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antgame11

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Mar 22nd, 2019
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Model1 = Instance.new("Model")
  21. MeshPart2 = Instance.new("MeshPart")
  22. Model3 = Instance.new("Model")
  23. MeshPart4 = Instance.new("MeshPart")
  24. Model5 = Instance.new("Model")
  25. MeshPart6 = Instance.new("MeshPart")
  26. Part7 = Instance.new("Part")
  27. Part8 = Instance.new("Part")
  28. Part9 = Instance.new("Part")
  29. Part10 = Instance.new("Part")
  30. Model11 = Instance.new("Model")
  31. MeshPart12 = Instance.new("MeshPart")
  32. Model13 = Instance.new("Model")
  33. MeshPart14 = Instance.new("MeshPart")
  34. Model15 = Instance.new("Model")
  35. MeshPart16 = Instance.new("MeshPart")
  36. Model17 = Instance.new("Model")
  37. MeshPart18 = Instance.new("MeshPart")
  38. Model19 = Instance.new("Model")
  39. MeshPart20 = Instance.new("MeshPart")
  40. Model21 = Instance.new("Model")
  41. MeshPart22 = Instance.new("MeshPart")
  42. Model23 = Instance.new("Model")
  43. MeshPart24 = Instance.new("MeshPart")
  44. Model25 = Instance.new("Model")
  45. MeshPart26 = Instance.new("MeshPart")
  46. Model27 = Instance.new("Model")
  47. MeshPart28 = Instance.new("MeshPart")
  48. Model29 = Instance.new("Model")
  49. MeshPart30 = Instance.new("MeshPart")
  50. Model31 = Instance.new("Model")
  51. MeshPart32 = Instance.new("MeshPart")
  52. Model33 = Instance.new("Model")
  53. Part34 = Instance.new("Part")
  54. SpecialMesh35 = Instance.new("SpecialMesh")
  55. Part36 = Instance.new("Part")
  56. Script37 = Instance.new("Script")
  57. Script38 = Instance.new("Script")
  58. Script39 = Instance.new("Script")
  59. Script40 = Instance.new("Script")
  60. Script41 = Instance.new("Script")
  61. Script42 = Instance.new("Script")
  62. Script43 = Instance.new("Script")
  63. Script44 = Instance.new("Script")
  64. Script45 = Instance.new("Script")
  65. Script46 = Instance.new("Script")
  66. Script47 = Instance.new("Script")
  67. Script48 = Instance.new("Script")
  68. Script49 = Instance.new("Script")
  69. Script50 = Instance.new("Script")
  70. Script51 = Instance.new("Script")
  71. Script52 = Instance.new("Script")
  72. Script53 = Instance.new("Script")
  73. Script54 = Instance.new("Script")
  74. Script55 = Instance.new("Script")
  75. Model0.Name = "Your one and only r15 morph"
  76. Model0.Parent = mas
  77. Model1.Name = "LeftLeg3"
  78. Model1.Parent = Model0
  79. Model1.PrimaryPart = MeshPart2
  80. MeshPart2.Name = "Middle"
  81. MeshPart2.Parent = Model1
  82. MeshPart2.CFrame = CFrame.new(-60.8763847, 0.150030002, 28.7452698, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  83. MeshPart2.Orientation = Vector3.new(0, -90, 0)
  84. MeshPart2.Position = Vector3.new(-60.8763847, 0.150030002, 28.7452698)
  85. MeshPart2.Rotation = Vector3.new(0, -90, 0)
  86. MeshPart2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  87. MeshPart2.Transparency = 1
  88. MeshPart2.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  89. MeshPart2.Size = Vector3.new(1, 0.300000191, 1)
  90. MeshPart2.Anchored = true
  91. MeshPart2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  92. MeshPart2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  93. MeshPart2.BrickColor = BrickColor.new("Institutional white")
  94. MeshPart2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  95. MeshPart2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  96. MeshPart2.Material = Enum.Material.SmoothPlastic
  97. MeshPart2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  98. MeshPart2.brickColor = BrickColor.new("Institutional white")
  99. Model3.Name = "LeftArm3"
  100. Model3.Parent = Model0
  101. Model3.PrimaryPart = MeshPart4
  102. MeshPart4.Name = "Middle"
  103. MeshPart4.Parent = Model3
  104. MeshPart4.CFrame = CFrame.new(-60.8763847, 2.15002489, 27.7452698, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  105. MeshPart4.Orientation = Vector3.new(0, -90, 0)
  106. MeshPart4.Position = Vector3.new(-60.8763847, 2.15002489, 27.7452698)
  107. MeshPart4.Rotation = Vector3.new(0, -90, 0)
  108. MeshPart4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  109. MeshPart4.Transparency = 1
  110. MeshPart4.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  111. MeshPart4.Size = Vector3.new(0.999999762, 0.299999982, 0.999999881)
  112. MeshPart4.Anchored = true
  113. MeshPart4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  114. MeshPart4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  115. MeshPart4.BrickColor = BrickColor.new("Institutional white")
  116. MeshPart4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  117. MeshPart4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  118. MeshPart4.Material = Enum.Material.SmoothPlastic
  119. MeshPart4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  120. MeshPart4.brickColor = BrickColor.new("Institutional white")
  121. Model5.Name = "Chest1"
  122. Model5.Parent = Model0
  123. Model5.PrimaryPart = MeshPart6
  124. MeshPart6.Name = "Middle"
  125. MeshPart6.Parent = Model5
  126. MeshPart6.CFrame = CFrame.new(-60.8763809, 3.20002294, 29.2452698, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  127. MeshPart6.Orientation = Vector3.new(0, -90, 0)
  128. MeshPart6.Position = Vector3.new(-60.8763809, 3.20002294, 29.2452698)
  129. MeshPart6.Rotation = Vector3.new(0, -90, 0)
  130. MeshPart6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  131. MeshPart6.Transparency = 1
  132. MeshPart6.Size = Vector3.new(2, 1.60000014, 1.00000036)
  133. MeshPart6.Anchored = true
  134. MeshPart6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  135. MeshPart6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  136. MeshPart6.BrickColor = BrickColor.new("Institutional white")
  137. MeshPart6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  138. MeshPart6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  139. MeshPart6.Material = Enum.Material.SmoothPlastic
  140. MeshPart6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  141. MeshPart6.brickColor = BrickColor.new("Institutional white")
  142. Part7.Parent = Model5
  143. Part7.CFrame = CFrame.new(-59.2442131, 2.01070118, 29.2899857, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  144. Part7.Position = Vector3.new(-59.2442131, 2.01070118, 29.2899857)
  145. Part7.Color = Color3.new(1, 0.8, 0.6)
  146. Part7.Size = Vector3.new(1.47229397, 0.420655429, 0.420655429)
  147. Part7.Anchored = true
  148. Part7.BottomSurface = Enum.SurfaceType.Smooth
  149. Part7.BrickColor = BrickColor.new("Pastel brown")
  150. Part7.TopSurface = Enum.SurfaceType.Smooth
  151. Part7.brickColor = BrickColor.new("Pastel brown")
  152. Part7.Shape = Enum.PartType.Cylinder
  153. Part8.Parent = Model5
  154. Part8.CFrame = CFrame.new(-60.0415649, 2.01070261, 28.9744949, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  155. Part8.Orientation = Vector3.new(0, 0, -90)
  156. Part8.Position = Vector3.new(-60.0415649, 2.01070261, 28.9744949)
  157. Part8.Rotation = Vector3.new(0, 0, -90)
  158. Part8.Color = Color3.new(1, 0.8, 0.6)
  159. Part8.Size = Vector3.new(0.841310859, 0.841310859, 0.841310859)
  160. Part8.Anchored = true
  161. Part8.BottomSurface = Enum.SurfaceType.Smooth
  162. Part8.BrickColor = BrickColor.new("Pastel brown")
  163. Part8.TopSurface = Enum.SurfaceType.Smooth
  164. Part8.brickColor = BrickColor.new("Pastel brown")
  165. Part8.Shape = Enum.PartType.Ball
  166. Part9.Parent = Model5
  167. Part9.CFrame = CFrame.new(-58.5080643, 2.01070046, 29.2899857, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  168. Part9.Orientation = Vector3.new(0, 0, -90)
  169. Part9.Position = Vector3.new(-58.5080643, 2.01070046, 29.2899857)
  170. Part9.Rotation = Vector3.new(0, 0, -90)
  171. Part9.Color = Color3.new(1, 0.580392, 0.580392)
  172. Part9.Size = Vector3.new(0.420655429, 0.420655429, 0.420655429)
  173. Part9.Anchored = true
  174. Part9.BottomSurface = Enum.SurfaceType.Smooth
  175. Part9.BrickColor = BrickColor.new("Salmon")
  176. Part9.TopSurface = Enum.SurfaceType.Smooth
  177. Part9.brickColor = BrickColor.new("Salmon")
  178. Part9.Shape = Enum.PartType.Ball
  179. Part10.Parent = Model5
  180. Part10.CFrame = CFrame.new(-60.0415649, 2.01070261, 29.6054764, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  181. Part10.Orientation = Vector3.new(0, 0, -90)
  182. Part10.Position = Vector3.new(-60.0415649, 2.01070261, 29.6054764)
  183. Part10.Rotation = Vector3.new(0, 0, -90)
  184. Part10.Color = Color3.new(1, 0.8, 0.6)
  185. Part10.Size = Vector3.new(0.841310859, 0.841310859, 0.841310859)
  186. Part10.Anchored = true
  187. Part10.BottomSurface = Enum.SurfaceType.Smooth
  188. Part10.BrickColor = BrickColor.new("Pastel brown")
  189. Part10.TopSurface = Enum.SurfaceType.Smooth
  190. Part10.brickColor = BrickColor.new("Pastel brown")
  191. Part10.Shape = Enum.PartType.Ball
  192. Model11.Name = "RightLeg1"
  193. Model11.Parent = Model0
  194. Model11.PrimaryPart = MeshPart12
  195. MeshPart12.Name = "Middle"
  196. MeshPart12.Parent = Model11
  197. MeshPart12.CFrame = CFrame.new(-60.8763847, 1.50002599, 29.7452698, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  198. MeshPart12.Orientation = Vector3.new(0, -90, 0)
  199. MeshPart12.Position = Vector3.new(-60.8763847, 1.50002599, 29.7452698)
  200. MeshPart12.Rotation = Vector3.new(0, -90, 0)
  201. MeshPart12.Color = Color3.new(0.972549, 0.972549, 0.972549)
  202. MeshPart12.Transparency = 1
  203. MeshPart12.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  204. MeshPart12.Size = Vector3.new(1.00000048, 1.49999976, 0.999999881)
  205. MeshPart12.Anchored = true
  206. MeshPart12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  207. MeshPart12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  208. MeshPart12.BrickColor = BrickColor.new("Institutional white")
  209. MeshPart12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  210. MeshPart12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  211. MeshPart12.Material = Enum.Material.SmoothPlastic
  212. MeshPart12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  213. MeshPart12.brickColor = BrickColor.new("Institutional white")
  214. Model13.Name = "RightArm1"
  215. Model13.Parent = Model0
  216. Model13.PrimaryPart = MeshPart14
  217. MeshPart14.Name = "Middle"
  218. MeshPart14.Parent = Model13
  219. MeshPart14.CFrame = CFrame.new(-60.8763809, 3.30002904, 30.7452698, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  220. MeshPart14.Orientation = Vector3.new(0, -90, 0)
  221. MeshPart14.Position = Vector3.new(-60.8763809, 3.30002904, 30.7452698)
  222. MeshPart14.Rotation = Vector3.new(0, -90, 0)
  223. MeshPart14.Color = Color3.new(0.972549, 0.972549, 0.972549)
  224. MeshPart14.Transparency = 1
  225. MeshPart14.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  226. MeshPart14.Size = Vector3.new(0.999999642, 1.40000033, 0.99999994)
  227. MeshPart14.Anchored = true
  228. MeshPart14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  229. MeshPart14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  230. MeshPart14.BrickColor = BrickColor.new("Institutional white")
  231. MeshPart14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  232. MeshPart14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  233. MeshPart14.Material = Enum.Material.SmoothPlastic
  234. MeshPart14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  235. MeshPart14.brickColor = BrickColor.new("Institutional white")
  236. Model15.Name = "RightLeg2"
  237. Model15.Parent = Model0
  238. Model15.PrimaryPart = MeshPart16
  239. MeshPart16.Name = "Middle"
  240. MeshPart16.Parent = Model15
  241. MeshPart16.CFrame = CFrame.new(-60.8763847, 0.950026989, 29.7452698, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  242. MeshPart16.Orientation = Vector3.new(0, -90, 0)
  243. MeshPart16.Position = Vector3.new(-60.8763847, 0.950026989, 29.7452698)
  244. MeshPart16.Rotation = Vector3.new(0, -90, 0)
  245. MeshPart16.Color = Color3.new(0.972549, 0.972549, 0.972549)
  246. MeshPart16.Transparency = 1
  247. MeshPart16.Size = Vector3.new(0.99999994, 1.50000036, 1.00000012)
  248. MeshPart16.Anchored = true
  249. MeshPart16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  250. MeshPart16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  251. MeshPart16.BrickColor = BrickColor.new("Institutional white")
  252. MeshPart16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  253. MeshPart16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  254. MeshPart16.Material = Enum.Material.SmoothPlastic
  255. MeshPart16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  256. MeshPart16.brickColor = BrickColor.new("Institutional white")
  257. Model17.Name = "RightArm2"
  258. Model17.Parent = Model0
  259. Model17.PrimaryPart = MeshPart18
  260. MeshPart18.Name = "Middle"
  261. MeshPart18.Parent = Model17
  262. MeshPart18.CFrame = CFrame.new(-60.8763809, 2.85002089, 30.7452698, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  263. MeshPart18.Orientation = Vector3.new(0, -90, 0)
  264. MeshPart18.Position = Vector3.new(-60.8763809, 2.85002089, 30.7452698)
  265. MeshPart18.Rotation = Vector3.new(0, -90, 0)
  266. MeshPart18.Color = Color3.new(0.972549, 0.972549, 0.972549)
  267. MeshPart18.Transparency = 1
  268. MeshPart18.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  269. MeshPart18.Size = Vector3.new(0.999999762, 1.20000029, 1)
  270. MeshPart18.Anchored = true
  271. MeshPart18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  272. MeshPart18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  273. MeshPart18.BrickColor = BrickColor.new("Institutional white")
  274. MeshPart18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  275. MeshPart18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  276. MeshPart18.Material = Enum.Material.SmoothPlastic
  277. MeshPart18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  278. MeshPart18.brickColor = BrickColor.new("Institutional white")
  279. Model19.Name = "RightArm3"
  280. Model19.Parent = Model0
  281. Model19.PrimaryPart = MeshPart20
  282. MeshPart20.Name = "Middle"
  283. MeshPart20.Parent = Model19
  284. MeshPart20.CFrame = CFrame.new(-60.8763809, 2.15002489, 30.7452698, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  285. MeshPart20.Orientation = Vector3.new(0, -90, 0)
  286. MeshPart20.Position = Vector3.new(-60.8763809, 2.15002489, 30.7452698)
  287. MeshPart20.Rotation = Vector3.new(0, -90, 0)
  288. MeshPart20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  289. MeshPart20.Transparency = 1
  290. MeshPart20.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  291. MeshPart20.Size = Vector3.new(0.999999881, 0.299999982, 0.999999881)
  292. MeshPart20.Anchored = true
  293. MeshPart20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  294. MeshPart20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  295. MeshPart20.BrickColor = BrickColor.new("Institutional white")
  296. MeshPart20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  297. MeshPart20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  298. MeshPart20.Material = Enum.Material.SmoothPlastic
  299. MeshPart20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  300. MeshPart20.brickColor = BrickColor.new("Institutional white")
  301. Model21.Name = "RightLeg3"
  302. Model21.Parent = Model0
  303. Model21.PrimaryPart = MeshPart22
  304. MeshPart22.Name = "Middle"
  305. MeshPart22.Parent = Model21
  306. MeshPart22.CFrame = CFrame.new(-60.8763847, 0.150030002, 29.7452698, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  307. MeshPart22.Orientation = Vector3.new(0, -90, 0)
  308. MeshPart22.Position = Vector3.new(-60.8763847, 0.150030002, 29.7452698)
  309. MeshPart22.Rotation = Vector3.new(0, -90, 0)
  310. MeshPart22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  311. MeshPart22.Transparency = 1
  312. MeshPart22.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  313. MeshPart22.Size = Vector3.new(0.99999994, 0.300000191, 1)
  314. MeshPart22.Anchored = true
  315. MeshPart22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  316. MeshPart22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  317. MeshPart22.BrickColor = BrickColor.new("Institutional white")
  318. MeshPart22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  319. MeshPart22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  320. MeshPart22.Material = Enum.Material.SmoothPlastic
  321. MeshPart22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  322. MeshPart22.brickColor = BrickColor.new("Institutional white")
  323. Model23.Name = "Chest2"
  324. Model23.Parent = Model0
  325. Model23.PrimaryPart = MeshPart24
  326. MeshPart24.Name = "Middle"
  327. MeshPart24.Parent = Model23
  328. MeshPart24.CFrame = CFrame.new(-60.8763809, 2.25002503, 29.2452698, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  329. MeshPart24.Orientation = Vector3.new(0, -90, 0)
  330. MeshPart24.Position = Vector3.new(-60.8763809, 2.25002503, 29.2452698)
  331. MeshPart24.Rotation = Vector3.new(0, -90, 0)
  332. MeshPart24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  333. MeshPart24.Transparency = 1
  334. MeshPart24.Size = Vector3.new(1.99999976, 0.5, 1.00000012)
  335. MeshPart24.Anchored = true
  336. MeshPart24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  337. MeshPart24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  338. MeshPart24.BrickColor = BrickColor.new("Institutional white")
  339. MeshPart24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  340. MeshPart24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  341. MeshPart24.Material = Enum.Material.SmoothPlastic
  342. MeshPart24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  343. MeshPart24.brickColor = BrickColor.new("Institutional white")
  344. Model25.Name = "LeftLeg1"
  345. Model25.Parent = Model0
  346. Model25.PrimaryPart = MeshPart26
  347. MeshPart26.Name = "Middle"
  348. MeshPart26.Parent = Model25
  349. MeshPart26.CFrame = CFrame.new(-60.8763847, 1.50002599, 28.7452698, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  350. MeshPart26.Orientation = Vector3.new(0, -90, 0)
  351. MeshPart26.Position = Vector3.new(-60.8763847, 1.50002599, 28.7452698)
  352. MeshPart26.Rotation = Vector3.new(0, -90, 0)
  353. MeshPart26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  354. MeshPart26.Transparency = 1
  355. MeshPart26.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  356. MeshPart26.Size = Vector3.new(1.00000036, 1.49999976, 0.999999881)
  357. MeshPart26.Anchored = true
  358. MeshPart26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  359. MeshPart26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  360. MeshPart26.BrickColor = BrickColor.new("Institutional white")
  361. MeshPart26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  362. MeshPart26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  363. MeshPart26.Material = Enum.Material.SmoothPlastic
  364. MeshPart26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  365. MeshPart26.brickColor = BrickColor.new("Institutional white")
  366. Model27.Name = "LeftArm1"
  367. Model27.Parent = Model0
  368. Model27.PrimaryPart = MeshPart28
  369. MeshPart28.Name = "Middle"
  370. MeshPart28.Parent = Model27
  371. MeshPart28.CFrame = CFrame.new(-60.8763847, 3.30002904, 27.7452545, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  372. MeshPart28.Orientation = Vector3.new(0, -90, 0)
  373. MeshPart28.Position = Vector3.new(-60.8763847, 3.30002904, 27.7452545)
  374. MeshPart28.Rotation = Vector3.new(0, -90, 0)
  375. MeshPart28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  376. MeshPart28.Transparency = 1
  377. MeshPart28.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  378. MeshPart28.Size = Vector3.new(0.999999762, 1.40000033, 0.99999994)
  379. MeshPart28.Anchored = true
  380. MeshPart28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  381. MeshPart28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  382. MeshPart28.BrickColor = BrickColor.new("Institutional white")
  383. MeshPart28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  384. MeshPart28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  385. MeshPart28.Material = Enum.Material.SmoothPlastic
  386. MeshPart28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  387. MeshPart28.brickColor = BrickColor.new("Institutional white")
  388. Model29.Name = "LeftLeg2"
  389. Model29.Parent = Model0
  390. Model29.PrimaryPart = MeshPart30
  391. MeshPart30.Name = "Middle"
  392. MeshPart30.Parent = Model29
  393. MeshPart30.CFrame = CFrame.new(-60.8763847, 0.950026989, 28.7452698, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  394. MeshPart30.Orientation = Vector3.new(0, -90, 0)
  395. MeshPart30.Position = Vector3.new(-60.8763847, 0.950026989, 28.7452698)
  396. MeshPart30.Rotation = Vector3.new(0, -90, 0)
  397. MeshPart30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  398. MeshPart30.Transparency = 1
  399. MeshPart30.Size = Vector3.new(0.99999994, 1.50000036, 1.00000012)
  400. MeshPart30.Anchored = true
  401. MeshPart30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  402. MeshPart30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  403. MeshPart30.BrickColor = BrickColor.new("Institutional white")
  404. MeshPart30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  405. MeshPart30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  406. MeshPart30.Material = Enum.Material.SmoothPlastic
  407. MeshPart30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  408. MeshPart30.brickColor = BrickColor.new("Institutional white")
  409. Model31.Name = "LeftArm2"
  410. Model31.Parent = Model0
  411. Model31.PrimaryPart = MeshPart32
  412. MeshPart32.Name = "Middle"
  413. MeshPart32.Parent = Model31
  414. MeshPart32.CFrame = CFrame.new(-60.8763809, 2.85002089, 27.7452698, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  415. MeshPart32.Orientation = Vector3.new(0, -90, 0)
  416. MeshPart32.Position = Vector3.new(-60.8763809, 2.85002089, 27.7452698)
  417. MeshPart32.Rotation = Vector3.new(0, -90, 0)
  418. MeshPart32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  419. MeshPart32.Transparency = 1
  420. MeshPart32.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  421. MeshPart32.Size = Vector3.new(0.999999762, 1.20000029, 1)
  422. MeshPart32.Anchored = true
  423. MeshPart32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  424. MeshPart32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  425. MeshPart32.BrickColor = BrickColor.new("Institutional white")
  426. MeshPart32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  427. MeshPart32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  428. MeshPart32.Material = Enum.Material.SmoothPlastic
  429. MeshPart32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  430. MeshPart32.brickColor = BrickColor.new("Institutional white")
  431. Model33.Name = "Hair"
  432. Model33.Parent = Model0
  433. Model33.PrimaryPart = Part34
  434. Part34.Name = "Middle"
  435. Part34.Parent = Model33
  436. Part34.CFrame = CFrame.new(-60.8766403, 4.50002193, 29.2452698, 0, 1.47611923e-10, -1, 0, 1, -1.47611923e-10, 1, 0, 0)
  437. Part34.Orientation = Vector3.new(0, -90, 0)
  438. Part34.Position = Vector3.new(-60.8766403, 4.50002193, 29.2452698)
  439. Part34.Rotation = Vector3.new(0, -90, 0)
  440. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  441. Part34.Transparency = 1
  442. Part34.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
  443. Part34.Size = Vector3.new(2, 1, 1)
  444. Part34.Anchored = true
  445. Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  446. Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  447. Part34.BrickColor = BrickColor.new("Institutional white")
  448. Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  449. Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  450. Part34.Material = Enum.Material.SmoothPlastic
  451. Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  452. Part34.TopSurface = Enum.SurfaceType.Smooth
  453. Part34.brickColor = BrickColor.new("Institutional white")
  454. SpecialMesh35.Parent = Part34
  455. SpecialMesh35.Scale = Vector3.new(1.25, 1.25, 1.25)
  456. Part36.Name = "Head"
  457. Part36.Parent = Model0
  458. Part36.CFrame = CFrame.new(-57.5766258, 0.100013003, 29.2452698, 0, 1.47611923e-10, 1, 0, 1, 1.47611923e-10, -1, 0, 0)
  459. Part36.Orientation = Vector3.new(0, 90, 0)
  460. Part36.Position = Vector3.new(-57.5766258, 0.100013003, 29.2452698)
  461. Part36.Rotation = Vector3.new(0, 90, 0)
  462. Part36.Color = Color3.new(0.768628, 0.156863, 0.109804)
  463. Part36.Size = Vector3.new(4, 0.200000003, 4)
  464. Part36.Anchored = true
  465. Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  466. Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  467. Part36.BrickColor = BrickColor.new("Bright red")
  468. Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  469. Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  470. Part36.Material = Enum.Material.Neon
  471. Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  472. Part36.brickColor = BrickColor.new("Bright red")
  473. Script37.Name = "RightLeg3"
  474. Script37.Parent = Part36
  475. table.insert(cors,sandbox(Script37,function()
  476. function onTouched(hit)
  477. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("RightLeg3") == nil then
  478. local g = script.Parent.Parent.RightLeg3:clone()
  479. g.Parent = hit.Parent
  480. local C = g:GetChildren()
  481. for i=1, #C do
  482. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  483. local W = Instance.new("Weld")
  484. W.Part0 = g.Middle
  485. W.Part1 = C[i]
  486. local CJ = CFrame.new(g.Middle.Position)
  487. local C0 = g.Middle.CFrame:inverse()*CJ
  488. local C1 = C[i].CFrame:inverse()*CJ
  489. W.C0 = C0
  490. W.C1 = C1
  491. W.Parent = g.Middle
  492. end
  493. local Y = Instance.new("Weld")
  494. Y.Part0 = hit.Parent["RightFoot"]
  495. Y.Part1 = g.Middle
  496. Y.C0 = CFrame.new(0, 0, 0)
  497. Y.Parent = Y.Part0
  498. end
  499.  
  500. local h = g:GetChildren()
  501. for i = 1, # h do
  502. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  503. h[i].Anchored = false
  504. h[i].CanCollide = false
  505. end
  506. end
  507.  
  508. end
  509.  
  510. end
  511.  
  512. script.Parent.Touched:connect(onTouched)
  513. end))
  514. Script38.Name = "RightLeg2"
  515. Script38.Parent = Part36
  516. table.insert(cors,sandbox(Script38,function()
  517. function onTouched(hit)
  518. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("RightLeg2") == nil then
  519. local g = script.Parent.Parent.RightLeg2:clone()
  520. g.Parent = hit.Parent
  521. local C = g:GetChildren()
  522. for i=1, #C do
  523. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  524. local W = Instance.new("Weld")
  525. W.Part0 = g.Middle
  526. W.Part1 = C[i]
  527. local CJ = CFrame.new(g.Middle.Position)
  528. local C0 = g.Middle.CFrame:inverse()*CJ
  529. local C1 = C[i].CFrame:inverse()*CJ
  530. W.C0 = C0
  531. W.C1 = C1
  532. W.Parent = g.Middle
  533. end
  534. local Y = Instance.new("Weld")
  535. Y.Part0 = hit.Parent["RightLowerLeg"]
  536. Y.Part1 = g.Middle
  537. Y.C0 = CFrame.new(0, 0, 0)
  538. Y.Parent = Y.Part0
  539. end
  540.  
  541. local h = g:GetChildren()
  542. for i = 1, # h do
  543. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  544. h[i].Anchored = false
  545. h[i].CanCollide = false
  546. end
  547. end
  548.  
  549. end
  550.  
  551. end
  552.  
  553. script.Parent.Touched:connect(onTouched)
  554. end))
  555. Script39.Name = "Clothing"
  556. Script39.Parent = Part36
  557. table.insert(cors,sandbox(Script39,function()
  558. debounce = true
  559.  
  560. function onTouched(hit)
  561. local h = hit.Parent:findFirstChild("Humanoid")
  562. if (h ~= nil and debounce == true) then
  563. local g = script.Parent.Parent:findFirstChild("Suit") -- the name of your template
  564. debounce = false
  565. p = g.Pants:clone()
  566. s = g.Shirt:clone()
  567. p.Parent = hit.Parent --delete if you dont want pants on the costume
  568. s.Parent = hit.Parent --delete if you dont want pants on the costume
  569. wait(1)
  570. debounce = true
  571. end
  572. end
  573.  
  574. script.Parent.Touched:connect(onTouched)
  575. end))
  576. Script40.Name = "PantRemover"
  577. Script40.Parent = Part36
  578. table.insert(cors,sandbox(Script40,function()
  579. debounce = true
  580.  
  581. function onTouched(hit)
  582. if (hit.Parent:findFirstChild("Humanoid") ~= nil and debounce == true) then
  583. debounce = false
  584. if not (hit.Parent.Pants == nil) then
  585. hit.Parent.Pants:remove() --deletes pants of the toucher
  586. end
  587. wait(1)
  588. debounce = true
  589. end
  590. end
  591.  
  592. script.Parent.Touched:connect(onTouched)
  593. --delete this script to show pants
  594. end))
  595. Script41.Name = "ShirtRemover"
  596. Script41.Parent = Part36
  597. table.insert(cors,sandbox(Script41,function()
  598. debounce = true
  599.  
  600. function onTouched(hit)
  601. if (hit.Parent:findFirstChild("Humanoid") ~= nil and debounce == true) then
  602. debounce = false
  603. if not (hit.Parent.Shirt == nil) then
  604. hit.Parent.Shirt:remove()
  605. end
  606. wait(1)
  607. debounce = true
  608. end
  609. end
  610.  
  611. script.Parent.Touched:connect(onTouched)
  612. -- delete this script if you want the shirt to be shown
  613. end))
  614. Script42.Name = "Chest1"
  615. Script42.Parent = Part36
  616. table.insert(cors,sandbox(Script42,function()
  617. function onTouched(hit)
  618. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest1") == nil then
  619. local g = script.Parent.Parent.Chest1:clone()
  620. g.Parent = hit.Parent
  621. local C = g:GetChildren()
  622. for i=1, #C do
  623. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  624. local W = Instance.new("Weld")
  625. W.Part0 = g.Middle
  626. W.Part1 = C[i]
  627. local CJ = CFrame.new(g.Middle.Position)
  628. local C0 = g.Middle.CFrame:inverse()*CJ
  629. local C1 = C[i].CFrame:inverse()*CJ
  630. W.C0 = C0
  631. W.C1 = C1
  632. W.Parent = g.Middle
  633. end
  634. local Y = Instance.new("Weld")
  635. Y.Part0 = hit.Parent.UpperTorso
  636. Y.Part1 = g.Middle
  637. Y.C0 = CFrame.new(0, 0, 0)
  638. Y.Parent = Y.Part0
  639. end
  640.  
  641. local h = g:GetChildren()
  642. for i = 1, # h do
  643. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  644. h[i].Anchored = false
  645. h[i].CanCollide = false
  646. end
  647. end
  648.  
  649. end
  650. end
  651.  
  652. script.Parent.Touched:connect(onTouched)
  653.  
  654. end))
  655. Script43.Name = "Chest2"
  656. Script43.Parent = Part36
  657. table.insert(cors,sandbox(Script43,function()
  658. function onTouched(hit)
  659. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest2") == nil then
  660. local g = script.Parent.Parent.Chest2:clone()
  661. g.Parent = hit.Parent
  662. local C = g:GetChildren()
  663. for i=1, #C do
  664. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  665. local W = Instance.new("Weld")
  666. W.Part0 = g.Middle
  667. W.Part1 = C[i]
  668. local CJ = CFrame.new(g.Middle.Position)
  669. local C0 = g.Middle.CFrame:inverse()*CJ
  670. local C1 = C[i].CFrame:inverse()*CJ
  671. W.C0 = C0
  672. W.C1 = C1
  673. W.Parent = g.Middle
  674. end
  675. local Y = Instance.new("Weld")
  676. Y.Part0 = hit.Parent.LowerTorso
  677. Y.Part1 = g.Middle
  678. Y.C0 = CFrame.new(0, 0, 0)
  679. Y.Parent = Y.Part0
  680. end
  681.  
  682. local h = g:GetChildren()
  683. for i = 1, # h do
  684. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  685. h[i].Anchored = false
  686. h[i].CanCollide = false
  687. end
  688. end
  689.  
  690. end
  691. end
  692.  
  693. script.Parent.Touched:connect(onTouched)
  694.  
  695. end))
  696. Script44.Name = "Hair"
  697. Script44.Parent = Part36
  698. table.insert(cors,sandbox(Script44,function()
  699. function onTouched(hit)
  700. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Hair") == nil then
  701. local g = script.Parent.Parent.Hair:clone()
  702. g.Parent = hit.Parent
  703. local C = g:GetChildren()
  704. for i=1, #C do
  705. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  706. local W = Instance.new("Weld")
  707. W.Part0 = g.Middle
  708. W.Part1 = C[i]
  709. local CJ = CFrame.new(g.Middle.Position)
  710. local C0 = g.Middle.CFrame:inverse()*CJ
  711. local C1 = C[i].CFrame:inverse()*CJ
  712. W.C0 = C0
  713. W.C1 = C1
  714. W.Parent = g.Middle
  715. end
  716. local Y = Instance.new("Weld")
  717. Y.Part0 = hit.Parent.Head
  718. Y.Part1 = g.Middle
  719. Y.C0 = CFrame.new(0, 0, 0)
  720. Y.Parent = Y.Part0
  721. end
  722.  
  723. local h = g:GetChildren()
  724. for i = 1, # h do
  725. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  726. h[i].Anchored = false
  727. h[i].CanCollide = false
  728. end
  729. end
  730.  
  731. end
  732. end
  733.  
  734. script.Parent.Touched:connect(onTouched)
  735.  
  736. end))
  737. Script45.Name = "Credits"
  738. Script45.Parent = Part36
  739. table.insert(cors,sandbox(Script45,function()
  740. -- made by ninjahawk12
  741.  
  742. -- dont make me hurt you n00b
  743. end))
  744. Script46.Name = "LeftArm1"
  745. Script46.Parent = Part36
  746. table.insert(cors,sandbox(Script46,function()
  747. function onTouched(hit)
  748. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("LeftArm1") == nil then
  749. local g = script.Parent.Parent.LeftArm1:clone()
  750. g.Parent = hit.Parent
  751. local C = g:GetChildren()
  752. for i=1, #C do
  753. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  754. local W = Instance.new("Weld")
  755. W.Part0 = g.Middle
  756. W.Part1 = C[i]
  757. local CJ = CFrame.new(g.Middle.Position)
  758. local C0 = g.Middle.CFrame:inverse()*CJ
  759. local C1 = C[i].CFrame:inverse()*CJ
  760. W.C0 = C0
  761. W.C1 = C1
  762. W.Parent = g.Middle
  763. end
  764. local Y = Instance.new("Weld")
  765. Y.Part0 = hit.Parent["LeftUpperArm"]
  766. Y.Part1 = g.Middle
  767. Y.C0 = CFrame.new(0, 0, 0)
  768. Y.Parent = Y.Part0
  769. end
  770.  
  771. local h = g:GetChildren()
  772. for i = 1, # h do
  773. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  774. h[i].Anchored = false
  775. h[i].CanCollide = false
  776. end
  777. end
  778.  
  779. end
  780.  
  781. end
  782.  
  783. script.Parent.Touched:connect(onTouched)
  784. end))
  785. Script47.Name = "LeftArm2"
  786. Script47.Parent = Part36
  787. table.insert(cors,sandbox(Script47,function()
  788. function onTouched(hit)
  789. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("LeftArm2") == nil then
  790. local g = script.Parent.Parent.LeftArm2:clone()
  791. g.Parent = hit.Parent
  792. local C = g:GetChildren()
  793. for i=1, #C do
  794. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  795. local W = Instance.new("Weld")
  796. W.Part0 = g.Middle
  797. W.Part1 = C[i]
  798. local CJ = CFrame.new(g.Middle.Position)
  799. local C0 = g.Middle.CFrame:inverse()*CJ
  800. local C1 = C[i].CFrame:inverse()*CJ
  801. W.C0 = C0
  802. W.C1 = C1
  803. W.Parent = g.Middle
  804. end
  805. local Y = Instance.new("Weld")
  806. Y.Part0 = hit.Parent["LeftLowerArm"]
  807. Y.Part1 = g.Middle
  808. Y.C0 = CFrame.new(0, 0, 0)
  809. Y.Parent = Y.Part0
  810. end
  811.  
  812. local h = g:GetChildren()
  813. for i = 1, # h do
  814. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  815. h[i].Anchored = false
  816. h[i].CanCollide = false
  817. end
  818. end
  819.  
  820. end
  821.  
  822. end
  823.  
  824. script.Parent.Touched:connect(onTouched)
  825. end))
  826. Script48.Name = "LeftArm3"
  827. Script48.Parent = Part36
  828. table.insert(cors,sandbox(Script48,function()
  829. function onTouched(hit)
  830. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("LeftArm3") == nil then
  831. local g = script.Parent.Parent.LeftArm3:clone()
  832. g.Parent = hit.Parent
  833. local C = g:GetChildren()
  834. for i=1, #C do
  835. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  836. local W = Instance.new("Weld")
  837. W.Part0 = g.Middle
  838. W.Part1 = C[i]
  839. local CJ = CFrame.new(g.Middle.Position)
  840. local C0 = g.Middle.CFrame:inverse()*CJ
  841. local C1 = C[i].CFrame:inverse()*CJ
  842. W.C0 = C0
  843. W.C1 = C1
  844. W.Parent = g.Middle
  845. end
  846. local Y = Instance.new("Weld")
  847. Y.Part0 = hit.Parent["LeftHand"]
  848. Y.Part1 = g.Middle
  849. Y.C0 = CFrame.new(0, 0, 0)
  850. Y.Parent = Y.Part0
  851. end
  852.  
  853. local h = g:GetChildren()
  854. for i = 1, # h do
  855. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  856. h[i].Anchored = false
  857. h[i].CanCollide = false
  858. end
  859. end
  860.  
  861. end
  862.  
  863. end
  864.  
  865. script.Parent.Touched:connect(onTouched)
  866. end))
  867. Script49.Name = "LeftLeg1"
  868. Script49.Parent = Part36
  869. table.insert(cors,sandbox(Script49,function()
  870. function onTouched(hit)
  871. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("LeftLeg1") == nil then
  872. local g = script.Parent.Parent.LeftLeg1:clone()
  873. g.Parent = hit.Parent
  874. local C = g:GetChildren()
  875. for i=1, #C do
  876. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  877. local W = Instance.new("Weld")
  878. W.Part0 = g.Middle
  879. W.Part1 = C[i]
  880. local CJ = CFrame.new(g.Middle.Position)
  881. local C0 = g.Middle.CFrame:inverse()*CJ
  882. local C1 = C[i].CFrame:inverse()*CJ
  883. W.C0 = C0
  884. W.C1 = C1
  885. W.Parent = g.Middle
  886. end
  887. local Y = Instance.new("Weld")
  888. Y.Part0 = hit.Parent["LeftUpperLeg"]
  889. Y.Part1 = g.Middle
  890. Y.C0 = CFrame.new(0, 0, 0)
  891. Y.Parent = Y.Part0
  892. end
  893.  
  894. local h = g:GetChildren()
  895. for i = 1, # h do
  896. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  897. h[i].Anchored = false
  898. h[i].CanCollide = false
  899. end
  900. end
  901.  
  902. end
  903.  
  904. end
  905.  
  906. script.Parent.Touched:connect(onTouched)
  907. end))
  908. Script50.Name = "LeftLeg2"
  909. Script50.Parent = Part36
  910. table.insert(cors,sandbox(Script50,function()
  911. function onTouched(hit)
  912. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("LeftLeg2") == nil then
  913. local g = script.Parent.Parent.LeftLeg2:clone()
  914. g.Parent = hit.Parent
  915. local C = g:GetChildren()
  916. for i=1, #C do
  917. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  918. local W = Instance.new("Weld")
  919. W.Part0 = g.Middle
  920. W.Part1 = C[i]
  921. local CJ = CFrame.new(g.Middle.Position)
  922. local C0 = g.Middle.CFrame:inverse()*CJ
  923. local C1 = C[i].CFrame:inverse()*CJ
  924. W.C0 = C0
  925. W.C1 = C1
  926. W.Parent = g.Middle
  927. end
  928. local Y = Instance.new("Weld")
  929. Y.Part0 = hit.Parent["LeftLowerLeg"]
  930. Y.Part1 = g.Middle
  931. Y.C0 = CFrame.new(0, 0, 0)
  932. Y.Parent = Y.Part0
  933. end
  934.  
  935. local h = g:GetChildren()
  936. for i = 1, # h do
  937. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  938. h[i].Anchored = false
  939. h[i].CanCollide = false
  940. end
  941. end
  942.  
  943. end
  944.  
  945. end
  946.  
  947. script.Parent.Touched:connect(onTouched)
  948. end))
  949. Script51.Name = "LeftLeg3"
  950. Script51.Parent = Part36
  951. table.insert(cors,sandbox(Script51,function()
  952. function onTouched(hit)
  953. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("LeftLeg3") == nil then
  954. local g = script.Parent.Parent.LeftLeg3:clone()
  955. g.Parent = hit.Parent
  956. local C = g:GetChildren()
  957. for i=1, #C do
  958. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  959. local W = Instance.new("Weld")
  960. W.Part0 = g.Middle
  961. W.Part1 = C[i]
  962. local CJ = CFrame.new(g.Middle.Position)
  963. local C0 = g.Middle.CFrame:inverse()*CJ
  964. local C1 = C[i].CFrame:inverse()*CJ
  965. W.C0 = C0
  966. W.C1 = C1
  967. W.Parent = g.Middle
  968. end
  969. local Y = Instance.new("Weld")
  970. Y.Part0 = hit.Parent["LeftFoot"]
  971. Y.Part1 = g.Middle
  972. Y.C0 = CFrame.new(0, 0, 0)
  973. Y.Parent = Y.Part0
  974. end
  975.  
  976. local h = g:GetChildren()
  977. for i = 1, # h do
  978. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  979. h[i].Anchored = false
  980. h[i].CanCollide = false
  981. end
  982. end
  983.  
  984. end
  985.  
  986. end
  987.  
  988. script.Parent.Touched:connect(onTouched)
  989. end))
  990. Script52.Name = "RightArm1"
  991. Script52.Parent = Part36
  992. table.insert(cors,sandbox(Script52,function()
  993. function onTouched(hit)
  994. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("RightArm1") == nil then
  995. local g = script.Parent.Parent.RightArm1:clone()
  996. g.Parent = hit.Parent
  997. local C = g:GetChildren()
  998. for i=1, #C do
  999. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  1000. local W = Instance.new("Weld")
  1001. W.Part0 = g.Middle
  1002. W.Part1 = C[i]
  1003. local CJ = CFrame.new(g.Middle.Position)
  1004. local C0 = g.Middle.CFrame:inverse()*CJ
  1005. local C1 = C[i].CFrame:inverse()*CJ
  1006. W.C0 = C0
  1007. W.C1 = C1
  1008. W.Parent = g.Middle
  1009. end
  1010. local Y = Instance.new("Weld")
  1011. Y.Part0 = hit.Parent["RightUpperArm"]
  1012. Y.Part1 = g.Middle
  1013. Y.C0 = CFrame.new(0, 0, 0)
  1014. Y.Parent = Y.Part0
  1015. end
  1016.  
  1017. local h = g:GetChildren()
  1018. for i = 1, # h do
  1019. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  1020. h[i].Anchored = false
  1021. h[i].CanCollide = false
  1022. end
  1023. end
  1024.  
  1025. end
  1026.  
  1027. end
  1028.  
  1029. script.Parent.Touched:connect(onTouched)
  1030. end))
  1031. Script53.Name = "RightArm2"
  1032. Script53.Parent = Part36
  1033. table.insert(cors,sandbox(Script53,function()
  1034. function onTouched(hit)
  1035. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("RightArm2") == nil then
  1036. local g = script.Parent.Parent.RightArm2:clone()
  1037. g.Parent = hit.Parent
  1038. local C = g:GetChildren()
  1039. for i=1, #C do
  1040. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  1041. local W = Instance.new("Weld")
  1042. W.Part0 = g.Middle
  1043. W.Part1 = C[i]
  1044. local CJ = CFrame.new(g.Middle.Position)
  1045. local C0 = g.Middle.CFrame:inverse()*CJ
  1046. local C1 = C[i].CFrame:inverse()*CJ
  1047. W.C0 = C0
  1048. W.C1 = C1
  1049. W.Parent = g.Middle
  1050. end
  1051. local Y = Instance.new("Weld")
  1052. Y.Part0 = hit.Parent["RightLowerArm"]
  1053. Y.Part1 = g.Middle
  1054. Y.C0 = CFrame.new(0, 0, 0)
  1055. Y.Parent = Y.Part0
  1056. end
  1057.  
  1058. local h = g:GetChildren()
  1059. for i = 1, # h do
  1060. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  1061. h[i].Anchored = false
  1062. h[i].CanCollide = false
  1063. end
  1064. end
  1065.  
  1066. end
  1067.  
  1068. end
  1069.  
  1070. script.Parent.Touched:connect(onTouched)
  1071. end))
  1072. Script54.Name = "RightArm3"
  1073. Script54.Parent = Part36
  1074. table.insert(cors,sandbox(Script54,function()
  1075. function onTouched(hit)
  1076. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("RightArm3") == nil then
  1077. local g = script.Parent.Parent.RightArm3:clone()
  1078. g.Parent = hit.Parent
  1079. local C = g:GetChildren()
  1080. for i=1, #C do
  1081. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  1082. local W = Instance.new("Weld")
  1083. W.Part0 = g.Middle
  1084. W.Part1 = C[i]
  1085. local CJ = CFrame.new(g.Middle.Position)
  1086. local C0 = g.Middle.CFrame:inverse()*CJ
  1087. local C1 = C[i].CFrame:inverse()*CJ
  1088. W.C0 = C0
  1089. W.C1 = C1
  1090. W.Parent = g.Middle
  1091. end
  1092. local Y = Instance.new("Weld")
  1093. Y.Part0 = hit.Parent["RightHand"]
  1094. Y.Part1 = g.Middle
  1095. Y.C0 = CFrame.new(0, 0, 0)
  1096. Y.Parent = Y.Part0
  1097. end
  1098.  
  1099. local h = g:GetChildren()
  1100. for i = 1, # h do
  1101. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  1102. h[i].Anchored = false
  1103. h[i].CanCollide = false
  1104. end
  1105. end
  1106.  
  1107. end
  1108.  
  1109. end
  1110.  
  1111. script.Parent.Touched:connect(onTouched)
  1112. end))
  1113. Script55.Name = "RightLeg1"
  1114. Script55.Parent = Part36
  1115. table.insert(cors,sandbox(Script55,function()
  1116. function onTouched(hit)
  1117. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("RightLeg1") == nil then
  1118. local g = script.Parent.Parent.RightLeg1:clone()
  1119. g.Parent = hit.Parent
  1120. local C = g:GetChildren()
  1121. for i=1, #C do
  1122. if C[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  1123. local W = Instance.new("Weld")
  1124. W.Part0 = g.Middle
  1125. W.Part1 = C[i]
  1126. local CJ = CFrame.new(g.Middle.Position)
  1127. local C0 = g.Middle.CFrame:inverse()*CJ
  1128. local C1 = C[i].CFrame:inverse()*CJ
  1129. W.C0 = C0
  1130. W.C1 = C1
  1131. W.Parent = g.Middle
  1132. end
  1133. local Y = Instance.new("Weld")
  1134. Y.Part0 = hit.Parent["RightUpperLeg"]
  1135. Y.Part1 = g.Middle
  1136. Y.C0 = CFrame.new(0, 0, 0)
  1137. Y.Parent = Y.Part0
  1138. end
  1139.  
  1140. local h = g:GetChildren()
  1141. for i = 1, # h do
  1142. if h[i].className == "Part" or C[i].className == "UnionOperation" or C[i].className == "WedgePart" or C[i].className == "MeshPart" then
  1143. h[i].Anchored = false
  1144. h[i].CanCollide = false
  1145. end
  1146. end
  1147.  
  1148. end
  1149.  
  1150. end
  1151.  
  1152. script.Parent.Touched:connect(onTouched)
  1153. end))
  1154. for i,v in pairs(mas:GetChildren()) do
  1155. v.Parent = workspace
  1156. pcall(function() v:MakeJoints() end)
  1157. end
  1158. mas:Destroy()
  1159. for i,v in pairs(cors) do
  1160. spawn(function()
  1161. pcall(v)
  1162. end)
  1163. end
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