prob="2"/>
  1411. <item name="glue" count="1,5"/>
  1412. <item name="oilShale" count="10,30"/>
  1413. <item name="painkillers" count="1,2"/>
  1414. <item name="antibiotics" prob="0.5"/>
  1415. <item name="bloodDrawKit" prob="0.15"/>
  1416. <item name="firstAidKitSchematic" prob="0.15"/>
  1417. <item name="beaker" prob="0.15"/>
  1418. </lootgroup>
  1419.  
  1420.  
  1421. <!-- misc storage, cardboard boxes-->
  1422. <lootcontainer id="1" count="0,2" size="5,4" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="baseTemplate">
  1423. <item group="junk"/>
  1424. <item group="books" prob="0.1"/>
  1425. <item name="fertilizer" count="1,3" prob="0.05"/>
  1426. <item name="paint" count="50,150" prob="0.1"/>
  1427. <item name="paintTool" prob="0.05"/>
  1428. </lootcontainer>
  1429.  
  1430. <!-- garbage-->
  1431. <lootcontainer id="2" count="0,2" size="5,3" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" loot_quality_template="baseTemplate">
  1432. <item group="junk"/>
  1433. </lootcontainer>
  1434.  
  1435. <!-- canned or dry food cupboard door open sound-->
  1436. <lootcontainer id="3" count="0,1" size="5,4" sound_open="UseActions/open_cupboard" sound_close="UseActions/close_cupboard" loot_quality_template="baseTemplate">
  1437. <item group="cupboard"/>
  1438. </lootcontainer>
  1439.  
  1440. <!-- frozen or refridgerated food, spoiled food -->
  1441. <lootcontainer id="4" count="0,1" size="6,4" sound_open="UseActions/open_fridge" sound_close="UseActions/close_fridge" loot_quality_template="baseTemplate">
  1442. <item group="coldfood" prob="0.5"/>
  1443. <item name="bottledWater" count="1,2" prob="0.5"/>
  1444. <item name="emptyJar" count="1,2"/>
  1445. <item name="canEmpty" count="1,2"/>
  1446. </lootcontainer>
  1447.  
  1448. <!-- stove, cooking pots and pans rotten food -->
  1449. <lootcontainer id="5" count="0,2" size="4,3" sound_open="UseActions/open_mailbox" sound_close="UseActions/close_mailbox" loot_quality_template="baseTemplate">
  1450. <item name="cookingPot" count="1,2" prob="1.5"/>
  1451. <item name="cookingGrill"/>
  1452. <item name="scrapIron" count="1,15" prob="1.5"/>
  1453. <item name="emptyJar" count="1,2"/>
  1454. <item name="canEmpty" count="1,2"/>
  1455. <item name="coal" count="4,12" prob="0.5"/>
  1456. </lootcontainer>
  1457.  
  1458. <!-- night stands and dressers, pistol, ammo, magazines, books -->
  1459. <lootcontainer id="6" count="1,2" size="4,3" sound_open="UseActions/open_drawer" sound_close="UseActions/close_drawer" loot_quality_template="baseTemplate">
  1460. <item group="clothes" prob="40"/>
  1461. <item group="trophyGroup"/>
  1462. <item group="ammo"/>
  1463. <item group="books" count="1"/>
  1464. <item name="paintMagazineWallCoverings"/>
  1465. <item group="medicine"/>
  1466. <item group="weaponsPistol+ammo" prob="1.5"/>
  1467. <item name="flashlight02"/>
  1468. </lootcontainer>
  1469.  
  1470. <!-- medicine cabinets -->
  1471. <lootcontainer id="7" count="0,2" size="5,3" sound_open="UseActions/open_medicine_cabinet" sound_close="UseActions/close_medicine_cabinet" loot_quality_template="baseTemplate">
  1472. <item group="medicine"/>
  1473. </lootcontainer>
  1474.  
  1475. <!-- kitchen sink, cupboards (lower), cleaning chemicals, plates, silverware, pots and pans -->
  1476. <lootcontainer id="8" count="0,2" size="4,3" sound_open="UseActions/open_cupboard" sound_close="UseActions/close_cupboard" loot_quality_template="baseTemplate">
  1477. <item name="cookingPot" count="1"/>
  1478. <item name="emptyJar" count="1,2"/>
  1479. <item name="canEmpty" count="1,2"/>
  1480. <item name="coffeeBeans" count="1,4"/>
  1481. <item name="shortMetalPipe" count="1,2" prob="1.5"/>
  1482. <item name="wrench" count="1"/>
  1483. <item name="scrapLead" count="1,10"/>
  1484. <item name="potassiumNitratePowder" count="2,6" prob="0.3"/>
  1485. </lootcontainer>
  1486.  
  1487. <!-- backpack, place where people stash things, -->
  1488. <lootcontainer id="9" count="0,2" size="5,3" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5" loot_quality_template="baseTemplate">
  1489. <item group="backpacks"/>
  1490. </lootcontainer>
  1491.  
  1492. <!-- empty, storage containers the player crafts-->
  1493. <lootcontainer id="10" count="0" size="8,9" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="baseTemplate">
  1494. <item name="cobweb" count="1,2"/>
  1495. </lootcontainer>
  1496.  
  1497. <!-- safes, weapon caches rare good loot -->
  1498. <lootcontainer id="11" count="1,3" size="5,4" sound_open="UseActions/open_safe" sound_close="UseActions/close_safe" open_time="1" loot_quality_template="baseTemplate">
  1499. <item group="weaponsBasicGuns+ammo" prob="1.5"/>
  1500. <item group="books"/>
  1501. <item name="oldCash" count="10,35" prob="0.1"/>
  1502. <item group="rareOres" prob="0.05"/>
  1503. </lootcontainer>
  1504.  
  1505. <!-- misc metal container mailbox-->
  1506. <lootcontainer id="14" count="0,2" size="4,2" sound_open="UseActions/open_mailbox" sound_close="UseActions/close_mailbox" loot_quality_template="baseTemplate">
  1507. <item group="books" prob="0.1"/>
  1508. <item name="paper" count="1,10"/>
  1509. </lootcontainer>
  1510.  
  1511. <!-- generic zombie loot-->
  1512. <lootcontainer id="15" count="0,1" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1513. <item group="junk" prob="10"/>
  1514. <item group="clothes" prob="1.9"/>
  1515. <item group="rottenFood" prob="0.62"/>
  1516. <item group="hazmatGear" count="1" prob="0.08"/>
  1517. <item group="questChallenge" count="1" prob="0.191"/>
  1518. <item group="treasureMaps" count="1" prob="0.161"/> <!-- total 2% for a quest thing -->
  1519. <item name="facialPiercings" prob="0.08"/>
  1520. </lootcontainer>
  1521.  
  1522. <!-- metal garbage can-->
  1523. <lootcontainer id="16" count="0,2" size="4,3" sound_open="UseActions/open_trashcan" sound_close="UseActions/close_trashcan" loot_quality_template="baseTemplate">
  1524. <item group="garbage"/>
  1525. </lootcontainer>
  1526.  
  1527. <!-- zombie cop-->
  1528. <lootcontainer id="17" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" loot_quality_template="baseTemplate">
  1529. <item group="junk" prob="3"/>
  1530. <item group="rottenFood" prob="1"/>
  1531. <item name="shamSandwich" count="1,5"/>
  1532. <item group="weaponsPistol+ammo" prob="1.1"/>
  1533. <item group="weaponsAnyShotguns+ammo" prob="1.1"/>
  1534. <item group="ammo"/>
  1535. <item name="flashlight02" prob="0.5"/>
  1536. <item name="militaryVest" prob="0.2"/>
  1537. <item name="militaryFiber" count="1,4" prob="0.04"/>
  1538. </lootcontainer>
  1539.  
  1540. <!-- washing machine, clothes in good condition -->
  1541. <lootcontainer id="18" count="0,2" size="6,4" sound_open="UseActions/open_fridge" sound_close="UseActions/close_fridge" loot_quality_template="treasureTemplate">
  1542. <item group="clothes" prob="0.4"/>
  1543. <item name="cloth" count="1,5"/>
  1544. </lootcontainer>
  1545.  
  1546. <!-- cars-->
  1547. <lootcontainer id="19" count="1" size="7,4" sound_open="UseActions/open_vehicle" sound_close="UseActions/close_vehicle" open_time="4" loot_quality_template="baseTemplate">
  1548. <item group="automotive+tools+junk"/>
  1549. <item name="miningHelmet" prob="0.035"/>
  1550. </lootcontainer>
  1551.  
  1552. <!-- air conditioners-->
  1553. <lootcontainer id="20" count="0,2" size="4,3" sound_open="UseActions/open_mailbox" sound_close="UseActions/close_mailbox" open_time="4" loot_quality_template="baseTemplate">
  1554. <item group="metalpipe"/>
  1555. </lootcontainer>
  1556.  
  1557. <!-- zombie nurse, medical supplies -->
  1558. <lootcontainer id="21" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1559. <item group="junk" prob="1.5"/>
  1560. <item group="medicine"/>
  1561. <item name="oldCash" count="1,20" prob="0.5"/>
  1562. </lootcontainer>
  1563.  
  1564. <!-- garage stuff, tools, etc -->
  1565. <lootcontainer id="22" count="0,2" size="5,4" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="baseTemplate">
  1566. <item group="automotive" prob="1"/>
  1567. <item name="paint" count="50,150" prob="0.01"/>
  1568. <item name="paintTool" prob="0.005"/>
  1569. <item name="paintMagazineMetal" prob="0.03"/>
  1570. <item group="electricalDevices" prob="0.01"/>
  1571. <item name="carBattery" prob="2"/>
  1572. </lootcontainer>
  1573.  
  1574. <!-- 23 see below !!! -->
  1575.  
  1576. <!-- 24 free -->
  1577.  
  1578. <!-- birds nest-->
  1579. <lootcontainer id="25" count="1,3" size="4,3" sound_open="UseActions/open_garbage" sound_close="UseActions/close_garbage" loot_quality_template="baseTemplate">
  1580. <item name="egg" count="1" prob="0.25"/>
  1581. <item name="feather" count="4,10" prob="0.75"/>
  1582. </lootcontainer>
  1583.  
  1584. <!-- lootcontainer 23 Supply Crate Melee weapons -->
  1585. <!-- lootcontainer 26 Supply Crate Food -->
  1586. <!-- lootcontainer 27 Supply Crate Building Supplies -->
  1587. <!-- lootcontainer 28 Supply Crate Ammo -->
  1588. <!-- lootcontainer 29 Supply Crate Ranged weapons Day 3 -->
  1589. <!-- lootcontainer 30 Supply Crate Health -->
  1590. <!-- lootcontainer 31 Supply Crate Explosives -->
  1591. <!-- lootcontainer 32 Supply Crate Ranged weapons Day 5 -->
  1592. <!-- lootcontainer 33 Supply Crate Ranged weapons Day 7 -->
  1593.  
  1594. <!-- Supply Crate General, the normal airdrop -->
  1595. <lootcontainer id="34" count="4" size="8,4" destroy_on_close="true" sound_open="SupplyDrops/open_supply_crate" sound_close="SupplyDrops/close_supply_crate" loot_quality_template="baseTemplate">
  1596. <item group="weaponsMilitaryGuns+ammo" prob="1.2"/>
  1597. <item group="rareBooks"/>
  1598. <item group="airdropMedicine" count="1,4"/>
  1599. <item name="flashlight02" prob="0.2"/>
  1600. </lootcontainer>
  1601.  
  1602. <!-- tree hollowed stump, place where people stash things, -->
  1603. <lootcontainer id="35" count="0,2" size="4,3" sound_open="UseActions/open_stump" sound_close="UseActions/close_stump" loot_quality_template="baseTemplate">
  1604. <item name="scrapPlastics" count="1,6" prob="2"/>
  1605. <item name="emptyJar" count="1,2" prob="2"/>
  1606. <item name="canEmpty" count="1,2" prob="5"/>
  1607. <item group="rottenFood" prob="1"/>
  1608. <item group="weaponsBasicGuns+ammo" prob="1.3"/>
  1609. <item group="sportingGoods" count="1,2" prob="5"/>
  1610. <item name="foodHoney"/>
  1611. <item group="cannedfood"/>
  1612. <item group="medicine"/>
  1613. </lootcontainer>
  1614.  
  1615. <!-- suitcase -->
  1616. <lootcontainer id="36" count="0,2" size="4,3" sound_open="UseActions/open_suitcase" sound_close="UseActions/close_suitcase" loot_quality_template="baseTemplate">
  1617. <item name="bottledWater" count="1,2" prob="0.15"/>
  1618. <item group="cannedfood" prob="0.5"/>
  1619. <item group="junk"/>
  1620. <item name="flashlight02" prob="0.1"/>
  1621. <item group="medicine" prob="0.1"/>
  1622. <item group="weaponsBasicGuns+ammo" prob="0.03"/>
  1623. <item group="weaponsMelee" prob="0.03"/>
  1624. <item name="padlock" prob="0.5"/>
  1625. </lootcontainer>
  1626.  
  1627. <!-- gore block dummy -->
  1628. <lootcontainer id="37" count="0" size="5,3" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1629. <item name="cobweb" count="1"/>
  1630. </lootcontainer>
  1631.  
  1632. <!-- fatHawaiianZombie, fat zombie -->
  1633. <lootcontainer id="38" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1634. <item group="junk" prob="4"/>
  1635. <item group="rottenFood" prob="4"/>
  1636. <item name="bottledWater" count="1,2" prob="1.5"/>
  1637. <item name="shamSandwich" prob="5"/>
  1638. <item group="cannedfood" prob="5"/>
  1639. <item name="painkillers" prob="1"/>
  1640. <item group="ammo" prob="1"/>
  1641. <item group="weaponsPistol+ammo" prob="0.3"/>
  1642. </lootcontainer>
  1643.  
  1644. <!-- shotgun messiah UNUSED -->
  1645. <lootcontainer id="39" count="1,3" size="4,3" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="baseTemplate">
  1646. <item group="weaponsMilitaryGuns+ammo" prob="0.1"/>
  1647. <item group="weaponsMagnumParts" prob="0.5"/>
  1648. <item group="militaryAmmo" prob="0.1"/>
  1649. <item group="weaponsBasicGuns+ammo" prob="0.1"/>
  1650. <item group="sportingGoods" prob="1"/>
  1651. </lootcontainer>
  1652.  
  1653. <!-- military munitions ammo box -->
  1654. <lootcontainer id="40" count="1" size="8,4" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" open_time="15" loot_quality_template="baseTemplate">
  1655. <item group="weaponsMilitaryGuns+ammo" prob="0.35"/>
  1656. <item group="militaryAmmo" prob="1"/>
  1657. <item group="militaryArmor" prob="0.1"/>
  1658. </lootcontainer>
  1659.  
  1660. <!-- player dropped backpacks, they only destroy on close when they are empty -->
  1661. <lootcontainer id="41" count="0" size="5,10" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="baseTemplate">
  1662. <item name="cobweb" count="1,2" prob="0.01"/>
  1663. </lootcontainer>
  1664.  
  1665. <!-- gun safe -->
  1666. <lootcontainer id="42" count="2,6" size="8,8" sound_open="UseActions/open_safe" sound_close="UseActions/close_safe" open_time="1" loot_quality_template="baseTemplate">
  1667. <item group="weaponsBasicGuns+ammo"/>
  1668. <item name="oldCash" count="10,45" prob="0.03"/>
  1669. </lootcontainer>
  1670.  
  1671. <!-- lockers -->
  1672. <lootcontainer id="43" count="0,2" size="4,3" sound_open="UseActions/open_locker" sound_close="UseActions/close_locker" loot_quality_template="baseTemplate">
  1673. <item group="clothes" prob="28"/>
  1674. <item group="hats" prob="10"/>
  1675. <item group="ammo" prob="0.02"/>
  1676. <item group="weaponsLongShotgun+ammo" prob="0.02"/>
  1677. <item group="books" count="1,2"/>
  1678. <item name="paper" count="1,2" prob="0.7"/>
  1679. <item name="oldCash" count="1,3" prob="0.3"/>
  1680. <item group="medicine" prob="0.05"/>
  1681. <item group="trophyGroup"/>
  1682. <item name="gunPowder" count="1,5"/>
  1683. <item name="padlock" prob="0.8"/>
  1684. </lootcontainer>
  1685.  
  1686. <!-- file cabinet -->
  1687. <lootcontainer id="44" count="0,2" size="4,3" sound_open="UseActions/open_file_cabinet" sound_close="UseActions/close_file_cabinet" loot_quality_template="baseTemplate">
  1688. <item group="ammo" prob="0.05"/>
  1689. <item group="books" count="1"/>
  1690. <item name="paper" count="5,10"/>
  1691. <item name="paper" count="5,10" prob="0.86"/>
  1692. <item name="oldCash" count="1,6" prob="0.3"/>
  1693. <item name="painkillers" prob="0.05"/>
  1694. <item group="trophyGroup"/>
  1695. <item name="padlock" prob="0.5"/>
  1696. </lootcontainer>
  1697.  
  1698. <!-- cooler loot -->
  1699. <lootcontainer id="45" count="0,3" size="4,3" sound_open="UseActions/open_cooler" sound_close="UseActions/close_cooler" loot_quality_template="baseTemplate">
  1700. <item group="cupboard"/>
  1701. <item group="coldfood"/>
  1702. <item group="beverages"/>
  1703. </lootcontainer>
  1704.  
  1705. <!-- trash compactor, trash deluxe! -->
  1706. <lootcontainer id="46" count="0,3" size="6,4" sound_open="UseActions/open_fridge" sound_close="UseActions/close_fridge" loot_quality_template="treasureTemplate">
  1707. <item group="junk" prob="10"/>
  1708. <item group="clothes"/>
  1709. <item group="cannedfood"/>
  1710. <item group="beverages"/>
  1711. </lootcontainer>
  1712.  
  1713. <!-- "bag" container that gets dropped when another loot container is destroyed -->
  1714. <lootcontainer id="47" count="0" size="5,10" destroy_on_close="false" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1" loot_quality_template="baseTemplate">
  1715. <item name="cobweb" count="1,2" prob="0.01"/>
  1716. </lootcontainer>
  1717.  
  1718. <!-- purse -->
  1719. <lootcontainer id="48" count="0,2" size="4,3" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5" loot_quality_template="baseTemplate">
  1720. <item group="weaponsPistol+ammo" prob="0.3"/>
  1721. <item group="books" prob="0.1"/>
  1722. <item group="cannedfood"/>
  1723. <item name="bottledWater"/>
  1724. <item group="medicine"/>
  1725. <item name="paper" count="2,8" prob="0.5"/>
  1726. <item name="oldCash" count="4,13" prob="1.5"/>
  1727. </lootcontainer>
  1728.  
  1729. <!-- bookcase -->
  1730. <lootcontainer id="49" count="0,2" size="4,3" sound_open="UseActions/open_drawer" sound_close="UseActions/close_drawer" loot_quality_template="baseTemplate">
  1731. <item name="paper" count="2,8" prob="0.2"/>
  1732. <item group="books"/>
  1733. <item name="paintMagazineFaux" prob="0.05"/>
  1734. </lootcontainer>
  1735.  
  1736. <!-- shotgun Messiah -->
  1737. <lootcontainer id="50" count="0,3" size="5,4" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="baseTemplate">
  1738. <item group="weaponsBasicGuns+ammo" prob="3"/>
  1739. <item group="weaponsMilitaryGuns+ammo"/>
  1740. <item name="mechanicalParts" count="1,5" prob="0.1"/>
  1741. <item name="scrapPlastics" count="1,6" prob="0.15"/>
  1742. </lootcontainer>
  1743.  
  1744. <!-- pop n pills -->
  1745. <lootcontainer id="51" count="0,3" size="5,4" sound_open="UseActions/open_pill_case" sound_close="UseActions/close_pill_case" loot_quality_template="baseTemplate">
  1746. <item group="medicine"/>
  1747. <item name="scrapPlastics" count="1,2" prob="0.15"/>
  1748. </lootcontainer>
  1749.  
  1750. <!-- beer cooler -->
  1751. <lootcontainer id="52" count="0,3" size="5,4" sound_open="UseActions/open_cooler" sound_close="UseActions/close_cooler" loot_quality_template="baseTemplate">
  1752. <item group="beverages"/>
  1753. </lootcontainer>
  1754.  
  1755. <!-- working stiffs -->
  1756. <lootcontainer id="53" count="0,3" size="5,4" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="baseTemplate">
  1757. <item group="workingStiffs"/>
  1758. </lootcontainer>
  1759.  
  1760. <!-- shopping cart-->
  1761. <lootcontainer id="54" count="0,2" size="5,4" sound_open="UseActions/open_shopping_cart" sound_close="UseActions/close_shopping_cart" loot_quality_template="baseTemplate">
  1762. <item group="cupboard"/>
  1763. <item group="beverages"/>
  1764. <item name="scrapPlastics" count="1,2" prob="0.15"/>
  1765. </lootcontainer>
  1766.  
  1767. <!-- cash register-->
  1768. <lootcontainer id="55" count="1,5" size="5,4" sound_open="UseActions/open_cash_register" sound_close="UseActions/close_cash_register" loot_quality_template="baseTemplate">
  1769. <item name="paper" count="1,3" prob="0.031"/>
  1770. <item name="oldCash" count="3,13" prob="0.1"/>
  1771. <item name="casinoCoin" count="1,12"/>
  1772. </lootcontainer>
  1773.  
  1774. <!-- Apache Artifact Chest -->
  1775. <lootcontainer id="56" count="1" size="6,3" sound_open="UseActions/open_apache_artifact_chest" sound_close="UseActions/close_apache_artifact_chest" loot_quality_template="baseTemplate">
  1776. <item name="tazasStoneaxe" count="1"/>
  1777. <item name="casinoCoin" count="20,200"/>
  1778. <item name="oldCash" count="12,45" prob="0.5"/>
  1779. </lootcontainer>
  1780.  
  1781. <!-- miners chest -->
  1782. <lootcontainer id="57" count="1,5" size="4,4" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="baseTemplate">
  1783. <item group="minerLoot"/>
  1784. </lootcontainer>
  1785.  
  1786. <!-- shopping basket -->
  1787. <lootcontainer id="58" count="0,2" size="5,3" sound_open="UseActions/open_shopping_basket" sound_close="UseActions/close_shopping_basket" loot_quality_template="baseTemplate">
  1788. <item group="cupboard"/>
  1789. <item group="beverages"/>
  1790. </lootcontainer>
  1791.  
  1792. <!-- Shamway Cardboard Loot-->
  1793. <lootcontainer id="59" count="0,3" size="5,4" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="baseTemplate">
  1794. <item name="shamSandwich" count="1,3"/>
  1795. <item name="canHam" count="1,2"/>
  1796. <item group="coldfood"/>
  1797. <item group="beverages" count="1,2"/>
  1798. <item name="foodHoney" count="1" prob="0.1"/>
  1799. <item name="paper" count="5,10" prob="0.4"/>
  1800. <item name="scrapPlastics" count="1,8" prob="0.5"/>
  1801. </lootcontainer>
  1802.  
  1803. <!-- Bookstore bookcase -->
  1804. <lootcontainer id="60" count="0,1" size="5,3" sound_open="UseActions/open_drawer" sound_close="UseActions/close_drawer" loot_quality_template="baseTemplate">
  1805. <item group="books"/>
  1806. </lootcontainer>
  1807.  
  1808. <!-- feral zombie loot -->
  1809. <lootcontainer id="61" count="0,2" size="4,4" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1810. <item group="junk" prob="1"/>
  1811. <item name="femur" count="1,4" prob="1"/>
  1812. <item name="carBattery" prob="2"/>
  1813. <item group="weaponsMilitaryGuns+ammo" prob="0.5"/>
  1814. <item group="weaponsBasicGuns+ammo" prob="0.9"/>
  1815. <item group="weaponsCompoundBowParts" prob="0.2"/>
  1816. <item group="weaponsCommonParts" prob="0.2"/>
  1817. <item group="weaponsMilitaryParts" prob="0.2"/>
  1818. <item group="militaryArmor" prob="0.2"/>
  1819. </lootcontainer>
  1820.  
  1821. <!-- minibike storage -->
  1822. <lootcontainer id="62" count="0" size="3,6" sound_open="UseActions/open_shopping_basket" open_time="0" sound_close="UseActions/close_shopping_basket" loot_quality_template="baseTemplate">
  1823. </lootcontainer>
  1824.  
  1825. <!-- mountain man loot -->
  1826. <lootcontainer id="63" count="1" size="8,4" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="baseTemplate">
  1827. <item group="herbalRecipes" count="1"/>
  1828. <item name="herbalAntibiotics" count="1,2" prob="0.5"/>
  1829. <item group="rareOres" prob="0.05"/>
  1830. </lootcontainer>
  1831.  
  1832. <!-- gas pump loot -->
  1833. <lootcontainer id="64" count="30,500" size="8,4" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="baseTemplate">
  1834. <item group="gasPumps" count="1"/>
  1835. </lootcontainer>
  1836.  
  1837. <!-- zombieMaleHazmat -->
  1838. <lootcontainer id="65" count="0,2" size="8,4" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1839. <item group="junk" prob="3.7"/>
  1840. <item group="hazmatGear" count="1"/>
  1841. <item group="rareMedicine" prob="0.2"/>
  1842. <item name="grainAlcohol" count="1,4" prob="0.2"/>
  1843. <item name="scrapPlastics" count="1,5" prob="0.3"/>
  1844. <item name="paper" count="1,6" prob="0.3"/>
  1845. <item name="cloth" count="1,4" prob="0.3"/>
  1846. <item name="ductTape" count="1,3" prob="0.25"/>
  1847. <item group="books"/>
  1848. <item group="questChallenge" count="1" prob="0.09"/>
  1849. <item group="treasureMaps" count="1" prob="0.092"/>
  1850. <item group="weaponsPistol+ammo" prob="0.03"/>
  1851. </lootcontainer>
  1852.  
  1853. <!-- snowzombie, lumberjack zombie loot-->
  1854. <lootcontainer id="66" count="0,2" size="4,4" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1855. <item group="junk" prob="1"/>
  1856. <item group="lumberjacks" prob="0.42"/>
  1857. <item group="warmClothes" prob="1"/>
  1858. <item group="hazmatGear" count="1" prob="0.01"/>
  1859. <item group="rareOres" prob="0.02"/>
  1860. </lootcontainer>
  1861.  
  1862. <lootcontainer id="67" count="0,2" size="5,3" sound_open="UseActions/open_toilet" sound_close="UseActions/close_toilet" loot_quality_template="baseTemplate">
  1863. <item group="toiletLoot" count="1"/>
  1864. </lootcontainer>
  1865.  
  1866. <lootcontainer id="68" count="0,2" size="8,4" sound_open="UseActions/open_dumpster" sound_close="UseActions/close_dumpster" loot_quality_template="baseTemplate">
  1867. <item group="junk" count="1"/>
  1868. </lootcontainer>
  1869.  
  1870. <!-- unused ? -->
  1871. <lootcontainer id="69" count="2,5" size="8,9" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="baseTemplate">
  1872. <item group="weaponsMilitaryGuns+ammo"/>
  1873. <item group="rareBooks"/>
  1874. <item group="airdropMedicine"/>
  1875. <item group="herbalRecipes"/>
  1876. <item group="questChallenge"/>
  1877. </lootcontainer>
  1878.  
  1879. <!-- Treasure chest -->
  1880. <lootcontainer id="70" count="2,5" size="8,9" destroy_on_close="true" sound_open="UseActions/open_chest" sound_close="UseActions/close_chest" loot_quality_template="treasureTemplate">
  1881. <item group="weaponsMilitaryGuns+ammo"/>
  1882. <item group="treasureAmmo"/>
  1883. <item name="casinoCoin" count="3000,8000"/>
  1884. <item group="rareOres" count="5,11"/>
  1885. <item name="oldCash" count="50,250" prob="0.5"/>
  1886. </lootcontainer>
  1887.  
  1888. <!-- bandit melee -->
  1889. <lootcontainer id="71" count="0,3" size="7,4" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1890. <item group="banditsGeneral"/>
  1891. <item name="clubSpiked" count="1" prob="0.7"/>
  1892. </lootcontainer>
  1893.  
  1894. <!-- bandit ranged -->
  1895. <lootcontainer id="72" count="0,3" size="7,4" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1896. <item group="banditsGeneral"/>
  1897. <item group="weaponsPistol+ammo" count="1" prob="0.7"/>
  1898. </lootcontainer>
  1899.  
  1900. <!-- ZombieSoldier loot -->
  1901. <lootcontainer id="73" count="0,2" size="4,4" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1902. <item group="junk" prob="2"/>
  1903. <item group="weaponsMilitaryGuns+ammo" prob="1"/>
  1904. <item group="weaponsMilitaryParts" prob="0.2"/>
  1905. <item group="weaponsRocketLauncher+ammo" prob="0.06"/>
  1906. <item name="rocket" count="2,6" prob="0.12"/>
  1907. <item group="militaryArmor" prob="1"/>
  1908. <item name="nightvisionGoggles" prob="0.3"/>
  1909. </lootcontainer>
  1910.  
  1911. <!-- zombie utility worker / construction worker loot -->
  1912. <lootcontainer id="74" count="0,2" size="4,4" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1913. <item group="junk" prob="1.5"/>
  1914. <item group="ZombieUtilityWorker" />
  1915. </lootcontainer>
  1916.  
  1917. <!-- cntMorticianDrawer -->
  1918. <lootcontainer id="75" count="0,2" size="5,3" sound_open="UseActions/open_dumpster" sound_close="UseActions/close_dumpster" loot_quality_template="baseTemplate">
  1919. <item name="rottingFlesh" count="1,2" prob="2"/>
  1920. <item name="femur" count="1,2" prob="0.5"/>
  1921. <item group="junk"/>
  1922. <item group="books" prob="0.1"/>
  1923. <item name="fertilizer" count="1,3" prob="0.05"/>
  1924. <item name="goldNugget" count="1" prob="0.05"/>
  1925. </lootcontainer>
  1926.  
  1927. <!-- cntFurnaceDrawer -->
  1928. <lootcontainer id="76" count="0,1" size="5,3" sound_open="UseActions/open_fridge" sound_close="UseActions/close_fridge" loot_quality_template="baseTemplate">
  1929. <item name="coal" count="2,12" prob="1"/>
  1930. <item name="femur" count="1,2" prob="0.1"/>
  1931. </lootcontainer>
  1932.  
  1933. <!-- cntGreenDrawer -->
  1934. <lootcontainer id="77" count="0,2" size="5,3" sound_open="UseActions/open_dumpster" sound_close="UseActions/close_dumpster" loot_quality_template="baseTemplate">
  1935. <item group="junk"/>
  1936. </lootcontainer>
  1937.  
  1938. <!-- ZombieFootballPlayer -->
  1939. <lootcontainer id="78" count="0,2" size="4,4" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1940. <item group="junk" prob="1.5"/>
  1941. <item group="ZombieFootballPlayer" />
  1942. </lootcontainer>
  1943.  
  1944. <!-- ZombieCheerleader -->
  1945. <lootcontainer id="79" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1946. <item group="junk" prob="1"/>
  1947. <item name="tshirtZUWhite" prob="1.5"/>
  1948. <item name="skirtBlue" prob="1.8"/>
  1949. <item group="skirtsAll" count="1" prob="0.2"/>
  1950. <item name="runningShoes" prob="1.5"/>
  1951. <item group="questChallenge" count="1" prob="0.036"/>
  1952. <item group="treasureMaps" count="1" prob="0.031"/>
  1953. </lootcontainer>
  1954.  
  1955. <!-- ZombieSkateboarder -->
  1956. <lootcontainer id="80" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1957. <item group="junk" prob="2"/>
  1958. <item name="hoodedSweatshirtWhite" prob="1"/>
  1959. <item name="blackDenimPants" prob="1"/>
  1960. <item name="runningShoes" prob="1"/>
  1961. <item name="mechanicalParts" count="1,3" prob="1.5"/>
  1962. <item group="questChallenge" count="1" prob="0.036"/>
  1963. <item group="treasureMaps" count="1" prob="0.031"/>
  1964. </lootcontainer>
  1965.  
  1966. <!-- zombieOldTimer / zombieCowboy -->
  1967. <lootcontainer id="81" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1968. <item group="junk" prob="10"/>
  1969. <item group="weaponsMagnumParts" prob="1"/>
  1970. <item group="weaponsHuntingRifleParts" prob="1.2"/>
  1971. <item group="weaponsHuntingRifle+ammo" prob="3"/>
  1972. <item name="dynamite" count="1,3" prob="1"/>
  1973. <item group="cowboyHatAll" prob="1"/>
  1974. <item group="bandanaAll" prob="1"/>
  1975. <item name="animalHidePoncho" prob="1"/>
  1976. <item name="denimPants" prob="1"/>
  1977. <item name="cowboyBootsBrown" prob="1"/>
  1978. <item name="cowboyBootsBlack" prob="1"/>
  1979. <item name="cigar" prob="1"/>
  1980. <item group="rareOres" prob="1"/>
  1981. <item name="grainAlcohol" count="1,3" prob="0.7"/>
  1982. <item group="cannedfood" count="1,2" prob="1"/>
  1983. <item name="bottledWater" count="1,3" prob="1"/>
  1984. <item name="oldCash" count="2,15" prob="1"/>
  1985. <item group="treasureMaps" count="1" prob="1"/>
  1986. </lootcontainer>
  1987.  
  1988. <!-- ZombieMiner
  1989. <lootcontainer id="82" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1990. <item group="junk" prob="1"/>
  1991. <item group="minerLoot"/>
  1992. </lootcontainer>-->
  1993.  
  1994. <!-- ZombieBiker -->
  1995. <lootcontainer id="83" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  1996. <item group="junk" prob="2"/>
  1997. <item name="swatHelmet"/>
  1998. <item name="gothicPants"/>
  1999. <item name="gothBootsBlack"/>
  2000. <item name="shades" prob="0.1"/>
  2001. <item name="shadesBlack" prob="0.5"/>
  2002. <item name="beer" prob="3"/>
  2003. <item name="grainAlcohol"/>
  2004. <item name="oldCash" count="1,15"/>
  2005. <item name="casinoCoin" count="1,10"/>
  2006. <item name="antibiotics"/>
  2007. <item name="painkillers"/>
  2008. <item group="weaponsCommonParts" prob="0.2"/>
  2009. <item group="weaponsPistol+ammo" prob="0.3"/>
  2010. <item group="weaponsAnyShotguns+ammo" prob="0.3"/>
  2011. <item group="tools" prob="0.1"/>
  2012. <item name="clubIron"/>
  2013. <item name="clubBarbed" prob="0.6"/>
  2014. <item name="clubSpiked" prob="0.5"/>
  2015. <item name="huntingKnife"/>
  2016. <item name="machete" prob="0.8"/>
  2017. <item name="firstAidKit"/>
  2018. <item name="minibikeWheels" prob="0.4"/>
  2019. <item name="minibikeChassis" prob="0.4"/>
  2020. <item name="minibikeSeat" prob="0.4"/>
  2021. <item name="minibikeHandlebars" prob="0.4"/>
  2022. <item name="smallEngine" prob="0.3"/>
  2023. </lootcontainer>
  2024.  
  2025. <!-- ZombieStripper -->
  2026. <lootcontainer id="84" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  2027. <item group="junk" prob="2"/>
  2028. <item name="oldCash" count="4,45" prob="2"/>
  2029. <item name="casinoCoin" count="10,30"/>
  2030. <item name="scrapPlastics" count="2" prob="0.3"/>
  2031. <item name="bloodDrawKit" prob="0.3"/>
  2032. <item name="painkillers"/>
  2033. <item name="vitamins"/>
  2034. <item name="herbalAntibiotics" prob="0.5"/>
  2035. <item name="feather" count="5,25"/>
  2036. </lootcontainer>
  2037.  
  2038. <!-- ZombieFarmer -->
  2039. <lootcontainer id="85" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  2040. <item group="junk" prob="2"/>
  2041. <item group="tools" prob="1"/>
  2042. <item group="farmCrops" prob="1"/>
  2043. <item group="seeds" prob="1"/>
  2044. <item name="hoeIron" prob="1"/>
  2045. <item name="shovelIron" prob="1"/>
  2046. <item name="shovelSteel" prob="0.5"/>
  2047. <item name="beer" prob="1"/>
  2048. <item group="weaponsCompoundBowParts" prob="0.02"/>
  2049. <item name="compoundBow" prob="0.04"/>
  2050. </lootcontainer>
  2051.  
  2052. <!-- bookstore shipping crate -->
  2053. <lootcontainer id="86" count="0,3" size="5,4" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="baseTemplate">
  2054. <item name="paper" count="2,8" prob="0.2"/>
  2055. <item group="books"/>
  2056. <item name="scrapPlastics" count="1,4" prob="0.15"/>
  2057. </lootcontainer>
  2058.  
  2059. <!-- car parts shipping crate -->
  2060. <lootcontainer id="87" count="0,2" size="5,4" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="baseTemplate">
  2061. <item name="paper" count="2,8" prob="0.2"/>
  2062. <item name="scrapPlastics" count="1,4" prob="0.15"/>
  2063. <item name="cloth" count="1,6"/>
  2064. <item name="leather" count="1,6"/>
  2065. <item name="carBattery" prob="2"/>
  2066. <item name="ductTape" count="1,5" prob="0.4"/>
  2067. <item name="forgedSteel" count="3,12" prob="0.2"/>
  2068. <item name="forgedIron" count="5,15" prob="0.25"/>
  2069. <item name="scrapIron" count="30,70" prob="0.4"/>
  2070. <item name="repairKit" count="2,5"/>
  2071. <item name="mechanicalParts" count="2,8" prob="0.3"/>
  2072. <item name="electricParts" count="2,8" prob="0.3"/>
  2073. <item name="electronicParts" count="2,8" prob="0.3"/>
  2074. <item name="headlight" count="1,2" prob="0.3"/>
  2075. <item name="partsHandlebars" prob="0.3"/>
  2076. <item name="footballHelmet" prob="0.3"/>
  2077. <item name="clawHammer" prob="0.3"/>
  2078. <item name="wrench" prob="0.3"/>
  2079. <!-- <item name="calipers" prob="0.1"/> -->
  2080. <item name="toolAndDieSet" prob="0.1"/>
  2081. <item group="minibikeParts" prob="6"/>
  2082. </lootcontainer>
  2083.  
  2084. <!-- construction supplies shipping crate -->
  2085. <lootcontainer id="88" count="0,2" size="5,4" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="baseTemplate">
  2086. <item group="junk" prob="3"/>
  2087. <item name="paper" count="2,4"/>
  2088. <item name="scrapPlastics" count="1,10"/>
  2089. <item name="ductTape" count="1,5"/>
  2090. <item name="forgedSteel" count="3,15" prob="0.8"/>
  2091. <item name="forgedIron" count="5,20"/>
  2092. <item name="scrapIron" count="30,70"/>
  2093. <item name="rebarFrameBlock" count="10,20"/>
  2094. <item name="nail" count="50,200"/>
  2095. <item name="wood" count="50,300"/>
  2096. <item name="glue" count="1,2"/>
  2097. <item name="paint" count="20,150"/>
  2098. <item name="paintTool"/>
  2099. <item name="wireTool" prob="0.4"/>
  2100. <item name="clawHammer"/>
  2101. <item name="wrench"/>
  2102. <item name="pickaxeSteel" prob="0.4"/>
  2103. <item name="fireaxeSteel" prob="0.4"/>
  2104. <item name="shovelSteel" prob="0.4"/>
  2105. <item name="sledgehammer" prob="0.4"/>
  2106. <item group="nailgun+parts" prob="0.4"/>
  2107. <item group="electricalDevices" prob="2"/>
  2108. </lootcontainer>
  2109.  
  2110. <!-- zombieBusinessMan -->
  2111. <lootcontainer id="89" count="0,2" size="4,3" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" loot_quality_template="baseTemplate">
  2112. <item group="junk" prob="4"/>
  2113. <item group="suitAll" prob="2"/>
  2114. <item name="oldCash" count="14,60" prob="2"/>
  2115. <item name="paper" count="10,25" prob="0.66"/>
  2116. <item group="questChallenge" count="1" prob="0.036"/>
  2117. <item group="treasureMaps" count="1" prob="0.031"/>
  2118. </lootcontainer>
  2119.  
  2120. <!-- cntGreenDrawerSecure, player crafted -->
  2121. <lootcontainer id="90" count="0" size="8,9" sound_open="UseActions/open_dumpster" sound_close="UseActions/close_dumpster" loot_quality_template="baseTemplate">
  2122. <item name="cobweb" count="1,2"/>
  2123. </lootcontainer>
  2124.  
  2125. <!-- cntCollapsedForge -->
  2126. <lootcontainer id="91" count="0,2" size="7,4" sound_open="forge_open" sound_close="forge_close" loot_quality_template="baseTemplate">
  2127. <item name="scrapIron" count="20,60" prob="2"/>
  2128. <item name="scrapBrass" count="10,30"/>
  2129. <item name="scrapLead" count="20,60"/>
  2130. <item name="brokenGlass" count="10,20"/>
  2131. <item name="rockSmall" count="10,20"/>
  2132. <item name="clayLump" count="10,20"/>
  2133. <item name="ironFragment" count="10,20" prob="2"/>
  2134. <item name="shortMetalPipe" count="10,20"/>
  2135. <item name="forgedIron" count="10,20" prob="2"/>
  2136. <item name="forgedSteel" count="5,20"/>
  2137. <item name="anvil" count="1"/>
  2138. <item name="nail" count="20,60"/>
  2139. <item name="ironArrowHead" count="10,30"/>
  2140. <item name="steelArrowHead" count="10,20"/>
  2141. <item name="wood" count="20,80" prob="2"/>
  2142. <item name="coal" count="10,20"/>
  2143. </lootcontainer>
  2144.  
  2145. <!-- cntCollapsedWorkbench -->
  2146. <lootcontainer id="92" count="0,2" size="7,4" sound_open="open_workbench" sound_close="close_workbench" loot_quality_template="baseTemplate">
  2147. <item name="scrapIron" count="10,20"/>
  2148. <item name="brokenGlass" count="3,8"/>
  2149. <item name="shortMetalPipe" count="5,10"/>
  2150. <item name="forgedIron" count="5,15" prob="2"/>
  2151. <item name="forgedSteel" count="5,10"/>
  2152. <item name="nail" count="10,20"/>
  2153. <item name="ironArrowHead" count="5,15"/>
  2154. <item name="steelArrowHead" count="5,10"/>
  2155. <item name="wood" count="10,30" prob="2"/>
  2156. <item name="scrapPlastics" count="1,5"/>
  2157. <item name="mechanicalParts" count="1,5"/>
  2158. <item name="electricParts" count="1,3" prob="0.3"/>
  2159. <item name="electronicParts" count="1,2" prob="0.1"/>
  2160. <item name="bulletCasing" count="1,20"/>
  2161. <item name="bulletTip" count="1,20"/>
  2162. <item name="airFilter" count="1,3"/>
  2163. <item name="candyTin" count="1,3"/>
  2164. <item name="hubcap" count="1,3"/>
  2165. <item name="cloth" count="2,7"/>
  2166. <item name="ductTape" count="1,4"/>
  2167. <item name="feather" count="5,12"/>
  2168. <item name="fishingWeight" count="1,3"/>
  2169. <item name="glue" count="1,6"/>
  2170. <item name="oil" count="1,6"/>
  2171. <item name="padlock" prob="0.5"/>
  2172. <item name="spring" count="1,4"/>
  2173. <item group="tools" count="1"/>
  2174. <item group="rareTools" count="1" prob="0.5"/>
  2175. </lootcontainer>
  2176.  
  2177. <!-- cntCollapsedCementMixer -->
  2178. <lootcontainer id="93" count="0,1" size="7,4" sound_open="cement_mixer_open" sound_close="cement_mixer_close" loot_quality_template="baseTemplate">
  2179. <item name="rockSmall" count="40,120"/>
  2180. <item name="clayLump" count="40,120"/>
  2181. <item name="rottingFlesh" count="5,12"/>
  2182. <item name="potassiumNitratePowder" count="10,30"/>
  2183. <item name="crushedSand" count="40,120"/>
  2184. <item name="oilShale" count="20,120"/>
  2185. <item name="dirtFragment" count="40,120"/>
  2186. <item name="cement" count="40,120"/>
  2187. <item name="concreteMix" count="20,80"/>
  2188. <item name="cobblestones" count="40,120"/>
  2189. </lootcontainer>
  2190.  
  2191. <!-- cntCollapsedChemistryStation -->
  2192. <lootcontainer id="94" count="0,1" size="7,4" sound_open="chem_station_open" sound_close="chem_station_close" loot_quality_template="baseTemplate">
  2193. <item group="labEquipment" count="1" prob="16"/>
  2194. <item name="wood" count="10,40" prob="2"/>
  2195. <item name="paint" count="15,40"/>
  2196. <item name="gunPowder" count="20,50"/>
  2197. <item name="chrysanthemumPlant" count="5,12"/>
  2198. <item name="cottonPlant" count="5,12"/>
  2199. <item name="goldenrodPlant" count="5,12"/>
  2200. <item name="cornMeal" count="5,20"/>
  2201. </lootcontainer>
  2202.  
  2203. <!-- cntLootCrateHero, Hero / Hidden Stash Cardboard Loot-->
  2204. <lootcontainer id="95" count="1,2" size="5,4" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="treasureTemplate">
  2205. <item group="weaponsMilitaryGuns+ammo" prob="0.8"/>
  2206. <item group="weaponsBasicGuns+ammo"/>
  2207. <item name="compoundBow" prob="0.3"/>
  2208. <item group="rareOres" count="2,5"/>
  2209. <item group="rareBooks" count="1,2" prob="0.5"/>
  2210. <item group="banditArmor" count="1,2" prob="0.5"/>
  2211. <item group="heavyArmor" count="1,2" prob="0.5"/>
  2212. <item group="militaryArmor" count="1,2" prob="0.5"/>
  2213. </lootcontainer>
  2214.  
  2215. <!-- cntLootCrateLabEquipment Lab equipment and medical items -->
  2216. <lootcontainer id="96" count="0,2" size="5,4" sound_open="UseActions/open_cardboard" sound_close="UseActions/close_cardboard" loot_quality_template="baseTemplate">
  2217. <item group="labEquipment" count="1" prob="16"/>
  2218. <item name="paper" count="5,15"/>
  2219. </lootcontainer>
  2220.  
  2221. <!-- cntCollapsedBatterybank -->
  2222. <lootcontainer id="97" count="0,1" size="6,1" sound_open="open_vending" sound_close="close_vending" loot_quality_template="baseTemplate">
  2223. <item name="scrapLead" count="1,10" prob="19"/>
  2224. <item name="carBattery"/>
  2225. </lootcontainer>
  2226.  
  2227. <!-- cntCollapsedGeneratorbank -->
  2228. <lootcontainer id="98" count="0,1" size="6,1" sound_open="open_vending" sound_close="close_vending" loot_quality_template="baseTemplate">
  2229. <item name="scrapIron" count="1,30" prob="19"/>
  2230. <item name="smallEngine"/>
  2231. </lootcontainer>
  2232.  
  2233. <!-- "bag" container that gets dropped when a zombie gore block is destroyed but still contained loot -->
  2234. <lootcontainer id="99" count="0" size="5,10" destroy_on_close="false" sound_open="UseActions/open_corpse" sound_close="UseActions/close_corpse" open_time="1" loot_quality_template="baseTemplate">
  2235. </lootcontainer>
  2236.  
  2237. </lootcontainers>
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