Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //CS:GO Config by br0wni3
- //last Update: 21.06.2018
- //Launch Options: -novid -tickrate 128 -language brownie
- //Used for maximal performance while using the lowest settings possible(will make the game look worse, even with video settings on high)
- //Resolution: 1280x800(16:10) streched; 144Hz
- //Weitere Mods: Text Mod by brownie; simple radar by Jo1Nt & Michaelaverage; Font: Samo Sans Pro by spddl; vibranceGUI by juvlarN
- //Current Crosshair
- cl_crosshair_drawoutline "0"
- cl_crosshair_dynamic_maxdist_splitratio "0.35"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "7"
- cl_crosshair_outlinethickness "1"
- cl_crosshair_sniper_show_normal_inaccuracy "0"
- cl_crosshair_sniper_width "2"
- cl_crosshairalpha "250"
- cl_crosshaircolor "5"
- cl_crosshaircolor_r 255
- cl_crosshaircolor_b 0
- cl_crosshaircolor_g 0
- cl_crosshairdot "0"
- cl_crosshairgap "-2"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairscale "0"
- cl_crosshairsize "3"
- cl_crosshairstyle "5"
- cl_crosshairthickness ".7"
- cl_crosshairusealpha "1"
- cl_fixedcrosshairgap "3"
- // Key Bindings
- unbindall
- bind "w" "+forward"
- bind "a" "+moveleft"
- bind "s" "+back"
- bind "d" "+moveright"
- bind "e" "+use"
- //Quickswitch
- alias "+knife" "slot3; cl_righthand "0""
- alias "-knife" "lastinv; cl_righthand "1""
- bind "q" "+knife"
- bind "e" "+use"
- bind "r" "+reload"
- bind "SPACE" "+jump"
- bind "g" "drop"
- bind "t" "+lookatweapon"
- bind "b" "buymenu"
- bind "SHIFT" "+duck"
- bind "CTRL" "+speed"
- bind "TAB" "+showscores; r_cleardecals"
- bind "ESCAPE" "cancelselect"
- bind "SHIFT" "+duck"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MOUSE4" "slot2"
- bind "MOUSE5" "slot3"
- bind "MWHEELUP" "+jump"
- bind "MWHEELDOWN" "+jump"
- bind "f" "use weapon_flashbang"
- bind "c" "use weapon_smokegrenade"
- bind "x" "use weapon_incgrenade;use weapon_molotov"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "m" "messagemode"
- bind "n" "messagemode2"
- bind "ALT" "+voicerecord"
- bind "," "radio1"
- bind "." "radio2"
- bind "h" "+spray_menu"
- bind "p" "toggleconsole"
- //Script zum Bombe dropen
- alias "+dropbomb" "slot5"
- alias "-dropbomb" "drop"
- bind "MOUSE3" "+dropbomb"
- //exec switchbinds
- bind "/" "exec autoexec"
- bind "=" "exec raziel_righthanded"
- //Script für Team-Equipment ein-/ausblenden
- alias "showequipment" "showequipment_on"
- alias "showequipment_on" "+cl_show_team_equipment; alias showequipment showequipment_off; gameinstructor_enable "1"; cl_radar_always_centered 1; cl_radar_scale 0.65;"
- alias "showequipment_off" "-cl_show_team_equipment; alias showequipment showequipment_on; gameinstructor_enable "0"; cl_radar_always_centered 0; cl_radar_scale 0.35"
- bind "z" "showequipment"
- cl_teamid_overhead_always 1 //Dreiecke von Teammates werden durch Wände angezeigt
- // Game volume incremental key bind
- bind "i" "incrementvar volume 0 1 -0.1"
- bind "o" "incrementvar volume 0 1 0.1"
- //teamchat volume
- bind "k" "incrementvar voice_scale 0 1 0.1"
- bind "l" "incrementvar voice_scale 0 1 -0.1"
- bind "7" "voice_scale 0.5"
- bind "8" "clear; echo "example: voice_player_volume 2 0.5""
- //Displaydamage - Switch Script
- alias displaydamage "displaydamage_on"
- alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
- alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
- bind "u" "displaydamage"
- cl_teamid_overhead_name_alpha "50" //Alpha der Overhead Anzeige
- //Buyscript
- bind "leftarrow" "buy hegrenade"
- bind "rightarrow" "buy molotov; buy incgrenade"
- bind "uparrow" "buy flashbang"
- bind "downarrow" "buy smokegrenade"
- bind "del" "buy p250"
- bind "end" "buy tec9; buy fiveseven"
- bind "pgdn" "buy deagle"
- bind "ins" "buy mac10;mp9"
- bind "home" "buy p90"
- bind "pgup" "buy awp"
- bind "KP_PLUS" "buy ak47; buy m4a1"
- bind "RSHIFT" "buy ak47; buy m4a1"
- bind "KP_ENTER" "buy vesthelm"
- bind "RCTRL" "buy vesthelm"
- bind "BACKSPACE" "buy defuser; r_cleardecals"
- bind "ENTER" "buy vest"
- // Viewmodel
- "viewmodel_presetpos 4
- viewmodel_fov "68"
- viewmodel_offset_x "-0.2"
- viewmodel_offset_y "2"
- viewmodel_offset_z "-2"
- cl_crosshair_sniper_width 2
- // Bobbing and movement shifting
- cl_viewmodel_shift_left_amt "0.5"
- cl_viewmodel_shift_right_amt "0.25"
- cl_bob_lower_amt "5"
- cl_bobamt_lat "0.1"
- cl_bobamt_vert "0.1"
- viewmodel_recoil "0"
- // Sound commands
- snd_musicvolume "0.3" // Master music volume level
- snd_deathcamera_volume "0" // Music in deathcamera
- snd_mapobjective_volume "0" // Music that starts when bomb is planted
- snd_menumusic_volume "0" // Music in main menu
- snd_roundend_volume "0" // Music when round ends
- snd_roundstart_volume "0" // Music when round starts
- snd_tensecondwarning_volume "0.2" // 10 Second bomb music timer (actually 9.7 seconds) (recommended on)
- // NetSettings
- rate 786432
- cl_cmdrate 128
- cl_updaterate 128
- cl_interp 0
- cl_interp_ratio 1
- // Mouse commands
- m_mousespeed "0" // Disables mouse acceleration
- m_customaccel "0" // Disables mouse acceleration
- m_rawinput "1" // Enables 1:1 raw mouse input (no acceleration)
- sensitivity "1.6"
- zoom_sensitivity_ratio_mouse 0.818933027098955175
- // UI/HUD Tweaks
- safezonex "0.9"; //HUD auf der x-Achse verschieben
- safezoney "1.0"; //HUD auf der y-Achse verschieben
- hud_scaling "0.75"; //Groesse des HUDs
- cl_hud_radar_scale "1.3"; //Groesse des Radars
- cl_radar_scale "0.35"; //Zoomfaktor des Radars
- cl_radar_always_centered "0" //Spieler auf Radar zentriert
- cl_radar_rotate "1" //Radar dreht sich mit
- cl_radar_icon_scale_min "0.6" //Größe der Icons auf der Minimap
- cl_hud_bomb_under_radar "1" //Bomb Icon wird auch unter Radar angezeigt
- // Global
- mp_freezetime 3
- cl_autowepswitch "0" //Wechselt nicht automatisch auf Primärwaffe, wenn man eine aufnimmt
- cl_autohelp "1"
- cl_showhelp "0"
- cl_use_opens_buy_menu "0" //Buymenu öffnet sich nicht, wenn "use" Taste gedrückt wird
- cl_righthand "1" //0 fuer Linkshaender; 1 fuer Rechtshänder
- cl_forcepreload "1" //Lädt Teile der Map schon beim joinen in den RAM
- cl_hud_playercount_showcount "0" //Avatare der Spieler, 0 fuer Ziffern
- cl_hud_color "2" //Farbe vom UI (Munition, HP, Geld)
- cl_loadout_colorweaponnames "1" //Waffennamen farbig
- cl_hud_background_alpha "0.8" //Background alpha für farbige Elemte im HUD
- cl_hud_healthammo_style "1" //HP und Munition ohne Balken anzuzeigen
- cl_showloadout "1" //Inventar immer anzeigen
- hud_showtargetid "1" //1 to enable the red playername target text
- net_graph "1" //Zeigt net_graph stats (fps, rates, choke, etc.)
- net_graphproportionalfont "0" //Groesse der net_graph stats
- mm_dedicated_search_maxping "100" //Hilft MM-Server mit guter Ping zu finden
- mm_session_search_ping_limit "100"
- fps_max "300" //Maximale FPS ingame, individuell anpassen !
- //Commands that might increase fps
- cl_disablefreezecam "1"
- cl_disablehtmlmotd "1"
- mat_queue_mode "-1"
- r_drawtracers_firstperson "0"
- r_dynamic "0"
- mat_postprocess_enable "0"
- clear
- echo "Autoexec by br0wni3 has been loaded!"
- host_writeconfig // Settings der autoexec werden in die config.cfg geschrieben
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement