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  1. #script_game_get_console_command
  2. # This script is called from the game engine when a console command is entered from the dedicated server.
  3. # INPUT: anything
  4. # OUTPUT: s0 = result text
  5. ("game_get_console_command",
  6. [
  7. (store_script_param, ":input", 1),
  8. (store_script_param, ":val1", 2),
  9. (try_begin),
  10. #getting val2 for some commands
  11. (eq, ":input", 2),
  12. (store_script_param, ":val2", 3),
  13. (end_try),
  14. (try_begin),
  15. #MBAC begin
  16. (call_script, "script_cf_mbac_console_command", ":input", ":val1"),
  17. (else_try),
  18. #MBAC end
  19. (eq, ":input", 1),
  20. (assign, reg0, ":val1"),
  21. (try_begin),
  22. (eq, ":val1", 1),
  23. (assign, reg1, "$g_multiplayer_num_bots_team_1"),
  24. (str_store_string, s0, "str_team_reg0_bot_count_is_reg1"),
  25. (else_try),
  26. (eq, ":val1", 2),
  27. (assign, reg1, "$g_multiplayer_num_bots_team_2"),
  28. (str_store_string, s0, "str_team_reg0_bot_count_is_reg1"),
  29. (else_try),
  30. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  31. (try_end),
  32. (else_try),
  33. (eq, ":input", 2),
  34. (assign, reg0, ":val1"),
  35. (assign, reg1, ":val2"),
  36. (try_begin),
  37. (eq, ":val1", 1),
  38. (ge, ":val2", 0),
  39. (assign, "$g_multiplayer_num_bots_team_1", ":val2"),
  40. (str_store_string, s0, "str_team_reg0_bot_count_is_reg1"),
  41. (else_try),
  42. (eq, ":val1", 2),
  43. (ge, ":val2", 0),
  44. (assign, "$g_multiplayer_num_bots_team_2", ":val2"),
  45. (str_store_string, s0, "str_team_reg0_bot_count_is_reg1"),
  46. (else_try),
  47. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  48. (try_end),
  49. (else_try),
  50. (eq, ":input", 3),
  51. (assign, reg0, "$g_multiplayer_round_max_seconds"),
  52. (str_store_string, s0, "str_maximum_seconds_for_round_is_reg0"),
  53. (else_try),
  54. (eq, ":input", 4),
  55. (assign, reg0, ":val1"),
  56. (try_begin),
  57. (is_between, ":val1", multiplayer_round_max_seconds_min, multiplayer_round_max_seconds_max),
  58. (assign, "$g_multiplayer_round_max_seconds", ":val1"),
  59. (str_store_string, s0, "str_maximum_seconds_for_round_is_reg0"),
  60. (get_max_players, ":num_players"),
  61. (try_for_range, ":cur_player", 1, ":num_players"),
  62. (player_is_active, ":cur_player"),
  63. (multiplayer_send_int_to_player, ":cur_player", multiplayer_event_return_round_max_seconds, ":val1"),
  64. (try_end),
  65. (else_try),
  66. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  67. (try_end),
  68. (else_try),
  69. (eq, ":input", 5),
  70. (assign, reg0, "$g_multiplayer_respawn_period"),
  71. (str_store_string, s0, "str_respawn_period_is_reg0_seconds"),
  72. (else_try),
  73. (eq, ":input", 6),
  74. (assign, reg0, ":val1"),
  75. (try_begin),
  76. (is_between, ":val1", multiplayer_respawn_period_min, multiplayer_respawn_period_max),
  77. (assign, "$g_multiplayer_respawn_period", ":val1"),
  78. (str_store_string, s0, "str_respawn_period_is_reg0_seconds"),
  79. (else_try),
  80. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  81. (try_end),
  82. (else_try),
  83. (eq, ":input", 7),
  84. (assign, reg0, "$g_multiplayer_num_bots_voteable"),
  85. (str_store_string, s0, "str_bots_upper_limit_for_votes_is_reg0"),
  86. (else_try),
  87. (eq, ":input", 8),
  88. (try_begin),
  89. (is_between, ":val1", 0, 51),
  90. (assign, "$g_multiplayer_num_bots_voteable", ":val1"),
  91. (store_add, "$g_multiplayer_max_num_bots", ":val1", 1),
  92. (assign, reg0, "$g_multiplayer_num_bots_voteable"),
  93. (str_store_string, s0, "str_bots_upper_limit_for_votes_is_reg0"),
  94. (get_max_players, ":num_players"),
  95. (try_for_range, ":cur_player", 1, ":num_players"),
  96. (player_is_active, ":cur_player"),
  97. (multiplayer_send_int_to_player, ":cur_player", multiplayer_event_return_num_bots_voteable, ":val1"),
  98. (try_end),
  99. (else_try),
  100. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  101. (try_end),
  102. (else_try),
  103. (eq, ":input", 9),
  104. (try_begin),
  105. (eq, "$g_multiplayer_maps_voteable", 1),
  106. (str_store_string, s0, "str_map_is_voteable"),
  107. (else_try),
  108. (str_store_string, s0, "str_map_is_not_voteable"),
  109. (try_end),
  110. (else_try),
  111. (eq, ":input", 10),
  112. (try_begin),
  113. (is_between, ":val1", 0, 2),
  114. (assign, "$g_multiplayer_maps_voteable", ":val1"),
  115. (try_begin),
  116. (eq, ":val1", 1),
  117. (str_store_string, s0, "str_map_is_voteable"),
  118. (else_try),
  119. (str_store_string, s0, "str_map_is_not_voteable"),
  120. (try_end),
  121. (get_max_players, ":num_players"),
  122. (try_for_range, ":cur_player", 1, ":num_players"),
  123. (player_is_active, ":cur_player"),
  124. (multiplayer_send_int_to_player, ":cur_player", multiplayer_event_return_maps_voteable, ":val1"),
  125. (try_end),
  126. (else_try),
  127. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  128. (try_end),
  129. (else_try),
  130. (eq, ":input", 11),
  131. (try_begin),
  132. (eq, "$g_multiplayer_factions_voteable", 1),
  133. (str_store_string, s0, "str_factions_are_voteable"),
  134. (else_try),
  135. (str_store_string, s0, "str_factions_are_not_voteable"),
  136. (try_end),
  137. (else_try),
  138. (eq, ":input", 12),
  139. (try_begin),
  140. (is_between, ":val1", 0, 2),
  141. (assign, "$g_multiplayer_factions_voteable", ":val1"),
  142. (try_begin),
  143. (eq, ":val1", 1),
  144. (str_store_string, s0, "str_factions_are_voteable"),
  145. (else_try),
  146. (str_store_string, s0, "str_factions_are_not_voteable"),
  147. (try_end),
  148. (get_max_players, ":num_players"),
  149. (try_for_range, ":cur_player", 1, ":num_players"),
  150. (player_is_active, ":cur_player"),
  151. (multiplayer_send_int_to_player, ":cur_player", multiplayer_event_return_factions_voteable, ":val1"),
  152. (try_end),
  153. (else_try),
  154. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  155. (try_end),
  156. (else_try),
  157. (eq, ":input", 13),
  158. (try_begin),
  159. (eq, "$g_multiplayer_player_respawn_as_bot", 1),
  160. (str_store_string, s0, "str_players_respawn_as_bot"),
  161. (else_try),
  162. (str_store_string, s0, "str_players_do_not_respawn_as_bot"),
  163. (try_end),
  164. (else_try),
  165. (eq, ":input", 14),
  166. (try_begin),
  167. (is_between, ":val1", 0, 2),
  168. (assign, "$g_multiplayer_player_respawn_as_bot", ":val1"),
  169. (try_begin),
  170. (eq, ":val1", 1),
  171. (str_store_string, s0, "str_players_respawn_as_bot"),
  172. (else_try),
  173. (str_store_string, s0, "str_players_do_not_respawn_as_bot"),
  174. (try_end),
  175. (get_max_players, ":num_players"),
  176. (try_for_range, ":cur_player", 1, ":num_players"),
  177. (player_is_active, ":cur_player"),
  178. (multiplayer_send_int_to_player, ":cur_player", multiplayer_event_return_player_respawn_as_bot, ":val1"),
  179. (try_end),
  180. (else_try),
  181. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  182. (try_end),
  183. (else_try),
  184. (eq, ":input", 15),
  185. (try_begin),
  186. (eq, "$g_multiplayer_kick_voteable", 1),
  187. (str_store_string, s0, "str_kicking_a_player_is_voteable"),
  188. (else_try),
  189. (str_store_string, s0, "str_kicking_a_player_is_not_voteable"),
  190. (try_end),
  191. (else_try),
  192. (eq, ":input", 16),
  193. (try_begin),
  194. (is_between, ":val1", 0, 2),
  195. (assign, "$g_multiplayer_kick_voteable", ":val1"),
  196. (try_begin),
  197. (eq, ":val1", 1),
  198. (str_store_string, s0, "str_kicking_a_player_is_voteable"),
  199. (else_try),
  200. (str_store_string, s0, "str_kicking_a_player_is_not_voteable"),
  201. (try_end),
  202. (get_max_players, ":num_players"),
  203. (try_for_range, ":cur_player", 1, ":num_players"),
  204. (player_is_active, ":cur_player"),
  205. (multiplayer_send_int_to_player, ":cur_player", multiplayer_event_return_kick_voteable, ":val1"),
  206. (try_end),
  207. (else_try),
  208. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  209. (try_end),
  210. (else_try),
  211. (eq, ":input", 17),
  212. (try_begin),
  213. (eq, "$g_multiplayer_ban_voteable", 1),
  214. (str_store_string, s0, "str_banning_a_player_is_voteable"),
  215. (else_try),
  216. (str_store_string, s0, "str_banning_a_player_is_not_voteable"),
  217. (try_end),
  218. (else_try),
  219. (eq, ":input", 18),
  220. (try_begin),
  221. (is_between, ":val1", 0, 2),
  222. (assign, "$g_multiplayer_ban_voteable", ":val1"),
  223. (try_begin),
  224. (eq, ":val1", 1),
  225. (str_store_string, s0, "str_banning_a_player_is_voteable"),
  226. (else_try),
  227. (str_store_string, s0, "str_banning_a_player_is_not_voteable"),
  228. (try_end),
  229. (get_max_players, ":num_players"),
  230. (try_for_range, ":cur_player", 1, ":num_players"),
  231. (player_is_active, ":cur_player"),
  232. (multiplayer_send_int_to_player, ":cur_player", multiplayer_event_return_ban_voteable, ":val1"),
  233. (try_end),
  234. (else_try),
  235. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  236. (try_end),
  237. (else_try),
  238. (eq, ":input", 19),
  239. (assign, reg0, "$g_multiplayer_valid_vote_ratio"),
  240. (str_store_string, s0, "str_percentage_of_yes_votes_required_for_a_poll_to_get_accepted_is_reg0"),
  241. (else_try),
  242. (eq, ":input", 20),
  243. (try_begin),
  244. (is_between, ":val1", 50, 101),
  245. (assign, "$g_multiplayer_valid_vote_ratio", ":val1"),
  246. (assign, reg0, ":val1"),
  247. (str_store_string, s0, "str_percentage_of_yes_votes_required_for_a_poll_to_get_accepted_is_reg0"),
  248. (else_try),
  249. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  250. (try_end),
  251. (else_try),
  252. (eq, ":input", 21),
  253. (assign, reg0, "$g_multiplayer_auto_team_balance_limit"),
  254. (str_store_string, s0, "str_auto_team_balance_threshold_is_reg0"),
  255. (else_try),
  256. (eq, ":input", 22),
  257. (try_begin),
  258. (is_between, ":val1", 2, 7),
  259. (assign, "$g_multiplayer_auto_team_balance_limit", ":val1"),
  260. (assign, reg0, "$g_multiplayer_auto_team_balance_limit"),
  261. (str_store_string, s0, "str_auto_team_balance_threshold_is_reg0"),
  262. (get_max_players, ":num_players"),
  263. (try_for_range, ":cur_player", 1, ":num_players"),
  264. (player_is_active, ":cur_player"),
  265. (multiplayer_send_int_to_player, ":cur_player", multiplayer_event_return_auto_team_balance_limit, ":val1"),
  266. (try_end),
  267. (else_try),
  268. (ge, ":val1", 7),
  269. (assign, "$g_multiplayer_auto_team_balance_limit", 1000),
  270. (assign, reg0, "$g_multiplayer_auto_team_balance_limit"),
  271. (str_store_string, s0, "str_auto_team_balance_threshold_is_reg0"),
  272. (get_max_players, ":num_players"),
  273. (try_for_range, ":cur_player", 1, ":num_players"),
  274. (player_is_active, ":cur_player"),
  275. (multiplayer_send_int_to_player, ":cur_player", multiplayer_event_return_auto_team_balance_limit, ":val1"),
  276. (try_end),
  277. (else_try),
  278. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  279. (try_end),
  280. (else_try),
  281. (eq, ":input", 23),
  282. (assign, reg0, "$g_multiplayer_initial_gold_multiplier"),
  283. (str_store_string, s0, "str_starting_gold_ratio_is_reg0"),
  284. (else_try),
  285. (eq, ":input", 24),
  286. (try_begin),
  287. (is_between, ":val1", 0, 1001),
  288. (assign, "$g_multiplayer_initial_gold_multiplier", ":val1"),
  289. (assign, reg0, "$g_multiplayer_initial_gold_multiplier"),
  290. (str_store_string, s0, "str_starting_gold_ratio_is_reg0"),
  291. (else_try),
  292. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  293. (try_end),
  294. (else_try),
  295. (eq, ":input", 25),
  296. (assign, reg0, "$g_multiplayer_battle_earnings_multiplier"),
  297. (str_store_string, s0, "str_combat_gold_bonus_ratio_is_reg0"),
  298. (else_try),
  299. (eq, ":input", 26),
  300. (try_begin),
  301. (is_between, ":val1", 0, 1001),
  302. (assign, "$g_multiplayer_battle_earnings_multiplier", ":val1"),
  303. (assign, reg0, "$g_multiplayer_battle_earnings_multiplier"),
  304. (str_store_string, s0, "str_combat_gold_bonus_ratio_is_reg0"),
  305. (else_try),
  306. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  307. (try_end),
  308. (else_try),
  309. (eq, ":input", 27),
  310. (assign, reg0, "$g_multiplayer_round_earnings_multiplier"),
  311. (str_store_string, s0, "str_round_gold_bonus_ratio_is_reg0"),
  312. (else_try),
  313. (eq, ":input", 28),
  314. (try_begin),
  315. (is_between, ":val1", 0, 1001),
  316. (assign, "$g_multiplayer_round_earnings_multiplier", ":val1"),
  317. (assign, reg0, "$g_multiplayer_round_earnings_multiplier"),
  318. (str_store_string, s0, "str_round_gold_bonus_ratio_is_reg0"),
  319. (else_try),
  320. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  321. (try_end),
  322. (else_try),
  323. (eq, ":input", 29),
  324. (try_begin),
  325. (eq, "$g_multiplayer_allow_player_banners", 1),
  326. (str_store_string, s0, "str_player_banners_are_allowed"),
  327. (else_try),
  328. (str_store_string, s0, "str_player_banners_are_not_allowed"),
  329. (try_end),
  330. (else_try),
  331. (eq, ":input", 30),
  332. (try_begin),
  333. (is_between, ":val1", 0, 2),
  334. (assign, "$g_multiplayer_allow_player_banners", ":val1"),
  335. (try_begin),
  336. (eq, ":val1", 1),
  337. (str_store_string, s0, "str_player_banners_are_allowed"),
  338. (else_try),
  339. (str_store_string, s0, "str_player_banners_are_not_allowed"),
  340. (try_end),
  341. (else_try),
  342. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  343. (try_end),
  344. (else_try),
  345. (eq, ":input", 31),
  346. (try_begin),
  347. (eq, "$g_multiplayer_force_default_armor", 1),
  348. (str_store_string, s0, "str_default_armor_is_forced"),
  349. (else_try),
  350. (str_store_string, s0, "str_default_armor_is_not_forced"),
  351. (try_end),
  352. (else_try),
  353. (eq, ":input", 32),
  354. (try_begin),
  355. (is_between, ":val1", 0, 2),
  356. (assign, "$g_multiplayer_force_default_armor", ":val1"),
  357. (try_begin),
  358. (eq, ":val1", 1),
  359. (str_store_string, s0, "str_default_armor_is_forced"),
  360. (else_try),
  361. (str_store_string, s0, "str_default_armor_is_not_forced"),
  362. (try_end),
  363. (else_try),
  364. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  365. (try_end),
  366. (else_try),
  367. (eq, ":input", 33),
  368. (assign, reg0, "$g_multiplayer_point_gained_from_flags"),
  369. (str_store_string, s0, "str_point_gained_from_flags_is_reg0"),
  370. (else_try),
  371. (eq, ":input", 34),
  372. (try_begin),
  373. (is_between, ":val1", 25, 401),
  374. (assign, "$g_multiplayer_point_gained_from_flags", ":val1"),
  375. (assign, reg0, "$g_multiplayer_point_gained_from_flags"),
  376. (str_store_string, s0, "str_point_gained_from_flags_is_reg0"),
  377. (else_try),
  378. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  379. (try_end),
  380. (else_try),
  381. (eq, ":input", 35),
  382. (assign, reg0, "$g_multiplayer_point_gained_from_capturing_flag"),
  383. (str_store_string, s0, "str_point_gained_from_capturing_flag_is_reg0"),
  384. (else_try),
  385. (eq, ":input", 36),
  386. (try_begin),
  387. (is_between, ":val1", 0, 11),
  388. (assign, "$g_multiplayer_point_gained_from_capturing_flag", ":val1"),
  389. (assign, reg0, "$g_multiplayer_point_gained_from_capturing_flag"),
  390. (str_store_string, s0, "str_point_gained_from_capturing_flag_is_reg0"),
  391. (else_try),
  392. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  393. (try_end),
  394. (else_try),
  395. (eq, ":input", 37),
  396. (assign, reg0, "$g_multiplayer_game_max_minutes"),
  397. (str_store_string, s0, "str_map_time_limit_is_reg0"),
  398. (else_try),
  399. (eq, ":input", 38),
  400. (try_begin),
  401. (is_between, ":val1", 5, 121),
  402. (assign, "$g_multiplayer_game_max_minutes", ":val1"),
  403. (assign, reg0, "$g_multiplayer_game_max_minutes"),
  404. (str_store_string, s0, "str_map_time_limit_is_reg0"),
  405. (else_try),
  406. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  407. (try_end),
  408. (else_try),
  409. (eq, ":input", 39),
  410. (assign, reg0, "$g_multiplayer_game_max_points"),
  411. (str_store_string, s0, "str_team_points_limit_is_reg0"),
  412. (else_try),
  413. (eq, ":input", 40),
  414. (try_begin),
  415. #add_neo-----------------------------------------------------------------------------------------------------------------------------------------------
  416. #(is_between, ":val1", 3, 1001),
  417. (is_between, ":val1", 2, 3001),#max_game_points
  418. #end_neo-----------------------------------------------------------------------------------------------------------------------------------------------
  419. (assign, "$g_multiplayer_game_max_points", ":val1"),
  420. (assign, reg0, "$g_multiplayer_game_max_points"),
  421. (str_store_string, s0, "str_team_points_limit_is_reg0"),
  422. (else_try),
  423. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  424. (try_end),
  425. (else_try),
  426. (eq, ":input", 41),
  427. (assign, reg0, "$g_multiplayer_number_of_respawn_count"),
  428. (try_begin),
  429. (eq, reg0, 0),
  430. (str_store_string, s1, "str_unlimited"),
  431. (else_try),
  432. (str_store_string, s1, "str_reg0"),
  433. (try_end),
  434. (str_store_string, s0, "str_defender_spawn_count_limit_is_s1"),
  435. (else_try),
  436. (eq, ":input", 42),
  437. (try_begin),
  438. (is_between, ":val1", 0, 6),
  439. (assign, "$g_multiplayer_number_of_respawn_count", ":val1"),
  440. (assign, reg0, "$g_multiplayer_number_of_respawn_count"),
  441. (try_begin),
  442. (eq, reg0, 0),
  443. (str_store_string, s1, "str_unlimited"),
  444. (else_try),
  445. (str_store_string, s1, "str_reg0"),
  446. (try_end),
  447. (str_store_string, s0, "str_defender_spawn_count_limit_is_s1"),
  448. (get_max_players, ":num_players"),
  449. (try_for_range, ":cur_player", 1, ":num_players"),
  450. (player_is_active, ":cur_player"),
  451. (multiplayer_send_int_to_player, ":cur_player", multiplayer_event_return_respawn_count, ":val1"),
  452. (try_end),
  453. (else_try),
  454. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  455. (try_end),
  456. (else_try),
  457. (eq, ":input", 43),
  458. (try_begin),
  459. (eq, "$g_multiplayer_disallow_ranged_weapons", 1),
  460. (str_store_string, s0, "str_ranged_weapons_are_disallowed"),
  461. (else_try),
  462. (str_store_string, s0, "str_ranged_weapons_are_allowed"),
  463. (try_end),
  464. (else_try),
  465. (eq, ":input", 44),
  466. (try_begin),
  467. (is_between, ":val1", 0, 2),
  468. (assign, "$g_multiplayer_disallow_ranged_weapons", ":val1"),
  469. (try_begin),
  470. (eq, ":val1", 1),
  471. (str_store_string, s0, "str_ranged_weapons_are_disallowed"),
  472. (else_try),
  473. (str_store_string, s0, "str_ranged_weapons_are_allowed"),
  474. (try_end),
  475. (else_try),
  476. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  477. (try_end),
  478. (else_try),
  479. #INVASION MODE START
  480. (eq, ":input", 83), # get_invasion_difficulty # returns the difficulty for Invasion mode
  481. (assign, ":string_index", "$g_multiplayer_ccoop_difficulty"),
  482. (val_add, ":string_index", "str_ccoop_easy"),
  483. (str_store_string, s0, ":string_index"),
  484. (str_store_string, s0, "str_ccoop_difficulty_s0"),
  485. (else_try),
  486. (eq, ":input", 84), # set_invasion_difficulty # returns the squad size for captain mode
  487. (try_begin),
  488. (is_between, ":val1", 0, 3),
  489. (assign, "$g_multiplayer_ccoop_difficulty", ":val1"),
  490. (store_add, ":string_index", "str_ccoop_easy", "$g_multiplayer_ccoop_difficulty"),
  491. (str_store_string, s0, ":string_index"),
  492. (str_store_string, s0, "str_ccoop_difficulty_s0"),
  493. (else_try),
  494. (str_store_string, s0, "str_input_is_not_correct_for_the_command_type_help_for_more_information"),
  495. (try_end),
  496. (else_try),
  497. #INVASION MODE END
  498. (str_store_string, s0, "@{!}DEBUG : SYSTEM ERROR!"),
  499. (try_end),
  500. ]),
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