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CS:GO Config by br0wni3

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Jun 21st, 2018
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  1. //CS:GO Config by br0wni3
  2. //last Update: 21.06.2018
  3. //Launch Options: -novid -tickrate 128 -language brownie
  4. //Used for maximal performance while using the lowest settings possible(will make the game look worse, even with video settings on high)
  5. //Resolution: 1280x800(16:10) streched; 144Hz
  6. //Weitere Mods: Text Mod by brownie; simple radar by Jo1Nt & Michaelaverage; Font: Samo Sans Pro by spddl; vibranceGUI by juvlarN
  7.  
  8.  
  9. //Current Crosshair
  10.  
  11. cl_crosshair_drawoutline "0"
  12. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  13. cl_crosshair_dynamic_splitalpha_innermod "1"
  14. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  15. cl_crosshair_dynamic_splitdist "7"
  16. cl_crosshair_outlinethickness "1"
  17. cl_crosshair_sniper_show_normal_inaccuracy "0"
  18. cl_crosshair_sniper_width "2"
  19. cl_crosshairalpha "250"
  20. cl_crosshaircolor "5"
  21. cl_crosshaircolor_r 255
  22. cl_crosshaircolor_b 0
  23. cl_crosshaircolor_g 0
  24. cl_crosshairdot "0"
  25. cl_crosshairgap "-2"
  26. cl_crosshairgap_useweaponvalue "0"
  27. cl_crosshairscale "0"
  28. cl_crosshairsize "3"
  29. cl_crosshairstyle "5"
  30. cl_crosshairthickness ".7"
  31. cl_crosshairusealpha "1"
  32. cl_fixedcrosshairgap "3"
  33.  
  34.  
  35. // Key Bindings
  36.  
  37.  
  38. unbindall
  39.  
  40. bind "w" "+forward"
  41.  
  42. bind "a" "+moveleft"
  43.  
  44. bind "s" "+back"
  45.  
  46. bind "d" "+moveright"
  47.  
  48.  
  49. bind "e" "+use"
  50. //Quickswitch
  51. alias "+knife" "slot3; cl_righthand "0""
  52. alias "-knife" "lastinv; cl_righthand "1""
  53. bind "q" "+knife"
  54.  
  55. bind "e" "+use"
  56. bind "r" "+reload"
  57.  
  58. bind "SPACE" "+jump"
  59.  
  60.  
  61.  
  62. bind "g" "drop"
  63.  
  64. bind "t" "+lookatweapon"
  65. bind "b" "buymenu"
  66.  
  67.  
  68. bind "SHIFT" "+duck"
  69. bind "CTRL" "+speed"
  70.  
  71.  
  72. bind "TAB" "+showscores; r_cleardecals"
  73. bind "ESCAPE" "cancelselect"
  74.  
  75.  
  76. bind "SHIFT" "+duck"
  77.  
  78.  
  79.  
  80. bind "MOUSE1" "+attack"
  81. bind "MOUSE2" "+attack2"
  82.  
  83. bind "MOUSE4" "slot2"
  84. bind "MOUSE5" "slot3"
  85. bind "MWHEELUP" "+jump"
  86. bind "MWHEELDOWN" "+jump"
  87.  
  88.  
  89.  
  90. bind "f" "use weapon_flashbang"
  91.  
  92. bind "c" "use weapon_smokegrenade"
  93.  
  94. bind "x" "use weapon_incgrenade;use weapon_molotov"
  95.  
  96.  
  97. bind "1" "slot1"
  98. bind "2" "slot2"
  99. bind "3" "slot3"
  100. bind "4" "slot4"
  101. bind "5" "slot5"
  102.  
  103. bind "m" "messagemode"
  104.  
  105. bind "n" "messagemode2"
  106.  
  107. bind "ALT" "+voicerecord"
  108. bind "," "radio1"
  109. bind "." "radio2"
  110.  
  111.  
  112. bind "h" "+spray_menu"
  113.  
  114.  
  115. bind "p" "toggleconsole"
  116.  
  117.  
  118.  
  119. //Script zum Bombe dropen
  120. alias "+dropbomb" "slot5"
  121. alias "-dropbomb" "drop"
  122. bind "MOUSE3" "+dropbomb"
  123.  
  124. //exec switchbinds
  125. bind "/" "exec autoexec"
  126. bind "=" "exec raziel_righthanded"
  127.  
  128. //Script für Team-Equipment ein-/ausblenden
  129. alias "showequipment" "showequipment_on"
  130. alias "showequipment_on" "+cl_show_team_equipment; alias showequipment showequipment_off; gameinstructor_enable "1"; cl_radar_always_centered 1; cl_radar_scale 0.65;"
  131. alias "showequipment_off" "-cl_show_team_equipment; alias showequipment showequipment_on; gameinstructor_enable "0"; cl_radar_always_centered 0; cl_radar_scale 0.35"
  132. bind "z" "showequipment"
  133.  
  134. cl_teamid_overhead_always 1 //Dreiecke von Teammates werden durch Wände angezeigt
  135.  
  136.  
  137. // Game volume incremental key bind
  138. bind "i" "incrementvar volume 0 1 -0.1"
  139. bind "o" "incrementvar volume 0 1 0.1"
  140.  
  141. //teamchat volume
  142.  
  143. bind "k" "incrementvar voice_scale 0 1 0.1"
  144.  
  145. bind "l" "incrementvar voice_scale 0 1 -0.1"
  146.  
  147. bind "7" "voice_scale 0.5"
  148. bind "8" "clear; echo "example: voice_player_volume 2 0.5""
  149.  
  150.  
  151. //Displaydamage - Switch Script
  152. alias displaydamage "displaydamage_on"
  153. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  154. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  155. bind "u" "displaydamage"
  156.  
  157. cl_teamid_overhead_name_alpha "50" //Alpha der Overhead Anzeige
  158.  
  159.  
  160. //Buyscript
  161.  
  162. bind "leftarrow" "buy hegrenade"
  163. bind "rightarrow" "buy molotov; buy incgrenade"
  164. bind "uparrow" "buy flashbang"
  165. bind "downarrow" "buy smokegrenade"
  166.  
  167. bind "del" "buy p250"
  168. bind "end" "buy tec9; buy fiveseven"
  169. bind "pgdn" "buy deagle"
  170.  
  171. bind "ins" "buy mac10;mp9"
  172. bind "home" "buy p90"
  173. bind "pgup" "buy awp"
  174.  
  175. bind "KP_PLUS" "buy ak47; buy m4a1"
  176. bind "RSHIFT" "buy ak47; buy m4a1"
  177. bind "KP_ENTER" "buy vesthelm"
  178. bind "RCTRL" "buy vesthelm"
  179.  
  180. bind "BACKSPACE" "buy defuser; r_cleardecals"
  181. bind "ENTER" "buy vest"
  182.  
  183.  
  184. // Viewmodel
  185. "viewmodel_presetpos 4
  186. viewmodel_fov "68"
  187. viewmodel_offset_x "-0.2"
  188. viewmodel_offset_y "2"
  189. viewmodel_offset_z "-2"
  190.  
  191. cl_crosshair_sniper_width 2
  192.  
  193.  
  194. // Bobbing and movement shifting
  195.  
  196. cl_viewmodel_shift_left_amt "0.5"
  197.  
  198. cl_viewmodel_shift_right_amt "0.25"
  199.  
  200. cl_bob_lower_amt "5"
  201.  
  202. cl_bobamt_lat "0.1"
  203.  
  204. cl_bobamt_vert "0.1"
  205.  
  206.  
  207. viewmodel_recoil "0"
  208.  
  209. // Sound commands
  210. snd_musicvolume "0.3" // Master music volume level
  211. snd_deathcamera_volume "0" // Music in deathcamera
  212. snd_mapobjective_volume "0" // Music that starts when bomb is planted
  213. snd_menumusic_volume "0" // Music in main menu
  214. snd_roundend_volume "0" // Music when round ends
  215. snd_roundstart_volume "0" // Music when round starts
  216. snd_tensecondwarning_volume "0.2" // 10 Second bomb music timer (actually 9.7 seconds) (recommended on)
  217.  
  218.  
  219. // NetSettings
  220. rate 786432
  221. cl_cmdrate 128
  222. cl_updaterate 128
  223. cl_interp 0
  224. cl_interp_ratio 1
  225.  
  226.  
  227. // Mouse commands
  228. m_mousespeed "0" // Disables mouse acceleration
  229. m_customaccel "0" // Disables mouse acceleration
  230. m_rawinput "1" // Enables 1:1 raw mouse input (no acceleration)
  231. sensitivity "1.6"
  232.  
  233. zoom_sensitivity_ratio_mouse 0.818933027098955175
  234.  
  235. // UI/HUD Tweaks
  236.  
  237. safezonex "0.9"; //HUD auf der x-Achse verschieben
  238. safezoney "1.0"; //HUD auf der y-Achse verschieben
  239. hud_scaling "0.75"; //Groesse des HUDs
  240. cl_hud_radar_scale "1.3"; //Groesse des Radars
  241. cl_radar_scale "0.35"; //Zoomfaktor des Radars
  242. cl_radar_always_centered "0" //Spieler auf Radar zentriert
  243. cl_radar_rotate "1" //Radar dreht sich mit
  244.  
  245. cl_radar_icon_scale_min "0.6" //Größe der Icons auf der Minimap
  246.  
  247. cl_hud_bomb_under_radar "1" //Bomb Icon wird auch unter Radar angezeigt
  248.  
  249.  
  250.  
  251. // Global
  252.  
  253.  
  254. mp_freezetime 3
  255. cl_autowepswitch "0" //Wechselt nicht automatisch auf Primärwaffe, wenn man eine aufnimmt
  256. cl_autohelp "1"
  257. cl_showhelp "0"
  258. cl_use_opens_buy_menu "0" //Buymenu öffnet sich nicht, wenn "use" Taste gedrückt wird
  259. cl_righthand "1" //0 fuer Linkshaender; 1 fuer Rechtshänder
  260. cl_forcepreload "1" //Lädt Teile der Map schon beim joinen in den RAM
  261. cl_hud_playercount_showcount "0" //Avatare der Spieler, 0 fuer Ziffern
  262. cl_hud_color "2" //Farbe vom UI (Munition, HP, Geld)
  263. cl_loadout_colorweaponnames "1" //Waffennamen farbig
  264. cl_hud_background_alpha "0.8" //Background alpha für farbige Elemte im HUD
  265. cl_hud_healthammo_style "1" //HP und Munition ohne Balken anzuzeigen
  266. cl_showloadout "1" //Inventar immer anzeigen
  267. hud_showtargetid "1" //1 to enable the red playername target text
  268. net_graph "1" //Zeigt net_graph stats (fps, rates, choke, etc.)
  269. net_graphproportionalfont "0" //Groesse der net_graph stats
  270. mm_dedicated_search_maxping "100" //Hilft MM-Server mit guter Ping zu finden
  271. mm_session_search_ping_limit "100"
  272. fps_max "300" //Maximale FPS ingame, individuell anpassen !
  273.  
  274.  
  275. //Commands that might increase fps
  276. cl_disablefreezecam "1"
  277. cl_disablehtmlmotd "1"
  278. mat_queue_mode "-1"
  279. r_drawtracers_firstperson "0"
  280. r_dynamic "0"
  281. mat_postprocess_enable "0"
  282.  
  283.  
  284. clear
  285. echo "Autoexec by br0wni3 has been loaded!"
  286. host_writeconfig // Settings der autoexec werden in die config.cfg geschrieben
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