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- 2016-03-24 08:05:10.882 - Thread: 1 -> Log Started
- 2016-03-24 08:05:10.884 - Thread: 1 -> Timezone (local - UTC): 1h
- 2016-03-24 08:05:10.884 - Thread: 1 -> App Version: 01_126_007
- 2016-03-24 08:05:10.884 - Thread: 1 -> Steam build: Always true
- 2016-03-24 08:05:10.884 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2016-03-24 08:05:10.884 - Thread: 1 -> Environment.ProcessorCount: 4
- 2016-03-24 08:05:10.884 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2016-03-24 08:05:10.884 - Thread: 1 -> Environment.CommandLine: "E:\Steam Installation\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
- 2016-03-24 08:05:10.884 - Thread: 1 -> Environment.Is64BitProcess: True
- 2016-03-24 08:05:10.884 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2016-03-24 08:05:10.884 - Thread: 1 -> Environment.Version: 4.0.30319.42000
- 2016-03-24 08:05:10.884 - Thread: 1 -> Environment.CurrentDirectory: E:\Steam Installation\Steam\steamapps\common\SpaceEngineers\Bin64
- 2016-03-24 08:05:10.884 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2016-03-24 08:05:10.884 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2016-03-24 08:05:10.884 - Thread: 1 -> IntPtr.Size: 8
- 2016-03-24 08:05:10.884 - Thread: 1 -> Default Culture: de-AT
- 2016-03-24 08:05:10.884 - Thread: 1 -> Default UI Culture: de-DE
- 2016-03-24 08:05:10.885 - Thread: 1 -> IsAdmin: False
- 2016-03-24 08:05:10.891 - Thread: 1 -> MyConfig.Load() - START
- 2016-03-24 08:05:10.894 - Thread: 1 -> Path: C:\Users\Rotal\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-03-24 08:05:10.921 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2016-03-24 08:05:10.921 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
- 2016-03-24 08:05:10.921 - Thread: 1 -> MusicVolume: 0.02368413
- 2016-03-24 08:05:10.921 - Thread: 1 -> GameVolume: 0.02368413
- 2016-03-24 08:05:10.921 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2016-03-24 08:05:10.921 - Thread: 1 -> Language: 0
- 2016-03-24 08:05:10.921 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-03-24 08:05:10.921 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2016-03-24 08:05:10.921 - Thread: 1 -> FirstTimeRun: False
- 2016-03-24 08:05:10.921 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2016-03-24 08:05:10.921 - Thread: 1 -> MinimalHud: False
- 2016-03-24 08:05:10.921 - Thread: 1 -> CubeBuilderBuildingMode: 1
- 2016-03-24 08:05:10.921 - Thread: 1 -> ControlsHints: False
- 2016-03-24 08:05:10.921 - Thread: 1 -> RotationHints: False
- 2016-03-24 08:05:10.921 - Thread: 1 -> ShowCrosshair: True
- 2016-03-24 08:05:10.921 - Thread: 1 -> DisableHeadbob: False
- 2016-03-24 08:05:10.921 - Thread: 1 -> CompressSaveGames: False
- 2016-03-24 08:05:10.921 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2016-03-24 08:05:10.921 - Thread: 1 -> UiTransparency: 1
- 2016-03-24 08:05:10.921 - Thread: 1 -> UiBkTransparency: 1
- 2016-03-24 08:05:10.921 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2016-03-24 08:05:10.921 - Thread: 1 -> VoiceChatVolume: 1
- 2016-03-24 08:05:10.921 - Thread: 1 -> HudWarnings: False
- 2016-03-24 08:05:10.921 - Thread: 1 -> VoiceChat: True
- 2016-03-24 08:05:10.921 - Thread: 1 -> VideoAdapter: 1
- 2016-03-24 08:05:10.921 - Thread: 1 -> ScreenWidth: 1920
- 2016-03-24 08:05:10.921 - Thread: 1 -> ScreenHeight: 1080
- 2016-03-24 08:05:10.921 - Thread: 1 -> RefreshRate: 60
- 2016-03-24 08:05:10.921 - Thread: 1 -> WindowMode: 1
- 2016-03-24 08:05:10.921 - Thread: 1 -> VerticalSync: True
- 2016-03-24 08:05:10.921 - Thread: 1 -> HardwareCursor: True
- 2016-03-24 08:05:10.921 - Thread: 1 -> RenderQuality: 3
- 2016-03-24 08:05:10.921 - Thread: 1 -> FieldOfView: 60.04232
- 2016-03-24 08:05:10.921 - Thread: 1 -> RenderInterpolation: True
- 2016-03-24 08:05:10.921 - Thread: 1 -> GrassDensity: 0
- 2016-03-24 08:05:10.921 - Thread: 1 -> TextureQuality: 0
- 2016-03-24 08:05:10.921 - Thread: 1 -> AnisotropicFiltering: 0
- 2016-03-24 08:05:10.921 - Thread: 1 -> FoliageDetails: 0
- 2016-03-24 08:05:10.921 - Thread: 1 -> CubeBuilderUseSymmetry: True
- 2016-03-24 08:05:10.921 - Thread: 1 -> Tonemapping: False
- 2016-03-24 08:05:10.921 - Thread: 1 -> LowMemSwitchToLow: 0
- 2016-03-24 08:05:10.921 - Thread: 1 -> ReleasingAltResetsCamera: True
- 2016-03-24 08:05:10.921 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2016-03-24 08:05:10.921 - Thread: 1 -> AntialiasingMode: 0
- 2016-03-24 08:05:10.921 - Thread: 1 -> ShadowMapResolution: 0
- 2016-03-24 08:05:10.921 - Thread: 1 -> VoxelQuality: 3
- 2016-03-24 08:05:10.923 - Thread: 1 -> MyConfig.Load() - END
- 2016-03-24 08:05:10.924 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2016-03-24 08:05:11.587 - Thread: 1 -> WMI {
- 2016-03-24 08:05:11.594 - Thread: 1 -> {
- 2016-03-24 08:05:11.595 - Thread: 1 -> Caption = AMD Radeon R9 200 Series
- 2016-03-24 08:05:11.595 - Thread: 1 -> AdapterRam = 4293918720
- 2016-03-24 08:05:11.595 - Thread: 1 -> DriverVersion = 15.300.1025.0
- 2016-03-24 08:05:11.595 - Thread: 1 -> DriverDate = 20151117000000.000000-000
- 2016-03-24 08:05:11.595 - Thread: 1 -> Description = AMD Radeon R9 200 Series
- 2016-03-24 08:05:11.595 - Thread: 1 -> DeviceID = VideoController1
- 2016-03-24 08:05:11.595 - Thread: 1 -> Name = AMD Radeon R9 200 Series
- 2016-03-24 08:05:11.595 - Thread: 1 -> VideoProcessor = AMD Radeon Graphics Processor (0x67B1)
- 2016-03-24 08:05:11.595 - Thread: 1 -> VideoArchitecture = 5
- 2016-03-24 08:05:11.595 - Thread: 1 -> PNPDeviceID = PCI\VEN_1002&DEV_67B1&SUBSYS_E283174B&REV_00\4&23E0F855&0&0008
- 2016-03-24 08:05:11.595 - Thread: 1 -> InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
- 2016-03-24 08:05:11.595 - Thread: 1 -> }
- 2016-03-24 08:05:11.595 - Thread: 1 -> }
- 2016-03-24 08:05:11.775 - Thread: 1 -> Steam.IsActive: True
- 2016-03-24 08:05:11.775 - Thread: 1 -> Steam.IsOnline: True
- 2016-03-24 08:05:11.775 - Thread: 1 -> Steam.OwnsGame: True
- 2016-03-24 08:05:11.775 - Thread: 1 -> Steam.UserId: 76561198040267879
- 2016-03-24 08:05:11.775 - Thread: 1 -> Steam.UserName: Commander Rotal
- 2016-03-24 08:05:11.775 - Thread: 1 -> Steam.Branch:
- 2016-03-24 08:05:11.775 - Thread: 1 -> Build date: 2016-03-18 04:14
- 2016-03-24 08:05:11.775 - Thread: 1 -> Build version: 0.1.5921.29220
- 2016-03-24 08:05:11.846 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2016-03-24 08:05:11.846 - Thread: 1 -> Game dir: E:\Steam Installation\Steam\steamapps\common\SpaceEngineers\Bin64
- 2016-03-24 08:05:11.846 - Thread: 1 -> Content dir: E:\Steam Installation\Steam\steamapps\common\SpaceEngineers\Content
- 2016-03-24 08:05:11.846 - Thread: 1 -> Found processor count: 4
- 2016-03-24 08:05:11.846 - Thread: 1 -> Using processor count: 4
- 2016-03-24 08:05:12.332 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-03-24 08:05:12.336 - Thread: 1 -> 0a9ad445885dcf0b3f804cd57c63e74bf98a156e
- 2016-03-24 08:05:12.563 - Thread: 1 -> Loading scenarios
- 2016-03-24 08:05:12.605 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-03-24 08:05:12.607 - Thread: 1 -> 42ed8bc4cf7fd4fb6b9592e4dfef54029cb715af
- 2016-03-24 08:05:12.613 - Thread: 1 -> Preallocate - START
- 2016-03-24 08:05:12.614 - Thread: 1 -> MySpaceBuildComponent - START
- 2016-03-24 08:05:12.614 - Thread: 1 -> MySpaceBuildComponent - END
- 2016-03-24 08:05:12.614 - Thread: 1 -> MySpaceWorldGenerator - START
- 2016-03-24 08:05:12.622 - Thread: 1 -> MySpaceWorldGenerator - END
- 2016-03-24 08:05:12.622 - Thread: 1 -> MyEntities - START
- 2016-03-24 08:05:12.640 - Thread: 1 -> MyEntities - END
- 2016-03-24 08:05:12.640 - Thread: 1 -> MyObjectBuilder_Base - START
- 2016-03-24 08:05:12.640 - Thread: 1 -> MyObjectBuilder_Base - END
- 2016-03-24 08:05:12.640 - Thread: 1 -> MyTransparentGeometry - START
- 2016-03-24 08:05:12.676 - Thread: 1 -> MyTransparentGeometry - END
- 2016-03-24 08:05:12.676 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2016-03-24 08:05:12.684 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2016-03-24 08:05:12.684 - Thread: 1 -> MyMath - START
- 2016-03-24 08:05:12.684 - Thread: 1 -> MyMath - END
- 2016-03-24 08:05:12.684 - Thread: 1 -> MySimpleObjectDraw - START
- 2016-03-24 08:05:12.685 - Thread: 1 -> MySimpleObjectDraw - END
- 2016-03-24 08:05:12.691 - Thread: 1 -> MyDefinitionManager - START
- 2016-03-24 08:05:12.691 - Thread: 1 -> MyDefinitionManager - END
- 2016-03-24 08:05:12.691 - Thread: 1 -> MyCubeGridDefinitions - START
- 2016-03-24 08:05:12.729 - Thread: 1 -> MyCubeGridDefinitions - END
- 2016-03-24 08:05:12.729 - Thread: 1 -> MyAIActionsParser - START
- 2016-03-24 08:05:12.729 - Thread: 1 -> MyAIActionsParser - END
- 2016-03-24 08:05:12.729 - Thread: 1 -> MyMultiplayerBase - START
- 2016-03-24 08:05:12.729 - Thread: 1 -> MyMultiplayerBase - END
- 2016-03-24 08:05:12.729 - Thread: 1 -> MyMultiplayerServerBase - START
- 2016-03-24 08:05:12.729 - Thread: 1 -> MyMultiplayerServerBase - END
- 2016-03-24 08:05:12.729 - Thread: 1 -> MyDedicatedServerBase - START
- 2016-03-24 08:05:12.729 - Thread: 1 -> MyDedicatedServerBase - END
- 2016-03-24 08:05:12.729 - Thread: 1 -> MyDedicatedServerBattle - START
- 2016-03-24 08:05:12.729 - Thread: 1 -> MyDedicatedServerBattle - END
- 2016-03-24 08:05:12.729 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2016-03-24 08:05:12.729 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2016-03-24 08:05:12.729 - Thread: 1 -> MyServerDebugCommands - START
- 2016-03-24 08:05:12.733 - Thread: 1 -> MyServerDebugCommands - END
- 2016-03-24 08:05:12.733 - Thread: 1 -> MyMultiplayerClient - START
- 2016-03-24 08:05:12.733 - Thread: 1 -> MyMultiplayerClient - END
- 2016-03-24 08:05:12.733 - Thread: 1 -> MyMultiplayerLobby - START
- 2016-03-24 08:05:12.733 - Thread: 1 -> MyMultiplayerLobby - END
- 2016-03-24 08:05:12.733 - Thread: 1 -> MyDedicatedServer - START
- 2016-03-24 08:05:12.733 - Thread: 1 -> MyDedicatedServer - END
- 2016-03-24 08:05:12.733 - Thread: 1 -> MyAiTargetManager - START
- 2016-03-24 08:05:12.734 - Thread: 1 -> MyAiTargetManager - END
- 2016-03-24 08:05:12.734 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2016-03-24 08:05:12.734 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2016-03-24 08:05:12.734 - Thread: 1 -> MyChatHistory - START
- 2016-03-24 08:05:12.734 - Thread: 1 -> MyChatHistory - END
- 2016-03-24 08:05:12.734 - Thread: 1 -> MySyncDestructions - START
- 2016-03-24 08:05:12.734 - Thread: 1 -> MySyncDestructions - END
- 2016-03-24 08:05:12.734 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2016-03-24 08:05:12.756 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2016-03-24 08:05:12.756 - Thread: 1 -> MySyncEnvironmentItems - START
- 2016-03-24 08:05:12.761 - Thread: 1 -> MySyncEnvironmentItems - END
- 2016-03-24 08:05:12.761 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2016-03-24 08:05:12.761 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2016-03-24 08:05:12.761 - Thread: 1 -> MyCommandCharacter - START
- 2016-03-24 08:05:12.762 - Thread: 1 -> MyCommandCharacter - END
- 2016-03-24 08:05:12.762 - Thread: 1 -> MyCommandConsole - START
- 2016-03-24 08:05:12.763 - Thread: 1 -> MyCommandConsole - END
- 2016-03-24 08:05:12.763 - Thread: 1 -> MyCommandEntity - START
- 2016-03-24 08:05:12.764 - Thread: 1 -> MyCommandEntity - END
- 2016-03-24 08:05:12.764 - Thread: 1 -> MySyncScenario - START
- 2016-03-24 08:05:12.764 - Thread: 1 -> MySyncScenario - END
- 2016-03-24 08:05:12.764 - Thread: 1 -> MySyncEntity - START
- 2016-03-24 08:05:12.764 - Thread: 1 -> MySyncEntity - END
- 2016-03-24 08:05:12.764 - Thread: 1 -> Preallocate - END
- 2016-03-24 08:05:12.771 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2016-03-24 08:05:12.773 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2016-03-24 08:05:12.774 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5921.29220, Culture=neutral, PublicKeyToken=null
- 2016-03-24 08:05:12.774 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5921.29220, Culture=neutral, PublicKeyToken=null
- 2016-03-24 08:05:12.774 - Thread: 1 -> Assembly.Location: E:\Steam Installation\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2016-03-24 08:05:12.774 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2016-03-24 08:05:12.774 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2016-03-24 08:05:12.776 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2016-03-24 08:05:12.786 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI
- 2016-03-24 08:05:12.786 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7850
- 2016-03-24 08:05:12.787 - Thread: 1 -> Virtualized: False
- 2016-03-24 08:05:12.789 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz
- 2016-03-24 08:05:12.791 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,129,431,040 bytes
- 2016-03-24 08:05:12.791 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2016-03-24 08:05:12.791 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,346,701,312 bytes
- 2016-03-24 08:05:12.791 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,227,361,280 bytes
- 2016-03-24 08:05:12.794 - Thread: 1 -> Drive C: | Capacity: 119,793,512,448 bytes | Free space: 27,808,833,536 bytes
- 2016-03-24 08:05:12.794 - Thread: 1 -> Drive D: | Capacity: 190,373,163,008 bytes | Free space: 36,886,573,056 bytes
- 2016-03-24 08:05:12.794 - Thread: 1 -> Drive E: | Capacity: 471,859,195,904 bytes | Free space: 171,521,146,880 bytes
- 2016-03-24 08:05:12.794 - Thread: 1 -> Drive F: | Capacity: 209,713,098,752 bytes | Free space: 150,423,777,280 bytes
- 2016-03-24 08:05:12.795 - Thread: 1 -> Drive G: | Capacity: 528,342,839,296 bytes | Free space: 164,352,188,416 bytes
- 2016-03-24 08:05:12.795 - Thread: 1 -> Drive I: | Capacity: 1,000,169,533,440 bytes | Free space: 1,000,036,847,616 bytes
- 2016-03-24 08:05:12.795 - Thread: 1 -> Drive J: | Capacity: 2,000,395,694,080 bytes | Free space: 1,591,483,076,608 bytes
- 2016-03-24 08:05:12.795 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2016-03-24 08:05:12.795 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2016-03-24 08:05:12.888 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2016-03-24 08:05:12.963 - Thread: 1 -> Physics.Init
- 2016-03-24 08:05:12.963 - Thread: 1 -> Version: Dev(2), 1800, [DM][S]
- 2016-03-24 08:05:12.968 - Thread: 1 -> HkGameName: SpaceEngineers Dev
- 2016-03-24 08:05:12.988 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2016-03-24 08:05:12.989 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2016-03-24 08:05:13.057 - Thread: 1 -> 3aceffdd58ecc2a1e23b769479da6965f8f7a0ed
- 2016-03-24 08:05:13.156 - Thread: 1 -> Loading sound definitions
- 2016-03-24 08:05:13.168 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2016-03-24 08:05:13.176 - Thread: 1 -> MyAudio.LoadData - START
- 2016-03-24 08:05:13.214 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2
- 2016-03-24 08:05:13.715 - Thread: 1 -> MyAudio.LoadData - END
- 2016-03-24 08:05:13.723 - Thread: 1 -> Could not find any sound for 'None'
- 2016-03-24 08:05:13.723 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
- 2016-03-24 08:05:13.723 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
- 2016-03-24 08:05:13.723 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
- 2016-03-24 08:05:13.723 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
- 2016-03-24 08:05:13.725 - Thread: 1 -> MyGuiManager()
- 2016-03-24 08:05:13.786 - Thread: 1 -> MyScreenManager()
- 2016-03-24 08:05:13.831 - Thread: 1 -> MyConfig.Save() - START
- 2016-03-24 08:05:13.832 - Thread: 1 -> Path: C:\Users\Rotal\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-03-24 08:05:13.850 - Thread: 1 -> MyConfig.Save() - END
- 2016-03-24 08:05:13.851 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-03-24 08:05:13.917 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2016-03-24 08:05:13.918 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-03-24 08:05:13.918 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2016-03-24 08:05:13.979 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2016-03-24 08:05:14.019 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2016-03-24 08:05:14.022 - Thread: 1 -> Timer Frequency: 3418046
- 2016-03-24 08:05:14.022 - Thread: 1 -> Ticks per frame: 57206
- 2016-03-24 08:05:14.354 - Thread: 1 -> Analytics helper process start reported
- 2016-03-24 08:05:18.994 - Thread: 9 -> Loading available saves - START
- 2016-03-24 08:05:18.995 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Rotal\AppData\Roaming\SpaceEngineers\Saves\76561198040267879'
- 2016-03-24 08:05:19.329 - Thread: 9 -> Loading available saves - END
- 2016-03-24 08:05:19.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:05:19.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:05:20.917 - Thread: 1 -> LoadSandbox() - Start
- 2016-03-24 08:05:20.917 - Thread: 1 -> LoadSession() - Start
- 2016-03-24 08:05:20.917 - Thread: 1 -> C:\Users\Rotal\AppData\Roaming\SpaceEngineers\Saves\76561198040267879\Galaxy 3.2 First Tests 5
- 2016-03-24 08:05:21.072 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:05:21.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:05:21.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:05:21.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:05:21.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:05:21.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:05:21.084 - Thread: 1 -> LoadSession() - End
- 2016-03-24 08:05:21.084 - Thread: 1 -> LoadSandbox() - End
- 2016-03-24 08:05:21.084 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2016-03-24 08:05:21.085 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2016-03-24 08:05:21.301 - Thread: 1 -> RunLoadingAction - START
- 2016-03-24 08:05:21.304 - Thread: 1 -> Loading session: C:\Users\Rotal\AppData\Roaming\SpaceEngineers\Saves\76561198040267879\Galaxy 3.2 First Tests 5
- 2016-03-24 08:05:58.146 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2016-03-24 08:05:58.147 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2016-03-24 08:05:58.148 - Thread: 1 -> 0a9ad445885dcf0b3f804cd57c63e74bf98a156e
- 2016-03-24 08:05:58.222 - Thread: 1 -> Loading scenarios
- 2016-03-24 08:05:58.222 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2016-03-24 08:05:58.226 - Thread: 1 -> 26b8e5a8353cd139848c9b89e9ead5a4c4de73c2
- 2016-03-24 08:05:58.244 - Thread: 1 -> 1c15065465f22cb9090adc7ea7e276ee1bce3aa5
- 2016-03-24 08:05:58.251 - Thread: 1 -> 9ad392c0cdeac6faac6199725589ec02642d6131
- 2016-03-24 08:05:58.265 - Thread: 1 -> b288461585c26fbe8da750222bd3b962e9d3512d
- 2016-03-24 08:05:58.279 - Thread: 1 -> e88ae0cd81769e68ecb607a1c967c7222a2008bf
- 2016-03-24 08:05:58.281 - Thread: 1 -> b2f4036076302b54875bc5bd781ae78848609e7d
- 2016-03-24 08:05:58.285 - Thread: 1 -> cad77779e1a33d0e0ef521cdde2fdaef2c202b3f
- 2016-03-24 08:05:58.362 - Thread: 1 -> 2e00b7b2c5afe41de77aba16419c4573f2f4adbf
- 2016-03-24 08:05:58.371 - Thread: 1 -> 0ec1f74372bb7d2b9373fd42f315e999ee033fa0
- 2016-03-24 08:05:58.378 - Thread: 1 -> 43a533a4c126fb3ec64db63fd8cfc2e5741598b5
- 2016-03-24 08:05:58.385 - Thread: 1 -> cb6eea6dc593c7350a5ae212f89906a6bbc611b5
- 2016-03-24 08:05:58.401 - Thread: 1 -> 2ae97a06245add8cd19bb48c9ed7104ddfe6fdf6
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- 2016-03-24 08:06:02.137 - Thread: 1 -> Loading behaviors
- 2016-03-24 08:06:02.138 - Thread: 1 -> Loading ammo magazines
- 2016-03-24 08:06:02.141 - Thread: 1 -> Loading ammo definitions
- 2016-03-24 08:06:02.145 - Thread: 1 -> Loading animations
- 2016-03-24 08:06:02.151 - Thread: 1 -> Loading animations
- 2016-03-24 08:06:02.152 - Thread: 1 -> Loading animations
- 2016-03-24 08:06:02.152 - Thread: 1 -> Loading sound definitions
- 2016-03-24 08:06:02.153 - Thread: 1 -> Loading category classes
- 2016-03-24 08:06:02.154 - Thread: 1 -> Loading blueprint classes
- 2016-03-24 08:06:02.155 - Thread: 1 -> Loading blueprint class entries
- 2016-03-24 08:06:02.156 - Thread: 1 -> Loading blueprints
- 2016-03-24 08:06:02.159 - Thread: 1 -> Loading agent definitions
- 2016-03-24 08:06:02.163 - Thread: 1 -> Loading character definitions
- 2016-03-24 08:06:02.183 - Thread: 1 -> Loading character definitions
- 2016-03-24 08:06:02.183 - Thread: 1 -> Loading components
- 2016-03-24 08:06:02.184 - Thread: 1 -> Loading configuration
- 2016-03-24 08:06:02.186 - Thread: 1 -> Loading container types
- 2016-03-24 08:06:02.190 - Thread: 1 -> Loading block positions
- 2016-03-24 08:06:02.193 - Thread: 1 -> Loading curve definitions
- 2016-03-24 08:06:02.196 - Thread: 1 -> Loading debris
- 2016-03-24 08:06:02.197 - Thread: 1 -> Loading environment items entries
- 2016-03-24 08:06:02.198 - Thread: 1 -> Loading edges
- 2016-03-24 08:06:02.199 - Thread: 1 -> Loading entity components
- 2016-03-24 08:06:02.222 - Thread: 1 -> Loading component containers
- 2016-03-24 08:06:02.223 - Thread: 1 -> Loading environment definition
- 2016-03-24 08:06:02.226 - Thread: 1 -> Loading environment items entries
- 2016-03-24 08:06:02.227 - Thread: 1 -> Loading factions
- 2016-03-24 08:06:02.228 - Thread: 1 -> Loading gas property definitions
- 2016-03-24 08:06:02.230 - Thread: 1 -> Loading event definitions
- 2016-03-24 08:06:02.231 - Thread: 1 -> Loading physical items
- 2016-03-24 08:06:02.240 - Thread: 1 -> Loading LCD texture categories
- 2016-03-24 08:06:02.241 - Thread: 1 -> Loading physical items
- 2016-03-24 08:06:02.242 - Thread: 1 -> Loading physical material properties
- 2016-03-24 08:06:02.245 - Thread: 1 -> Loading pirate antennas
- 2016-03-24 08:06:02.256 - Thread: 1 -> Loading resource distribution groups
- 2016-03-24 08:06:02.257 - Thread: 1 -> Loading sound categories
- 2016-03-24 08:06:02.258 - Thread: 1 -> Loading stat definitions
- 2016-03-24 08:06:02.259 - Thread: 1 -> Loading grid creators
- 2016-03-24 08:06:02.261 - Thread: 1 -> Loading transparent material properties
- 2016-03-24 08:06:02.261 - Thread: 1 -> Loading voxel map storage definitions
- 2016-03-24 08:06:02.262 - Thread: 1 -> Loading voxel material definitions
- 2016-03-24 08:06:02.268 - Thread: 1 -> Audio effects definitions
- 2016-03-24 08:06:02.271 - Thread: 1 -> Loading environment item definitions
- 2016-03-24 08:06:02.275 - Thread: 1 -> Loading environment items definitions
- 2016-03-24 08:06:02.279 - Thread: 1 -> Loading environment items definitions
- 2016-03-24 08:06:02.280 - Thread: 1 -> Loading physical material properties
- 2016-03-24 08:06:02.284 - Thread: 1 -> Could not find any sound for 'ImpBulletHitGlass'
- 2016-03-24 08:06:02.284 - Thread: 1 -> Could not find any sound for 'ImpExpHitRock'
- 2016-03-24 08:06:02.284 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-03-24 08:06:02.284 - Thread: 1 -> Could not find any sound for 'ImpExpHitGlass'
- 2016-03-24 08:06:02.284 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-03-24 08:06:02.284 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-03-24 08:06:02.284 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
- 2016-03-24 08:06:02.284 - Thread: 1 -> Loading environment item definitions
- 2016-03-24 08:06:02.284 - Thread: 1 -> Loading environment item definitions
- 2016-03-24 08:06:02.284 - Thread: 1 -> Loading voxel material changes definitions
- 2016-03-24 08:06:02.285 - Thread: 1 -> Loading weapon definitions
- 2016-03-24 08:06:02.292 - Thread: 1 -> Loading cube blocks
- 2016-03-24 08:06:02.443 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
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- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
- 2016-03-24 08:06:02.446 - Thread: 1 -> Loading respawn ships
- 2016-03-24 08:06:02.447 - Thread: 1 -> Loading spawn groups
- 2016-03-24 08:06:02.451 - Thread: 1 -> List of used mods (0) - START
- 2016-03-24 08:06:02.452 - Thread: 1 -> List of used mods - END
- 2016-03-24 08:06:02.503 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-03-24 08:06:02.520 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-03-24 08:06:02.520 - Thread: 1 -> MyAudio.LoadData - START
- 2016-03-24 08:06:02.538 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2
- 2016-03-24 08:06:02.906 - Thread: 1 -> MyAudio.LoadData - END
- 2016-03-24 08:06:02.919 - Thread: 1 -> Could not find environment item definition for MyObjectBuilder_DestroyableItems/SnowFoliagexxxxx.
- 2016-03-24 08:06:02.920 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2016-03-24 08:06:02.969 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-03-24 08:06:02.973 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.5921.29197, Culture=neutral, PublicKeyToken=null
- 2016-03-24 08:06:02.973 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-03-24 08:06:02.973 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-03-24 08:06:02.987 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.5921.29220, Culture=neutral, PublicKeyToken=null
- 2016-03-24 08:06:03.145 - Thread: 1 -> GC Memory: 855,474,968 B
- 2016-03-24 08:06:03.147 - Thread: 1 -> Process Memory: 1,499,877,376 B
- 2016-03-24 08:06:03.203 - Thread: 1 -> Skip Procedural World Generator
- 2016-03-24 08:06:03.208 - Thread: 1 -> MyLights.LoadData() - START
- 2016-03-24 08:06:03.209 - Thread: 1 -> MyLights.LoadData() - END
- 2016-03-24 08:06:03.229 - Thread: 1 -> MySunWind.LoadData() - START
- 2016-03-24 08:06:03.230 - Thread: 1 -> MySunWind.LoadData() - END
- 2016-03-24 08:06:03.240 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2016-03-24 08:06:03.241 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2016-03-24 08:06:03.242 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2016-03-24 08:06:03.242 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2016-03-24 08:06:03.247 - Thread: 1 -> MyExplosions.LoadData() - START
- 2016-03-24 08:06:03.248 - Thread: 1 -> Could not find any sound for 'WepExplOnPlay'
- 2016-03-24 08:06:03.248 - Thread: 1 -> Could not find any sound for 'WepMissileExplosion'
- 2016-03-24 08:06:03.252 - Thread: 1 -> MyExplosions.LoadData() - END
- 2016-03-24 08:06:03.258 - Thread: 1 -> MyParticlesLibrary.ctor - START
- 2016-03-24 08:06:03.325 - Thread: 1 -> MyParticlesLibrary.ctor - END
- 2016-03-24 08:06:03.331 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2016-03-24 08:06:03.338 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2016-03-24 08:06:03.494 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-03-24 08:06:03.495 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2016-03-24 08:06:03.495 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2016-03-24 08:06:05.958 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
- 2016-03-24 08:06:06.067 - Thread: 1 -> Rigid body at address 0000000050B6CF60 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:06:06.070 - Thread: 1 -> Do not call setLinearVelocity on a fixed object(hkpFixedRigidMotion)
- 2016-03-24 08:06:06.071 - Thread: 1 -> Do not call setAngularVelocity on a fixed object(hkpFixedRigidMotion)
- 2016-03-24 08:06:08.957 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
- 2016-03-24 08:06:10.010 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
- 2016-03-24 08:06:16.204 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
- 2016-03-24 08:06:16.302 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
- 2016-03-24 08:06:16.303 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
- 2016-03-24 08:06:20.648 - Thread: 1 -> Rigid body at address 0000000059912610 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:06:31.255 - Thread: 1 -> Rigid body at address 0000000056F2DAC0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:06:34.665 - Thread: 1 -> Rigid body at address 0000000056F3AF10 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:06:37.550 - Thread: 1 -> Rigid body at address 000000003733A450 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:06:37.616 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
- 2016-03-24 08:06:37.653 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
- 2016-03-24 08:06:37.665 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
- 2016-03-24 08:06:37.726 - Thread: 1 -> Rigid body at address 0000000037335440 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:06:37.819 - Thread: 1 -> Checkpoint.CameraAttachedTo: 188207986996554441
- 2016-03-24 08:06:37.820 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:06:37.841 - Thread: 1 -> MySession.Static.LogSettings - START
- 2016-03-24 08:06:37.843 - Thread: 1 -> Name = Galaxy 3.2 First Tests 5
- 2016-03-24 08:06:37.843 - Thread: 1 -> Description =
- 2016-03-24 08:06:37.843 - Thread: 1 -> GameDateTime = 01/06/2081 04:48:05
- 2016-03-24 08:06:37.843 - Thread: 1 -> Password =
- 2016-03-24 08:06:37.843 - Thread: 1 -> CurrentPath = C:\Users\Rotal\AppData\Roaming\SpaceEngineers\Saves\76561198040267879\Galaxy 3.2 First Tests 5
- 2016-03-24 08:06:37.843 - Thread: 1 -> WorkshopId =
- 2016-03-24 08:06:37.843 - Thread: 1 -> CameraController = Default_Astronaut
- 2016-03-24 08:06:37.843 - Thread: 1 -> ThumbPath = C:\Users\Rotal\AppData\Roaming\SpaceEngineers\Saves\76561198040267879\Galaxy 3.2 First Tests 5\thumb.jpg
- 2016-03-24 08:06:37.845 - Thread: 1 -> Settings:
- 2016-03-24 08:06:37.846 - Thread: 1 -> GameMode = Creative
- 2016-03-24 08:06:37.847 - Thread: 1 -> MaxPlayers = 4
- 2016-03-24 08:06:37.847 - Thread: 1 -> OnlineMode = OFFLINE
- 2016-03-24 08:06:37.847 - Thread: 1 -> AutoHealing = True
- 2016-03-24 08:06:37.847 - Thread: 1 -> WeaponsEnabled = True
- 2016-03-24 08:06:37.847 - Thread: 1 -> ThrusterDamage = True
- 2016-03-24 08:06:37.847 - Thread: 1 -> EnableSpectator = True
- 2016-03-24 08:06:37.847 - Thread: 1 -> EnableCopyPaste = True
- 2016-03-24 08:06:37.847 - Thread: 1 -> MaxFloatingObjects = 1024
- 2016-03-24 08:06:37.847 - Thread: 1 -> CargoShipsEnabled = False
- 2016-03-24 08:06:37.847 - Thread: 1 -> EnvironmentHostility = SAFE
- 2016-03-24 08:06:37.847 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2016-03-24 08:06:37.847 - Thread: 1 -> InventorySizeMultiplier = 1
- 2016-03-24 08:06:37.847 - Thread: 1 -> RefinerySpeedMultiplier = 1
- 2016-03-24 08:06:37.847 - Thread: 1 -> AssemblerSpeedMultiplier = 1
- 2016-03-24 08:06:37.847 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1
- 2016-03-24 08:06:37.847 - Thread: 1 -> WelderSpeedMultiplier = 5
- 2016-03-24 08:06:37.847 - Thread: 1 -> GrinderSpeedMultiplier = 5
- 2016-03-24 08:06:37.847 - Thread: 1 -> ClientCanSave = False
- 2016-03-24 08:06:37.847 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2016-03-24 08:06:37.847 - Thread: 1 -> PermanentDeath = False
- 2016-03-24 08:06:37.847 - Thread: 1 -> DestructibleBlocks = True
- 2016-03-24 08:06:37.847 - Thread: 1 -> EnableScripts = True
- 2016-03-24 08:06:37.847 - Thread: 1 -> AutoSaveInMinutes = 0
- 2016-03-24 08:06:37.847 - Thread: 1 -> SpawnShipTimeMultiplier = 1
- 2016-03-24 08:06:37.847 - Thread: 1 -> ProceduralDensity = 0
- 2016-03-24 08:06:37.847 - Thread: 1 -> ProceduralSeed = 0
- 2016-03-24 08:06:37.847 - Thread: 1 -> DestructibleBlocks = True
- 2016-03-24 08:06:37.847 - Thread: 1 -> EnableIngameScripts = True
- 2016-03-24 08:06:37.847 - Thread: 1 -> ViewDistance = 20000
- 2016-03-24 08:06:37.847 - Thread: 1 -> Battle = False
- 2016-03-24 08:06:37.847 - Thread: 1 -> Voxel destruction = True
- 2016-03-24 08:06:37.847 - Thread: 1 -> EnableStructuralSimulation = False
- 2016-03-24 08:06:37.847 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2016-03-24 08:06:37.847 - Thread: 1 -> MySession.Static.LogSettings - END
- 2016-03-24 08:06:37.871 - Thread: 1 -> Session loaded
- 2016-03-24 08:06:37.871 - Thread: 1 -> RunLoadingAction - END
- 2016-03-24 08:06:37.871 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2016-03-24 08:06:37.983 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2016-03-24 08:06:37.983 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2016-03-24 08:06:37.984 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2016-03-24 08:06:38.002 - Thread: 1 -> Updating continues.
- 2016-03-24 08:06:38.015 - Thread: 1 -> GC Memory: 1,604,344,480 B
- 2016-03-24 08:06:39.850 - Thread: 1 -> Rigid body at address 0000000055ED6980 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:06:39.853 - Thread: 1 -> Rigid body at address 0000000055ED6980 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:06:40.044 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.044 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.047 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.047 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.048 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.049 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.049 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.049 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.049 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.049 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.049 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.050 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.051 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.051 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.122 - Thread: 1 -> Rigid body at address 0000000055ED6980 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:06:40.211 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.211 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.211 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.211 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.214 - Thread: 1 -> Rigid body at address 0000000050EAC7F0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:06:40.226 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.226 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.226 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.226 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.229 - Thread: 1 -> Constraint added between two *colliding* dynamic rigid bodies. Check your collision filter logic and setup. Collision between constrained bodies typically leads to unintended artifacts e.g. adjacent, constrained ragdoll limbs colliding leading to 'ragdoll jitter'.
- 2016-03-24 08:06:40.229 - Thread: 1 -> Colliding body and constraint info; hkpRigidBody A pointer:0x0000000056FC2C30, filter info:656432. hkpRigidBody B pointer:0x0000000056F2DAC0, filter info:197679. Constraint pointer:0x00000000373FBEE0.
- 2016-03-24 08:06:40.231 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.231 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.231 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.231 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.232 - Thread: 1 -> Rigid body at address 0000000056FC3450 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:06:40.504 - Thread: 1 -> Colliding two hkBvTreeShapes where neither contains a hkpListShape collections. For perfomance reasons, it's advised for one to have a hkpListShape collection. Other collections are too slow.
- 2016-03-24 08:06:40.583 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.583 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.586 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.586 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.587 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.590 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.590 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:40.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:06:40.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:06:57.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:57.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:57.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:57.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:06:57.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:06:57.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:06:59.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:06:59.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:07:02.110 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 15CAF71222B11EF
- 2016-03-24 08:07:02.117 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
- 2016-03-24 08:07:02.128 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-03-24 08:07:02.128 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1202E0B58886750
- 2016-03-24 08:07:02.204 - Thread: 1 -> Rigid body at address 0000000037397A90 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:07:02.249 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-03-24 08:07:02.262 - Thread: 1 -> Constraint added between two *colliding* dynamic rigid bodies. Check your collision filter logic and setup. Collision between constrained bodies typically leads to unintended artifacts e.g. adjacent, constrained ragdoll limbs colliding leading to 'ragdoll jitter'.
- 2016-03-24 08:07:02.262 - Thread: 1 -> Colliding body and constraint info; hkpRigidBody A pointer:0x0000000056F71C10, filter info:853040. hkpRigidBody B pointer:0x0000000037397A90, filter info:918575. Constraint pointer:0x00000000373FDCE0.
- 2016-03-24 08:07:02.263 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.263 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.263 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.263 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.264 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:08.016 - Thread: 1 -> GC Memory: 1,616,192,832 B
- 2016-03-24 08:07:10.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:07:10.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:07:10.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:07:10.422 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:07:14.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:07:14.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:07:22.579 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:22.579 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:22.579 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:22.579 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:22.581 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:07:27.148 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:27.148 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:27.148 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:27.148 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:27.148 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:07:27.825 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:27.825 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:27.825 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:27.825 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:27.825 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:07:28.612 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:28.612 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:28.612 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:28.612 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:28.612 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:07:29.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:29.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:29.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:29.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:29.248 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:07:31.708 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:31.708 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:31.708 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:31.708 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:31.708 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:07:37.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:37.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:37.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:37.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:37.248 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:07:38.018 - Thread: 1 -> GC Memory: 1,656,610,240 B
- 2016-03-24 08:07:38.402 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:38.402 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:38.402 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:38.402 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:38.403 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:07:40.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:40.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:40.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:40.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:40.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:40.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:40.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:40.529 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:07:51.256 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:07:51.268 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:07:51.268 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:07:58.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:07:58.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:08:08.033 - Thread: 1 -> GC Memory: 1,665,244,984 B
- 2016-03-24 08:08:08.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:08:08.734 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:08:14.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:08:14.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:08:14.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:08:14.434 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:08:28.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:08:28.550 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:08:30.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:08:30.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:08:30.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:08:30.679 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:08:38.041 - Thread: 1 -> GC Memory: 1,670,277,800 B
- 2016-03-24 08:08:38.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:08:38.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:08:40.534 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:08:40.534 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:08:40.534 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:08:40.536 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:08:51.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:08:51.429 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:08:52.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:08:52.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:08:52.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:08:52.956 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:08:56.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:08:56.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:09:01.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:09:01.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:09:08.071 - Thread: 1 -> GC Memory: 1,671,760,768 B
- 2016-03-24 08:09:17.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:09:17.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:09:19.451 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:38.087 - Thread: 1 -> GC Memory: 1,668,114,288 B
- 2016-03-24 08:09:43.794 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:09:43.794 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:09:43.794 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:09:44.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:09:44.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:09:44.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:09:44.266 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:09:54.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:09:54.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.350 - Thread: 1 -> Rigid body at address 0000000037397A90 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:10:06.350 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:10:06.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:06.357 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:10:08.102 - Thread: 1 -> GC Memory: 1,670,678,816 B
- 2016-03-24 08:10:36.017 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:36.020 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:37.424 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:10:37.424 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
- 2016-03-24 08:10:37.424 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:10:37.424 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:38.111 - Thread: 1 -> GC Memory: 1,672,087,880 B
- 2016-03-24 08:10:46.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:10:46.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:10:47.114 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:49.843 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:10:49.843 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
- 2016-03-24 08:10:49.843 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:10:49.843 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:54.879 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:10:54.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:10:55.064 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:10:55.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:55.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:02.504 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:02.504 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:02.504 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:02.504 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:02.504 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:02.504 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:02.504 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:02.505 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:08.122 - Thread: 1 -> GC Memory: 1,675,440,576 B
- 2016-03-24 08:11:14.365 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:14.365 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:14.365 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:14.365 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:14.365 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:14.365 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:14.365 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:14.365 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:17.076 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.076 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.076 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.076 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.076 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.076 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.076 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.076 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:17.077 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:17.077 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.077 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.077 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.077 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.077 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.077 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.077 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.078 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:17.080 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.080 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.080 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.080 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.080 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.080 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.080 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.082 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.082 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.082 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.082 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.082 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.082 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.082 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:17.082 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:21.021 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:11:21.021 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:11:21.021 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:28.200 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:29.808 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:29.808 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:29.809 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:29.809 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:29.809 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:29.809 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:29.809 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:29.809 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:29.809 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:29.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:11:29.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:11:38.124 - Thread: 1 -> GC Memory: 1,677,765,816 B
- 2016-03-24 08:11:44.112 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17BE40CECF1BBAE
- 2016-03-24 08:11:44.126 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
- 2016-03-24 08:11:44.133 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-03-24 08:11:44.133 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10D3910C7BAA367
- 2016-03-24 08:11:44.189 - Thread: 1 -> Rigid body at address 000000003733F450 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:44.225 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-03-24 08:11:44.227 - Thread: 1 -> Constraint added between two *colliding* dynamic rigid bodies. Check your collision filter logic and setup. Collision between constrained bodies typically leads to unintended artifacts e.g. adjacent, constrained ragdoll limbs colliding leading to 'ragdoll jitter'.
- 2016-03-24 08:11:44.227 - Thread: 1 -> Colliding body and constraint info; hkpRigidBody A pointer:0x0000000056F2D2F0, filter info:1639472. hkpRigidBody B pointer:0x000000003733F450, filter info:1705007. Constraint pointer:0x000000005618E940.
- 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.229 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:49.006 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:49.006 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:49.006 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:49.006 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:49.006 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:51.753 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:51.753 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:51.753 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:51.753 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:51.753 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:52.570 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:52.570 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:52.570 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:52.570 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:52.570 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:53.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:53.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:53.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:53.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:53.357 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:54.194 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:54.194 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:54.194 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:54.194 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:54.194 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:55.549 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:55.549 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:55.550 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:55.550 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:55.550 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:11:59.717 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:59.717 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:59.717 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:59.717 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:11:59.717 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:12:08.136 - Thread: 1 -> GC Memory: 1,684,568,520 B
- 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:17.595 - Thread: 1 -> Rigid body at address 000000003733F450 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:12:17.596 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:12:27.419 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:12:27.419 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:12:27.419 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.755 - Thread: 1 -> Rigid body at address 000000003733F450 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:12:33.756 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:12:33.760 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.760 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.760 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.760 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:33.760 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:12:34.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:12:34.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:12:38.149 - Thread: 1 -> GC Memory: 1,687,586,672 B
- 2016-03-24 08:12:45.764 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:50.919 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:50.919 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:50.919 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:50.919 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:50.920 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:12:54.922 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:54.922 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:54.922 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:54.922 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:54.923 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:12:56.832 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:56.832 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:56.832 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:56.832 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:56.832 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:12:58.329 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:58.329 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:58.329 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:58.329 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:58.329 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:12:59.154 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.154 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.154 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.154 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.154 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.155 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:12:59.156 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.156 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.156 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.156 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.158 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.158 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.158 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.158 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:12:59.158 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:13:02.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:13:02.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:13:08.163 - Thread: 1 -> GC Memory: 1,689,771,336 B
- 2016-03-24 08:13:10.354 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:13:10.354 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
- 2016-03-24 08:13:10.354 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:13:10.354 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:14.622 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:16.088 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:13:16.088 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:13:16.088 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:16.089 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:16.089 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:16.089 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:16.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:13:16.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:13:38.176 - Thread: 1 -> GC Memory: 1,772,023,184 B
- 2016-03-24 08:13:47.582 - Thread: 1 -> Raycast target is outside the broadphase. False misses may be reported for objects that are outside the broadphase.
- 2016-03-24 08:13:49.458 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1722F0FEC7FB07E
- 2016-03-24 08:13:49.464 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
- 2016-03-24 08:13:49.479 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-03-24 08:13:49.479 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10D310FA28C5154
- 2016-03-24 08:13:49.543 - Thread: 1 -> Rigid body at address 00000000561A6840 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:13:49.577 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-03-24 08:13:49.582 - Thread: 1 -> Constraint added between two *colliding* dynamic rigid bodies. Check your collision filter logic and setup. Collision between constrained bodies typically leads to unintended artifacts e.g. adjacent, constrained ragdoll limbs colliding leading to 'ragdoll jitter'.
- 2016-03-24 08:13:49.582 - Thread: 1 -> Colliding body and constraint info; hkpRigidBody A pointer:0x0000000056FC3860, filter info:2229296. hkpRigidBody B pointer:0x00000000561A6840, filter info:2294831. Constraint pointer:0x0000000056DD6EA0.
- 2016-03-24 08:13:49.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.585 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:13:49.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:13:55.781 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:13:55.782 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:13:55.782 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:13:55.784 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:13:59.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:13:59.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:14:01.355 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:01.355 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:01.355 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:01.355 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:01.356 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:02.979 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:02.979 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:02.979 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:02.979 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:02.979 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:03.937 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:03.937 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:03.937 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:03.937 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:03.937 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:05.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:05.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:05.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:05.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:05.704 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:08.163 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:08.163 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:08.163 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:08.163 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:08.163 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:08.186 - Thread: 1 -> GC Memory: 1,529,415,576 B
- 2016-03-24 08:14:10.175 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:10.176 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:10.176 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:10.176 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:10.176 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:12.320 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:12.320 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:12.320 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:12.320 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:12.321 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:15.450 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:15.450 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:15.450 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:15.450 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:15.450 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:18.302 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:18.302 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:18.302 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:18.302 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:18.302 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:20.064 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:20.064 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:20.064 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:20.064 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:20.064 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:20.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:20.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:20.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:20.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:20.265 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:20.750 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:20.750 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:20.750 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:20.750 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:20.750 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:24.031 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:24.031 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:24.031 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:24.031 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:24.031 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:26.866 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:26.866 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:26.866 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:26.866 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:26.866 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:27.167 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:27.167 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:27.167 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:27.167 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:27.168 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:29.372 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:29.372 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:29.372 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:29.373 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:29.374 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:29.957 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:29.957 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:29.957 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:29.957 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:29.957 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:32.183 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:32.183 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:32.183 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:32.183 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:32.183 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:33.037 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:33.037 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:33.037 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:33.037 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:33.037 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:33.254 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:33.254 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:33.254 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:33.254 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:33.254 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:33.942 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:33.942 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:33.942 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:33.942 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:33.943 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:35.537 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:35.537 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:35.537 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:35.537 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:35.537 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:38.199 - Thread: 1 -> GC Memory: 1,530,266,672 B
- 2016-03-24 08:14:40.039 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:40.039 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:40.039 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:40.039 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:40.040 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:40.725 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:40.725 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:40.725 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:40.725 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:40.725 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:41.165 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:41.165 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:41.165 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:41.165 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:41.165 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:42.028 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:42.028 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:42.028 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:42.028 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:42.028 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:42.262 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:42.262 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:42.262 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:42.262 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:42.262 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:43.852 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:43.852 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:43.852 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:43.852 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:43.852 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:44.120 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:44.120 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:44.120 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:44.120 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:44.120 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:44.990 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:44.990 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:44.990 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:44.990 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:44.990 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:45.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:45.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:45.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:45.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:45.208 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:45.864 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:45.864 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:45.864 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:45.864 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:45.864 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:46.027 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:46.027 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:46.027 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:46.027 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:46.028 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:47.149 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:47.149 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:47.149 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:47.149 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:47.149 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:47.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:47.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:47.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:47.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:47.350 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:48.186 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:48.187 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:48.187 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:48.187 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:48.187 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:48.655 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:48.655 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:48.655 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:48.655 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:48.655 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:49.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:49.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:49.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:49.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:49.208 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:51.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:51.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:51.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:51.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:51.422 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:55.125 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:55.125 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:55.125 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:55.125 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:55.125 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:56.598 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:56.598 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:56.598 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:56.598 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:56.599 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:58.745 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:58.745 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:58.745 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:58.745 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:58.746 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:14:59.728 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:59.728 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:59.728 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:59.728 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:14:59.728 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:15:01.620 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:01.620 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:01.620 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:01.620 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:01.620 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:15:02.272 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:02.273 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:02.273 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:02.273 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:02.273 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:15:04.297 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:04.297 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:04.297 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:04.297 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:04.298 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:15:04.733 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:15:04.733 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:15:04.733 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:15:04.735 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:15:05.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:15:05.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:15:08.216 - Thread: 1 -> GC Memory: 1,529,795,704 B
- 2016-03-24 08:15:15.664 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:15.664 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:15.664 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:15.664 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:15.664 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:15:19.432 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:19.432 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:19.432 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:19.432 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:19.433 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:15:22.281 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:22.281 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:22.281 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:22.281 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:22.282 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:15:26.242 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:15:26.242 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:15:26.242 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.507 - Thread: 1 -> Rigid body at address 00000000561A6840 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:15:35.507 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:15:35.512 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.512 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.512 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.512 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:35.512 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:15:35.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:15:35.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:15:38.228 - Thread: 1 -> GC Memory: 1,532,120,168 B
- 2016-03-24 08:15:53.055 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.565 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:15:54.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:15:54.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:15:58.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:15:58.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:16:08.237 - Thread: 1 -> GC Memory: 1,537,387,480 B
- 2016-03-24 08:16:21.507 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 150ED5F4F0BF605
- 2016-03-24 08:16:21.513 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
- 2016-03-24 08:16:21.520 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-03-24 08:16:21.520 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1AE53B450930168
- 2016-03-24 08:16:21.584 - Thread: 1 -> Rigid body at address 0000000037397270 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:16:21.621 - Thread: 1 -> Status: Exists(True) InScene(True)
- 2016-03-24 08:16:21.625 - Thread: 1 -> Constraint added between two *colliding* dynamic rigid bodies. Check your collision filter logic and setup. Collision between constrained bodies typically leads to unintended artifacts e.g. adjacent, constrained ragdoll limbs colliding leading to 'ragdoll jitter'.
- 2016-03-24 08:16:21.625 - Thread: 1 -> Colliding body and constraint info; hkpRigidBody A pointer:0x0000000056FC3860, filter info:2556976. hkpRigidBody B pointer:0x0000000037397270, filter info:2622511. Constraint pointer:0x0000000056E0CF80.
- 2016-03-24 08:16:21.626 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.626 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.626 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.626 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.627 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:36.701 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:36.701 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:36.701 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:36.701 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:36.701 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:16:38.255 - Thread: 1 -> GC Memory: 1,543,127,392 B
- 2016-03-24 08:16:46.890 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:46.890 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:46.890 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:46.890 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:46.890 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:16:50.907 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:16:50.907 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:16:50.907 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:16:57.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:16:57.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:16:57.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:16:57.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:16:57.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:16:57.888 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:17:01.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:17:01.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:06.095 - Thread: 1 -> Rigid body at address 0000000037397270 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:17:06.095 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:17:06.099 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:06.099 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:06.099 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:06.099 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:06.100 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:17:08.262 - Thread: 1 -> GC Memory: 1,546,389,632 B
- 2016-03-24 08:17:14.436 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:16.044 - Thread: 1 -> Reference count error on object 0000000056F217E0 with ref count of 0 in addReference.
- * Are you calling delete instead of removeReference?
- * Have you called removeReference too many times?
- * In a multithreaded environment, what is the hkReferencedObject lock mode you use (see setLockMode())?
- * Is this a valid object?
- * Do you have more than 32768 references? (unlikely)
- 2016-03-24 08:17:16.044 - Thread: 1 -> Reference count error on object 0000000056F217E0 with ref count of 1 in addReference.
- * Are you calling delete instead of removeReference?
- * Have you called removeReference too many times?
- * In a multithreaded environment, what is the hkReferencedObject lock mode you use (see setLockMode())?
- * Is this a valid object?
- * Do you have more than 32768 references? (unlikely)
- 2016-03-24 08:17:16.044 - Thread: 1 -> Reference count error on object 00000000373BCBC0 with ref count of 0 in addReference.
- * Are you calling delete instead of removeReference?
- * Have you called removeReference too many times?
- * In a multithreaded environment, what is the hkReferencedObject lock mode you use (see setLockMode())?
- * Is this a valid object?
- * Do you have more than 32768 references? (unlikely)
- 2016-03-24 08:17:16.044 - Thread: 1 -> Reference count error on object 00000000373BCBC0 with ref count of 1 in addReference.
- * Are you calling delete instead of removeReference?
- * Have you called removeReference too many times?
- * In a multithreaded environment, what is the hkReferencedObject lock mode you use (see setLockMode())?
- * Is this a valid object?
- * Do you have more than 32768 references? (unlikely)
- 2016-03-24 08:17:18.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:18.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:18.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:18.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:18.690 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:17:30.145 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:30.145 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:30.145 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:30.145 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:30.145 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:17:33.576 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:17:33.576 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
- 2016-03-24 08:17:33.576 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:17:33.576 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:38.264 - Thread: 1 -> GC Memory: 1,544,190,952 B
- 2016-03-24 08:17:45.949 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:45.952 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:45.952 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:51.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:51.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:51.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:51.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:51.067 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:17:55.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:55.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:55.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:55.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:55.067 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:17:56.757 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:56.757 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:56.757 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:56.757 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:56.760 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:17:58.685 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:58.685 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:58.685 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:58.685 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:17:58.685 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:18:00.205 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:00.205 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:00.205 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:00.205 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:00.205 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:18:03.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:03.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:03.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:03.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:03.703 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:18:08.273 - Thread: 1 -> GC Memory: 1,545,895,224 B
- 2016-03-24 08:18:10.431 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:18:10.431 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
- 2016-03-24 08:18:10.431 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:18:10.431 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:17.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:18:17.360 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:18:17.543 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:18:17.543 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:18:17.543 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2016-03-24 08:18:17.546 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2016-03-24 08:18:21.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:18:21.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:18:29.347 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:38.283 - Thread: 1 -> GC Memory: 1,546,498,200 B
- 2016-03-24 08:18:42.247 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:42.247 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:42.247 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:42.247 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:42.248 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:18:43.486 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:43.486 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:43.486 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:43.486 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:43.486 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:18:45.177 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:45.177 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:45.177 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:45.177 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:45.177 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:18:47.653 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:47.653 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:47.653 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:47.653 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:47.654 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:18:48.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:48.910 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:48.910 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:48.910 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:48.910 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:18:50.716 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:50.716 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:50.716 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:50.716 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:50.716 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:18:55.586 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:18:55.586 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
- 2016-03-24 08:18:55.586 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:18:55.586 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:18:55.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:55.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:55.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:55.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:55.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:55.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:55.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:55.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:55.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:18:55.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:07.118 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:08.292 - Thread: 1 -> GC Memory: 1,547,439,552 B
- 2016-03-24 08:19:18.348 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:19:18.349 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
- 2016-03-24 08:19:18.349 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:19:18.349 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:25.696 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:19:38.300 - Thread: 1 -> GC Memory: 1,545,744,904 B
- 2016-03-24 08:19:45.864 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:19:56.761 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:19:59.053 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:20:08.310 - Thread: 1 -> GC Memory: 1,547,821,472 B
- 2016-03-24 08:20:11.573 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:20:29.029 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:20:29.030 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:20:29.030 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:38.319 - Thread: 1 -> GC Memory: 1,545,543,040 B
- 2016-03-24 08:20:42.401 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:20:52.126 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:20:53.849 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:20:55.758 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:20:57.185 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:20:57.531 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:20:58.988 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:21:02.101 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:21:05.298 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:21:08.328 - Thread: 1 -> GC Memory: 1,547,134,896 B
- 2016-03-24 08:21:11.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:21:11.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:21:12.679 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:21:12.679 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
- 2016-03-24 08:21:12.679 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:21:12.679 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:23.242 - Thread: 1 -> Updating stopped.
- 2016-03-24 08:21:25.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:21:25.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:21:25.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:21:25.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:21:25.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:21:25.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:21:25.901 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2016-03-24 08:21:25.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:21:25.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:21:26.508 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2016-03-24 08:21:26.508 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2016-03-24 08:21:26.509 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2016-03-24 08:21:26.514 - Thread: 1 -> MySession::Unload START
- 2016-03-24 08:21:26.514 - Thread: 1 -> AutoSaveInMinutes: 0
- 2016-03-24 08:21:26.514 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2016-03-24 08:21:26.514 - Thread: 1 -> IsServer: True
- 2016-03-24 08:21:26.517 - Thread: 1 -> MyConfig.Save() - START
- 2016-03-24 08:21:26.518 - Thread: 1 -> Path: C:\Users\Rotal\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2016-03-24 08:21:26.535 - Thread: 1 -> MyConfig.Save() - END
- 2016-03-24 08:21:26.547 - Thread: 1 -> MySunWind.UnloadData - START
- 2016-03-24 08:21:26.548 - Thread: 1 -> MySunWind.UnloadData - END
- 2016-03-24 08:21:26.718 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.718 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.718 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.718 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.718 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.718 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.720 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.721 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.721 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.722 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.722 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.722 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.722 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.722 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.722 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.723 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.723 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:26.723 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.484 - Thread: 1 -> Rigid body at address 0000000056FC3450 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:21:28.484 - Thread: 1 -> Rigid body at address 0000000056FC3450 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:21:28.484 - Thread: 1 -> Rigid body at address 0000000056FC3450 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:21:28.484 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.484 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.484 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.484 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.498 - Thread: 1 -> CameraAttachedTo: Entity
- 2016-03-24 08:21:28.501 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:21:28.501 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.521 - Thread: 1 -> Rigid body at address 0000000050EAC7F0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:21:28.521 - Thread: 1 -> Rigid body at address 0000000050EAC7F0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:21:28.521 - Thread: 1 -> Rigid body at address 0000000050EAC7F0 is a complex MOPP/bvtree shape (more than 100 children)
- and has motion type other than fixed.
- Note that this can cause a significant performance loss.
- Consider simplifying the shape representation.
- 2016-03-24 08:21:28.521 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.521 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.521 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.521 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
- 2016-03-24 08:21:28.536 - Thread: 1 -> Unloading Procedural World Generator
- 2016-03-24 08:21:28.544 - Thread: 1 -> Network readers disposed
- 2016-03-24 08:21:28.545 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2016-03-24 08:21:28.551 - Thread: 1 -> f7cd7047c4de3dcce930dd18cbba56b9246e37be
- 2016-03-24 08:21:28.642 - Thread: 1 -> Loading sound definitions
- 2016-03-24 08:21:28.642 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2016-03-24 08:21:29.381 - Thread: 1 -> MySession::Unload END
- 2016-03-24 08:21:36.295 - Thread: 1 -> Application closed by user
- 2016-03-24 08:21:36.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:21:36.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:21:36.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:21:36.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:21:36.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2016-03-24 08:21:36.314 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2016-03-24 08:21:36.314 - Thread: 1 -> Exiting..
- 2016-03-24 08:21:36.582 - Thread: 1 -> MySandboxGame.UnloadData() - START
- 2016-03-24 08:21:36.784 - Thread: 1 -> MyAudio.UnloadData - START
- 2016-03-24 08:21:36.788 - Thread: 1 -> MyAudio.UnloadData - END
- 2016-03-24 08:21:36.788 - Thread: 1 -> MySandboxGame.UnloadData() - END
- 2016-03-24 08:21:37.383 - Thread: 1 -> Steam closed
- 2016-03-24 08:21:37.390 - Thread: 1 -> Log Closed
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