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- ---
- hometown: Crossing
- quit_on_status_warning: false
- status_monitor_no_window: true
- favor_god: Meraud
- favor_goal: 10
- saferoom_health_threshold: 5
- health_threshold: 50
- depart_on_death: false
- bankbot_deposit_threshold: 0
- repair_timer: 6000
- repair_every: 6
- dump_junk: true
- sanowret_no_use_scripts:
- - bescort
- - performance
- - mech-lore
- - workorders
- - smelt
- - pick
- - forge
- - smith
- - mining
- - mine
- - shape
- - sew
- ###############
- # Safe Room
- ###############
- safe_room: 5713
- safe_room_id: 5713
- safe_room_tip_amount: 1 gold
- safe_room_empaths:
- - name: Zmire
- id: 5713
- - name: Tymbri
- id: 5713
- - name: Feridah
- id: 5713
- - name: Tikii
- id: 5713
- - name: Synaxil
- id: 5713
- - name: Challeirra
- id: 5713
- - name: Keirran
- id: 5713
- - name: Melindrha
- id: 5713
- - name: Shumos
- id: 5713
- - name: Hatham
- id: 5713
- - name: Marienn
- id: 5713
- - name: Salubrie
- id: 5713
- ###############
- # Hunting Buddy
- ###############
- stop_hunting_if_bleeding: true
- hunting_info:
- - :zone: rats
- args:
- - d0
- stop_on:
- - Large Edged
- - Twohanded Edged
- :duration: 60
- hunting_buddies:
- - Barnat
- - Fixy
- - Slixy
- - Budds
- - Mathers
- empty_hunting_room_messages:
- - "Is anybody here?"
- ################
- # Combat trainer
- ################
- combat_trainer_target_increment: 4
- combat_trainer_action_count: 13
- combat_training_abilities_target: 15
- training_manager_hunting_priority: true
- training_manager_priority_skills:
- - Brawling
- - Heavy Thrown
- - Polearms
- - Large Edged
- - Twohanded Edged
- weapon_training:
- Heavy Thrown: light spear
- Polearms: light spear
- Brawling: ''
- Large Edged: bastard sword
- Twohanded Edged: bastard sword
- combat_trainer_target_increment: 4
- combat_trainer_action_count: 13
- combat_training_abilities_target: 15
- cambrinth: cambrinth ring
- cambrinth_cap: 5
- offensive_spells:
- - skill: Targeted Magic
- name: Fire Shards
- abbrev: fs
- cast_only_to_train: true
- use_auto_mana: true
- training_abilities:
- Tactics: 30
- Hunt: 80
- Perc: 120
- #############
- # Loot
- #############
- skinning:
- skin: true
- arrange_all: false
- arrange_count: 0
- tie_bundle: true
- loot_subtractions:
- - rock
- - rocks
- - arrow
- - arrows
- - coffer
- - strongbox
- - chest
- - caddy
- - trunk
- - casket
- - skippet
- - crate
- - box
- loot_additions:
- - dira
- - bolt
- # - card
- - pouch
- - ball
- - license
- - profile
- - seastars
- - silver nugget
- # - covellite nugget
- - gold nugget
- - platinum nugget
- - lumium nugget
- - ninium nugget
- - damite nugget
- - kertig nugget
- - haralun nugget
- - glaes nugget
- - animite nugget
- # - oravir nugget
- - sipar
- ###############
- # Selling
- ###############
- sell_loot_money_on_hand: 1 gold
- sell_loot_bundle: true
- sell_loot_pouch: true
- gem_pouch_adjective: suede
- full_pouch_container: backpack
- spare_gem_pouch_container: backpack
- sell_loot_skip_exchange: false
- storage_containers:
- - backpack
- #############
- #Crossing Trainer
- #############
- listen: true
- collect_item: rock
- braid_item: grass
- crossing_training:
- - Summoning
- - Appraisal
- - Athletics
- - Perception
- - Attunement
- - Scholarship
- - Performance
- - Outdoorsmanship
- appraisal_training:
- - bundle
- - pouches
- - gear
- ###############
- # Gear Settings
- ###############
- gear_sets:
- standard:
- - ring balaclava
- - ring gloves
- - ring hauberk
- - sipar
- - parry stick
- - spiked knuckles
- - elbow spikes
- swimming: []
- #gear
- - :adjective: ring
- :name: hauberk
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- - :adjective: ring
- :name: balaclava
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: ring
- :name: gloves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective:
- :name: sipar
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- #brawling
- - :adjective: parry
- :name: stick
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- - :adjective: spiked
- :name: knuckles
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: elbow
- :name: spikes
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- #weapons
- - :adjective: light
- :name: spear
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective: bastard
- :name: sword
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- :swappable: true
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