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- [ 0.004][v][cplayer] mpv 0.29.0-282-gfcb320fd3f Copyright © 2000-2018 mpv/MPlayer/mplayer2 projects
- [ 0.004][v][cplayer] built on Sun Mar 24 10:49:59 DST 2019
- [ 0.004][v][cplayer] ffmpeg library versions:
- [ 0.004][v][cplayer] libavutil 56.26.100
- [ 0.004][v][cplayer] libavcodec 58.47.105
- [ 0.004][v][cplayer] libavformat 58.26.101
- [ 0.004][v][cplayer] libswscale 5.4.100
- [ 0.004][v][cplayer] libavfilter 7.48.100
- [ 0.004][v][cplayer] libswresample 3.4.100
- [ 0.004][v][cplayer] ffmpeg version: N-45336-g5fceac1cdb
- [ 0.004][v][cplayer]
- [ 0.004][v][cplayer] Configuration: /home/shinchiro/build/build64/packages/mpv-prefix/src/mpv/waf configure --enable-static-build --enable-pdf-build --disable-manpage-build --enable-libmpv-shared --enable-lua --enable-javascript --enable-libarchive --enable-libass --enable-libbluray --enable-dvdread --enable-dvdnav --enable-uchardet --enable-rubberband --enable-lcms2 --enable-openal --enable-vapoursynth --prefix=/home/shinchiro/build/build64/install/mingw
- [ 0.004][v][cplayer] List of enabled features: asm atomics build-date cplayer crossc cuda-hwaccel d3d-hwaccel d3d11 d3d9-hwaccel debug-build direct3d dos-paths drmprime dvdnav dvdread dvdread-common egl-angle egl-angle-win32 egl-helpers ffmpeg ffnvcodec gl gl-dxinterop gl-dxinterop-d3d9 gl-win32 glob glob-win32 gnuc gpl iconv javascript jpeg lcms2 libaf libarchive libass libass-osd libav-any libavcodec libavdevice libbluray libm libmpv-shared lua luajit mingw noexecstack openal optimize plain-gl posix-or-mingw rubberband shaderc shaderc-static static-build stdatomic uchardet vapoursynth vapoursynth-core vapoursynth-lazy vulkan wasapi win32-desktop win32-internal-pthreads win32-pipes zlib
- [ 0.004][v][cplayer] Command line options: '--player-operation-mode=pseudo-gui' '--no-config' '--log-file=output.txt'
- [ 0.004][v][cplayer] mpv 0.29.0-282-gfcb320fd3f Copyright © 2000-2018 mpv/MPlayer/mplayer2 projects
- [ 0.004][v][cplayer] built on Sun Mar 24 10:49:59 DST 2019
- [ 0.004][v][cplayer] ffmpeg library versions:
- [ 0.004][v][cplayer] libavutil 56.26.100
- [ 0.004][v][cplayer] libavcodec 58.47.105
- [ 0.004][v][cplayer] libavformat 58.26.101
- [ 0.004][v][cplayer] libswscale 5.4.100
- [ 0.004][v][cplayer] libavfilter 7.48.100
- [ 0.004][v][cplayer] libswresample 3.4.100
- [ 0.004][v][cplayer] ffmpeg version: N-45336-g5fceac1cdb
- [ 0.004][v][cplayer]
- [ 0.004][v][cplayer] Configuration: /home/shinchiro/build/build64/packages/mpv-prefix/src/mpv/waf configure --enable-static-build --enable-pdf-build --disable-manpage-build --enable-libmpv-shared --enable-lua --enable-javascript --enable-libarchive --enable-libass --enable-libbluray --enable-dvdread --enable-dvdnav --enable-uchardet --enable-rubberband --enable-lcms2 --enable-openal --enable-vapoursynth --prefix=/home/shinchiro/build/build64/install/mingw
- [ 0.004][v][cplayer] List of enabled features: asm atomics build-date cplayer crossc cuda-hwaccel d3d-hwaccel d3d11 d3d9-hwaccel debug-build direct3d dos-paths drmprime dvdnav dvdread dvdread-common egl-angle egl-angle-win32 egl-helpers ffmpeg ffnvcodec gl gl-dxinterop gl-dxinterop-d3d9 gl-win32 glob glob-win32 gnuc gpl iconv javascript jpeg lcms2 libaf libarchive libass libass-osd libav-any libavcodec libavdevice libbluray libm libmpv-shared lua luajit mingw noexecstack openal optimize plain-gl posix-or-mingw rubberband shaderc shaderc-static static-build stdatomic uchardet vapoursynth vapoursynth-core vapoursynth-lazy vulkan wasapi win32-desktop win32-internal-pthreads win32-pipes zlib
- [ 0.005][d][cplayer] Setting option 'player-operation-mode' = 'pseudo-gui' (flags = 8)
- [ 0.005][d][cplayer] Setting option 'config' = 'no' (flags = 8)
- [ 0.005][d][cplayer] Setting option 'log-file' = 'output.txt' (flags = 8)
- [ 0.005][d][cplayer] Setting option 'terminal' = 'no' (flags = 260)
- [ 0.005][d][cplayer] Setting option 'force-window' = 'yes' (flags = 260)
- [ 0.005][d][cplayer] Setting option 'idle' = 'once' (flags = 260)
- [ 0.005][d][cplayer] Setting option 'screenshot-directory' = '~~desktop/' (flags = 260)
- [ 0.005][d][cplayer] Setting option 'player-operation-mode' = 'pseudo-gui' (flags = 4)
- [ 0.006][d][global] user path: 'output.txt' -> 'output.txt'
- [ 0.006][d][osc] Loading lua script @osc.lua...
- [ 0.006][d][ytdl_hook] Loading lua script @ytdl_hook.lua...
- [ 0.006][d][stats] Loading lua script @stats.lua...
- [ 0.006][v][cplayer] Waiting for scripts...
- [ 0.006][d][stats] loading mp.defaults
- [ 0.006][d][ytdl_hook] loading mp.defaults
- [ 0.006][d][osc] loading mp.defaults
- [ 0.007][d][ytdl_hook] loading @ytdl_hook.lua
- [ 0.007][d][osc] loading @osc.lua
- [ 0.007][d][stats] loading @stats.lua
- [ 0.007][d][ytdl_hook] reading options for ytdl_hook
- [ 0.007][v][ytdl_hook] script-opts/ytdl_hook.conf not found.
- [ 0.007][v][ytdl_hook] lua-settings/ytdl_hook.conf not found.
- [ 0.008][d][stats] reading options for stats
- [ 0.008][v][stats] script-opts/stats.conf not found.
- [ 0.008][v][stats] lua-settings/stats.conf not found.
- [ 0.008][d][osc] reading options for osc
- [ 0.008][v][osc] script-opts/osc.conf not found.
- [ 0.008][v][osc] lua-settings/osc.conf not found.
- [ 0.009][d][cplayer] Run command: define-section, flags=64, args=[input_stats, i script-binding stats/display-stats
- [ 0.009][d][cplayer] , default]
- [ 0.009][d][cplayer] Run command: enable-section, flags=64, args=[input_stats, allow-hide-cursor+allow-vo-dragging]
- [ 0.009][d][cplayer] Run command: define-section, flags=64, args=[showhide, mouse_move script-binding osc/__keybinding1
- [ 0.009][d][cplayer] mouse_leave script-binding osc/__keybinding2
- [ 0.009][d][cplayer] , force]
- [ 0.009][d][cplayer] Run command: define-section, flags=64, args=[input_forced_stats, , force]
- [ 0.009][d][cplayer] Run command: enable-section, flags=64, args=[showhide, allow-hide-cursor+allow-vo-dragging]
- [ 0.009][d][cplayer] Run command: enable-section, flags=64, args=[input_forced_stats, allow-hide-cursor+allow-vo-dragging]
- [ 0.009][d][cplayer] Run command: define-section, flags=64, args=[input, mbtn_left script-binding osc/__keybinding3
- [ 0.009][d][cplayer] shift+mbtn_left script-binding osc/__keybinding4
- [ 0.009][d][cplayer] mbtn_right script-binding osc/__keybinding5
- [ 0.009][d][cplayer] wheel_up script-binding osc/__keybinding6
- [ 0.009][d][cplayer] wheel_down script-binding osc/__keybinding7
- [ 0.009][d][cplayer] mbtn_left_dbl ignore
- [ 0.009][d][cplayer] shift+mbtn_left_dbl ignore
- [ 0.009][d][cplayer] mbtn_right_dbl ignore
- [ 0.009][d][cplayer] , force]
- [ 0.009][d][cplayer] Run command: define-section, flags=64, args=[input_stats, I script-binding stats/display-stats-toggle
- [ 0.009][d][cplayer] i script-binding stats/display-stats
- [ 0.009][d][cplayer] , default]
- [ 0.009][d][cplayer] Run command: enable-section, flags=64, args=[input, ]
- [ 0.009][d][cplayer] Run command: enable-section, flags=64, args=[input_stats, allow-hide-cursor+allow-vo-dragging]
- [ 0.009][d][cplayer] Run command: define-section, flags=64, args=[input_osc, , default]
- [ 0.009][d][cplayer] Run command: define-section, flags=64, args=[input_forced_stats, , force]
- [ 0.009][d][cplayer] Run command: enable-section, flags=64, args=[input_forced_stats, allow-hide-cursor+allow-vo-dragging]
- [ 0.009][d][cplayer] Run command: enable-section, flags=64, args=[input_osc, allow-hide-cursor+allow-vo-dragging]
- [ 0.009][d][cplayer] Run command: define-section, flags=64, args=[input_stats, i script-binding stats/display-stats
- [ 0.009][d][cplayer] I script-binding stats/display-stats-toggle
- [ 0.009][d][cplayer] , default]
- [ 0.009][d][cplayer] Run command: define-section, flags=64, args=[input_forced_osc, , force]
- [ 0.009][d][cplayer] Run command: enable-section, flags=64, args=[input_stats, allow-hide-cursor+allow-vo-dragging]
- [ 0.010][d][cplayer] Run command: enable-section, flags=64, args=[input_forced_osc, allow-hide-cursor+allow-vo-dragging]
- [ 0.010][d][cplayer] Run command: define-section, flags=64, args=[input_forced_stats, , force]
- [ 0.010][d][cplayer] Run command: enable-section, flags=64, args=[input_forced_stats, allow-hide-cursor+allow-vo-dragging]
- [ 0.010][d][cplayer] Run command: define-section, flags=64, args=[input_stats, i script-binding stats/display-stats
- [ 0.010][d][cplayer] I script-binding stats/display-stats-toggle
- [ 0.010][d][cplayer] , default]
- [ 0.010][d][osc] osc_init
- [ 0.010][d][cplayer] Run command: enable-section, flags=64, args=[input_stats, allow-hide-cursor+allow-vo-dragging]
- [ 0.010][d][cplayer] Run command: define-section, flags=64, args=[input_forced_stats, , force]
- [ 0.010][d][cplayer] Run command: enable-section, flags=64, args=[input_forced_stats, allow-hide-cursor+allow-vo-dragging]
- [ 0.010][v][cplayer] Done loading scripts.
- [ 0.010][v][vo/gpu] Probing for best GPU context.
- [ 0.010][v][vo/gpu/d3d11] Initializing GPU context 'd3d11'
- [ 0.086][v][vo/gpu/d3d11] Using Direct3D 11 feature level 11_0
- [ 0.086][v][vo/gpu/d3d11] Device Name: NVIDIA GeForce GTX 680
- [ 0.086][v][vo/gpu/d3d11] Device ID: 10de:1180 (rev a1)
- [ 0.086][v][vo/gpu/d3d11] Subsystem ID: 3842:2687
- [ 0.086][v][vo/gpu/d3d11] LUID: 0000000021d1c342
- [ 0.086][v][vo/gpu/d3d11] Initializing SPIR-V compiler 'shaderc'
- [ 0.086][v][vo/gpu/d3d11] Using Direct3D 11.1 runtime
- [ 0.086][v][vo/gpu/d3d11] Maximum Texture2D size: 16384x16384
- [ 0.088][v][vo/gpu/d3d11] D3DCompiler version: 10.0.17763.1
- [ 0.128][v][vo/gpu/d3d11] Using DXGI 1.2+
- [ 0.128][v][vo/gpu/d3d11] Using flip-model presentation
- [ 0.128][d][vo/gpu/d3d11] Texture formats:
- [ 0.128][d][vo/gpu/d3d11] NAME COMP*TYPE SIZE DEPTH PER COMP.
- [ 0.128][d][vo/gpu/d3d11] r8 1*unorm 1B LF CR {8}
- [ 0.128][d][vo/gpu/d3d11] rg8 2*unorm 2B LF CR {8 8}
- [ 0.128][d][vo/gpu/d3d11] rgba8 4*unorm 4B LF CR {8 8 8 8}
- [ 0.128][d][vo/gpu/d3d11] r16 1*unorm 2B LF CR {16}
- [ 0.128][d][vo/gpu/d3d11] rg16 2*unorm 4B LF CR {16 16}
- [ 0.128][d][vo/gpu/d3d11] rgba16 4*unorm 8B LF CR {16 16 16 16}
- [ 0.128][d][vo/gpu/d3d11] r32ui 1*uint 4B {32}
- [ 0.128][d][vo/gpu/d3d11] rg32ui 2*uint 8B {32 32}
- [ 0.128][d][vo/gpu/d3d11] rgb32ui 3*uint 12B {32 32 32}
- [ 0.128][d][vo/gpu/d3d11] rgba32ui 4*uint 16B {32 32 32 32}
- [ 0.128][d][vo/gpu/d3d11] r16hf 1*float 2B LF CR {16}
- [ 0.128][d][vo/gpu/d3d11] rg16hf 2*float 4B LF CR {16 16}
- [ 0.128][d][vo/gpu/d3d11] rgba16hf 4*float 8B LF CR {16 16 16 16}
- [ 0.128][d][vo/gpu/d3d11] r32f 1*float 4B LF CR {32}
- [ 0.128][d][vo/gpu/d3d11] rg32f 2*float 8B LF CR {32 32}
- [ 0.128][d][vo/gpu/d3d11] rgb32f 3*float 12B {32 32 32}
- [ 0.128][d][vo/gpu/d3d11] rgba32f 4*float 16B LF CR {32 32 32 32}
- [ 0.128][d][vo/gpu/d3d11] rgb10_a2 4*unorm 4B LF CR {10 10 10 2}
- [ 0.128][d][vo/gpu/d3d11] bgra8 4*unorm 4B LF CR {8 8 8 8}
- [ 0.128][d][vo/gpu/d3d11] bgrx8 3*unorm 4B LF CR {8 8 8}
- [ 0.128][d][vo/gpu/d3d11] LA = LUMINANCE_ALPHA hack format
- [ 0.128][d][vo/gpu/d3d11] LF = linear filterable
- [ 0.128][d][vo/gpu/d3d11] CR = can be used for render targets
- [ 0.128][d][vo/gpu/d3d11] Image formats:
- [ 0.129][d][vo/gpu/d3d11] yuv444p => 3 planes 1x1 8/0 [r8/r8/r8] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] yuv420p => 3 planes 2x2 8/0 [r8/r8/r8] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] gray => 1 planes 1x1 8/0 [r8] (r)
- [ 0.129][d][vo/gpu/d3d11] gray16 => 1 planes 1x1 16/0 [r16] (r)
- [ 0.129][d][vo/gpu/d3d11] uyvy422
- [ 0.129][d][vo/gpu/d3d11] nv12 => 2 planes 2x2 8/0 [r8/rg8] (r/gb)
- [ 0.129][d][vo/gpu/d3d11] p010 => 2 planes 2x2 16/6 [r16/rg16] (r/gb)
- [ 0.129][d][vo/gpu/d3d11] argb => 1 planes 1x1 8/0 [rgba8] (argb)
- [ 0.129][d][vo/gpu/d3d11] bgra => 1 planes 1x1 8/0 [rgba8] (bgra)
- [ 0.129][d][vo/gpu/d3d11] abgr => 1 planes 1x1 8/0 [rgba8] (abgr)
- [ 0.129][d][vo/gpu/d3d11] rgba => 1 planes 1x1 8/0 [rgba8] (rgba)
- [ 0.129][d][vo/gpu/d3d11] bgr24
- [ 0.129][d][vo/gpu/d3d11] rgb24
- [ 0.129][d][vo/gpu/d3d11] 0rgb => 1 planes 1x1 8/0 [rgba8] (_rgb)
- [ 0.129][d][vo/gpu/d3d11] bgr0 => 1 planes 1x1 8/0 [rgba8] (bgr)
- [ 0.129][d][vo/gpu/d3d11] 0bgr => 1 planes 1x1 8/0 [rgba8] (_bgr)
- [ 0.129][d][vo/gpu/d3d11] rgb0 => 1 planes 1x1 8/0 [rgba8] (rgb)
- [ 0.129][d][vo/gpu/d3d11] rgba64 => 1 planes 1x1 16/0 [rgba16] (rgba)
- [ 0.129][d][vo/gpu/d3d11] rgb565
- [ 0.129][d][vo/gpu/d3d11] vdpau
- [ 0.129][d][vo/gpu/d3d11] vdpau_output
- [ 0.129][d][vo/gpu/d3d11] vaapi
- [ 0.129][d][vo/gpu/d3d11] d3d11
- [ 0.129][d][vo/gpu/d3d11] dxva2_vld
- [ 0.129][d][vo/gpu/d3d11] mmal
- [ 0.129][d][vo/gpu/d3d11] videotoolbox
- [ 0.129][d][vo/gpu/d3d11] drm_prime
- [ 0.129][d][vo/gpu/d3d11] cuda
- [ 0.129][d][vo/gpu/d3d11] yuyv422
- [ 0.129][d][vo/gpu/d3d11] yuv422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] yuv410p => 3 planes 4x4 8/0 [r8/r8/r8] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] yuv411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] monow
- [ 0.129][d][vo/gpu/d3d11] monob
- [ 0.129][d][vo/gpu/d3d11] pal8
- [ 0.129][d][vo/gpu/d3d11] yuvj422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] uyyvyy411
- [ 0.129][d][vo/gpu/d3d11] bgr8
- [ 0.129][d][vo/gpu/d3d11] bgr4
- [ 0.129][d][vo/gpu/d3d11] bgr4_byte
- [ 0.129][d][vo/gpu/d3d11] rgb8
- [ 0.129][d][vo/gpu/d3d11] rgb4
- [ 0.129][d][vo/gpu/d3d11] rgb4_byte
- [ 0.129][d][vo/gpu/d3d11] nv21 => 2 planes 2x2 8/0 [r8/rg8] (r/bg)
- [ 0.129][d][vo/gpu/d3d11] gray16be
- [ 0.129][d][vo/gpu/d3d11] yuv440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] yuvj440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] yuva420p => 4 planes 2x2 8/0 [r8/r8/r8/r8] (r/g/b/a)
- [ 0.129][d][vo/gpu/d3d11] rgb48be
- [ 0.129][d][vo/gpu/d3d11] rgb48
- [ 0.129][d][vo/gpu/d3d11] rgb565be
- [ 0.129][d][vo/gpu/d3d11] rgb555be
- [ 0.129][d][vo/gpu/d3d11] rgb555
- [ 0.129][d][vo/gpu/d3d11] bgr565be
- [ 0.129][d][vo/gpu/d3d11] bgr565
- [ 0.129][d][vo/gpu/d3d11] bgr555be
- [ 0.129][d][vo/gpu/d3d11] bgr555
- [ 0.129][d][vo/gpu/d3d11] vaapi_moco
- [ 0.129][d][vo/gpu/d3d11] vaapi_idct
- [ 0.129][d][vo/gpu/d3d11] yuv420p16 => 3 planes 2x2 16/0 [r16/r16/r16] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] yuv420p16be
- [ 0.129][d][vo/gpu/d3d11] yuv422p16 => 3 planes 2x1 16/0 [r16/r16/r16] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] yuv422p16be
- [ 0.129][d][vo/gpu/d3d11] yuv444p16 => 3 planes 1x1 16/0 [r16/r16/r16] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] yuv444p16be
- [ 0.129][d][vo/gpu/d3d11] rgb444
- [ 0.129][d][vo/gpu/d3d11] rgb444be
- [ 0.129][d][vo/gpu/d3d11] bgr444
- [ 0.129][d][vo/gpu/d3d11] bgr444be
- [ 0.129][d][vo/gpu/d3d11] ya8 => 1 planes 1x1 8/0 [rg8] (ra)
- [ 0.129][d][vo/gpu/d3d11] bgr48be
- [ 0.129][d][vo/gpu/d3d11] bgr48
- [ 0.129][d][vo/gpu/d3d11] yuv420p9be
- [ 0.129][d][vo/gpu/d3d11] yuv420p9 => 3 planes 2x2 16/-7 [r16/r16/r16] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] yuv420p10be
- [ 0.129][d][vo/gpu/d3d11] yuv420p10 => 3 planes 2x2 16/-6 [r16/r16/r16] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] yuv422p10be
- [ 0.129][d][vo/gpu/d3d11] yuv422p10 => 3 planes 2x1 16/-6 [r16/r16/r16] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] yuv444p9be
- [ 0.129][d][vo/gpu/d3d11] yuv444p9 => 3 planes 1x1 16/-7 [r16/r16/r16] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] yuv444p10be
- [ 0.129][d][vo/gpu/d3d11] yuv444p10 => 3 planes 1x1 16/-6 [r16/r16/r16] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] yuv422p9be
- [ 0.129][d][vo/gpu/d3d11] yuv422p9 => 3 planes 2x1 16/-7 [r16/r16/r16] (r/g/b)
- [ 0.129][d][vo/gpu/d3d11] gbrp => 3 planes 1x1 8/0 [r8/r8/r8] (g/b/r)
- [ 0.129][d][vo/gpu/d3d11] gbrp9be
- [ 0.129][d][vo/gpu/d3d11] gbrp9 => 3 planes 1x1 16/-7 [r16/r16/r16] (g/b/r)
- [ 0.129][d][vo/gpu/d3d11] gbrp10be
- [ 0.129][d][vo/gpu/d3d11] gbrp10 => 3 planes 1x1 16/-6 [r16/r16/r16] (g/b/r)
- [ 0.129][d][vo/gpu/d3d11] gbrp16be
- [ 0.129][d][vo/gpu/d3d11] gbrp16 => 3 planes 1x1 16/0 [r16/r16/r16] (g/b/r)
- [ 0.129][d][vo/gpu/d3d11] yuva422p => 4 planes 2x1 8/0 [r8/r8/r8/r8] (r/g/b/a)
- [ 0.129][d][vo/gpu/d3d11] yuva444p => 4 planes 1x1 8/0 [r8/r8/r8/r8] (r/g/b/a)
- [ 0.129][d][vo/gpu/d3d11] yuva420p9be
- [ 0.129][d][vo/gpu/d3d11] yuva420p9 => 4 planes 2x2 16/-7 [r16/r16/r16/r16] (r/g/b/a)
- [ 0.129][d][vo/gpu/d3d11] yuva422p9be
- [ 0.130][d][vo/gpu/d3d11] yuva422p9 => 4 planes 2x1 16/-7 [r16/r16/r16/r16] (r/g/b/a)
- [ 0.130][d][vo/gpu/d3d11] yuva444p9be
- [ 0.130][d][vo/gpu/d3d11] yuva444p9 => 4 planes 1x1 16/-7 [r16/r16/r16/r16] (r/g/b/a)
- [ 0.130][d][vo/gpu/d3d11] yuva420p10be
- [ 0.130][d][vo/gpu/d3d11] yuva420p10 => 4 planes 2x2 16/-6 [r16/r16/r16/r16] (r/g/b/a)
- [ 0.130][d][vo/gpu/d3d11] yuva422p10be
- [ 0.130][d][vo/gpu/d3d11] yuva422p10 => 4 planes 2x1 16/-6 [r16/r16/r16/r16] (r/g/b/a)
- [ 0.130][d][vo/gpu/d3d11] yuva444p10be
- [ 0.130][d][vo/gpu/d3d11] yuva444p10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (r/g/b/a)
- [ 0.130][d][vo/gpu/d3d11] yuva420p16be
- [ 0.130][d][vo/gpu/d3d11] yuva420p16 => 4 planes 2x2 16/0 [r16/r16/r16/r16] (r/g/b/a)
- [ 0.130][d][vo/gpu/d3d11] yuva422p16be
- [ 0.130][d][vo/gpu/d3d11] yuva422p16 => 4 planes 2x1 16/0 [r16/r16/r16/r16] (r/g/b/a)
- [ 0.130][d][vo/gpu/d3d11] yuva444p16be
- [ 0.130][d][vo/gpu/d3d11] yuva444p16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (r/g/b/a)
- [ 0.130][d][vo/gpu/d3d11] xyz12
- [ 0.130][d][vo/gpu/d3d11] xyz12be
- [ 0.130][d][vo/gpu/d3d11] nv16 => 2 planes 2x1 8/0 [r8/rg8] (r/gb)
- [ 0.130][d][vo/gpu/d3d11] nv20 => 2 planes 2x1 16/-6 [r16/rg16] (r/gb)
- [ 0.130][d][vo/gpu/d3d11] nv20be
- [ 0.130][d][vo/gpu/d3d11] rgba64be
- [ 0.130][d][vo/gpu/d3d11] bgra64be
- [ 0.130][d][vo/gpu/d3d11] bgra64 => 1 planes 1x1 16/0 [rgba16] (bgra)
- [ 0.130][d][vo/gpu/d3d11] yvyu422
- [ 0.130][d][vo/gpu/d3d11] ya16be
- [ 0.130][d][vo/gpu/d3d11] ya16 => 1 planes 1x1 16/0 [rg16] (ra)
- [ 0.130][d][vo/gpu/d3d11] gbrap => 4 planes 1x1 8/0 [r8/r8/r8/r8] (g/b/r/a)
- [ 0.130][d][vo/gpu/d3d11] gbrap16be
- [ 0.130][d][vo/gpu/d3d11] gbrap16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (g/b/r/a)
- [ 0.130][d][vo/gpu/d3d11] qsv
- [ 0.130][d][vo/gpu/d3d11] d3d11va_vld
- [ 0.130][d][vo/gpu/d3d11] yuv420p12be
- [ 0.130][d][vo/gpu/d3d11] yuv420p12 => 3 planes 2x2 16/-4 [r16/r16/r16] (r/g/b)
- [ 0.130][d][vo/gpu/d3d11] yuv420p14be
- [ 0.130][d][vo/gpu/d3d11] yuv420p14 => 3 planes 2x2 16/-2 [r16/r16/r16] (r/g/b)
- [ 0.130][d][vo/gpu/d3d11] yuv422p12be
- [ 0.130][d][vo/gpu/d3d11] yuv422p12 => 3 planes 2x1 16/-4 [r16/r16/r16] (r/g/b)
- [ 0.130][d][vo/gpu/d3d11] yuv422p14be
- [ 0.130][d][vo/gpu/d3d11] yuv422p14 => 3 planes 2x1 16/-2 [r16/r16/r16] (r/g/b)
- [ 0.130][d][vo/gpu/d3d11] yuv444p12be
- [ 0.130][d][vo/gpu/d3d11] yuv444p12 => 3 planes 1x1 16/-4 [r16/r16/r16] (r/g/b)
- [ 0.130][d][vo/gpu/d3d11] yuv444p14be
- [ 0.130][d][vo/gpu/d3d11] yuv444p14 => 3 planes 1x1 16/-2 [r16/r16/r16] (r/g/b)
- [ 0.130][d][vo/gpu/d3d11] gbrp12be
- [ 0.130][d][vo/gpu/d3d11] gbrp12 => 3 planes 1x1 16/-4 [r16/r16/r16] (g/b/r)
- [ 0.130][d][vo/gpu/d3d11] gbrp14be
- [ 0.130][d][vo/gpu/d3d11] gbrp14 => 3 planes 1x1 16/-2 [r16/r16/r16] (g/b/r)
- [ 0.130][d][vo/gpu/d3d11] yuvj411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b)
- [ 0.130][d][vo/gpu/d3d11] bayer_bggr8
- [ 0.130][d][vo/gpu/d3d11] bayer_rggb8
- [ 0.130][d][vo/gpu/d3d11] bayer_gbrg8
- [ 0.130][d][vo/gpu/d3d11] bayer_grbg8
- [ 0.130][d][vo/gpu/d3d11] bayer_bggr16
- [ 0.130][d][vo/gpu/d3d11] bayer_bggr16be
- [ 0.130][d][vo/gpu/d3d11] bayer_rggb16
- [ 0.130][d][vo/gpu/d3d11] bayer_rggb16be
- [ 0.130][d][vo/gpu/d3d11] bayer_gbrg16
- [ 0.130][d][vo/gpu/d3d11] bayer_gbrg16be
- [ 0.130][d][vo/gpu/d3d11] bayer_grbg16
- [ 0.130][d][vo/gpu/d3d11] bayer_grbg16be
- [ 0.130][d][vo/gpu/d3d11] xvmc
- [ 0.130][d][vo/gpu/d3d11] yuv440p10 => 3 planes 1x2 16/-6 [r16/r16/r16] (r/g/b)
- [ 0.130][d][vo/gpu/d3d11] yuv440p10be
- [ 0.130][d][vo/gpu/d3d11] yuv440p12 => 3 planes 1x2 16/-4 [r16/r16/r16] (r/g/b)
- [ 0.130][d][vo/gpu/d3d11] yuv440p12be
- [ 0.130][d][vo/gpu/d3d11] ayuv64 => 1 planes 1x1 16/0 [rgba16] (argb)
- [ 0.130][d][vo/gpu/d3d11] ayuv64be
- [ 0.130][d][vo/gpu/d3d11] videotoolbox_vl
- [ 0.130][d][vo/gpu/d3d11] p010be
- [ 0.130][d][vo/gpu/d3d11] gbrap12be
- [ 0.130][d][vo/gpu/d3d11] gbrap12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (g/b/r/a)
- [ 0.130][d][vo/gpu/d3d11] gbrap10be
- [ 0.130][d][vo/gpu/d3d11] gbrap10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (g/b/r/a)
- [ 0.130][d][vo/gpu/d3d11] mediacodec
- [ 0.130][d][vo/gpu/d3d11] gray12be
- [ 0.130][d][vo/gpu/d3d11] gray12 => 1 planes 1x1 16/-4 [r16] (r)
- [ 0.130][d][vo/gpu/d3d11] gray10be
- [ 0.130][d][vo/gpu/d3d11] gray10 => 1 planes 1x1 16/-6 [r16] (r)
- [ 0.130][d][vo/gpu/d3d11] p016 => 2 planes 2x2 16/0 [r16/rg16] (r/gb)
- [ 0.130][d][vo/gpu/d3d11] p016be
- [ 0.130][d][vo/gpu/d3d11] gray9be
- [ 0.130][d][vo/gpu/d3d11] gray9 => 1 planes 1x1 16/-7 [r16] (r)
- [ 0.130][d][vo/gpu/d3d11] gbrpf32be
- [ 0.130][d][vo/gpu/d3d11] gbrpf32 => 3 planes 1x1 32/0 [r32f/r32f/r32f] (g/b/r)
- [ 0.130][d][vo/gpu/d3d11] gbrapf32be
- [ 0.130][d][vo/gpu/d3d11] gbrapf32 => 4 planes 1x1 32/0 [r32f/r32f/r32f/r32f] (g/b/r/a)
- [ 0.130][d][vo/gpu/d3d11] opencl
- [ 0.130][d][vo/gpu/d3d11] gray14be
- [ 0.130][d][vo/gpu/d3d11] gray14 => 1 planes 1x1 16/-2 [r16] (r)
- [ 0.130][d][vo/gpu/d3d11] grayf32be
- [ 0.130][d][vo/gpu/d3d11] grayf32 => 1 planes 1x1 32/0 [r32f] (r)
- [ 0.130][d][vo/gpu/d3d11] yuva422p12be
- [ 0.130][d][vo/gpu/d3d11] yuva422p12 => 4 planes 2x1 16/-4 [r16/r16/r16/r16] (r/g/b/a)
- [ 0.130][d][vo/gpu/d3d11] yuva444p12be
- [ 0.130][d][vo/gpu/d3d11] yuva444p12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (r/g/b/a)
- [ 0.131][v][vo/gpu] Testing FBO format rgba16hf
- [ 0.131][d][vo/gpu] Resizing texture: 16x16
- [ 0.131][v][vo/gpu] Using FBO format rgba16hf.
- [ 0.131][v][vo/gpu] No advanced processing required. Enabling dumb mode.
- [ 0.131][v][vo/gpu/win32] DPI detected from the new API: 96
- [ 0.132][v][vo/gpu/win32] display-fps: 119.982000
- [ 0.137][v][vo/gpu/win32] color-profile: C:\WINDOWS\system32\spool\drivers\color\XL2420T.icm
- [ 0.137][v][vo/gpu] Assuming 119.982000 FPS for display sync.
- [ 0.137][v][vo/gpu] reconfig to 960x480 yuv444p auto/auto/auto/auto/auto CL=unknown (auto 0.000000/0.000000/0.000000)
- [ 0.137][d][vo/gpu] screen size: 1920x1040
- [ 0.137][v][vo/gpu/win32] reset window bounds: 480:280:960:480
- [ 0.141][d][vo/gpu/win32] move window: 480:280
- [ 0.141][v][vo/gpu/win32] resize window: 960:480
- [ 0.145][v][vo/gpu] Resize: 960x480
- [ 0.145][v][vo/gpu] Window size: 960x480
- [ 0.145][v][vo/gpu] Video source: 960x480 (1:1)
- [ 0.145][v][vo/gpu] Video display: (0, 0) 960x480 -> (0, 0) 960x480
- [ 0.145][v][vo/gpu] Video scale: 1.000000/1.000000
- [ 0.145][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
- [ 0.145][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
- [ 0.145][v][vo/gpu] Reported display depth: 8
- [ 0.145][v][vo/gpu] Texture for plane 0: 960x480
- [ 0.145][v][vo/gpu] Texture for plane 1: 960x480
- [ 0.145][v][vo/gpu] Texture for plane 2: 960x480
- [ 0.146][v][vo/gpu] Testing FBO format rgba16hf
- [ 0.146][d][vo/gpu] Resizing texture: 16x16
- [ 0.146][v][vo/gpu] Using FBO format rgba16hf.
- [ 0.146][v][vo/gpu] No advanced processing required. Enabling dumb mode.
- [ 0.148][v][vo/gpu] Resize: 960x480
- [ 0.148][v][vo/gpu] Window size: 960x480
- [ 0.148][v][vo/gpu] Video source: 960x480 (1:1)
- [ 0.148][v][vo/gpu] Video display: (0, 0) 960x480 -> (0, 0) 960x480
- [ 0.148][v][vo/gpu] Video scale: 1.000000/1.000000
- [ 0.148][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0
- [ 0.148][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0
- [ 0.148][v][vo/gpu] Reported display depth: 8
- [ 0.154][d][cplayer] Run command: disable-section, flags=64, args=[input]
- [ 0.155][v][osd/libass] Shaper: FriBidi 1.0.5 (SIMPLE) HarfBuzz-ng 2.3.1 (COMPLEX)
- [ 0.155][v][osd/libass] Setting up fonts...
- [ 0.160][v][osd/libass] Using font provider directwrite
- [ 0.160][v][osd/libass] Done.
- [ 0.160][v][osd/libass] fontselect: (sans-serif, 400, 0) -> ArialMT, 0, ArialMT
- [ 0.162][d][cplayer] Run command: disable-section, flags=64, args=[showhide]
- [ 0.164][v][vo/gpu] Reallocating OSD texture to 512x256.
- [ 0.239][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
- [ 0.242][v][vo/gpu/d3d11] Compiled a vertex shader in 76262us
- [ 0.242][v][vo/gpu/d3d11] shaderc: 73314us, SPIRV-Cross: 386us, D3DCompile: 2562us
- [ 0.242][d][vo/gpu/d3d11] GLSL source:
- [ 0.242][d][vo/gpu/d3d11] [ 1] #version 450
- [ 0.242][d][vo/gpu/d3d11] [ 2] #define tex1D texture
- [ 0.242][d][vo/gpu/d3d11] [ 3] #define tex3D texture
- [ 0.242][d][vo/gpu/d3d11] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.242][d][vo/gpu/d3d11] [ 5] layout(location=0) in vec2 vertex_position;
- [ 0.242][d][vo/gpu/d3d11] [ 6] layout(location=1) in vec2 vertex_texcoord;
- [ 0.242][d][vo/gpu/d3d11] [ 7] layout(location=1) out vec2 texcoord;
- [ 0.242][d][vo/gpu/d3d11] [ 8] layout(location=2) in vec4 vertex_ass_color;
- [ 0.242][d][vo/gpu/d3d11] [ 9] layout(location=2) out vec4 ass_color;
- [ 0.242][d][vo/gpu/d3d11] [ 10] void main() {
- [ 0.242][d][vo/gpu/d3d11] [ 11] gl_Position = vec4(vertex_position, 1.0, 1.0);
- [ 0.242][d][vo/gpu/d3d11] [ 12] texcoord = vertex_texcoord;
- [ 0.242][d][vo/gpu/d3d11] [ 13] ass_color = vertex_ass_color;
- [ 0.242][d][vo/gpu/d3d11] [ 14] }
- [ 0.242][d][vo/gpu/d3d11] HLSL source:
- [ 0.242][d][vo/gpu/d3d11] [ 1] static float4 gl_Position;
- [ 0.242][d][vo/gpu/d3d11] [ 2] static float2 _18;
- [ 0.242][d][vo/gpu/d3d11] [ 3] static float2 _27;
- [ 0.242][d][vo/gpu/d3d11] [ 4] static float2 _28;
- [ 0.242][d][vo/gpu/d3d11] [ 5] static float4 _30;
- [ 0.242][d][vo/gpu/d3d11] [ 6] static float4 _32;
- [ 0.242][d][vo/gpu/d3d11] [ 7]
- [ 0.242][d][vo/gpu/d3d11] [ 8] struct SPIRV_Cross_Input
- [ 0.242][d][vo/gpu/d3d11] [ 9] {
- [ 0.242][d][vo/gpu/d3d11] [ 10] float2 _18 : TEXCOORD0;
- [ 0.242][d][vo/gpu/d3d11] [ 11] float2 _28 : TEXCOORD1;
- [ 0.242][d][vo/gpu/d3d11] [ 12] float4 _32 : TEXCOORD2;
- [ 0.242][d][vo/gpu/d3d11] [ 13] };
- [ 0.242][d][vo/gpu/d3d11] [ 14]
- [ 0.242][d][vo/gpu/d3d11] [ 15] struct SPIRV_Cross_Output
- [ 0.242][d][vo/gpu/d3d11] [ 16] {
- [ 0.242][d][vo/gpu/d3d11] [ 17] float2 _27 : TEXCOORD1;
- [ 0.242][d][vo/gpu/d3d11] [ 18] float4 _30 : TEXCOORD2;
- [ 0.242][d][vo/gpu/d3d11] [ 19] float4 gl_Position : SV_Position;
- [ 0.242][d][vo/gpu/d3d11] [ 20] };
- [ 0.242][d][vo/gpu/d3d11] [ 21]
- [ 0.242][d][vo/gpu/d3d11] [ 22] void vert_main()
- [ 0.242][d][vo/gpu/d3d11] [ 23] {
- [ 0.242][d][vo/gpu/d3d11] [ 24] gl_Position = float4(_18, 1.0f, 1.0f);
- [ 0.242][d][vo/gpu/d3d11] [ 25] _27 = _28;
- [ 0.242][d][vo/gpu/d3d11] [ 26] _30 = _32;
- [ 0.242][d][vo/gpu/d3d11] [ 27] gl_Position.y = -gl_Position.y;
- [ 0.242][d][vo/gpu/d3d11] [ 28] }
- [ 0.242][d][vo/gpu/d3d11] [ 29]
- [ 0.242][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
- [ 0.242][d][vo/gpu/d3d11] [ 31] {
- [ 0.242][d][vo/gpu/d3d11] [ 32] _18 = stage_input._18;
- [ 0.242][d][vo/gpu/d3d11] [ 33] _28 = stage_input._28;
- [ 0.242][d][vo/gpu/d3d11] [ 34] _32 = stage_input._32;
- [ 0.242][d][vo/gpu/d3d11] [ 35] vert_main();
- [ 0.242][d][vo/gpu/d3d11] [ 36] SPIRV_Cross_Output stage_output;
- [ 0.242][d][vo/gpu/d3d11] [ 37] stage_output.gl_Position = gl_Position;
- [ 0.242][d][vo/gpu/d3d11] [ 38] stage_output._27 = _27;
- [ 0.242][d][vo/gpu/d3d11] [ 39] stage_output._30 = _30;
- [ 0.242][d][vo/gpu/d3d11] [ 40] return stage_output;
- [ 0.242][d][vo/gpu/d3d11] [ 41] }
- [ 0.245][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings)
- [ 0.248][v][vo/gpu/d3d11] Compiled a fragment shader in 5410us
- [ 0.248][v][vo/gpu/d3d11] shaderc: 2539us, SPIRV-Cross: 193us, D3DCompile: 2678us
- [ 0.248][d][vo/gpu/d3d11] GLSL source:
- [ 0.248][d][vo/gpu/d3d11] [ 1] #version 450
- [ 0.248][d][vo/gpu/d3d11] [ 2] #define tex1D texture
- [ 0.248][d][vo/gpu/d3d11] [ 3] #define tex3D texture
- [ 0.248][d][vo/gpu/d3d11] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
- [ 0.248][d][vo/gpu/d3d11] [ 5] layout(location=0) out vec4 out_color;
- [ 0.248][d][vo/gpu/d3d11] [ 6] layout(location=1) in vec2 texcoord;
- [ 0.248][d][vo/gpu/d3d11] [ 7] layout(location=2) in vec4 ass_color;
- [ 0.248][d][vo/gpu/d3d11] [ 8] layout(std140, binding=0) uniform UBO {
- [ 0.248][d][vo/gpu/d3d11] [ 9] layout(offset=0) vec3 src_luma;
- [ 0.248][d][vo/gpu/d3d11] [ 10] layout(offset=16) vec3 dst_luma;
- [ 0.248][d][vo/gpu/d3d11] [ 11] };
- [ 0.248][d][vo/gpu/d3d11] [ 12] layout(binding=0) uniform sampler2D osdtex;
- [ 0.248][d][vo/gpu/d3d11] [ 13] void main() {
- [ 0.248][d][vo/gpu/d3d11] [ 14] vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
- [ 0.248][d][vo/gpu/d3d11] [ 15] color = vec4(ass_color.rgb, ass_color.a * texture(osdtex, texcoord).r);
- [ 0.248][d][vo/gpu/d3d11] [ 16] // color mapping
- [ 0.248][d][vo/gpu/d3d11] [ 17] color.rgb *= vec3(1.000000);
- [ 0.248][d][vo/gpu/d3d11] [ 18] color.rgb *= vec3(1.000000);
- [ 0.248][d][vo/gpu/d3d11] [ 19] out_color = color;
- [ 0.248][d][vo/gpu/d3d11] [ 20] }
- [ 0.248][d][vo/gpu/d3d11] HLSL source:
- [ 0.248][d][vo/gpu/d3d11] [ 1] Texture2D<float4> _26 : register(t0);
- [ 0.248][d][vo/gpu/d3d11] [ 2] SamplerState __26_sampler : register(s0);
- [ 0.248][d][vo/gpu/d3d11] [ 3]
- [ 0.248][d][vo/gpu/d3d11] [ 4] static float4 _14;
- [ 0.248][d][vo/gpu/d3d11] [ 5] static float2 _30;
- [ 0.248][d][vo/gpu/d3d11] [ 6] static float4 _52;
- [ 0.248][d][vo/gpu/d3d11] [ 7]
- [ 0.248][d][vo/gpu/d3d11] [ 8] struct SPIRV_Cross_Input
- [ 0.248][d][vo/gpu/d3d11] [ 9] {
- [ 0.248][d][vo/gpu/d3d11] [ 10] float2 _30 : TEXCOORD1;
- [ 0.248][d][vo/gpu/d3d11] [ 11] float4 _14 : TEXCOORD2;
- [ 0.248][d][vo/gpu/d3d11] [ 12] };
- [ 0.248][d][vo/gpu/d3d11] [ 13]
- [ 0.248][d][vo/gpu/d3d11] [ 14] struct SPIRV_Cross_Output
- [ 0.248][d][vo/gpu/d3d11] [ 15] {
- [ 0.248][d][vo/gpu/d3d11] [ 16] float4 _52 : SV_Target0;
- [ 0.248][d][vo/gpu/d3d11] [ 17] };
- [ 0.248][d][vo/gpu/d3d11] [ 18]
- [ 0.248][d][vo/gpu/d3d11] [ 19] void frag_main()
- [ 0.248][d][vo/gpu/d3d11] [ 20] {
- [ 0.248][d][vo/gpu/d3d11] [ 21] float4 _39 = float4(_14.xyz, _14.w * _26.Sample(__26_sampler, _30).x);
- [ 0.248][d][vo/gpu/d3d11] [ 22] _52 = float4(_39.x, _39.y, _39.z, _39.w);
- [ 0.248][d][vo/gpu/d3d11] [ 23] }
- [ 0.248][d][vo/gpu/d3d11] [ 24]
- [ 0.248][d][vo/gpu/d3d11] [ 25] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
- [ 0.248][d][vo/gpu/d3d11] [ 26] {
- [ 0.248][d][vo/gpu/d3d11] [ 27] _14 = stage_input._14;
- [ 0.248][d][vo/gpu/d3d11] [ 28] _30 = stage_input._30;
- [ 0.248][d][vo/gpu/d3d11] [ 29] frag_main();
- [ 0.248][d][vo/gpu/d3d11] [ 30] SPIRV_Cross_Output stage_output;
- [ 0.248][d][vo/gpu/d3d11] [ 31] stage_output._52 = _52;
- [ 0.248][d][vo/gpu/d3d11] [ 32] return stage_output;
- [ 0.248][d][vo/gpu/d3d11] [ 33] }
- [ 1.116][d][cplayer] Run command: quit, flags=73, args=[0]
- [ 1.117][i][cplayer]
- [ 1.117][i][cplayer] Exiting... (Quit)
- [ 1.117][v][ytdl_hook] Exiting...
- [ 1.117][v][stats] Exiting...
- [ 1.117][v][osc] Exiting...
- [ 1.118][d][vo/gpu] flushing shader cache
- [ 1.122][v][vo/gpu/win32] uninit
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