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Mar 24th, 2016
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  1. 2016-03-24 08:05:10.882 - Thread: 1 -> Log Started
  2. 2016-03-24 08:05:10.884 - Thread: 1 -> Timezone (local - UTC): 1h
  3. 2016-03-24 08:05:10.884 - Thread: 1 -> App Version: 01_126_007
  4. 2016-03-24 08:05:10.884 - Thread: 1 -> Steam build: Always true
  5. 2016-03-24 08:05:10.884 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  6. 2016-03-24 08:05:10.884 - Thread: 1 -> Environment.ProcessorCount: 4
  7. 2016-03-24 08:05:10.884 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  8. 2016-03-24 08:05:10.884 - Thread: 1 -> Environment.CommandLine: "E:\Steam Installation\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
  9. 2016-03-24 08:05:10.884 - Thread: 1 -> Environment.Is64BitProcess: True
  10. 2016-03-24 08:05:10.884 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  11. 2016-03-24 08:05:10.884 - Thread: 1 -> Environment.Version: 4.0.30319.42000
  12. 2016-03-24 08:05:10.884 - Thread: 1 -> Environment.CurrentDirectory: E:\Steam Installation\Steam\steamapps\common\SpaceEngineers\Bin64
  13. 2016-03-24 08:05:10.884 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
  14. 2016-03-24 08:05:10.884 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
  15. 2016-03-24 08:05:10.884 - Thread: 1 -> IntPtr.Size: 8
  16. 2016-03-24 08:05:10.884 - Thread: 1 -> Default Culture: de-AT
  17. 2016-03-24 08:05:10.884 - Thread: 1 -> Default UI Culture: de-DE
  18. 2016-03-24 08:05:10.885 - Thread: 1 -> IsAdmin: False
  19. 2016-03-24 08:05:10.891 - Thread: 1 -> MyConfig.Load() - START
  20. 2016-03-24 08:05:10.894 - Thread: 1 -> Path: C:\Users\Rotal\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  21. 2016-03-24 08:05:10.921 - Thread: 1 -> GraphicsRenderer: DirectX 11
  22. 2016-03-24 08:05:10.921 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
  23. 2016-03-24 08:05:10.921 - Thread: 1 -> MusicVolume: 0.02368413
  24. 2016-03-24 08:05:10.921 - Thread: 1 -> GameVolume: 0.02368413
  25. 2016-03-24 08:05:10.921 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  26. 2016-03-24 08:05:10.921 - Thread: 1 -> Language: 0
  27. 2016-03-24 08:05:10.921 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  28. 2016-03-24 08:05:10.921 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
  29. 2016-03-24 08:05:10.921 - Thread: 1 -> FirstTimeRun: False
  30. 2016-03-24 08:05:10.921 - Thread: 1 -> NeedShowTutorialQuestion: False
  31. 2016-03-24 08:05:10.921 - Thread: 1 -> MinimalHud: False
  32. 2016-03-24 08:05:10.921 - Thread: 1 -> CubeBuilderBuildingMode: 1
  33. 2016-03-24 08:05:10.921 - Thread: 1 -> ControlsHints: False
  34. 2016-03-24 08:05:10.921 - Thread: 1 -> RotationHints: False
  35. 2016-03-24 08:05:10.921 - Thread: 1 -> ShowCrosshair: True
  36. 2016-03-24 08:05:10.921 - Thread: 1 -> DisableHeadbob: False
  37. 2016-03-24 08:05:10.921 - Thread: 1 -> CompressSaveGames: False
  38. 2016-03-24 08:05:10.921 - Thread: 1 -> ShowPlayerNamesOnHud: True
  39. 2016-03-24 08:05:10.921 - Thread: 1 -> UiTransparency: 1
  40. 2016-03-24 08:05:10.921 - Thread: 1 -> UiBkTransparency: 1
  41. 2016-03-24 08:05:10.921 - Thread: 1 -> ScreenshotSizeMultiplier: 1
  42. 2016-03-24 08:05:10.921 - Thread: 1 -> VoiceChatVolume: 1
  43. 2016-03-24 08:05:10.921 - Thread: 1 -> HudWarnings: False
  44. 2016-03-24 08:05:10.921 - Thread: 1 -> VoiceChat: True
  45. 2016-03-24 08:05:10.921 - Thread: 1 -> VideoAdapter: 1
  46. 2016-03-24 08:05:10.921 - Thread: 1 -> ScreenWidth: 1920
  47. 2016-03-24 08:05:10.921 - Thread: 1 -> ScreenHeight: 1080
  48. 2016-03-24 08:05:10.921 - Thread: 1 -> RefreshRate: 60
  49. 2016-03-24 08:05:10.921 - Thread: 1 -> WindowMode: 1
  50. 2016-03-24 08:05:10.921 - Thread: 1 -> VerticalSync: True
  51. 2016-03-24 08:05:10.921 - Thread: 1 -> HardwareCursor: True
  52. 2016-03-24 08:05:10.921 - Thread: 1 -> RenderQuality: 3
  53. 2016-03-24 08:05:10.921 - Thread: 1 -> FieldOfView: 60.04232
  54. 2016-03-24 08:05:10.921 - Thread: 1 -> RenderInterpolation: True
  55. 2016-03-24 08:05:10.921 - Thread: 1 -> GrassDensity: 0
  56. 2016-03-24 08:05:10.921 - Thread: 1 -> TextureQuality: 0
  57. 2016-03-24 08:05:10.921 - Thread: 1 -> AnisotropicFiltering: 0
  58. 2016-03-24 08:05:10.921 - Thread: 1 -> FoliageDetails: 0
  59. 2016-03-24 08:05:10.921 - Thread: 1 -> CubeBuilderUseSymmetry: True
  60. 2016-03-24 08:05:10.921 - Thread: 1 -> Tonemapping: False
  61. 2016-03-24 08:05:10.921 - Thread: 1 -> LowMemSwitchToLow: 0
  62. 2016-03-24 08:05:10.921 - Thread: 1 -> ReleasingAltResetsCamera: True
  63. 2016-03-24 08:05:10.921 - Thread: 1 -> EnableMuteWhenNotInFocus: True
  64. 2016-03-24 08:05:10.921 - Thread: 1 -> AntialiasingMode: 0
  65. 2016-03-24 08:05:10.921 - Thread: 1 -> ShadowMapResolution: 0
  66. 2016-03-24 08:05:10.921 - Thread: 1 -> VoxelQuality: 3
  67. 2016-03-24 08:05:10.923 - Thread: 1 -> MyConfig.Load() - END
  68. 2016-03-24 08:05:10.924 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
  69. 2016-03-24 08:05:11.587 - Thread: 1 -> WMI {
  70. 2016-03-24 08:05:11.594 - Thread: 1 -> {
  71. 2016-03-24 08:05:11.595 - Thread: 1 -> Caption = AMD Radeon R9 200 Series
  72. 2016-03-24 08:05:11.595 - Thread: 1 -> AdapterRam = 4293918720
  73. 2016-03-24 08:05:11.595 - Thread: 1 -> DriverVersion = 15.300.1025.0
  74. 2016-03-24 08:05:11.595 - Thread: 1 -> DriverDate = 20151117000000.000000-000
  75. 2016-03-24 08:05:11.595 - Thread: 1 -> Description = AMD Radeon R9 200 Series
  76. 2016-03-24 08:05:11.595 - Thread: 1 -> DeviceID = VideoController1
  77. 2016-03-24 08:05:11.595 - Thread: 1 -> Name = AMD Radeon R9 200 Series
  78. 2016-03-24 08:05:11.595 - Thread: 1 -> VideoProcessor = AMD Radeon Graphics Processor (0x67B1)
  79. 2016-03-24 08:05:11.595 - Thread: 1 -> VideoArchitecture = 5
  80. 2016-03-24 08:05:11.595 - Thread: 1 -> PNPDeviceID = PCI\VEN_1002&DEV_67B1&SUBSYS_E283174B&REV_00\4&23E0F855&0&0008
  81. 2016-03-24 08:05:11.595 - Thread: 1 -> InstalledDisplayDrivers = aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
  82. 2016-03-24 08:05:11.595 - Thread: 1 -> }
  83. 2016-03-24 08:05:11.595 - Thread: 1 -> }
  84. 2016-03-24 08:05:11.775 - Thread: 1 -> Steam.IsActive: True
  85. 2016-03-24 08:05:11.775 - Thread: 1 -> Steam.IsOnline: True
  86. 2016-03-24 08:05:11.775 - Thread: 1 -> Steam.OwnsGame: True
  87. 2016-03-24 08:05:11.775 - Thread: 1 -> Steam.UserId: 76561198040267879
  88. 2016-03-24 08:05:11.775 - Thread: 1 -> Steam.UserName: Commander Rotal
  89. 2016-03-24 08:05:11.775 - Thread: 1 -> Steam.Branch:
  90. 2016-03-24 08:05:11.775 - Thread: 1 -> Build date: 2016-03-18 04:14
  91. 2016-03-24 08:05:11.775 - Thread: 1 -> Build version: 0.1.5921.29220
  92. 2016-03-24 08:05:11.846 - Thread: 1 -> MySandboxGame.Constructor() - START
  93. 2016-03-24 08:05:11.846 - Thread: 1 -> Game dir: E:\Steam Installation\Steam\steamapps\common\SpaceEngineers\Bin64
  94. 2016-03-24 08:05:11.846 - Thread: 1 -> Content dir: E:\Steam Installation\Steam\steamapps\common\SpaceEngineers\Content
  95. 2016-03-24 08:05:11.846 - Thread: 1 -> Found processor count: 4
  96. 2016-03-24 08:05:11.846 - Thread: 1 -> Using processor count: 4
  97. 2016-03-24 08:05:12.332 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  98. 2016-03-24 08:05:12.336 - Thread: 1 -> 0a9ad445885dcf0b3f804cd57c63e74bf98a156e
  99. 2016-03-24 08:05:12.563 - Thread: 1 -> Loading scenarios
  100. 2016-03-24 08:05:12.605 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  101. 2016-03-24 08:05:12.607 - Thread: 1 -> 42ed8bc4cf7fd4fb6b9592e4dfef54029cb715af
  102. 2016-03-24 08:05:12.613 - Thread: 1 -> Preallocate - START
  103. 2016-03-24 08:05:12.614 - Thread: 1 -> MySpaceBuildComponent - START
  104. 2016-03-24 08:05:12.614 - Thread: 1 -> MySpaceBuildComponent - END
  105. 2016-03-24 08:05:12.614 - Thread: 1 -> MySpaceWorldGenerator - START
  106. 2016-03-24 08:05:12.622 - Thread: 1 -> MySpaceWorldGenerator - END
  107. 2016-03-24 08:05:12.622 - Thread: 1 -> MyEntities - START
  108. 2016-03-24 08:05:12.640 - Thread: 1 -> MyEntities - END
  109. 2016-03-24 08:05:12.640 - Thread: 1 -> MyObjectBuilder_Base - START
  110. 2016-03-24 08:05:12.640 - Thread: 1 -> MyObjectBuilder_Base - END
  111. 2016-03-24 08:05:12.640 - Thread: 1 -> MyTransparentGeometry - START
  112. 2016-03-24 08:05:12.676 - Thread: 1 -> MyTransparentGeometry - END
  113. 2016-03-24 08:05:12.676 - Thread: 1 -> MyCubeGridDeformationTables - START
  114. 2016-03-24 08:05:12.684 - Thread: 1 -> MyCubeGridDeformationTables - END
  115. 2016-03-24 08:05:12.684 - Thread: 1 -> MyMath - START
  116. 2016-03-24 08:05:12.684 - Thread: 1 -> MyMath - END
  117. 2016-03-24 08:05:12.684 - Thread: 1 -> MySimpleObjectDraw - START
  118. 2016-03-24 08:05:12.685 - Thread: 1 -> MySimpleObjectDraw - END
  119. 2016-03-24 08:05:12.691 - Thread: 1 -> MyDefinitionManager - START
  120. 2016-03-24 08:05:12.691 - Thread: 1 -> MyDefinitionManager - END
  121. 2016-03-24 08:05:12.691 - Thread: 1 -> MyCubeGridDefinitions - START
  122. 2016-03-24 08:05:12.729 - Thread: 1 -> MyCubeGridDefinitions - END
  123. 2016-03-24 08:05:12.729 - Thread: 1 -> MyAIActionsParser - START
  124. 2016-03-24 08:05:12.729 - Thread: 1 -> MyAIActionsParser - END
  125. 2016-03-24 08:05:12.729 - Thread: 1 -> MyMultiplayerBase - START
  126. 2016-03-24 08:05:12.729 - Thread: 1 -> MyMultiplayerBase - END
  127. 2016-03-24 08:05:12.729 - Thread: 1 -> MyMultiplayerServerBase - START
  128. 2016-03-24 08:05:12.729 - Thread: 1 -> MyMultiplayerServerBase - END
  129. 2016-03-24 08:05:12.729 - Thread: 1 -> MyDedicatedServerBase - START
  130. 2016-03-24 08:05:12.729 - Thread: 1 -> MyDedicatedServerBase - END
  131. 2016-03-24 08:05:12.729 - Thread: 1 -> MyDedicatedServerBattle - START
  132. 2016-03-24 08:05:12.729 - Thread: 1 -> MyDedicatedServerBattle - END
  133. 2016-03-24 08:05:12.729 - Thread: 1 -> MyMultiplayerLobbyClient - START
  134. 2016-03-24 08:05:12.729 - Thread: 1 -> MyMultiplayerLobbyClient - END
  135. 2016-03-24 08:05:12.729 - Thread: 1 -> MyServerDebugCommands - START
  136. 2016-03-24 08:05:12.733 - Thread: 1 -> MyServerDebugCommands - END
  137. 2016-03-24 08:05:12.733 - Thread: 1 -> MyMultiplayerClient - START
  138. 2016-03-24 08:05:12.733 - Thread: 1 -> MyMultiplayerClient - END
  139. 2016-03-24 08:05:12.733 - Thread: 1 -> MyMultiplayerLobby - START
  140. 2016-03-24 08:05:12.733 - Thread: 1 -> MyMultiplayerLobby - END
  141. 2016-03-24 08:05:12.733 - Thread: 1 -> MyDedicatedServer - START
  142. 2016-03-24 08:05:12.733 - Thread: 1 -> MyDedicatedServer - END
  143. 2016-03-24 08:05:12.733 - Thread: 1 -> MyAiTargetManager - START
  144. 2016-03-24 08:05:12.734 - Thread: 1 -> MyAiTargetManager - END
  145. 2016-03-24 08:05:12.734 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  146. 2016-03-24 08:05:12.734 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  147. 2016-03-24 08:05:12.734 - Thread: 1 -> MyChatHistory - START
  148. 2016-03-24 08:05:12.734 - Thread: 1 -> MyChatHistory - END
  149. 2016-03-24 08:05:12.734 - Thread: 1 -> MySyncDestructions - START
  150. 2016-03-24 08:05:12.734 - Thread: 1 -> MySyncDestructions - END
  151. 2016-03-24 08:05:12.734 - Thread: 1 -> MyGuiIngameScriptsPage - START
  152. 2016-03-24 08:05:12.756 - Thread: 1 -> MyGuiIngameScriptsPage - END
  153. 2016-03-24 08:05:12.756 - Thread: 1 -> MySyncEnvironmentItems - START
  154. 2016-03-24 08:05:12.761 - Thread: 1 -> MySyncEnvironmentItems - END
  155. 2016-03-24 08:05:12.761 - Thread: 1 -> MyGuiScreenAdminMenu - START
  156. 2016-03-24 08:05:12.761 - Thread: 1 -> MyGuiScreenAdminMenu - END
  157. 2016-03-24 08:05:12.761 - Thread: 1 -> MyCommandCharacter - START
  158. 2016-03-24 08:05:12.762 - Thread: 1 -> MyCommandCharacter - END
  159. 2016-03-24 08:05:12.762 - Thread: 1 -> MyCommandConsole - START
  160. 2016-03-24 08:05:12.763 - Thread: 1 -> MyCommandConsole - END
  161. 2016-03-24 08:05:12.763 - Thread: 1 -> MyCommandEntity - START
  162. 2016-03-24 08:05:12.764 - Thread: 1 -> MyCommandEntity - END
  163. 2016-03-24 08:05:12.764 - Thread: 1 -> MySyncScenario - START
  164. 2016-03-24 08:05:12.764 - Thread: 1 -> MySyncScenario - END
  165. 2016-03-24 08:05:12.764 - Thread: 1 -> MySyncEntity - START
  166. 2016-03-24 08:05:12.764 - Thread: 1 -> MySyncEntity - END
  167. 2016-03-24 08:05:12.764 - Thread: 1 -> Preallocate - END
  168. 2016-03-24 08:05:12.771 - Thread: 1 -> MySandboxGame.Constructor() - END
  169. 2016-03-24 08:05:12.773 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  170. 2016-03-24 08:05:12.774 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.5921.29220, Culture=neutral, PublicKeyToken=null
  171. 2016-03-24 08:05:12.774 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.5921.29220, Culture=neutral, PublicKeyToken=null
  172. 2016-03-24 08:05:12.774 - Thread: 1 -> Assembly.Location: E:\Steam Installation\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  173. 2016-03-24 08:05:12.774 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  174. 2016-03-24 08:05:12.774 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  175. 2016-03-24 08:05:12.776 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  176. 2016-03-24 08:05:12.786 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI
  177. 2016-03-24 08:05:12.786 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7850
  178. 2016-03-24 08:05:12.787 - Thread: 1 -> Virtualized: False
  179. 2016-03-24 08:05:12.789 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz
  180. 2016-03-24 08:05:12.791 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,129,431,040 bytes
  181. 2016-03-24 08:05:12.791 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  182. 2016-03-24 08:05:12.791 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,346,701,312 bytes
  183. 2016-03-24 08:05:12.791 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,227,361,280 bytes
  184. 2016-03-24 08:05:12.794 - Thread: 1 -> Drive C: | Capacity: 119,793,512,448 bytes | Free space: 27,808,833,536 bytes
  185. 2016-03-24 08:05:12.794 - Thread: 1 -> Drive D: | Capacity: 190,373,163,008 bytes | Free space: 36,886,573,056 bytes
  186. 2016-03-24 08:05:12.794 - Thread: 1 -> Drive E: | Capacity: 471,859,195,904 bytes | Free space: 171,521,146,880 bytes
  187. 2016-03-24 08:05:12.794 - Thread: 1 -> Drive F: | Capacity: 209,713,098,752 bytes | Free space: 150,423,777,280 bytes
  188. 2016-03-24 08:05:12.795 - Thread: 1 -> Drive G: | Capacity: 528,342,839,296 bytes | Free space: 164,352,188,416 bytes
  189. 2016-03-24 08:05:12.795 - Thread: 1 -> Drive I: | Capacity: 1,000,169,533,440 bytes | Free space: 1,000,036,847,616 bytes
  190. 2016-03-24 08:05:12.795 - Thread: 1 -> Drive J: | Capacity: 2,000,395,694,080 bytes | Free space: 1,591,483,076,608 bytes
  191. 2016-03-24 08:05:12.795 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  192. 2016-03-24 08:05:12.795 - Thread: 1 -> MySandboxGame.Initialize() - START
  193. 2016-03-24 08:05:12.888 - Thread: 1 -> MyGuiGameControlsHelpers()
  194. 2016-03-24 08:05:12.963 - Thread: 1 -> Physics.Init
  195. 2016-03-24 08:05:12.963 - Thread: 1 -> Version: Dev(2), 1800, [DM][S]
  196. 2016-03-24 08:05:12.968 - Thread: 1 -> HkGameName: SpaceEngineers Dev
  197. 2016-03-24 08:05:12.988 - Thread: 1 -> MySandboxGame.LoadData() - START
  198. 2016-03-24 08:05:12.989 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  199. 2016-03-24 08:05:13.057 - Thread: 1 -> 3aceffdd58ecc2a1e23b769479da6965f8f7a0ed
  200. 2016-03-24 08:05:13.156 - Thread: 1 -> Loading sound definitions
  201. 2016-03-24 08:05:13.168 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  202. 2016-03-24 08:05:13.176 - Thread: 1 -> MyAudio.LoadData - START
  203. 2016-03-24 08:05:13.214 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2
  204. 2016-03-24 08:05:13.715 - Thread: 1 -> MyAudio.LoadData - END
  205. 2016-03-24 08:05:13.723 - Thread: 1 -> Could not find any sound for 'None'
  206. 2016-03-24 08:05:13.723 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
  207. 2016-03-24 08:05:13.723 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
  208. 2016-03-24 08:05:13.723 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
  209. 2016-03-24 08:05:13.723 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
  210. 2016-03-24 08:05:13.725 - Thread: 1 -> MyGuiManager()
  211. 2016-03-24 08:05:13.786 - Thread: 1 -> MyScreenManager()
  212. 2016-03-24 08:05:13.831 - Thread: 1 -> MyConfig.Save() - START
  213. 2016-03-24 08:05:13.832 - Thread: 1 -> Path: C:\Users\Rotal\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  214. 2016-03-24 08:05:13.850 - Thread: 1 -> MyConfig.Save() - END
  215. 2016-03-24 08:05:13.851 - Thread: 1 -> MyGuiManager.LoadContent() - START
  216. 2016-03-24 08:05:13.917 - Thread: 1 -> MyGuiManager.LoadContent() - START
  217. 2016-03-24 08:05:13.918 - Thread: 1 -> MyGuiManager.LoadContent() - END
  218. 2016-03-24 08:05:13.918 - Thread: 1 -> MyGuiManager.LoadContent() - END
  219. 2016-03-24 08:05:13.979 - Thread: 1 -> MySandboxGame.LoadData() - END
  220. 2016-03-24 08:05:14.019 - Thread: 1 -> MySandboxGame.Initialize() - END
  221. 2016-03-24 08:05:14.022 - Thread: 1 -> Timer Frequency: 3418046
  222. 2016-03-24 08:05:14.022 - Thread: 1 -> Ticks per frame: 57206
  223. 2016-03-24 08:05:14.354 - Thread: 1 -> Analytics helper process start reported
  224. 2016-03-24 08:05:18.994 - Thread: 9 -> Loading available saves - START
  225. 2016-03-24 08:05:18.995 - Thread: 9 -> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Rotal\AppData\Roaming\SpaceEngineers\Saves\76561198040267879'
  226. 2016-03-24 08:05:19.329 - Thread: 9 -> Loading available saves - END
  227. 2016-03-24 08:05:19.460 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  228. 2016-03-24 08:05:19.462 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  229. 2016-03-24 08:05:20.917 - Thread: 1 -> LoadSandbox() - Start
  230. 2016-03-24 08:05:20.917 - Thread: 1 -> LoadSession() - Start
  231. 2016-03-24 08:05:20.917 - Thread: 1 -> C:\Users\Rotal\AppData\Roaming\SpaceEngineers\Saves\76561198040267879\Galaxy 3.2 First Tests 5
  232. 2016-03-24 08:05:21.072 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  233. 2016-03-24 08:05:21.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  234. 2016-03-24 08:05:21.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  235. 2016-03-24 08:05:21.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  236. 2016-03-24 08:05:21.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  237. 2016-03-24 08:05:21.075 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  238. 2016-03-24 08:05:21.084 - Thread: 1 -> LoadSession() - End
  239. 2016-03-24 08:05:21.084 - Thread: 1 -> LoadSandbox() - End
  240. 2016-03-24 08:05:21.084 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  241. 2016-03-24 08:05:21.085 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  242. 2016-03-24 08:05:21.301 - Thread: 1 -> RunLoadingAction - START
  243. 2016-03-24 08:05:21.304 - Thread: 1 -> Loading session: C:\Users\Rotal\AppData\Roaming\SpaceEngineers\Saves\76561198040267879\Galaxy 3.2 First Tests 5
  244. 2016-03-24 08:05:58.146 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  245. 2016-03-24 08:05:58.147 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  246. 2016-03-24 08:05:58.148 - Thread: 1 -> 0a9ad445885dcf0b3f804cd57c63e74bf98a156e
  247. 2016-03-24 08:05:58.222 - Thread: 1 -> Loading scenarios
  248. 2016-03-24 08:05:58.222 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  249. 2016-03-24 08:05:58.226 - Thread: 1 -> 26b8e5a8353cd139848c9b89e9ead5a4c4de73c2
  250. 2016-03-24 08:05:58.244 - Thread: 1 -> 1c15065465f22cb9090adc7ea7e276ee1bce3aa5
  251. 2016-03-24 08:05:58.251 - Thread: 1 -> 9ad392c0cdeac6faac6199725589ec02642d6131
  252. 2016-03-24 08:05:58.265 - Thread: 1 -> b288461585c26fbe8da750222bd3b962e9d3512d
  253. 2016-03-24 08:05:58.279 - Thread: 1 -> e88ae0cd81769e68ecb607a1c967c7222a2008bf
  254. 2016-03-24 08:05:58.281 - Thread: 1 -> b2f4036076302b54875bc5bd781ae78848609e7d
  255. 2016-03-24 08:05:58.285 - Thread: 1 -> cad77779e1a33d0e0ef521cdde2fdaef2c202b3f
  256. 2016-03-24 08:05:58.362 - Thread: 1 -> 2e00b7b2c5afe41de77aba16419c4573f2f4adbf
  257. 2016-03-24 08:05:58.371 - Thread: 1 -> 0ec1f74372bb7d2b9373fd42f315e999ee033fa0
  258. 2016-03-24 08:05:58.378 - Thread: 1 -> 43a533a4c126fb3ec64db63fd8cfc2e5741598b5
  259. 2016-03-24 08:05:58.385 - Thread: 1 -> cb6eea6dc593c7350a5ae212f89906a6bbc611b5
  260. 2016-03-24 08:05:58.401 - Thread: 1 -> 2ae97a06245add8cd19bb48c9ed7104ddfe6fdf6
  261. 2016-03-24 08:05:58.407 - Thread: 1 -> 345ece07f34cf2c7c9efad6d1f4dfdf8d4b989b6
  262. 2016-03-24 08:05:58.415 - Thread: 1 -> a96f61962c57923ae00b8ab9894813238def0fdb
  263. 2016-03-24 08:05:58.465 - Thread: 1 -> 3a75c810e0ba640abb277b35887d2ccab2ba5d42
  264. 2016-03-24 08:05:58.469 - Thread: 1 -> b0abe415eca9ae96086d1d654f9d788c685b8d34
  265. 2016-03-24 08:05:58.479 - Thread: 1 -> 9752636bc5ad3777dd2693889c8e4d8fd133d862
  266. 2016-03-24 08:05:58.484 - Thread: 1 -> 9f867a4bad460f60e10584e267f039487a675ab2
  267. 2016-03-24 08:05:58.499 - Thread: 1 -> 59978b93eeba19bff7e1cae9065bd6d0fc980855
  268. 2016-03-24 08:06:00.138 - Thread: 1 -> d8b7b8f2752e8a0ffd382e0f25aef8eb916d0f02
  269. 2016-03-24 08:06:00.144 - Thread: 1 -> 8fab4fd4b89ab530f435d090117056f2b2d8388d
  270. 2016-03-24 08:06:00.151 - Thread: 1 -> e16fa43fe39a63fb6a3940610409b220fc1f6069
  271. 2016-03-24 08:06:00.159 - Thread: 1 -> 707ce499692c4761a0515e3af0275ff979ca7cf0
  272. 2016-03-24 08:06:00.175 - Thread: 1 -> 867da15f6b0ac25443fcd190ee68709425f3c789
  273. 2016-03-24 08:06:00.200 - Thread: 1 -> e493bb724bd6cfc3c71c24916850916b6daef7c3
  274. 2016-03-24 08:06:00.209 - Thread: 1 -> 6fcdd3c42f7190cd91873fca31f49f654fd02a25
  275. 2016-03-24 08:06:00.222 - Thread: 1 -> 6030c27ceaf9b168a800871320e071f377481ae1
  276. 2016-03-24 08:06:00.244 - Thread: 1 -> 965be0694b09570a1edac270ce863e76edb2f6e0
  277. 2016-03-24 08:06:00.248 - Thread: 1 -> 815c701c469e58bb4dae29d3922ad6a8c01b7c42
  278. 2016-03-24 08:06:00.251 - Thread: 1 -> 5984e00cbfce6e9187155f5dfb6352c143f83eea
  279. 2016-03-24 08:06:00.255 - Thread: 1 -> c219cb2f9341dfc6b7fea1af664bcde34f551da3
  280. 2016-03-24 08:06:00.268 - Thread: 1 -> 365575d09895e54e06a1602fafe7b1954d268427
  281. 2016-03-24 08:06:00.331 - Thread: 1 -> c4221eddc17316a28d321057ac5d23a354d0ceaf
  282. 2016-03-24 08:06:00.335 - Thread: 1 -> da2448942caded66342357bd33284b10dd24ac7c
  283. 2016-03-24 08:06:00.346 - Thread: 1 -> 7d7a9058ca5ae13b1b2d2930e8d0eee397ec05fb
  284. 2016-03-24 08:06:00.376 - Thread: 1 -> 3c863dcd0c0a5827aa8faf8037ae45719d006e62
  285. 2016-03-24 08:06:00.382 - Thread: 1 -> 6a6f2520de0a5d855c16d4cc9230c283b8b65ea1
  286. 2016-03-24 08:06:00.392 - Thread: 1 -> 3727df9ef60f86fc95fd34e424e6ed235b5647e0
  287. 2016-03-24 08:06:00.446 - Thread: 1 -> 856f1951c272c86248e4bbe2624cd8345915b8df
  288. 2016-03-24 08:06:00.450 - Thread: 1 -> cfd2f17f2221f0b54ec80198f9e71fc73d824831
  289. 2016-03-24 08:06:00.456 - Thread: 1 -> a01d16d1192ac37d2f945980a3f27dfa23ac5d34
  290. 2016-03-24 08:06:00.461 - Thread: 1 -> 5773ca1b958a7217d6edcfaae7aff126e26c82ef
  291. 2016-03-24 08:06:00.482 - Thread: 1 -> fc4726fe2e9b321261afc488ea854bd90e087019
  292. 2016-03-24 08:06:00.485 - Thread: 1 -> d0039f9f71e0f425ca0321be10537ce3730da87b
  293. 2016-03-24 08:06:00.491 - Thread: 1 -> 42ac57f80557f66ce640ce1bfa8166ac133843b1
  294. 2016-03-24 08:06:00.514 - Thread: 1 -> 233af8524637ce32e4aad5dcc50bb3024f9aa86c
  295. 2016-03-24 08:06:00.524 - Thread: 1 -> 3dcbeae95507ea0fdadf6942ffc58955a1eb0957
  296. 2016-03-24 08:06:00.525 - Thread: 1 -> 18abb134cb10cdc643487e9af0565c709dc7c5ab
  297. 2016-03-24 08:06:00.544 - Thread: 1 -> 3c6207f9eff1bfac0d9a434eda2a0d1b254ddb7f
  298. 2016-03-24 08:06:00.556 - Thread: 1 -> 564b58d15265febace894269b3169d0ae51e2bfd
  299. 2016-03-24 08:06:00.584 - Thread: 1 -> b485da11eafdaf3cb87b5c7d18b77525446421bd
  300. 2016-03-24 08:06:00.593 - Thread: 1 -> d49a965127c3fc7ddd8065359fbe4a8915838553
  301. 2016-03-24 08:06:00.613 - Thread: 1 -> 4a8b8dbb9e9aed502598ee98cce0f6397c92c748
  302. 2016-03-24 08:06:00.617 - Thread: 1 -> 3dba8be09d9fb80177ed4aa0eda8c1984616d846
  303. 2016-03-24 08:06:00.637 - Thread: 1 -> 74b1a7d1b6f9123918038652df7d7e0696aacff1
  304. 2016-03-24 08:06:00.654 - Thread: 1 -> d2fee4914077f01da8afcb7cf3b7f8a7446db3d9
  305. 2016-03-24 08:06:00.691 - Thread: 1 -> ef2c14a4132b940a43949680b4250a652cd51bc1
  306. 2016-03-24 08:06:00.714 - Thread: 1 -> 646fb54f2d3b2f18982e9af5975ef81fe7fb0d25
  307. 2016-03-24 08:06:00.776 - Thread: 1 -> aac1e6f835bc8c799224f8b000c4dd7c55a6fc33
  308. 2016-03-24 08:06:00.822 - Thread: 1 -> 01c3bd0063c070527fb2d1ee8876ee7ea627b02e
  309. 2016-03-24 08:06:00.824 - Thread: 1 -> d86b707e57ac2b3dfd358fc3e60bdf6a570a96ea
  310. 2016-03-24 08:06:00.825 - Thread: 1 -> b4fae9923906f16d1e3e5a592187cd718daffd32
  311. 2016-03-24 08:06:00.826 - Thread: 1 -> c79939dc1804053852b9aeda0c512fabd0029625
  312. 2016-03-24 08:06:00.826 - Thread: 1 -> 8ef19ba473614cf64e708712038aff892854e342
  313. 2016-03-24 08:06:00.827 - Thread: 1 -> 904c49648dfab620c92dc350163adbe28b8afad2
  314. 2016-03-24 08:06:00.827 - Thread: 1 -> 887447e3634a374432aa2071c62c22f11f82b91e
  315. 2016-03-24 08:06:00.828 - Thread: 1 -> 8e5871017d2d13ab7790943cd8457e38014365c6
  316. 2016-03-24 08:06:00.829 - Thread: 1 -> 48735d0f658b40b1eeb6839de95bd3dd108dc620
  317. 2016-03-24 08:06:00.840 - Thread: 1 -> 5e280b80ab29a543097c6cd588f95b87dbfce65b
  318. 2016-03-24 08:06:00.853 - Thread: 1 -> e7880eda46ce369440ff9dc9361acc3f31c15ba9
  319. 2016-03-24 08:06:00.860 - Thread: 1 -> 464e0b6b1a783bf891ff06f3e7876b69c7d9a13c
  320. 2016-03-24 08:06:00.872 - Thread: 1 -> 6f6850e7b8e75fb5f278052853f4146612d6e25f
  321. 2016-03-24 08:06:00.883 - Thread: 1 -> 359deae2485d74b2794d6ca121567e4136d6abfa
  322. 2016-03-24 08:06:00.884 - Thread: 1 -> 7c420097498172fd43f125270235e08e2a1958d6
  323. 2016-03-24 08:06:00.886 - Thread: 1 -> a7abbb048303e0235d6deaf150cf2262d997838d
  324. 2016-03-24 08:06:00.887 - Thread: 1 -> 2c11195fb10a33576b8c0d8ffd38270c84697476
  325. 2016-03-24 08:06:00.889 - Thread: 1 -> 1aa69fbdcfb0acc345a8c5c1d01bd9103aeca899
  326. 2016-03-24 08:06:00.890 - Thread: 1 -> e1d32119cb0852dbffd1b1b8a0dbf5cd1a098ac3
  327. 2016-03-24 08:06:00.909 - Thread: 1 -> 93821869869d8f75b9a3d5e98b498f6e98c98abd
  328. 2016-03-24 08:06:00.930 - Thread: 1 -> 7baf29e4e97b1011bc8ec75b438c10e37026d26b
  329. 2016-03-24 08:06:00.933 - Thread: 1 -> 088707ac425a75fcb4fd427d87f8884aabbc29eb
  330. 2016-03-24 08:06:00.935 - Thread: 1 -> 3144ad1969a568c5fd0a92827e291762900e90b2
  331. 2016-03-24 08:06:00.936 - Thread: 1 -> 7918a20a2031e75ec991e94abdc0336e217798b4
  332. 2016-03-24 08:06:00.941 - Thread: 1 -> 23dc21433d453c17a5985c57312e0887af5902a6
  333. 2016-03-24 08:06:00.950 - Thread: 1 -> 4c703cdf08d8c79ad9c0147a9f460ee217b61ad4
  334. 2016-03-24 08:06:00.965 - Thread: 1 -> bc4c853f52e91bb738b260ddc900d08eb61619ee
  335. 2016-03-24 08:06:00.975 - Thread: 1 -> 46275fe0fe66028fd239566a27ed962b7bf5dbb6
  336. 2016-03-24 08:06:00.979 - Thread: 1 -> 898189821a68dcf5f913dc0eca95a8fcf46ca83e
  337. 2016-03-24 08:06:00.983 - Thread: 1 -> 44fe775983b3ebe4162edad3aca8de4527db8405
  338. 2016-03-24 08:06:00.985 - Thread: 1 -> 2a09b53dabf8c8802eaf07a8cf771a23de457deb
  339. 2016-03-24 08:06:00.987 - Thread: 1 -> d46651ff06eac27432f638785251056c45d4484f
  340. 2016-03-24 08:06:00.993 - Thread: 1 -> e05dc471faea42160b9b1b3edc3ca332735ac1f7
  341. 2016-03-24 08:06:01.002 - Thread: 1 -> 019d885d9efedd532f9bcccd49631f7ec0c10b39
  342. 2016-03-24 08:06:01.007 - Thread: 1 -> 18473f9718f0aab60eb038d552a8c0d7994c6ac3
  343. 2016-03-24 08:06:01.011 - Thread: 1 -> a34288f3fe19d804130c9eda6aeac7ce30c58bad
  344. 2016-03-24 08:06:01.016 - Thread: 1 -> d1c32710c0518d7ba4ec86e1ea7dbc79e56686a7
  345. 2016-03-24 08:06:01.027 - Thread: 1 -> 45d1bdce939d4f274defbb2169e6a44c5e493535
  346. 2016-03-24 08:06:01.037 - Thread: 1 -> c3b53028072664639fc95a4519e365e1a1822273
  347. 2016-03-24 08:06:01.042 - Thread: 1 -> d2df0e04be7e4a35d223d146665d98216a6f65d0
  348. 2016-03-24 08:06:01.045 - Thread: 1 -> 03d51d84808bbed365497a54ca202e3a9949a3a5
  349. 2016-03-24 08:06:01.056 - Thread: 1 -> 47ebc091bcdbb57e9f3397c72f5aa085e1c7a8c4
  350. 2016-03-24 08:06:01.065 - Thread: 1 -> 49051f167cf981b5c94c2f8136875386601fde36
  351. 2016-03-24 08:06:01.067 - Thread: 1 -> 7f21ab55febc9d384c5b48bb2c5f82f59c04a2f8
  352. 2016-03-24 08:06:01.068 - Thread: 1 -> 3f486fd10b03dfda3b645264b85cd14be7736d3c
  353. 2016-03-24 08:06:01.070 - Thread: 1 -> 4b2bf6d5902ecf02c4e2ed7c271818f7221d28dc
  354. 2016-03-24 08:06:01.073 - Thread: 1 -> b9140079d1b8050482a3b8a30becf64b841e147c
  355. 2016-03-24 08:06:01.091 - Thread: 1 -> 0b0ba375b9eb2591b82f363a7df6ebb6b2e13b38
  356. 2016-03-24 08:06:01.108 - Thread: 1 -> d1047d538ab8c91f0585106c0b39785b57b28f69
  357. 2016-03-24 08:06:01.116 - Thread: 1 -> 68220c34b0d1d321b7013a787c43efdf42f0233d
  358. 2016-03-24 08:06:01.126 - Thread: 1 -> 0200d7677edb7e9ee8e227559516095eb31c8800
  359. 2016-03-24 08:06:01.129 - Thread: 1 -> ce46a640e453d1ae4cad2e23d54f31f6452def10
  360. 2016-03-24 08:06:01.130 - Thread: 1 -> 55da396d769073aa94ba603babaa2a36a4a78396
  361. 2016-03-24 08:06:01.131 - Thread: 1 -> f4477d5c8d7e04c0db463f14a668fd294e6d86aa
  362. 2016-03-24 08:06:01.134 - Thread: 1 -> d5ee6a3a52efc6d12867c3dcbb489cad667b533d
  363. 2016-03-24 08:06:01.139 - Thread: 1 -> 0c3a38d02ac5befeb0cf9a8bba9f9974ce419397
  364. 2016-03-24 08:06:01.148 - Thread: 1 -> df0eaacfb645ddd4b3a77239372541be7296ae75
  365. 2016-03-24 08:06:01.161 - Thread: 1 -> af0806b188fc75a282741966d97a23a92cfe3a03
  366. 2016-03-24 08:06:01.176 - Thread: 1 -> e1da99e5e9520c9e628ea71c5549b2407270a405
  367. 2016-03-24 08:06:01.186 - Thread: 1 -> 1c4591f6756858d294c7a58270b21f5f82b92339
  368. 2016-03-24 08:06:01.204 - Thread: 1 -> 2495221632792149ee4d684893553d24739d653a
  369. 2016-03-24 08:06:01.213 - Thread: 1 -> fc84126c3c993dd418bed2487d2c9f5b66929309
  370. 2016-03-24 08:06:01.216 - Thread: 1 -> b362f0bd3de9f4448d44dde2cf32090e9ce5982f
  371. 2016-03-24 08:06:01.221 - Thread: 1 -> 86f0e915ac7071602830ba7edfa9f8eea99e32bf
  372. 2016-03-24 08:06:01.234 - Thread: 1 -> b66eca20130041ec5018e17d409c81d78299df04
  373. 2016-03-24 08:06:01.248 - Thread: 1 -> 974d5cc18734a5a6a3811d1136bf40207b57168a
  374. 2016-03-24 08:06:01.252 - Thread: 1 -> ab46caf861e830ea5c56bb075b8f6fb9223759dd
  375. 2016-03-24 08:06:01.255 - Thread: 1 -> dc443ba70b9b39727c90ea42871cb93b02a1077b
  376. 2016-03-24 08:06:01.262 - Thread: 1 -> 589cd29280aadcc27d68b17bb59c0e342a4a19a9
  377. 2016-03-24 08:06:01.267 - Thread: 1 -> f656081fa6b94530780ea87eab6972249dbfb674
  378. 2016-03-24 08:06:01.268 - Thread: 1 -> c97ff081152838801dda2c78f947739a8c072429
  379. 2016-03-24 08:06:01.270 - Thread: 1 -> cfa893cff0a10744be8ec3604755c8542ab63cbb
  380. 2016-03-24 08:06:01.274 - Thread: 1 -> bd18533781392ddf1394ffd810b408ae5d159913
  381. 2016-03-24 08:06:01.279 - Thread: 1 -> d74de6d3fd9b3183d331e62a2a37cab50ce7e21c
  382. 2016-03-24 08:06:01.286 - Thread: 1 -> 35b2666fd0bf6939cb7fadb0c0804c5d27a41622
  383. 2016-03-24 08:06:01.307 - Thread: 1 -> 7c8da569f5b5b51f447e3276b3e8fb5fe1e1cb6c
  384. 2016-03-24 08:06:01.318 - Thread: 1 -> f7ea8f4f9ad13c4d812eb99425a3df0edbbebb88
  385. 2016-03-24 08:06:01.318 - Thread: 1 -> c250f1a9e379299aa41c00f2a941afede26c7f1a
  386. 2016-03-24 08:06:01.319 - Thread: 1 -> 0ef500cef880cbf65304439fa2a4dfce749a781b
  387. 2016-03-24 08:06:01.319 - Thread: 1 -> 47b711a8cf3acf7a25f5656afc49fda485d1bebf
  388. 2016-03-24 08:06:01.319 - Thread: 1 -> 116a9b7748cd4a03822639106724d14d7ff2fff8
  389. 2016-03-24 08:06:01.319 - Thread: 1 -> 9184bd7f8a653836ed833cd6d49c81676a71edad
  390. 2016-03-24 08:06:01.320 - Thread: 1 -> dd52f6b1427bf945973bcdbfd2e3f09eacdd0191
  391. 2016-03-24 08:06:01.320 - Thread: 1 -> c521d44a7774b51d4628afbd7625747d965da1ad
  392. 2016-03-24 08:06:01.350 - Thread: 1 -> 67e065ab288f582c30c32797049c9ae2361b9ea9
  393. 2016-03-24 08:06:01.386 - Thread: 1 -> 800a82026f20cb2733c3de641434541d9d9e8546
  394. 2016-03-24 08:06:01.398 - Thread: 1 -> 11f554b97e2dcec74c353818a09e7903ca3a1427
  395. 2016-03-24 08:06:01.425 - Thread: 1 -> 5936466764c1a3b90a609f87f534bc8b9b92350e
  396. 2016-03-24 08:06:01.447 - Thread: 1 -> 2ce8cc8b90c6865d784c0cbca5cf873766641f39
  397. 2016-03-24 08:06:01.459 - Thread: 1 -> 8fb0972a87e84a9fecf1963f75107abcb70b95ee
  398. 2016-03-24 08:06:01.530 - Thread: 1 -> 24d16de9265979d7717d51f629d7785469dbcfcc
  399. 2016-03-24 08:06:01.637 - Thread: 1 -> b412e0a92c19f8f918c354d9f6e69e3c21234f2e
  400. 2016-03-24 08:06:01.703 - Thread: 1 -> f52a03c2cb3130859c8ca5e33c0a0ffdaa420f6f
  401. 2016-03-24 08:06:01.751 - Thread: 1 -> 7a68ac02018731612ceecc82a1fe79e82022e183
  402. 2016-03-24 08:06:01.767 - Thread: 1 -> d8c572d87a53c548be16101de3f4513d4f148ad8
  403. 2016-03-24 08:06:01.797 - Thread: 1 -> 3f90696cbfc288444bf8a2ec95c16a708248a0fe
  404. 2016-03-24 08:06:01.804 - Thread: 1 -> 26612ecaf8ae1c24a0cfca555f471733566deb5e
  405. 2016-03-24 08:06:01.804 - Thread: 1 -> ff63d95faae1073db652401f5a690c64ee6f56dc
  406. 2016-03-24 08:06:01.829 - Thread: 1 -> e724887a9ad503099d45b10c2cb07bdf39775404
  407. 2016-03-24 08:06:01.855 - Thread: 1 -> 4a0b4be2ff64cede3ec850fbed18324f63703584
  408. 2016-03-24 08:06:01.858 - Thread: 1 -> 621305964ecced56c5bf1862db1758422045e251
  409. 2016-03-24 08:06:01.863 - Thread: 1 -> 7781fdfbd901eaa37c4f0b96a81a314c63df5aef
  410. 2016-03-24 08:06:01.874 - Thread: 1 -> adabe1e51ccf4587161bd01582dc17d032fd700e
  411. 2016-03-24 08:06:01.894 - Thread: 1 -> 442936cd84a953d12d142ab97026bf4f0bce8e55
  412. 2016-03-24 08:06:01.897 - Thread: 1 -> b372211d00a14a5e5a8be6d4b388508c1d83e720
  413. 2016-03-24 08:06:01.899 - Thread: 1 -> 4a1922b38329c0b8f254242a907fb4ab2ee85fa4
  414. 2016-03-24 08:06:01.902 - Thread: 1 -> 468132afb5b9ca4b0213d9d3e21406f97583a2af
  415. 2016-03-24 08:06:01.907 - Thread: 1 -> fb8ae4bf9680b63d2c6ab80378ec1868102a67ac
  416. 2016-03-24 08:06:01.909 - Thread: 1 -> bd851c477089ca99d540278bb8dd69574c35d5f1
  417. 2016-03-24 08:06:01.910 - Thread: 1 -> 912d27516939ed55eeab919cbf22c71ce379249c
  418. 2016-03-24 08:06:01.930 - Thread: 1 -> 5997a9973a157833f46166531a6e3e7b527bd540
  419. 2016-03-24 08:06:01.941 - Thread: 1 -> b5f2b0cf5a48644400a1bbacf6fd2f0988273909
  420. 2016-03-24 08:06:01.942 - Thread: 1 -> 395ccf91637f00601b81d80102aaf3283122d2eb
  421. 2016-03-24 08:06:01.944 - Thread: 1 -> 101c9c0cf600db0e86114d0a182d9a87f3c0b825
  422. 2016-03-24 08:06:01.946 - Thread: 1 -> 8bc9148c25bdb30c2d95264eafa50076e01efa0d
  423. 2016-03-24 08:06:01.947 - Thread: 1 -> 5b411c65f0b57ac62c39fd9547d87dc8d0735635
  424. 2016-03-24 08:06:01.950 - Thread: 1 -> eb8690da2df85e29fba74bcbb9ae9ce1104e3187
  425. 2016-03-24 08:06:01.951 - Thread: 1 -> c67a8d6d4789d8285abb1a8d750bacb4bad567eb
  426. 2016-03-24 08:06:01.957 - Thread: 1 -> f099e36b46ae05f4553fc7003743374f133f0ca1
  427. 2016-03-24 08:06:01.963 - Thread: 1 -> beb94b8409d7c352535843a5d9a5074676acb7f9
  428. 2016-03-24 08:06:01.965 - Thread: 1 -> 38e29b15e37835386276e0338c39bc6f554a80ae
  429. 2016-03-24 08:06:01.966 - Thread: 1 -> 5844801d8fe3950b57b2d1751b3927c5f13204ac
  430. 2016-03-24 08:06:01.968 - Thread: 1 -> eb6b68857e8fbe15f577a586b6fbd95ece497635
  431. 2016-03-24 08:06:01.971 - Thread: 1 -> 3146e34c42251f43b7a14dac6b64065df9d078f2
  432. 2016-03-24 08:06:01.971 - Thread: 1 -> f217102fe4a85208889b406346fdb9ad4a43d013
  433. 2016-03-24 08:06:01.973 - Thread: 1 -> de2ddde8f9318c485a64877ed1e00a76eedb955a
  434. 2016-03-24 08:06:01.982 - Thread: 1 -> 813705b05e6e7a2164f15918ab093d1df82d874b
  435. 2016-03-24 08:06:01.989 - Thread: 1 -> 1578547745efbdba730f2bb6a543b6a7992ba949
  436. 2016-03-24 08:06:02.000 - Thread: 1 -> 23578342092a6c5b648dd5f6b33ae57ea86d2c6a
  437. 2016-03-24 08:06:02.005 - Thread: 1 -> 03e2271db2c8b32de1005aa346683fa198e362fe
  438. 2016-03-24 08:06:02.010 - Thread: 1 -> 94854ccfb70cfe50b496679592a0199ca9f2dee1
  439. 2016-03-24 08:06:02.039 - Thread: 1 -> 26b3c82cb09ebe88f7f4e92155002cb5c396ad25
  440. 2016-03-24 08:06:02.093 - Thread: 1 -> fab6fb5a46bbe3223babd18e38b00fb4883126b1
  441. 2016-03-24 08:06:02.112 - Thread: 1 -> 85cf3bbb4965aba2ab91b7102ae2cc6b1094df58
  442. 2016-03-24 08:06:02.134 - Thread: 1 -> 14a936291c0bc4829ea4e4f4546e9c4c6755cf10
  443. 2016-03-24 08:06:02.136 - Thread: 1 -> 8fee045e534d2b96609e39686d8f6bde402e82fc
  444. 2016-03-24 08:06:02.137 - Thread: 1 -> Loading behaviors
  445. 2016-03-24 08:06:02.138 - Thread: 1 -> Loading ammo magazines
  446. 2016-03-24 08:06:02.141 - Thread: 1 -> Loading ammo definitions
  447. 2016-03-24 08:06:02.145 - Thread: 1 -> Loading animations
  448. 2016-03-24 08:06:02.151 - Thread: 1 -> Loading animations
  449. 2016-03-24 08:06:02.152 - Thread: 1 -> Loading animations
  450. 2016-03-24 08:06:02.152 - Thread: 1 -> Loading sound definitions
  451. 2016-03-24 08:06:02.153 - Thread: 1 -> Loading category classes
  452. 2016-03-24 08:06:02.154 - Thread: 1 -> Loading blueprint classes
  453. 2016-03-24 08:06:02.155 - Thread: 1 -> Loading blueprint class entries
  454. 2016-03-24 08:06:02.156 - Thread: 1 -> Loading blueprints
  455. 2016-03-24 08:06:02.159 - Thread: 1 -> Loading agent definitions
  456. 2016-03-24 08:06:02.163 - Thread: 1 -> Loading character definitions
  457. 2016-03-24 08:06:02.183 - Thread: 1 -> Loading character definitions
  458. 2016-03-24 08:06:02.183 - Thread: 1 -> Loading components
  459. 2016-03-24 08:06:02.184 - Thread: 1 -> Loading configuration
  460. 2016-03-24 08:06:02.186 - Thread: 1 -> Loading container types
  461. 2016-03-24 08:06:02.190 - Thread: 1 -> Loading block positions
  462. 2016-03-24 08:06:02.193 - Thread: 1 -> Loading curve definitions
  463. 2016-03-24 08:06:02.196 - Thread: 1 -> Loading debris
  464. 2016-03-24 08:06:02.197 - Thread: 1 -> Loading environment items entries
  465. 2016-03-24 08:06:02.198 - Thread: 1 -> Loading edges
  466. 2016-03-24 08:06:02.199 - Thread: 1 -> Loading entity components
  467. 2016-03-24 08:06:02.222 - Thread: 1 -> Loading component containers
  468. 2016-03-24 08:06:02.223 - Thread: 1 -> Loading environment definition
  469. 2016-03-24 08:06:02.226 - Thread: 1 -> Loading environment items entries
  470. 2016-03-24 08:06:02.227 - Thread: 1 -> Loading factions
  471. 2016-03-24 08:06:02.228 - Thread: 1 -> Loading gas property definitions
  472. 2016-03-24 08:06:02.230 - Thread: 1 -> Loading event definitions
  473. 2016-03-24 08:06:02.231 - Thread: 1 -> Loading physical items
  474. 2016-03-24 08:06:02.240 - Thread: 1 -> Loading LCD texture categories
  475. 2016-03-24 08:06:02.241 - Thread: 1 -> Loading physical items
  476. 2016-03-24 08:06:02.242 - Thread: 1 -> Loading physical material properties
  477. 2016-03-24 08:06:02.245 - Thread: 1 -> Loading pirate antennas
  478. 2016-03-24 08:06:02.256 - Thread: 1 -> Loading resource distribution groups
  479. 2016-03-24 08:06:02.257 - Thread: 1 -> Loading sound categories
  480. 2016-03-24 08:06:02.258 - Thread: 1 -> Loading stat definitions
  481. 2016-03-24 08:06:02.259 - Thread: 1 -> Loading grid creators
  482. 2016-03-24 08:06:02.261 - Thread: 1 -> Loading transparent material properties
  483. 2016-03-24 08:06:02.261 - Thread: 1 -> Loading voxel map storage definitions
  484. 2016-03-24 08:06:02.262 - Thread: 1 -> Loading voxel material definitions
  485. 2016-03-24 08:06:02.268 - Thread: 1 -> Audio effects definitions
  486. 2016-03-24 08:06:02.271 - Thread: 1 -> Loading environment item definitions
  487. 2016-03-24 08:06:02.275 - Thread: 1 -> Loading environment items definitions
  488. 2016-03-24 08:06:02.279 - Thread: 1 -> Loading environment items definitions
  489. 2016-03-24 08:06:02.280 - Thread: 1 -> Loading physical material properties
  490. 2016-03-24 08:06:02.284 - Thread: 1 -> Could not find any sound for 'ImpBulletHitGlass'
  491. 2016-03-24 08:06:02.284 - Thread: 1 -> Could not find any sound for 'ImpExpHitRock'
  492. 2016-03-24 08:06:02.284 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  493. 2016-03-24 08:06:02.284 - Thread: 1 -> Could not find any sound for 'ImpExpHitGlass'
  494. 2016-03-24 08:06:02.284 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  495. 2016-03-24 08:06:02.284 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  496. 2016-03-24 08:06:02.284 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
  497. 2016-03-24 08:06:02.284 - Thread: 1 -> Loading environment item definitions
  498. 2016-03-24 08:06:02.284 - Thread: 1 -> Loading environment item definitions
  499. 2016-03-24 08:06:02.284 - Thread: 1 -> Loading voxel material changes definitions
  500. 2016-03-24 08:06:02.285 - Thread: 1 -> Loading weapon definitions
  501. 2016-03-24 08:06:02.292 - Thread: 1 -> Loading cube blocks
  502. 2016-03-24 08:06:02.443 - Thread: 1 -> Loading prefabs
  503. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  504. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  505. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  506. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  507. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  508. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  509. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  510. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  511. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  512. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  513. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  514. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  515. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
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  519. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
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  527. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
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  531. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
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  536. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  537. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
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  539. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
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  541. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
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  546. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  547. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  548. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  549. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  550. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  551. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  552. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  553. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  554. 2016-03-24 08:06:02.444 - Thread: 1 -> Loading prefabs
  555. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  556. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  557. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  558. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  559. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  560. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  561. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  562. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  563. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  564. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  565. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  566. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  567. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  568. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  569. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  570. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  571. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  572. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  573. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  574. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  575. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  576. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  577. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  578. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  579. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  580. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  581. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  582. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  583. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  584. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  585. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  586. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  587. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  588. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  589. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  590. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  591. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  592. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  593. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  594. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  595. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  596. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  597. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  598. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  599. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  600. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  601. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  602. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  603. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  604. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  605. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  606. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  607. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  608. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  609. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  610. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  611. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  612. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  613. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  614. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  615. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  616. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  617. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  618. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  619. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  620. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  621. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  622. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  623. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  624. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  625. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  626. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  627. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  628. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  629. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  630. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  631. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  632. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  633. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  634. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  635. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  636. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  637. 2016-03-24 08:06:02.445 - Thread: 1 -> Loading prefabs
  638. 2016-03-24 08:06:02.446 - Thread: 1 -> Loading respawn ships
  639. 2016-03-24 08:06:02.447 - Thread: 1 -> Loading spawn groups
  640. 2016-03-24 08:06:02.451 - Thread: 1 -> List of used mods (0) - START
  641. 2016-03-24 08:06:02.452 - Thread: 1 -> List of used mods - END
  642. 2016-03-24 08:06:02.503 - Thread: 1 -> MyAudio.UnloadData - START
  643. 2016-03-24 08:06:02.520 - Thread: 1 -> MyAudio.UnloadData - END
  644. 2016-03-24 08:06:02.520 - Thread: 1 -> MyAudio.LoadData - START
  645. 2016-03-24 08:06:02.538 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2
  646. 2016-03-24 08:06:02.906 - Thread: 1 -> MyAudio.LoadData - END
  647. 2016-03-24 08:06:02.919 - Thread: 1 -> Could not find environment item definition for MyObjectBuilder_DestroyableItems/SnowFoliagexxxxx.
  648. 2016-03-24 08:06:02.920 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  649. 2016-03-24 08:06:02.969 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  650. 2016-03-24 08:06:02.973 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.5921.29197, Culture=neutral, PublicKeyToken=null
  651. 2016-03-24 08:06:02.973 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  652. 2016-03-24 08:06:02.973 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  653. 2016-03-24 08:06:02.987 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.5921.29220, Culture=neutral, PublicKeyToken=null
  654. 2016-03-24 08:06:03.145 - Thread: 1 -> GC Memory: 855,474,968 B
  655. 2016-03-24 08:06:03.147 - Thread: 1 -> Process Memory: 1,499,877,376 B
  656. 2016-03-24 08:06:03.203 - Thread: 1 -> Skip Procedural World Generator
  657. 2016-03-24 08:06:03.208 - Thread: 1 -> MyLights.LoadData() - START
  658. 2016-03-24 08:06:03.209 - Thread: 1 -> MyLights.LoadData() - END
  659. 2016-03-24 08:06:03.229 - Thread: 1 -> MySunWind.LoadData() - START
  660. 2016-03-24 08:06:03.230 - Thread: 1 -> MySunWind.LoadData() - END
  661. 2016-03-24 08:06:03.240 - Thread: 1 -> MyMissiles.LoadContent() - START
  662. 2016-03-24 08:06:03.241 - Thread: 1 -> MyMissiles.LoadContent() - END
  663. 2016-03-24 08:06:03.242 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  664. 2016-03-24 08:06:03.242 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  665. 2016-03-24 08:06:03.247 - Thread: 1 -> MyExplosions.LoadData() - START
  666. 2016-03-24 08:06:03.248 - Thread: 1 -> Could not find any sound for 'WepExplOnPlay'
  667. 2016-03-24 08:06:03.248 - Thread: 1 -> Could not find any sound for 'WepMissileExplosion'
  668. 2016-03-24 08:06:03.252 - Thread: 1 -> MyExplosions.LoadData() - END
  669. 2016-03-24 08:06:03.258 - Thread: 1 -> MyParticlesLibrary.ctor - START
  670. 2016-03-24 08:06:03.325 - Thread: 1 -> MyParticlesLibrary.ctor - END
  671. 2016-03-24 08:06:03.331 - Thread: 1 -> MyTransparentGeometry.LoadData - START
  672. 2016-03-24 08:06:03.338 - Thread: 1 -> MyScriptManager.LoadData() - START
  673. 2016-03-24 08:06:03.494 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  674. 2016-03-24 08:06:03.495 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
  675. 2016-03-24 08:06:03.495 - Thread: 1 -> MyScriptManager.LoadData() - END
  676. 2016-03-24 08:06:05.958 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
  677. 2016-03-24 08:06:06.067 - Thread: 1 -> Rigid body at address 0000000050B6CF60 is a complex MOPP/bvtree shape (more than 100 children)
  678. and has motion type other than fixed.
  679. Note that this can cause a significant performance loss.
  680. Consider simplifying the shape representation.
  681. 2016-03-24 08:06:06.070 - Thread: 1 -> Do not call setLinearVelocity on a fixed object(hkpFixedRigidMotion)
  682. 2016-03-24 08:06:06.071 - Thread: 1 -> Do not call setAngularVelocity on a fixed object(hkpFixedRigidMotion)
  683. 2016-03-24 08:06:08.957 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
  684. 2016-03-24 08:06:10.010 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
  685. 2016-03-24 08:06:16.204 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
  686. 2016-03-24 08:06:16.302 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
  687. 2016-03-24 08:06:16.303 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
  688. 2016-03-24 08:06:20.648 - Thread: 1 -> Rigid body at address 0000000059912610 is a complex MOPP/bvtree shape (more than 100 children)
  689. and has motion type other than fixed.
  690. Note that this can cause a significant performance loss.
  691. Consider simplifying the shape representation.
  692. 2016-03-24 08:06:31.255 - Thread: 1 -> Rigid body at address 0000000056F2DAC0 is a complex MOPP/bvtree shape (more than 100 children)
  693. and has motion type other than fixed.
  694. Note that this can cause a significant performance loss.
  695. Consider simplifying the shape representation.
  696. 2016-03-24 08:06:34.665 - Thread: 1 -> Rigid body at address 0000000056F3AF10 is a complex MOPP/bvtree shape (more than 100 children)
  697. and has motion type other than fixed.
  698. Note that this can cause a significant performance loss.
  699. Consider simplifying the shape representation.
  700. 2016-03-24 08:06:37.550 - Thread: 1 -> Rigid body at address 000000003733A450 is a complex MOPP/bvtree shape (more than 100 children)
  701. and has motion type other than fixed.
  702. Note that this can cause a significant performance loss.
  703. Consider simplifying the shape representation.
  704. 2016-03-24 08:06:37.616 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
  705. 2016-03-24 08:06:37.653 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
  706. 2016-03-24 08:06:37.665 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
  707. 2016-03-24 08:06:37.726 - Thread: 1 -> Rigid body at address 0000000037335440 is a complex MOPP/bvtree shape (more than 100 children)
  708. and has motion type other than fixed.
  709. Note that this can cause a significant performance loss.
  710. Consider simplifying the shape representation.
  711. 2016-03-24 08:06:37.819 - Thread: 1 -> Checkpoint.CameraAttachedTo: 188207986996554441
  712. 2016-03-24 08:06:37.820 - Thread: 1 -> CameraAttachedTo: Entity
  713. 2016-03-24 08:06:37.841 - Thread: 1 -> MySession.Static.LogSettings - START
  714. 2016-03-24 08:06:37.843 - Thread: 1 -> Name = Galaxy 3.2 First Tests 5
  715. 2016-03-24 08:06:37.843 - Thread: 1 -> Description =
  716. 2016-03-24 08:06:37.843 - Thread: 1 -> GameDateTime = 01/06/2081 04:48:05
  717. 2016-03-24 08:06:37.843 - Thread: 1 -> Password =
  718. 2016-03-24 08:06:37.843 - Thread: 1 -> CurrentPath = C:\Users\Rotal\AppData\Roaming\SpaceEngineers\Saves\76561198040267879\Galaxy 3.2 First Tests 5
  719. 2016-03-24 08:06:37.843 - Thread: 1 -> WorkshopId =
  720. 2016-03-24 08:06:37.843 - Thread: 1 -> CameraController = Default_Astronaut
  721. 2016-03-24 08:06:37.843 - Thread: 1 -> ThumbPath = C:\Users\Rotal\AppData\Roaming\SpaceEngineers\Saves\76561198040267879\Galaxy 3.2 First Tests 5\thumb.jpg
  722. 2016-03-24 08:06:37.845 - Thread: 1 -> Settings:
  723. 2016-03-24 08:06:37.846 - Thread: 1 -> GameMode = Creative
  724. 2016-03-24 08:06:37.847 - Thread: 1 -> MaxPlayers = 4
  725. 2016-03-24 08:06:37.847 - Thread: 1 -> OnlineMode = OFFLINE
  726. 2016-03-24 08:06:37.847 - Thread: 1 -> AutoHealing = True
  727. 2016-03-24 08:06:37.847 - Thread: 1 -> WeaponsEnabled = True
  728. 2016-03-24 08:06:37.847 - Thread: 1 -> ThrusterDamage = True
  729. 2016-03-24 08:06:37.847 - Thread: 1 -> EnableSpectator = True
  730. 2016-03-24 08:06:37.847 - Thread: 1 -> EnableCopyPaste = True
  731. 2016-03-24 08:06:37.847 - Thread: 1 -> MaxFloatingObjects = 1024
  732. 2016-03-24 08:06:37.847 - Thread: 1 -> CargoShipsEnabled = False
  733. 2016-03-24 08:06:37.847 - Thread: 1 -> EnvironmentHostility = SAFE
  734. 2016-03-24 08:06:37.847 - Thread: 1 -> ShowPlayerNamesOnHud = True
  735. 2016-03-24 08:06:37.847 - Thread: 1 -> InventorySizeMultiplier = 1
  736. 2016-03-24 08:06:37.847 - Thread: 1 -> RefinerySpeedMultiplier = 1
  737. 2016-03-24 08:06:37.847 - Thread: 1 -> AssemblerSpeedMultiplier = 1
  738. 2016-03-24 08:06:37.847 - Thread: 1 -> AssemblerEfficiencyMultiplier = 1
  739. 2016-03-24 08:06:37.847 - Thread: 1 -> WelderSpeedMultiplier = 5
  740. 2016-03-24 08:06:37.847 - Thread: 1 -> GrinderSpeedMultiplier = 5
  741. 2016-03-24 08:06:37.847 - Thread: 1 -> ClientCanSave = False
  742. 2016-03-24 08:06:37.847 - Thread: 1 -> HackSpeedMultiplier = 0.33
  743. 2016-03-24 08:06:37.847 - Thread: 1 -> PermanentDeath = False
  744. 2016-03-24 08:06:37.847 - Thread: 1 -> DestructibleBlocks = True
  745. 2016-03-24 08:06:37.847 - Thread: 1 -> EnableScripts = True
  746. 2016-03-24 08:06:37.847 - Thread: 1 -> AutoSaveInMinutes = 0
  747. 2016-03-24 08:06:37.847 - Thread: 1 -> SpawnShipTimeMultiplier = 1
  748. 2016-03-24 08:06:37.847 - Thread: 1 -> ProceduralDensity = 0
  749. 2016-03-24 08:06:37.847 - Thread: 1 -> ProceduralSeed = 0
  750. 2016-03-24 08:06:37.847 - Thread: 1 -> DestructibleBlocks = True
  751. 2016-03-24 08:06:37.847 - Thread: 1 -> EnableIngameScripts = True
  752. 2016-03-24 08:06:37.847 - Thread: 1 -> ViewDistance = 20000
  753. 2016-03-24 08:06:37.847 - Thread: 1 -> Battle = False
  754. 2016-03-24 08:06:37.847 - Thread: 1 -> Voxel destruction = True
  755. 2016-03-24 08:06:37.847 - Thread: 1 -> EnableStructuralSimulation = False
  756. 2016-03-24 08:06:37.847 - Thread: 1 -> MaxActiveFracturePieces = 50
  757. 2016-03-24 08:06:37.847 - Thread: 1 -> MySession.Static.LogSettings - END
  758. 2016-03-24 08:06:37.871 - Thread: 1 -> Session loaded
  759. 2016-03-24 08:06:37.871 - Thread: 1 -> RunLoadingAction - END
  760. 2016-03-24 08:06:37.871 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  761. 2016-03-24 08:06:37.983 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  762. 2016-03-24 08:06:37.983 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  763. 2016-03-24 08:06:37.984 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  764. 2016-03-24 08:06:38.002 - Thread: 1 -> Updating continues.
  765. 2016-03-24 08:06:38.015 - Thread: 1 -> GC Memory: 1,604,344,480 B
  766. 2016-03-24 08:06:39.850 - Thread: 1 -> Rigid body at address 0000000055ED6980 is a complex MOPP/bvtree shape (more than 100 children)
  767. and has motion type other than fixed.
  768. Note that this can cause a significant performance loss.
  769. Consider simplifying the shape representation.
  770. 2016-03-24 08:06:39.853 - Thread: 1 -> Rigid body at address 0000000055ED6980 is a complex MOPP/bvtree shape (more than 100 children)
  771. and has motion type other than fixed.
  772. Note that this can cause a significant performance loss.
  773. Consider simplifying the shape representation.
  774. 2016-03-24 08:06:40.044 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  775. 2016-03-24 08:06:40.044 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  776. 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  777. 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  778. 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  779. 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  780. 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  781. 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  782. 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  783. 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  784. 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  785. 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  786. 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  787. 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  788. 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  789. 2016-03-24 08:06:40.045 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  790. 2016-03-24 08:06:40.047 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  791. 2016-03-24 08:06:40.047 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  792. 2016-03-24 08:06:40.048 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  793. 2016-03-24 08:06:40.049 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  794. 2016-03-24 08:06:40.049 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  795. 2016-03-24 08:06:40.049 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  796. 2016-03-24 08:06:40.049 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  797. 2016-03-24 08:06:40.049 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  798. 2016-03-24 08:06:40.049 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  799. 2016-03-24 08:06:40.050 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  800. 2016-03-24 08:06:40.051 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  801. 2016-03-24 08:06:40.051 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  802. 2016-03-24 08:06:40.122 - Thread: 1 -> Rigid body at address 0000000055ED6980 is a complex MOPP/bvtree shape (more than 100 children)
  803. and has motion type other than fixed.
  804. Note that this can cause a significant performance loss.
  805. Consider simplifying the shape representation.
  806. 2016-03-24 08:06:40.211 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  807. 2016-03-24 08:06:40.211 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  808. 2016-03-24 08:06:40.211 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  809. 2016-03-24 08:06:40.211 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  810. 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  811. 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  812. 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  813. 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  814. 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  815. 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  816. 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  817. 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  818. 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  819. 2016-03-24 08:06:40.212 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  820. 2016-03-24 08:06:40.214 - Thread: 1 -> Rigid body at address 0000000050EAC7F0 is a complex MOPP/bvtree shape (more than 100 children)
  821. and has motion type other than fixed.
  822. Note that this can cause a significant performance loss.
  823. Consider simplifying the shape representation.
  824. 2016-03-24 08:06:40.226 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  825. 2016-03-24 08:06:40.226 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  826. 2016-03-24 08:06:40.226 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  827. 2016-03-24 08:06:40.226 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  828. 2016-03-24 08:06:40.229 - Thread: 1 -> Constraint added between two *colliding* dynamic rigid bodies. Check your collision filter logic and setup. Collision between constrained bodies typically leads to unintended artifacts e.g. adjacent, constrained ragdoll limbs colliding leading to 'ragdoll jitter'.
  829. 2016-03-24 08:06:40.229 - Thread: 1 -> Colliding body and constraint info; hkpRigidBody A pointer:0x0000000056FC2C30, filter info:656432. hkpRigidBody B pointer:0x0000000056F2DAC0, filter info:197679. Constraint pointer:0x00000000373FBEE0.
  830. 2016-03-24 08:06:40.231 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  831. 2016-03-24 08:06:40.231 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  832. 2016-03-24 08:06:40.231 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  833. 2016-03-24 08:06:40.231 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  834. 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  835. 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  836. 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  837. 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  838. 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  839. 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  840. 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  841. 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  842. 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  843. 2016-03-24 08:06:40.232 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  844. 2016-03-24 08:06:40.232 - Thread: 1 -> Rigid body at address 0000000056FC3450 is a complex MOPP/bvtree shape (more than 100 children)
  845. and has motion type other than fixed.
  846. Note that this can cause a significant performance loss.
  847. Consider simplifying the shape representation.
  848. 2016-03-24 08:06:40.504 - Thread: 1 -> Colliding two hkBvTreeShapes where neither contains a hkpListShape collections. For perfomance reasons, it's advised for one to have a hkpListShape collection. Other collections are too slow.
  849. 2016-03-24 08:06:40.583 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  850. 2016-03-24 08:06:40.583 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  851. 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  852. 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  853. 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  854. 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  855. 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  856. 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  857. 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  858. 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  859. 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  860. 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  861. 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  862. 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  863. 2016-03-24 08:06:40.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  864. 2016-03-24 08:06:40.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  865. 2016-03-24 08:06:40.586 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  866. 2016-03-24 08:06:40.586 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  867. 2016-03-24 08:06:40.587 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  868. 2016-03-24 08:06:40.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  869. 2016-03-24 08:06:40.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  870. 2016-03-24 08:06:40.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  871. 2016-03-24 08:06:40.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  872. 2016-03-24 08:06:40.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  873. 2016-03-24 08:06:40.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  874. 2016-03-24 08:06:40.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  875. 2016-03-24 08:06:40.590 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  876. 2016-03-24 08:06:40.590 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  877. 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  878. 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  879. 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  880. 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  881. 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  882. 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  883. 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  884. 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  885. 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  886. 2016-03-24 08:06:40.597 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  887. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  888. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  889. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  890. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  891. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  892. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  893. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  894. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  895. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  896. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  897. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  898. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  899. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  900. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  901. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  902. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  903. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  904. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  905. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  906. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  907. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  908. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  909. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  910. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  911. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  912. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  913. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  914. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  915. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  916. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  917. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  918. 2016-03-24 08:06:40.599 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  919. 2016-03-24 08:06:40.756 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  920. 2016-03-24 08:06:40.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  921. 2016-03-24 08:06:57.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  922. 2016-03-24 08:06:57.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  923. 2016-03-24 08:06:57.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  924. 2016-03-24 08:06:57.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  925. 2016-03-24 08:06:57.698 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  926. 2016-03-24 08:06:57.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  927. 2016-03-24 08:06:59.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  928. 2016-03-24 08:06:59.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  929. 2016-03-24 08:07:02.110 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 15CAF71222B11EF
  930. 2016-03-24 08:07:02.117 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
  931. 2016-03-24 08:07:02.128 - Thread: 1 -> Status: Exists(True) InScene(True)
  932. 2016-03-24 08:07:02.128 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1202E0B58886750
  933. 2016-03-24 08:07:02.204 - Thread: 1 -> Rigid body at address 0000000037397A90 is a complex MOPP/bvtree shape (more than 100 children)
  934. and has motion type other than fixed.
  935. Note that this can cause a significant performance loss.
  936. Consider simplifying the shape representation.
  937. 2016-03-24 08:07:02.249 - Thread: 1 -> Status: Exists(True) InScene(True)
  938. 2016-03-24 08:07:02.262 - Thread: 1 -> Constraint added between two *colliding* dynamic rigid bodies. Check your collision filter logic and setup. Collision between constrained bodies typically leads to unintended artifacts e.g. adjacent, constrained ragdoll limbs colliding leading to 'ragdoll jitter'.
  939. 2016-03-24 08:07:02.262 - Thread: 1 -> Colliding body and constraint info; hkpRigidBody A pointer:0x0000000056F71C10, filter info:853040. hkpRigidBody B pointer:0x0000000037397A90, filter info:918575. Constraint pointer:0x00000000373FDCE0.
  940. 2016-03-24 08:07:02.263 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  941. 2016-03-24 08:07:02.263 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  942. 2016-03-24 08:07:02.263 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  943. 2016-03-24 08:07:02.263 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  944. 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  945. 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  946. 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  947. 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  948. 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  949. 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  950. 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  951. 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  952. 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  953. 2016-03-24 08:07:02.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  954. 2016-03-24 08:07:02.264 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  955. and has motion type other than fixed.
  956. Note that this can cause a significant performance loss.
  957. Consider simplifying the shape representation.
  958. 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  959. 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  960. 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  961. 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  962. 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  963. 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  964. 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  965. 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  966. 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  967. 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  968. 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  969. 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  970. 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  971. 2016-03-24 08:07:02.269 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  972. 2016-03-24 08:07:08.016 - Thread: 1 -> GC Memory: 1,616,192,832 B
  973. 2016-03-24 08:07:10.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  974. 2016-03-24 08:07:10.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  975. 2016-03-24 08:07:10.361 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  976. 2016-03-24 08:07:10.422 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  977. 2016-03-24 08:07:14.525 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  978. 2016-03-24 08:07:14.526 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  979. 2016-03-24 08:07:22.579 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  980. 2016-03-24 08:07:22.579 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  981. 2016-03-24 08:07:22.579 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  982. 2016-03-24 08:07:22.579 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  983. 2016-03-24 08:07:22.581 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  984. and has motion type other than fixed.
  985. Note that this can cause a significant performance loss.
  986. Consider simplifying the shape representation.
  987. 2016-03-24 08:07:27.148 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  988. 2016-03-24 08:07:27.148 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  989. 2016-03-24 08:07:27.148 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  990. 2016-03-24 08:07:27.148 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  991. 2016-03-24 08:07:27.148 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  992. and has motion type other than fixed.
  993. Note that this can cause a significant performance loss.
  994. Consider simplifying the shape representation.
  995. 2016-03-24 08:07:27.825 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  996. 2016-03-24 08:07:27.825 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  997. 2016-03-24 08:07:27.825 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  998. 2016-03-24 08:07:27.825 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  999. 2016-03-24 08:07:27.825 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1000. and has motion type other than fixed.
  1001. Note that this can cause a significant performance loss.
  1002. Consider simplifying the shape representation.
  1003. 2016-03-24 08:07:28.612 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1004. 2016-03-24 08:07:28.612 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1005. 2016-03-24 08:07:28.612 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1006. 2016-03-24 08:07:28.612 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1007. 2016-03-24 08:07:28.612 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1008. and has motion type other than fixed.
  1009. Note that this can cause a significant performance loss.
  1010. Consider simplifying the shape representation.
  1011. 2016-03-24 08:07:29.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1012. 2016-03-24 08:07:29.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1013. 2016-03-24 08:07:29.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1014. 2016-03-24 08:07:29.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1015. 2016-03-24 08:07:29.248 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1016. and has motion type other than fixed.
  1017. Note that this can cause a significant performance loss.
  1018. Consider simplifying the shape representation.
  1019. 2016-03-24 08:07:31.708 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1020. 2016-03-24 08:07:31.708 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1021. 2016-03-24 08:07:31.708 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1022. 2016-03-24 08:07:31.708 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1023. 2016-03-24 08:07:31.708 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1024. and has motion type other than fixed.
  1025. Note that this can cause a significant performance loss.
  1026. Consider simplifying the shape representation.
  1027. 2016-03-24 08:07:37.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1028. 2016-03-24 08:07:37.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1029. 2016-03-24 08:07:37.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1030. 2016-03-24 08:07:37.248 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1031. 2016-03-24 08:07:37.248 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1032. and has motion type other than fixed.
  1033. Note that this can cause a significant performance loss.
  1034. Consider simplifying the shape representation.
  1035. 2016-03-24 08:07:38.018 - Thread: 1 -> GC Memory: 1,656,610,240 B
  1036. 2016-03-24 08:07:38.402 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1037. 2016-03-24 08:07:38.402 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1038. 2016-03-24 08:07:38.402 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1039. 2016-03-24 08:07:38.402 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1040. 2016-03-24 08:07:38.403 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1041. and has motion type other than fixed.
  1042. Note that this can cause a significant performance loss.
  1043. Consider simplifying the shape representation.
  1044. 2016-03-24 08:07:40.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1045. 2016-03-24 08:07:40.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1046. 2016-03-24 08:07:40.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1047. 2016-03-24 08:07:40.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1048. 2016-03-24 08:07:40.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1049. 2016-03-24 08:07:40.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1050. 2016-03-24 08:07:40.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1051. 2016-03-24 08:07:40.529 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1052. and has motion type other than fixed.
  1053. Note that this can cause a significant performance loss.
  1054. Consider simplifying the shape representation.
  1055. 2016-03-24 08:07:51.256 - Thread: 1 -> CameraAttachedTo: Entity
  1056. 2016-03-24 08:07:51.268 - Thread: 1 -> CameraAttachedTo: Entity
  1057. 2016-03-24 08:07:51.268 - Thread: 1 -> CameraAttachedTo: Entity
  1058. 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1059. 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1060. 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1061. 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1062. 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1063. 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1064. 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1065. 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1066. 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1067. 2016-03-24 08:07:51.275 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1068. 2016-03-24 08:07:58.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1069. 2016-03-24 08:07:58.516 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1070. 2016-03-24 08:08:08.033 - Thread: 1 -> GC Memory: 1,665,244,984 B
  1071. 2016-03-24 08:08:08.733 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1072. 2016-03-24 08:08:08.734 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1073. 2016-03-24 08:08:14.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1074. 2016-03-24 08:08:14.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1075. 2016-03-24 08:08:14.425 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1076. 2016-03-24 08:08:14.434 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1077. 2016-03-24 08:08:28.549 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1078. 2016-03-24 08:08:28.550 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1079. 2016-03-24 08:08:30.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1080. 2016-03-24 08:08:30.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1081. 2016-03-24 08:08:30.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1082. 2016-03-24 08:08:30.679 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1083. 2016-03-24 08:08:38.041 - Thread: 1 -> GC Memory: 1,670,277,800 B
  1084. 2016-03-24 08:08:38.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1085. 2016-03-24 08:08:38.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1086. 2016-03-24 08:08:40.534 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1087. 2016-03-24 08:08:40.534 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1088. 2016-03-24 08:08:40.534 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1089. 2016-03-24 08:08:40.536 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1090. 2016-03-24 08:08:51.428 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1091. 2016-03-24 08:08:51.429 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1092. 2016-03-24 08:08:52.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1093. 2016-03-24 08:08:52.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1094. 2016-03-24 08:08:52.952 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1095. 2016-03-24 08:08:52.956 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1096. 2016-03-24 08:08:56.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1097. 2016-03-24 08:08:56.216 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1098. 2016-03-24 08:09:01.939 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1099. 2016-03-24 08:09:01.940 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1100. 2016-03-24 08:09:08.071 - Thread: 1 -> GC Memory: 1,671,760,768 B
  1101. 2016-03-24 08:09:17.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1102. 2016-03-24 08:09:17.315 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1103. 2016-03-24 08:09:19.451 - Thread: 1 -> CameraAttachedTo: Entity
  1104. 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1105. 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1106. 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1107. 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1108. 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1109. 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1110. 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1111. 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1112. 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1113. 2016-03-24 08:09:19.456 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1114. 2016-03-24 08:09:38.087 - Thread: 1 -> GC Memory: 1,668,114,288 B
  1115. 2016-03-24 08:09:43.794 - Thread: 1 -> CameraAttachedTo: Entity
  1116. 2016-03-24 08:09:43.794 - Thread: 1 -> CameraAttachedTo: Entity
  1117. 2016-03-24 08:09:43.794 - Thread: 1 -> CameraAttachedTo: Entity
  1118. 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1119. 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1120. 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1121. 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1122. 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1123. 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1124. 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1125. 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1126. 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1127. 2016-03-24 08:09:43.796 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1128. 2016-03-24 08:09:44.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1129. 2016-03-24 08:09:44.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1130. 2016-03-24 08:09:44.261 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1131. 2016-03-24 08:09:44.266 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1132. 2016-03-24 08:09:54.504 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1133. 2016-03-24 08:09:54.505 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1134. 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1135. 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1136. 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1137. 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1138. 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1139. 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1140. 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1141. 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1142. 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1143. 2016-03-24 08:10:06.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1144. 2016-03-24 08:10:06.350 - Thread: 1 -> Rigid body at address 0000000037397A90 is a complex MOPP/bvtree shape (more than 100 children)
  1145. and has motion type other than fixed.
  1146. Note that this can cause a significant performance loss.
  1147. Consider simplifying the shape representation.
  1148. 2016-03-24 08:10:06.350 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1149. and has motion type other than fixed.
  1150. Note that this can cause a significant performance loss.
  1151. Consider simplifying the shape representation.
  1152. 2016-03-24 08:10:06.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1153. 2016-03-24 08:10:06.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1154. 2016-03-24 08:10:06.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1155. 2016-03-24 08:10:06.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1156. 2016-03-24 08:10:06.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1157. 2016-03-24 08:10:06.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1158. 2016-03-24 08:10:06.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1159. 2016-03-24 08:10:06.357 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1160. and has motion type other than fixed.
  1161. Note that this can cause a significant performance loss.
  1162. Consider simplifying the shape representation.
  1163. 2016-03-24 08:10:08.102 - Thread: 1 -> GC Memory: 1,670,678,816 B
  1164. 2016-03-24 08:10:36.017 - Thread: 1 -> CameraAttachedTo: Entity
  1165. 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1166. 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1167. 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1168. 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1169. 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1170. 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1171. 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1172. 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1173. 2016-03-24 08:10:36.019 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1174. 2016-03-24 08:10:36.020 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1175. 2016-03-24 08:10:37.424 - Thread: 1 -> CameraAttachedTo: Entity
  1176. 2016-03-24 08:10:37.424 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
  1177. 2016-03-24 08:10:37.424 - Thread: 1 -> CameraAttachedTo: Entity
  1178. 2016-03-24 08:10:37.424 - Thread: 1 -> CameraAttachedTo: Entity
  1179. 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1180. 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1181. 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1182. 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1183. 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1184. 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1185. 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1186. 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1187. 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1188. 2016-03-24 08:10:37.426 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1189. 2016-03-24 08:10:38.111 - Thread: 1 -> GC Memory: 1,672,087,880 B
  1190. 2016-03-24 08:10:46.929 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1191. 2016-03-24 08:10:46.930 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1192. 2016-03-24 08:10:47.114 - Thread: 1 -> CameraAttachedTo: Entity
  1193. 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1194. 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1195. 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1196. 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1197. 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1198. 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1199. 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1200. 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1201. 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1202. 2016-03-24 08:10:47.115 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1203. 2016-03-24 08:10:49.843 - Thread: 1 -> CameraAttachedTo: Entity
  1204. 2016-03-24 08:10:49.843 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
  1205. 2016-03-24 08:10:49.843 - Thread: 1 -> CameraAttachedTo: Entity
  1206. 2016-03-24 08:10:49.843 - Thread: 1 -> CameraAttachedTo: Entity
  1207. 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1208. 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1209. 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1210. 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1211. 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1212. 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1213. 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1214. 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1215. 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1216. 2016-03-24 08:10:49.845 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1217. 2016-03-24 08:10:54.879 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1218. 2016-03-24 08:10:54.880 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1219. 2016-03-24 08:10:55.064 - Thread: 1 -> CameraAttachedTo: Entity
  1220. 2016-03-24 08:10:55.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1221. 2016-03-24 08:10:55.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1222. 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1223. 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1224. 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1225. 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1226. 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1227. 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1228. 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1229. 2016-03-24 08:10:55.067 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1230. 2016-03-24 08:11:02.504 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1231. 2016-03-24 08:11:02.504 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1232. 2016-03-24 08:11:02.504 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1233. 2016-03-24 08:11:02.504 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1234. 2016-03-24 08:11:02.504 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1235. 2016-03-24 08:11:02.504 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1236. 2016-03-24 08:11:02.504 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1237. 2016-03-24 08:11:02.505 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1238. and has motion type other than fixed.
  1239. Note that this can cause a significant performance loss.
  1240. Consider simplifying the shape representation.
  1241. 2016-03-24 08:11:08.122 - Thread: 1 -> GC Memory: 1,675,440,576 B
  1242. 2016-03-24 08:11:14.365 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1243. 2016-03-24 08:11:14.365 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1244. 2016-03-24 08:11:14.365 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1245. 2016-03-24 08:11:14.365 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1246. 2016-03-24 08:11:14.365 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1247. 2016-03-24 08:11:14.365 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1248. 2016-03-24 08:11:14.365 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1249. 2016-03-24 08:11:14.365 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1250. and has motion type other than fixed.
  1251. Note that this can cause a significant performance loss.
  1252. Consider simplifying the shape representation.
  1253. 2016-03-24 08:11:17.076 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1254. 2016-03-24 08:11:17.076 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1255. 2016-03-24 08:11:17.076 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1256. 2016-03-24 08:11:17.076 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1257. 2016-03-24 08:11:17.076 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1258. 2016-03-24 08:11:17.076 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1259. 2016-03-24 08:11:17.076 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1260. 2016-03-24 08:11:17.076 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1261. and has motion type other than fixed.
  1262. Note that this can cause a significant performance loss.
  1263. Consider simplifying the shape representation.
  1264. 2016-03-24 08:11:17.077 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1265. and has motion type other than fixed.
  1266. Note that this can cause a significant performance loss.
  1267. Consider simplifying the shape representation.
  1268. 2016-03-24 08:11:17.077 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1269. 2016-03-24 08:11:17.077 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1270. 2016-03-24 08:11:17.077 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1271. 2016-03-24 08:11:17.077 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1272. 2016-03-24 08:11:17.077 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1273. 2016-03-24 08:11:17.077 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1274. 2016-03-24 08:11:17.077 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1275. 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1276. 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1277. 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1278. 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1279. 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1280. 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1281. 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1282. 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1283. 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1284. 2016-03-24 08:11:17.078 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1285. 2016-03-24 08:11:17.078 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1286. and has motion type other than fixed.
  1287. Note that this can cause a significant performance loss.
  1288. Consider simplifying the shape representation.
  1289. 2016-03-24 08:11:17.080 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1290. 2016-03-24 08:11:17.080 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1291. 2016-03-24 08:11:17.080 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1292. 2016-03-24 08:11:17.080 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1293. 2016-03-24 08:11:17.080 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1294. 2016-03-24 08:11:17.080 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1295. 2016-03-24 08:11:17.080 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1296. 2016-03-24 08:11:17.082 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1297. 2016-03-24 08:11:17.082 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1298. 2016-03-24 08:11:17.082 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1299. 2016-03-24 08:11:17.082 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1300. 2016-03-24 08:11:17.082 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1301. 2016-03-24 08:11:17.082 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1302. 2016-03-24 08:11:17.082 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1303. 2016-03-24 08:11:17.082 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1304. and has motion type other than fixed.
  1305. Note that this can cause a significant performance loss.
  1306. Consider simplifying the shape representation.
  1307. 2016-03-24 08:11:21.021 - Thread: 1 -> CameraAttachedTo: Entity
  1308. 2016-03-24 08:11:21.021 - Thread: 1 -> CameraAttachedTo: Entity
  1309. 2016-03-24 08:11:21.021 - Thread: 1 -> CameraAttachedTo: Entity
  1310. 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1311. 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1312. 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1313. 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1314. 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1315. 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1316. 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1317. 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1318. 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1319. 2016-03-24 08:11:21.025 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1320. 2016-03-24 08:11:28.200 - Thread: 1 -> CameraAttachedTo: Entity
  1321. 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1322. 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1323. 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1324. 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1325. 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1326. 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1327. 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1328. 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1329. 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1330. 2016-03-24 08:11:28.204 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1331. 2016-03-24 08:11:29.808 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1332. and has motion type other than fixed.
  1333. Note that this can cause a significant performance loss.
  1334. Consider simplifying the shape representation.
  1335. 2016-03-24 08:11:29.808 - Thread: 1 -> Rigid body at address 0000000037397EA0 is a complex MOPP/bvtree shape (more than 100 children)
  1336. and has motion type other than fixed.
  1337. Note that this can cause a significant performance loss.
  1338. Consider simplifying the shape representation.
  1339. 2016-03-24 08:11:29.809 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1340. 2016-03-24 08:11:29.809 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1341. 2016-03-24 08:11:29.809 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1342. 2016-03-24 08:11:29.809 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1343. 2016-03-24 08:11:29.809 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1344. 2016-03-24 08:11:29.809 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1345. 2016-03-24 08:11:29.809 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1346. 2016-03-24 08:11:29.821 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1347. 2016-03-24 08:11:29.822 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1348. 2016-03-24 08:11:38.124 - Thread: 1 -> GC Memory: 1,677,765,816 B
  1349. 2016-03-24 08:11:44.112 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 17BE40CECF1BBAE
  1350. 2016-03-24 08:11:44.126 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
  1351. 2016-03-24 08:11:44.133 - Thread: 1 -> Status: Exists(True) InScene(True)
  1352. 2016-03-24 08:11:44.133 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10D3910C7BAA367
  1353. 2016-03-24 08:11:44.189 - Thread: 1 -> Rigid body at address 000000003733F450 is a complex MOPP/bvtree shape (more than 100 children)
  1354. and has motion type other than fixed.
  1355. Note that this can cause a significant performance loss.
  1356. Consider simplifying the shape representation.
  1357. 2016-03-24 08:11:44.225 - Thread: 1 -> Status: Exists(True) InScene(True)
  1358. 2016-03-24 08:11:44.227 - Thread: 1 -> Constraint added between two *colliding* dynamic rigid bodies. Check your collision filter logic and setup. Collision between constrained bodies typically leads to unintended artifacts e.g. adjacent, constrained ragdoll limbs colliding leading to 'ragdoll jitter'.
  1359. 2016-03-24 08:11:44.227 - Thread: 1 -> Colliding body and constraint info; hkpRigidBody A pointer:0x0000000056F2D2F0, filter info:1639472. hkpRigidBody B pointer:0x000000003733F450, filter info:1705007. Constraint pointer:0x000000005618E940.
  1360. 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1361. 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1362. 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1363. 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1364. 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1365. 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1366. 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1367. 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1368. 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1369. 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1370. 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1371. 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1372. 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1373. 2016-03-24 08:11:44.228 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1374. 2016-03-24 08:11:44.229 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1375. and has motion type other than fixed.
  1376. Note that this can cause a significant performance loss.
  1377. Consider simplifying the shape representation.
  1378. 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1379. 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1380. 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1381. 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1382. 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1383. 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1384. 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1385. 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1386. 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1387. 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1388. 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1389. 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1390. 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1391. 2016-03-24 08:11:44.246 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1392. 2016-03-24 08:11:49.006 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1393. 2016-03-24 08:11:49.006 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1394. 2016-03-24 08:11:49.006 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1395. 2016-03-24 08:11:49.006 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1396. 2016-03-24 08:11:49.006 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1397. and has motion type other than fixed.
  1398. Note that this can cause a significant performance loss.
  1399. Consider simplifying the shape representation.
  1400. 2016-03-24 08:11:51.753 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1401. 2016-03-24 08:11:51.753 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1402. 2016-03-24 08:11:51.753 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1403. 2016-03-24 08:11:51.753 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1404. 2016-03-24 08:11:51.753 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1405. and has motion type other than fixed.
  1406. Note that this can cause a significant performance loss.
  1407. Consider simplifying the shape representation.
  1408. 2016-03-24 08:11:52.570 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1409. 2016-03-24 08:11:52.570 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1410. 2016-03-24 08:11:52.570 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1411. 2016-03-24 08:11:52.570 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1412. 2016-03-24 08:11:52.570 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1413. and has motion type other than fixed.
  1414. Note that this can cause a significant performance loss.
  1415. Consider simplifying the shape representation.
  1416. 2016-03-24 08:11:53.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1417. 2016-03-24 08:11:53.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1418. 2016-03-24 08:11:53.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1419. 2016-03-24 08:11:53.357 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1420. 2016-03-24 08:11:53.357 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1421. and has motion type other than fixed.
  1422. Note that this can cause a significant performance loss.
  1423. Consider simplifying the shape representation.
  1424. 2016-03-24 08:11:54.194 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1425. 2016-03-24 08:11:54.194 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1426. 2016-03-24 08:11:54.194 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1427. 2016-03-24 08:11:54.194 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1428. 2016-03-24 08:11:54.194 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1429. and has motion type other than fixed.
  1430. Note that this can cause a significant performance loss.
  1431. Consider simplifying the shape representation.
  1432. 2016-03-24 08:11:55.549 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1433. 2016-03-24 08:11:55.549 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1434. 2016-03-24 08:11:55.550 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1435. 2016-03-24 08:11:55.550 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1436. 2016-03-24 08:11:55.550 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1437. and has motion type other than fixed.
  1438. Note that this can cause a significant performance loss.
  1439. Consider simplifying the shape representation.
  1440. 2016-03-24 08:11:59.717 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1441. 2016-03-24 08:11:59.717 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1442. 2016-03-24 08:11:59.717 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1443. 2016-03-24 08:11:59.717 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1444. 2016-03-24 08:11:59.717 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1445. and has motion type other than fixed.
  1446. Note that this can cause a significant performance loss.
  1447. Consider simplifying the shape representation.
  1448. 2016-03-24 08:12:08.136 - Thread: 1 -> GC Memory: 1,684,568,520 B
  1449. 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1450. 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1451. 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1452. 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1453. 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1454. 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1455. 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1456. 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1457. 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1458. 2016-03-24 08:12:17.595 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1459. 2016-03-24 08:12:17.595 - Thread: 1 -> Rigid body at address 000000003733F450 is a complex MOPP/bvtree shape (more than 100 children)
  1460. and has motion type other than fixed.
  1461. Note that this can cause a significant performance loss.
  1462. Consider simplifying the shape representation.
  1463. 2016-03-24 08:12:17.596 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1464. and has motion type other than fixed.
  1465. Note that this can cause a significant performance loss.
  1466. Consider simplifying the shape representation.
  1467. 2016-03-24 08:12:27.419 - Thread: 1 -> CameraAttachedTo: Entity
  1468. 2016-03-24 08:12:27.419 - Thread: 1 -> CameraAttachedTo: Entity
  1469. 2016-03-24 08:12:27.419 - Thread: 1 -> CameraAttachedTo: Entity
  1470. 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1471. 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1472. 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1473. 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1474. 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1475. 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1476. 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1477. 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1478. 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1479. 2016-03-24 08:12:27.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1480. 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1481. 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1482. 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1483. 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1484. 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1485. 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1486. 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1487. 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1488. 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1489. 2016-03-24 08:12:33.755 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1490. 2016-03-24 08:12:33.755 - Thread: 1 -> Rigid body at address 000000003733F450 is a complex MOPP/bvtree shape (more than 100 children)
  1491. and has motion type other than fixed.
  1492. Note that this can cause a significant performance loss.
  1493. Consider simplifying the shape representation.
  1494. 2016-03-24 08:12:33.756 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1495. and has motion type other than fixed.
  1496. Note that this can cause a significant performance loss.
  1497. Consider simplifying the shape representation.
  1498. 2016-03-24 08:12:33.760 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1499. 2016-03-24 08:12:33.760 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1500. 2016-03-24 08:12:33.760 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1501. 2016-03-24 08:12:33.760 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1502. 2016-03-24 08:12:33.760 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1503. and has motion type other than fixed.
  1504. Note that this can cause a significant performance loss.
  1505. Consider simplifying the shape representation.
  1506. 2016-03-24 08:12:34.197 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1507. 2016-03-24 08:12:34.198 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1508. 2016-03-24 08:12:38.149 - Thread: 1 -> GC Memory: 1,687,586,672 B
  1509. 2016-03-24 08:12:45.764 - Thread: 1 -> CameraAttachedTo: Entity
  1510. 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1511. 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1512. 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1513. 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1514. 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1515. 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1516. 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1517. 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1518. 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1519. 2016-03-24 08:12:45.767 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1520. 2016-03-24 08:12:50.919 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1521. 2016-03-24 08:12:50.919 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1522. 2016-03-24 08:12:50.919 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1523. 2016-03-24 08:12:50.919 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1524. 2016-03-24 08:12:50.920 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1525. and has motion type other than fixed.
  1526. Note that this can cause a significant performance loss.
  1527. Consider simplifying the shape representation.
  1528. 2016-03-24 08:12:54.922 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1529. 2016-03-24 08:12:54.922 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1530. 2016-03-24 08:12:54.922 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1531. 2016-03-24 08:12:54.922 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1532. 2016-03-24 08:12:54.923 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1533. and has motion type other than fixed.
  1534. Note that this can cause a significant performance loss.
  1535. Consider simplifying the shape representation.
  1536. 2016-03-24 08:12:56.832 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1537. 2016-03-24 08:12:56.832 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1538. 2016-03-24 08:12:56.832 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1539. 2016-03-24 08:12:56.832 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1540. 2016-03-24 08:12:56.832 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1541. and has motion type other than fixed.
  1542. Note that this can cause a significant performance loss.
  1543. Consider simplifying the shape representation.
  1544. 2016-03-24 08:12:58.329 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1545. 2016-03-24 08:12:58.329 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1546. 2016-03-24 08:12:58.329 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1547. 2016-03-24 08:12:58.329 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1548. 2016-03-24 08:12:58.329 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1549. and has motion type other than fixed.
  1550. Note that this can cause a significant performance loss.
  1551. Consider simplifying the shape representation.
  1552. 2016-03-24 08:12:59.154 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1553. 2016-03-24 08:12:59.154 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1554. 2016-03-24 08:12:59.154 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1555. 2016-03-24 08:12:59.154 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1556. 2016-03-24 08:12:59.154 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1557. and has motion type other than fixed.
  1558. Note that this can cause a significant performance loss.
  1559. Consider simplifying the shape representation.
  1560. 2016-03-24 08:12:59.155 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1561. and has motion type other than fixed.
  1562. Note that this can cause a significant performance loss.
  1563. Consider simplifying the shape representation.
  1564. 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1565. 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1566. 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1567. 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1568. 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1569. 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1570. 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1571. 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1572. 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1573. 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1574. 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1575. 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1576. 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1577. 2016-03-24 08:12:59.155 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1578. 2016-03-24 08:12:59.155 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1579. and has motion type other than fixed.
  1580. Note that this can cause a significant performance loss.
  1581. Consider simplifying the shape representation.
  1582. 2016-03-24 08:12:59.156 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1583. 2016-03-24 08:12:59.156 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1584. 2016-03-24 08:12:59.156 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1585. 2016-03-24 08:12:59.156 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1586. 2016-03-24 08:12:59.158 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1587. 2016-03-24 08:12:59.158 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1588. 2016-03-24 08:12:59.158 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1589. 2016-03-24 08:12:59.158 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1590. 2016-03-24 08:12:59.158 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1591. and has motion type other than fixed.
  1592. Note that this can cause a significant performance loss.
  1593. Consider simplifying the shape representation.
  1594. 2016-03-24 08:13:02.102 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1595. 2016-03-24 08:13:02.103 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1596. 2016-03-24 08:13:08.163 - Thread: 1 -> GC Memory: 1,689,771,336 B
  1597. 2016-03-24 08:13:10.354 - Thread: 1 -> CameraAttachedTo: Entity
  1598. 2016-03-24 08:13:10.354 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
  1599. 2016-03-24 08:13:10.354 - Thread: 1 -> CameraAttachedTo: Entity
  1600. 2016-03-24 08:13:10.354 - Thread: 1 -> CameraAttachedTo: Entity
  1601. 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1602. 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1603. 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1604. 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1605. 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1606. 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1607. 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1608. 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1609. 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1610. 2016-03-24 08:13:10.356 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1611. 2016-03-24 08:13:14.622 - Thread: 1 -> CameraAttachedTo: Entity
  1612. 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1613. 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1614. 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1615. 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1616. 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1617. 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1618. 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1619. 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1620. 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1621. 2016-03-24 08:13:14.625 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1622. 2016-03-24 08:13:16.088 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1623. and has motion type other than fixed.
  1624. Note that this can cause a significant performance loss.
  1625. Consider simplifying the shape representation.
  1626. 2016-03-24 08:13:16.088 - Thread: 1 -> Rigid body at address 0000000056F2BAB0 is a complex MOPP/bvtree shape (more than 100 children)
  1627. and has motion type other than fixed.
  1628. Note that this can cause a significant performance loss.
  1629. Consider simplifying the shape representation.
  1630. 2016-03-24 08:13:16.088 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1631. 2016-03-24 08:13:16.089 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1632. 2016-03-24 08:13:16.089 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1633. 2016-03-24 08:13:16.089 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1634. 2016-03-24 08:13:16.098 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1635. 2016-03-24 08:13:16.099 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1636. 2016-03-24 08:13:38.176 - Thread: 1 -> GC Memory: 1,772,023,184 B
  1637. 2016-03-24 08:13:47.582 - Thread: 1 -> Raycast target is outside the broadphase. False misses may be reported for objects that are outside the broadphase.
  1638. 2016-03-24 08:13:49.458 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1722F0FEC7FB07E
  1639. 2016-03-24 08:13:49.464 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
  1640. 2016-03-24 08:13:49.479 - Thread: 1 -> Status: Exists(True) InScene(True)
  1641. 2016-03-24 08:13:49.479 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 10D310FA28C5154
  1642. 2016-03-24 08:13:49.543 - Thread: 1 -> Rigid body at address 00000000561A6840 is a complex MOPP/bvtree shape (more than 100 children)
  1643. and has motion type other than fixed.
  1644. Note that this can cause a significant performance loss.
  1645. Consider simplifying the shape representation.
  1646. 2016-03-24 08:13:49.577 - Thread: 1 -> Status: Exists(True) InScene(True)
  1647. 2016-03-24 08:13:49.582 - Thread: 1 -> Constraint added between two *colliding* dynamic rigid bodies. Check your collision filter logic and setup. Collision between constrained bodies typically leads to unintended artifacts e.g. adjacent, constrained ragdoll limbs colliding leading to 'ragdoll jitter'.
  1648. 2016-03-24 08:13:49.582 - Thread: 1 -> Colliding body and constraint info; hkpRigidBody A pointer:0x0000000056FC3860, filter info:2229296. hkpRigidBody B pointer:0x00000000561A6840, filter info:2294831. Constraint pointer:0x0000000056DD6EA0.
  1649. 2016-03-24 08:13:49.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1650. 2016-03-24 08:13:49.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1651. 2016-03-24 08:13:49.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1652. 2016-03-24 08:13:49.584 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1653. 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1654. 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1655. 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1656. 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1657. 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1658. 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1659. 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1660. 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1661. 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1662. 2016-03-24 08:13:49.585 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1663. 2016-03-24 08:13:49.585 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1664. and has motion type other than fixed.
  1665. Note that this can cause a significant performance loss.
  1666. Consider simplifying the shape representation.
  1667. 2016-03-24 08:13:49.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1668. 2016-03-24 08:13:49.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1669. 2016-03-24 08:13:49.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1670. 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1671. 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1672. 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1673. 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1674. 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1675. 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1676. 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1677. 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1678. 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1679. 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1680. 2016-03-24 08:13:49.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1681. 2016-03-24 08:13:55.781 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1682. 2016-03-24 08:13:55.782 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1683. 2016-03-24 08:13:55.782 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1684. 2016-03-24 08:13:55.784 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1685. 2016-03-24 08:13:59.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  1686. 2016-03-24 08:13:59.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  1687. 2016-03-24 08:14:01.355 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1688. 2016-03-24 08:14:01.355 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1689. 2016-03-24 08:14:01.355 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1690. 2016-03-24 08:14:01.355 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1691. 2016-03-24 08:14:01.356 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1692. and has motion type other than fixed.
  1693. Note that this can cause a significant performance loss.
  1694. Consider simplifying the shape representation.
  1695. 2016-03-24 08:14:02.979 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1696. 2016-03-24 08:14:02.979 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1697. 2016-03-24 08:14:02.979 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1698. 2016-03-24 08:14:02.979 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1699. 2016-03-24 08:14:02.979 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1700. and has motion type other than fixed.
  1701. Note that this can cause a significant performance loss.
  1702. Consider simplifying the shape representation.
  1703. 2016-03-24 08:14:03.937 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1704. 2016-03-24 08:14:03.937 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1705. 2016-03-24 08:14:03.937 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1706. 2016-03-24 08:14:03.937 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1707. 2016-03-24 08:14:03.937 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1708. and has motion type other than fixed.
  1709. Note that this can cause a significant performance loss.
  1710. Consider simplifying the shape representation.
  1711. 2016-03-24 08:14:05.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1712. 2016-03-24 08:14:05.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1713. 2016-03-24 08:14:05.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1714. 2016-03-24 08:14:05.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1715. 2016-03-24 08:14:05.704 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1716. and has motion type other than fixed.
  1717. Note that this can cause a significant performance loss.
  1718. Consider simplifying the shape representation.
  1719. 2016-03-24 08:14:08.163 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1720. 2016-03-24 08:14:08.163 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1721. 2016-03-24 08:14:08.163 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1722. 2016-03-24 08:14:08.163 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1723. 2016-03-24 08:14:08.163 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1724. and has motion type other than fixed.
  1725. Note that this can cause a significant performance loss.
  1726. Consider simplifying the shape representation.
  1727. 2016-03-24 08:14:08.186 - Thread: 1 -> GC Memory: 1,529,415,576 B
  1728. 2016-03-24 08:14:10.175 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1729. 2016-03-24 08:14:10.176 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1730. 2016-03-24 08:14:10.176 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1731. 2016-03-24 08:14:10.176 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1732. 2016-03-24 08:14:10.176 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1733. and has motion type other than fixed.
  1734. Note that this can cause a significant performance loss.
  1735. Consider simplifying the shape representation.
  1736. 2016-03-24 08:14:12.320 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1737. 2016-03-24 08:14:12.320 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1738. 2016-03-24 08:14:12.320 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1739. 2016-03-24 08:14:12.320 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1740. 2016-03-24 08:14:12.321 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1741. and has motion type other than fixed.
  1742. Note that this can cause a significant performance loss.
  1743. Consider simplifying the shape representation.
  1744. 2016-03-24 08:14:15.450 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1745. 2016-03-24 08:14:15.450 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1746. 2016-03-24 08:14:15.450 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1747. 2016-03-24 08:14:15.450 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1748. 2016-03-24 08:14:15.450 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1749. and has motion type other than fixed.
  1750. Note that this can cause a significant performance loss.
  1751. Consider simplifying the shape representation.
  1752. 2016-03-24 08:14:18.302 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1753. 2016-03-24 08:14:18.302 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1754. 2016-03-24 08:14:18.302 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1755. 2016-03-24 08:14:18.302 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1756. 2016-03-24 08:14:18.302 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1757. and has motion type other than fixed.
  1758. Note that this can cause a significant performance loss.
  1759. Consider simplifying the shape representation.
  1760. 2016-03-24 08:14:20.064 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1761. 2016-03-24 08:14:20.064 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1762. 2016-03-24 08:14:20.064 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1763. 2016-03-24 08:14:20.064 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1764. 2016-03-24 08:14:20.064 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1765. and has motion type other than fixed.
  1766. Note that this can cause a significant performance loss.
  1767. Consider simplifying the shape representation.
  1768. 2016-03-24 08:14:20.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1769. 2016-03-24 08:14:20.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1770. 2016-03-24 08:14:20.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1771. 2016-03-24 08:14:20.264 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1772. 2016-03-24 08:14:20.265 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1773. and has motion type other than fixed.
  1774. Note that this can cause a significant performance loss.
  1775. Consider simplifying the shape representation.
  1776. 2016-03-24 08:14:20.750 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1777. 2016-03-24 08:14:20.750 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1778. 2016-03-24 08:14:20.750 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1779. 2016-03-24 08:14:20.750 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1780. 2016-03-24 08:14:20.750 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1781. and has motion type other than fixed.
  1782. Note that this can cause a significant performance loss.
  1783. Consider simplifying the shape representation.
  1784. 2016-03-24 08:14:24.031 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1785. 2016-03-24 08:14:24.031 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1786. 2016-03-24 08:14:24.031 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1787. 2016-03-24 08:14:24.031 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1788. 2016-03-24 08:14:24.031 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1789. and has motion type other than fixed.
  1790. Note that this can cause a significant performance loss.
  1791. Consider simplifying the shape representation.
  1792. 2016-03-24 08:14:26.866 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1793. 2016-03-24 08:14:26.866 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1794. 2016-03-24 08:14:26.866 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1795. 2016-03-24 08:14:26.866 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1796. 2016-03-24 08:14:26.866 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1797. and has motion type other than fixed.
  1798. Note that this can cause a significant performance loss.
  1799. Consider simplifying the shape representation.
  1800. 2016-03-24 08:14:27.167 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1801. 2016-03-24 08:14:27.167 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1802. 2016-03-24 08:14:27.167 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1803. 2016-03-24 08:14:27.167 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1804. 2016-03-24 08:14:27.168 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1805. and has motion type other than fixed.
  1806. Note that this can cause a significant performance loss.
  1807. Consider simplifying the shape representation.
  1808. 2016-03-24 08:14:29.372 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1809. 2016-03-24 08:14:29.372 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1810. 2016-03-24 08:14:29.372 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1811. 2016-03-24 08:14:29.373 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1812. 2016-03-24 08:14:29.374 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1813. and has motion type other than fixed.
  1814. Note that this can cause a significant performance loss.
  1815. Consider simplifying the shape representation.
  1816. 2016-03-24 08:14:29.957 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1817. 2016-03-24 08:14:29.957 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1818. 2016-03-24 08:14:29.957 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1819. 2016-03-24 08:14:29.957 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1820. 2016-03-24 08:14:29.957 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1821. and has motion type other than fixed.
  1822. Note that this can cause a significant performance loss.
  1823. Consider simplifying the shape representation.
  1824. 2016-03-24 08:14:32.183 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1825. 2016-03-24 08:14:32.183 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1826. 2016-03-24 08:14:32.183 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1827. 2016-03-24 08:14:32.183 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1828. 2016-03-24 08:14:32.183 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1829. and has motion type other than fixed.
  1830. Note that this can cause a significant performance loss.
  1831. Consider simplifying the shape representation.
  1832. 2016-03-24 08:14:33.037 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1833. 2016-03-24 08:14:33.037 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1834. 2016-03-24 08:14:33.037 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1835. 2016-03-24 08:14:33.037 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1836. 2016-03-24 08:14:33.037 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1837. and has motion type other than fixed.
  1838. Note that this can cause a significant performance loss.
  1839. Consider simplifying the shape representation.
  1840. 2016-03-24 08:14:33.254 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1841. 2016-03-24 08:14:33.254 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1842. 2016-03-24 08:14:33.254 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1843. 2016-03-24 08:14:33.254 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1844. 2016-03-24 08:14:33.254 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1845. and has motion type other than fixed.
  1846. Note that this can cause a significant performance loss.
  1847. Consider simplifying the shape representation.
  1848. 2016-03-24 08:14:33.942 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1849. 2016-03-24 08:14:33.942 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1850. 2016-03-24 08:14:33.942 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1851. 2016-03-24 08:14:33.942 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1852. 2016-03-24 08:14:33.943 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1853. and has motion type other than fixed.
  1854. Note that this can cause a significant performance loss.
  1855. Consider simplifying the shape representation.
  1856. 2016-03-24 08:14:35.537 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1857. 2016-03-24 08:14:35.537 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1858. 2016-03-24 08:14:35.537 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1859. 2016-03-24 08:14:35.537 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1860. 2016-03-24 08:14:35.537 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1861. and has motion type other than fixed.
  1862. Note that this can cause a significant performance loss.
  1863. Consider simplifying the shape representation.
  1864. 2016-03-24 08:14:38.199 - Thread: 1 -> GC Memory: 1,530,266,672 B
  1865. 2016-03-24 08:14:40.039 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1866. 2016-03-24 08:14:40.039 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1867. 2016-03-24 08:14:40.039 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1868. 2016-03-24 08:14:40.039 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1869. 2016-03-24 08:14:40.040 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1870. and has motion type other than fixed.
  1871. Note that this can cause a significant performance loss.
  1872. Consider simplifying the shape representation.
  1873. 2016-03-24 08:14:40.725 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1874. 2016-03-24 08:14:40.725 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1875. 2016-03-24 08:14:40.725 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1876. 2016-03-24 08:14:40.725 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1877. 2016-03-24 08:14:40.725 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1878. and has motion type other than fixed.
  1879. Note that this can cause a significant performance loss.
  1880. Consider simplifying the shape representation.
  1881. 2016-03-24 08:14:41.165 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1882. 2016-03-24 08:14:41.165 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1883. 2016-03-24 08:14:41.165 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1884. 2016-03-24 08:14:41.165 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1885. 2016-03-24 08:14:41.165 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1886. and has motion type other than fixed.
  1887. Note that this can cause a significant performance loss.
  1888. Consider simplifying the shape representation.
  1889. 2016-03-24 08:14:42.028 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1890. 2016-03-24 08:14:42.028 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1891. 2016-03-24 08:14:42.028 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1892. 2016-03-24 08:14:42.028 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1893. 2016-03-24 08:14:42.028 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1894. and has motion type other than fixed.
  1895. Note that this can cause a significant performance loss.
  1896. Consider simplifying the shape representation.
  1897. 2016-03-24 08:14:42.262 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1898. 2016-03-24 08:14:42.262 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1899. 2016-03-24 08:14:42.262 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1900. 2016-03-24 08:14:42.262 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1901. 2016-03-24 08:14:42.262 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1902. and has motion type other than fixed.
  1903. Note that this can cause a significant performance loss.
  1904. Consider simplifying the shape representation.
  1905. 2016-03-24 08:14:43.852 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1906. 2016-03-24 08:14:43.852 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1907. 2016-03-24 08:14:43.852 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1908. 2016-03-24 08:14:43.852 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1909. 2016-03-24 08:14:43.852 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1910. and has motion type other than fixed.
  1911. Note that this can cause a significant performance loss.
  1912. Consider simplifying the shape representation.
  1913. 2016-03-24 08:14:44.120 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1914. 2016-03-24 08:14:44.120 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1915. 2016-03-24 08:14:44.120 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1916. 2016-03-24 08:14:44.120 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1917. 2016-03-24 08:14:44.120 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1918. and has motion type other than fixed.
  1919. Note that this can cause a significant performance loss.
  1920. Consider simplifying the shape representation.
  1921. 2016-03-24 08:14:44.990 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1922. 2016-03-24 08:14:44.990 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1923. 2016-03-24 08:14:44.990 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1924. 2016-03-24 08:14:44.990 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1925. 2016-03-24 08:14:44.990 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1926. and has motion type other than fixed.
  1927. Note that this can cause a significant performance loss.
  1928. Consider simplifying the shape representation.
  1929. 2016-03-24 08:14:45.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1930. 2016-03-24 08:14:45.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1931. 2016-03-24 08:14:45.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1932. 2016-03-24 08:14:45.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1933. 2016-03-24 08:14:45.208 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1934. and has motion type other than fixed.
  1935. Note that this can cause a significant performance loss.
  1936. Consider simplifying the shape representation.
  1937. 2016-03-24 08:14:45.864 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1938. 2016-03-24 08:14:45.864 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1939. 2016-03-24 08:14:45.864 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1940. 2016-03-24 08:14:45.864 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1941. 2016-03-24 08:14:45.864 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1942. and has motion type other than fixed.
  1943. Note that this can cause a significant performance loss.
  1944. Consider simplifying the shape representation.
  1945. 2016-03-24 08:14:46.027 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1946. 2016-03-24 08:14:46.027 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1947. 2016-03-24 08:14:46.027 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1948. 2016-03-24 08:14:46.027 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1949. 2016-03-24 08:14:46.028 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1950. and has motion type other than fixed.
  1951. Note that this can cause a significant performance loss.
  1952. Consider simplifying the shape representation.
  1953. 2016-03-24 08:14:47.149 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1954. 2016-03-24 08:14:47.149 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1955. 2016-03-24 08:14:47.149 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1956. 2016-03-24 08:14:47.149 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1957. 2016-03-24 08:14:47.149 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1958. and has motion type other than fixed.
  1959. Note that this can cause a significant performance loss.
  1960. Consider simplifying the shape representation.
  1961. 2016-03-24 08:14:47.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1962. 2016-03-24 08:14:47.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1963. 2016-03-24 08:14:47.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1964. 2016-03-24 08:14:47.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1965. 2016-03-24 08:14:47.350 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1966. and has motion type other than fixed.
  1967. Note that this can cause a significant performance loss.
  1968. Consider simplifying the shape representation.
  1969. 2016-03-24 08:14:48.186 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1970. 2016-03-24 08:14:48.187 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1971. 2016-03-24 08:14:48.187 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1972. 2016-03-24 08:14:48.187 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1973. 2016-03-24 08:14:48.187 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1974. and has motion type other than fixed.
  1975. Note that this can cause a significant performance loss.
  1976. Consider simplifying the shape representation.
  1977. 2016-03-24 08:14:48.655 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1978. 2016-03-24 08:14:48.655 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1979. 2016-03-24 08:14:48.655 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1980. 2016-03-24 08:14:48.655 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1981. 2016-03-24 08:14:48.655 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1982. and has motion type other than fixed.
  1983. Note that this can cause a significant performance loss.
  1984. Consider simplifying the shape representation.
  1985. 2016-03-24 08:14:49.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1986. 2016-03-24 08:14:49.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1987. 2016-03-24 08:14:49.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1988. 2016-03-24 08:14:49.208 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1989. 2016-03-24 08:14:49.208 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1990. and has motion type other than fixed.
  1991. Note that this can cause a significant performance loss.
  1992. Consider simplifying the shape representation.
  1993. 2016-03-24 08:14:51.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1994. 2016-03-24 08:14:51.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1995. 2016-03-24 08:14:51.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1996. 2016-03-24 08:14:51.421 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  1997. 2016-03-24 08:14:51.422 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  1998. and has motion type other than fixed.
  1999. Note that this can cause a significant performance loss.
  2000. Consider simplifying the shape representation.
  2001. 2016-03-24 08:14:55.125 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2002. 2016-03-24 08:14:55.125 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2003. 2016-03-24 08:14:55.125 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2004. 2016-03-24 08:14:55.125 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2005. 2016-03-24 08:14:55.125 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  2006. and has motion type other than fixed.
  2007. Note that this can cause a significant performance loss.
  2008. Consider simplifying the shape representation.
  2009. 2016-03-24 08:14:56.598 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2010. 2016-03-24 08:14:56.598 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2011. 2016-03-24 08:14:56.598 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2012. 2016-03-24 08:14:56.598 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2013. 2016-03-24 08:14:56.599 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  2014. and has motion type other than fixed.
  2015. Note that this can cause a significant performance loss.
  2016. Consider simplifying the shape representation.
  2017. 2016-03-24 08:14:58.745 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2018. 2016-03-24 08:14:58.745 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2019. 2016-03-24 08:14:58.745 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2020. 2016-03-24 08:14:58.745 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2021. 2016-03-24 08:14:58.746 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  2022. and has motion type other than fixed.
  2023. Note that this can cause a significant performance loss.
  2024. Consider simplifying the shape representation.
  2025. 2016-03-24 08:14:59.728 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2026. 2016-03-24 08:14:59.728 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2027. 2016-03-24 08:14:59.728 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2028. 2016-03-24 08:14:59.728 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2029. 2016-03-24 08:14:59.728 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  2030. and has motion type other than fixed.
  2031. Note that this can cause a significant performance loss.
  2032. Consider simplifying the shape representation.
  2033. 2016-03-24 08:15:01.620 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2034. 2016-03-24 08:15:01.620 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2035. 2016-03-24 08:15:01.620 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2036. 2016-03-24 08:15:01.620 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2037. 2016-03-24 08:15:01.620 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  2038. and has motion type other than fixed.
  2039. Note that this can cause a significant performance loss.
  2040. Consider simplifying the shape representation.
  2041. 2016-03-24 08:15:02.272 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2042. 2016-03-24 08:15:02.273 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2043. 2016-03-24 08:15:02.273 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2044. 2016-03-24 08:15:02.273 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2045. 2016-03-24 08:15:02.273 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  2046. and has motion type other than fixed.
  2047. Note that this can cause a significant performance loss.
  2048. Consider simplifying the shape representation.
  2049. 2016-03-24 08:15:04.297 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2050. 2016-03-24 08:15:04.297 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2051. 2016-03-24 08:15:04.297 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2052. 2016-03-24 08:15:04.297 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2053. 2016-03-24 08:15:04.298 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  2054. and has motion type other than fixed.
  2055. Note that this can cause a significant performance loss.
  2056. Consider simplifying the shape representation.
  2057. 2016-03-24 08:15:04.733 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  2058. 2016-03-24 08:15:04.733 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  2059. 2016-03-24 08:15:04.733 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  2060. 2016-03-24 08:15:04.735 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  2061. 2016-03-24 08:15:05.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2062. 2016-03-24 08:15:05.938 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2063. 2016-03-24 08:15:08.216 - Thread: 1 -> GC Memory: 1,529,795,704 B
  2064. 2016-03-24 08:15:15.664 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2065. 2016-03-24 08:15:15.664 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2066. 2016-03-24 08:15:15.664 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2067. 2016-03-24 08:15:15.664 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2068. 2016-03-24 08:15:15.664 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  2069. and has motion type other than fixed.
  2070. Note that this can cause a significant performance loss.
  2071. Consider simplifying the shape representation.
  2072. 2016-03-24 08:15:19.432 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2073. 2016-03-24 08:15:19.432 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2074. 2016-03-24 08:15:19.432 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2075. 2016-03-24 08:15:19.432 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2076. 2016-03-24 08:15:19.433 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  2077. and has motion type other than fixed.
  2078. Note that this can cause a significant performance loss.
  2079. Consider simplifying the shape representation.
  2080. 2016-03-24 08:15:22.281 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2081. 2016-03-24 08:15:22.281 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2082. 2016-03-24 08:15:22.281 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2083. 2016-03-24 08:15:22.281 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2084. 2016-03-24 08:15:22.282 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  2085. and has motion type other than fixed.
  2086. Note that this can cause a significant performance loss.
  2087. Consider simplifying the shape representation.
  2088. 2016-03-24 08:15:26.242 - Thread: 1 -> CameraAttachedTo: Entity
  2089. 2016-03-24 08:15:26.242 - Thread: 1 -> CameraAttachedTo: Entity
  2090. 2016-03-24 08:15:26.242 - Thread: 1 -> CameraAttachedTo: Entity
  2091. 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2092. 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2093. 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2094. 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2095. 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2096. 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2097. 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2098. 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2099. 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2100. 2016-03-24 08:15:26.245 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2101. 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2102. 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2103. 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2104. 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2105. 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2106. 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2107. 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2108. 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2109. 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2110. 2016-03-24 08:15:35.506 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2111. 2016-03-24 08:15:35.507 - Thread: 1 -> Rigid body at address 00000000561A6840 is a complex MOPP/bvtree shape (more than 100 children)
  2112. and has motion type other than fixed.
  2113. Note that this can cause a significant performance loss.
  2114. Consider simplifying the shape representation.
  2115. 2016-03-24 08:15:35.507 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  2116. and has motion type other than fixed.
  2117. Note that this can cause a significant performance loss.
  2118. Consider simplifying the shape representation.
  2119. 2016-03-24 08:15:35.512 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2120. 2016-03-24 08:15:35.512 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2121. 2016-03-24 08:15:35.512 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2122. 2016-03-24 08:15:35.512 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2123. 2016-03-24 08:15:35.512 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  2124. and has motion type other than fixed.
  2125. Note that this can cause a significant performance loss.
  2126. Consider simplifying the shape representation.
  2127. 2016-03-24 08:15:35.918 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2128. 2016-03-24 08:15:35.919 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2129. 2016-03-24 08:15:38.228 - Thread: 1 -> GC Memory: 1,532,120,168 B
  2130. 2016-03-24 08:15:53.055 - Thread: 1 -> CameraAttachedTo: Entity
  2131. 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2132. 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2133. 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2134. 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2135. 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2136. 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2137. 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2138. 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2139. 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2140. 2016-03-24 08:15:53.058 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2141. 2016-03-24 08:15:54.565 - Thread: 1 -> Rigid body at address 00000000561A6C50 is a complex MOPP/bvtree shape (more than 100 children)
  2142. and has motion type other than fixed.
  2143. Note that this can cause a significant performance loss.
  2144. Consider simplifying the shape representation.
  2145. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2146. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2147. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2148. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2149. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2150. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2151. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2152. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2153. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2154. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2155. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2156. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2157. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2158. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2159. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2160. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2161. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2162. 2016-03-24 08:15:54.566 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2163. 2016-03-24 08:15:54.577 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2164. 2016-03-24 08:15:54.578 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2165. 2016-03-24 08:15:58.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2166. 2016-03-24 08:15:58.338 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2167. 2016-03-24 08:16:08.237 - Thread: 1 -> GC Memory: 1,537,387,480 B
  2168. 2016-03-24 08:16:21.507 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 150ED5F4F0BF605
  2169. 2016-03-24 08:16:21.513 - Thread: 1 -> hkpBoxShape passed a NONPOSITIVE-valued extent
  2170. 2016-03-24 08:16:21.520 - Thread: 1 -> Status: Exists(True) InScene(True)
  2171. 2016-03-24 08:16:21.520 - Thread: 1 -> CreateCompressedMsg: Type: MyObjectBuilder_CubeGrid Name: EntityID: 1AE53B450930168
  2172. 2016-03-24 08:16:21.584 - Thread: 1 -> Rigid body at address 0000000037397270 is a complex MOPP/bvtree shape (more than 100 children)
  2173. and has motion type other than fixed.
  2174. Note that this can cause a significant performance loss.
  2175. Consider simplifying the shape representation.
  2176. 2016-03-24 08:16:21.621 - Thread: 1 -> Status: Exists(True) InScene(True)
  2177. 2016-03-24 08:16:21.625 - Thread: 1 -> Constraint added between two *colliding* dynamic rigid bodies. Check your collision filter logic and setup. Collision between constrained bodies typically leads to unintended artifacts e.g. adjacent, constrained ragdoll limbs colliding leading to 'ragdoll jitter'.
  2178. 2016-03-24 08:16:21.625 - Thread: 1 -> Colliding body and constraint info; hkpRigidBody A pointer:0x0000000056FC3860, filter info:2556976. hkpRigidBody B pointer:0x0000000037397270, filter info:2622511. Constraint pointer:0x0000000056E0CF80.
  2179. 2016-03-24 08:16:21.626 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2180. 2016-03-24 08:16:21.626 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2181. 2016-03-24 08:16:21.626 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2182. 2016-03-24 08:16:21.626 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2183. 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2184. 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2185. 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2186. 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2187. 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2188. 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2189. 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2190. 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2191. 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2192. 2016-03-24 08:16:21.627 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2193. 2016-03-24 08:16:21.627 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2194. and has motion type other than fixed.
  2195. Note that this can cause a significant performance loss.
  2196. Consider simplifying the shape representation.
  2197. 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2198. 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2199. 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2200. 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2201. 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2202. 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2203. 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2204. 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2205. 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2206. 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2207. 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2208. 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2209. 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2210. 2016-03-24 08:16:21.631 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2211. 2016-03-24 08:16:36.701 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2212. 2016-03-24 08:16:36.701 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2213. 2016-03-24 08:16:36.701 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2214. 2016-03-24 08:16:36.701 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2215. 2016-03-24 08:16:36.701 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2216. and has motion type other than fixed.
  2217. Note that this can cause a significant performance loss.
  2218. Consider simplifying the shape representation.
  2219. 2016-03-24 08:16:38.255 - Thread: 1 -> GC Memory: 1,543,127,392 B
  2220. 2016-03-24 08:16:46.890 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2221. 2016-03-24 08:16:46.890 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2222. 2016-03-24 08:16:46.890 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2223. 2016-03-24 08:16:46.890 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2224. 2016-03-24 08:16:46.890 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2225. and has motion type other than fixed.
  2226. Note that this can cause a significant performance loss.
  2227. Consider simplifying the shape representation.
  2228. 2016-03-24 08:16:50.907 - Thread: 1 -> CameraAttachedTo: Entity
  2229. 2016-03-24 08:16:50.907 - Thread: 1 -> CameraAttachedTo: Entity
  2230. 2016-03-24 08:16:50.907 - Thread: 1 -> CameraAttachedTo: Entity
  2231. 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2232. 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2233. 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2234. 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2235. 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2236. 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2237. 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2238. 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2239. 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2240. 2016-03-24 08:16:50.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2241. 2016-03-24 08:16:57.701 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2242. 2016-03-24 08:16:57.702 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2243. 2016-03-24 08:16:57.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  2244. 2016-03-24 08:16:57.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  2245. 2016-03-24 08:16:57.886 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  2246. 2016-03-24 08:16:57.888 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  2247. 2016-03-24 08:17:01.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2248. 2016-03-24 08:17:01.166 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2249. 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2250. 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2251. 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2252. 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2253. 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2254. 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2255. 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2256. 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2257. 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2258. 2016-03-24 08:17:06.095 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2259. 2016-03-24 08:17:06.095 - Thread: 1 -> Rigid body at address 0000000037397270 is a complex MOPP/bvtree shape (more than 100 children)
  2260. and has motion type other than fixed.
  2261. Note that this can cause a significant performance loss.
  2262. Consider simplifying the shape representation.
  2263. 2016-03-24 08:17:06.095 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2264. and has motion type other than fixed.
  2265. Note that this can cause a significant performance loss.
  2266. Consider simplifying the shape representation.
  2267. 2016-03-24 08:17:06.099 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2268. 2016-03-24 08:17:06.099 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2269. 2016-03-24 08:17:06.099 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2270. 2016-03-24 08:17:06.099 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2271. 2016-03-24 08:17:06.100 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2272. and has motion type other than fixed.
  2273. Note that this can cause a significant performance loss.
  2274. Consider simplifying the shape representation.
  2275. 2016-03-24 08:17:08.262 - Thread: 1 -> GC Memory: 1,546,389,632 B
  2276. 2016-03-24 08:17:14.436 - Thread: 1 -> CameraAttachedTo: Entity
  2277. 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2278. 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2279. 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2280. 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2281. 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2282. 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2283. 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2284. 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2285. 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2286. 2016-03-24 08:17:14.439 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2287. 2016-03-24 08:17:16.044 - Thread: 1 -> Reference count error on object 0000000056F217E0 with ref count of 0 in addReference.
  2288. * Are you calling delete instead of removeReference?
  2289. * Have you called removeReference too many times?
  2290. * In a multithreaded environment, what is the hkReferencedObject lock mode you use (see setLockMode())?
  2291. * Is this a valid object?
  2292. * Do you have more than 32768 references? (unlikely)
  2293.  
  2294. 2016-03-24 08:17:16.044 - Thread: 1 -> Reference count error on object 0000000056F217E0 with ref count of 1 in addReference.
  2295. * Are you calling delete instead of removeReference?
  2296. * Have you called removeReference too many times?
  2297. * In a multithreaded environment, what is the hkReferencedObject lock mode you use (see setLockMode())?
  2298. * Is this a valid object?
  2299. * Do you have more than 32768 references? (unlikely)
  2300.  
  2301. 2016-03-24 08:17:16.044 - Thread: 1 -> Reference count error on object 00000000373BCBC0 with ref count of 0 in addReference.
  2302. * Are you calling delete instead of removeReference?
  2303. * Have you called removeReference too many times?
  2304. * In a multithreaded environment, what is the hkReferencedObject lock mode you use (see setLockMode())?
  2305. * Is this a valid object?
  2306. * Do you have more than 32768 references? (unlikely)
  2307.  
  2308. 2016-03-24 08:17:16.044 - Thread: 1 -> Reference count error on object 00000000373BCBC0 with ref count of 1 in addReference.
  2309. * Are you calling delete instead of removeReference?
  2310. * Have you called removeReference too many times?
  2311. * In a multithreaded environment, what is the hkReferencedObject lock mode you use (see setLockMode())?
  2312. * Is this a valid object?
  2313. * Do you have more than 32768 references? (unlikely)
  2314.  
  2315. 2016-03-24 08:17:18.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2316. 2016-03-24 08:17:18.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2317. 2016-03-24 08:17:18.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2318. 2016-03-24 08:17:18.689 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2319. 2016-03-24 08:17:18.690 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2320. and has motion type other than fixed.
  2321. Note that this can cause a significant performance loss.
  2322. Consider simplifying the shape representation.
  2323. 2016-03-24 08:17:30.145 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2324. 2016-03-24 08:17:30.145 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2325. 2016-03-24 08:17:30.145 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2326. 2016-03-24 08:17:30.145 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2327. 2016-03-24 08:17:30.145 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2328. and has motion type other than fixed.
  2329. Note that this can cause a significant performance loss.
  2330. Consider simplifying the shape representation.
  2331. 2016-03-24 08:17:33.576 - Thread: 1 -> CameraAttachedTo: Entity
  2332. 2016-03-24 08:17:33.576 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
  2333. 2016-03-24 08:17:33.576 - Thread: 1 -> CameraAttachedTo: Entity
  2334. 2016-03-24 08:17:33.576 - Thread: 1 -> CameraAttachedTo: Entity
  2335. 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2336. 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2337. 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2338. 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2339. 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2340. 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2341. 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2342. 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2343. 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2344. 2016-03-24 08:17:33.578 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2345. 2016-03-24 08:17:38.264 - Thread: 1 -> GC Memory: 1,544,190,952 B
  2346. 2016-03-24 08:17:45.949 - Thread: 1 -> CameraAttachedTo: Entity
  2347. 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2348. 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2349. 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2350. 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2351. 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2352. 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2353. 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2354. 2016-03-24 08:17:45.951 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2355. 2016-03-24 08:17:45.952 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2356. 2016-03-24 08:17:45.952 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2357. 2016-03-24 08:17:51.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2358. 2016-03-24 08:17:51.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2359. 2016-03-24 08:17:51.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2360. 2016-03-24 08:17:51.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2361. 2016-03-24 08:17:51.067 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2362. and has motion type other than fixed.
  2363. Note that this can cause a significant performance loss.
  2364. Consider simplifying the shape representation.
  2365. 2016-03-24 08:17:55.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2366. 2016-03-24 08:17:55.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2367. 2016-03-24 08:17:55.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2368. 2016-03-24 08:17:55.066 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2369. 2016-03-24 08:17:55.067 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2370. and has motion type other than fixed.
  2371. Note that this can cause a significant performance loss.
  2372. Consider simplifying the shape representation.
  2373. 2016-03-24 08:17:56.757 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2374. 2016-03-24 08:17:56.757 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2375. 2016-03-24 08:17:56.757 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2376. 2016-03-24 08:17:56.757 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2377. 2016-03-24 08:17:56.760 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2378. and has motion type other than fixed.
  2379. Note that this can cause a significant performance loss.
  2380. Consider simplifying the shape representation.
  2381. 2016-03-24 08:17:58.685 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2382. 2016-03-24 08:17:58.685 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2383. 2016-03-24 08:17:58.685 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2384. 2016-03-24 08:17:58.685 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2385. 2016-03-24 08:17:58.685 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2386. and has motion type other than fixed.
  2387. Note that this can cause a significant performance loss.
  2388. Consider simplifying the shape representation.
  2389. 2016-03-24 08:18:00.205 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2390. 2016-03-24 08:18:00.205 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2391. 2016-03-24 08:18:00.205 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2392. 2016-03-24 08:18:00.205 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2393. 2016-03-24 08:18:00.205 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2394. and has motion type other than fixed.
  2395. Note that this can cause a significant performance loss.
  2396. Consider simplifying the shape representation.
  2397. 2016-03-24 08:18:03.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2398. 2016-03-24 08:18:03.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2399. 2016-03-24 08:18:03.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2400. 2016-03-24 08:18:03.703 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2401. 2016-03-24 08:18:03.703 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2402. and has motion type other than fixed.
  2403. Note that this can cause a significant performance loss.
  2404. Consider simplifying the shape representation.
  2405. 2016-03-24 08:18:08.273 - Thread: 1 -> GC Memory: 1,545,895,224 B
  2406. 2016-03-24 08:18:10.431 - Thread: 1 -> CameraAttachedTo: Entity
  2407. 2016-03-24 08:18:10.431 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
  2408. 2016-03-24 08:18:10.431 - Thread: 1 -> CameraAttachedTo: Entity
  2409. 2016-03-24 08:18:10.431 - Thread: 1 -> CameraAttachedTo: Entity
  2410. 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2411. 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2412. 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2413. 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2414. 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2415. 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2416. 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2417. 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2418. 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2419. 2016-03-24 08:18:10.433 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2420. 2016-03-24 08:18:17.359 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2421. 2016-03-24 08:18:17.360 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2422. 2016-03-24 08:18:17.543 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  2423. 2016-03-24 08:18:17.543 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  2424. 2016-03-24 08:18:17.543 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  2425. 2016-03-24 08:18:17.546 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  2426. 2016-03-24 08:18:21.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2427. 2016-03-24 08:18:21.627 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2428. 2016-03-24 08:18:29.347 - Thread: 1 -> CameraAttachedTo: Entity
  2429. 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2430. 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2431. 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2432. 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2433. 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2434. 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2435. 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2436. 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2437. 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2438. 2016-03-24 08:18:29.350 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2439. 2016-03-24 08:18:38.283 - Thread: 1 -> GC Memory: 1,546,498,200 B
  2440. 2016-03-24 08:18:42.247 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2441. 2016-03-24 08:18:42.247 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2442. 2016-03-24 08:18:42.247 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2443. 2016-03-24 08:18:42.247 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2444. 2016-03-24 08:18:42.248 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2445. and has motion type other than fixed.
  2446. Note that this can cause a significant performance loss.
  2447. Consider simplifying the shape representation.
  2448. 2016-03-24 08:18:43.486 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2449. 2016-03-24 08:18:43.486 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2450. 2016-03-24 08:18:43.486 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2451. 2016-03-24 08:18:43.486 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2452. 2016-03-24 08:18:43.486 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2453. and has motion type other than fixed.
  2454. Note that this can cause a significant performance loss.
  2455. Consider simplifying the shape representation.
  2456. 2016-03-24 08:18:45.177 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2457. 2016-03-24 08:18:45.177 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2458. 2016-03-24 08:18:45.177 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2459. 2016-03-24 08:18:45.177 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2460. 2016-03-24 08:18:45.177 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2461. and has motion type other than fixed.
  2462. Note that this can cause a significant performance loss.
  2463. Consider simplifying the shape representation.
  2464. 2016-03-24 08:18:47.653 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2465. 2016-03-24 08:18:47.653 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2466. 2016-03-24 08:18:47.653 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2467. 2016-03-24 08:18:47.653 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2468. 2016-03-24 08:18:47.654 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2469. and has motion type other than fixed.
  2470. Note that this can cause a significant performance loss.
  2471. Consider simplifying the shape representation.
  2472. 2016-03-24 08:18:48.909 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2473. 2016-03-24 08:18:48.910 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2474. 2016-03-24 08:18:48.910 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2475. 2016-03-24 08:18:48.910 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2476. 2016-03-24 08:18:48.910 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2477. and has motion type other than fixed.
  2478. Note that this can cause a significant performance loss.
  2479. Consider simplifying the shape representation.
  2480. 2016-03-24 08:18:50.716 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2481. 2016-03-24 08:18:50.716 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2482. 2016-03-24 08:18:50.716 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2483. 2016-03-24 08:18:50.716 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2484. 2016-03-24 08:18:50.716 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2485. and has motion type other than fixed.
  2486. Note that this can cause a significant performance loss.
  2487. Consider simplifying the shape representation.
  2488. 2016-03-24 08:18:55.586 - Thread: 1 -> CameraAttachedTo: Entity
  2489. 2016-03-24 08:18:55.586 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
  2490. 2016-03-24 08:18:55.586 - Thread: 1 -> CameraAttachedTo: Entity
  2491. 2016-03-24 08:18:55.586 - Thread: 1 -> CameraAttachedTo: Entity
  2492. 2016-03-24 08:18:55.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2493. 2016-03-24 08:18:55.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2494. 2016-03-24 08:18:55.588 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2495. 2016-03-24 08:18:55.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2496. 2016-03-24 08:18:55.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2497. 2016-03-24 08:18:55.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2498. 2016-03-24 08:18:55.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2499. 2016-03-24 08:18:55.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2500. 2016-03-24 08:18:55.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2501. 2016-03-24 08:18:55.589 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2502. 2016-03-24 08:19:07.118 - Thread: 1 -> CameraAttachedTo: Entity
  2503. 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2504. 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2505. 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2506. 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2507. 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2508. 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2509. 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2510. 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2511. 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2512. 2016-03-24 08:19:07.121 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2513. 2016-03-24 08:19:08.292 - Thread: 1 -> GC Memory: 1,547,439,552 B
  2514. 2016-03-24 08:19:18.348 - Thread: 1 -> CameraAttachedTo: Entity
  2515. 2016-03-24 08:19:18.349 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
  2516. 2016-03-24 08:19:18.349 - Thread: 1 -> CameraAttachedTo: Entity
  2517. 2016-03-24 08:19:18.349 - Thread: 1 -> CameraAttachedTo: Entity
  2518. 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2519. 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2520. 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2521. 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2522. 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2523. 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2524. 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2525. 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2526. 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2527. 2016-03-24 08:19:18.351 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2528. 2016-03-24 08:19:25.696 - Thread: 1 -> CameraAttachedTo: Entity
  2529. 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2530. 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2531. 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2532. 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2533. 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2534. 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2535. 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2536. 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2537. 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2538. 2016-03-24 08:19:25.699 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2539. 2016-03-24 08:19:38.300 - Thread: 1 -> GC Memory: 1,545,744,904 B
  2540. 2016-03-24 08:19:45.864 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2541. and has motion type other than fixed.
  2542. Note that this can cause a significant performance loss.
  2543. Consider simplifying the shape representation.
  2544. 2016-03-24 08:19:56.761 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2545. and has motion type other than fixed.
  2546. Note that this can cause a significant performance loss.
  2547. Consider simplifying the shape representation.
  2548. 2016-03-24 08:19:59.053 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2549. and has motion type other than fixed.
  2550. Note that this can cause a significant performance loss.
  2551. Consider simplifying the shape representation.
  2552. 2016-03-24 08:20:08.310 - Thread: 1 -> GC Memory: 1,547,821,472 B
  2553. 2016-03-24 08:20:11.573 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2554. and has motion type other than fixed.
  2555. Note that this can cause a significant performance loss.
  2556. Consider simplifying the shape representation.
  2557. 2016-03-24 08:20:29.029 - Thread: 1 -> CameraAttachedTo: Entity
  2558. 2016-03-24 08:20:29.030 - Thread: 1 -> CameraAttachedTo: Entity
  2559. 2016-03-24 08:20:29.030 - Thread: 1 -> CameraAttachedTo: Entity
  2560. 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2561. 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2562. 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2563. 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2564. 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2565. 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2566. 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2567. 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2568. 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2569. 2016-03-24 08:20:29.032 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2570. 2016-03-24 08:20:38.319 - Thread: 1 -> GC Memory: 1,545,543,040 B
  2571. 2016-03-24 08:20:42.401 - Thread: 1 -> CameraAttachedTo: Entity
  2572. 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2573. 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2574. 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2575. 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2576. 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2577. 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2578. 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2579. 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2580. 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2581. 2016-03-24 08:20:42.407 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2582. 2016-03-24 08:20:52.126 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2583. and has motion type other than fixed.
  2584. Note that this can cause a significant performance loss.
  2585. Consider simplifying the shape representation.
  2586. 2016-03-24 08:20:53.849 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2587. and has motion type other than fixed.
  2588. Note that this can cause a significant performance loss.
  2589. Consider simplifying the shape representation.
  2590. 2016-03-24 08:20:55.758 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2591. and has motion type other than fixed.
  2592. Note that this can cause a significant performance loss.
  2593. Consider simplifying the shape representation.
  2594. 2016-03-24 08:20:57.185 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2595. and has motion type other than fixed.
  2596. Note that this can cause a significant performance loss.
  2597. Consider simplifying the shape representation.
  2598. 2016-03-24 08:20:57.531 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2599. and has motion type other than fixed.
  2600. Note that this can cause a significant performance loss.
  2601. Consider simplifying the shape representation.
  2602. 2016-03-24 08:20:58.988 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2603. and has motion type other than fixed.
  2604. Note that this can cause a significant performance loss.
  2605. Consider simplifying the shape representation.
  2606. 2016-03-24 08:21:02.101 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2607. and has motion type other than fixed.
  2608. Note that this can cause a significant performance loss.
  2609. Consider simplifying the shape representation.
  2610. 2016-03-24 08:21:05.298 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2611. and has motion type other than fixed.
  2612. Note that this can cause a significant performance loss.
  2613. Consider simplifying the shape representation.
  2614. 2016-03-24 08:21:08.328 - Thread: 1 -> GC Memory: 1,547,134,896 B
  2615. 2016-03-24 08:21:11.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2616. 2016-03-24 08:21:11.757 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2617. 2016-03-24 08:21:12.679 - Thread: 1 -> CameraAttachedTo: Entity
  2618. 2016-03-24 08:21:12.679 - Thread: 1 -> CameraAttachedTo: ThirdPersonSpectator
  2619. 2016-03-24 08:21:12.679 - Thread: 1 -> CameraAttachedTo: Entity
  2620. 2016-03-24 08:21:12.679 - Thread: 1 -> CameraAttachedTo: Entity
  2621. 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2622. 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2623. 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2624. 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2625. 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2626. 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2627. 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2628. 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2629. 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2630. 2016-03-24 08:21:12.683 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2631. 2016-03-24 08:21:23.242 - Thread: 1 -> Updating stopped.
  2632. 2016-03-24 08:21:25.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2633. 2016-03-24 08:21:25.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2634. 2016-03-24 08:21:25.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2635. 2016-03-24 08:21:25.900 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2636. 2016-03-24 08:21:25.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2637. 2016-03-24 08:21:25.901 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2638. 2016-03-24 08:21:25.901 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
  2639. 2016-03-24 08:21:25.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2640. 2016-03-24 08:21:25.902 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2641. 2016-03-24 08:21:26.508 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
  2642. 2016-03-24 08:21:26.508 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
  2643. 2016-03-24 08:21:26.509 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
  2644. 2016-03-24 08:21:26.514 - Thread: 1 -> MySession::Unload START
  2645. 2016-03-24 08:21:26.514 - Thread: 1 -> AutoSaveInMinutes: 0
  2646. 2016-03-24 08:21:26.514 - Thread: 1 -> MySandboxGame.IsDedicated: False
  2647. 2016-03-24 08:21:26.514 - Thread: 1 -> IsServer: True
  2648. 2016-03-24 08:21:26.517 - Thread: 1 -> MyConfig.Save() - START
  2649. 2016-03-24 08:21:26.518 - Thread: 1 -> Path: C:\Users\Rotal\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  2650. 2016-03-24 08:21:26.535 - Thread: 1 -> MyConfig.Save() - END
  2651. 2016-03-24 08:21:26.547 - Thread: 1 -> MySunWind.UnloadData - START
  2652. 2016-03-24 08:21:26.548 - Thread: 1 -> MySunWind.UnloadData - END
  2653. 2016-03-24 08:21:26.718 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2654. 2016-03-24 08:21:26.718 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2655. 2016-03-24 08:21:26.718 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2656. 2016-03-24 08:21:26.718 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2657. 2016-03-24 08:21:26.718 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2658. 2016-03-24 08:21:26.718 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2659. 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2660. 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2661. 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2662. 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2663. 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2664. 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2665. 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2666. 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2667. 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2668. 2016-03-24 08:21:26.719 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2669. 2016-03-24 08:21:26.720 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2670. 2016-03-24 08:21:26.721 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2671. 2016-03-24 08:21:26.721 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2672. 2016-03-24 08:21:26.722 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2673. 2016-03-24 08:21:26.722 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2674. 2016-03-24 08:21:26.722 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2675. 2016-03-24 08:21:26.722 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2676. 2016-03-24 08:21:26.722 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2677. 2016-03-24 08:21:26.722 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2678. 2016-03-24 08:21:26.723 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2679. 2016-03-24 08:21:26.723 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2680. 2016-03-24 08:21:26.723 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2681. 2016-03-24 08:21:28.484 - Thread: 1 -> Rigid body at address 0000000056FC3450 is a complex MOPP/bvtree shape (more than 100 children)
  2682. and has motion type other than fixed.
  2683. Note that this can cause a significant performance loss.
  2684. Consider simplifying the shape representation.
  2685. 2016-03-24 08:21:28.484 - Thread: 1 -> Rigid body at address 0000000056FC3450 is a complex MOPP/bvtree shape (more than 100 children)
  2686. and has motion type other than fixed.
  2687. Note that this can cause a significant performance loss.
  2688. Consider simplifying the shape representation.
  2689. 2016-03-24 08:21:28.484 - Thread: 1 -> Rigid body at address 0000000056FC3450 is a complex MOPP/bvtree shape (more than 100 children)
  2690. and has motion type other than fixed.
  2691. Note that this can cause a significant performance loss.
  2692. Consider simplifying the shape representation.
  2693. 2016-03-24 08:21:28.484 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2694. 2016-03-24 08:21:28.484 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2695. 2016-03-24 08:21:28.484 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2696. 2016-03-24 08:21:28.484 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2697. 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2698. 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2699. 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2700. 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2701. 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2702. 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2703. 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2704. 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2705. 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2706. 2016-03-24 08:21:28.485 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2707. 2016-03-24 08:21:28.498 - Thread: 1 -> CameraAttachedTo: Entity
  2708. 2016-03-24 08:21:28.501 - Thread: 1 -> Rigid body at address 0000000037397680 is a complex MOPP/bvtree shape (more than 100 children)
  2709. and has motion type other than fixed.
  2710. Note that this can cause a significant performance loss.
  2711. Consider simplifying the shape representation.
  2712. 2016-03-24 08:21:28.501 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2713. 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2714. 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2715. 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2716. 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2717. 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2718. 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2719. 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2720. 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2721. 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2722. 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2723. 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2724. 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2725. 2016-03-24 08:21:28.502 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2726. 2016-03-24 08:21:28.521 - Thread: 1 -> Rigid body at address 0000000050EAC7F0 is a complex MOPP/bvtree shape (more than 100 children)
  2727. and has motion type other than fixed.
  2728. Note that this can cause a significant performance loss.
  2729. Consider simplifying the shape representation.
  2730. 2016-03-24 08:21:28.521 - Thread: 1 -> Rigid body at address 0000000050EAC7F0 is a complex MOPP/bvtree shape (more than 100 children)
  2731. and has motion type other than fixed.
  2732. Note that this can cause a significant performance loss.
  2733. Consider simplifying the shape representation.
  2734. 2016-03-24 08:21:28.521 - Thread: 1 -> Rigid body at address 0000000050EAC7F0 is a complex MOPP/bvtree shape (more than 100 children)
  2735. and has motion type other than fixed.
  2736. Note that this can cause a significant performance loss.
  2737. Consider simplifying the shape representation.
  2738. 2016-03-24 08:21:28.521 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2739. 2016-03-24 08:21:28.521 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2740. 2016-03-24 08:21:28.521 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2741. 2016-03-24 08:21:28.521 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2742. 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2743. 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2744. 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2745. 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2746. 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2747. 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2748. 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2749. 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2750. 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2751. 2016-03-24 08:21:28.522 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2752. 2016-03-24 08:21:28.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2753. 2016-03-24 08:21:28.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2754. 2016-03-24 08:21:28.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2755. 2016-03-24 08:21:28.529 - Thread: 1 -> Cannot calculate mass properties with zero mass or less.
  2756. 2016-03-24 08:21:28.536 - Thread: 1 -> Unloading Procedural World Generator
  2757. 2016-03-24 08:21:28.544 - Thread: 1 -> Network readers disposed
  2758. 2016-03-24 08:21:28.545 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  2759. 2016-03-24 08:21:28.551 - Thread: 1 -> f7cd7047c4de3dcce930dd18cbba56b9246e37be
  2760. 2016-03-24 08:21:28.642 - Thread: 1 -> Loading sound definitions
  2761. 2016-03-24 08:21:28.642 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  2762. 2016-03-24 08:21:29.381 - Thread: 1 -> MySession::Unload END
  2763. 2016-03-24 08:21:36.295 - Thread: 1 -> Application closed by user
  2764. 2016-03-24 08:21:36.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2765. 2016-03-24 08:21:36.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2766. 2016-03-24 08:21:36.312 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2767. 2016-03-24 08:21:36.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2768. 2016-03-24 08:21:36.313 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
  2769. 2016-03-24 08:21:36.314 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
  2770. 2016-03-24 08:21:36.314 - Thread: 1 -> Exiting..
  2771. 2016-03-24 08:21:36.582 - Thread: 1 -> MySandboxGame.UnloadData() - START
  2772. 2016-03-24 08:21:36.784 - Thread: 1 -> MyAudio.UnloadData - START
  2773. 2016-03-24 08:21:36.788 - Thread: 1 -> MyAudio.UnloadData - END
  2774. 2016-03-24 08:21:36.788 - Thread: 1 -> MySandboxGame.UnloadData() - END
  2775. 2016-03-24 08:21:37.383 - Thread: 1 -> Steam closed
  2776. 2016-03-24 08:21:37.390 - Thread: 1 -> Log Closed
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