haythammed

ufo run

May 5th, 2015
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  1. haythammed@hay207 ~/Games/ufoai/ufoai-2.5-source $ ./ufo
  2. ---- endianness initialization -----
  3. found little endian system
  4.  
  5. ---- filesystem initialization -----
  6. Adding game dir: /usr/local/games/ufo//base
  7. Adding game dir: ./base
  8. Could not load './base/0maps.pk3'
  9. Could not load './base/0models.pk3'
  10. Could not load './base/0pics.pk3'
  11. Could not load './base/0snd.pk3'
  12. Could not load './base/0textures.pk3'
  13. Could not load './base/0ufos.pk3'
  14. Could not load './base/0videos.pk3'
  15. Adding game dir: /home/haythammed/.ufoai/2.5/base
  16. using /home/haythammed/.ufoai/2.5/base for writing
  17. couldn't execute filesystem.cfg
  18. couldn't execute default.cfg
  19. couldn't execute config.cfg
  20.  
  21. ----- network initialization -------
  22. libcurl/7.42.1 OpenSSL/1.0.2a zlib/1.2.8 libidn/1.29 libssh2/1.4.3 librtmp/2.3 initialized.
  23.  
  24. ------ server initialization -------
  25.  
  26. ----- console initialization -------
  27. Console initialized.
  28.  
  29. ------- video initialization -------
  30. SDL version: 1.2.15
  31. I: desktop depth: 32bpp
  32. I: video memory: 0
  33. I: video driver: x11
  34. I: Available resolutions: 1366x768 1360x768 1024x768 800x600 640x480 (5)
  35. I: setting mode -1
  36. I: disable multisample buffers
  37. I: set swap control to 0
  38. I: 1024x768 (fullscreen: yes)
  39. I: got 8 bits of stencil
  40. I: got 24 bits of depth buffer
  41. I: got double buffer
  42. I: got 8 bits for red
  43. I: got 8 bits for green
  44. I: got 8 bits for blue
  45. I: got 8 bits for alpha
  46. I: got multisample disabled
  47. I: got 0 multisample buffers
  48. GL_VENDOR: Intel Open Source Technology Center
  49. GL_RENDERER: Mesa DRI Intel(R) Haswell Mobile
  50. GL_VERSION: 3.0 Mesa 10.3.2
  51. GL_EXTENSIONS: GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_APPLE_object_purgeable GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compresion_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_clear_buffer_object GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_multi_bind GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_ARB_conditional_render_inverted GL_ARB_derivative_control
  52. You might want to activate texture compression if you have visual artifacts.
  53. Disabling shaders for Intel chips - see cvar r_intel_hack
  54. Set max. texture resolution to 1024 - see cvar r_intel_hack
  55. OpenGL version detected: 3.0found GL_ARB_multitexture
  56. found GL_ARB_texture_compression
  57. found GL_ARB_texture_non_power_of_two
  58. using GL_ARB_texture_non_power_of_two
  59. found GL_EXT_texture_filter_anisotropic
  60. found GL_EXT_texture_lod_bias
  61. found GL_ARB_vertex_buffer_object
  62. using GL_ARB_vertex_buffer_object
  63. max vertex buffer size: 3000
  64. found GL_ARB_fragment_shader
  65. found GL_ARB_shading_language_100
  66. GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 1.30
  67. found GL_###_framebuffer_object
  68. using GL_ARB_framebuffer_object
  69. max draw buffers: 8
  70. max render buffer size: 8192
  71. max color attachments: 8
  72. found GL_###_draw_buffers
  73. using GL_ARB_draw_buffers
  74. max supported vertex texture units: 32
  75. max supported lights: 8
  76. max texture units: 8
  77. max texture coords: 8
  78. max vertex attributes: 16
  79. max varying floats: 128
  80. max fragment uniform components: 16384
  81. max vertex uniform components: 16384
  82. max texture size: detected 8192
  83. ...but using 1024 as requested
  84. Using low resolution globe textures as requested.
  85. Could not load environment map 0
  86. FS_RemoveFile: remove /home/haythammed/.ufoai/2.5/base/keys.cfg
  87. There are still 1 opened files
  88. failed to upload file '(null)/ufoconsole.log': Failed to open/read local data from file/application
  89. Error: Shutdown
  90. haythammed@hay207 ~/Games/ufoai/ufoai-2.5-source $
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