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Jan 23rd, 2018
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  1. force ace_common_forceAllSettings = false;
  2. force ace_common_checkPBOsAction = 2;
  3. force ace_common_checkPBOsCheckAll = true;
  4. force ace_common_checkPBOsWhitelist = "['stui_core', 'stui_grouphud', 'stui_groupindicators', 'stui_nametags', 'stui_stamina', 'stui_autobrightness']";
  5.  
  6. force ace_cookoff_enable = false;
  7. force ace_cookoff_enableAmmobox = true;
  8. force ace_cookoff_enableAmmoCookoff = true;
  9. force ace_cookoff_ammoCookoffDuration = 0.1;
  10.  
  11. force ace_finger_enabled = true;
  12. force ace_finger_maxRange = 10;
  13.  
  14. force ace_frag_enabled = true;
  15. force ace_frag_spallEnabled = false;
  16. force ace_frag_reflectionsEnabled = false;
  17. force ace_frag_maxTrack = 10;
  18. force ace_frag_maxTrackPerFrame = 10;
  19.  
  20. force ace_goggles_effects = 2;
  21.  
  22. force ace_hitreactions_minDamageToTrigger = 0.1;
  23.  
  24. force ace_interaction_enableTeamManagement = true;
  25.  
  26. force ace_laser_dispersionCount = 2;
  27.  
  28. force ace_laserpointer_enabled = true;
  29.  
  30. force ace_magazinerepack_timePerAmmo = 1.5;
  31. force ace_magazinerepack_timePerMagazine = 2;
  32. force ace_magazinerepack_timePerBeltLink = 8;
  33.  
  34. force ace_map_BFT_Interval = 1;
  35. force ace_map_BFT_Enabled = true;
  36. force ace_map_BFT_HideAiGroups = false;
  37. force ace_map_BFT_ShowPlayerNames = false;
  38. force ace_map_mapIllumination = true;
  39. force ace_map_mapGlow = true;
  40. force ace_map_mapShake = false;
  41. force ace_map_mapLimitZoom = false;
  42. force ace_map_mapShowCursorCoordinates = false;
  43. force ace_map_defaultChannel = 1;
  44. force ace_map_gestures_enabled = true;
  45. force ace_map_gestures_maxRange = 7;
  46. force ace_map_gestures_interval = 0.03;
  47.  
  48. force ace_microdagr_mapDataAvailable = 2;
  49.  
  50. force ace_missileguidance_enabled = 2;
  51.  
  52. force ace_mk6mortar_airResistanceEnabled = false;
  53. force ace_mk6mortar_allowComputerRangefinder = true;
  54. force ace_mk6mortar_allowCompass = true;
  55. force ace_mk6mortar_useAmmoHandling = false;
  56.  
  57. force ace_nametags_showCursorTagForVehicles = true;
  58. force ace_nametags_playerNamesViewDistance = 15;
  59. force ace_nametags_playerNamesMaxAlpha = 0.8;
  60.  
  61. force ace_nightvision_disableNVGsWithSights = false;
  62.  
  63. force ace_overheating_overheatingDispersion = true;
  64. force ace_overheating_unJamOnreload = false;
  65. force ace_overheating_unJamFailChance = 0.1;
  66. force ace_overheating_enabled = true;
  67.  
  68. force ace_overpressure_distanceCoefficient = 0.2;
  69.  
  70. force ace_quickmount_distance = 5;
  71. force ace_quickmount_speed = 20;
  72.  
  73. force ace_rearm_level = 2;
  74. force ace_rearm_supply = 0;
  75.  
  76. force ace_refuel_rate = 10;
  77. force ace_refuel_hoseLength = 50;
  78.  
  79. force ace_repair_engineerSetting_repair = 1;
  80. force ace_repair_engineerSetting_wheel = 0;
  81. force ace_repair_repairDamageThreshold = 0.6;
  82. force ace_repair_repairDamageThreshold_engineer = 0.4;
  83. force ace_repair_consumeItem_toolKit = 0;
  84. force ace_repair_fullRepairLocation = 1;
  85. force ace_repair_engineerSetting_fullRepair = 1;
  86. force ace_repair_addSpareParts = true;
  87. force ace_repair_wheelRepairRequiredItems = 0;
  88. force ace_repair_autoShutOffEngineWhenStartingRepair = false;
  89.  
  90. force ace_respawn_savePreDeathGear = false;
  91. force ace_respawn_removeDeadBodiesDisconnected = true;
  92. force ace_respawn_bodyRemoveTimer = 0;
  93.  
  94. force ace_scopes_enabled = true;
  95. force ace_scopes_forceUseOfAdjustmentTurrets = false;
  96. force ace_scopes_correctZeroing = true;
  97. force ace_scopes_overwriteZeroRange = false;
  98. force ace_scopes_defaultZeroRange = 100;
  99. force ace_scopes_zeroReferenceTemperature = 15;
  100. force ace_scopes_zeroReferenceBarometricPressure = 1013.25;
  101. force ace_scopes_zeroReferenceHumidity = 0.5;
  102. force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false;
  103.  
  104. force ace_spectator_filterUnits = 2;
  105. force ace_spectator_filterSides = 0;
  106. force ace_spectator_restrictModes = 0;
  107. force ace_spectator_restrictVisions = 0;
  108.  
  109. force ace_switchunits_enableSwitchUnits = false;
  110. force ace_switchunits_switchToWest = false;
  111. force ace_switchunits_switchToEast = false;
  112. force ace_switchunits_switchToIndependent = false;
  113. force ace_switchunits_switchToCivilian = false;
  114. force ace_switchunits_enableSafeZone = true;
  115. force ace_switchunits_safeZoneRadius = 100;
  116.  
  117. force ace_ui_allowSelectiveUI = true;
  118.  
  119. force ace_vehiclelock_defaultLockpickStrength = 10;
  120. force ace_vehiclelock_lockVehicleInventory = false;
  121. force ace_vehiclelock_vehicleStartingLockState = -1;
  122.  
  123. force ace_viewdistance_enabled = true;
  124. force ace_viewdistance_limitViewDistance = 10000;
  125.  
  126. force ace_weather_enableServerController = true;
  127. force ace_weather_syncRain = true;
  128. force ace_weather_syncWind = true;
  129. force ace_weather_syncMisc = true;
  130. force ace_weather_serverUpdateInterval = 60;
  131.  
  132. force ace_winddeflection_enabled = false;
  133. force ace_winddeflection_vehicleEnabled = false;
  134. force ace_winddeflection_simulationInterval = 0.05;
  135. force ace_winddeflection_simulationRadius = 1500;
  136.  
  137. force ace_zeus_zeusAscension = false;
  138. force ace_zeus_zeusBird = false;
  139. force ace_zeus_remoteWind = false;
  140. force ace_zeus_radioOrdnance = false;
  141. force ace_zeus_revealMines = 0;
  142. force ace_zeus_autoAddObjects = true;
  143.  
  144. force acex_sitting_enable = true;
  145.  
  146. force acex_viewrestriction_mode = 0;
  147. force acex_viewrestriction_modeSelectiveFoot = 0;
  148. force acex_viewrestriction_modeSelectiveLand = 0;
  149. force acex_viewrestriction_modeSelectiveAir = 0;
  150. force acex_viewrestriction_modeSelectiveSea = 0;
  151.  
  152. force ace_advanced_fatigue_enabled = true;
  153. force ace_advanced_fatigue_performanceFactor = 2;
  154. force ace_advanced_fatigue_recoveryFactor = 2;
  155. force ace_advanced_fatigue_loadFactor = 0.5;
  156. force ace_advanced_fatigue_terrainGradientFactor = 0.5;
  157. force ace_advanced_throwing_enablePickUp = true;
  158. force ace_advanced_throwing_enablePickUpAttached = true;
  159.  
  160. force ace_captives_allowHandcuffOwnSide = true;
  161. force ace_captives_requireSurrender = 0;
  162. force ace_captives_allowSurrender = true;
  163.  
  164. force ace_cargo_enable = true;
  165. force ace_cargo_paradropTimeCoefficent = 2.5;
  166.  
  167. force ace_explosives_requireSpecialist = false;
  168. force ace_explosives_punishNonSpecialists = true;
  169. force ace_explosives_explodeOnDefuse = true;
  170.  
  171. force acex_headless_enabled = true;
  172. force acex_headless_delay = 15;
  173. force acex_headless_endMission = 0;
  174. force acex_headless_log = true;
  175.  
  176. force ace_advanced_ballistics_enabled = false;
  177. force ace_advanced_ballistics_simulateForSnipers = true;
  178. force ace_advanced_ballistics_simulateForGroupMembers = false;
  179. force ace_advanced_ballistics_simulateForEveryone = false;
  180. force ace_advanced_ballistics_disabledInFullAutoMode = false;
  181. force ace_advanced_ballistics_ammoTemperatureEnabled = true;
  182. force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true;
  183. force ace_advanced_ballistics_bulletTraceEnabled = true;
  184. force ace_advanced_ballistics_simulationInterval = 0.05;
  185. force ace_advanced_ballistics_simulationRadius = 1500;
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